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UnoPastes

test

Mar 17th, 2018
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  1. repeat wait(1)
  2.  
  3. until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
  4.  
  5.  
  6. --- MADE BY OOKYAMA, GIVE CREDIT! :)
  7.  
  8. local num = 0
  9. local p = game.Players.LocalPlayer
  10. local char = p.Character
  11. local rad = math.rad
  12. local hum = char.Humanoid
  13.  
  14. local EM = Enum.Material
  15. local CF = CFrame
  16. local V3 = Vector3
  17. local Ins = Instance
  18. local Col = Color3
  19. local UD = UDim
  20. local UD2 = UDim2
  21. local mr = math.rad
  22. local mra = math.random
  23. local mh = math.huge
  24.  
  25.  
  26. hum.Animator.Parent = nil
  27. char.Animate.Parent = nil
  28.  
  29. -------------------------------------
  30. local Head = char.Head
  31. local LArm = char["Left Arm"]
  32. local Torso = char.Torso
  33. local LLeg = char["Left Leg"]
  34. local RLeg = char["Right Leg"]
  35. -------------------------------------
  36.  
  37. local ArmorPiece1 = Instance.new("Part", char)
  38. ArmorPiece1.Material = "Metal"
  39. ArmorPiece1.Size = V3.new(1.088, 1.714, 1.045)
  40. ArmorPiece1.Color = Col.fromRGB(152, 161, 172)
  41. ArmorPiece1.BackSurface = "SmoothNoOutlines"
  42. ArmorPiece1.RightSurface = "SmoothNoOutlines"
  43. ArmorPiece1.TopSurface = "SmoothNoOutlines"
  44. ArmorPiece1.BottomSurface = "SmoothNoOutlines"
  45. ArmorPiece1.LeftSurface = "SmoothNoOutlines"
  46. ArmorPiece1.FrontSurface = "SmoothNoOutlines"
  47. ArmorPiece1.BackSurface = "SmoothNoOutlines"
  48. ArmorPiece1.Anchored = false
  49. ArmorPiece1.CanCollide = false
  50. local Armor1 = Ins.new("Weld", ArmorPiece1)
  51. Armor1.Part0 = LArm
  52. Armor1.Part1 = ArmorPiece1
  53. Armor1.C0 = CF.new(0,0.15,0) * CF.Angles(0,0,0)
  54.  
  55. local ArmorPiece2 = Instance.new("Part", char)
  56. ArmorPiece2.Material = "Metal"
  57. ArmorPiece2.Size = V3.new(0.289, 0.887, 0.379)
  58. ArmorPiece2.Color = Col.fromRGB(98, 99, 106)
  59. ArmorPiece2.BackSurface = "SmoothNoOutlines"
  60. ArmorPiece2.RightSurface = "SmoothNoOutlines"
  61. ArmorPiece2.TopSurface = "SmoothNoOutlines"
  62. ArmorPiece2.BottomSurface = "SmoothNoOutlines"
  63. ArmorPiece2.LeftSurface = "SmoothNoOutlines"
  64. ArmorPiece2.FrontSurface = "SmoothNoOutlines"
  65. ArmorPiece2.BackSurface = "SmoothNoOutlines"
  66. ArmorPiece2.Anchored = false
  67. ArmorPiece2.CanCollide = false
  68. local Armor2 = Ins.new("Weld", ArmorPiece2)
  69. Armor2.Part0 = LArm
  70. Armor2.Part1 = ArmorPiece2
  71. Armor2.C0 = CF.new(-0.4,0.5,0.25) * CF.Angles(0,mr(90),0)
  72.  
