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- ---A JJBA Refrence Cuz What Else Am i Gonna Do?
- warn'Controls Z Is Stop Time And X Is Resume Time Amd E Is To Block'
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- guardhp = 100--change this to your guard hp can even be infinte
- mouse.KeyDown:connect(function(k)
- k:lower()
- if k == "z" then
- print("Time has Stopped")
- sound = Instance.new("Sound",plr.Character)
- sound.SoundId = "rbxassetid://1055792303"
- sound:Play()
- for i,v in next, game.Players:GetChildren() do
- v.Character.Torso.Anchored = true
- wait(1)
- if plr.Character.Torso.Anchored == true then
- plr.Character.Torso.Anchored = false
- end
- end
- end
- end)
- mouse.KeyDown:connect(function(k)
- k:lower()
- if k == "x" then
- print("Time has Resumed")
- sound = Instance.new("Sound",plr.Character)
- sound.SoundId = "rbxassetid://864569342"
- sound:Play()
- for i,v in next, game.Players:GetChildren() do
- v.Character.Torso.Anchored = false
- end
- end
- end)
- mouse.KeyDown:connect(function(k)
- k:lower()
- if k == "e" then
- model = Instance.new("Model",game.Workspace)
- model.Name = plr.Name.."s Wall"
- Huma = Instance.new("Humanoid",model)
- Huma.Health = guardhp
- Huma.MaxHealth = guardhp
- Wall = Instance.new("Part",model)
- Wall.Size = Vector3.new(34, 15, 2)
- Wall.Name = "Head"
- Wall.Position = plr.Character.Torso.CFrame.lookVector*9
- wait(5)
- model:Remove()
- end
- end)
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