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Flamingo123

Bye bye roblox script

Jan 6th, 2019
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  1. -- Bai Bai (Bye bye Remake) --
  2. -- Bye-bye baby blue.. --
  3. -- I wish you could see the wicked truth.. --
  4. -- Caught up in a rush, it's killing you.. --
  5.  
  6. -- Discord: Nebula the Zorua#6969
  7. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  8.  
  9. wait(1/60)
  10.  
  11. --// Shortcut Variables \\--
  12. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  13. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  14. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  15. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  16. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  17. local R3 = {N=Region3.new}
  18. local De = S.Debris
  19. local WS = workspace
  20. local Lght = S.Lighting
  21. local RepS = S.ReplicatedStorage
  22. local IN = Instance.new
  23. local Plrs = S.Players
  24.  
  25. --// Initializing \\--
  26. local Plr = Plrs.LocalPlayer
  27. local Char = Plr.Character
  28. local Hum = Char:FindFirstChildOfClass'Humanoid'
  29. local RArm = Char["Right Arm"]
  30. local LArm = Char["Left Arm"]
  31. local RLeg = Char["Right Leg"]
  32. local LLeg = Char["Left Leg"]
  33. local Root = Char:FindFirstChild'HumanoidRootPart'
  34. local Torso = Char.Torso
  35. local Head = Char.Head
  36. local NeutralAnims = true
  37. local Attack = false
  38. local Debounces = {Debounces={}}
  39. local Mouse = Plr:GetMouse()
  40. local Hit = {}
  41. local Sine = 0
  42. local Change = 1
  43. local GrabbedHead;
  44.  
  45. local Effects = IN("Folder",Char)
  46. Effects.Name = "Effects"
  47.  
  48.  
  49. --// Debounce System \\--
  50.  
  51.  
  52. function Debounces:New(name,cooldown)
  53. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  54. setmetatable(aaaaa,{__index = Debounces})
  55. Debounces.Debounces[name] = aaaaa
  56. return aaaaa
  57. end
  58.  
  59. function Debounces:Use(overrideUsable)
  60. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  61. if(self.Usable or overrideUsable)then
  62. self.Usable = false
  63. self.CoolingDown = true
  64. local LastUse = time()
  65. self.LastUse = LastUse
  66. delay(self.Cooldown or 2,function()
  67. if(self.LastUse == LastUse)then
  68. self.CoolingDown = false
  69. self.Usable = true
  70. end
  71. end)
  72. end
  73. end
  74.  
  75. function Debounces:Get(name)
  76. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  77. for i,v in next, Debounces.Debounces do
  78. if(i == name)then
  79. return v;
  80. end
  81. end
  82. end
  83.  
  84. function Debounces:GetProgressPercentage()
  85. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  86. if(self.CoolingDown and not self.Usable)then
  87. return math.max(
  88. math.floor(
  89. (
  90. (time()-self.LastUse)/self.Cooldown or 2
  91. )*100
  92. )
  93. )
  94. else
  95. return 100
  96. end
  97. end
  98.  
  99. --// Instance Creation Functions \\--
  100.  
  101. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  102. local Sound = IN("Sound")
  103. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  104. Sound.Pitch = pitch or 1
  105. Sound.Volume = volume or 1
  106. Sound.Looped = looped or false
  107. if(autoPlay)then
  108. coroutine.wrap(function()
  109. repeat wait() until Sound.IsLoaded
  110. Sound.Playing = autoPlay or false
  111. end)()
  112. end
  113. if(not looped and effect)then
  114. Sound.Stopped:connect(function()
  115. Sound.Volume = 0
  116. Sound:destroy()
  117. end)
  118. elseif(effect)then
  119. warn("Sound can't be looped and a sound effect!")
  120. end
  121. Sound.Parent =parent or Torso
  122. return Sound
  123. end
  124. function Part(parent,color,material,size,cframe,anchored,cancollide)
  125. local part = IN("Part")
  126. part.Parent = parent or Char
  127. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  128. part.Material = material or Enum.Material.SmoothPlastic
  129. part.TopSurface,part.BottomSurface=10,10
  130. part.Size = size or V3.N(1,1,1)
  131. part.CFrame = cframe or CF.N(0,0,0)
  132. part.CanCollide = cancollide or false
  133. part.Anchored = anchored or false
  134. return part
  135. end
  136.  
  137. function Weld(part0,part1,c0,c1)
  138. local weld = IN("Weld")
  139. weld.Parent = part0
  140. weld.Part0 = part0
  141. weld.Part1 = part1
  142. weld.C0 = c0 or CF.N()
  143. weld.C1 = c1 or CF.N()
  144. return weld
  145. end
  146.  
  147. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  148. local part = IN("SpecialMesh")
  149. part.MeshId = meshid or ""
  150. part.TextureId = textid or ""
  151. part.Scale = scale or V3.N(1,1,1)
  152. part.Offset = offset or V3.N(0,0,0)
  153. part.MeshType = meshtype or Enum.MeshType.Sphere
  154. part.Parent = parent
  155. return part
  156. end
  157.  
  158. NewInstance = function(instance,parent,properties)
  159. local inst = Instance.new(instance)
  160. inst.Parent = parent
  161. if(properties)then
  162. for i,v in next, properties do
  163. pcall(function() inst[i] = v end)
  164. end
  165. end
  166. return inst;
  167. end
  168.  
  169. function Clone(instance,parent,properties)
  170. local inst = instance:Clone()
  171. inst.Parent = parent
  172. if(properties)then
  173. for i,v in next, properties do
  174. pcall(function() inst[i] = v end)
  175. end
  176. end
  177. return inst;
  178. end
  179.  
  180. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  181. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  182. local Sound = IN("Sound")
  183. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  184. Sound.Pitch = pitch or 1
  185. Sound.Volume = volume or 1
  186. Sound.Looped = looped or false
  187. if(autoPlay)then
  188. coroutine.wrap(function()
  189. repeat wait() until Sound.IsLoaded
  190. Sound.Playing = autoPlay or false
  191. end)()
  192. end
  193. if(not looped and effect)then
  194. Sound.Stopped:connect(function()
  195. Sound.Volume = 0
  196. soundPart:destroy()
  197. end)
  198. elseif(effect)then
  199. warn("Sound can't be looped and a sound effect!")
  200. end
  201. Sound.Parent = soundPart
  202. return Sound
  203. end
  204.  
  205.  
  206. --// Extended ROBLOX tables \\--
  207. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  208. --// Require stuff \\--
  209. function CamShake(who,times,intense,origin)
  210. coroutine.wrap(function()
  211. if(script:FindFirstChild'CamShake')then
  212. local cam = script.CamShake:Clone()
  213. cam:WaitForChild'intensity'.Value = intense
  214. cam:WaitForChild'times'.Value = times
  215.  