  73. local ArmorPiece3 = Instance.new("Part", char)
  74. ArmorPiece3.Material = "Metal"
  75. ArmorPiece3.Size = V3.new(0.289, 0.887, 0.379)
  76. ArmorPiece3.Color = Col.fromRGB(98, 99, 106)
  77. ArmorPiece3.BackSurface = "SmoothNoOutlines"
  78. ArmorPiece3.RightSurface = "SmoothNoOutlines"
  79. ArmorPiece3.TopSurface = "SmoothNoOutlines"
  80. ArmorPiece3.BottomSurface = "SmoothNoOutlines"
  81. ArmorPiece3.LeftSurface = "SmoothNoOutlines"
  82. ArmorPiece3.FrontSurface = "SmoothNoOutlines"
  83. ArmorPiece3.BackSurface = "SmoothNoOutlines"
  84. ArmorPiece3.Anchored = false
  85. ArmorPiece3.CanCollide = false
  86. local Armor3 = Ins.new("Weld", ArmorPiece3)
  87. Armor3.Part0 = LArm
  88. Armor3.Part1 = ArmorPiece3
  89. Armor3.C0 = CF.new(-0.4,0.5,-0.25) * CF.Angles(0,mr(90),0)
  90.  
  91. local ArmorPiece4 = Instance.new("Part", char)
  92. ArmorPiece4.Material = "Metal"
  93. ArmorPiece4.Size = V3.new(0.289, 0.604, 0.379)
  94. ArmorPiece4.Color = Col.fromRGB(98, 99, 106)
  95. ArmorPiece4.BackSurface = "SmoothNoOutlines"
  96. ArmorPiece4.RightSurface = "SmoothNoOutlines"
  97. ArmorPiece4.TopSurface = "SmoothNoOutlines"
  98. ArmorPiece4.BottomSurface = "SmoothNoOutlines"
  99. ArmorPiece4.LeftSurface = "SmoothNoOutlines"
  100. ArmorPiece4.FrontSurface = "SmoothNoOutlines"
  101. ArmorPiece4.BackSurface = "SmoothNoOutlines"
  102. ArmorPiece4.Anchored = false
  103. ArmorPiece4.CanCollide = false
  104. local Armor4 = Ins.new("Weld", ArmorPiece4)
  105. Armor4.Part0 = LArm
  106. Armor4.Part1 = ArmorPiece4
  107. Armor4.C0 = CF.new(-0.4,-0.35,-0.25) * CF.Angles(0,mr(90),0)
  108.  
  109. local ArmorPiece5 = Instance.new("Part", char)
  110. ArmorPiece5.Material = "Metal"
  111. ArmorPiece5.Size = V3.new(0.289, 0.604, 0.379)
  112. ArmorPiece5.Color = Col.fromRGB(98, 99, 106)
  113. ArmorPiece5.BackSurface = "SmoothNoOutlines"
  114. ArmorPiece5.RightSurface = "SmoothNoOutlines"
  115. ArmorPiece5.TopSurface = "SmoothNoOutlines"
  116. ArmorPiece5.BottomSurface = "SmoothNoOutlines"
  117. ArmorPiece5.LeftSurface = "SmoothNoOutlines"
  118. ArmorPiece5.FrontSurface = "SmoothNoOutlines"
  119. ArmorPiece5.BackSurface = "SmoothNoOutlines"
  120. ArmorPiece5.Anchored = false
  121. ArmorPiece5.CanCollide = false
  122. local Armor5 = Ins.new("Weld", ArmorPiece5)
  123. Armor5.Part0 = LArm
  124. Armor5.Part1 = ArmorPiece5
  125. Armor5.C0 = CF.new(-0.4,-0.35,0.25) * CF.Angles(0,mr(90),0)
  126.  
  127. local ElbowPiece1 = Instance.new("Part", char)
  128. ElbowPiece1.Material = "Metal"
  129. ElbowPiece1.Size = V3.new(0.112, 0.604, 0.379)
  130. ElbowPiece1.Color = Col.fromRGB(231, 231, 236)
  131. ElbowPiece1.BackSurface = "SmoothNoOutlines"
  132. ElbowPiece1.RightSurface = "SmoothNoOutlines"
  133. ElbowPiece1.TopSurface = "SmoothNoOutlines"
  134. ElbowPiece1.BottomSurface = "SmoothNoOutlines"
  135. ElbowPiece1.LeftSurface = "SmoothNoOutlines"
  136. ElbowPiece1.FrontSurface = "SmoothNoOutlines"
  137. ElbowPiece1.BackSurface = "SmoothNoOutlines"
  138. ElbowPiece1.Anchored = false
  139. ElbowPiece1.CanCollide = false
  140. ElbowPiece1.Shape = "Cylinder"
  141. local Elbow1 = Ins.new("Weld", ElbowPiece1)
  142. Elbow1.Part0 = LArm
  143. Elbow1.Part1 = ElbowPiece1
  144. Elbow1.C0 = CF.new(-0.55,0.005,0) * CF.Angles(0,mr(0),0)
  145.  
