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ArcDesLHK

Slasher

Mar 10th, 2022 (edited)
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  1. Slasher Domain
  2. Field Spell
  3. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 "Slasher" monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters (even if this card leaves the field). You can only use this effect of "Slasher Domain" once per turn. When a "Slasher" monster you control is destroyed by battle or by its own effect and sent to the GY: You can Special Summon 1 "Slasher" monster from your Deck with the same name as that destroyed monster.
  4.  
  5. Slasher Beetle
  6. Level 2 WIND Insect/Effect
  7. 1000/400
  8. If you have 3 "Slasher" monsters with the same name in your GY, you can Special Summon this card (from your hand). During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect.
  9.  
  10. Slasher Kabutops
  11. DGrip 8 WIND Insect/Extremis/Effect
  12. 2800/2800
  13. 3 monsters with the same name
  14. You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card was Extremis Summoned using "Slasher" monsters as material. You can only use this effect of "Slasher Kabutops" once per turn. Banish any monster destroyed by battle with this card, face-down.
  15.  
  16. Slasher Wasp
  17. Level 2 WIND Insect/Effect
  18. 800/400
  19. During your Main Phase, you can Normal Summon 1 "Slasher" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect.
  20.  
  21. Slasher Dragonfly
  22. Level 2 WIND Insect/Effect
  23. 700/1300
  24. If this card is Normal or Special Summoned: You can add 1 "Slasher" Spell/Trap from your Deck to your hand. You can only use this effect of "Slasher Dragonfly" once per turn. During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect.
  25.  
  26. Slasher Scorp
  27. DGrip 6 WIND Insect/Extremis/Effect
  28. 2400/1000
  29. 2 Insect monsters
  30. You can target 1 face-up monster your opponent controls; until the end of this turn, halve its ATK, and if it does, this card gains 1000 ATK. This is a Quick Effect if this card was Extremis Summoned using only "Slasher" monsters as material. You can only use this effect of "Slasher Scorp" once per turn. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.
  31.  
  32. Slasher Stag
  33. Level 2 WIND Insect/Effect
  34. 1200/600
  35. During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect. If this card is sent from the Monster Zone to the GY: You can activate 1 "Slasher" Trap Card from your hand this turn. You can only use this effect of "Slasher Stag" once per turn.
  36.  
  37. Slasher Ant
  38. Level 2 WIND Insect/Effect
  39. 100/500
  40. During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect. If this card is sent from the Monster Zone to the GY: You can Set 1 "Slasher" Trap directly from your Deck. You can only use this effect of "Slasher Ant" once per turn.
  41.  
  42. Slasher Scarab
  43. Level 2 WIND Insect/Effect
  44. 1000/500
  45. If only your opponent controls a monster, you can Special Summon this card (from your hand). During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect.
  46.  
  47. Slasher Centipede
  48. Level 2 WIND Insect/Effect
  49. 900/1000
  50. If you control a "Slasher" Extremis Monster, you can Special Summon this card (from your hand). During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect.
  51.  
  52. Slasher Milipede
  53. DGrip 8 WIND Insect/Extremis/Effect
  54. 3000/3000
  55. 3 Insect monsters
  56. You can target 3 or 6 of your banished Insect monsters; place them on the bottom of the Deck in any order, then draw 1 card for every 3 cards placed. You can only use this effect of "Slasher Milipede" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.
  57.  
  58. Slasher Hornet
  59. DGrip 6 WIND Insect/Extremis/Effect
  60. 2400/1700
  61. 2 WIND monsters with the same name
  62. You can target 3 or 6 of your banished Insect monsters; place them on the bottom of the Deck in any order, then destroy 1 Spell/Trap on the field for every 3 cards placed. You can only use this effect of "Slasher Hornet" once per turn. At the start of the Damage Step, if this card attacks an opponent's Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, destroy that monster.
  63.  
  64. Slasher Hopper
  65. Level 2 WIND Insect/Effect
  66. 1200/800
  67. During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect. If this card in your GY is banished: You can target 1 Spell/Trap your opponent controls; destroy that target. You can only use this effect of "Slasher Hopper" once per turn.
  68.  
  69. Slasher Moth
  70. Level 2 WIND Insect/Effect
  71. 800/100
  72. During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect. If this card in your GY is banished: You can target 1 monster your opponent controls; return that target to the hand. You can only use this effect of "Slasher Moth" once per turn.
  73.  
  74. Slasher Mirror
  75. Normal Trap
  76. When an opponent's monster declares an attack: Target 3 "Slasher" monsters with the same name in your GY; shuffle all 3 into the Deck, and if you do, banish all monsters your opponent controls.
  77.  
  78. Slasher Slice
  79. Normal Trap
  80. During the End Phase of the turn this card was activated, inflict 500 damage to your opponent for each "Slasher" monster destroyed by battle or by its own effect this turn. You can only activate 1 "Slasher Slice" per turn.
  81.  
  82. Slasher Stamina
  83. Normal Trap
  84. During the End Phase of the turn this card was activated, draw 1 card for each "Slasher" monster destroyed by battle or by its own effect this turn. You can only activate 1 "Slasher Stamina" per turn.
  85.  
  86. Slasher Guard
  87. Continuous Trap
  88. If another card(s) you control is destroyed by your card effect (except during the Damage Step): You can Special Summon 1 "Slasher" monster from your hand. You can banish this card from your GY, then target 1 "Slasher" Extremis Monster in your GY; Special Summon that target. You can only use each effect of "Slasher Guard" once per turn.
  89.  
  90. Slasher Tactics
  91. Normal Trap
  92. During the End Phase of the turn this card was activated, gain 600 LP for each "Slasher" monster destroyed by battle or by its own effect this turn. You can only activate 1 "Slasher Tactics" per turn.
  93.  
  94. Slasher Miracle
  95. Normal Trap
  96. During the End Phase of the turn this card was activated, Special Summon 1 "Slasher Token" (Insect/WIND/ATK ?/DEF ?) with a Level equal to the number of "Slasher" monster destroyed by battle or by its own effect this turn +1, and with ATK/DEF equal to its Level x 400. You can only activate 1 "Slasher Miracle" per turn.
  97.  
  98. Slasher Mirage
  99. Quick-Play Spell
  100. If you control "Slasher Domain": Pay 1000 LP; activate 1 "Slasher" Trap Card from your hand. You can only activate 1 "Slasher Mirage" per turn.
  101.  
  102. Slasher Ladybug
  103. Level 2 WIND Insect/Effect
  104. 500/100
  105. During your Main Phase: You can destroy this face-up card on the field. Your opponent must control a monster with a higher ATK than this card for you to activate and to resolve this effect. If this card in your GY is banished: You can inflict 500 damage to your opponent. You can only use this effect of "Slasher Ladybug" once per turn.
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