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- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- m=Instance.new('Model',Character)
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face = Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=.2
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- player=nil
- mana=0
- cam = workspace.CurrentCamera
- ZTarget = nil
- RocketTarget = nil
- mouse=Player:GetMouse()
- --save shoulders
- RSH, LSH=nil, nil
- --welds
- RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- LH=Torso["Left Hip"]
- RH=Torso["Right Hip"]
- TorsoColor=Torso.BrickColor
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- player=Player
- ch=Character
- RSH=ch.Torso["Right Shoulder"]
- LSH=ch.Torso["Left Shoulder"]
- --
- RSH.Parent=nil
- LSH.Parent=nil
- --
- RW.Name="Right Shoulder"
- RW.Part0=ch.Torso
- RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
- RW.C1=cf(0, 0.5, 0)
- RW.Part1=ch["Right Arm"]
- RW.Parent=ch.Torso
- --
- LW.Name="Left Shoulder"
- LW.Part0=ch.Torso
- LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=ch["Left Arm"]
- LW.Parent=ch.Torso
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=true
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function Seat(parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("VehicleSeat")
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z,
- right.x, top.x, back.x,
- right.y, top.y, back.y,
- right.z, top.z, back.z)
- end
- function Triangle(a, b, c)
- local edg1 = (c-a):Dot((b-a).unit)
- local edg2 = (a-b):Dot((c-b).unit)
- local edg3 = (b-c):Dot((a-c).unit)
- if edg1 <= (b-a).magnitude and edg1 >= 0 then
- a, b, c = a, b, c
- elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
- a, b, c = b, c, a
- elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
- a, b, c = c, a, b
- else
- assert(false, "unreachable")
- end
- local len1 = (c-a):Dot((b-a).unit)
- local len2 = (b-a).magnitude - len1
- local width = (a + (b-a).unit*len1 - c).magnitude
- local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
- local list = {}
- local TrailColor = ("Dark grey")
- if len1 > 0.01 then
- local w1 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w1,5)
- w1.Material = "SmoothPlastic"
- w1.FormFactor = 'Custom'
- w1.BrickColor = BrickColor.new(TrailColor)
- w1.Transparency = 0
- w1.Reflectance = 0
- w1.Material = "SmoothPlastic"
- w1.CanCollide = false
- NoOutline(w1)
- local sz = Vector3.new(0.2, width, len1)
- w1.Size = sz
- local sp = Instance.new("SpecialMesh",w1)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
- w1:BreakJoints()
- w1.Anchored = true
- w1.Parent = workspace
- w1.Transparency = 0.7
- table.insert(Effects,{w1,"Disappear",.01})
- w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
- table.insert(list,w1)
- end
- if len2 > 0.01 then
- local w2 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w2,5)
- w2.Material = "SmoothPlastic"
- w2.FormFactor = 'Custom'
- w2.BrickColor = BrickColor.new(TrailColor)
- w2.Transparency = 0
- w2.Reflectance = 0
- w2.Material = "SmoothPlastic"
- w2.CanCollide = false
- NoOutline(w2)
- local sz = Vector3.new(0.2, width, len2)
- w2.Size = sz
- local sp = Instance.new("SpecialMesh",w2)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
- w2:BreakJoints()
- w2.Anchored = true
- w2.Parent = workspace
- w2.Transparency = 0.7
- table.insert(Effects,{w2,"Disappear",.01})
- w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- table.insert(list,w2)
- end
- return unpack(list)
- end
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
- if hit.Parent==nil then
- return
- end
- local h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:findFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
- --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
- return
- end]]
- -- hs(hit,1.2)
- local c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=game:service("Players").LocalPlayer
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- local Damage=math.random(minim,maxim)
- -- h:TakeDamage(Damage)
- local blocked=false
- local block=hit.Parent:findFirstChild("Block")
- if block~=nil then
- print(block.className)
- if block.className=="NumberValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock==nil then
- block.Value=block.Value-1
- end
- end
- end
- if block.className=="IntValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock~=nil then
- block.Value=block.Value-1
- end
- end
- end
- end
- if blocked==false then
- -- h:TakeDamage(Damage)
- h.Health=h.Health-Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Hitbox.BrickColor.Color)
- else
- h.Health=h.Health-(Damage/2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
- end
- if Type=="Knockdown" then
- local hum=hit.Parent.Humanoid
