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- // Coded by steffy
- UI.AddLabel("--------------------------")
- UI.AddLabel("Keylist settings")
- /*UI.AddCheckbox("keylist line")
- UI.AddColorPicker("keylist line color")
- UI.AddCheckbox("main outline")
- UI.AddColorPicker("main outline color")
- UI.AddCheckbox("list outline")
- UI.AddColorPicker("list outline color")*/
- UI.AddSliderInt("x offset[keylist]", 0, Render.GetScreenSize()[0])
- UI.AddSliderInt("y offset[keylist]", 0, Render.GetScreenSize()[1])
- UI.AddLabel("Watermark settings")
- UI.AddSliderInt("x offset[watermark]", 0, Render.GetScreenSize()[0])
- UI.AddSliderInt("y offset[watermark]", 0, Render.GetScreenSize()[1])
- UI.AddColorPicker("watermark line color")
- function neverlose_keys()
- {
- //
- //
- //
- var str = [];
- if (UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Doubletap"))
- {
- str.push("Doubletap")
- }
- if (UI.IsHotkeyActive("Rage", "GENERAL", "Exploits", "Hide shots"))
- {
- str.push("Hide shots")
- }
- if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force body aim"))
- {
- str.push("Baim")
- }
- if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Force safe point"))
- {
- str.push("Safe points")
- }
- if (UI.IsHotkeyActive("Rage", "GENERAL", "General", "Resolver override"))
- {
- str.push("Resolver override")
- }
- if (UI.IsHotkeyActive("Misc", "GENERAL", "Movement", "Auto peek"))
- {
- str.push("Auto peek")
- }
- if (UI.IsHotkeyActive("Visual", "WORLD", "View", "Thirdperson"))
- {
- str.push("Third person")
- }
- if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Fake duck"))
- {
- str.push("Fake duck")
- }
- if (UI.IsHotkeyActive("Anti-Aim", "Extra", "Slow walk"))
- {
- str.push("Slow walk")
- }
- if (UI.IsHotkeyActive("Anti-Aim", "Fake angles", "Inverter"))
- {
- str.push("Inverted AA")
- }
- //
- //
- //
- const x = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "x offset[keylist]")
- const y = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "y offset[keylist]")
- Render.FilledRect(x, y, 185, 23, [0,0,50,250])
- Render.FilledRect(x, y + 23, 185, 19.5 + 15 * (str.length - 1.15), [0,0,20,250])
- /* if (UI.GetValue("Misc", "JAVASCRIPT", "Script items", "main outline"))
- {
- var mo_color = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "main outline color")
- Render.Rect(x, y, 185, 23, mo_color)
- }
- if (UI.GetValue("Misc", "JAVASCRIPT", "Script items", "list outline"))
- {
- var lo_color = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "list outline color")
- Render.Rect(x, y + 23, 185, 19.5 + 15 * (str.length - 1.15), lo_color)
- }
- if (UI.GetValue("Misc", "JAVASCRIPT", "Script items", "keylist line"))
- {
- var kl_color = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "keylist line color")
- Render.FilledRect(x, y + 20, 185, 3, kb_color)
- }*/
- Render.String(x + 65, y + 5, 0, "KeyBinds", [255,255,255,255], 1)
- for (i = 0; i < str.length; i++)
- {
- Render.String(x + 1, y + 24 + 15 * i, 0, str[i], [255,255,255,255], 1)
- Render.String(x + 145, y + 24 + 15 * i, 0, "active", [255,255,255,255], 1)
- }
- }
- function neverlose_watermark()
- {
- const x1 = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "x offset[watermark]")
- const y1 = UI.GetValue("Misc", "JAVASCRIPT", "Script items", "y offset[watermark]")
- var ping = 1 / Local.Latency()
- var ping1 = Math.floor(ping)
- var rate = 1 / Globals.Tickrate()
- var tickrate = Math.floor(rate)
- var framerate = 1 / Globals.Frametime()
- var fps = Math.floor(framerate)
- Render.FilledRect(x1, y1 + 3, 240, 20, [0,0,20,255])
- var wm_color = UI.GetColor("Misc", "JAVASCRIPT", "Script items", "watermark line color")
- Render.FilledRect(x1, y1, 240, 3, wm_color)
- Render.String(x1 + 2, y1 + 7, 0, "onetap.com", [255,255,255,255], 8)
- Render.String(x1 + 71, y1 + 7, 0, "|", [255,255,255,255], 8)
- Render.String(x1 + 78, y1 + 7, 0, "delay:", [255,255,255,255], 8)
- if (ping1 = Infinity)
- {
- Render.String(x1 + 115, y1 + 7, 0, " 0", [255,255,255,255], 8)
- }
- else if (ping != Infinity)
- {
- Render.String(x1 + 115, y1 + 7, 0, " " + ping1, [255,255,255,255], 8)
- }
- Render.String(x1 + 131, y1 + 7, 0, "|", [255,255,255,255], 8)
- Render.String(x1 + 139, y1 + 7, 0, tickrate + "tick", [255,255,255,255], 8)
- Render.String(x1 + 182, y1 + 7, 0, "|", [255,255,255,255], 8)
- Render.String(x1 + 190, y1 + 7, 0, "fps:", [255,255,255,255], 8)
- Render.String(x1 + 215, y1 + 7, 0, "" + fps, [255,255,255,255], 8)
- }
- UI.AddLabel("--------------------------")
- function main()
- {
- Cheat.RegisterCallback("Draw", "neverlose_keys")
- Cheat.RegisterCallback("Draw", "neverlose_watermark")
- }
- main();
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