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- local explodebrick = Instance.new("Part",workspace)
- explodebrick.Anchored = true
- explodebrick.Touched:connect(function(hit)
- local player = hit.Parent:findFirstChild("Humanoid")
- if(player~=nil)then
- while wait() do
- local Explode = Instance.new("Explosion", player.Parent.Torso)
- end
- end
- end)
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