  146. local ElbowPiece2 = Instance.new("Part", char)
  147. ElbowPiece2.Material = "Metal"
  148. ElbowPiece2.Size = V3.new(0.112, 0.604, 0.254)
  149. ElbowPiece2.Color = Col.fromRGB(255, 176, 0)
  150. ElbowPiece2.BackSurface = "SmoothNoOutlines"
  151. ElbowPiece2.RightSurface = "SmoothNoOutlines"
  152. ElbowPiece2.TopSurface = "SmoothNoOutlines"
  153. ElbowPiece2.BottomSurface = "SmoothNoOutlines"
  154. ElbowPiece2.LeftSurface = "SmoothNoOutlines"
  155. ElbowPiece2.FrontSurface = "SmoothNoOutlines"
  156. ElbowPiece2.BackSurface = "SmoothNoOutlines"
  157. ElbowPiece2.Anchored = false
  158. ElbowPiece2.CanCollide = false
  159. ElbowPiece2.Shape = "Cylinder"
  160. local Elbow2 = Ins.new("Weld", ElbowPiece2)
  161. Elbow2.Part0 = LArm
  162. Elbow2.Part1 = ElbowPiece2
  163. Elbow2.C0 = CF.new(-0.558,0.005,0) * CF.Angles(0,mr(0),0)
  164.  
  165. local ElbowPiece3 = Instance.new("Part", char)
  166. ElbowPiece3.Material = "Metal"
  167. ElbowPiece3.Size = V3.new(0.112, 0.604, 0.22)
  168. ElbowPiece3.Color = Col.fromRGB(91, 93, 105)
  169. ElbowPiece3.BackSurface = "SmoothNoOutlines"
  170. ElbowPiece3.RightSurface = "SmoothNoOutlines"
  171. ElbowPiece3.TopSurface = "SmoothNoOutlines"
  172. ElbowPiece3.BottomSurface = "SmoothNoOutlines"
  173. ElbowPiece3.LeftSurface = "SmoothNoOutlines"
  174. ElbowPiece3.FrontSurface = "SmoothNoOutlines"
  175. ElbowPiece3.BackSurface = "SmoothNoOutlines"
  176. ElbowPiece3.Anchored = false
  177. ElbowPiece3.CanCollide = false
  178. ElbowPiece3.Shape = "Cylinder"
  179. local Elbow3 = Ins.new("Weld", ElbowPiece3)
  180. Elbow3.Part0 = LArm
  181. Elbow3.Part1 = ElbowPiece3
  182. Elbow3.C0 = CF.new(-0.559,0.005,0) * CF.Angles(0,mr(0),0)
  183.  
  184. local ArmNeon1 = Instance.new("Part", char)
  185. ArmNeon1.Material = Enum.Material.Neon
  186. ArmNeon1.Size = V3.new(0.138, 1.567, 0.379)
  187. ArmNeon1.Color = Col.fromRGB(255, 0, 0)
  188. ArmNeon1.BackSurface = "SmoothNoOutlines"
  189. ArmNeon1.RightSurface = "SmoothNoOutlines"
  190. ArmNeon1.TopSurface = "SmoothNoOutlines"
  191. ArmNeon1.BottomSurface = "SmoothNoOutlines"
  192. ArmNeon1.LeftSurface = "SmoothNoOutlines"
  193. ArmNeon1.FrontSurface = "SmoothNoOutlines"
  194. ArmNeon1.BackSurface = "SmoothNoOutlines"
  195. ArmNeon1.Anchored = false
  196. ArmNeon1.CanCollide = false
  197. local Neon1 = Ins.new("Weld", ArmNeon1)
  198. Neon1.Part0 = LArm
  199. Neon1.Part1 = ArmNeon1
  200. Neon1.C0 = CF.new(-0.37,0.15,0) * CF.Angles(mr(0),mr(90),mr(0))
  201.  