  216. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  217. cam.Parent = who
  218. wait()
  219. cam.Disabled = false
  220. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  221. local intensity = intense
  222. local cam = workspace.CurrentCamera
  223. for i = 1, times do
  224. local camDistFromOrigin
  225. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  226. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  227. elseif(typeof(origin) == 'Vector3')then
  228. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  229. end
  230. if(camDistFromOrigin)then
  231. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  232. end
  233. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  234. swait()
  235. end
  236. end
  237. end)()
  238. end
  239.  
  240.  
  241. function CamShakeAll(times,intense,origin)
  242. for _,v in next, Plrs:players() do
  243. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  244. end
  245. end
  246.  
  247. function ServerScript(code)
  248. if(script:FindFirstChild'Loadstring')then
  249. local load = script.Loadstring:Clone()
  250. load:WaitForChild'Sauce'.Value = code
  251. load.Disabled = false
  252. load.Parent = workspace
  253. elseif(NS and typeof(NS) == 'function')then
  254. NS(code,workspace)
  255. else
  256. warn("no serverscripts lol")
  257. end
  258. end
  259.  
  260. function LocalOnPlayer(who,code)
  261. ServerScript([[
  262. wait()
  263. script.Parent=nil
  264. if(not _G.Http)then _G.Http = game:service'HttpService' end
  265.  
  266. local Http = _G.Http or game:service'HttpService'
  267.  
  268. local source = ]].."[["..code.."]]"..[[
  269. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  270. local asd = Http:PostAsync(link,source)
  271. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  272. local ID = Http:JSONDecode(asd).Result.Require_ID
  273. local vs = require(ID).VORTH_SCRIPT
  274. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  275. ]])
  276. end
  277.  
  278.  
  279. --// Customization \\--
  280.  
  281. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  282. local Remove_Hats = false
  283. local Remove_Clothing = false
  284. local PlayerSize = 1
  285. local DamageColor = BrickColor.new'Really red'
  286. local MusicID = 947588612
  287. local God = true
  288. local Muted = false
  289.  
  290. local WalkSpeed = 16
  291.  
  292. --// Weapon and GUI creation, and Character Customization \\--
  293.  
  294. local Halo = IN("Model",Char)
  295. Halo.Name = "Halo"
  296. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  297.  
  298. pcall(game.Destroy,Char:FindFirstChild'ReaperShadowHead')
  299.  
  300. for i = 1, 17.5 do
  301. local head = Part(Char,C3.N(0,0,0),Enum.Material.Fabric,V3.N(1.01,.5,1.01),CF.N(),false,false)
  302. head.Transparency = 0+(i-1)/17.6
  303. Mesh(head,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  304. Weld(Head,head,CF.N(0,.35-(i-1)/37.5,0))
  305. end
  306.  
  307. for i = 1,320 do
  308. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Really black",Material=Enum.Material.Neon,Size=V3.N(0.1,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  309. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  310. end
  311.  
  312. local eye1 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
  313. local eye1m = Mesh(eye1,Enum.MeshType.Sphere)
  314. Weld(eye1,Head,CF.N(-.09,-.26,.55))
  315.  
  316. local eye2 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
  317. local eye2m = Mesh(eye2,Enum.MeshType.Sphere)
  318. Weld(eye2,Head,CF.N(.09,-.26,.55))
  319.  
  320. coroutine.wrap(function()
  321. while wait(3) do
  322. Tween(eye1m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  323. Tween(eye2m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  324. end
  325. end)()
  326.  
  327. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  328. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  329.  
  330.  
  331. for side = 1,2 do
  332. local LastPart = Head;
  333.  
  334. for i = 1,34 do
  335. local mult = (1-(i/38))
  336. if(LastPart == Head)then
  337. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  338. Weld(LastPart,Horn,CF.N((side == 1 and .3 or -.3),.3,-.2)*CF.A(0,M.R((side == 1 and -5 or 5)),0))
  339. LastPart = Horn
  340. else
  341. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  342. Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(7),M.R(side == 1 and 3 or -3),0))
  343. LastPart = Horn
  344. end
  345. end
  346. end
  347.  
  348. local Music = Sound(Char,MusicID,1,3,true,false,true)
  349. Music.Name = 'Music'
  350.  
  351. --// Stop animations \\--
  352. for _,v in next, Hum:GetPlayingAnimationTracks() do
  353. v:Stop();
  354. end
  355.  
  356. pcall(game.Destroy,Char:FindFirstChild'Animate')
  357. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  358.  
  359. --// Joints \\--
  360.  
  361. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  362. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  363. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  364. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  365. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  366. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  367. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,.5,0)})
  368.  
  369. local LSC0 = LS.C0
  370. local RSC0 = RS.C0
  371. local NKC0 = NK.C0
  372. local LHC0 = LH.C0
  373. local RHC0 = RH.C0
  374. local RJC0 = RJ.C0
  375.  
  376. --// Artificial HB \\--
  377.  
  378. local ArtificialHB = IN("BindableEvent", script)
  379. ArtificialHB.Name = "Heartbeat"
  380.  
  381. script:WaitForChild("Heartbeat")
  382.  
  383. local tf = 0
  384. local allowframeloss = false
  385. local tossremainder = false
  386. local lastframe = tick()
  387. local frame = 1/Frame_Speed
  388. ArtificialHB:Fire()
  389.  
  390. game:GetService("RunService").Heartbeat:connect(function(s, p)
  391. tf = tf + s
  392. if tf >= frame then
  393. if allowframeloss then
  394. script.Heartbeat:Fire()
  395. lastframe = tick()
  396. else
  397. for i = 1, math.floor(tf / frame) do
  398. ArtificialHB:Fire()
  399. end
  400. lastframe = tick()
  401. end
  402. if tossremainder then
  403. tf = 0
  404. else
  405. tf = tf - frame * math.floor(tf / frame)
  406. end
  407. end
  408. end)
  409.  
  410. function swait(num)
  411. if num == 0 or num == nil then
  412. ArtificialHB.Event:wait()
  413. else
  414. for i = 0, num do
  415. ArtificialHB.Event:wait()
  416. end
  417. end
  418. end
  419.  
  420.  
  421. --// Effect Function(s) \\--
  422.  
  423. function Bezier(startpos, pos2, pos3, endpos, t)
  424. local A = startpos:lerp(pos2, t)
  425. local B = pos2:lerp(pos3, t)
  426. local C = pos3:lerp(endpos, t)
  427. local lerp1 = A:lerp(B, t)
  428. local lerp2 = B:lerp(C, t)
  429. local cubic = lerp1:lerp(lerp2, t)
  430. return cubic
  431. end
  432.  
  433. function SphereFX(duration,color,scale,pos,endScale,increment)
  434. return Effect{
  435. Effect='ResizeAndFade',
  436. Color=color,
  437. Size=scale,
  438. Mesh={MeshType=Enum.MeshType.Sphere},
  439. CFrame=pos,
  440. FXSettings={
  441. EndSize=endScale,
  442. EndIsIncrement=increment
  443. }
  444. }
  445. end
  446.  
