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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- local plrs = game:GetService("Players")
- local plr = owner
- local char = plr.Character
- local tweenserv = game:GetService("TweenService")
- local lighting = game:GetService("Lighting")
- local hum = char:FindFirstChildOfClass("Humanoid")
- local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
- local root = char:FindFirstChild("HumanoidRootPart")
- local head = char:FindFirstChild("Head")
- local face = head:FindFirstChildOfClass("Decal")
- local larm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
- local rarm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
- local rleg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
- local lleg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
- local neck = tor:FindFirstChild("Neck")
- local rootj = root:FindFirstChild("RootJoint")
- local LS = tor:FindFirstChild("Left Shoulder")
- local RS = tor:FindFirstChild("Right Shoulder")
- local LH = tor:FindFirstChild("Left Hip")
- local RH = tor:FindFirstChild("Right Hip")
- local bp = plr:FindFirstChild("Backpack")
- hum:ClearAllChildren()
- char.Animate:remove()
- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Decal3 = Instance.new("Decal")
- Model4 = Instance.new("Model")
- Part5 = Instance.new("Part")
- ManualWeld6 = Instance.new("ManualWeld")
- ManualWeld7 = Instance.new("ManualWeld")
- Part8 = Instance.new("Part")
- ManualWeld9 = Instance.new("ManualWeld")
- Part10 = Instance.new("Part")
- ManualWeld11 = Instance.new("ManualWeld")
- Part12 = Instance.new("Part")
- ManualWeld13 = Instance.new("ManualWeld")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- ManualWeld16 = Instance.new("ManualWeld")
- Part17 = Instance.new("Part")
- ManualWeld18 = Instance.new("ManualWeld")
- WedgePart19 = Instance.new("WedgePart")
- ManualWeld20 = Instance.new("ManualWeld")
- WedgePart21 = Instance.new("WedgePart")
- ManualWeld22 = Instance.new("ManualWeld")
- Model23 = Instance.new("Model")
- Part24 = Instance.new("Part")
- ManualWeld25 = Instance.new("ManualWeld")
- ManualWeld26 = Instance.new("ManualWeld")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- ManualWeld29 = Instance.new("ManualWeld")
- Part30 = Instance.new("Part")
- ManualWeld31 = Instance.new("ManualWeld")
- Part32 = Instance.new("Part")
- ManualWeld33 = Instance.new("ManualWeld")
- Part34 = Instance.new("Part")
- ManualWeld35 = Instance.new("ManualWeld")
- Part36 = Instance.new("Part")
- ManualWeld37 = Instance.new("ManualWeld")
- WedgePart38 = Instance.new("WedgePart")
- ManualWeld39 = Instance.new("ManualWeld")
- WedgePart40 = Instance.new("WedgePart")
- ManualWeld41 = Instance.new("ManualWeld")
- Model42 = Instance.new("Model")
- Part43 = Instance.new("Part")
- ManualWeld44 = Instance.new("ManualWeld")
- ManualWeld45 = Instance.new("ManualWeld")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- ManualWeld48 = Instance.new("ManualWeld")
- Part49 = Instance.new("Part")
- ManualWeld50 = Instance.new("ManualWeld")
- Part51 = Instance.new("Part")
- ManualWeld52 = Instance.new("ManualWeld")
- Part53 = Instance.new("Part")
- ManualWeld54 = Instance.new("ManualWeld")
- Part55 = Instance.new("Part")
- ManualWeld56 = Instance.new("ManualWeld")
- WedgePart57 = Instance.new("WedgePart")
- ManualWeld58 = Instance.new("ManualWeld")
- WedgePart59 = Instance.new("WedgePart")
- ManualWeld60 = Instance.new("ManualWeld")
- Model61 = Instance.new("Model")
- Part62 = Instance.new("Part")
- ManualWeld63 = Instance.new("ManualWeld")
- ManualWeld64 = Instance.new("ManualWeld")
- Part65 = Instance.new("Part")
- ManualWeld66 = Instance.new("ManualWeld")
- Part67 = Instance.new("Part")
- ManualWeld68 = Instance.new("ManualWeld")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- ManualWeld71 = Instance.new("ManualWeld")
- Part72 = Instance.new("Part")
- ManualWeld73 = Instance.new("ManualWeld")
- Part74 = Instance.new("Part")
- ManualWeld75 = Instance.new("ManualWeld")
- WedgePart76 = Instance.new("WedgePart")
- ManualWeld77 = Instance.new("ManualWeld")
- WedgePart78 = Instance.new("WedgePart")
- ManualWeld79 = Instance.new("ManualWeld")
- Model80 = Instance.new("Model")
- Part81 = Instance.new("Part")
- ManualWeld82 = Instance.new("ManualWeld")
- ManualWeld83 = Instance.new("ManualWeld")
- Part84 = Instance.new("Part")
- ManualWeld85 = Instance.new("ManualWeld")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- ManualWeld88 = Instance.new("ManualWeld")
- Part89 = Instance.new("Part")
- ManualWeld90 = Instance.new("ManualWeld")
- Part91 = Instance.new("Part")
- ManualWeld92 = Instance.new("ManualWeld")
- Part93 = Instance.new("Part")
- ManualWeld94 = Instance.new("ManualWeld")
- WedgePart95 = Instance.new("WedgePart")
- ManualWeld96 = Instance.new("ManualWeld")
- WedgePart97 = Instance.new("WedgePart")
- ManualWeld98 = Instance.new("ManualWeld")
- Model99 = Instance.new("Model")
- Part100 = Instance.new("Part")
- ManualWeld101 = Instance.new("ManualWeld")
- ManualWeld102 = Instance.new("ManualWeld")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- ManualWeld105 = Instance.new("ManualWeld")
- Part106 = Instance.new("Part")
- ManualWeld107 = Instance.new("ManualWeld")
- Part108 = Instance.new("Part")
- ManualWeld109 = Instance.new("ManualWeld")
- Part110 = Instance.new("Part")
- ManualWeld111 = Instance.new("ManualWeld")
- Part112 = Instance.new("Part")
- ManualWeld113 = Instance.new("ManualWeld")
- WedgePart114 = Instance.new("WedgePart")
- ManualWeld115 = Instance.new("ManualWeld")
- WedgePart116 = Instance.new("WedgePart")
- ManualWeld117 = Instance.new("ManualWeld")
- Model118 = Instance.new("Model")
- Part119 = Instance.new("Part")
- ManualWeld120 = Instance.new("ManualWeld")
- ManualWeld121 = Instance.new("ManualWeld")
- Part122 = Instance.new("Part")
- ManualWeld123 = Instance.new("ManualWeld")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- ManualWeld126 = Instance.new("ManualWeld")
- Part127 = Instance.new("Part")
- ManualWeld128 = Instance.new("ManualWeld")
- Part129 = Instance.new("Part")
- ManualWeld130 = Instance.new("ManualWeld")
- Part131 = Instance.new("Part")
- ManualWeld132 = Instance.new("ManualWeld")
- WedgePart133 = Instance.new("WedgePart")
- ManualWeld134 = Instance.new("ManualWeld")
- WedgePart135 = Instance.new("WedgePart")
- ManualWeld136 = Instance.new("ManualWeld")
- Model137 = Instance.new("Model")
- Part138 = Instance.new("Part")
- ManualWeld139 = Instance.new("ManualWeld")
- ManualWeld140 = Instance.new("ManualWeld")
- Part141 = Instance.new("Part")
- ManualWeld142 = Instance.new("ManualWeld")
- Part143 = Instance.new("Part")
- ManualWeld144 = Instance.new("ManualWeld")
- Part145 = Instance.new("Part")
- ManualWeld146 = Instance.new("ManualWeld")
- Part147 = Instance.new("Part")
- ManualWeld148 = Instance.new("ManualWeld")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- ManualWeld151 = Instance.new("ManualWeld")
- WedgePart152 = Instance.new("WedgePart")
- ManualWeld153 = Instance.new("ManualWeld")
- WedgePart154 = Instance.new("WedgePart")
- ManualWeld155 = Instance.new("ManualWeld")
- Model156 = Instance.new("Model")
- Part157 = Instance.new("Part")
- ManualWeld158 = Instance.new("ManualWeld")
- ManualWeld159 = Instance.new("ManualWeld")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- ManualWeld162 = Instance.new("ManualWeld")
- Part163 = Instance.new("Part")
- ManualWeld164 = Instance.new("ManualWeld")
- Part165 = Instance.new("Part")
- ManualWeld166 = Instance.new("ManualWeld")
- Part167 = Instance.new("Part")
- ManualWeld168 = Instance.new("ManualWeld")
- Part169 = Instance.new("Part")
- ManualWeld170 = Instance.new("ManualWeld")
- WedgePart171 = Instance.new("WedgePart")
- ManualWeld172 = Instance.new("ManualWeld")
- WedgePart173 = Instance.new("WedgePart")
- ManualWeld174 = Instance.new("ManualWeld")
- Model175 = Instance.new("Model")
- Part176 = Instance.new("Part")
- ManualWeld177 = Instance.new("ManualWeld")
- ManualWeld178 = Instance.new("ManualWeld")
- Part179 = Instance.new("Part")
- Part180 = Instance.new("Part")
- ManualWeld181 = Instance.new("ManualWeld")
- Part182 = Instance.new("Part")
- ManualWeld183 = Instance.new("ManualWeld")
- Part184 = Instance.new("Part")
- ManualWeld185 = Instance.new("ManualWeld")
- Part186 = Instance.new("Part")
- ManualWeld187 = Instance.new("ManualWeld")
- Part188 = Instance.new("Part")
- ManualWeld189 = Instance.new("ManualWeld")
- WedgePart190 = Instance.new("WedgePart")
- ManualWeld191 = Instance.new("ManualWeld")
- WedgePart192 = Instance.new("WedgePart")
- ManualWeld193 = Instance.new("ManualWeld")
- Part194 = Instance.new("Part")
- ManualWeld195 = Instance.new("ManualWeld")
- ManualWeld196 = Instance.new("ManualWeld")
- Model0.Name = "PIZZABOX"
- Model0.Parent = mas
- Part1.Name = "pizzaboxbase"
- Part1.Parent = Model0
- Part1.Material = Enum.Material.SmoothPlastic
- Part1.BrickColor = BrickColor.new("Institutional white")
- Part1.CanCollide = false
- Part1.Size = Vector3.new(2.5, 0.200000003, 2.5)
- Part1.CFrame = CFrame.new(-206.813606, 117.199997, -50.76017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part1.Position = Vector3.new(-106.813606, 117.199997, -50.76017)
- Part1.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part2.Name = "pizzaboxtop"
- Part2.Parent = Model0
- Part2.Material = Enum.Material.SmoothPlastic
- Part2.BrickColor = BrickColor.new("Institutional white")
- Part2.CanCollide = false
- Part2.Size = Vector3.new(2.5, 0.200000003, 2.5)
- Part2.CFrame = CFrame.new(-106.813606, 117.399994, -50.76017, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part2.Position = Vector3.new(-106.813606, 117.399994, -50.76017)
- Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Decal3.Parent = Part2
- Decal3.Texture = "rbxassetid://5002898"
- Decal3.Face = Enum.NormalId.Top
- Model4.Name = "pizza1"
- Model4.Parent = Model0
- Part5.Name = "crust"
- Part5.Parent = Model4
- Part5.Material = Enum.Material.Sand
- Part5.BrickColor = BrickColor.new("Gold")
- Part5.Rotation = Vector3.new(0, -89.9399948, 0)
- Part5.CanCollide = false
- Part5.Shape = Enum.PartType.Cylinder
- Part5.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003)
- Part5.CFrame = CFrame.new(-107.713593, 117.399994, -50.76017, 1.19248735e-08, 0, -0.999999404, 1.4220275e-16, 1, -8.8817842e-16, 1, 8.46892511e-24, 1.19248806e-08)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part5.Position = Vector3.new(-107.713593, 117.399994, -50.76017)
- Part5.Orientation = Vector3.new(0, -90, 0)
- Part5.Color = Color3.new(0.937255, 0.721569, 0.219608)
- ManualWeld6.Name = "Weld"
- ManualWeld6.Parent = Part5
- ManualWeld6.C0 = CFrame.new(0, 0, 0, 1.19248806e-08, 0, 1, 0, 1, 0, -1, 0, 1.19248806e-08)
- ManualWeld6.C1 = CFrame.new(7.62939453e-06, 0.100002289, 0.400009155, 1.19248762e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -5.21253064e-16)
- ManualWeld6.Part0 = Part5
- ManualWeld6.Part1 = Part14
- ManualWeld7.Name = "Weld"
- ManualWeld7.Parent = Part5
- ManualWeld7.C0 = CFrame.new(0, 0, 0, 1.19248735e-08, 1.4220275e-16, 1, 0, 1, 8.46892511e-24, -0.999999404, -8.8817842e-16, 1.19248806e-08)
- ManualWeld7.C1 = CFrame.new(-0.899986267, 0.199996948, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld7.Part0 = Part5
- ManualWeld7.Part1 = Part1
- Part8.Parent = Model4
- Part8.Material = Enum.Material.Sand
- Part8.BrickColor = BrickColor.new("Maroon")
- Part8.Rotation = Vector3.new(90, -89.9199982, 0)
- Part8.CanCollide = false
- Part8.Shape = Enum.PartType.Cylinder
- Part8.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part8.CFrame = CFrame.new(-107.363586, 117.400002, -50.6601715, 1.19248673e-08, 0, -0.999998987, -1, -4.37113883e-08, -1.19248815e-08, -4.37113883e-08, 1, -8.88178367e-16)
- Part8.BottomSurface = Enum.SurfaceType.Smooth
- Part8.TopSurface = Enum.SurfaceType.Smooth
- Part8.Color = Color3.new(0.458824, 0, 0)
- Part8.Position = Vector3.new(-107.363586, 117.400002, -50.6601715)
- Part8.Orientation = Vector3.new(0, -90, -90)
- Part8.Color = Color3.new(0.458824, 0, 0)
- ManualWeld9.Name = "Weld"
- ManualWeld9.Parent = Part8
- ManualWeld9.C0 = CFrame.new(0, 0, 0, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16)
- ManualWeld9.C1 = CFrame.new(0, 0.200000763, 0.0500030518, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16)
- ManualWeld9.Part0 = Part8
- ManualWeld9.Part1 = Part14
- Part10.Parent = Model4
- Part10.Material = Enum.Material.Sand
- Part10.BrickColor = BrickColor.new("Maroon")
- Part10.Rotation = Vector3.new(90, -89.909996, 0)
- Part10.CanCollide = false
- Part10.Shape = Enum.PartType.Cylinder
- Part10.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part10.CFrame = CFrame.new(-107.163589, 117.400002, -50.76017, 1.19248647e-08, 0, -0.999998748, -1, -4.37113883e-08, -1.19248824e-08, -4.37113883e-08, 1, -8.88178314e-16)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0.458824, 0, 0)
- Part10.Position = Vector3.new(-107.163589, 117.400002, -50.76017)
- Part10.Orientation = Vector3.new(0, -90, -90)
- Part10.Color = Color3.new(0.458824, 0, 0)
- ManualWeld11.Name = "Weld"
- ManualWeld11.Parent = Part10
- ManualWeld11.C0 = CFrame.new(0, 0, 0, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16)