  202. local FrontalPiece1 = Instance.new("Part", char)
  203. FrontalPiece1.Material = "Metal"
  204. FrontalPiece1.Size = V3.new(0.185, 0.999, 0.627)
  205. FrontalPiece1.Color = Col.fromRGB(231, 231, 236)
  206. FrontalPiece1.BackSurface = "SmoothNoOutlines"
  207. FrontalPiece1.RightSurface = "SmoothNoOutlines"
  208. FrontalPiece1.TopSurface = "SmoothNoOutlines"
  209. FrontalPiece1.BottomSurface = "SmoothNoOutlines"
  210. FrontalPiece1.LeftSurface = "SmoothNoOutlines"
  211. FrontalPiece1.FrontSurface = "SmoothNoOutlines"
  212. FrontalPiece1.BackSurface = "SmoothNoOutlines"
  213. FrontalPiece1.Anchored = false
  214. FrontalPiece1.CanCollide = false
  215. FrontalPiece1.Shape = "Cylinder"
  216. local Front1 = Ins.new("Weld", FrontalPiece1)
  217. Front1.Part0 = LArm
  218. Front1.Part1 = FrontalPiece1
  219. Front1.C0 = CF.new(0,0.55,-0.5) * CF.Angles(0,mr(90),0)
  220.  
  221. local FrontalPiece2 = Instance.new("Part", char)
  222. FrontalPiece2.Material = Enum.Material.Neon
  223. FrontalPiece2.Size = V3.new(0.185, 0.999, 0.421)
  224. FrontalPiece2.Color = Col.fromRGB(255, 0, 0)
  225. FrontalPiece2.BackSurface = "SmoothNoOutlines"
  226. FrontalPiece2.RightSurface = "SmoothNoOutlines"
  227. FrontalPiece2.TopSurface = "SmoothNoOutlines"
  228. FrontalPiece2.BottomSurface = "SmoothNoOutlines"
  229. FrontalPiece2.LeftSurface = "SmoothNoOutlines"
  230. FrontalPiece2.FrontSurface = "SmoothNoOutlines"
  231. FrontalPiece2.BackSurface = "SmoothNoOutlines"
  232. FrontalPiece2.Anchored = false
  233. FrontalPiece2.CanCollide = false
  234. FrontalPiece2.Shape = "Cylinder"
  235. local Front2 = Ins.new("Weld", FrontalPiece2)
  236. Front2.Part0 = LArm
  237. Front2.Part1 = FrontalPiece2
  238. Front2.C0 = CF.new(0,0.55,-0.52) * CF.Angles(0,mr(90),0)
  239.  
  240. local FrontalPiece3 = Instance.new("Part", char)
  241. FrontalPiece3.Material = "Metal"
  242. FrontalPiece3.Size = V3.new(0.185, 0.999, 0.364)
  243. FrontalPiece3.Color = Col.fromRGB(91, 93, 105)
  244. FrontalPiece3.BackSurface = "SmoothNoOutlines"
  245. FrontalPiece3.RightSurface = "SmoothNoOutlines"
  246. FrontalPiece3.TopSurface = "SmoothNoOutlines"
  247. FrontalPiece3.BottomSurface = "SmoothNoOutlines"
  248. FrontalPiece3.LeftSurface = "SmoothNoOutlines"
  249. FrontalPiece3.FrontSurface = "SmoothNoOutlines"
  250. FrontalPiece3.BackSurface = "SmoothNoOutlines"
  251. FrontalPiece3.Anchored = false
  252. FrontalPiece3.CanCollide = false
  253. FrontalPiece3.Shape = "Cylinder"
  254. local Front3 = Ins.new("Weld", FrontalPiece3)
  255. Front3.Part0 = LArm
  256. Front3.Part1 = FrontalPiece3
  257. Front3.C0 = CF.new(0,0.55,-0.53) * CF.Angles(0,mr(90),0)
  258.  