  447. function BlastFX(duration,color,scale,pos,endScale,increment)
  448. return Effect{
  449. Effect='ResizeAndFade',
  450. Color=color,
  451. Size=scale,
  452. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  453. CFrame=pos,
  454. FXSettings={
  455. EndSize=endScale,
  456. EndIsIncrement=increment
  457. }
  458. }
  459. end
  460.  
  461. function BlockFX(duration,color,scale,pos,endScale,increment)
  462. return Effect{
  463. Effect='ResizeAndFade',
  464. Color=color,
  465. Size=scale,
  466. CFrame=pos,
  467. FXSettings={
  468. EndSize=endScale,
  469. EndIsIncrement=increment
  470. }
  471. }
  472. end
  473.  
  474. function ShootBullet(data)
  475. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  476. local Size = data.Size or V3.N(2,2,2)
  477. local Color = data.Color or BrickColor.new'Crimson'
  478. local StudsPerFrame = data.Speed or 10
  479. local Shape = data.Shape or 'Ball'
  480. local Frames = data.Frames or 160
  481. local Pos = data.Origin or Torso.CFrame
  482. local Direction = data.Direction or Mouse.Hit
  483. local Material = data.Material or Enum.Material.Neon
  484. local OnHit = data.HitFunction or function(hit,pos)
  485. Effect{
  486. Effect='ResizeAndFade',
  487. Color=Color,
  488. Size=V3.N(10,10,10),
  489. Mesh={MeshType=Enum.MeshType.Sphere},
  490. CFrame=CF.N(pos),
  491. FXSettings={
  492. EndSize=V3.N(.05,.05,.05),
  493. EndIsIncrement=true
  494. }
  495. }
  496. for i = 1, 5 do
  497. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  498. Effect{
  499. Effect='Fade',
  500. Frames=65,
  501. Size=V3.N(5,5,10),
  502. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  503. Mesh = {MeshType=Enum.MeshType.Sphere},
  504. Material=Enum.Material.Neon,
  505. Color=Color,
  506. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  507. }
  508. end
  509. end
  510.  
  511. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  512. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  513. if(Shape == 'Ball')then
  514. BMesh.MeshType = Enum.MeshType.Sphere
  515. elseif(Shape == 'Head')then
  516. BMesh.MeshType = Enum.MeshType.Head
  517. elseif(Shape == 'Cylinder')then
  518. BMesh.MeshType = Enum.MeshType.Cylinder
  519. end
  520.  
  521. coroutine.wrap(function()
  522. for i = 1, Frames+1 do
  523. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  524. if(hit)then
  525. OnHit(hit,pos,norm,dist)
  526. break;
  527. else
  528. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  529. end
  530. swait()
  531. end
  532. Bullet:destroy()
  533. end)()
  534.  
  535. end
  536.  
  537.  
  538. function Zap(data)
  539. local sCF,eCF = data.StartCFrame,data.EndCFrame
  540. assert(sCF,"You need a start CFrame!")
  541. assert(eCF,"You need an end CFrame!")
  542. local parts = data.PartCount or 15
  543. local zapRot = data.ZapRotation or {-5,5}
  544. local startThick = data.StartSize or 3;
  545. local endThick = data.EndSize or startThick/2;
  546. local color = data.Color or BrickColor.new'Electric blue'
  547. local delay = data.Delay or 35
  548. local delayInc = data.DelayInc or 0
  549. local lastLightning;
  550. local MagZ = (sCF.p - eCF.p).magnitude
  551. local thick = startThick
  552. local inc = (startThick/parts)-(endThick/parts)
  553.  
  554. for i = 1, parts do
  555. local pos = sCF.p
  556. if(lastLightning)then
  557. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  558. end
  559. delay = delay + delayInc
  560. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  561. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  562. if(parts == i)then
  563. local MagZ = (pos-eCF.p).magnitude
  564. zapPart.Size = V3.N(endThick,endThick,MagZ)
  565. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  566. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  567. else
  568. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  569. end
  570.  
  571. lastLightning = zapPart
  572. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  573.  
  574. thick=thick-inc
  575.  
  576. end
  577. end
  578.  
  579. function Zap2(data)
  580. local Color = data.Color or BrickColor.new'Electric blue'
  581. local StartPos = data.Start or Torso.Position
  582. local EndPos = data.End or Mouse.Hit.p
  583. local SegLength = data.SegL or 2
  584. local Thicc = data.Thickness or 0.5
  585. local Fades = data.Fade or 45
  586. local Parent = data.Parent or Effects
  587. local MaxD = data.MaxDist or 200
  588. local Branch = data.Branches or false
  589. local Material = data.Material or Enum.Material.Neon
  590. local Raycasts = data.Raycasts or false
  591. local Offset = data.Offset or {0,360}
  592. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  593. if((StartPos-EndPos).magnitude > MaxD)then
  594. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  595. end
  596. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  597. if(Raycasts)then
  598. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  599. end
  600. local segments = dist/SegLength
  601. local model = IN("Model",Parent)
  602. model.Name = 'Lightning'
  603. local Last;
  604. for i = 1, segments do
  605. local size = (segments-i)/25
  606. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  607. if(AddMesh)then IN("CylinderMesh",prt) end
  608. if(Last and math.floor(segments) == i)then
  609. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  610. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  611. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  612. elseif(not Last)then
  613. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  614. else
  615. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  616. end
  617. Last = prt
  618. if(Branch)then
  619. local choice = M.RNG(1,7+((segments-i)*2))
  620. if(choice == 1)then
  621. local LastB;
  622. for i2 = 1,M.RNG(2,5) do
  623. local size2 = ((segments-i)/35)/i2
  624. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  625. if(AddMesh)then IN("CylinderMesh",prt) end
  626. if(not LastB)then
  627. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  628. else
  629. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  630. end
  631. LastB = prt
  632. end
  633. end
  634. end
  635. end
  636. if(Fades > 0)then
  637. coroutine.wrap(function()
  638. for i = 1, Fades do
  639. for _,v in next, model:children() do
  640. if(v:IsA'BasePart')then
  641. v.Transparency = (i/Fades)
  642. end
  643. end
  644. swait()
  645. end
  646. model:destroy()
  647. end)()
  648. else
  649. S.Debris:AddItem(model,.01)
  650. end
  651. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  652. end
  653.  
  654. function Tween(obj,props,time,easing,direction,repeats,backwards)
  655. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  656. local tween = S.TweenService:Create(obj, info, props)
  657.  
  658. tween:Play()
  659. end
  660.  