- hum.PlatformStand=true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand=false
- end),hum)
- local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
- --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
- local bodvol=Instance.new("BodyVelocity")
- bodvol.velocity=angle*knockback
- bodvol.P=5000
- bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodvol.Parent=hit
- local rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(bodvol,.5)
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Normal" then
- local vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=Vector3.new(math.huge,0,math.huge)
- -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
- if KnockbackType==1 then
- vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,.5)
- elseif Type=="Up" then
- local bodyVelocity=Instance.new("BodyVelocity")
- bodyVelocity.velocity=vt(0,60,0)
- bodyVelocity.P=5000
- bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodyVelocity.Parent=hit
- game:GetService("Debris"):AddItem(bodyVelocity,1)
- local rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Snare" then
- local bp=Instance.new("BodyPosition")
- bp.P=2000
- bp.D=100
- bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- bp.position=hit.Parent.Torso.Position
- bp.Parent=hit.Parent.Torso
- game:GetService("Debris"):AddItem(bp,1)
- elseif Type=="Target" then
- local Targetting = false
- if Targetting==false then
- ZTarget=hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- swait(5)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- end),ZTarget)
- local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
- local targetgui=Instance.new("BillboardGui")
- targetgui.Parent=ZTarget
- targetgui.Size=UDim2.new(10,100,10,100)
- local targ=Instance.new("ImageLabel")
- targ.Parent=targetgui
- targ.BackgroundTransparency=1
- targ.Image="rbxassetid://4834067"
- targ.Size=UDim2.new(1,0,1,0)
- cam.CameraType="Scriptable"
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- Targetting=true
- RocketTarget=ZTarget
- for i=1,Property do
- --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
- if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
- swait()
- end
- --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
- end
- Targetting=false
- RocketTarget=nil
- targetgui.Parent=nil
- cam.CameraType="Custom"
- end
- end
- local debounce=Instance.new("BoolValue")
- debounce.Name="DebounceHit"
- debounce.Parent=hit.Parent
- debounce.Value=true
- game:GetService("Debris"):AddItem(debounce,Delay)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=Player
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 0))
- local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
- EffectPart.Anchored = true
- local BillboardGui = Instance.new("BillboardGui")
- BillboardGui.Size = UDim2.new(3, 0, 3, 0)
- BillboardGui.Adornee = EffectPart
- local TextLabel = Instance.new("TextLabel")
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Text = Text
- TextLabel.TextColor3 = Color
- TextLabel.TextScaled = true
- TextLabel.Font = Enum.Font.ArialBold
- TextLabel.Parent = BillboardGui
- BillboardGui.Parent = EffectPart
- game.Debris:AddItem(EffectPart, (Time + 0.1))
- EffectPart.Parent = game:GetService("Workspace")
- Delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- Seat=Seat(m,Enum.Material.SmoothPlastic,0,1,"Cyan","Seat",Vector3.new(2, 2, 3))
- Seatweld=weld(m,Seat,Seat,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.39999628, -1.94995117, -0.399997115, 1, 6.68508878e-023, -1.49907616e-020, -6.68508878e-023, 1, 1.6211516e-023, 1.49907616e-020, -1.6211516e-023, 1))
- LightPart1=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Medium stone grey","LightPart1",Vector3.new(1.99999905, 1.20000005, 1.60000002))
- LightPart1weld=weld(m,Seat,LightPart1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.60063505, -1.49921799, -0.0267181396, 8.40731718e-006, -9.63358252e-006, 1.00000072, -0.000813663588, 1.00000143, 9.64029641e-006, -1.00000274, -0.000813686929, 8.48886702e-006))
- LightPart2=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","LightPart2",Vector3.new(1.20000005, 2.48000002, 0.800000072))
- LightPart2weld=weld(m,Seat,LightPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09911251, -0.028711319, 1.60029244, 0.00120562338, 1.00000262, 6.74584317e-006, -1.00000513, 0.00120557286, 4.05480569e-006, 3.86795546e-006, -6.75111642e-006, 1.00000143))
- mesh("CylinderMesh",LightPart2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- LightPart3=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","LightPart3",Vector3.new(1.20000005, 2.48000002, 0.800000072))
- LightPart3weld=weld(m,Seat,LightPart3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09941339, -0.0258307457, -2.39943933, -0.00184239517, 1.00000346, 2.58815862e-006, -1.00000715, -0.00184246048, 4.810463e-006, 4.54703058e-006, -2.57986494e-006, 1.00000215))
