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cooldude55

Untitled

Jul 26th, 2016
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  1. wait(0)
  2. Player = game.Players.LocalPlayer
  3.  
  4. local count = 0
  5. local countspeed = 1
  6. local sine = 0
  7. local sinespeed = 1
  8. local angle = nil
  9. local global_wait = 0
  10. local showtag = false
  11.  
  12. dot = false
  13. des = false
  14. local ChatService = game:GetService("Chat")
  15. local player = game.Players.LocalPlayer
  16. char = player.Character
  17. hum = char.Humanoid
  18. torso = hum.Torso
  19. m=player:GetMouse()
  20. bb = Instance.new("BillboardGui",player.Character.Head)
  21. bb.Enabled = true
  22. bb.AlwaysOnTop = true
  23. bb.Size = UDim2.new(0,200,0,50)
  24. bb.StudsOffset = Vector3.new(0,1,0)
  25. gui=Instance.new("TextBox",bb)
  26. gui.Text = "* "
  27. gui.Size = UDim2.new(0,133,0,45)
  28. gui.Position=UDim2.new(0,57,0,-40)
  29. gui.TextColor3 = Color3.new(255,255,255)
  30. gui.BackgroundColor3=Color3.new(0,0,0)
  31. gui.TextWrapped = true
  32. gui.TextScaled = true
  33. gui.TextXAlignment = "Left"
  34. gui.TextYAlignment = "Top"
  35. gui.Visible = false
  36. gui.BorderColor3 = Color3.new(0,0,0)
  37.  
  38. gui1=Instance.new("TextButton",bb)
  39. gui1.Position=UDim2.new(0,5,0,-43)
  40. gui1.Size = UDim2.new(0,190,0,51)
  41.  
  42. gui1.TextColor3 = Color3.new(255,255,255)
  43. gui1.BackgroundColor3=Color3.new(255,255,255)
  44.  
  45. gui1.Visible = false
  46. img = Instance.new("ImageLabel",bb)
  47. img.Size = UDim2.new(0,46,0,47)
  48. img.Position = UDim2.new(0,10,0,-41)
  49. img.Image = "rbxassetid://388166921"
  50. img.BorderColor3 = Color3.new(0,0,0)
  51. img.Visible = false
  52. asd = Instance.new("Sound",player.Character.Torso)
  53. asd.SoundId = "http://www.roblox.com/asset/?id = 358280695"
  54. player.Chatted:connect(function(message)
  55. a = string.len(message)
  56. end
  57. end)
  58.  
  59.  
  60. gui.Text = "* "
  61. gui.Visible = true
  62. gui1.Visible = true
  63. des = false
  64. img.Visible = true
  65. print(a)
  66. if dot == false then
  67. for i = 1,string.len(message) do wait(0.07)
  68. gui.Text =gui.Text..message:sub(i,i)
  69.  
  70. play()
  71. end
  72. end
  73.  
  74. --dance booleans--
  75. local jerk = false
  76. local party = false
  77. local canttouch = false
  78. local happy = false
  79. local spin = false
  80. local thriller = false
  81. local barrel = false
  82. local sax = false
  83. local spooky = false
  84. local stride = false
  85. local shuffle = false
  86. local rock = false
  87. local gagnam = false
  88. local snoop = false
  89. local darude = false
  90. local taco = false
  91. ------------------
  92. --dance accessory--
  93. local barrelbrick = nil
  94. local saxtool = nil
  95. -------------------
  96. --custom animate--
  97. local walk = false
  98. local jump = false
  99. local sit = false
  100. local run = false
  101. ------------------
  102. --walk keys--
  103. local W = false
  104. local A = false
  105. local S = false
  106. local D = false
  107. -------------
  108. local m = Instance.new("Model",game.Players.LocalPlayer.Character) m.Name = "ModelParts"
  109. local miniweld = nil
  110. local rootpart = nil
  111.  
  112. local Mouse = nil
  113. local Animate = nil
  114. local Music = nil
  115. local Asset = "http://www.roblox.com/asset/?id="
  116. local Animating = nil
  117. local humanoid = nil
  118. local face = nil
  119.  
  120. local head = nil
  121. local torso = nil
  122. local ra = nil
  123. local la = nil
  124. local rl = nil
  125. local ll = nil
  126. local rs = nil
  127. local ls = nil
  128. local rh = nil
  129. local lh = nil
  130. local neck = nil
  131. local rj = nil
  132.  