  661. function Effect(data)
  662. local FX = data.Effect or 'ResizeAndFade'
  663. local Parent = data.Parent or Effects
  664. local Color = data.Color or C3.N(0,0,0)
  665. local Size = data.Size or V3.N(1,1,1)
  666. local MoveDir = data.MoveDirection or nil
  667. local MeshData = data.Mesh or nil
  668. local SndData = data.Sound or nil
  669. local Frames = data.Frames or 45
  670. local Manual = data.Manual or nil
  671. local Material = data.Material or nil
  672. local CFra = data.CFrame or Torso.CFrame
  673. local Settings = data.FXSettings or {}
  674. local Shape = data.Shape or Enum.PartType.Block
  675. local Snd,Prt,Msh;
  676. local RotInc = data.RotInc or {0,0,0}
  677. if(typeof(RotInc) == 'number')then
  678. RotInc = {RotInc,RotInc,RotInc}
  679. end
  680. coroutine.wrap(function()
  681. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  682. Prt = Manual
  683. else
  684. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  685. Prt.Shape = Shape
  686. end
  687. if(typeof(MeshData) == 'table')then
  688. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  689. elseif(typeof(MeshData) == 'Instance')then
  690. Msh = MeshData:Clone()
  691. Msh.Parent = Prt
  692. elseif(Shape == Enum.PartType.Block)then
  693. Msh = Mesh(Prt,Enum.MeshType.Brick)
  694. end
  695. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  696. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  697. end
  698. if(Snd)then
  699. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  700. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  701. end
  702. Size = (Msh and Msh.Scale or Size)
  703. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  704.  
  705. local MoveSpeed = nil;
  706. if(MoveDir)then
  707. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  708. end
  709. if(FX ~= 'Arc')then
  710. for Frame = 1, Frames do
  711. if(FX == "Fade")then
  712. Prt.Transparency = (Frame/Frames)
  713. elseif(FX == "Resize")then
  714. if(not Settings.EndSize)then
  715. Settings.EndSize = V3.N(0,0,0)
  716. end
  717. if(Settings.EndIsIncrement)then
  718. if(Msh)then
  719. Msh.Scale = Msh.Scale + Settings.EndSize
  720. else
  721. Prt.Size = Prt.Size + Settings.EndSize
  722. end
  723. else
  724. if(Msh)then
  725. Msh.Scale = Msh.Scale - grow/Frames
  726. else
  727. Prt.Size = Prt.Size - grow/Frames
  728. end
  729. end
  730. elseif(FX == "ResizeAndFade")then
  731. if(not Settings.EndSize)then
  732. Settings.EndSize = V3.N(0,0,0)
  733. end
  734. if(Settings.EndIsIncrement)then
  735. if(Msh)then
  736. Msh.Scale = Msh.Scale + Settings.EndSize
  737. else
  738. Prt.Size = Prt.Size + Settings.EndSize
  739. end
  740. else
  741. if(Msh)then
  742. Msh.Scale = Msh.Scale - grow/Frames
  743. else
  744. Prt.Size = Prt.Size - grow/Frames
  745. end
  746. end
  747. Prt.Transparency = (Frame/Frames)
  748. end
  749. if(Settings.RandomizeCFrame)then
  750. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  751. else
  752. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  753. end
  754. if(MoveDir and MoveSpeed)then
  755. local Orientation = Prt.Orientation
  756. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  757. Prt.Orientation = Orientation
  758. end
  759. swait()
  760. end
  761. Prt:destroy()
  762. else
  763. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  764. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  765. if(start and endP)then
  766. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  767. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  768. for Frame = 0, 1, (Settings.Speed or 0.01) do
  769. if(Settings.Home)then
  770. endP = Settings.Home.CFrame
  771. end
  772. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  773. end
  774. if(Settings.RemoveOnGoal)then
  775. Prt:destroy()
  776. end
  777. else
  778. Prt:destroy()
  779. assert(start,"You need a start position!")
  780. assert(endP,"You need a start position!")
  781. end
  782. end
  783. end)()
  784. return Prt,Msh,Snd
  785. end
  786. function SoulSteal(whom)
  787. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  788. print(torso)
  789. if(torso and torso:IsA'BasePart')then
  790. local Model = Instance.new("Model",Effects)
  791. Model.Name = whom.Name.."'s Soul"
  792. whom:BreakJoints()
  793. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  794. Soul.Name = 'Head'
  795. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  796. Effect{
  797. Effect="Arc",
  798. Manual = Soul,
  799. FXSettings={
  800. Start=torso.CFrame,
  801. Home = Torso,
  802. RemoveOnGoal = true,
  803. }
  804. }
  805. local lastPoint = Soul.CFrame.p
  806.  
  807. for i = 0, 1, 0.01 do
  808. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  809. local mag = (lastPoint - Soul.Position).magnitude
  810. Effect{
  811. Effect = "Fade",
  812. CFrame = point * CF.N(0, mag/2, 0),
  813. Size = V3.N(.5,mag+.5,.5),
  814. Color = Soul.BrickColor
  815. }
  816. lastPoint = Soul.CFrame.p
  817. swait()
  818. end
  819. for i = 1, 5 do
  820. Effect{
  821. Effect="Fade",
  822. Color = BrickColor.new'Really red',
  823. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  824. }
  825. end
  826. end
  827. end
  828.  
  829. --// Other Functions \\ --
  830.  
  831. function CastRay(startPos,endPos,range,ignoreList)
  832. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  833. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  834. return part,pos,norm,(pos and (startPos-pos).magnitude)
  835. end
  836.  
  837. function getRegion(point,range,ignore)
  838. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  839. end
  840.  
  841. function clerp(startCF,endCF,alpha)
  842. return startCF:lerp(endCF, alpha)
  843. end
  844.  
  845. function GetTorso(char)
  846. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  847. end
  848.  
  849.  
  850. function ShowDamage(Pos, Text, Time, Color)
  851. coroutine.wrap(function()
  852. local Rate = (1 / Frame_Speed)
  853. local Pos = (Pos or Vector3.new(0, 0, 0))
  854. local Text = (Text or "")
  855. local Time = (Time or 2)
  856. local Color = (Color or Color3.new(1, 0, 1))
  857. local EffectPart = NewInstance("Part",Effects,{
  858. Material=Enum.Material.SmoothPlastic,
  859. Reflectance = 0,
  860. Transparency = 1,
  861. BrickColor = BrickColor.new(Color),
  862. Name = "Effect",
  863. Size = Vector3.new(0,0,0),
  864. Anchored = true,
  865. CFrame = CF.N(Pos)
  866. })
  867. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  868. Size = UDim2.new(1.25, 0, 1.25, 0),
  869. Adornee = EffectPart,
  870. })
  871. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  872. BackgroundTransparency = 1,
  873. Size = UDim2.new(1, 0, 1, 0),
  874. Text = Text,
  875. Font = "Bodoni",
  876. TextColor3 = Color,
  877. TextStrokeColor3 = Color3.new(0,0,0),
  878. TextStrokeTransparency=0,
  879. TextScaled = true,
  880. })
  881. S.Debris:AddItem(EffectPart, (Time))
  882. EffectPart.Parent = workspace
  883. delay(0, function()
  884. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  885. local Frames = (Time / Rate)
  886. for Frame = 1, Frames do
  887. swait()
  888. local Percent = (Frame / Frames)
  889. TextLabel.TextTransparency = Percent
  890. TextLabel.TextStrokeTransparency = Percent
  891. end
  892. if EffectPart and EffectPart.Parent then
  893. EffectPart:Destroy()
  894. end
  895. end) end)()
  896. end
  897.  