- ManualWeld11.C1 = CFrame.new(0, 0.100002289, -0.149993896, 1.19248762e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -5.21253064e-16)
- ManualWeld11.Part0 = Part10
- ManualWeld11.Part1 = Part14
- Part12.Parent = Model4
- Part12.Material = Enum.Material.Sand
- Part12.BrickColor = BrickColor.new("Maroon")
- Part12.Rotation = Vector3.new(90, -89.909996, 0)
- Part12.CanCollide = false
- Part12.Shape = Enum.PartType.Cylinder
- Part12.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part12.CFrame = CFrame.new(-107.463585, 117.400002, -50.8601723, 1.19248664e-08, 0, -0.999998868, -1, -4.37113883e-08, -1.19248824e-08, -4.37113883e-08, 1, -8.88178367e-16)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.458824, 0, 0)
- Part12.Position = Vector3.new(-107.463585, 117.400002, -50.8601723)
- Part12.Orientation = Vector3.new(0, -90, -90)
- Part12.Color = Color3.new(0.458824, 0, 0)
- ManualWeld13.Name = "Weld"
- ManualWeld13.Parent = Part12
- ManualWeld13.C0 = CFrame.new(0, 0, 0, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16)
- ManualWeld13.C1 = CFrame.new(0, 0, 0.150001526, 1.1924878e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999821, -1.19248806e-08, -5.21253064e-16)
- ManualWeld13.Part0 = Part12
- ManualWeld13.Part1 = Part14
- Part14.Parent = Model4
- Part14.Material = Enum.Material.Glass
- Part14.BrickColor = BrickColor.new("Really black")
- Part14.Rotation = Vector3.new(90, -89.9199982, 0)
- Part14.CanCollide = false
- Part14.Shape = Enum.PartType.Cylinder
- Part14.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part14.CFrame = CFrame.new(-107.313583, 117.400002, -50.8601723, 1.19248691e-08, 0, -0.999999106, -1, -4.37113883e-08, -1.19248815e-08, -4.37113883e-08, 1, -8.8817842e-16)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part14.Position = Vector3.new(-107.313583, 117.400002, -50.8601723)
- Part14.Orientation = Vector3.new(0, -90, -90)
- Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Parent = Model4
- Part15.Material = Enum.Material.Glass
- Part15.BrickColor = BrickColor.new("Really black")
- Part15.Rotation = Vector3.new(90, -89.909996, 0)
- Part15.CanCollide = false
- Part15.Shape = Enum.PartType.Cylinder
- Part15.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part15.CFrame = CFrame.new(-107.51358, 117.400002, -50.6601753, 1.19248647e-08, 0, -0.999998748, -1, -4.37113883e-08, -1.19248824e-08, -4.37113883e-08, 1, -8.88178314e-16)
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part15.Position = Vector3.new(-107.51358, 117.400002, -50.6601753)
- Part15.Orientation = Vector3.new(0, -90, -90)
- Part15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld16.Name = "Weld"
- ManualWeld16.Parent = Part15
- ManualWeld16.C0 = CFrame.new(0, 0, 0, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16)
- ManualWeld16.C1 = CFrame.new(0, 0.199996948, 0.199996948, 1.19248762e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -5.21253064e-16)
- ManualWeld16.Part0 = Part15
- ManualWeld16.Part1 = Part14
- Part17.Parent = Model4
- Part17.Material = Enum.Material.Glass
- Part17.BrickColor = BrickColor.new("Really black")
- Part17.Rotation = Vector3.new(90, -89.909996, 0)
- Part17.CanCollide = false
- Part17.Shape = Enum.PartType.Cylinder
- Part17.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part17.CFrame = CFrame.new(-107.01358, 117.400002, -50.7601738, 1.19248647e-08, 3.66925038e-16, -0.999998748, -1, -4.37113883e-08, -1.19248824e-08, -4.37113883e-08, 1, -8.88178314e-16)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part17.Position = Vector3.new(-107.01358, 117.400002, -50.7601738)
- Part17.Orientation = Vector3.new(0, -90, -90)
- Part17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld18.Name = "Weld"
- ManualWeld18.Parent = Part17
- ManualWeld18.C0 = CFrame.new(0, 0, 0, 1.19248798e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.99999994, -1.19248806e-08, -5.21253064e-16)
- ManualWeld18.C1 = CFrame.new(0, 0.0999984741, -0.300003052, 1.19248762e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -8.8817842e-16)
- ManualWeld18.Part0 = Part17
- ManualWeld18.Part1 = Part14
- WedgePart19.Parent = Model4
- WedgePart19.Material = Enum.Material.Slate
- WedgePart19.BrickColor = BrickColor.new("Deep orange")
- WedgePart19.Rotation = Vector3.new(0, 0, -90)
- WedgePart19.CanCollide = false
- WedgePart19.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart19.CFrame = CFrame.new(-107.213608, 117.349991, -50.9101715, 1.19248655e-08, 0.999998808, 1.8893631e-16, -1, 1.19248815e-08, 8.4689259e-24, -3.15544362e-30, 1.88936258e-16, 1)
- WedgePart19.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart19.Color = Color3.new(1, 0.690196, 0)
- WedgePart19.Position = Vector3.new(-107.213608, 117.349991, -50.9101715)
- WedgePart19.Orientation = Vector3.new(0, 0, -90)
- WedgePart19.Color = Color3.new(1, 0.690196, 0)
- ManualWeld20.Name = "Weld"
- ManualWeld20.Parent = WedgePart19
- ManualWeld20.C0 = CFrame.new(0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08, 0, 0, 0, 1)
- ManualWeld20.C1 = CFrame.new(0.0500106812, -0.0499992371, -0.0999755859, 1.19248771e-08, -1, -4.37113883e-08, -1.77988992e-16, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -7.10189534e-16)
- ManualWeld20.Part0 = WedgePart19
- ManualWeld20.Part1 = Part14
- WedgePart21.Parent = Model4
- WedgePart21.Material = Enum.Material.Slate
- WedgePart21.BrickColor = BrickColor.new("Deep orange")
- WedgePart21.Rotation = Vector3.new(180, 0, -90)
- WedgePart21.CanCollide = false
- WedgePart21.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart21.CFrame = CFrame.new(-107.213608, 117.349991, -50.6101723, 1.19248673e-08, 0.999998808, -3.66924985e-16, 1, -1.19248798e-08, -1.98419059e-09, -1.98419059e-09, 2.12597488e-16, -1)
- WedgePart21.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart21.Color = Color3.new(1, 0.690196, 0)
- WedgePart21.Position = Vector3.new(-107.213608, 117.349991, -50.6101723)
- WedgePart21.Orientation = Vector3.new(0, -180, 90)
- WedgePart21.Color = Color3.new(1, 0.690196, 0)
- ManualWeld22.Name = "Weld"
- ManualWeld22.Parent = WedgePart21
- ManualWeld22.C0 = CFrame.new(0, 0, 0, 1.19248806e-08, 1, -1.98419059e-09, 1, -1.19248806e-08, -1.54327709e-16, 0, -1.98419059e-09, -1)
- ManualWeld22.C1 = CFrame.new(0.0500106812, 0.25, -0.0999755859, 1.19248762e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -0.999999702, -1.19248806e-08, -8.8817842e-16)
- ManualWeld22.Part0 = WedgePart21
- ManualWeld22.Part1 = Part14
- Model23.Name = "pizza5"
- Model23.Parent = Model0
- Part24.Name = "crust"
- Part24.Parent = Model23
- Part24.Material = Enum.Material.Sand
- Part24.BrickColor = BrickColor.new("Gold")
- Part24.Rotation = Vector3.new(0, 56, 0)
- Part24.CanCollide = false
- Part24.Shape = Enum.PartType.Cylinder
- Part24.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003)
- Part24.CFrame = CFrame.new(-105.98745, 117.399963, -50.2229347, 0.559193969, 0, 0.82903868, 0, 1, 0, -0.82903868, 0, 0.559193969)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part24.Position = Vector3.new(-105.98745, 117.399963, -50.2229347)
- Part24.Orientation = Vector3.new(0, 56, 0)
- Part24.Color = Color3.new(0.937255, 0.721569, 0.219608)
- ManualWeld25.Name = "Weld"
- ManualWeld25.Parent = Part24
- ManualWeld25.C0 = CFrame.new(0, 0, 0, 0.559193254, 0, -0.829037428, 0, 1, 0, 0.829037428, 0, 0.559193254)
- ManualWeld25.C1 = CFrame.new(0, -0.100017548, 0.349967957, 0, -1, 0, 0.559193432, 0, -0.829037726, 0.829037726, 0, 0.559193432)
- ManualWeld25.Part0 = Part24
- ManualWeld25.Part1 = Part27
- ManualWeld26.Name = "Weld"
- ManualWeld26.Parent = Part24
- ManualWeld26.C0 = CFrame.new(0, 0, 0, 0.559193969, 0, -0.82903868, 0, 1, 0, 0.82903868, 0, 0.559193969)
- ManualWeld26.C1 = CFrame.new(0.826156616, 0.199966431, 0.53723526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld26.Part0 = Part24
- ManualWeld26.Part1 = Part1
- Part27.Parent = Model23
- Part27.Material = Enum.Material.Sand
- Part27.BrickColor = BrickColor.new("Maroon")
- Part27.Rotation = Vector3.new(0, 56, -90)
- Part27.CanCollide = false
- Part27.Shape = Enum.PartType.Cylinder
- Part27.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part27.CFrame = CFrame.new(-106.221657, 117.399963, -50.5015526, 0, 0.559194207, 0.829039097, -1, 0, 0, 0, -0.829039097, 0.559194207)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.458824, 0, 0)
- Part27.Position = Vector3.new(-106.221657, 117.399963, -50.5015526)
- Part27.Orientation = Vector3.new(0, 56, -90)
- Part27.Color = Color3.new(0.458824, 0, 0)
- Part28.Parent = Model23
- Part28.Material = Enum.Material.Sand
- Part28.BrickColor = BrickColor.new("Maroon")
- Part28.Rotation = Vector3.new(0, 56, -90)
- Part28.CanCollide = false
- Part28.Shape = Enum.PartType.Cylinder
- Part28.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part28.CFrame = CFrame.new(-106.443398, 117.399963, -50.5304909, 0, 0.559194267, 0.829039216, -1, 0, 0, 0, -0.829039216, 0.559194267)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.458824, 0, 0)
- Part28.Position = Vector3.new(-106.443398, 117.399963, -50.5304909)
- Part28.Orientation = Vector3.new(0, 56, -90)
- Part28.Color = Color3.new(0.458824, 0, 0)
- ManualWeld29.Name = "Weld"
- ManualWeld29.Parent = Part28
- ManualWeld29.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254)
- ManualWeld29.C1 = CFrame.new(0, -0.100006104, -0.200012207, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254)
- ManualWeld29.Part0 = Part28
- ManualWeld29.Part1 = Part27
- Part30.Parent = Model23
- Part30.Material = Enum.Material.Sand
- Part30.BrickColor = BrickColor.new("Maroon")
- Part30.Rotation = Vector3.new(0, 56, -90)
- Part30.CanCollide = false
- Part30.Shape = Enum.PartType.Cylinder
- Part30.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part30.CFrame = CFrame.new(-106.250664, 117.399963, -50.2798347, 0, 0.559194386, 0.829039395, -1, 0, 0, 0, -0.829039395, 0.559194386)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.458824, 0, 0)
- Part30.Position = Vector3.new(-106.250664, 117.399963, -50.2798347)
- Part30.Orientation = Vector3.new(0, 56, -90)
- Part30.Color = Color3.new(0.458824, 0, 0)
- ManualWeld31.Name = "Weld"
- ManualWeld31.Parent = Part30
- ManualWeld31.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254)
- ManualWeld31.C1 = CFrame.new(0, -0.200031281, 0.099937439, 0, -1, 0, 0.559193313, 0, -0.829037547, 0.829037547, 0, 0.559193313)
- ManualWeld31.Part0 = Part30
- ManualWeld31.Part1 = Part27
- Part32.Parent = Model23
- Part32.Material = Enum.Material.Glass
- Part32.BrickColor = BrickColor.new("Really black")
- Part32.Rotation = Vector3.new(0, 56, -90)
- Part32.CanCollide = false
- Part32.Shape = Enum.PartType.Cylinder
- Part32.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part32.CFrame = CFrame.new(-106.374992, 117.399963, -50.3637123, 0, 0.559194446, 0.829039514, -1, 0, 0, 0, -0.829039514, 0.559194446)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part32.Position = Vector3.new(-106.374992, 117.399963, -50.3637123)
- Part32.Orientation = Vector3.new(0, 56, -90)
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld33.Name = "Weld"
- ManualWeld33.Parent = Part32
- ManualWeld33.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254)
- ManualWeld33.C1 = CFrame.new(0, -0.200019836, -0.0500411987, 0, -1, 0, 0.559193432, 0, -0.829037726, 0.829037726, 0, 0.559193432)
- ManualWeld33.Part0 = Part32
- ManualWeld33.Part1 = Part27
- Part34.Parent = Model23
- Part34.Material = Enum.Material.Glass
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.Rotation = Vector3.new(0, 56, -90)
- Part34.CanCollide = false
- Part34.Shape = Enum.PartType.Cylinder
- Part34.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part34.CFrame = CFrame.new(-106.097313, 117.399963, -50.4176826, 0, 0.559194446, 0.829039514, -1, 0, 0, 0, -0.829039514, 0.559194446)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Position = Vector3.new(-106.097313, 117.399963, -50.4176826)
- Part34.Orientation = Vector3.new(0, 56, -90)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld35.Name = "Weld"
- ManualWeld35.Parent = Part34
- ManualWeld35.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254)
- ManualWeld35.C1 = CFrame.new(0, 0, 0.149986267, 0, -1, 0, 0.559193432, 0, -0.829037726, 0.829037726, 0, 0.559193432)
- ManualWeld35.Part0 = Part34
- ManualWeld35.Part1 = Part27
- Part36.Parent = Model23
- Part36.Material = Enum.Material.Glass
- Part36.BrickColor = BrickColor.new("Really black")
- Part36.Rotation = Vector3.new(0, 56, -90)
- Part36.CanCollide = false
- Part36.Shape = Enum.PartType.Cylinder
- Part36.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part36.CFrame = CFrame.new(-106.56778, 117.399963, -50.6143684, 0, 0.559194446, 0.829039514, -1, 0, 0, 0, -0.829039514, 0.559194446)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part36.Position = Vector3.new(-106.56778, 117.399963, -50.6143684)
- Part36.Orientation = Vector3.new(0, 56, -90)
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld37.Name = "Weld"
- ManualWeld37.Parent = Part36
- ManualWeld37.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.559193254, 0, -0.829037428, 0.829037428, 0, 0.559193254)