  133. local char = nil
  134. local Hat1 = nil
  135. local Hat2 = nil
  136. local a,b = nil
  137.  
  138. ----------musics-----------------
  139. local M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16 = nil
  140. ---------------------------------
  141.  
  142. local mesh,meshids,textureids,w
  143.  
  144. function fm(parent,meshid,x,y,z,meshtexture)
  145. if meshid == "cylinder" then
  146. mesh = Instance.new("CylinderMesh",parent)
  147. mesh.Scale = Vector3.new(x,y,z)
  148. return mesh
  149. else
  150. mesh = Instance.new("SpecialMesh",parent)
  151. if meshid ~= "sphere" then
  152. if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else
  153. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  154. end
  155. else mesh.MeshType = 3 end
  156. mesh.Scale = Vector3.new(x,y,z)
  157. if meshtexture ~= nil then
  158. if type(meshtexture) == "number" then
  159. mesh.TextureId = "rbxassetid://"..meshtexture
  160. else
  161. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  162. end
  163. return mesh
  164. end
  165. end
  166.  
  167. function P(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  168. if typee ~= nil then
  169. c = Instance.new("WedgePart",m)
  170. else
  171. c = Instance.new("Part",m)
  172. end
  173. c.TopSurface,c.BottomSurface = 0,0
  174. c.Locked = true
  175. c.formFactor = "Custom"
  176. c.Size = Vector3.new(x,y,z)
  177. if color ~= "random" then
  178. c.BrickColor = BrickColor.new(color)
  179. else
  180. c.BrickColor = BrickColor:random()
  181. end
  182. c.Transparency = transparency
  183. c.CanCollide = cancollide
  184. if anchored ~= nil then
  185. c.Anchored = anchored
  186. end
  187. if parent ~= nil then
  188. c.Parent = parent
  189. end
  190. return c
  191. end
  192.  
  193. function We(part0,part1,x,y,z,rx,ry,rz,parent)
  194. w = Instance.new("Motor",m)
  195. if parent ~= nil then w.Parent = parent end
  196. w.Part0,w.Part1 = part0,part1
  197. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  198. return w
  199. end
  200.  
  201. function SetAnimation(id,humanoid)
  202. if Animating ~= nil then
  203. Animating:Stop()
  204. end
  205. Animate.AnimationId = Asset .. id
  206. Animating = humanoid:LoadAnimation(Animate)
  207. Animating:Play()
  208. end
  209.  
  210. function AnimationStop()
  211. jerk = false
  212. party = false
  213. canttouch = false
  214. happy = false
  215. spin = false
  216. thriller = false
  217. barrel = false
  218. sax = false
  219. spooky = false
  220. stride = false
  221. shuffle = false
  222. rock = false
  223. gagnam = false
  224. snoop = false
  225. darude = false
  226. taco = false
  227. if barrelbrick ~= nil then
  228. barrelbrick:Remove()
  229. barrelbrick = nil
  230. end
  231. if saxtool ~= nil then
  232. saxtool:Remove()
  233. saxtool = nil
  234. end
  235. if sandstorm ~= nil then
  236. sandstorm:Remove()
  237. sandstorm = nil
  238. end
  239. end
  240.  
  241. local Musical
  242. function SetMusic(id,volume)
  243. Musical = Instance.new("Sound",char.Head)
  244. if volume == nil then
  245. Musical.Volume = 1
  246. else
  247. Musical.Volume = volume
  248. end
  249. Musical.Looped = true
  250. Musical.SoundId = Asset .. id
  251. return Musical
  252. end
  253.  
