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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- local RealPlayer = Player
- do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end player=game:GetService("Players").LocalPlayer
- char=player.Character
- mouse=player:GetMouse()
- dances = Instance.new("Sound", char.head)
- dances.SoundId = "http://www.roblox.com/asset/?id=131121468"
- dances.Volume = 1
- dances.Looped = true
- local dances2 = false
- dancc = Instance.new("Sound", char.head)
- dancc.SoundId = "http://www.roblox.com/asset/?id=167082542"
- dancc.Volume = 1
- dancc.Looped = true
- local danccc = false
- dances3 = Instance.new("Sound", char.head)
- dances3.SoundId = "http://www.roblox.com/asset/?id=145279664"
- dances3.Volume = 1
- dances3.Looped = true
- local dances4 = false
- dances5 = Instance.new("Sound", char.head)
- dances5.SoundId = "http://www.roblox.com/asset/?id=149281165"
- dances5.Volume = 1
- dances5.Looped = true
- local dances6 = false
- cat1 = Instance.new("Sound", char.head)
- cat1.SoundId = "http://www.roblox.com/asset/?id=154664102"
- cat1.Volume = 1
- cat1.Looped = true
- local cat2 = false
- local dance = Instance.new("Animation", char)
- dance.AnimationId = "rbxassetid://168156427"
- dance.Name = "dance"
- local dancee = Instance.new("Animation", char)
- dancee.AnimationId = "rbxassetid://149359445"
- dancee.Name = "dancee"
- local danc = Instance.new("Animation", char)
- danc.AnimationId = "rbxassetid://144431365"
- danc.Name = "danc"
- local cat = Instance.new("Animation", char)
- cat.AnimationId = "rbxassetid://165729986"
- cat.Name = "cat"
- local shuffle = Instance.new("Animation", char)
- shuffle.AnimationId = "rbxassetid://168156427"
- shuffle.Name = "shuffle"
- local hop = Instance.new("Animation", char)
- hop.AnimationId = "rbxassetid://149359445"
- hop.Name = "hop"
- mouse.KeyDown:connect(function(key) local key=key:lower()
- if key=="f" then
- local vCharacter = char
- local hum = vCharacter:findFirstChild("Humanoid")
- blah = hum:LoadAnimation(char.dance)
- blah:Play()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="f" then
- blah:Stop()
- end
- end)
- mouse.KeyDown:connect(function(key) local key=key:lower()
- if key=="f" then
- dances2 = true
- dances:Play()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="f" then
- dances2 = false
- dances:Stop()
- end
- end)
- mouse.KeyDown:connect(function(key) local key=key:lower()
- if key=="r" then
- char.Animate.Disabled = true
- local vCharacter = char
- local hum = vCharacter:findFirstChild("Humanoid")
- blah2 = hum:LoadAnimation(char.dancee)
- blah2:Play()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="r" then
- char.Animate.Disabled = false
- blah2:Stop()
- end
- end)
- mouse.KeyDown:connect(function(key) local key=key:lower()
- if key=="r" then
- dances4 = true
- dances3:Play()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="r" then
- dances4 = false
- dances3:Stop()
- end
- end)
- mouse.KeyDown:connect(function(key) local key=key:lower()
- if key=="g" then
- local vCharacter = char
- local hum = vCharacter:findFirstChild("Humanoid")
- blah3 = hum:LoadAnimation(char.danc)
- blah3:Play()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="g" then
- blah3:Stop()
- end
- end)
- mouse.KeyDown:connect(function(key) local key=key:lower()
- if key=="g" then
- dances6 = true
- dances5:Play()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="g" then
- dances6 = false
- dances5:Stop()
- end
- end)
- mouse.KeyDown:connect(function(key) local key=key:lower()
- if key=="c" then
- local vCharacter = char
- local hum = vCharacter:findFirstChild("Humanoid")
- blah4 = hum:LoadAnimation(char.cat)
- blah4:Play()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="c" then
- blah4:Stop()
- end
- end)
- mouse.KeyDown:connect(function(key) local key=key:lower()
- if key=="c" then
- cat2 = true
- cat1:Play()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="c" then
- cat2 = false
- cat1:Stop()
- end
- end)
- mouse.KeyDown:connect(function(key) local key=key:lower()
- if key=="h" then
- local vCharacter = char
- local hum = vCharacter:findFirstChild("Humanoid")
- shufflee = hum:LoadAnimation(char.shuffle)
- shufflee:Play()
- wait(13)
- hoppin = hum:LoadAnimation(char.hop)
- hoppin:Play()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="h" then
- shufflee:Stop()
- hoppin:Stop()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="h" then
- hoppin:Stop()
- end
- end)
- mouse.KeyDown:connect(function(key) local key=key:lower()
- if key=="h" then
- shuffle2 = true
- dancc:Play()
- end
- end)
- mouse.KeyUp:connect(function(key) local key=key:lower()
- if key=="h" then
- danccc = false
- dancc:Stop()
- end
- end)
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