- ManualWeld37.C1 = CFrame.new(0, -0.100021362, -0.350036621, 0, -1, 0, 0.559193432, 0, -0.829037726, 0.829037726, 0, 0.559193432)
- ManualWeld37.Part0 = Part36
- ManualWeld37.Part1 = Part27
- WedgePart38.Parent = Model23
- WedgePart38.Material = Enum.Material.Slate
- WedgePart38.BrickColor = BrickColor.new("Deep orange")
- WedgePart38.Rotation = Vector3.new(-180, 34, 90)
- WedgePart38.CanCollide = false
- WedgePart38.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart38.CFrame = CFrame.new(-106.485817, 117.349953, -50.3781624, 0, -0.829039633, 0.559194684, -1, 0, 0, 0, -0.559194684, -0.829039633)
- WedgePart38.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart38.Color = Color3.new(1, 0.690196, 0)
- WedgePart38.Position = Vector3.new(-106.485817, 117.349953, -50.3781624)
- WedgePart38.Orientation = Vector3.new(0, 146, -90)
- WedgePart38.Color = Color3.new(1, 0.690196, 0)
- ManualWeld39.Name = "Weld"
- ManualWeld39.Parent = WedgePart38
- ManualWeld39.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.829037428, 0, -0.559193254, 0.559193254, 0, -0.829037428)
- ManualWeld39.C1 = CFrame.new(0.0500106812, -0.250011444, -0.150001526, 0, -1, 0, 0.559193492, 0, -0.829037845, 0.829037845, 0, 0.559193492)
- ManualWeld39.Part0 = WedgePart38
- ManualWeld39.Part1 = Part27
- WedgePart40.Parent = Model23
- WedgePart40.Material = Enum.Material.Slate
- WedgePart40.BrickColor = BrickColor.new("Deep orange")
- WedgePart40.Rotation = Vector3.new(0, -34, 90)
- WedgePart40.CanCollide = false
- WedgePart40.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart40.CFrame = CFrame.new(-106.318077, 117.349953, -50.6268692, 0, -0.829039812, -0.559194803, 1, 0, -0, 0, -0.559194803, 0.829039812)
- WedgePart40.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart40.Color = Color3.new(1, 0.690196, 0)
- WedgePart40.Position = Vector3.new(-106.318077, 117.349953, -50.6268692)
- WedgePart40.Orientation = Vector3.new(0, -34, 90)
- WedgePart40.Color = Color3.new(1, 0.690196, 0)
- ManualWeld41.Name = "Weld"
- ManualWeld41.Parent = WedgePart40
- ManualWeld41.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -0.829037428, 0, -0.559193254, -0.559193254, 0, 0.829037428)
- ManualWeld41.C1 = CFrame.new(0.0500106812, 0.0499763489, -0.150009155, 0, -1, 0, 0.559193611, 0, -0.829038084, 0.829038084, 0, 0.559193611)
- ManualWeld41.Part0 = WedgePart40
- ManualWeld41.Part1 = Part27
- Model42.Name = "pizza6"
- Model42.Parent = Model0
- Part43.Name = "crust"
- Part43.Parent = Model42
- Part43.Material = Enum.Material.Sand
- Part43.BrickColor = BrickColor.new("Gold")
- Part43.Rotation = Vector3.new(-180, 88, -180)
- Part43.CanCollide = false
- Part43.Shape = Enum.PartType.Cylinder
- Part43.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003)
- Part43.CFrame = CFrame.new(-105.826599, 117.399223, -50.7877426, -0.0349009819, 0, 0.999390781, 0, 1, 0, -0.999390781, 0, -0.034901008)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part43.Position = Vector3.new(-105.826599, 117.399223, -50.7877426)
- Part43.Orientation = Vector3.new(0, 92, 0)
- Part43.Color = Color3.new(0.937255, 0.721569, 0.219608)
- ManualWeld44.Name = "Weld"
- ManualWeld44.Parent = Part43
- ManualWeld44.C0 = CFrame.new(0, 0, 0, -0.0349009931, 0, -0.999390781, 0, 1, 0, 0.999390781, 0, -0.0349009968)
- ManualWeld44.C1 = CFrame.new(0, -0.100028992, 0.350021362, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006)
- ManualWeld44.Part0 = Part43
- ManualWeld44.Part1 = Part46
- ManualWeld45.Name = "Weld"
- ManualWeld45.Parent = Part43
- ManualWeld45.C0 = CFrame.new(0, 0, 0, -0.0349009819, 0, -0.999390781, 0, 1, 0, 0.999390781, 0, -0.034901008)
- ManualWeld45.C1 = CFrame.new(0.987007141, 0.199226379, -0.0275726318, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld45.Part0 = Part43
- ManualWeld45.Part1 = Part1
- Part46.Parent = Model42
- Part46.Material = Enum.Material.Sand
- Part46.BrickColor = BrickColor.new("Maroon")
- Part46.Rotation = Vector3.new(-180, 88, 90)
- Part46.CanCollide = false
- Part46.Shape = Enum.PartType.Cylinder
- Part46.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part46.CFrame = CFrame.new(-106.179901, 117.399223, -50.8754959, 0, -0.0349009745, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010155)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.458824, 0, 0)
- Part46.Position = Vector3.new(-106.179901, 117.399223, -50.8754959)
- Part46.Orientation = Vector3.new(0, 92, -90)
- Part46.Color = Color3.new(0.458824, 0, 0)
- Part47.Parent = Model42
- Part47.Material = Enum.Material.Sand
- Part47.BrickColor = BrickColor.new("Maroon")
- Part47.Rotation = Vector3.new(-180, 88, 90)
- Part47.CanCollide = false
- Part47.Shape = Enum.PartType.Cylinder
- Part47.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part47.CFrame = CFrame.new(-106.376282, 117.399223, -50.7685394, 0, -0.034900967, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010229)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.458824, 0, 0)
- Part47.Position = Vector3.new(-106.376282, 117.399223, -50.7685394)
- Part47.Orientation = Vector3.new(0, 92, -90)
- Part47.Color = Color3.new(0.458824, 0, 0)
- ManualWeld48.Name = "Weld"
- ManualWeld48.Parent = Part47
- ManualWeld48.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968)
- ManualWeld48.C1 = CFrame.new(0, -0.100036621, -0.199996948, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006)
- ManualWeld48.Part0 = Part47
- ManualWeld48.Part1 = Part46
- Part49.Parent = Model42
- Part49.Material = Enum.Material.Sand
- Part49.BrickColor = BrickColor.new("Maroon")
- Part49.Rotation = Vector3.new(-180, 88, 90)
- Part49.CanCollide = false
- Part49.Shape = Enum.PartType.Cylinder
- Part49.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part49.CFrame = CFrame.new(-106.072975, 117.399223, -50.6790924, 0, -0.0349009708, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010192)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.458824, 0, 0)
- Part49.Position = Vector3.new(-106.072975, 117.399223, -50.6790924)
- Part49.Orientation = Vector3.new(0, 92, -90)
- Part49.Color = Color3.new(0.458824, 0, 0)
- ManualWeld50.Name = "Weld"
- ManualWeld50.Parent = Part49
- ManualWeld50.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968)
- ManualWeld50.C1 = CFrame.new(0, -0.200016022, 0.100006104, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968)
- ManualWeld50.Part0 = Part49
- ManualWeld50.Part1 = Part46
- Part51.Parent = Model42
- Part51.Material = Enum.Material.Glass
- Part51.BrickColor = BrickColor.new("Really black")
- Part51.Rotation = Vector3.new(-180, 88, 90)
- Part51.CanCollide = false
- Part51.Shape = Enum.PartType.Cylinder
- Part51.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part51.CFrame = CFrame.new(-106.222885, 117.399223, -50.6738472, 0, -0.034900967, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010229)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part51.Position = Vector3.new(-106.222885, 117.399223, -50.6738472)
- Part51.Orientation = Vector3.new(0, 92, -90)
- Part51.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld52.Name = "Weld"
- ManualWeld52.Parent = Part51
- ManualWeld52.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968)
- ManualWeld52.C1 = CFrame.new(0, -0.200027466, -0.0499954224, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006)
- ManualWeld52.Part0 = Part51
- ManualWeld52.Part1 = Part46
- Part53.Parent = Model42
- Part53.Material = Enum.Material.Glass
- Part53.BrickColor = BrickColor.new("Really black")
- Part53.Rotation = Vector3.new(-180, 88, 90)
- Part53.CanCollide = false
- Part53.Shape = Enum.PartType.Cylinder
- Part53.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part53.CFrame = CFrame.new(-106.029938, 117.399223, -50.8806839, 0, -0.034900967, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010229)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part53.Position = Vector3.new(-106.029938, 117.399223, -50.8806839)
- Part53.Orientation = Vector3.new(0, 92, -90)
- Part53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld54.Name = "Weld"
- ManualWeld54.Parent = Part53
- ManualWeld54.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968)
- ManualWeld54.C1 = CFrame.new(0, -4.95910645e-05, 0.150054932, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006)
- ManualWeld54.Part0 = Part53
- ManualWeld54.Part1 = Part46
- Part55.Parent = Model42
- Part55.Material = Enum.Material.Glass
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.Rotation = Vector3.new(-180, 88, 90)
- Part55.CanCollide = false
- Part55.Shape = Enum.PartType.Cylinder
- Part55.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part55.CFrame = CFrame.new(-106.526176, 117.399223, -50.7633133, 0, -0.034900967, 0.999390781, -1, 0, 0, 0, -0.999390781, -0.0349010229)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Position = Vector3.new(-106.526176, 117.399223, -50.7633133)
- Part55.Orientation = Vector3.new(0, 92, -90)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld56.Name = "Weld"
- ManualWeld56.Parent = Part55
- ManualWeld56.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.0349009931, 0, -0.999390781, 0.999390781, 0, -0.0349009968)
- ManualWeld56.C1 = CFrame.new(0, -0.100028992, -0.349983215, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006)
- ManualWeld56.Part0 = Part55
- ManualWeld56.Part1 = Part46
- WedgePart57.Parent = Model42
- WedgePart57.Material = Enum.Material.Slate
- WedgePart57.BrickColor = BrickColor.new("Deep orange")
- WedgePart57.Rotation = Vector3.new(-180, -2, 90)
- WedgePart57.CanCollide = false
- WedgePart57.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart57.CFrame = CFrame.new(-106.321022, 117.349258, -50.6203804, 0, -0.999390781, -0.0349009708, -1, -0, 0, 0, 0.0349010192, -0.999390781)
- WedgePart57.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart57.Color = Color3.new(1, 0.690196, 0)
- WedgePart57.Position = Vector3.new(-106.321022, 117.349258, -50.6203804)
- WedgePart57.Orientation = Vector3.new(0, -178, -90)
- WedgePart57.Color = Color3.new(1, 0.690196, 0)
- ManualWeld58.Name = "Weld"
- ManualWeld58.Parent = WedgePart57
- ManualWeld58.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.999390781, 0, 0.0349009931, -0.0349009968, 0, -0.999390781)
- ManualWeld58.C1 = CFrame.new(0.0499649048, -0.250034332, -0.149940491, 0, -1, 0, -0.0349009894, 0, -0.999390781, 0.999390781, 0, -0.0349010006)
- ManualWeld58.Part0 = WedgePart57
- ManualWeld58.Part1 = Part46
- WedgePart59.Parent = Model42
- WedgePart59.Material = Enum.Material.Slate
- WedgePart59.BrickColor = BrickColor.new("Deep orange")
- WedgePart59.Rotation = Vector3.new(0, 2, 90)
- WedgePart59.CanCollide = false
- WedgePart59.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart59.CFrame = CFrame.new(-106.331512, 117.349258, -50.9202232, 0, -0.999390781, 0.034900967, 1, -0, -0, -0, 0.0349010229, 0.999390781)
- WedgePart59.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart59.Color = Color3.new(1, 0.690196, 0)
- WedgePart59.Position = Vector3.new(-106.331512, 117.349258, -50.9202232)
- WedgePart59.Orientation = Vector3.new(0, 2, 90)
- WedgePart59.Color = Color3.new(1, 0.690196, 0)
- ManualWeld60.Name = "Weld"
- ManualWeld60.Parent = WedgePart59
- ManualWeld60.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -0.999390781, 0, 0.0349009931, 0.0349009968, 0, 0.999390781)
- ManualWeld60.C1 = CFrame.new(0.0499649048, 0.0499916077, -0.14995575, 0, -1, 0, -0.0349009857, 0, -0.999390781, 0.999390781, 0, -0.0349010043)
- ManualWeld60.Part0 = WedgePart59
- ManualWeld60.Part1 = Part46
- Model61.Name = "pizza3"
- Model61.Parent = Model0
- Part62.Name = "crust"
- Part62.Parent = Model61
- Part62.Material = Enum.Material.Sand
- Part62.BrickColor = BrickColor.new("Gold")
- Part62.Rotation = Vector3.new(0, -17, 0)
- Part62.CanCollide = false
- Part62.Shape = Enum.PartType.Cylinder
- Part62.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003)
- Part62.CFrame = CFrame.new(-107.039063, 117.400047, -49.8592834, 0.956304371, 0, -0.292371809, 0, 1, 0, 0.292371809, 0, 0.956304371)
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part62.Position = Vector3.new(-107.039063, 117.400047, -49.8592834)
- Part62.Orientation = Vector3.new(0, -17, 0)
- Part62.Color = Color3.new(0.937255, 0.721569, 0.219608)
- ManualWeld63.Name = "Weld"
- ManualWeld63.Parent = Part62
- ManualWeld63.C0 = CFrame.new(0, 0, 0, 0.956304669, 0, 0.292371869, 0, 1, 0, -0.292371869, 0, 0.956304669)
- ManualWeld63.C1 = CFrame.new(0, 0.0999755859, 0.250007629, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld63.Part0 = Part62
- ManualWeld63.Part1 = Part69
- ManualWeld64.Name = "Weld"
- ManualWeld64.Parent = Part62
- ManualWeld64.C0 = CFrame.new(0, 0, 0, 0.956304371, 0, 0.292371809, 0, 1, 0, -0.292371809, 0, 0.956304371)
- ManualWeld64.C1 = CFrame.new(-0.225456238, 0.200050354, 0.900886536, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld64.Part0 = Part62
- ManualWeld64.Part1 = Part1
- Part65.Parent = Model61
- Part65.Material = Enum.Material.Sand
- Part65.BrickColor = BrickColor.new("Maroon")
- Part65.Rotation = Vector3.new(0, -17, -90)
- Part65.CanCollide = false
