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DropSquad

TestingKF

Mar 14th, 2016
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  1. local moverightarm = Instance.new("KeyframeSequence")
  2. local keyframe = Instance.new("Keyframe", moverightarm)
  3. local torso = Instance.new("Pose", keyframe)
  4. local right_arm = Instance.new("Pose", torso)
  5. local keyframe_2 = Instance.new("Keyframe", moverightarm)
  6. local torso_2 = Instance.new("Pose", keyframe_2)
  7. local right_arm_2 = Instance.new("Pose", torso_2)
  8. local keyframe_3 = Instance.new("Keyframe", moverightarm)
  9. local torso_3 = Instance.new("Pose", keyframe_3)
  10. local right_arm_3 = Instance.new("Pose", torso_3)
  11. local keyframe_4 = Instance.new("Keyframe", moverightarm)
  12. local torso_4 = Instance.new("Pose", keyframe_4)
  13. local right_arm_4 = Instance.new("Pose", torso_4)
  14. local keyframe_5 = Instance.new("Keyframe", moverightarm)
  15. local torso_5 = Instance.new("Pose", keyframe_5)
  16. local right_arm_5 = Instance.new("Pose", torso_5)
  17.  
  18. moverightarm.Loop = false
  19. moverightarm.Name = "Move_Right_Arm"
  20. moverightarm.Priority = Enum.AnimationPriority.Core
  21.  
  22.  
  23. torso.Name = "Torso"
  24. torso.Weight = 0
  25.  
  26. right_arm.Name = "Right Arm"
  27.  
  28. keyframe_2.Time = 0.5
  29.  
  30. torso_2.Name = "Torso"
  31. torso_2.Weight = 0
  32.  
  33. right_arm_2.Name = "Right Arm"
  34. right_arm_2.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(-3.0908616110992e-008, -1.2802768623033e-008, 0.78539806604385)
  35.  
  36. keyframe_3.Time = 1
  37.  
  38. torso_3.Name = "Torso"
  39. torso_3.Weight = 0
  40.  
  41. right_arm_3.Name = "Right Arm"
  42. right_arm_3.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(-4.3711384734024e-008, -4.3711384734024e-008, 1.570796251297)
  43.  
  44. keyframe_4.Time = 1.5
  45.  
  46. torso_4.Name = "Torso"
  47. torso_4.Weight = 0
  48.  
  49. right_arm_4.Name = "Right Arm"
  50. right_arm_4.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(-3.0908609005564e-008, -1.2802765070319e-008, 0.78539788722992)
  51.  
  52. keyframe_5.Time = 2
  53.  
  54. torso_5.Name = "Torso"
  55. torso_5.Weight = 0
  56.  
  57. right_arm_5.Name = "Right Arm"
  58. right_arm_5.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(1.9540513074268e-014, -3.5527136788005e-015, -4.4703489265885e-007)
  59.  
  60. local sequenceProvider = game:GetService("KeyframeSequenceProvider")
  61. local hashId = sequenceProvider:RegisterActiveKeyframeSequence(moverightarm)
  62. print(hashId)
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