  254. function GenerateGui()
  255. a=Instance.new("ScreenGui")
  256. a.Name = "KrystalDance By KrystalTeam"
  257. b=Instance.new("ImageLabel",a)
  258. b.BackgroundTransparency = 1
  259. b.Size = UDim2.new(0,250,0,100)
  260. b.Position = UDim2.new(0,0,1,0)
  261. b.Image = Asset .. "269467798"
  262. b.Name = "Logo"
  263. c=Instance.new("Sound",a)
  264. c.Name = "Intro"
  265. c.Volume = 1
  266. c.SoundId = Asset .. "236146895"
  267. c.Looped = false
  268. return a
  269. end
  270. function Generate(player)
  271. char = player.Character
  272. Hat1 = P(1,1,1,'Black',0,false,false)
  273. Hat2 = P(1,1,1,'Black',0,false,false)
  274. wait()
  275. a=fm(Hat1,1577360,1,1,1,1577349) a.VertexColor = Vector3.new(1,1,1)
  276. b=fm(Hat2,13640868,1,1,1,18987684) b.VertexColor = Vector3.new(1,1,1)
  277. wait()
  278. if char:FindFirstChild("Head") then
  279. We(Hat1,char.Head,0,0.25,-0.135,0,0,0)
  280. We(Hat2,char.Head,0,0.8,0,0,0,0)
  281. if char.head:FindFirstChild("face") ~= nil then
  282. face = char.head:FindFirstChild("face")
  283. face.Texture = "rbxasset://textures/face.png"
  284. end
  285. c=char.Head:clone()
  286. c.Name = "FalseHead"
  287. c.CanCollide = false
  288. c.Parent = char
  289. We(c,char.Head,0,0,0,0,0,0)
  290. char.Head.Transparency = 1
  291. for i,v in pairs(char:GetChildren()) do
  292. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  293. v:Remove()
  294. end
  295. if v.ClassName == "BodyColors" then
  296. v.HeadColor = BrickColor.new("White")
  297. v.LeftArmColor = BrickColor.new("Really black")
  298. v.LeftLegColor = BrickColor.new("Really black")
  299. v.RightArmColor = BrickColor.new("Really black")
  300. v.RightLegColor = BrickColor.new("Really black")
  301. v.TorsoColor = BrickColor.new("Really black")
  302. end
  303. if v.ClassName == "Part" then
  304. if v.Name == "Head" or v.Name == "FalseHead" then
  305. v.BrickColor = BrickColor.new("White")
  306. else
  307. v.BrickColor = BrickColor.new("Really black")
  308. end
  309. end
  310. end
  311.  
  312. ----------musics---------------
  313. M1=SetMusic(403443112)
  314. M2=SetMusic(382170094)
  315. M3=SetMusic(321229685)
  316. M4=SetMusic(383649303)
  317. M5=SetMusic(394289390)
  318. M6=SetMusic(133196268)
  319. M7=SetMusic(410806544)
  320. M8=SetMusic(363388518)
  321. M9=SetMusic(239709574)
  322. M10=SetMusic(326396715)
  323. M11=SetMusic(375853575)
  324. M12=SetMusic(193528674)
  325. M13=SetMusic(208341701)
  326. M14=SetMusic(277253547)
  327. M15=SetMusic(318858834)
  328. M16=SetMusic(346786102)
  329. -------------------------------
  330.  
  331. if char:FindFirstChild("HumanoidRootPart") ~= nil then
  332. rootpart = char:FindFirstChild("HumanoidRootPart")
  333. end
  334. if showtag == true then
  335. local bbg = Instance.new("BillboardGui",c)
  336. bbg.Adornee = c
  337. bbg.Name = "satuttava"
  338. bbg.Size = UDim2.new(6,0,2,0)
  339. bbg.StudsOffset = Vector3.new(0,2,0)
  340. local box = Instance.new("TextLabel",bbg)
  341. box.Size = UDim2.new(1,0,1,0)
  342. box.BackgroundColor = BrickColor.new("White")
  343. box.TextColor3 = Color3.new(255,0,0)
  344. box.TextStrokeTransparency = 0.5
  345. box.Font = 3
  346. box.Text = Player.Name
  347. box.BackgroundTransparency = 1
  348. box.Position = UDim2.new(0,0,0,0)
  349. box.TextScaled = true
  350. end
  351. if char:FindFirstChild("Humanoid") ~= nil then
  352. char:FindFirstChild("Humanoid").MaxHealth = (100*100*100*100)*100
  353. wait()
  354. char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth
  355. --char:FindFirstChild("Humanoid").Name = game.Players.LocalPlayer.Name
  356. humanoid = char:FindFirstChild("Humanoid")
  357. if humanoid:FindFirstChild("Animator") ~= nil then
  358. humanoid:FindFirstChild("Animator"):Remove()
  359. --Instance.new("Animator",humanoid)
  360. end
  361. if char:FindFirstChild("Animate") ~= nil then
  362. char:FindFirstChild("Animate"):Remove()
  363. end
  364. end
  365. Mouse = player:GetMouse()
  366. Music = Instance.new("Sound",char.Head)
  367. Music.Volume = 1
  368. Music.Looped = true
  369. Music.SoundId = Asset
  370. Animate = Instance.new("Animation",char.Head)
  371. Animate.AnimationId = Asset
  372.  