- Part65.Shape = Enum.PartType.Cylinder
- Part65.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part65.CFrame = CFrame.new(-106.841072, 117.400047, -50.1647644, 0, 0.956304133, -0.29237175, -1, 0, 0, 0, 0.29237175, 0.956304133)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.458824, 0, 0)
- Part65.Position = Vector3.new(-106.841072, 117.400047, -50.1647644)
- Part65.Orientation = Vector3.new(0, -17, -90)
- Part65.Color = Color3.new(0.458824, 0, 0)
- ManualWeld66.Name = "Weld"
- ManualWeld66.Parent = Part65
- ManualWeld66.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld66.C1 = CFrame.new(0, 0.200004578, -0.100013733, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld66.Part0 = Part65
- ManualWeld66.Part1 = Part69
- Part67.Parent = Model61
- Part67.Material = Enum.Material.Sand
- Part67.BrickColor = BrickColor.new("Maroon")
- Part67.Rotation = Vector3.new(0, -17, -90)
- Part67.CanCollide = false
- Part67.Shape = Enum.PartType.Cylinder
- Part67.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part67.CFrame = CFrame.new(-106.87825, 117.400047, -50.3852501, 0, 0.956304133, -0.29237175, -1, 0, 0, 0, 0.29237175, 0.956304133)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.458824, 0, 0)
- Part67.Position = Vector3.new(-106.87825, 117.400047, -50.3852501)
- Part67.Orientation = Vector3.new(0, -17, -90)
- Part67.Color = Color3.new(0.458824, 0, 0)
- ManualWeld68.Name = "Weld"
- ManualWeld68.Parent = Part67
- ManualWeld68.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld68.C1 = CFrame.new(0, 0.0999832153, -0.299991608, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld68.Part0 = Part67
- ManualWeld68.Part1 = Part69
- Part69.Parent = Model61
- Part69.Material = Enum.Material.Sand
- Part69.BrickColor = BrickColor.new("Maroon")
- Part69.Rotation = Vector3.new(0, -17, -90)
- Part69.CanCollide = false
- Part69.Shape = Enum.PartType.Cylinder
- Part69.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part69.CFrame = CFrame.new(-107.061577, 117.400047, -50.1275978, 0, 0.956304252, -0.29237178, -1, 0, 0, 0, 0.29237178, 0.956304252)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.458824, 0, 0)
- Part69.Position = Vector3.new(-107.061577, 117.400047, -50.1275978)
- Part69.Orientation = Vector3.new(0, -17, -90)
- Part69.Color = Color3.new(0.458824, 0, 0)
- Part70.Parent = Model61
- Part70.Material = Enum.Material.Glass
- Part70.BrickColor = BrickColor.new("Really black")
- Part70.Rotation = Vector3.new(0, -17, -90)
- Part70.CanCollide = false
- Part70.Shape = Enum.PartType.Cylinder
- Part70.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part70.CFrame = CFrame.new(-107.017754, 117.400047, -50.2710533, 0, 0.956304133, -0.29237175, -1, 0, 0, 0, 0.29237175, 0.956304133)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part70.Position = Vector3.new(-107.017754, 117.400047, -50.2710533)
- Part70.Orientation = Vector3.new(0, -17, -90)
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld71.Name = "Weld"
- ManualWeld71.Parent = Part70
- ManualWeld71.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld71.C1 = CFrame.new(0, -3.05175781e-05, -0.149999619, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld71.Part0 = Part70
- ManualWeld71.Part1 = Part69
- Part72.Parent = Model61
- Part72.Material = Enum.Material.Glass
- Part72.BrickColor = BrickColor.new("Really black")
- Part72.Rotation = Vector3.new(0, -17, -90)
- Part72.CanCollide = false
- Part72.Shape = Enum.PartType.Cylinder
- Part72.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part72.CFrame = CFrame.new(-106.884956, 117.400047, -50.0212936, 0, 0.956304133, -0.29237175, -1, 0, 0, 0, 0.29237175, 0.956304133)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part72.Position = Vector3.new(-106.884956, 117.400047, -50.0212936)
- Part72.Orientation = Vector3.new(0, -17, -90)
- Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld73.Name = "Weld"
- ManualWeld73.Parent = Part72
- ManualWeld73.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld73.C1 = CFrame.new(0, 0.199981689, 0.0500202179, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld73.Part0 = Part72
- ManualWeld73.Part1 = Part69
- Part74.Parent = Model61
- Part74.Material = Enum.Material.Glass
- Part74.BrickColor = BrickColor.new("Really black")
- Part74.Rotation = Vector3.new(0, -17, -90)
- Part74.CanCollide = false
- Part74.Shape = Enum.PartType.Cylinder
- Part74.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part74.CFrame = CFrame.new(-106.834373, 117.400047, -50.5286903, 0, 0.956304133, -0.29237175, -1, 0, 0, 0, 0.29237175, 0.956304133)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part74.Position = Vector3.new(-106.834373, 117.400047, -50.5286903)
- Part74.Orientation = Vector3.new(0, -17, -90)
- Part74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld75.Name = "Weld"
- ManualWeld75.Parent = Part74
- ManualWeld75.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld75.C1 = CFrame.new(0, 0.100006104, -0.449995041, 0, -1, 0, 0.956304669, 0, 0.292371869, -0.292371869, 0, 0.956304669)
- ManualWeld75.Part0 = Part74
- ManualWeld75.Part1 = Part69
- WedgePart76.Parent = Model61
- WedgePart76.Material = Enum.Material.Slate
- WedgePart76.BrickColor = BrickColor.new("Deep orange")
- WedgePart76.Rotation = Vector3.new(0, 73, -90)
- WedgePart76.CanCollide = false
- WedgePart76.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart76.CFrame = CFrame.new(-107.036301, 117.350082, -50.3812752, 0, 0.29237169, 0.956304014, -1, -0, 0, 0, -0.956304014, 0.29237169)
- WedgePart76.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart76.Color = Color3.new(1, 0.690196, 0)
- WedgePart76.Position = Vector3.new(-107.036301, 117.350082, -50.3812752)
- WedgePart76.Orientation = Vector3.new(0, 73, -90)
- WedgePart76.Color = Color3.new(1, 0.690196, 0)
- ManualWeld77.Name = "Weld"
- ManualWeld77.Parent = WedgePart76
- ManualWeld77.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.292371869, 0, -0.956304669, 0.956304669, 0, 0.292371869)
- ManualWeld77.C1 = CFrame.new(0.0499649048, -0.0499954224, -0.249982834, 0, -1, 0, 0.956304491, 0, 0.292371839, -0.292371839, 0, 0.956304491)
- ManualWeld77.Part0 = WedgePart76
- ManualWeld77.Part1 = Part69
- WedgePart78.Parent = Model61
- WedgePart78.Material = Enum.Material.Slate
- WedgePart78.BrickColor = BrickColor.new("Deep orange")
- WedgePart78.Rotation = Vector3.new(-180, -73, -90)
- WedgePart78.CanCollide = false
- WedgePart78.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart78.CFrame = CFrame.new(-106.749428, 117.350082, -50.2935753, 0, 0.29237169, -0.956304073, 1, -0, 0, 0, -0.956304073, -0.29237169)
- WedgePart78.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart78.Color = Color3.new(1, 0.690196, 0)
- WedgePart78.Position = Vector3.new(-106.749428, 117.350082, -50.2935753)
- WedgePart78.Orientation = Vector3.new(0, -107, 90)
- WedgePart78.Color = Color3.new(1, 0.690196, 0)
- ManualWeld79.Name = "Weld"
- ManualWeld79.Parent = WedgePart78
- ManualWeld79.C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0.292371869, 0, -0.956304669, -0.956304669, 0, -0.292371869)
- ManualWeld79.C1 = CFrame.new(0.0499649048, 0.249984741, -0.249990463, 0, -1, 0, 0.95630455, 0, 0.292371839, -0.292371839, 0, 0.95630455)
- ManualWeld79.Part0 = WedgePart78
- ManualWeld79.Part1 = Part69
- Model80.Name = "pizza2"
- Model80.Parent = Model0
- Part81.Name = "crust"
- Part81.Parent = Model80
- Part81.Material = Enum.Material.Sand
- Part81.BrickColor = BrickColor.new("Gold")
- Part81.Rotation = Vector3.new(0, -54, 0)
- Part81.CanCollide = false
- Part81.Shape = Enum.PartType.Cylinder
- Part81.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003)
- Part81.CFrame = CFrame.new(-107.531097, 117.399269, -50.201973, 0.5877859, 0, -0.809016764, 0, 1, 0, 0.809016526, 0, 0.587785482)
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part81.Position = Vector3.new(-107.531097, 117.399269, -50.201973)
- Part81.Orientation = Vector3.new(0, -54, 0)
- Part81.Color = Color3.new(0.937255, 0.721569, 0.219608)
- ManualWeld82.Name = "Weld"
- ManualWeld82.Parent = Part81
- ManualWeld82.C0 = CFrame.new(0, 0, 0, 0.587785721, 0, 0.809016645, 0, 1, 0, -0.809016705, 0, 0.587785661)
- ManualWeld82.C1 = CFrame.new(0, 1.52587891e-05, 0.550006866, 0, -1, 0, 0.58778578, 0, 0.809016585, -0.809016764, 0, 0.587785602)
- ManualWeld82.Part0 = Part81
- ManualWeld82.Part1 = Part86
- ManualWeld83.Name = "Weld"
- ManualWeld83.Parent = Part81
- ManualWeld83.C0 = CFrame.new(0, 0, 0, 0.5877859, 0, 0.809016526, 0, 1, 0, -0.809016764, 0, 0.587785482)
- ManualWeld83.C1 = CFrame.new(-0.71749115, 0.199272156, 0.558197021, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld83.Part0 = Part81
- ManualWeld83.Part1 = Part1
- Part84.Parent = Model80
- Part84.Material = Enum.Material.Sand
- Part84.BrickColor = BrickColor.new("Maroon")
- Part84.Rotation = Vector3.new(0, -54, -90)
- Part84.CanCollide = false
- Part84.Shape = Enum.PartType.Cylinder
- Part84.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part84.CFrame = CFrame.new(-107.189117, 117.399269, -50.3267975, 0, 0.587786138, -0.809016943, -1, 0, 0, 0, 0.809016347, 0.587785244)
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.Color = Color3.new(0.458824, 0, 0)
- Part84.Position = Vector3.new(-107.189117, 117.399269, -50.3267975)
- Part84.Orientation = Vector3.new(0, -54, -90)
- Part84.Color = Color3.new(0.458824, 0, 0)
- ManualWeld85.Name = "Weld"
- ManualWeld85.Parent = Part84
- ManualWeld85.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661)
- ManualWeld85.C1 = CFrame.new(0, 0.10004425, 0.199966431, 0, -1, 0, 0.58778578, 0, 0.809016585, -0.809016764, 0, 0.587785602)
- ManualWeld85.Part0 = Part84
- ManualWeld85.Part1 = Part86
- Part86.Parent = Model80
- Part86.Material = Enum.Material.Sand
- Part86.BrickColor = BrickColor.new("Maroon")
- Part86.Rotation = Vector3.new(0, -54, -90)
- Part86.CanCollide = false
- Part86.Shape = Enum.PartType.Cylinder
- Part86.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part86.CFrame = CFrame.new(-107.086143, 117.399269, -50.5252724, 0, 0.587786019, -0.809016883, -1, 0, 0, 0, 0.809016466, 0.587785363)
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.Color = Color3.new(0.458824, 0, 0)
- Part86.Position = Vector3.new(-107.086143, 117.399269, -50.5252724)
- Part86.Orientation = Vector3.new(0, -54, -90)
- Part86.Color = Color3.new(0.458824, 0, 0)
- Part87.Parent = Model80
- Part87.Material = Enum.Material.Sand
- Part87.BrickColor = BrickColor.new("Maroon")
- Part87.Rotation = Vector3.new(0, -54, -90)
- Part87.CanCollide = false
- Part87.Shape = Enum.PartType.Cylinder
- Part87.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part87.CFrame = CFrame.new(-107.387604, 117.399269, -50.4298248, 0, 0.587786078, -0.809016943, -1, 0, 0, 0, 0.809016407, 0.587785304)
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.Color = Color3.new(0.458824, 0, 0)
- Part87.Position = Vector3.new(-107.387604, 117.399269, -50.4298248)
- Part87.Orientation = Vector3.new(0, -54, -90)
- Part87.Color = Color3.new(0.458824, 0, 0)
- ManualWeld88.Name = "Weld"
- ManualWeld88.Parent = Part87
- ManualWeld88.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661)
- ManualWeld88.C1 = CFrame.new(0, -0.0999755859, 0.299991608, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661)
- ManualWeld88.Part0 = Part87
- ManualWeld88.Part1 = Part86
- Part89.Parent = Model80
- Part89.Material = Enum.Material.Glass
- Part89.BrickColor = BrickColor.new("Really black")
- Part89.Rotation = Vector3.new(0, -54, -90)
- Part89.CanCollide = false
- Part89.Shape = Enum.PartType.Cylinder
- Part89.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part89.CFrame = CFrame.new(-107.266258, 117.399269, -50.5179863, 0, 0.587786138, -0.809016943, -1, 0, 0, 0, 0.809016347, 0.587785244)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part89.Position = Vector3.new(-107.266258, 117.399269, -50.5179863)
- Part89.Orientation = Vector3.new(0, -54, -90)
- Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld90.Name = "Weld"
- ManualWeld90.Parent = Part89
- ManualWeld90.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661)
- ManualWeld90.C1 = CFrame.new(0, -0.0999755859, 0.150001526, 0, -1, 0, 0.58778578, 0, 0.809016585, -0.809016764, 0, 0.587785602)
- ManualWeld90.Part0 = Part89
- ManualWeld90.Part1 = Part86
- Part91.Parent = Model80
- Part91.Material = Enum.Material.Glass
- Part91.BrickColor = BrickColor.new("Really black")
- Part91.Rotation = Vector3.new(0, -54, -90)
- Part91.CanCollide = false
- Part91.Shape = Enum.PartType.Cylinder
- Part91.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part91.CFrame = CFrame.new(-107.310539, 117.399269, -50.2386322, 0, 0.587786138, -0.809016943, -1, 0, 0, 0, 0.809016347, 0.587785244)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part91.Position = Vector3.new(-107.310539, 117.399269, -50.2386322)
- Part91.Orientation = Vector3.new(0, -54, -90)
- Part91.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld92.Name = "Weld"
- ManualWeld92.Parent = Part91
- ManualWeld92.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661)