- mesh("CylinderMesh",LightPart3,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- PEmitterPart1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","PEmitterPart1",Vector3.new(2.4000001, 0.200000003, 2.4000001))
- PEmitterPart1weld=weld(m,Seat,PEmitterPart1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.69895315, -4.71988916, 0.0283708572, 0.000658218167, 1.00000167, -1.0073185e-005, 9.90134686e-006, 1.02072663e-005, 1.00000036, 1.00000262, -0.000658193254, -9.98407359e-006))
- mesh("CylinderMesh",PEmitterPart1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- PEmitterPart2=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","PEmitterPart2",Vector3.new(1.59999955, 0.400000006, 2.4000001))
- PEmitterPart2weld=weld(m,Seat,PEmitterPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.3991456, -0.161645412, -0.026222229, 7.9485153e-006, 1.75796795e-005, -1.00000286, 0.00101725385, -1.00000632, -1.7571123e-005, -1.00001132, -0.00101734383, -7.60885086e-006))
- mesh("CylinderMesh",PEmitterPart2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- PEmitterPart3=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","PEmitterPart3",Vector3.new(1.59999955, 0.400000006, 2.4000001))
- PEmitterPart3weld=weld(m,Seat,PEmitterPart3,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.800851226, -0.161319733, 0.0281848907, 8.46056537e-006, -1.00613879e-005, 1.00000072, -0.0013102591, -1.00000083, -1.00499783e-005, 1.00000203, -0.001310274, -8.5631309e-006))
- mesh("CylinderMesh",PEmitterPart3,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.10057306, -1.60665989, 1.59966803, 0.00121642661, 1.00000107, 6.69450401e-006, -1.00000203, 0.00121640088, 8.88051545e-006, 8.7829776e-006, -6.70549616e-006, 1.00000072))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.80097604, 0.50269413, -1.77186775, 1.45286026e-006, 1.00389962e-005, -1.00000358, 0.00114388636, 1.00000858, 1.00391544e-005, 1.00001395, -0.00114375819, 9.94613174e-007))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 1.20000005, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.973210335, -2.69548035, -1.20025182, -1.00000799, -0.00127372472, -1.10720396e-006, -0.00127365696, 1.00000429, 6.68506436e-006, 1.36692302e-006, 6.68705343e-006, -1.00000215))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 1.20000005, 2.00000024))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.971236229, -2.69940758, 3.60063601, 1.00000632, -0.000226969263, -3.17525473e-006, 0.000227024633, 1.00000417, 5.83810788e-006, 2.99512817e-006, -5.839197e-006, 1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.99999952, 0.400000006, 2.4000001))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.800851583, 0.121459961, -0.0277256966, 8.87724491e-006, -9.97057032e-006, 1.00000072, 0.00105294876, 1.00000131, 9.96092513e-006, -1.00000226, 0.00105292327, 8.97712744e-006))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(1.60000002, 1.20000005, 1.60000026))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0266094208, 0.29872036, 3.80084038, -1.00000596, 0.000215336724, 3.02296189e-006, -0.000215385953, -1.00000346, -6.71394901e-006, 2.84271141e-006, -6.71498856e-006, 1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","Part",Vector3.new(1.60000002, 1, 1.00000036))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0277814865, -2.60056448, -1.89906287, 1.00000501, 0.00147263659, 2.15560358e-005, -0.00147259212, 1.0000025, 1.70366854e-006, -2.17322777e-005, -1.73578894e-006, 1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.19967914, 0.102137566, 1.7724371, -1.12341022e-005, -1.00538928e-005, 1.00000501, 0.00132563838, 1.00001132, 1.00665611e-005, -1.00001991, 0.00132545829, -1.05952149e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.10069275, -0.202798367, 2.26717615, 0.00120945298, 1.00000107, 4.8923921e-006, -0.707215309, 0.000851864635, 0.707000434, 0.707001269, -0.000858524989, 0.707214177))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.20000005, 2.44000006, 1.20000005))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09909439, -0.0282974243, 1.60065281, 0.000954389921, 1.00000143, 6.72990882e-006, -1.00000238, 0.000954364368, 8.87872102e-006, 8.78290484e-006, -6.73857221e-006, 1.00000072))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.400000006, 1.67999995, 2.79999995))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09939575, -0.0249238014, 0.000835195184, -0.00237057498, 1.00000083, 2.07627068e-006, -1.00000334, -0.00237061712, -9.39066467e-006, -9.56443273e-006, -2.09890413e-006, 1.00000143))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.99999917, 2, 