  898. function DealDamage(data)
  899. local Who = data.Who;
  900. local MinDam = data.MinimumDamage or 15;
  901. local MaxDam = data.MaximumDamage or 30;
  902. local MaxHP = data.MaxHP or 1e5;
  903.  
  904. local DB = data.Debounce or .2;
  905.  
  906. local CritData = data.Crit or {}
  907. local CritChance = CritData.Chance or 0;
  908. local CritMultiplier = CritData.Multiplier or 1;
  909.  
  910. local DamageEffects = data.DamageFX or {}
  911. local DamageType = DamageEffects.Type or "Normal"
  912. local DeathFunction = DamageEffects.DeathFunction
  913.  
  914. assert(Who,"Specify someone to damage!")
  915.  
  916. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  917. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  918.  
  919. local canHit = true
  920. if(Humanoid)then
  921. for _, p in pairs(Hit) do
  922. if p[1] == Humanoid then
  923. if(time() - p[2] <= DB) then
  924. canHit = false
  925. else
  926. Hit[_] = nil
  927. end
  928. end
  929. end
  930. if(canHit)then
  931. table.insert(Hit,{Humanoid,time()})
  932. local HitTorso = GetTorso(Who)
  933. local player = S.Players:GetPlayerFromCharacter(Who)
  934. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  935. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  936. print'Got kill'
  937. Humanoid.Health = 0;
  938. Who:BreakJoints();
  939. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  940. else
  941. local c = Instance.new("ObjectValue",Hum)
  942. c.Name = "creator"
  943. c.Value = Plr
  944. S.Debris:AddItem(c,0.35)
  945. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  946. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  947. end
  948. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  949. Humanoid.Health = Humanoid.Health - DoneDamage
  950.  
  951. if(DamageType == 'Knockback' and HitTorso)then
  952. local up = DamageEffects.KnockUp or 25
  953. local back = DamageEffects.KnockBack or 25
  954. local origin = DamageEffects.Origin or Root
  955. local decay = DamageEffects.Decay or .5;
  956.  
  957. local bfos = Instance.new("BodyVelocity",HitTorso)
  958. bfos.P = 20000
  959. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  960. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  961. S.Debris:AddItem(bfos,decay)
  962. end
  963. end
  964. end
  965. end
  966. end
  967. end
  968.  
  969. function AOEDamage(where,range,options)
  970. local hit = {}
  971. for _,v in next, getRegion(where,range,{Char}) do
  972. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  973. local callTable = {Who=v.Parent}
  974. hit[v.Parent] = true
  975. for _,v in next, options do callTable[_] = v end
  976. DealDamage(callTable)
  977. end
  978. end
  979. return hit
  980. end
  981.  
  982. function AOEHeal(where,range,amount)
  983. local healed = {}
  984. for _,v in next, getRegion(where,range,{Char}) do
  985. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  986. if(hum and not healed[hum])then
  987. hum.Health = hum.Health + amount
  988. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  989. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  990. end
  991. end
  992. end
  993. end
  994.  
  995. function ClosestHumanoid(pos,range)
  996. local mag,closest = math.huge;
  997. for _,v in next, getRegion(pos,range or 10,{Char}) do
  998. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  999. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1000. mag = (v.CFrame.p-pos).magnitude
  1001. closest = hum
  1002. end
  1003. end
  1004. return closest,(closest and GetTorso(closest.Parent) or nil)
  1005. end
  1006.  
  1007. function ByeBye()
  1008. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1009.  
  1010. if(torso)then
  1011. local who = torso.Parent
  1012. local doAttack = false
  1013. Instance.AllChildren(who,function(v)
  1014. if(v.Name:lower():find"arm")then
  1015. doAttack = true
  1016. end
  1017. end, true)
  1018. if(not doAttack)then return end
  1019. WalkSpeed = 0
  1020. Hum.JumpPower = 0
  1021. Attack = true
  1022. NeutralAnims = false
  1023. Hum.AutoRotate = false
  1024. who.Parent = Char
  1025. local oRoot
  1026. coroutine.resume(coroutine.create(function()
  1027. repeat
  1028. swait()
  1029. torso.Anchored = true
  1030. Root.Anchored = true
  1031. until not Attack
  1032. Root.Anchored = false
  1033. torso.Anchored = false
  1034. Hum.AutoRotate = true
  1035. end))
  1036. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1037. if(humanoid.RigType == Enum.HumanoidRigType.R6)then
  1038. for i = 0, 6, 0.1 do
  1039. swait()
  1040. local Alpha = .1
  1041. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1042. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1043. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1044. LS.C0 = clerp(LS.C0,CFrame.new(-1.41749763, 0.558253706, 0.0724307299, 0.984057605, 0.177849606, 0.000124168335, -0.00111837965, 0.00688624149, -0.999975622, -0.177846164, 0.984033704, 0.00697536254),Alpha)
  1045. RS.C0 = clerp(RS.C0,CFrame.new(1.41673875, 0.529312432, -0.161725938, 0.9891271, -0.147063792, -0.000118533542, 0.000924787659, 0.00702595245, -0.999974966, 0.147060931, 0.989102244, 0.00708556268),Alpha)
  1046. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1047. end
  1048. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).Color
  1049. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).Color
  1050. Sound(Root,1093102664,.85,5,false,true,true)
  1051. Sound(Root,429400881,1,1,false,true,true)
  1052. local FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1053. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1054. local FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1055. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1056. local FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
  1057. local FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
  1058. Instance.AllChildren(who,function(v)
  1059. if(v.Name:lower():find"arm")then
  1060. v:destroy()
  1061. end
  1062. end, true)
  1063. for i = 0, 4, 0.1 do
  1064. swait()
  1065. local Alpha = .3
  1066. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1067. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1068. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1069. LS.C0 = clerp(LS.C0,CFrame.new(-1.37231135, 0.556628764, -0.166760147, 0.49629873, 0.868151784, 0.000124280094, -0.00599422446, 0.00356988632, -0.999975622, -0.86813122, 0.496285975, 0.0069756275),Alpha)
  1070. RS.C0 = clerp(RS.C0,CFrame.new(1.36567199, 0.528297484, -0.299411327, 0.523141146, -0.852246106, -0.000118162308, 0.00597720221, 0.00380767859, -0.999974966, 0.852225304, 0.523127258, 0.00708600134),Alpha)
  1071. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1072. end
  1073. for i = 0, 6, 0.1 do
  1074. swait()
  1075. local Alpha = .1
  1076. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
  1077. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
  1078. RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
  1079. LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
  1080. RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
  1081. NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
  1082. end
  1083. Sound(Root,429400881,1,1,false,true,true)
  1084. torso:destroy()
  1085. who.Parent = workspace
  1086. for i = 0, 4, 0.1 do
  1087. swait()
  1088. local Alpha = .4
  1089. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
  1090. LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
  1091. RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
  1092. LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
  1093. RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
  1094. NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
  1095. end
  1096. for i = 0, 4, 0.1 do
  1097. swait()
  1098. local Alpha = .1
  1099. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1100. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1101. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1102. LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
  1103. RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
  1104. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1105. end
  1106. FLArm.CanCollide = true
  1107. FRArm.CanCollide = true
  1108. FRArm.Parent = workspace
  1109. FLArm.Parent = workspace
  1110. FRArmW:destroy();
  1111. FLArmW:destroy();
  1112. delay(2, function()
  1113. for i = 0, 1, .05 do
  1114. FLArm.Transparency = i
  1115. FRArm.Transparency = i
  1116. swait()
  1117. end
  1118. FLArm:destroy()
  1119. FRArm:destroy()
  1120. end)
  1121. for i = 0, 3, 0.1 do
  1122. swait()
  1123. local Alpha = .1
  1124. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1125. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1126. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1127. LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
  1128. RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
  1129. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1130. end
  1131. else
  1132. for i = 0, 6, 0.1 do
  1133. swait()
  1134. local Alpha = .1
  1135. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
  1136. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
  1137. RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
  1138. LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
  1139. RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
  1140. NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
  1141. end
  1142. Sound(Root,429400881,1,1,false,true,true)
  1143. torso:destroy()
  1144. who.Parent = workspace
  1145. for i = 0, 4, 0.1 do
  1146. swait()
  1147. local Alpha = .4
  1148. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
  1149. LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
  1150. RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
  1151. LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
  1152. RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
  1153. NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
  1154. end
  1155. end
  1156. WalkSpeed = 16
  1157. Hum.AutoRotate = true
  1158. Hum.JumpPower = 50
  1159. Attack = false
  1160. NeutralAnims = true
  1161. end
  1162. end
  1163.  