- ManualWeld92.C1 = CFrame.new(0, 0.0999984741, 0.350025177, 0, -1, 0, 0.58778578, 0, 0.809016585, -0.809016764, 0, 0.587785602)
- ManualWeld92.Part0 = Part91
- ManualWeld92.Part1 = Part86
- Part93.Parent = Model80
- Part93.Material = Enum.Material.Glass
- Part93.BrickColor = BrickColor.new("Really black")
- Part93.Rotation = Vector3.new(0, -54, -90)
- Part93.CanCollide = false
- Part93.Shape = Enum.PartType.Cylinder
- Part93.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part93.CFrame = CFrame.new(-106.96476, 117.399269, -50.6134415, 0, 0.587786138, -0.809016943, -1, 0, 0, 0, 0.809016347, 0.587785244)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part93.Position = Vector3.new(-106.96476, 117.399269, -50.6134415)
- Part93.Orientation = Vector3.new(0, -54, -90)
- Part93.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld94.Name = "Weld"
- ManualWeld94.Parent = Part93
- ManualWeld94.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.587785721, 0, 0.809016645, -0.809016705, 0, 0.587785661)
- ManualWeld94.C1 = CFrame.new(0, 1.52587891e-05, -0.150024414, 0, -1, 0, 0.58778578, 0, 0.809016585, -0.809016764, 0, 0.587785602)
- ManualWeld94.Part0 = Part93
- ManualWeld94.Part1 = Part86
- WedgePart95.Parent = Model80
- WedgePart95.Material = Enum.Material.Slate
- WedgePart95.BrickColor = BrickColor.new("Deep orange")
- WedgePart95.Rotation = Vector3.new(0, 36, -90)
- WedgePart95.CanCollide = false
- WedgePart95.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart95.CFrame = CFrame.new(-107.21476, 117.349297, -50.6172104, 0, 0.809016943, 0.587786078, -1, 0, 0, 0, -0.587785304, 0.809016407)
- WedgePart95.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart95.Color = Color3.new(1, 0.690196, 0)
- WedgePart95.Position = Vector3.new(-107.21476, 117.349297, -50.6172104)
- WedgePart95.Orientation = Vector3.new(0, 36, -90)
- WedgePart95.Color = Color3.new(1, 0.690196, 0)
- ManualWeld96.Name = "Weld"
- ManualWeld96.Parent = WedgePart95
- ManualWeld96.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.809016645, 0, -0.587785721, 0.587785661, 0, 0.809016705)
- ManualWeld96.C1 = CFrame.new(0.0499725342, -0.149978638, 0.0500106812, 0, -1, 0, 0.58778578, 0, 0.809016645, -0.809016705, 0, 0.587785602)
- ManualWeld96.Part0 = WedgePart95
- ManualWeld96.Part1 = Part86
- WedgePart97.Parent = Model80
- WedgePart97.Material = Enum.Material.Slate
- WedgePart97.BrickColor = BrickColor.new("Deep orange")
- WedgePart97.Rotation = Vector3.new(-180, -36, -90)
- WedgePart97.CanCollide = false
- WedgePart97.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart97.CFrame = CFrame.new(-107.038414, 117.349297, -50.3745003, 0, 0.809016943, -0.587786138, 1, 0, 0, 0, -0.587785244, -0.809016407)
- WedgePart97.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart97.Color = Color3.new(1, 0.690196, 0)
- WedgePart97.Position = Vector3.new(-107.038414, 117.349297, -50.3745003)
- WedgePart97.Orientation = Vector3.new(0, -144, 90)
- WedgePart97.Color = Color3.new(1, 0.690196, 0)
- ManualWeld98.Name = "Weld"
- ManualWeld98.Parent = WedgePart97
- ManualWeld98.C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0.809016645, 0, -0.587785721, -0.587785661, 0, -0.809016705)
- ManualWeld98.C1 = CFrame.new(0.0499725342, 0.150032043, 0.0500106812, 0, -1, 0, 0.58778584, 0, 0.809016585, -0.809016824, 0, 0.587785542)
- ManualWeld98.Part0 = WedgePart97
- ManualWeld98.Part1 = Part86
- Model99.Name = "pizza7"
- Model99.Parent = Model0
- Part100.Name = "crust"
- Part100.Parent = Model99
- Part100.Material = Enum.Material.Sand
- Part100.BrickColor = BrickColor.new("Gold")
- Part100.Rotation = Vector3.new(-180, 51, -180)
- Part100.CanCollide = false
- Part100.Shape = Enum.PartType.Cylinder
- Part100.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003)
- Part100.CFrame = CFrame.new(-106.042892, 117.400009, -51.3470192, -0.629320681, 0, 0.777146697, 0, 1, 0, -0.777146697, 0, -0.629320681)
- Part100.BottomSurface = Enum.SurfaceType.Smooth
- Part100.TopSurface = Enum.SurfaceType.Smooth
- Part100.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part100.Position = Vector3.new(-106.042892, 117.400009, -51.3470192)
- Part100.Orientation = Vector3.new(0, 129, 0)
- Part100.Color = Color3.new(0.937255, 0.721569, 0.219608)
- ManualWeld101.Name = "Weld"
- ManualWeld101.Parent = Part100
- ManualWeld101.C0 = CFrame.new(0, 0, 0, -0.629320204, 0, -0.777146161, 0, 1, 0, 0.777146161, 0, -0.629320204)
- ManualWeld101.C1 = CFrame.new(0, -0.100021362, 0.350009918, 0, -1, 0, -0.629320264, 0, -0.77714628, 0.77714628, 0, -0.629320264)
- ManualWeld101.Part0 = Part100
- ManualWeld101.Part1 = Part103
- ManualWeld102.Name = "Weld"
- ManualWeld102.Parent = Part100
- ManualWeld102.C0 = CFrame.new(0, 0, 0, -0.629320681, 0, -0.777146697, 0, 1, 0, 0.777146697, 0, -0.629320681)
- ManualWeld102.C1 = CFrame.new(0.770713806, 0.200012207, -0.586849213, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld102.Part0 = Part100
- ManualWeld102.Part1 = Part1
- Part103.Parent = Model99
- Part103.Material = Enum.Material.Sand
- Part103.BrickColor = BrickColor.new("Maroon")
- Part103.Rotation = Vector3.new(-180, 51, 90)
- Part103.CanCollide = false
- Part103.Shape = Enum.PartType.Cylinder
- Part103.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part103.CFrame = CFrame.new(-106.377846, 117.400009, -51.204483, 0, -0.62932086, 0.777146876, -1, 0, 0, 0, -0.777146876, -0.62932086)
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.Color = Color3.new(0.458824, 0, 0)
- Part103.Position = Vector3.new(-106.377846, 117.400009, -51.204483)
- Part103.Orientation = Vector3.new(0, 129, -90)
- Part103.Color = Color3.new(0.458824, 0, 0)
- Part104.Parent = Model99
- Part104.Material = Enum.Material.Sand
- Part104.BrickColor = BrickColor.new("Maroon")
- Part104.Rotation = Vector3.new(-180, 51, 90)
- Part104.CanCollide = false
- Part104.Shape = Enum.PartType.Cylinder
- Part104.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part104.CFrame = CFrame.new(-106.470306, 117.400009, -51.000885, 0, -0.629321039, 0.777147055, -1, 0, 0, 0, -0.777147055, -0.629321039)
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part104.Color = Color3.new(0.458824, 0, 0)
- Part104.Position = Vector3.new(-106.470306, 117.400009, -51.000885)
- Part104.Orientation = Vector3.new(0, 129, -90)
- Part104.Color = Color3.new(0.458824, 0, 0)
- ManualWeld105.Name = "Weld"
- ManualWeld105.Parent = Part104
- ManualWeld105.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204)
- ManualWeld105.C1 = CFrame.new(0, -0.100036621, -0.199985504, 0, -1, 0, -0.629320264, 0, -0.77714628, 0.77714628, 0, -0.629320264)
- ManualWeld105.Part0 = Part104
- ManualWeld105.Part1 = Part103
- Part106.Parent = Model99
- Part106.Material = Enum.Material.Sand
- Part106.BrickColor = BrickColor.new("Maroon")
- Part106.Rotation = Vector3.new(-180, 51, 90)
- Part106.CanCollide = false
- Part106.Shape = Enum.PartType.Cylinder
- Part106.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part106.CFrame = CFrame.new(-106.17424, 117.400009, -51.1119957, 0, -0.62932092, 0.777146995, -1, 0, 0, 0, -0.777146995, -0.62932092)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Color = Color3.new(0.458824, 0, 0)
- Part106.Position = Vector3.new(-106.17424, 117.400009, -51.1119957)
- Part106.Orientation = Vector3.new(0, 129, -90)
- Part106.Color = Color3.new(0.458824, 0, 0)
- ManualWeld107.Name = "Weld"
- ManualWeld107.Parent = Part106
- ManualWeld107.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204)
- ManualWeld107.C1 = CFrame.new(0, -0.200012207, 0.100028992, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204)
- ManualWeld107.Part0 = Part106
- ManualWeld107.Part1 = Part103
- Part108.Parent = Model99
- Part108.Material = Enum.Material.Glass
- Part108.BrickColor = BrickColor.new("Really black")
- Part108.Rotation = Vector3.new(-180, 51, 90)
- Part108.CanCollide = false
- Part108.Shape = Enum.PartType.Cylinder
- Part108.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part108.CFrame = CFrame.new(-106.290802, 117.400009, -51.0175629, 0, -0.629321039, 0.777147055, -1, 0, 0, 0, -0.777147055, -0.629321039)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part108.Position = Vector3.new(-106.290802, 117.400009, -51.0175629)
- Part108.Orientation = Vector3.new(0, 129, -90)
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld109.Name = "Weld"
- ManualWeld109.Parent = Part108
- ManualWeld109.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204)
- ManualWeld109.C1 = CFrame.new(0, -0.200042725, -0.049987793, 0, -1, 0, -0.629320264, 0, -0.77714628, 0.77714628, 0, -0.629320264)
- ManualWeld109.Part0 = Part108
- ManualWeld109.Part1 = Part103
- Part110.Parent = Model99
- Part110.Material = Enum.Material.Glass
- Part110.BrickColor = BrickColor.new("Really black")
- Part110.Rotation = Vector3.new(-180, 51, 90)
- Part110.CanCollide = false
- Part110.Shape = Enum.PartType.Cylinder
- Part110.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part110.CFrame = CFrame.new(-106.261238, 117.400009, -51.2988853, 0, -0.629321039, 0.777147055, -1, 0, 0, 0, -0.777147055, -0.629321039)
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part110.Position = Vector3.new(-106.261238, 117.400009, -51.2988853)
- Part110.Orientation = Vector3.new(0, 129, -90)
- Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld111.Name = "Weld"
- ManualWeld111.Parent = Part110
- ManualWeld111.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204)
- ManualWeld111.C1 = CFrame.new(0, -2.28881836e-05, 0.150032043, 0, -1, 0, -0.629320264, 0, -0.77714628, 0.77714628, 0, -0.629320264)
- ManualWeld111.Part0 = Part110
- ManualWeld111.Part1 = Part103
- Part112.Parent = Model99
- Part112.Material = Enum.Material.Glass
- Part112.BrickColor = BrickColor.new("Really black")
- Part112.Rotation = Vector3.new(-180, 51, 90)
- Part112.CanCollide = false
- Part112.Shape = Enum.PartType.Cylinder
- Part112.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part112.CFrame = CFrame.new(-106.586922, 117.400009, -50.9065132, 0, -0.629321039, 0.777147055, -1, 0, 0, 0, -0.777147055, -0.629321039)
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part112.Position = Vector3.new(-106.586922, 117.400009, -50.9065132)
- Part112.Orientation = Vector3.new(0, 129, -90)
- Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld113.Name = "Weld"
- ManualWeld113.Parent = Part112
- ManualWeld113.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.629320204, 0, -0.777146161, 0.777146161, 0, -0.629320204)
- ManualWeld113.C1 = CFrame.new(0, -0.0999908447, -0.349998474, 0, -1, 0, -0.629320264, 0, -0.77714628, 0.77714628, 0, -0.629320264)
- ManualWeld113.Part0 = Part112
- ManualWeld113.Part1 = Part103
- WedgePart114.Parent = Model99
- WedgePart114.Material = Enum.Material.Slate
- WedgePart114.BrickColor = BrickColor.new("Deep orange")
- WedgePart114.Rotation = Vector3.new(-180, -39, 90)
- WedgePart114.CanCollide = false
- WedgePart114.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart114.CFrame = CFrame.new(-106.337082, 117.350029, -50.915802, 0, -0.777147174, -0.629321098, -1, 0, 0, 0, 0.629321098, -0.777147174)
- WedgePart114.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart114.Color = Color3.new(1, 0.690196, 0)
- WedgePart114.Position = Vector3.new(-106.337082, 117.350029, -50.915802)
- WedgePart114.Orientation = Vector3.new(0, -141, -90)
- WedgePart114.Color = Color3.new(1, 0.690196, 0)
- ManualWeld115.Name = "Weld"
- ManualWeld115.Parent = WedgePart114
- ManualWeld115.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.777146161, 0, 0.629320204, -0.629320204, 0, -0.777146161)
- ManualWeld115.C1 = CFrame.new(0.0499801636, -0.25, -0.149993896, 0, -1, 0, -0.629320383, 0, -0.777146339, 0.777146339, 0, -0.629320383)
- ManualWeld115.Part0 = WedgePart114
- ManualWeld115.Part1 = Part103
- WedgePart116.Parent = Model99
- WedgePart116.Material = Enum.Material.Slate
- WedgePart116.BrickColor = BrickColor.new("Deep orange")
- WedgePart116.Rotation = Vector3.new(0, 39, 90)
- WedgePart116.CanCollide = false
- WedgePart116.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart116.CFrame = CFrame.new(-106.525848, 117.350029, -51.1489143, 0, -0.777147233, 0.629321158, 1, 0, 0, -0, 0.629321158, 0.777147233)
- WedgePart116.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart116.Color = Color3.new(1, 0.690196, 0)
- WedgePart116.Position = Vector3.new(-106.525848, 117.350029, -51.1489143)
- WedgePart116.Orientation = Vector3.new(0, 39, 90)
- WedgePart116.Color = Color3.new(1, 0.690196, 0)
- ManualWeld117.Name = "Weld"
- ManualWeld117.Parent = WedgePart116
- ManualWeld117.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -0.777146161, 0, 0.629320204, 0.629320204, 0, 0.777146161)
- ManualWeld117.C1 = CFrame.new(0.0499801636, 0.0499572754, -0.149990082, 0, -1, 0, -0.629320443, 0, -0.777146459, 0.777146459, 0, -0.629320443)
- ManualWeld117.Part0 = WedgePart116
- ManualWeld117.Part1 = Part103
- Model118.Name = "pizza4"
- Model118.Parent = Model0
- Part119.Name = "crust"
- Part119.Parent = Model118
- Part119.Material = Enum.Material.Sand
- Part119.BrickColor = BrickColor.new("Gold")
- Part119.Rotation = Vector3.new(0, 19, 0)
- Part119.CanCollide = false
- Part119.Shape = Enum.PartType.Cylinder