2.4000001))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.3996911, -1.09863853, -0.023414135, -1.02643153e-005, -6.34739536e-006, 1.00000143, -0.00350100454, 0.999997556, 6.31165949e-006, -1.00000012, -0.00350104389, -1.01077558e-005))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.9999994, 0.400000006, 1.60000002))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.79974103, 0.121685505, -0.0247735977, -9.55743508e-006, -7.60076182e-006, 1.00000143, -0.00194565929, 1.00000179, 7.58210945e-006, -1.00000441, -0.00194570271, -9.39349047e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 1, 1.00000036))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.02389455, -2.59895945, -1.89978969, 1.00000012, 0.00350916269, 6.12183703e-006, -0.00350912334, 0.999997556, 6.27520785e-006, -6.27847794e-006, -6.29703845e-006, 1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Medium stone grey","Part",Vector3.new(1.60000002, 1.20000005, 2.00000024))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0286903381, -2.69945574, 3.60064149, 1.00000596, 3.71790593e-005, -3.99851979e-006, -3.71306123e-005, 1.00000346, 6.82252312e-006, 3.81997324e-006, -6.82276277e-006, 1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.59999943, 2, 2.4000001))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.8006928, -1.09817791, -0.0239701271, -8.98009148e-006, -7.91142156e-006, 1.00000358, -0.00275296904, 1.00000489, 7.88691887e-006, -1.00001121, -0.00275307172, -8.55504277e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 1.20000005, 2.00000024))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.0289371, -2.69907236, 3.60064173, 1.00000286, 0.000118954362, -4.08593451e-006, -0.000118930133, 1.00000167, 7.12752535e-006, 3.99738292e-006, -7.12723522e-006, 1.00000072))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.09809923, 1.85493279, 1.3203733, 0.00120741897, 1.00000107, 6.69461224e-006, -1.00000203, 0.00120739336, 8.88088289e-006, 8.78340416e-006, -6.70552527e-006, 1.00000072))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(2.39999914, 0.799999952, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19961305, -0.500425339, -1.02260256, -6.82393784e-006, -6.99848624e-006, 1.00000215, -0.00398232276, 0.999997139, 6.97173709e-006, -1.00000083, -0.0039823791, -6.58368936e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.99999964, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.39966202, 0.502758503, -1.77234411, 9.15526471e-006, 1.92923762e-005, -1.00000572, 0.00103723735, 1.00001311, 1.9299463e-005, 1.00002289, -0.00103703619, 8.42037116e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 2.44000006, 0.819999993))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09971237, -0.0254769325, -1.78927946, -0.00225500413, 1.00000107, 1.23419306e-006, -1.00000358, -0.00225504651, -8.37120933e-006, -8.54711652e-006, -1.2534432e-006, 1.00000143))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.99999905, 1.20000017, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.60065103, -1.4999485, -1.02666402, 8.7284343e-006, -1.00782472e-005, 1, -0.000945873966, 0.999999523, 1.00864991e-005, -0.999999523, -0.000945874082, 8.71889824e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.20066595, 0.099588871, 1.82859683, 1.04471437e-005, 9.91858269e-006, -1.00000429, 0.00111895963, 1.00001025, 9.92849255e-006, 1.0000174, -0.00111880328, 9.89987166e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.99999952, 0.400000006, 2.4000001))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39914107, 0.121270657, -0.0247020721, -1.12630914e-005, -6.10568304e-006, 1.00000143, -0.00199317792, 1.00000179, 6.08319124e-006, -1.00000429, -0.00199322123, -1.10965157e-005))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.800000072, 1.20000005, 1.60000002))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.07852316, 4.01986313, 0.0285496712, -0.000669267029, -1.00000548, 9.96278504e-006, -8.67575909e-006, -1.02379381e-005, -1.00000143, 1.00000834, -0.000669191941, -8.9371988e-006))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.10079098, -1.88642669, 1.31939626, 0.0012075752, 1.00000107, 6.69461588e-006, -1.00000203, 0.00120754959, 8.88090744e-006, 8.78342962e-006, -6.70552981e-006, 1.00000072))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 1.20000005, 1.60000002))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.09899664, 4.01988506, 0.0283508301, -0.000658542325, -1.00000548, 9.94970651e-006, -8.54435893e-006, -1.02250406e-005, -1.00000143, 1.00000834, -0.000658467179, -8.80591506e-006))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.40058184, 0.102204323, 1.77229977, -3.52337838e-006, -1.00593106e-005, 1.00000715, 0.00131403375, 1.00001681, 1.00607776e-005, -1.00002849, 