  373.  
  374.  
  375. head = char:FindFirstChild("Head")
  376. torso = char:FindFirstChild("Torso")
  377. ra = char:findFirstChild("Right Arm")
  378. la = char:findFirstChild("Left Arm")
  379. rl = char:findFirstChild("Right Leg")
  380. ll = char:findFirstChild("Left Leg")
  381. rs = torso:findFirstChild("Right Shoulder")
  382. ls = torso:findFirstChild("Left Shoulder")
  383. rh = torso:findFirstChild("Right Hip")
  384. lh = torso:findFirstChild("Left Hip")
  385. neck = torso:findFirstChild("Neck")
  386. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  387.  
  388. state = humanoid:GetState()
  389. local ca = nil
  390. ca=GenerateGui()
  391. ca.Parent = player.PlayerGui
  392. if ca:FindFirstChild("Logo") ~= nil then
  393. ca:FindFirstChild("Logo"):TweenPosition(UDim2.new(0, 0, 1, -100), "Out", "Quad", 3, true)
  394. if ca:FindFirstChild("Intro") ~= nil then
  395. ca:FindFirstChild("Intro"):Play()
  396. coroutine.resume(coroutine.create(function()
  397. for i=0,30 do
  398. ca:FindFirstChild("Intro").Volume = 1/(i/2)
  399. wait(0.5)
  400. if i >= 30 then
  401. break
  402. end
  403. end
  404. end))
  405. end
  406. end
  407.  
  408. if humanoid ~= nil then
  409. humanoid.Changed:connect(function(pro)
  410. if pro == "MoveDirection" or pro == "Jump" then
  411. if Music.IsPlaying == true then
  412. AnimationStop()
  413. end
  414. end
  415. end)
  416. humanoid.Died:connect(function()
  417. AnimationStop()
  418. end)
  419.  
  420. Mouse.KeyUp:connect(function(key)
  421. if key == "w" then
  422. W = false
  423. end
  424. if key == "a" then
  425. A = false
  426. end
  427. if key == "s" then
  428. S = false
  429. end
  430. if key == "d" then
  431. D = false
  432. end
  433. if string.byte(key) == 48 then
  434. run = false
  435. end
  436. end)
  437.  
  438. Mouse.KeyDown:connect(function(key)
  439. if key == "w" then
  440. W = true
  441. AnimationStop()
  442. end
  443. if key == "a" then
  444. A = true
  445. AnimationStop()
  446. end
  447. if key == "s" then
  448. S = true
  449. AnimationStop()
  450. end
  451. if key == "d" then
  452. D = true
  453. AnimationStop()
  454. end
  455. end)
  456.  
  457.  
  458.  
  459. Mouse.KeyDown:connect(function(key)
  460. KeyUsed(key)
  461. end)
  462. end
  463. end
  464. print'KrystalDance By: KrystalTeam as fully Loaded!'
  465. end
  466.  
  467. function KeyUsed(key)
  468. if humanoid ~= nil then
  469. if humanoid.Health > 0 then
  470. if string.byte(key) == 32 then
  471. jump = true
  472. AnimationStop()
  473. --sit = false
  474. end
  475. if string.byte(key) == 50 then
  476. AnimationStop()
  477. if sit == true then
  478. sit = false
  479. else
  480. sit = true
  481. end
  482. end
  483. if string.byte(key) == 48 then
  484. run = true
  485. end
  486. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  487. if key == "Q" or key == "q" then
  488. AnimationStop()
  489. canttouch = true
  490. M1:Play()
  491. end
  492. if key == "E" or key == "e" then
  493. AnimationStop()
  494. party = true
  495. M2:Play()
  496. end
  497. if key == "R" or key == "r" then
  498. AnimationStop()
  499. jerk = true
  500. M3:Play()
  501. end
  502. if key == "T" or key == "t" then
  503. AnimationStop()
  504. happy = true
  505. M4:Play()
  506. end
  507. if key == "Y" or key == "y" then
  508. AnimationStop()
  509. spin = true
  510. M5:Play()
  511. end
  512. if key == "U" or key == "u" then
  513. AnimationStop()
  514. thriller = true