- Part119.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003)
- Part119.CFrame = CFrame.new(-106.451851, 117.399315, -49.8706093, 0.945519447, 0, 0.32556814, 0, 1, 0, -0.32556814, 0, 0.945519447)
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Part119.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part119.Position = Vector3.new(-106.451851, 117.399315, -49.8706093)
- Part119.Orientation = Vector3.new(0, 19, 0)
- Part119.Color = Color3.new(0.937255, 0.721569, 0.219608)
- ManualWeld120.Name = "Weld"
- ManualWeld120.Parent = Part119
- ManualWeld120.C0 = CFrame.new(0, 0, 0, 0.945518732, 0, -0.325567901, 0, 1, 0, 0.325567901, 0, 0.945518732)
- ManualWeld120.C1 = CFrame.new(0, 6.86645508e-05, 0.550018311, 0, -1, 0, 0.945518851, 0, -0.325567931, 0.325567931, 0, 0.945518851)
- ManualWeld120.Part0 = Part119
- ManualWeld120.Part1 = Part124
- ManualWeld121.Name = "Weld"
- ManualWeld121.Parent = Part119
- ManualWeld121.C0 = CFrame.new(0, 0, 0, 0.945519447, 0, -0.32556814, 0, 1, 0, 0.32556814, 0, 0.945519447)
- ManualWeld121.C1 = CFrame.new(0.361755371, 0.199317932, 0.889560699, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld121.Part0 = Part119
- ManualWeld121.Part1 = Part1
- Part122.Parent = Model118
- Part122.Material = Enum.Material.Sand
- Part122.BrickColor = BrickColor.new("Maroon")
- Part122.Rotation = Vector3.new(0, 19, -90)
- Part122.CanCollide = false
- Part122.Shape = Enum.PartType.Cylinder
- Part122.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part122.CFrame = CFrame.new(-106.471298, 117.399315, -50.2341347, 0, 0.945519924, 0.325568318, -1, 0, 0, 0, -0.325568318, 0.945519924)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.Color = Color3.new(0.458824, 0, 0)
- Part122.Position = Vector3.new(-106.471298, 117.399315, -50.2341347)
- Part122.Orientation = Vector3.new(0, 19, -90)
- Part122.Color = Color3.new(0.458824, 0, 0)
- ManualWeld123.Name = "Weld"
- ManualWeld123.Parent = Part122
- ManualWeld123.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732)
- ManualWeld123.C1 = CFrame.new(0, 0.100028992, 0.199966431, 0, -1, 0, 0.945518851, 0, -0.325567931, 0.325567931, 0, 0.945518851)
- ManualWeld123.Part0 = Part122
- ManualWeld123.Part1 = Part124
- Part124.Parent = Model118
- Part124.Material = Enum.Material.Sand
- Part124.BrickColor = BrickColor.new("Maroon")
- Part124.Rotation = Vector3.new(0, 19, -90)
- Part124.CanCollide = false
- Part124.Shape = Enum.PartType.Cylinder
- Part124.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part124.CFrame = CFrame.new(-106.630981, 117.399315, -50.3906403, 0, 0.945519686, 0.325568199, -1, 0, 0, 0, -0.325568199, 0.945519686)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.Color = Color3.new(0.458824, 0, 0)
- Part124.Position = Vector3.new(-106.630981, 117.399315, -50.3906403)
- Part124.Orientation = Vector3.new(0, 19, -90)
- Part124.Color = Color3.new(0.458824, 0, 0)
- Part125.Parent = Model118
- Part125.Material = Enum.Material.Sand
- Part125.BrickColor = BrickColor.new("Maroon")
- Part125.Rotation = Vector3.new(0, 19, -90)
- Part125.CanCollide = false
- Part125.Shape = Enum.PartType.Cylinder
- Part125.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part125.CFrame = CFrame.new(-106.627838, 117.399315, -50.0744171, 0, 0.945519805, 0.325568229, -1, 0, 0, 0, -0.325568229, 0.945519805)
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.Color = Color3.new(0.458824, 0, 0)
- Part125.Position = Vector3.new(-106.627838, 117.399315, -50.0744171)
- Part125.Orientation = Vector3.new(0, 19, -90)
- Part125.Color = Color3.new(0.458824, 0, 0)
- ManualWeld126.Name = "Weld"
- ManualWeld126.Parent = Part125
- ManualWeld126.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732)
- ManualWeld126.C1 = CFrame.new(0, -0.0999832153, 0.300018311, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732)
- ManualWeld126.Part0 = Part125
- ManualWeld126.Part1 = Part124
- Part127.Parent = Model118
- Part127.Material = Enum.Material.Glass
- Part127.BrickColor = BrickColor.new("Really black")
- Part127.Rotation = Vector3.new(0, 19, -90)
- Part127.CanCollide = false
- Part127.Shape = Enum.PartType.Cylinder
- Part127.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part127.CFrame = CFrame.new(-106.676643, 117.399315, -50.216217, 0, 0.945519924, 0.325568318, -1, 0, 0, 0, -0.325568318, 0.945519924)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part127.Position = Vector3.new(-106.676643, 117.399315, -50.216217)
- Part127.Orientation = Vector3.new(0, 19, -90)
- Part127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld128.Name = "Weld"
- ManualWeld128.Parent = Part127
- ManualWeld128.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732)
- ManualWeld128.C1 = CFrame.new(0, -0.0999603271, 0.150054932, 0, -1, 0, 0.945518851, 0, -0.325567931, 0.325567931, 0, 0.945518851)
- ManualWeld128.Part0 = Part127
- ManualWeld128.Part1 = Part124
- Part129.Parent = Model118
- Part129.Material = Enum.Material.Glass
- Part129.BrickColor = BrickColor.new("Really black")
- Part129.Rotation = Vector3.new(0, 19, -90)
- Part129.CanCollide = false
- Part129.Shape = Enum.PartType.Cylinder
- Part129.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part129.CFrame = CFrame.new(-106.42247, 117.399315, -50.0922318, 0, 0.945519924, 0.325568318, -1, 0, 0, 0, -0.325568318, 0.945519924)
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part129.Position = Vector3.new(-106.42247, 117.399315, -50.0922318)
- Part129.Orientation = Vector3.new(0, 19, -90)
- Part129.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld130.Name = "Weld"
- ManualWeld130.Parent = Part129
- ManualWeld130.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732)
- ManualWeld130.C1 = CFrame.new(0, 0.0999984741, 0.350036621, 0, -1, 0, 0.945518851, 0, -0.325567931, 0.325567931, 0, 0.945518851)
- ManualWeld130.Part0 = Part129
- ManualWeld130.Part1 = Part124
- Part131.Parent = Model118
- Part131.Material = Enum.Material.Glass
- Part131.BrickColor = BrickColor.new("Really black")
- Part131.Rotation = Vector3.new(0, 19, -90)
- Part131.CanCollide = false
- Part131.Shape = Enum.PartType.Cylinder
- Part131.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part131.CFrame = CFrame.new(-106.679802, 117.399315, -50.5324669, 0, 0.945519924, 0.325568318, -1, 0, 0, 0, -0.325568318, 0.945519924)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part131.Position = Vector3.new(-106.679802, 117.399315, -50.5324669)
- Part131.Orientation = Vector3.new(0, 19, -90)
- Part131.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld132.Name = "Weld"
- ManualWeld132.Parent = Part131
- ManualWeld132.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.945518732, 0, -0.325567901, 0.325567901, 0, 0.945518732)
- ManualWeld132.C1 = CFrame.new(0, 1.52587891e-05, -0.149993896, 0, -1, 0, 0.945518851, 0, -0.325567931, 0.325567931, 0, 0.945518851)
- ManualWeld132.Part0 = Part131
- ManualWeld132.Part1 = Part124
- WedgePart133.Parent = Model118
- WedgePart133.Material = Enum.Material.Slate
- WedgePart133.BrickColor = BrickColor.new("Deep orange")
- WedgePart133.Rotation = Vector3.new(-180, 71, 90)
- WedgePart133.CanCollide = false
- WedgePart133.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart133.CFrame = CFrame.new(-106.756477, 117.34938, -50.294487, 0, -0.325568348, 0.945520043, -1, 0, 0, 0, -0.945520043, -0.325568348)
- WedgePart133.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart133.Color = Color3.new(1, 0.690196, 0)
- WedgePart133.Position = Vector3.new(-106.756477, 117.34938, -50.294487)
- WedgePart133.Orientation = Vector3.new(0, 109, -90)
- WedgePart133.Color = Color3.new(1, 0.690196, 0)
- ManualWeld134.Name = "Weld"
- ManualWeld134.Parent = WedgePart133
- ManualWeld134.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.325567901, 0, -0.945518732, 0.945518732, 0, -0.325567901)
- ManualWeld134.C1 = CFrame.new(0.0499343872, -0.149963379, 0.0500564575, 0, -1, 0, 0.94551897, 0, -0.325567961, 0.325567961, 0, 0.94551897)
- ManualWeld134.Part0 = WedgePart133
- ManualWeld134.Part1 = Part124
- WedgePart135.Parent = Model118
- WedgePart135.Material = Enum.Material.Slate
- WedgePart135.BrickColor = BrickColor.new("Deep orange")
- WedgePart135.Rotation = Vector3.new(0, -71, 90)
- WedgePart135.CanCollide = false
- WedgePart135.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart135.CFrame = CFrame.new(-106.472771, 117.34938, -50.3921661, 0, -0.325568378, -0.945520163, 1, 0, 0, 0, -0.945520163, 0.325568378)
- WedgePart135.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart135.Color = Color3.new(1, 0.690196, 0)
- WedgePart135.Position = Vector3.new(-106.472771, 117.34938, -50.3921661)
- WedgePart135.Orientation = Vector3.new(0, -71, 90)
- WedgePart135.Color = Color3.new(1, 0.690196, 0)
- ManualWeld136.Name = "Weld"
- ManualWeld136.Parent = WedgePart135
- ManualWeld136.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -0.325567901, 0, -0.945518732, -0.945518732, 0, 0.325567901)
- ManualWeld136.C1 = CFrame.new(0.0499343872, 0.150085449, 0.0500640869, 0, -1, 0, 0.94551909, 0, -0.325567991, 0.325567991, 0, 0.94551909)
- ManualWeld136.Part0 = WedgePart135
- ManualWeld136.Part1 = Part124
- Model137.Name = "pizza9"
- Model137.Parent = Model0
- Part138.Name = "crust"
- Part138.Parent = Model137
- Part138.Material = Enum.Material.Sand
- Part138.BrickColor = BrickColor.new("Gold")
- Part138.Rotation = Vector3.new(-180, -19, -180)
- Part138.CanCollide = false
- Part138.Shape = Enum.PartType.Cylinder
- Part138.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003)
- Part138.CFrame = CFrame.new(-107.088394, 117.400063, -51.6453171, -0.94551897, 0, -0.325567007, 0, 1, 0, 0.325567007, 0, -0.94551897)
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part138.Position = Vector3.new(-107.088394, 117.400063, -51.6453171)
- Part138.Orientation = Vector3.new(0, -161, 0)
- Part138.Color = Color3.new(0.937255, 0.721569, 0.219608)
- ManualWeld139.Name = "Weld"
- ManualWeld139.Parent = Part138
- ManualWeld139.C0 = CFrame.new(0, 0, 0, -0.94551897, 0, 0.325567007, 0, 1, 0, -0.325567007, 0, -0.94551897)
- ManualWeld139.C1 = CFrame.new(0, -0.0999221802, 0.199890137, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld139.Part0 = Part138
- ManualWeld139.Part1 = Part149
- ManualWeld140.Name = "NOUNOOB"
- ManualWeld140.Parent = Part138
- ManualWeld140.C0 = CFrame.new(0, 0, 0, -0.94551897, 0, 0.325567007, 0, 1, 0, -0.325567007, 0, -0.94551897)
- ManualWeld140.C1 = CFrame.new(-0.274787903, 0.200065613, -0.885147095, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld140.Part0 = Part138
- ManualWeld140.Part1 = Part1
- Part141.Parent = Model137
- Part141.Material = Enum.Material.Sand
- Part141.BrickColor = BrickColor.new("Maroon")
- Part141.Rotation = Vector3.new(-180, -19, 90)
- Part141.CanCollide = false
- Part141.Shape = Enum.PartType.Cylinder
- Part141.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part141.CFrame = CFrame.new(-107.069008, 117.400063, -51.2818527, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897)
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.Color = Color3.new(0.458824, 0, 0)
- Part141.Position = Vector3.new(-107.069008, 117.400063, -51.2818527)
- Part141.Orientation = Vector3.new(0, -161, -90)
- Part141.Color = Color3.new(0.458824, 0, 0)
- ManualWeld142.Name = "Weld"
- ManualWeld142.Parent = Part141
- ManualWeld142.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld142.C1 = CFrame.new(0, 7.62939453e-05, -0.150085449, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld142.Part0 = Part141
- ManualWeld142.Part1 = Part149
- Part143.Parent = Model137
- Part143.Material = Enum.Material.Sand
- Part143.BrickColor = BrickColor.new("Maroon")
- Part143.Rotation = Vector3.new(-180, -19, 90)
- Part143.CanCollide = false
- Part143.Shape = Enum.PartType.Cylinder
- Part143.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part143.CFrame = CFrame.new(-106.909256, 117.400063, -51.1252899, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897)
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.Color = Color3.new(0.458824, 0, 0)
- Part143.Position = Vector3.new(-106.909256, 117.400063, -51.1252899)
- Part143.Orientation = Vector3.new(0, -161, -90)
- Part143.Color = Color3.new(0.458824, 0, 0)
- ManualWeld144.Name = "Weld"
- ManualWeld144.Parent = Part143
- ManualWeld144.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld144.C1 = CFrame.new(0, -0.0999984741, -0.350128174, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld144.Part0 = Part143
- ManualWeld144.Part1 = Part149
- Part145.Parent = Model137
- Part145.Material = Enum.Material.Sand
- Part145.BrickColor = BrickColor.new("Maroon")
- Part145.Rotation = Vector3.new(-180, -19, 90)
- Part145.CanCollide = false
- Part145.Shape = Enum.PartType.Cylinder
- Part145.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part145.CFrame = CFrame.new(-106.912437, 117.400063, -51.4414902, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897)
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.Color = Color3.new(0.458824, 0, 0)
- Part145.Position = Vector3.new(-106.912437, 117.400063, -51.4414902)
- Part145.Orientation = Vector3.new(0, -161, -90)
- Part145.Color = Color3.new(0.458824, 0, 0)