0.00131377799, -2.61663718e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.40032578, 0.102355003, -1.37541962, 8.58009025e-006, 8.64925914e-006, -1.00000572, -0.00168570655, 1.00001228, 8.63441437e-006, 1.00002205, 0.00168588117, 7.8797857e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.20000005, 1.20000005, 1.60000002))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09882975, 3.9995327, 0.0252323151, 0.00236401567, -1.00000095, 1.37274283e-005, 1.02712474e-005, -1.37032648e-005, -1.00000143, 1.00000346, 0.00236405805, 1.00601055e-005))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.39940953, 0.0998649597, -1.42620778, -1.10797255e-005, -5.98889392e-006, 1.00000286, -0.00107203797, 1.00000703, 5.97664257e-006, -1.00001156, -0.00107213622, -1.0728696e-005))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.09826088, -1.37392807, 1.60062718, 0.00068693317, -1.00000489, -7.26723147e-006, 1.00000858, 0.000687003369, -5.87700424e-006, 5.61380602e-006, -7.26377766e-006, 1.00000215))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 1.63999999, 2.39999986))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09963369, -0.0252270699, -0.199597985, -0.0023164039, 1.00000095, 2.77942377e-006, -1.00000358, -0.00231644628, -6.79737468e-006, -6.9696207e-006, -2.79554092e-006, 1.00000143))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.20000005, 1.20000005, 0.800000072))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.09937716, 3.99955177, 0.805366039, 0.0025998354, -1.00000036, 1.37882917e-005, 1.03445873e-005, -1.37615652e-005, -1.00000143, 1.00000286, 0.00259987731, 1.01300557e-005))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(2.39999962, 1.20000005, 1.20000017))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0261664391, 0.699213028, 3.99949765, 1.00000572, 0.00100220111, 1.48121271e-005, 0.00100215548, -1.00000322, -3.17156855e-006, 1.49876814e-005, 3.18679167e-006, -1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.99999905, 1.20000005, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.600631, -1.49826574, 0.973803997, 7.93251456e-006, -9.21295396e-006, 1.00000143, -0.00070046098, 1.00000322, 9.21823994e-006, -1.00000572, -0.00070050772, 8.10483834e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.5,"Cyan","Part",Vector3.new(2.4000001, 0.800000012, 1.20000005))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0281844139, -3.69953918, 2.00111723, 1.00000632, 0.000523618481, -3.55036173e-006, -0.000523565046, 1.00000417, 3.38168029e-005, 3.38926543e-006, -3.38153877e-005, 1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(5.99999952, 0.400000006, 2.4000001))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399641037, 0.102004528, -0.0230698586, -9.47117587e-006, -8.17592172e-006, 1.00000072, -0.00354294665, 0.999996066, 8.14245232e-006, -0.99999702, -0.00354297319, -9.41073449e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.20072079, 0.0999488831, -1.42676711, -9.45360625e-006, -8.67914787e-006, 1.00000072, -0.000586868729, 1.00000226, 8.67347171e-006, -1.00000322, -0.000586898066, -9.36935157e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.09831715, -1.57168865, 1.60065258, -0.00121642172, -1.00000107, -8.14043233e-006, 1.00000203, -0.00121639587, -6.87361808e-006, 6.77431854e-006, -8.1489834e-006, 1.00000072))
- mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(2.39999962, 1.79999995, 1.20000029))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.027923584, -2.19997215, 3.99946332, -1.00000608, -0.000631342875, -1.41628443e-005, -0.000631296309, 1.00000358, 2.30270462e-006, 1.43401248e-005, 2.31202375e-006, -1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.19959116, 0.102638721, -1.37454414, 9.5064006e-006, 1.05951704e-005, -1.00000072, -0.00102492026, 1.00000191, 1.05853314e-005, 1.00000286, 0.00102494913, 9.42790666e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.60000002, 1.20000005, 1.60000002))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.09960842, 3.99954987, 0.025302887, 0.0020484766, -1.00000155, 1.44522555e-005, 1.16322881e-005, -1.44284832e-005, -1.00000143, 1.00000417, 0.00204851967, 1.14239829e-005))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(2.39999914, 2, 1.60000002))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199211806, -1.0986681, -0.0233745575, -1.11853778e-005, -6.27877898e-006, 1.00000215, -0.00353213609, 0.999999464, 6.2396125e-006, -1.00000286, -0.00353220175, -1.09394114e-005))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.59987855, 0.500069618, -1.82840061, -5.72391309e-006, -9.93667982e-006, 1, 0.00128525752, 0.999999285, 9.94402853e-006, -0.999999285, 0.00128525798, -5.71113651e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(2.39999962, 1.60000002, 