  515. M6:Play()
  516. end
  517. if key == "F" or key == "f" then
  518. AnimationStop()
  519. barrel = true
  520. M7:Play()
  521. if barrelbrick == nil and barrel == true then
  522. barrelbrick = P(2,2,1,'Black',0,false,false)
  523. a=fm(barrelbrick,29873142,1.1,0.8,1.1,31082268) a.VertexColor = Vector3.new(1,1,1)
  524. We(barrelbrick,char.Torso,0,-0.2,0,0,0,0)
  525. end
  526. end
  527. if key == "P" or key == "p" then
  528. AnimationStop()
  529. sax = true
  530. M8:Play()
  531. if saxtool == nil and sax == true then
  532. saxtool = P(1,2,2,'Black',0,false,false)
  533. a=fm(saxtool,44410178,1.5,1.5,1.5,44410320) a.VertexColor = Vector3.new(1,1,1)
  534. b=We(saxtool,char:FindFirstChild("Left Arm"),0,-1,0,0,0,0)
  535. b.C1 = CFrame.new(0.5, -0.9, -0.3) * CFrame.Angles(math.pi/1.5, -math.pi/2, -math.pi/8)
  536. end
  537. end
  538. if key == "G" or key == "g" then
  539. AnimationStop()
  540. spooky = true
  541. M9:Play()
  542. end
  543. if key == "H" or key == "h" then
  544. AnimationStop()
  545. stride = true
  546. M10:Play()
  547. end
  548. if key == "J" or key == "j" then
  549. AnimationStop()
  550. shuffle = true
  551. M11:Play()
  552. end
  553. if key == "K" or key == "k" then
  554. AnimationStop()
  555. rock = true
  556. M12:Play()
  557. end
  558. if key == "L" or key == "l" then
  559. AnimationStop()
  560. gagnam = true
  561. M13:Play()
  562. end
  563. if key == "Z" or key == "z" then
  564. AnimationStop()
  565. snoop = true
  566. M14:Play()
  567. end
  568. if key == "X" or key == "x" then
  569. AnimationStop()
  570. darude = true
  571. M15:Play()
  572. if sandstorm == nil and darude == true then
  573. sandstorm = P(1,1,1,'Black',0,false,false)
  574. sandstorm.Transparency = 1
  575. a=Instance.new("Smoke",sandstorm)
  576. a.Color = Color3.new(255/255,255/255,175/255)
  577. a.Size = 0.4
  578. a.RiseVelocity = 3
  579. a.Opacity = 0.75
  580. b=We(sandstorm,char:FindFirstChild("Torso"),0,0,0,0,0,0)
  581. b.C1 = CFrame.new(0, -2, 0)
  582. end
  583. end
  584. if key == "C" or key == "c" then
  585. AnimationStop()
  586. taco = true
  587. M16:Play()
  588. end
  589. end
  590. end
  591. end
  592. end
  593.  
  594. Generate(Player)
  595.  
  596. game:service'RunService'.Stepped:connect(function()
  597. count = (count % 100) + countspeed
  598. angle = math.pi * math.sin(math.pi*2/100*count)
  599. countspeed = 1
  600.  
  601. state = humanoid:GetState()
  602. if state ~= Enum.HumanoidStateType.Freefall then
  603. jump = false
  604. else
  605. jump = true
  606. sit = false
  607. AnimationStop()
  608. end
  609.  
  610. local mesh1anan = Instance.new("SpecialMesh")
  611. mesh1anan.MeshType = Enum.MeshType.FileMesh
  612. mesh1anan.Scale = Vector3.new(3,3,3)
  613. mesh1anan.MeshId = "http://www.roblox.com/asset/?id=14846869"
  614. mesh1anan.TextureId = "http://www.roblox.com/asset/?id=14846834"
  615. if taco == true then
  616. if char ~= nil then
  617. local locationanan = char:GetModelCFrame()
  618. local tacoa = Instance.new("Part")
  619. tacoa.CanCollide = false
  620. tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  621. local meshanananan = mesh1anan:clone()
  622. meshanananan.Parent = tacoa
  623. meshanananan.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20)
  624. tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
  625. tacoa.Parent = workspace
  626. game:GetService("Debris"):AddItem(tacoa,4)
  627. end
  628. end
  629.  
  630.  
  631.  
  632.  