  1164. function AttackTemp()
  1165. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1166.  
  1167. if(torso)then
  1168. local who = torso.Parent
  1169. WalkSpeed = 0
  1170. Hum.JumpPower = 0
  1171. Attack = true
  1172. NeutralAnims = false
  1173. Hum.AutoRotate = false
  1174. who.Parent = Char
  1175. local oRoot
  1176. coroutine.resume(coroutine.create(function()
  1177. repeat
  1178. swait()
  1179. torso.Anchored = true
  1180. Root.Anchored = true
  1181. until not Attack
  1182. Root.Anchored = false
  1183. torso.Anchored = false
  1184. Hum.AutoRotate = true
  1185. end))
  1186. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1187. WalkSpeed = 16
  1188. Hum.AutoRotate = true
  1189. Hum.JumpPower = 50
  1190. Attack = false
  1191. NeutralAnims = true
  1192. end
  1193. end
  1194.  
  1195. function Decapitate()
  1196. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1197.  
  1198. if(torso)then
  1199. local who = torso.Parent
  1200. local haed = who:findFirstChild'Head'
  1201. if(not haed)then return end
  1202. WalkSpeed = 0
  1203. Hum.JumpPower = 0
  1204. Attack = true
  1205. NeutralAnims = false
  1206. Hum.AutoRotate = false
  1207. who.Parent = Char
  1208. coroutine.resume(coroutine.create(function()
  1209. repeat
  1210. swait()
  1211. torso.Anchored = true
  1212. Root.Anchored = true
  1213. until not Attack
  1214. Root.Anchored = false
  1215. torso.Anchored = false
  1216. Hum.AutoRotate = true
  1217. end))
  1218. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1219. for i = 0, 4, 0.1 do
  1220. swait()
  1221. local Alpha = .1
  1222. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0164915957, 0.00628865417, -0.011430705, 0.968725562, -0.00156019977, -0.248129606, 5.33546881e-07, 0.99998033, -0.00628563575, 0.248134464, 0.00608892366, 0.968706489),Alpha)
  1223. LH.C0 = clerp(LH.C0,CFrame.new(-0.496484369, -0.990816116, 0.0216172226, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
  1224. RH.C0 = clerp(RH.C0,CFrame.new(0.498541713, -0.990978837, 0.0154649867, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
  1225. LS.C0 = clerp(LS.C0,CFrame.new(-1.44623137, 0.547813952, 0.11403431, 0.942572534, 0.149771333, 0.298539042, -0.145386592, 0.98868382, -0.0369770601, -0.300698817, -0.00855001062, 0.953680933),Alpha)
  1226. RS.C0 = clerp(RS.C0,CFrame.new(1.13921714, 0.575791061, 0.224009097, 0.504514813, -0.863395452, 0.00361199677, 0.206450492, 0.116572686, -0.971488237, 0.838357329, 0.49087587, 0.237061054),Alpha)
  1227. NK.C0 = clerp(NK.C0,CFrame.new(1.14493978e-05, 1.49894404, -0.0143940896, 1, 6.98491931e-08, -1.22189522e-06, 7.79982656e-09, 0.99796474, 0.0637697875, 1.1920929e-06, -0.0637697875, 0.99796468),Alpha)
  1228. end
  1229. who.Parent = workspace
  1230. Sound(Root,1093102664,.85,5,false,true,true)
  1231. Sound(Root,429400881,1,1,false,true,true)
  1232. GrabbedHead = Part(Char,haed.Color,haed.Material,haed.Size,CF.N(),false,false)
  1233. Mesh(GrabbedHead,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  1234. local faic = haed:FindFirstChildOfClass'Decal'
  1235. if(faic)then
  1236. faic:Clone().Parent = GrabbedHead
  1237. end
  1238. haed:destroy()
  1239. local we = Weld(GrabbedHead,RArm,CF.N(0,0,1.25),CF.A(M.R(-90),0,0))
  1240. for i = 0, 4, 0.1 do
  1241. swait()
  1242. local Alpha = .4
  1243. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0575693622, 0.00628520455, 0.101066932, 0.464999139, 0.00556624401, 0.885293782, -1.90408173e-06, 0.99998033, -0.00628633192, -0.885311186, 0.00292145251, 0.46498996),Alpha)
  1244. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485323, -0.990816116, 0.0216203779, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
  1245. RH.C0 = clerp(RH.C0,CFrame.new(0.498545617, -0.990978718, 0.015469606, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
  1246. LS.C0 = clerp(LS.C0,CFrame.new(-1.44622684, 0.547813416, 0.114039615, 0.942572713, 0.149771467, 0.298538744, -0.145386502, 0.988683879, -0.036977727, -0.300698578, -0.00854929537, 0.953681111),Alpha)
  1247. RS.C0 = clerp(RS.C0,CFrame.new(1.45699549, 0.765083194, -0.0713857412, 0.939088941, -0.222480893, 0.261943519, 0.0847586989, -0.58871156, -0.803887427, 0.333058774, 0.77712369, -0.53399533),Alpha)
  1248. NK.C0 = clerp(NK.C0,CFrame.new(5.7298389e-06, 1.49894631, -0.0143892616, 1.00000012, 7.63684511e-08, -1.31130219e-06, 8.61473382e-09, 0.997964621, 0.0637715608, 1.40070915e-06, -0.0637715608, 0.997964621),Alpha)
  1249. end
  1250. WalkSpeed = 16
  1251. Hum.AutoRotate = true
  1252. Hum.JumpPower = 50
  1253. Attack = false
  1254. NeutralAnims = true
  1255. end
  1256. end
  1257.  