0.800000191))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0259170532, 0.499517918, 3.79930305, 0.999999762, 0.000795156462, 6.53996267e-006, 0.000795156462, -0.999999762, -2.50548419e-006, 6.53796724e-006, 2.51068354e-006, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.20000005, 1.19999981, 1.60000002))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.00004363, -2.69912815, -0.0252399445, 1.02496506e-005, -8.66150822e-006, 1.00000143, -0.00142499432, 1.00000334, 8.67598465e-006, -1.00000548, -0.00142504578, 1.04160645e-005))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.400000006, 2.48000002, 0.800000072))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09877491, -0.0239162445, -1.75978482, -0.00255785463, 1.00000238, 1.9593549e-006, -1.00000584, -0.00255792309, -6.38309393e-006, -6.64610343e-006, -1.9762258e-006, 1.00000215))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cyan","Part",Vector3.new(1.60000002, 1.20000005, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0278177261, -2.69615316, -1.2002393, -1.00000882, -0.00100973377, -1.76265053e-006, -0.00100965833, 1.00000548, 5.8631631e-006, 2.02497131e-006, 5.86550277e-006, -1.00000215))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.999999583, 0.999999821, 2.4000001))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.89941692, -2.59950495, -0.0234746933, -2.01913317e-005, -6.06103868e-006, 1.00000143, -0.00273476192, 1, 6.00589965e-006, -1.00000262, -0.00273480313, -2.00290669e-005))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.99999964, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.40056348, 0.499668121, -1.82858419, -8.54795962e-006, -1.6956734e-006, 1, 0.00110444042, 0.999999464, 1.70511328e-006, -0.999999464, 0.00110444089, -8.54608061e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(2.39999914, 0.799999952, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.19949466, -0.496664524, 0.977795124, -8.65785569e-006, -5.64212451e-006, 1.00000215, -0.00364382332, 0.999999046, 5.61095248e-006, -1.0000025, -0.00364388828, -8.41030123e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.99999952, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399651527, 0.502972603, -1.77228737, 3.99069586e-006, 1.96569999e-005, -1, 0.00093543838, 0.999999583, 1.96607234e-005, 0.999999583, -0.000935438438, 3.97230588e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.99999964, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.60058331, 0.502756119, -1.77220917, 3.1345669e-006, 1.90898172e-005, -1, 0.00108608603, 0.999999464, 1.90932096e-005, 0.999999464, -0.00108608603, 3.11383133e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.99999964, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.400335431, 0.499809742, -1.82851481, -2.74840522e-006, -1.86587158e-006, 1, 0.00109240296, 0.999999464, 1.86887303e-006, -0.999999464, 0.00109240343, -2.74636477e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.0982089, -0.177716255, 2.24350333, -0.00121559133, -1.00000107, -9.91930392e-006, 0.707227945, -0.00086669327, 0.706987441, -0.706988692, 0.000852374127, 0.707227051))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 1.20000005, 1.60000026))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0268414, 0.29840517, 3.80084729, -1.00000286, -0.000124700324, 3.25170913e-006, 0.000124676153, -1.00000167, -7.1612867e-006, 3.16320006e-006, -7.16107797e-006, 1.00000072))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.79992509, 0.499865532, -1.82837605, -5.73170928e-006, -1.33768981e-006, 1, 0.00114957907, 0.999999404, 1.3442783e-006, -0.999999404, 0.00114957953, -5.73016723e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.19999957, 1.19999981, 0.400000095))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.00005484, -2.70011663, -1.02729821, 1.02740423e-005, -8.67533709e-006, 1.00000143, -0.00053286145, 1.00000417, 8.6805303e-006, -1.00000632, -0.000532914884, 1.04481869e-005))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 1.19999981, 2.4000001))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80077457, -0.29885149, -0.0257496834, -9.9696108e-006, -7.46038404e-006, 1.00000286, -0.00145209511, 1.0000062, 7.44565523e-006, -1.00001085, -0.00145219057, -9.62300419e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.59910321, 0.502381325, -1.77243471, 7.18249839e-006, 1.87215628e-005, -1, 0.00126205466, 0.999999285, 1.87306141e-005, 0.999999285, -0.0012620549, 7.15886517e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000066, 1.20000005, 1.60000002))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.07904243, 4.01990128, 0.828058243, 0.000253173639, -1.00000191, 7.04345894e-006, -1.1683358e-005, -7.18708998e-006, -1.00000036, 1.00000286, 