  259. local ArmNeon2 = Instance.new("Part", char)
  260. ArmNeon2.Material = Enum.Material.Neon
  261. ArmNeon2.Size = V3.new(0.138, 0.584, 0.088)
  262. ArmNeon2.Color = Col.fromRGB(255, 0, 0)
  263. ArmNeon2.BackSurface = "SmoothNoOutlines"
  264. ArmNeon2.RightSurface = "SmoothNoOutlines"
  265. ArmNeon2.TopSurface = "SmoothNoOutlines"
  266. ArmNeon2.BottomSurface = "SmoothNoOutlines"
  267. ArmNeon2.LeftSurface = "SmoothNoOutlines"
  268. ArmNeon2.FrontSurface = "SmoothNoOutlines"
  269. ArmNeon2.BackSurface = "SmoothNoOutlines"
  270. ArmNeon2.Anchored = false
  271. ArmNeon2.CanCollide = false
  272. local Neon2 = Ins.new("Weld", ArmNeon2)
  273. Neon2.Part0 = LArm
  274. Neon2.Part1 = ArmNeon2
  275. Neon2.C0 = CF.new(0.15,0.20,-0.51) * CF.Angles(mr(0),mr(0),mr(-10))
  276.  
  277. local ArmNeon3 = Instance.new("Part", char)
  278. ArmNeon3.Material = Enum.Material.Neon
  279. ArmNeon3.Size = V3.new(0.138, 0.65, 0.088)
  280. ArmNeon3.Color = Col.fromRGB(255, 0, 0)
  281. ArmNeon3.BackSurface = "SmoothNoOutlines"
  282. ArmNeon3.RightSurface = "SmoothNoOutlines"
  283. ArmNeon3.TopSurface = "SmoothNoOutlines"
  284. ArmNeon3.BottomSurface = "SmoothNoOutlines"
  285. ArmNeon3.LeftSurface = "SmoothNoOutlines"
  286. ArmNeon3.FrontSurface = "SmoothNoOutlines"
  287. ArmNeon3.BackSurface = "SmoothNoOutlines"
  288. ArmNeon3.Anchored = false
  289. ArmNeon3.CanCollide = false
  290. local Neon3 = Ins.new("Weld", ArmNeon3)
  291. Neon3.Part0 = LArm
  292. Neon3.Part1 = ArmNeon3
  293. Neon3.C0 = CF.new(0.1,-0.35,-0.51) * CF.Angles(mr(0),mr(0),mr(0))
  294.  
  295. local ArmNeon4 = Instance.new("Part", char)
  296. ArmNeon4.Material = Enum.Material.Neon
  297. ArmNeon4.Size = V3.new(0.138, 0.584, 0.088)
  298. ArmNeon4.Color = Col.fromRGB(255, 0, 0)
  299. ArmNeon4.BackSurface = "SmoothNoOutlines"
  300. ArmNeon4.RightSurface = "SmoothNoOutlines"
  301. ArmNeon4.TopSurface = "SmoothNoOutlines"
  302. ArmNeon4.BottomSurface = "SmoothNoOutlines"
  303. ArmNeon4.LeftSurface = "SmoothNoOutlines"
  304. ArmNeon4.FrontSurface = "SmoothNoOutlines"
  305. ArmNeon4.BackSurface = "SmoothNoOutlines"
  306. ArmNeon4.Anchored = false
  307. ArmNeon4.CanCollide = false
  308. local Neon4 = Ins.new("Weld", ArmNeon4)
  309. Neon4.Part0 = LArm
  310. Neon4.Part1 = ArmNeon4
  311. Neon4.C0 = CF.new(-0.15,0.20,-0.51) * CF.Angles(mr(0),mr(0),mr(10))
  312.  