  1258. function TahHart()
  1259. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1260.  
  1261. if(torso)then
  1262. local who = torso.Parent
  1263. WalkSpeed = 0
  1264. Hum.JumpPower = 0
  1265. Attack = true
  1266. NeutralAnims = false
  1267. Hum.AutoRotate = false
  1268. who.Parent = Char
  1269. local oRoot
  1270. coroutine.resume(coroutine.create(function()
  1271. repeat
  1272. swait()
  1273. torso.Anchored = true
  1274. Root.Anchored = true
  1275. until not Attack
  1276. Root.Anchored = false
  1277. torso.Anchored = false
  1278. Hum.AutoRotate = true
  1279. end))
  1280. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1281. for i = 0, 5, 0.1 do
  1282. swait()
  1283. local Alpha = .1
  1284. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0114063025, 0.0062906337, 0.823636711, 0.955660641, -0.00185238488, -0.29446438, 6.33202092e-07, 0.999980211, -0.00628851401, 0.294470191, 0.00600949815, 0.955641806),Alpha)
  1285. LH.C0 = clerp(LH.C0,CFrame.new(-0.496483088, -0.990816116, 0.0216204748, 0.988656521, 0, 0.150195315, -0.000944813946, 0.999980211, 0.00621921103, -0.15019232, -0.00629056897, 0.988636971),Alpha)
  1286. RH.C0 = clerp(RH.C0,CFrame.new(0.49854517, -0.990978718, 0.0154605517, 0.977690578, 0, -0.210051, 0.0013213401, 0.999980211, 0.00615022983, 0.210046858, -0.00629056897, 0.977671206),Alpha)
  1287. LS.C0 = clerp(LS.C0,CFrame.new(-1.44713593, 0.497297019, 0.0198487751, 0.9943645, 0.104860231, 0.0156133771, -0.104968622, 0.994455695, 0.00629058247, -0.0148671865, -0.0078940466, 0.999858439),Alpha)
  1288. RS.C0 = clerp(RS.C0,CFrame.new(1.24000025, 0.563622832, 0.0400094986, 0.952762961, -0.299521834, -0.0502950102, 0.122506656, 0.53053093, -0.838766456, 0.277911872, 0.792984128, 0.54216361),Alpha)
  1289. NK.C0 = clerp(NK.C0,CFrame.new(1.90698097e-06, 1.49894333, -0.0144055113, 1, -1.86264515e-09, 2.98023224e-08, -1.16415322e-10, 0.997964561, 0.0637710616, 0, -0.0637710616, 0.99796468),Alpha)
  1290. end
  1291. who.Parent = workspace
  1292. local hart = Part(Char,BrickColor.new'Crimson',Enum.Material.Granite,V3.N(1,1,1),CF.N(),false,false)
  1293. local hartM = Mesh(hart,Enum.MeshType.Sphere)
  1294. Weld(hart,RArm,CF.N(0,1,0))
  1295. Sound(torso,429400881,1,1,false,true,true)
  1296. who:breakJoints()
  1297. for i = 0, 6, 0.1 do
  1298. swait()
  1299. local Alpha = .4
  1300. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00543917716, -0.0704322308, -0.407061756, 0.977658093, -0.00600946136, 0.210115746, -0.0923573971, 0.885655761, 0.455064833, -0.188824907, -0.464303493, 0.86531347),Alpha)
  1301. LH.C0 = clerp(LH.C0,CFrame.new(-0.598784626, -1.01931322, -0.151798934, 0.987478375, -0.00431044213, 0.157695964, 0.0628020391, 0.927741408, -0.36790216, -0.144715235, 0.373199016, 0.916395247),Alpha)
  1302. RH.C0 = clerp(RH.C0,CFrame.new(0.501758635, -1.05769944, 0.0147527754, 0.977738321, -0.0407438502, -0.205834419, -0.00124130305, 0.979826152, -0.199847892, 0.209824502, 0.195654422, 0.957963049),Alpha)
  1303. LS.C0 = clerp(LS.C0,CFrame.new(-1.46465385, 0.308270127, 0.182695374, 0.99436456, 0.0947658569, 0.0475270823, -0.104967438, 0.942948699, 0.315958142, -0.0148735195, -0.319166332, 0.947582006),Alpha)
  1304. RS.C0 = clerp(RS.C0,CFrame.new(0.439417332, 0.649217606, -0.612457514, 0.973174632, 0.169809118, 0.155229017, 0.177467406, -0.124685973, -0.97619611, -0.146412104, 0.97755748, -0.1514768),Alpha)
  1305. NK.C0 = clerp(NK.C0,CFrame.new(0.32833305, 1.49151981, 0.131428123, 0.92856133, 0.371179402, -1.95354223e-05, -0.326482415, 0.81671983, -0.475791991, -0.176588207, 0.441808343, 0.879557967),Alpha)
  1306. end
  1307. for i = 0, 5, 0.1 do
  1308. swait()
  1309. local Alpha = .3
  1310. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1311. LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
  1312. RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
  1313. LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
  1314. RS.C0 = clerp(RS.C0,CFrame.new(1.35784233, 0.380929202, -0.339150012, 0.890423656, 0.369434744, -0.265826464, -0.0434118584, -0.512461483, -0.857612193, -0.453057677, 0.775178194, -0.440269977),Alpha)
  1315. NK.C0 = clerp(NK.C0,CFrame.new(5.94183803e-06, 1.49894607, -0.0144022629, 0.903856337, 0.0358069614, -0.426334888, 0.00745311938, 0.995022535, 0.0993709341, 0.427770972, -0.0929945856, 0.899090827),Alpha)
  1316. end
  1317. Sound(torso,429400881,1,1,false,true,true)
  1318. for i = 0, 6, 0.1 do
  1319. swait()
  1320. local Alpha = .3
  1321. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1322. LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
  1323. RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
  1324. LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
  1325. RS.C0 = clerp(RS.C0,CFrame.new(1.38204277, 0.275569797, -0.148523852, 0.434954822, 0.860323608, -0.265814841, 0.300874919, -0.417092472, -0.857617736, -0.848698258, 0.293047935, -0.440266252),Alpha)
  1326. NK.C0 = clerp(NK.C0,CFrame.new(0.185457826, 1.49546897, -0.192251831, 0.865452588, 0.124405921, -0.485298753, 0.015648175, 0.961492956, 0.274383873, 0.500746369, -0.245060325, 0.83017987),Alpha)
  1327. end
  1328. hart:destroy()
  1329. WalkSpeed = 16
  1330. Hum.AutoRotate = true
  1331. Hum.JumpPower = 50
  1332. Attack = false
  1333. NeutralAnims = true
  1334. end
  1335. end
  1336.  