  633. if canttouch == false then
  634. M1:Stop()
  635. end
  636. if party == false then
  637. M2:Stop()
  638. end
  639. if jerk == false then
  640. M3:Stop()
  641. end
  642. if happy == false then
  643. M4:Stop()
  644. end
  645. if spin == false then
  646. M5:Stop()
  647. end
  648. if thriller == false then
  649. M6:Stop()
  650. end
  651. if barrel == false then
  652. M7:Stop()
  653. end
  654. if sax == false then
  655. M8:Stop()
  656. end
  657. if spooky == false then
  658. M9:Stop()
  659. end
  660. if stride == false then
  661. M10:Stop()
  662. end
  663. if shuffle == false then
  664. M11:Stop()
  665. end
  666. if rock == false then
  667. M12:Stop()
  668. end
  669. if gagnam == false then
  670. M13:Stop()
  671. end
  672. if snoop == false then
  673. M14:Stop()
  674. end
  675. if darude == false then
  676. M15:Stop()
  677. end
  678. if taco == false then
  679. M16:Stop()
  680. end
  681.  
  682. if run == true and sit == false then
  683. humanoid.WalkSpeed = 25
  684. elseif sit == true then
  685. humanoid.WalkSpeed = 0
  686. else
  687. humanoid.WalkSpeed = 16
  688. end
  689.  
  690. if global_wait == 380 then global_wait = 0 end
  691.  
  692. if (W == false or A == false or S == false or D == false) and jump == false and sit == false then
  693. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  694. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  695. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  696. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  697. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/75, math.pi, 0)
  698. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  699. end
  700.  
  701.  
  702. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  703. local ray = Ray.new(torso.Position, Vector3.new(0, -3, 0))
  704. local hitz,enz = workspace:FindPartOnRay(ray, char)
  705. if hitz then
  706. if rootpart:FindFirstChild("Weld") == nil then
  707. miniweld = Instance.new("Weld", rootpart)
  708. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  709. miniweld.Part0 = hitz
  710. miniweld.Part1 = rootpart
  711. humanoid.PlatformStand = true
  712. end
  713. end
  714. else
  715. if rootpart:FindFirstChild("Weld") ~= nil then
  716. rootpart:FindFirstChild("Weld"):Destroy()
  717. humanoid.PlatformStand = false
  718. end
  719. end
  720.  
  721. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  722. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - math.pi/15)
  723. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + math.pi/15)
  724. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, math.pi/2 - math.pi/15)
  725. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, -math.pi/2 + math.pi/15)
  726. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  727. rj.C0 = CFrame.new(0, -2, 0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  728. end
  729.  
  730. if jump == true and sit == false then
  731. countspeed = 2
  732. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  733. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  734. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  735. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  736. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  737. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  738. end
  739.  
  740. if (W == true or A == true or S == true or D == true) and jump == false and sit == false then
  741. if run == true then
  742. countspeed = 4
  743. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  744. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  745. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  746. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  747. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  748. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/40, math.pi, 0)
  749. else
  750. countspeed = 2
  751. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  752. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  753. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  754. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  755. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  756. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  757. end
  758. end
  759.  
  760. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  761. if jerk == true and jump == false and sit == false then
  762. countspeed = 2
  763. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, angle/4)
  764. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, -angle/4)
  765. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(angle*0.5, 0, -math.abs(angle*0.15))
  766. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(-angle*0.5, 0, math.abs(angle*0.15))
  767. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  768. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  769. elseif party == true and jump == false and sit == false then
  770. countspeed = 4
  771. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  772. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  773. ls.C1 = CFrame.new(0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  774. rs.C1 = CFrame.new(-0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  775. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/10, math.pi, 0)
  776. rj.C0 = CFrame.new(0, 0.5 + angle/5, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  777. elseif canttouch == true and jump == false and sit == false then
  778. countspeed = 2
  779. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, math.pi/12 + angle/12)
  780. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, -math.pi/12 - angle/12)
  781. lh.C1 = CFrame.new(0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, -math.pi/8)
  782. rh.C1 = CFrame.new(-0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, math.pi/8)
  783. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  784. rj.C0 = CFrame.new(angle/4, -0.3 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  785. elseif happy == true and jump == false and sit == false then
  786. countspeed = 4
  787. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, math.pi/8 + angle/8, math.pi/4 + angle/8)
  788. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, -math.pi/8 + angle/8, -math.pi/4 + angle/8)
  789. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  790. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  791. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/15, 0 + angle/15)
  792. rj.C0 = CFrame.new(0, 0 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  793. elseif spin == true and jump == false and sit == false then