0.000253197795, -1.1774493e-005))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000066, 1.20000005, 1.60000002))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.07732153, 4.01985693, -0.772010803, -0.000515888387, -1.0000056, 9.91615616e-006, -8.71991506e-006, -1.01926553e-005, -1.00000143, 1.00000846, -0.000515813765, -8.98290546e-006))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.20000005, 1.20000005, 0.800000072))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.0969739, 3.99953985, -0.774913788, 0.00259982888, -1.00000036, 1.3755166e-005, 1.03445018e-005, -1.37284396e-005, -1.00000143, 1.00000286, 0.00259987079, 1.01300575e-005))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 1.20000005, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.02770901, -2.69822073, -1.20022452, -1.00000584, -0.00107230339, -1.80813197e-006, -0.00107225101, 1.0000037, 5.86305759e-006, 1.98067346e-006, 5.86536089e-006, -1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.99999964, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.59950948, 0.499870777, -1.82842445, -6.28917314e-006, -1.71337194e-006, 1, 0.00114983425, 0.999999404, 1.72060265e-006, -0.999999404, 0.00114983472, -6.28719818e-006))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 1.00000012, 1.00000036))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.976900101, -2.59928131, -1.89929867, 1.00000262, 0.00268047908, 2.01360745e-005, -0.00268043764, 1.00000012, 5.85600083e-006, -2.02990741e-005, -5.91033995e-006, 1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.20000005, 2.44000006, 1.20000005))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09918308, -0.0287213326, -2.39937401, 0.00113682076, 1.00000441, 6.51179835e-006, -1.00000811, 0.00113674463, 1.05428499e-005, 1.02672857e-005, -6.52436302e-006, 1.00000215))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.10039949, -1.40645576, 1.5996722, 0.00122026633, 1.00000107, 6.69451219e-006, -1.00000203, 0.00122024072, 8.88053819e-006, 8.78297396e-006, -6.70553845e-006, 1.00000072))
- mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 0.400000006, 0.400000006))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.39952588, 0.0996141434, 1.82832408, 8.23051596e-006, 9.98337873e-006, -1, 0.00109611196, 0.999999464, 9.99239455e-006, 0.999999464, -0.00109611242, 8.21956746e-006))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.400000006, 1.20000005, 1.60000026))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.973332405, 0.298690319, 3.80083895, -1.00000632, 0.000218193265, 2.34101208e-006, -0.000218248606, -1.00000417, -5.87187969e-006, 2.1609244e-006, -5.87275917e-006, 1.00000143))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.19999957, 1.19999981, 0.400000095))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.00003862, -2.69827557, 0.973701954, 1.07890164e-005, -9.35332719e-006, 1.00000143, -0.000717455172, 1.00000322, 9.3607996e-006, -1.00000572, -0.000717501913, 1.09610719e-005))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 2.44000006, 0.200000003))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0996747, -0.025454998, 1.08058298, -0.00225337758, 1.00000107, 1.23469272e-006, -1.0000037, -0.00225342019, -7.47742706e-006, -7.65333152e-006, -1.2519148e-006, 1.00000143))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.400000006, 2.48000002, 0.400000036))
- Partweld=weld(m,Seat,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09876585, -0.0238280296, 1.17050171, -0.00255756709, 1.00000238, 1.95993493e-006, -1.00000584, -0.00255763577, -4.95301629e-006, -5.21601942e-006, -1.97314671e-006, 1.00000215))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- local Light1 = it("SpotLight",LightPart1)
- Light1.Angle = 90
- Light1.Brightness = 1
- Light1.Shadows = true
- Light1.Face = "Left"
- Light1.Range = 60
- local Light2 = it("PointLight",LightPart2)
- Light2.Brightness = 5
- Light2.Shadows = true
- Light2.Range = 8
- local Light3 = it("PointLight",LightPart3)
- Light3.Brightness = 5
- Light3.Shadows = true
- Light3.Range = 8
- local PE1 = Instance.new("ParticleEmitter",PEmitterPart1)
- PE1.Color = ColorSequence.new(Color3.new (85, 255, 255), Color3.new (85, 255, 255))
- PE1.Transparency = NumberSequence.new(.8)
- PE1.Size = NumberSequence.new(2)
- PE1.Texture = "rbxassetid://242093929"
- PE1.Lifetime = NumberRange.new(1)
- PE1.Rate = 50
- PE1.Rotation = NumberRange.new(100)
- PE1.Speed = NumberRange.new(3)
- PE1.LightEmission = 1
- local PE2 = Instance.new("ParticleEmitter",PEmitterPart2)
- PE2.Color = ColorSequence.new(Color3.new (85, 255, 255), Color3.new (85, 255, 255))
- PE2.Transparency = NumberSequence.new(.8)
- PE2.Size = NumberSequence.new(2)
- PE2.Texture = "rbxassetid://242093929"
- PE2.Lifetime = NumberRange.new(0.5)