  313. local ArmNeon5 = Instance.new("Part", char)
  314. ArmNeon5.Material = Enum.Material.Neon
  315. ArmNeon5.Size = V3.new(0.138, 0.65, 0.088)
  316. ArmNeon5.Color = Col.fromRGB(255, 0, 0)
  317. ArmNeon5.BackSurface = "SmoothNoOutlines"
  318. ArmNeon5.RightSurface = "SmoothNoOutlines"
  319. ArmNeon5.TopSurface = "SmoothNoOutlines"
  320. ArmNeon5.BottomSurface = "SmoothNoOutlines"
  321. ArmNeon5.LeftSurface = "SmoothNoOutlines"
  322. ArmNeon5.FrontSurface = "SmoothNoOutlines"
  323. ArmNeon5.BackSurface = "SmoothNoOutlines"
  324. ArmNeon5.Anchored = false
  325. ArmNeon5.CanCollide = false
  326. local Neon5 = Ins.new("Weld", ArmNeon5)
  327. Neon5.Part0 = LArm
  328. Neon5.Part1 = ArmNeon5
  329. Neon5.C0 = CF.new(-0.1,-0.35,-0.51) * CF.Angles(mr(0),mr(0),mr(0))
  330.  
  331. local HandBorder1 = Instance.new("Part", char)
  332. HandBorder1.Material = "Metal"
  333. HandBorder1.Size = V3.new(0.622, 0.622, 0.622)
  334. HandBorder1.Color = Col.fromRGB(202, 203, 209)
  335. HandBorder1.BackSurface = "SmoothNoOutlines"
  336. HandBorder1.RightSurface = "SmoothNoOutlines"
  337. HandBorder1.TopSurface = "SmoothNoOutlines"
  338. HandBorder1.BottomSurface = "SmoothNoOutlines"
  339. HandBorder1.LeftSurface = "SmoothNoOutlines"
  340. HandBorder1.FrontSurface = "SmoothNoOutlines"
  341. HandBorder1.BackSurface = "SmoothNoOutlines"
  342. HandBorder1.Anchored = false
  343. HandBorder1.CanCollide = false
  344. HandBorder1.Shape = "Cylinder"
  345. local HBord1 = Ins.new("Weld", HandBorder1)
  346. HBord1.Part0 = LArm
  347. HBord1.Part1 = HandBorder1
  348. HBord1.C0 = CF.new(0,-0.72,0) * CF.Angles(mr(0),mr(0),mr(90))
  349.  
  350. local HandNeon1 = Instance.new("Part", char)
  351. HandNeon1.Material = Enum.Material.Neon
  352. HandNeon1.Size = V3.new(0.553, 0.553, 0.553)
  353. HandNeon1.Color = Col.fromRGB(211, 70, 0)
  354. HandNeon1.BackSurface = "SmoothNoOutlines"
  355. HandNeon1.RightSurface = "SmoothNoOutlines"
  356. HandNeon1.TopSurface = "SmoothNoOutlines"
  357. HandNeon1.BottomSurface = "SmoothNoOutlines"
  358. HandNeon1.LeftSurface = "SmoothNoOutlines"
  359. HandNeon1.FrontSurface = "SmoothNoOutlines"
  360. HandNeon1.BackSurface = "SmoothNoOutlines"
  361. HandNeon1.Anchored = false
  362. HandNeon1.CanCollide = false
  363. HandNeon1.Shape = "Cylinder"
  364. local HNeon1 = Ins.new("Weld", HandNeon1)
  365. HNeon1.Part0 = LArm
  366. HNeon1.Part1 = HandNeon1
  367. HNeon1.C0 = CF.new(0,-0.76,0) * CF.Angles(mr(0),mr(0),mr(90))
  368.  
  369. local HandNeon2 = Instance.new("Part", char)
  370. HandNeon2.Material = Enum.Material.Neon
  371. HandNeon2.Size = V3.new(0.185, 0.999, 0.364)
  372. HandNeon2.Color = Col.fromRGB(255, 176, 0)
  373. HandNeon2.BackSurface = "SmoothNoOutlines"
  374. HandNeon2.RightSurface = "SmoothNoOutlines"
  375. HandNeon2.TopSurface = "SmoothNoOutlines"
  376. HandNeon2.BottomSurface = "SmoothNoOutlines"
  377. HandNeon2.LeftSurface = "SmoothNoOutlines"
  378. HandNeon2.FrontSurface = "SmoothNoOutlines"
  379. HandNeon2.BackSurface = "SmoothNoOutlines"
  380. HandNeon2.Anchored = false
  381. HandNeon2.CanCollide = false
  382. HandNeon2.Shape = "Cylinder"
  383. local HNeon2 = Ins.new("Weld", HandNeon2)
  384. HNeon2.Part0 = LArm
  385. HNeon2.Part1 = HandNeon2
  386. HNeon2.C0 = CF.new(0,-0.95,0) * CF.Angles(mr(0),mr(0),mr(90))
  387.  