  794. global_wait = (global_wait % 360) + 4
  795. countspeed = 4
  796. ls.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 + angle/10, 0 + angle/10)
  797. rs.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 - angle/10, 0 + angle/10)
  798. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  799. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  800. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  801. rj.C0 = CFrame.new(0 + angle/25, 0, 0 - angle/25) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  802. elseif thriller == true and jump == false and sit == false then
  803. countspeed = 2
  804. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 + angle/15)
  805. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/15)
  806. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 - angle/45, 0, 0 + angle/15)
  807. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 + angle/45, 0, 0 + angle/15)
  808. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/10, 0)
  809. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/50 , math.pi + angle/50, 0 + angle/50)
  810. elseif barrel == true and jump == false and sit == false then
  811. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  812. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  813. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  814. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  815. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  816. rj.C0 = CFrame.new(0 + angle, -1.8, 0) * CFrame.Angles(0, math.pi, 0 + angle)
  817. elseif sax == true and jump == false and sit == false then
  818. countspeed = 2
  819. ls.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, math.pi/2 - math.abs(angle/30))
  820. rs.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, -math.pi/2 + math.abs(angle/30))
  821. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - math.abs(angle/30))
  822. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + math.abs(angle/30))
  823. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  824. rj.C0 = CFrame.new(0, -math.abs(angle*0.05), math.abs(angle*0.025)) * CFrame.Angles(math.pi/2 + math.abs(angle/20), math.pi, 0)
  825. elseif spooky == true and jump == false and sit == false then
  826. countspeed = 3
  827. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 - angle/1.5)
  828. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/1.5)
  829. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/16)
  830. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/16)
  831. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/12, math.pi, 0)
  832. rj.C0 = CFrame.new(0, 0 + angle / 35, 0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  833. elseif stride == true and jump == false and sit == false then
  834. countspeed = 2.5
  835. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, angle/16,math.pi/3.5 + angle/8)
  836. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, -angle/16,-math.pi/1.5 + -angle/8)
  837. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  838. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  839. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  840. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-angle/16, math.pi, 0)
  841. elseif shuffle == true and jump == false and sit == false then
  842. countspeed = 2
  843. ls.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, math.pi/2 + angle/3.5)
  844. rs.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, -math.pi/2 + angle/3.5)
  845. lh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  846. rh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  847. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  848. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - angle/35, math.pi - angle/35, 0)
  849. elseif rock == true and jump == false and sit == false then
  850. countspeed = 4
  851. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2+angle/2)
  852. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2+angle/2)
  853. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0+angle/32)
  854. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0-angle/32)
  855. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  856. rj.C0 = CFrame.new(0, 0 - angle/50, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  857. elseif gagnam == true and jump == false and sit == false then
  858. countspeed = 4
  859. ls.C1 = CFrame.new(0,0.75,-0.15) * CFrame.Angles(-math.pi/4, 0, (math.pi/2 + angle/14) - math.pi/20)
  860. rs.C1 = CFrame.new(0,0.75,-0.15) * CFrame.Angles(-math.pi/4, 0, (-math.pi/2 - angle/14) + math.pi/20)
  861. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  862. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  863. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  864. rj.C0 = CFrame.new(0, 0 + angle/40, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  865. elseif snoop == true and jump == false and sit == false then
  866. countspeed = 2
  867. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, math.pi/4 + angle/4)
  868. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, -math.pi/4 + angle/4)
  869. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  870. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  871. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - angle/8, math.pi, 0)
  872. rj.C0 = CFrame.new(0, 0 + angle/48, 0) * CFrame.Angles(math.pi/2 + angle/24, math.pi, 0)
  873. elseif darude == true and jump == false and sit == false then
  874. countspeed = 3
  875. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/1.5)
  876. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/3)
  877. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  878. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/1.5)
  879. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  880. rj.C0 = CFrame.new(0, 0+ angle/45, 0) * CFrame.Angles(math.pi/2 - angle/6, math.pi, 0)
  881. elseif taco == true and jump == false and sit == false then
  882. countspeed = 4
  883. global_wait = (global_wait % 360) + 4
  884. ls.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  885. rs.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  886. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  887. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  888. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - math.pi/8 + angle/16, math.pi, 0)
  889. rj.C0 = CFrame.new(0, 0.25 + angle/12, 0) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  890. end
  891. end
  892. end)
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