- PE2.Rate = 25
- PE2.Rotation = NumberRange.new(0)
- PE2.Speed = NumberRange.new(5)
- PE2.LightEmission = 1
- local PE3 = Instance.new("ParticleEmitter",PEmitterPart3)
- PE3.Color = ColorSequence.new(Color3.new (85, 255, 255), Color3.new (85, 255, 255))
- PE3.Transparency = NumberSequence.new(.8)
- PE3.Size = NumberSequence.new(2)
- PE3.Texture = "rbxassetid://242093929"
- PE3.Lifetime = NumberRange.new(0.5)
- PE3.Rate = 25
- PE3.Rotation = NumberRange.new(0)
- PE3.Speed = NumberRange.new(5)
- PE3.LightEmission = 1
- Seat.CFrame = Torso.CFrame*CFrame.new(5,0.5,0)
- local bodypos = Instance.new("BodyPosition",Seat)
- bodypos.position = Torso.CFrame*CFrame.new(5,0.5,0).p
- bodypos.maxForce = Vector3.new(0,math.huge,0)
- local bodygyr = Instance.new("BodyGyro",m.Seat)
- bodygyr.maxTorque = Vector3.new(7e5, 0, 7e5);
- local bodyvel = Instance.new("BodyVelocity",m.Seat)
- bodyvel.velocity=Vector3.new(0,0,0)
- bodyvel.maxForce = Vector3.new(9000,9000,9000)
- local bodyang = Instance.new("BodyAngularVelocity",m.Seat)
- bodyang.angularvelocity=Vector3.new(0,0,0)
- S=Instance.new("Sound",Seat)
- S.SoundId = 'http://www.roblox.com/asset/?id=149560784'
- S.Looped = true
- S:play()
- game:GetService("RunService").Heartbeat:connect(function()
- local ray = Ray.new(Seat.Position, Vector3.new(0, -5.5, 0))
- local hitz, enz, norm = workspace:FindPartOnRay(ray, Character)
- local targetPos = enz+Vector3.new(0,5 + math.sin(tick()/2)*.25,0);
- bodyvel.velocity = m.Seat.CFrame.lookVector*m.Seat.Throttle*80
- S.Pitch = Seat.Throttle/80+1
- bodyang.angularvelocity = Vector3.new(0,m.Seat.Steer*-10,0)
- bodypos.position = targetPos
- local dir = (Seat.CFrame.lookVector*Vector3.new(1,1,1)).unit
- bodygyr.cframe = CFrame.new(enz,enz+dir)*CFrame.Angles(-math.asin(dir:Dot(norm)),0,0)
- end)
- function onChildAdded(child)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(85), math.rad(110)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-85), math.rad(-110)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(-20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(20)),.3)
- end
- end
- Seat.ChildAdded:connect(onChildAdded)
- local sine = 0
- local change = 1
- local val = 0
- while true do
- swait()
- sine = sine + change
- local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=RootPart.Velocity.y
- hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if equipped==true or equipped==false then
- if attack==false then
- idle=idle+1
- else
- idle=0
- end
- if idle>=500 then
- if attack==false then
- --Sheath()
- end
- end
- --[[if Humanoid.Sit == true then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(110), math.rad(0), math.rad(5)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(110), math.rad(0), math.rad(-5)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(-20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(20)),.3)
- elseif Humanoid.Sit == false then
- Anim = "Standing"
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- end]]--
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false and Humanoid.Sit == false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false and Humanoid.Sit == false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.2)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.2)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- if attack==false and Humanoid.Sit == false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(5)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-5)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- end
- elseif torvel>2 and hitfloor~=nil then
- Anim="Walk"
- if attack==false and Humanoid.Sit == false then
- change=3
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30*math.cos(sine/10)), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30*math.cos(sine/10)), math.rad(0), math.rad(-10)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- end
- end
- end
- if #Effects>0 then
- --table.insert(Effects,{prt,"Block1",delay})
- for e=1,#Effects do
- if Effects[e]~=nil then
- --for j=1,#Effects[e] do
- local Thing=Effects[e]
- if Thing~=nil then
- local Part=Thing[1]
- local Mode=Thing[2]
- local Delay=Thing[3]
- local IncX=Thing[4]
- local IncY=Thing[5]
- local IncZ=Thing[6]
- if Thing[1].Transparency<=1 then
- if Thing[2]=="Block1" then
- Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Cylinder" then
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Blood" then
- Mesh=Thing[7]
- Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Elec" then
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Disappear" then
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- end
- else
- Part.Parent=nil
- table.remove(Effects,e)
- end
- end
- --end
- end
- end
- end
- end
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