  1337. function YaYEET()
  1338. Attack = true
  1339. NeutralAnims = false
  1340. WalkSpeed = 2
  1341. for i = 0, 3, 0.1 do
  1342. swait()
  1343. local Alpha = .3
  1344. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
  1345. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1346. RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1347. LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
  1348. RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
  1349. NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1350. end
  1351. repeat swait()
  1352. local Alpha = .3
  1353. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
  1354. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1355. RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1356. LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
  1357. RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
  1358. NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1359. until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
  1360. for i = 0, .7, 0.1 do
  1361. swait()
  1362. local Alpha = .3
  1363. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
  1364. LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1365. RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1366. LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
  1367. RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
  1368. NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1369. end
  1370. GrabbedHead.Parent = workspace
  1371. GrabbedHead.CanCollide = true
  1372. pcall(function() GrabbedHead.Weld:destroy() end)
  1373. GrabbedHead.Velocity = Mouse.Hit.lookVector*250
  1374. local ev;
  1375. local haed = GrabbedHead;
  1376. ev = GrabbedHead.Touched:connect(function(t)
  1377. if(t.Parent and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char) and t.Parent:FindFirstChildOfClass'Humanoid')then
  1378. t.Parent:breakJoints()
  1379. end
  1380. if(ev and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char))then
  1381. ev:disconnect()
  1382. ev = nil
  1383. delay(2, function()
  1384. for i = 0, 1, .05 do
  1385. haed.Transparency = i
  1386. swait()
  1387. end
  1388. haed:destroy()
  1389. end)
  1390. end
  1391. end)
  1392. GrabbedHead = nil
  1393. for i = 0, 4, 0.1 do
  1394. swait()
  1395. local Alpha = .3
  1396. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
  1397. LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1398. RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1399. LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
  1400. RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
  1401. NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1402. end
  1403. Attack = false
  1404. NeutralAnims = true
  1405. WalkSpeed = 16
  1406. end
  1407.  
  1408.  
  1409. --// Wrap it all up \\--
  1410.  
  1411. Mouse.KeyDown:connect(function(k)
  1412. if(Attack)then return end
  1413. if(not GrabbedHead)then
  1414. if(k == 'z')then
  1415. ByeBye()
  1416. elseif(k == 'x')then
  1417. Decapitate()
  1418. elseif(k == 'c')then
  1419. TahHart()
  1420. end
  1421. end
  1422. end)
  1423.  
  1424. Mouse.Button1Down:connect(function()
  1425. if(Attack)then return end
  1426. if(GrabbedHead)then
  1427. YaYEET()
  1428. end
  1429. end)
  1430.  
  1431. local deg = 0
  1432. while true do
  1433. swait()
  1434. Sine = Sine + Change
  1435. if(not Music)then
  1436. Music = Sound(Torso,MusicID,1,1,true,false,true)
  1437. Music.Name = 'Music'
  1438. end
  1439. Music.SoundId = "rbxassetid://1713855118"
  1440. Music.Parent = Torso
  1441. Music.Pitch = 1
  1442. Music.Volume = 1
  1443. if(not Muted)then
  1444. Music:Resume()
  1445. else
  1446. Music:Pause()
  1447. end
  1448.  
  1449.  
  1450. if(God)then
  1451. Hum.MaxHealth = 1e100
  1452. Hum.Health = 1e100
  1453. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1454. Hum.Name = M.RNG()*100
  1455. end
  1456.  
  1457. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1458.  
  1459. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1460. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1461. if(not Effects or not Effects.Parent)then
  1462. Effects = IN("Model",Char)
  1463. Effects.Name = "Effects"
  1464. end
  1465. if(State == 'Run')then
  1466. local wsVal = 7 / (Hum.WalkSpeed/16)
  1467. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1468. Change = 1
  1469. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.5,0,0),.2)
  1470. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.5,0,0),.2)
  1471. elseif(State == 'Walk')then
  1472. local wsVal = 7 / (Hum.WalkSpeed/16)
  1473. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1474. Change = 1
  1475. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-35*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1476. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,0-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+35*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1477. else
  1478. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1479. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1480. end
  1481. Hum.WalkSpeed = WalkSpeed
  1482. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1483. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1484. local face = Head:FindFirstChild'face'
  1485. if(not face)then
  1486. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1487. else
  1488. face.Texture = "rbxassetid://404306534"
  1489. end
  1490.  
  1491. RArm.Color = C3.N(0.2,0.2,0.2)
  1492. LArm.Color = C3.N(0.2,0.2,0.2)
  1493. RLeg.Color = C3.N(0.2,0.2,0.2)
  1494. LLeg.Color = C3.N(0.2,0.2,0.2)
  1495. Torso.Color = C3.N(0.2,0.2,0.2)
  1496. Head.Color = C3.N(0.2,0.2,0.2)
  1497.  
  1498. deg = deg + 1
  1499. HW.C0 = HW.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(deg),0),.2)
  1500. if(NeutralAnims)then
  1501. if(State == 'Idle')then
  1502. local Alpha = .1
  1503. Change = 1
  1504. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/18),0),Alpha)
  1505. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/18)),M.R(20*M.C(Sine/18)),M.R(10)),Alpha)
  1506. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(5+5*M.C(Sine/18)),M.R(-10-5*M.C(Sine/18))),Alpha)
  1507. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(-5-5*M.C(Sine/18)),M.R(10+5*M.C(Sine/18))),Alpha)
  1508. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/18),0)*CF.A(0,0,M.R(-10)),Alpha)
  1509. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/18),-.2),Alpha)
  1510. -- idle
  1511. elseif(State == 'Run')then
  1512. local wsVal = 7 / (Hum.WalkSpeed/16)
  1513. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1514. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  1515. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha2)
  1516. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1517. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1518. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1519. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1520. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1521. elseif(State == 'Walk')then
  1522. local wsVal = 7 / (Hum.WalkSpeed/16)
  1523. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1524. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  1525. RJ.C0 = RJ.C0:lerp(CF.N(0,-.175+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-9-2.5*M.C(Sine/(wsVal/2))),M.R(10*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha2)
  1526. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0),Alpha)
  1527. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5)+LArm.RotVelocity.y/75),Alpha)
  1528. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5)-RArm.RotVelocity.y/75),Alpha)
  1529. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  1530. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  1531. elseif(State == 'Jump')then
  1532. local Alpha = .1
  1533. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1534. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1535. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1536. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1537. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1538. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1539. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1540. elseif(State == 'Fall')then
  1541. local Alpha = .1
  1542. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1543. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1544. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1545. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1546. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1547. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1548. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1549. elseif(State == 'Paralyzed')then
  1550. -- paralyzed
  1551. elseif(State == 'Sit')then
  1552. -- sit
  1553. end
  1554. end
  1555.  
  1556. end
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