- ManualWeld146.Name = "Weld"
- ManualWeld146.Parent = Part145
- ManualWeld146.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld146.C1 = CFrame.new(0, -0.199935913, -0.0501174927, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld146.Part0 = Part145
- ManualWeld146.Part1 = Part149
- Part147.Parent = Model137
- Part147.Material = Enum.Material.Glass
- Part147.BrickColor = BrickColor.new("Really black")
- Part147.Rotation = Vector3.new(-180, -19, 90)
- Part147.CanCollide = false
- Part147.Shape = Enum.PartType.Cylinder
- Part147.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part147.CFrame = CFrame.new(-106.863625, 117.400063, -51.2997284, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897)
- Part147.BottomSurface = Enum.SurfaceType.Smooth
- Part147.TopSurface = Enum.SurfaceType.Smooth
- Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part147.Position = Vector3.new(-106.863625, 117.400063, -51.2997284)
- Part147.Orientation = Vector3.new(0, -161, -90)
- Part147.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld148.Name = "Weld"
- ManualWeld148.Parent = Part147
- ManualWeld148.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld148.C1 = CFrame.new(0, -0.199935913, -0.200050354, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld148.Part0 = Part147
- ManualWeld148.Part1 = Part149
- Part149.Parent = Model137
- Part149.Material = Enum.Material.Glass
- Part149.BrickColor = BrickColor.new("Really black")
- Part149.Rotation = Vector3.new(-180, -19, 90)
- Part149.CanCollide = false
- Part149.Shape = Enum.PartType.Cylinder
- Part149.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part149.CFrame = CFrame.new(-107.117798, 117.400063, -51.4237862, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part149.Position = Vector3.new(-107.117798, 117.400063, -51.4237862)
- Part149.Orientation = Vector3.new(0, -161, -90)
- Part149.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part150.Parent = Model137
- Part150.Material = Enum.Material.Glass
- Part150.BrickColor = BrickColor.new("Really black")
- Part150.Rotation = Vector3.new(-180, -19, 90)
- Part150.CanCollide = false
- Part150.Shape = Enum.PartType.Cylinder
- Part150.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part150.CFrame = CFrame.new(-106.860435, 117.400063, -50.9835129, 0, -0.94551897, -0.325567007, -1, 0, 0, 0, 0.325567007, -0.94551897)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part150.Position = Vector3.new(-106.860435, 117.400063, -50.9835129)
- Part150.Orientation = Vector3.new(0, -161, -90)
- Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld151.Name = "Weld"
- ManualWeld151.Parent = Part150
- ManualWeld151.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld151.C1 = CFrame.new(0, -0.100006104, -0.500076294, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld151.Part0 = Part150
- ManualWeld151.Part1 = Part149
- WedgePart152.Parent = Model137
- WedgePart152.Material = Enum.Material.Slate
- WedgePart152.Name = "SlicePart"
- WedgePart152.BrickColor = BrickColor.new("Deep orange")
- WedgePart152.Rotation = Vector3.new(0, -71, -90)
- WedgePart152.CanCollide = false
- WedgePart152.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart152.CFrame = CFrame.new(-106.783669, 117.35006, -51.2214813, 0, 0.325567007, -0.94551897, -1, 0, 0, 0, 0.94551897, 0.325567007)
- WedgePart152.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart152.Color = Color3.new(1, 0.690196, 0)
- WedgePart152.Position = Vector3.new(-106.783669, 117.35006, -51.2214813)
- WedgePart152.Orientation = Vector3.new(0, -71, -90)
- WedgePart152.Color = Color3.new(1, 0.690196, 0)
- ManualWeld153.Name = "Weld"
- ManualWeld153.Parent = WedgePart152
- ManualWeld153.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.325567007, 0, 0.94551897, -0.94551897, 0, 0.325567007)
- ManualWeld153.C1 = CFrame.new(0.0500030518, -0.250061035, -0.300064087, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld153.Part0 = WedgePart152
- ManualWeld153.Part1 = Part149
- WedgePart154.Parent = Model137
- WedgePart154.Material = Enum.Material.Slate
- WedgePart154.BrickColor = BrickColor.new("Deep orange")
- WedgePart154.Rotation = Vector3.new(-180, 71, -90)
- WedgePart154.CanCollide = false
- WedgePart154.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart154.CFrame = CFrame.new(-107.067345, 117.35006, -51.1237335, -0, 0.325567007, 0.94551897, 1, 0, 0, 0, 0.94551897, -0.325567007)
- WedgePart154.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart154.Color = Color3.new(1, 0.690196, 0)
- WedgePart154.Position = Vector3.new(-107.067345, 117.35006, -51.1237335)
- WedgePart154.Orientation = Vector3.new(0, 109, 90)
- WedgePart154.Color = Color3.new(1, 0.690196, 0)
- ManualWeld155.Name = "Weld"
- ManualWeld155.Parent = WedgePart154
- ManualWeld155.C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0.325567007, 0, 0.94551897, 0.94551897, 0, -0.325567007)
- ManualWeld155.C1 = CFrame.new(0.0500030518, 0.0499801636, -0.300132751, 0, -1, 0, -0.94551897, 0, 0.325567007, -0.325567007, 0, -0.94551897)
- ManualWeld155.Part0 = WedgePart154
- ManualWeld155.Part1 = Part149
- Model156.Name = "pizza8"
- Model156.Parent = Model0
- Part157.Name = "crust"
- Part157.Parent = Model156
- Part157.Material = Enum.Material.Sand
- Part157.BrickColor = BrickColor.new("Gold")
- Part157.Rotation = Vector3.new(-180, 15, -180)
- Part157.CanCollide = false
- Part157.Shape = Enum.PartType.Cylinder
- Part157.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003)
- Part157.CFrame = CFrame.new(-106.536034, 117.399269, -51.6659584, -0.965925634, 0, 0.258819908, 0, 1, 0, -0.258819908, 0, -0.965925634)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part157.Position = Vector3.new(-106.536034, 117.399269, -51.6659584)
- Part157.Orientation = Vector3.new(0, 165, 0)
- Part157.Color = Color3.new(0.937255, 0.721569, 0.219608)
- ManualWeld158.Name = "Weld"
- ManualWeld158.Parent = Part157
- ManualWeld158.C0 = CFrame.new(0, 0, 0, -0.965925634, 0, -0.258819908, 0, 1, 0, 0.258819908, 0, -0.965925634)
- ManualWeld158.C1 = CFrame.new(0, -0.100006104, 0.35005188, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld158.Part0 = Part157
- ManualWeld158.Part1 = Part160
- ManualWeld159.Name = "Weld"
- ManualWeld159.Parent = Part157
- ManualWeld159.C0 = CFrame.new(0, 0, 0, -0.965925634, 0, -0.258819908, 0, 1, 0, 0.258819908, 0, -0.965925634)
- ManualWeld159.C1 = CFrame.new(0.277572632, 0.199272156, -0.905788422, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld159.Part0 = Part157
- ManualWeld159.Part1 = Part1
- Part160.Parent = Model156
- Part160.Material = Enum.Material.Sand
- Part160.BrickColor = BrickColor.new("Maroon")
- Part160.Rotation = Vector3.new(-180, 15, 90)
- Part160.CanCollide = false
- Part160.Shape = Enum.PartType.Cylinder
- Part160.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part160.CFrame = CFrame.new(-106.723236, 117.399269, -51.3537178, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634)
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0.458824, 0, 0)
- Part160.Position = Vector3.new(-106.723236, 117.399269, -51.3537178)
- Part160.Orientation = Vector3.new(0, 165, -90)
- Part160.Color = Color3.new(0.458824, 0, 0)
- Part161.Parent = Model156
- Part161.Material = Enum.Material.Sand
- Part161.BrickColor = BrickColor.new("Maroon")
- Part161.Rotation = Vector3.new(-180, 15, 90)
- Part161.CanCollide = false
- Part161.Shape = Enum.PartType.Cylinder
- Part161.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part161.CFrame = CFrame.new(-106.678337, 117.399269, -51.1346588, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.458824, 0, 0)
- Part161.Position = Vector3.new(-106.678337, 117.399269, -51.1346588)
- Part161.Orientation = Vector3.new(0, 165, -90)
- Part161.Color = Color3.new(0.458824, 0, 0)
- ManualWeld162.Name = "Weld"
- ManualWeld162.Parent = Part161
- ManualWeld162.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld162.C1 = CFrame.new(0, -0.100067139, -0.199972153, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld162.Part0 = Part161
- ManualWeld162.Part1 = Part160
- Part163.Parent = Model156
- Part163.Material = Enum.Material.Sand
- Part163.BrickColor = BrickColor.new("Maroon")
- Part163.Rotation = Vector3.new(-180, 15, 90)
- Part163.CanCollide = false
- Part163.Shape = Enum.PartType.Cylinder
- Part163.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part163.CFrame = CFrame.new(-106.504143, 117.399269, -51.3985863, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634)
- Part163.BottomSurface = Enum.SurfaceType.Smooth
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.458824, 0, 0)
- Part163.Position = Vector3.new(-106.504143, 117.399269, -51.3985863)
- Part163.Orientation = Vector3.new(0, 165, -90)
- Part163.Color = Color3.new(0.458824, 0, 0)
- ManualWeld164.Name = "Weld"
- ManualWeld164.Parent = Part163
- ManualWeld164.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld164.C1 = CFrame.new(0, -0.200012207, 0.100046158, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld164.Part0 = Part163
- ManualWeld164.Part1 = Part160
- Part165.Parent = Model156
- Part165.Material = Enum.Material.Glass
- Part165.BrickColor = BrickColor.new("Really black")
- Part165.Rotation = Vector3.new(-180, 15, 90)
- Part165.CanCollide = false
- Part165.Shape = Enum.PartType.Cylinder
- Part165.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part165.CFrame = CFrame.new(-106.542931, 117.399269, -51.2537346, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634)
- Part165.BottomSurface = Enum.SurfaceType.Smooth
- Part165.TopSurface = Enum.SurfaceType.Smooth
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part165.Position = Vector3.new(-106.542931, 117.399269, -51.2537346)
- Part165.Orientation = Vector3.new(0, 165, -90)
- Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld166.Name = "Weld"
- ManualWeld166.Parent = Part165
- ManualWeld166.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld166.C1 = CFrame.new(0, -0.200042725, -0.0499095917, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld166.Part0 = Part165
- ManualWeld166.Part1 = Part160
- Part167.Parent = Model156
- Part167.Material = Enum.Material.Glass
- Part167.BrickColor = BrickColor.new("Really black")
- Part167.Rotation = Vector3.new(-180, 15, 90)
- Part167.CanCollide = false
- Part167.Shape = Enum.PartType.Cylinder
- Part167.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part167.CFrame = CFrame.new(-106.684288, 117.399269, -51.498661, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part167.Position = Vector3.new(-106.684288, 117.399269, -51.498661)
- Part167.Orientation = Vector3.new(0, 165, -90)
- Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld168.Name = "Weld"
- ManualWeld168.Parent = Part167
- ManualWeld168.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld168.C1 = CFrame.new(0, -0.000106811523, 0.150085449, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld168.Part0 = Part167
- ManualWeld168.Part1 = Part160
- Part169.Parent = Model156
- Part169.Material = Enum.Material.Glass
- Part169.BrickColor = BrickColor.new("Really black")
- Part169.Rotation = Vector3.new(-180, 15, 90)
- Part169.CanCollide = false
- Part169.Shape = Enum.PartType.Cylinder
- Part169.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part169.CFrame = CFrame.new(-106.717194, 117.399269, -50.9897957, 0, -0.965925634, 0.258819908, -1, 0, 0, 0, -0.258819908, -0.965925634)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part169.Position = Vector3.new(-106.717194, 117.399269, -50.9897957)
- Part169.Orientation = Vector3.new(0, 165, -90)
- Part169.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld170.Name = "Weld"
- ManualWeld170.Parent = Part169
- ManualWeld170.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld170.C1 = CFrame.new(0, -0.100028992, -0.349956512, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld170.Part0 = Part169
- ManualWeld170.Part1 = Part160
- WedgePart171.Parent = Model156
- WedgePart171.Material = Enum.Material.Slate
- WedgePart171.BrickColor = BrickColor.new("Deep orange")
- WedgePart171.Rotation = Vector3.new(-180, -75, 90)
- WedgePart171.CanCollide = false
- WedgePart171.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart171.CFrame = CFrame.new(-106.520523, 117.349358, -51.1442108, 0, -0.258819908, -0.965925634, -1, 0, 0, 0, 0.965925634, -0.258819908)
- WedgePart171.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart171.Color = Color3.new(1, 0.690196, 0)
- WedgePart171.Position = Vector3.new(-106.520523, 117.349358, -51.1442108)
- WedgePart171.Orientation = Vector3.new(0, -105, -90)
- WedgePart171.Color = Color3.new(1, 0.690196, 0)
- ManualWeld172.Name = "Weld"
- ManualWeld172.Parent = WedgePart171
- ManualWeld172.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.258819908, 0, 0.965925634, -0.965925634, 0, -0.258819908)
- ManualWeld172.C1 = CFrame.new(0.049911499, -0.250030518, -0.149902344, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld172.Part0 = WedgePart171
- ManualWeld172.Part1 = Part160
- WedgePart173.Parent = Model156
- WedgePart173.Material = Enum.Material.Slate
- WedgePart173.BrickColor = BrickColor.new("Deep orange")