  388. local Theme = Instance.new("Sound", char)
  389. Theme.Looped = true
  390. Theme.SoundId = "rbxassetid://385803553"
  391. Theme:Play()
  392.  
  393. local clerp = function(a, b, t)
  394. return a:lerp(b, t)
  395. end
  396. human = char.Humanoid
  397. hrp = char.HumanoidRootPart
  398. RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  399. RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  400. RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  401. RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  402. LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  403. LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  404. NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  405. NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  406. RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  407. RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  408. RS = Torso:FindFirstChild("Right Shoulder")
  409. RH = Torso:FindFirstChild("Right Hip")
  410. LH = Torso:FindFirstChild("Left Hip")
  411. RJ = hrp:FindFirstChild("RootJoint")
  412. NK = Torso:FindFirstChild("Neck")
  413. local RunS = game:GetService("RunService")
  414. local Mouse = p:GetMouse()
  415. local Player = game.Players.localPlayer
  416. local Character = Player.Character
  417. local Humanoid = Character.Humanoid
  418. local Mouse = Player:GetMouse()
  419. local LeftArm = Character["Left Arm"]
  420. local RightArm = Character["Right Arm"]
  421. local LeftLeg = Character["Left Leg"]
  422. local RightLeg = Character["Right Leg"]
  423. local Head = Character.Head
  424. local Torso = Character.Torso
  425. local Camera = game.Workspace.CurrentCamera
  426. local RootPart = Character.HumanoidRootPart
  427. local RootJoint = RootPart.RootJoint
  428. local Pause = false
  429. local attack = false
  430. local LOL = false
  431. local attacktype = 1
  432. local delays = false
  433. local play = true
  434. local targetted = nil
  435. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  436. local velocity = RootPart.Velocity.y
  437. local sine = 0
  438. local change = 1
  439. local doe = 0
  440. local Create = LoadLibrary("RbxUtility").Create
  441. Humanoid.WalkSpeed = 80
  442.  
  443. function resetlerp()
  444. RJ.C0 = RJC0
  445. RJ.C1 = RJC1
  446. NK.C0 = NC0
  447. NK.C1 = NC1
  448. RS.C0 = RSC0
  449. RS.C1 = RSC1
  450. RH.C0 = RHC0
  451. RH.C1 = RHC1
  452. LH.C0 = LHC0
  453. end
  454.  
  455.  
  456. local function chatfunc(text)
  457. local chat = coroutine.wrap(function()
  458. if char:FindFirstChild("TalkingBillBoard")~= nil then
  459. char:FindFirstChild("TalkingBillBoard"):destroy()
  460. end
  461. local naeeym2 = Instance.new("BillboardGui",char)
  462. naeeym2.Size = UDim2.new(0,100,0,40)
  463. naeeym2.StudsOffset = Vector3.new(0,3,0)
  464. naeeym2.Adornee = char.Head
  465. naeeym2.Name = "TalkingBillBoard"
  466. local tecks2 = Instance.new("TextLabel",naeeym2)
  467. tecks2.BackgroundTransparency = 1
  468. tecks2.BorderSizePixel = 0
  469. tecks2.Text = ""
  470. tecks2.Font = "Fantasy"
  471. tecks2.TextSize = 20
  472. tecks2.TextStrokeTransparency = 0
  473. tecks2.TextColor3 = Color3.fromRGB(255, 64, 0)
  474. tecks2.TextStrokeColor3 = Color3.fromRGB(0,0,0)
  475. tecks2.Size = UDim2.new(1,0,0.5,0)
  476. for i = 1,string.len(text),1 do
  477. tecks2.Text = string.sub(text,1,i)
  478. wait(0.01)
  479. end
  480. wait(2)
  481. for i = 1, 50 do
  482. wait()
  483. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  484. tecks2.TextTransparency = tecks2.TextTransparency + .04
  485. end
  486. naeeym2:Destroy()
  487. end)
  488. chat()
  489. end
  490.  
