Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local moverightarm = Instance.new("KeyframeSequence")
- local keyframe = Instance.new("Keyframe", moverightarm)
- local torso = Instance.new("Pose", keyframe)
- local right_arm = Instance.new("Pose", torso)
- local keyframe_2 = Instance.new("Keyframe", moverightarm)
- local torso_2 = Instance.new("Pose", keyframe_2)
- local right_arm_2 = Instance.new("Pose", torso_2)
- local keyframe_3 = Instance.new("Keyframe", moverightarm)
- local torso_3 = Instance.new("Pose", keyframe_3)
- local right_arm_3 = Instance.new("Pose", torso_3)
- local keyframe_4 = Instance.new("Keyframe", moverightarm)
- local torso_4 = Instance.new("Pose", keyframe_4)
- local right_arm_4 = Instance.new("Pose", torso_4)
- local keyframe_5 = Instance.new("Keyframe", moverightarm)
- local torso_5 = Instance.new("Pose", keyframe_5)
- local right_arm_5 = Instance.new("Pose", torso_5)
- moverightarm.Loop = false
- moverightarm.Name = "Move_Right_Arm"
- moverightarm.Priority = Enum.AnimationPriority.Core
- torso.Name = "Torso"
- torso.Weight = 0
- right_arm.Name = "Right Arm"
- keyframe_2.Time = 0.5
- torso_2.Name = "Torso"
- torso_2.Weight = 0
- right_arm_2.Name = "Right Arm"
- right_arm_2.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(-3.0908616110992e-008, -1.2802768623033e-008, 0.78539806604385)
- keyframe_3.Time = 1
- torso_3.Name = "Torso"
- torso_3.Weight = 0
- right_arm_3.Name = "Right Arm"
- right_arm_3.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(-4.3711384734024e-008, -4.3711384734024e-008, 1.570796251297)
- keyframe_4.Time = 1.5
- torso_4.Name = "Torso"
- torso_4.Weight = 0
- right_arm_4.Name = "Right Arm"
- right_arm_4.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(-3.0908609005564e-008, -1.2802765070319e-008, 0.78539788722992)
- keyframe_5.Time = 2
- torso_5.Name = "Torso"
- torso_5.Weight = 0
- right_arm_5.Name = "Right Arm"
- right_arm_5.CFrame = CFrame.new(0, 0, 0) * CFrame.Angles(1.9540513074268e-014, -3.5527136788005e-015, -4.4703489265885e-007)
- local sequenceProvider = game:GetService("KeyframeSequenceProvider")
- local hashId = sequenceProvider:RegisterActiveKeyframeSequence(moverightarm)
- print(hashId)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement