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- /* main.c generated by valac UNKNOWN, the Vala compiler
- * generated from main.vala, do not modify */
- #include <glib.h>
- #include <glib-object.h>
- #include <gst/player/player.h>
- #include <gst/player/gstplayer-types.h>
- #include <stdlib.h>
- #include <string.h>
- #define TYPE_PLAYER_LIST (player_list_get_type ())
- #define PLAYER_LIST(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_PLAYER_LIST, PlayerList))
- #define PLAYER_LIST_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_PLAYER_LIST, PlayerListClass))
- #define IS_PLAYER_LIST(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_PLAYER_LIST))
- #define IS_PLAYER_LIST_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_PLAYER_LIST))
- #define PLAYER_LIST_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_PLAYER_LIST, PlayerListClass))
- typedef struct _PlayerList PlayerList;
- typedef struct _PlayerListClass PlayerListClass;
- typedef struct _PlayerListPrivate PlayerListPrivate;
- struct _PlayerList {
- GstPlayer parent_instance;
- PlayerListPrivate * priv;
- };
- struct _PlayerListClass {
- GstPlayerClass parent_class;
- };
- static gpointer player_list_parent_class = NULL;
- GType player_list_get_type (void) G_GNUC_CONST;
- enum {
- PLAYER_LIST_DUMMY_PROPERTY
- };
- PlayerList* player_list_new (void);
- PlayerList* player_list_construct (GType object_type);
- void _vala_main (gchar** args, int args_length1);
- PlayerList* player_list_construct (GType object_type) {
- PlayerList * self = NULL;
- self = (PlayerList*) g_object_new (object_type, NULL);
- return self;
- }
- PlayerList* player_list_new (void) {
- return player_list_construct (TYPE_PLAYER_LIST);
- }
- static void player_list_class_init (PlayerListClass * klass) {
- player_list_parent_class = g_type_class_peek_parent (klass);
- }
- static void player_list_instance_init (PlayerList * self) {
- }
- GType player_list_get_type (void) {
- static volatile gsize player_list_type_id__volatile = 0;
- if (g_once_init_enter (&player_list_type_id__volatile)) {
- static const GTypeInfo g_define_type_info = { sizeof (PlayerListClass), (GBaseInitFunc) NULL, (GBaseFinalizeFunc) NULL, (GClassInitFunc) player_list_class_init, (GClassFinalizeFunc) NULL, NULL, sizeof (PlayerList), 0, (GInstanceInitFunc) player_list_instance_init, NULL };
- GType player_list_type_id;
- player_list_type_id = g_type_register_static (gst_player_get_type (), "PlayerList", &g_define_type_info, 0);
- g_once_init_leave (&player_list_type_id__volatile, player_list_type_id);
- }
- return player_list_type_id__volatile;
- }
- void _vala_main (gchar** args, int args_length1) {
- }
- int main (int argc, char ** argv) {
- #if !GLIB_CHECK_VERSION (2,35,0)
- g_type_init ();
- #endif
- _vala_main (argv, argc);
- return 0;
- }
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