  491.  
  492.  
  493.  
  494. local Prefix = "/"
  495.  
  496. coroutine.resume(coroutine.create(function()
  497. while wait() do
  498. for _, o in pairs(char:GetChildren()) do
  499. if o:IsA("Part") or o:IsA("MeshPart") then
  500. if o.Material == Enum.Material.Neon then
  501. local Loud = Theme.PlaybackLoudness/2
  502. local Volume = Theme.Volume
  503. o.Color = o.Color:lerp(Color3.fromRGB(Loud * Volume, 0, 0), 0.05)
  504. end
  505. end
  506. end
  507. end
  508. end))
  509.  
  510.  
  511. p.Chatted:Connect(function(msg)
  512.  
  513.  
  514. if msg:sub(1,6) == Prefix.."Play " then
  515. local ASong = tonumber(msg:sub(7))
  516. Theme.SoundId = "rbxassetid://"..ASong
  517. Theme:Play()
  518.  
  519. elseif msg:sub(1,8) == Prefix.."Volume " then
  520. local AVolume = tonumber(msg:sub(9))
  521. Theme.Volume = AVolume
  522. end
  523. end)
  524.  
  525. local newMotor = function(part0, part1, c0, c1)
  526. local w = Create('Motor'){
  527. Parent = part0,
  528. Part0 = part0,
  529. Part1 = part1,
  530. C0 = c0,
  531. C1 = c1,
  532. }
  533. return w
  534. end
  535. function clerp(a, b, t)
  536. return a:lerp(b, t)
  537. end
  538.  
  539. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  540. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  541.  
  542. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  543. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  544. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  545. RootJoint.C1 = CFrame.new(0, 0, 0)
  546. RootJoint.C0 = CFrame.new(0, 0, 0)
  547. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  548. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  549.  
  550. local larmc1 = LW.C1
  551. local rlegc1 = RH.C1
  552. local llegc1 = LH.C1
  553.  
  554. local resetc1 = false
  555.  
  556. ArtificialHB = Create("BindableEvent", script){
  557. Parent = script,
  558. Name = "Heartbeat",
  559. }
  560.  
  561. script:WaitForChild("Heartbeat")
  562.  
  563. frame = 1 / 30
  564. tf = 0
  565. allowframeloss = false
  566. tossremainder = false
  567. lastframe = tick()
  568. script.Heartbeat:Fire()
  569.  
  570. game:GetService("RunService").Heartbeat:connect(function(s, p)
  571. tf = tf + s
  572. if tf >= frame then
  573. if allowframeloss then
  574. script.Heartbeat:Fire()
  575. lastframe = tick()
  576. else
  577. for i = 1, math.floor(tf / frame) do
  578. script.Heartbeat:Fire()
  579. end
  580. lastframe = tick()
  581. end
  582. if tossremainder then
  583. tf = 0
  584. else
  585. tf = tf - frame * math.floor(tf / frame)
  586. end
  587. end
  588. end)
  589.  
  590. function swait(num)
  591. if num == 0 or num == nil then
  592. ArtificialHB.Event:wait()
  593. else
  594. for i = 0, num do
  595. ArtificialHB.Event:wait()
  596. end
  597. end
  598. end
  599.  
  600.  
  601.  
  602.  
  603.  
  604. New = function(Object, Parent, Name, Data)
  605. local Object = Instance.new(Object)
  606. for Index, Value in pairs(Data or {}) do
  607. Object[Index] = Value
  608. end
  609. Object.Parent = Parent
  610. Object.Name = Name
  611. return Object
  612. end
  613. function rayCast(Position, Direction, Range, Ignore)
  614. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  615. end
  616.  
  617.  
  618.  
  619.  
  620. coroutine.wrap(function()
  621. while 1 do
  622. swait()
  623. if doe <= 360 then
  624. doe = doe + 2
  625. else
  626. doe = 0
  627. end
  628. end
  629. end)
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