- WedgePart173.Rotation = Vector3.new(0, 75, 90)
- WedgePart173.CanCollide = false
- WedgePart173.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart173.CFrame = CFrame.new(-106.810349, 117.349358, -51.2218857, 0, -0.258819908, 0.965925634, 1, 0, 0, -0, 0.965925634, 0.258819908)
- WedgePart173.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart173.Color = Color3.new(1, 0.690196, 0)
- WedgePart173.Position = Vector3.new(-106.810349, 117.349358, -51.2218857)
- WedgePart173.Orientation = Vector3.new(0, 75, 90)
- WedgePart173.Color = Color3.new(1, 0.690196, 0)
- ManualWeld174.Name = "Weld"
- ManualWeld174.Parent = WedgePart173
- ManualWeld174.C0 = CFrame.new(0, 0, 0, 0, 1, 0, -0.258819908, 0, 0.965925634, 0.965925634, 0, 0.258819908)
- ManualWeld174.C1 = CFrame.new(0.049911499, 0.0500259399, -0.149887085, 0, -1, 0, -0.965925634, 0, -0.258819908, 0.258819908, 0, -0.965925634)
- ManualWeld174.Part0 = WedgePart173
- ManualWeld174.Part1 = Part160
- Model175.Name = "pizza10"
- Model175.Parent = Model0
- Part176.Name = "crust"
- Part176.Parent = Model175
- Part176.Material = Enum.Material.Sand
- Part176.BrickColor = BrickColor.new("Gold")
- Part176.Rotation = Vector3.new(-180, -55, -180)
- Part176.CanCollide = false
- Part176.Shape = Enum.PartType.Cylinder
- Part176.Size = Vector3.new(0.599999964, 0.200000003, 0.200000003)
- Part176.CFrame = CFrame.new(-107.556732, 117.399246, -51.29105, -0.573577583, 0, -0.819151819, 0, 1, 0, 0.819151819, 0, -0.573577583)
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part176.Position = Vector3.new(-107.556732, 117.399246, -51.29105)
- Part176.Orientation = Vector3.new(0, -125, 0)
- Part176.Color = Color3.new(0.937255, 0.721569, 0.219608)
- ManualWeld177.Name = "Weld"
- ManualWeld177.Parent = Part176
- ManualWeld177.C0 = CFrame.new(0, 0, 0, -0.573577344, 0, 0.819151461, 0, 1, 0, -0.819151461, 0, -0.573577344)
- ManualWeld177.C1 = CFrame.new(0, -0.0999908447, 0.350021362, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464)
- ManualWeld177.Part0 = Part176
- ManualWeld177.Part1 = Part179
- ManualWeld178.Name = "Weld"
- ManualWeld178.Parent = Part176
- ManualWeld178.C0 = CFrame.new(0, 0, 0, -0.573577583, 0, 0.819151819, 0, 1, 0, -0.819151819, 0, -0.573577583)
- ManualWeld178.C1 = CFrame.new(-0.743125916, 0.199249268, -0.530879974, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld178.Part0 = Part176
- ManualWeld178.Part1 = Part1
- Part179.Parent = Model175
- Part179.Material = Enum.Material.Sand
- Part179.BrickColor = BrickColor.new("Maroon")
- Part179.Rotation = Vector3.new(-180, -55, 90)
- Part179.CanCollide = false
- Part179.Shape = Enum.PartType.Cylinder
- Part179.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part179.CFrame = CFrame.new(-107.327362, 117.399246, -51.0083771, 0, -0.573577702, -0.819151998, -1, 0, 0, 0, 0.819151998, -0.573577702)
- Part179.BottomSurface = Enum.SurfaceType.Smooth
- Part179.TopSurface = Enum.SurfaceType.Smooth
- Part179.Color = Color3.new(0.458824, 0, 0)
- Part179.Position = Vector3.new(-107.327362, 117.399246, -51.0083771)
- Part179.Orientation = Vector3.new(0, -125, -90)
- Part179.Color = Color3.new(0.458824, 0, 0)
- Part180.Parent = Model175
- Part180.Material = Enum.Material.Sand
- Part180.BrickColor = BrickColor.new("Maroon")
- Part180.Rotation = Vector3.new(-180, -55, 90)
- Part180.CanCollide = false
- Part180.Shape = Enum.PartType.Cylinder
- Part180.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part180.CFrame = CFrame.new(-107.106102, 117.399246, -50.9755821, 0, -0.573577762, -0.819152117, -1, 0, 0, 0, 0.819152117, -0.573577762)
- Part180.BottomSurface = Enum.SurfaceType.Smooth
- Part180.TopSurface = Enum.SurfaceType.Smooth
- Part180.Color = Color3.new(0.458824, 0, 0)
- Part180.Position = Vector3.new(-107.106102, 117.399246, -50.9755821)
- Part180.Orientation = Vector3.new(0, -125, -90)
- Part180.Color = Color3.new(0.458824, 0, 0)
- ManualWeld181.Name = "Weld"
- ManualWeld181.Parent = Part180
- ManualWeld181.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344)
- ManualWeld181.C1 = CFrame.new(0, -0.100048065, -0.200057983, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344)
- ManualWeld181.Part0 = Part180
- ManualWeld181.Part1 = Part179
- Part182.Parent = Model175
- Part182.Material = Enum.Material.Sand
- Part182.BrickColor = BrickColor.new("Maroon")
- Part182.Rotation = Vector3.new(-180, -55, 90)
- Part182.CanCollide = false
- Part182.Shape = Enum.PartType.Cylinder
- Part182.Size = Vector3.new(0.0500000007, 0.150000006, 0.150000006)
- Part182.CFrame = CFrame.new(-107.294495, 117.399246, -51.229538, 0, -0.573577821, -0.819152176, -1, 0, 0, 0, 0.819152176, -0.573577821)
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.Color = Color3.new(0.458824, 0, 0)
- Part182.Position = Vector3.new(-107.294495, 117.399246, -51.229538)
- Part182.Orientation = Vector3.new(0, -125, -90)
- Part182.Color = Color3.new(0.458824, 0, 0)
- ManualWeld183.Name = "Weld"
- ManualWeld183.Parent = Part182
- ManualWeld183.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344)
- ManualWeld183.C1 = CFrame.new(0, -0.200016022, 0.0999298096, 0, -1, 0, -0.573577404, 0, 0.81915158, -0.81915158, 0, -0.573577404)
- ManualWeld183.Part0 = Part182
- ManualWeld183.Part1 = Part179
- Part184.Parent = Model175
- Part184.Material = Enum.Material.Glass
- Part184.BrickColor = BrickColor.new("Really black")
- Part184.Rotation = Vector3.new(-180, -55, 90)
- Part184.CanCollide = false
- Part184.Shape = Enum.PartType.Cylinder
- Part184.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part184.CFrame = CFrame.new(-107.171722, 117.399246, -51.1435738, 0, -0.573577821, -0.819152176, -1, 0, 0, 0, 0.819152176, -0.573577821)
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part184.Position = Vector3.new(-107.171722, 117.399246, -51.1435738)
- Part184.Orientation = Vector3.new(0, -125, -90)
- Part184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld185.Name = "Weld"
- ManualWeld185.Parent = Part184
- ManualWeld185.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344)
- ManualWeld185.C1 = CFrame.new(0, -0.200019836, -0.049949646, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464)
- ManualWeld185.Part0 = Part184
- ManualWeld185.Part1 = Part179
- Part186.Parent = Model175
- Part186.Material = Enum.Material.Glass
- Part186.BrickColor = BrickColor.new("Really black")
- Part186.Rotation = Vector3.new(-180, -55, 90)
- Part186.CanCollide = false
- Part186.Shape = Enum.PartType.Cylinder
- Part186.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part186.CFrame = CFrame.new(-107.450165, 117.399246, -51.0945206, 0, -0.573577821, -0.819152176, -1, 0, 0, 0, 0.819152176, -0.573577821)
- Part186.BottomSurface = Enum.SurfaceType.Smooth
- Part186.TopSurface = Enum.SurfaceType.Smooth
- Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part186.Position = Vector3.new(-107.450165, 117.399246, -51.0945206)
- Part186.Orientation = Vector3.new(0, -125, -90)
- Part186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld187.Name = "Weld"
- ManualWeld187.Parent = Part186
- ManualWeld187.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344)
- ManualWeld187.C1 = CFrame.new(0, -0.000129699707, 0.150001526, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464)
- ManualWeld187.Part0 = Part186
- ManualWeld187.Part1 = Part179
- Part188.Parent = Model175
- Part188.Material = Enum.Material.Glass
- Part188.BrickColor = BrickColor.new("Really black")
- Part188.Rotation = Vector3.new(-180, -55, 90)
- Part188.CanCollide = false
- Part188.Shape = Enum.PartType.Cylinder
- Part188.Size = Vector3.new(0.0500000007, 0.100000001, 0.100000001)
- Part188.CFrame = CFrame.new(-106.983238, 117.399246, -50.8895531, 0, -0.573577821, -0.819152176, -1, 0, 0, 0, 0.819152176, -0.573577821)
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part188.Position = Vector3.new(-106.983238, 117.399246, -50.8895531)
- Part188.Orientation = Vector3.new(0, -125, -90)
- Part188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ManualWeld189.Name = "Weld"
- ManualWeld189.Parent = Part188
- ManualWeld189.C0 = CFrame.new(0, 0, 0, 0, -1, 0, -0.573577344, 0, 0.819151461, -0.819151461, 0, -0.573577344)
- ManualWeld189.C1 = CFrame.new(0, -0.100048065, -0.35004425, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464)
- ManualWeld189.Part0 = Part188
- ManualWeld189.Part1 = Part179
- WedgePart190.Parent = Model175
- WedgePart190.Material = Enum.Material.Slate
- WedgePart190.BrickColor = BrickColor.new("Deep orange")
- WedgePart190.Rotation = Vector3.new(0, -35, -90)
- WedgePart190.CanCollide = false
- WedgePart190.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart190.CFrame = CFrame.new(-107.061127, 117.349403, -51.1271858, 0, 0.819152176, -0.573577821, -1, 0, 0, 0, 0.573577821, 0.819152176)
- WedgePart190.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart190.Color = Color3.new(1, 0.690196, 0)
- WedgePart190.Position = Vector3.new(-107.061127, 117.349403, -51.1271858)
- WedgePart190.Orientation = Vector3.new(0, -35, -90)
- WedgePart190.Color = Color3.new(1, 0.690196, 0)
- ManualWeld191.Name = "Weld"
- ManualWeld191.Parent = WedgePart190
- ManualWeld191.C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0.819151461, 0, 0.573577344, -0.573577344, 0, 0.819151461)
- ManualWeld191.C1 = CFrame.new(0.0498428345, -0.250026703, -0.149940491, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464)
- ManualWeld191.Part0 = WedgePart190
- ManualWeld191.Part1 = Part179
- WedgePart192.Parent = Model175
- WedgePart192.Material = Enum.Material.Slate
- WedgePart192.BrickColor = BrickColor.new("Deep orange")
- WedgePart192.Rotation = Vector3.new(-180, 35, -90)
- WedgePart192.CanCollide = false
- WedgePart192.Size = Vector3.new(0.0999999046, 0.900000036, 0.299999982)
- WedgePart192.CFrame = CFrame.new(-107.233231, 117.349403, -50.881382, -0, 0.819152176, 0.573577821, 1, 0, 0, 0, 0.573577821, -0.819152176)
- WedgePart192.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart192.Color = Color3.new(1, 0.690196, 0)
- WedgePart192.Position = Vector3.new(-107.233231, 117.349403, -50.881382)
- WedgePart192.Orientation = Vector3.new(0, 145, 90)
- WedgePart192.Color = Color3.new(1, 0.690196, 0)
- ManualWeld193.Name = "Weld"
- ManualWeld193.Parent = WedgePart192
- ManualWeld193.C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0.819151461, 0, 0.573577344, 0.573577344, 0, -0.819151461)
- ManualWeld193.C1 = CFrame.new(0.0498428345, 0.050037384, -0.14994812, 0, -1, 0, -0.573577464, 0, 0.81915164, -0.81915164, 0, -0.573577464)
- ManualWeld193.Part0 = WedgePart192
- ManualWeld193.Part1 = Part179
- Part194.Name = "pizzaboxconstraint"
- Part194.Parent = Model0
- Part194.Transparency = 1
- Part194.CanCollide = false
- Part194.Shape = Enum.PartType.Cylinder
- Part194.Size = Vector3.new(2.5, 0.400000006, 0.400000006)
- Part194.CFrame = CFrame.new(-106.814522, 117.299988, -49.5357475, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part194.BottomSurface = Enum.SurfaceType.Smooth
- Part194.TopSurface = Enum.SurfaceType.Smooth
- Part194.Position = Vector3.new(-106.814522, 117.299988, -49.5357475)
- ManualWeld195.Name = "Weld"
- ManualWeld195.Parent = Part194
- ManualWeld195.C1 = CFrame.new(-0.000915527344, 0.0999908447, 1.22442245, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld195.Part0 = Part194
- ManualWeld195.Part1 = Part1
- ManualWeld196.Name = "Weld"
- ManualWeld196.Parent = Part194
- ManualWeld196.C1 = CFrame.new(-0.000915527344, -0.100006104, 1.22442245, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld196.Part0 = Part194
- ManualWeld196.Part1 = Part2
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = char
- pizzabox = v
- boxconstraint = ManualWeld195
- top = Part2
- bottom = Part1
- piz9 = Model137
- breakitup = WedgePart152
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- local rootj0 = rootj.C0
- local neck0 = neck.C0
- local LS0 = LS.C0
- local RS0 = RS.C0
- local LH0 = LH.C0
- local RH0 = RH.C0
- local rootj1 = rootj.C1
- local neck1 = neck.C1
- local LS1 = LS.C1
- local RS1 = RS.C1
- local LH1 = LH.C1
- local RH1 = RH.C1
- -----------------------------------------------------------------------------------
- local CFn = CFrame.new
- local CFa = CFrame.Angles
- local Rad = math.rad
- local Sin = math.sin
- local Cos = math.cos
- local sine = 1
- local boxweld = Instance.new("Weld", bottom)
- boxweld.Part0 = rarm
- boxweld.Part1 = bottom
- boxweld.C1 = CFn(0.5, -0.5, 1.5) * CFa(Rad(90), 0, 0)
- local boxweld0 = boxweld.C0
- local boxweld1 = boxweld.C1
- local closedframe = boxconstraint.C0
- local bc0 = boxconstraint.C0
- local bc1 = boxconstraint.C1
- local OMFG_PIZZA = Instance.new("Sound", tor)
- OMFG_PIZZA.SoundId = "rbxassetid://916855205"
- OMFG_PIZZA.Name = "OMFG_PIZZADUDE"
- OMFG_PIZZA.Volume = 1.5
- OMFG_PIZZA.Looped = true
- OMFG_PIZZA:Play()
- local thepos = OMFG_PIZZA.TimePosition
- local SCOOTER = Instance.new("Sound", tor)
- SCOOTER.SoundId = "rbxassetid://210237012"
- SCOOTER.Name = "SCOOTERDUDE"
- SCOOTER.Volume = 1.5
- SCOOTER.Looped = true
- local thepos2 = SCOOTER.TimePosition
- local PIZZA_TIME = Instance.new("Sound", head)
- PIZZA_TIME.Name = "PIZZA_TIME_BRUTHA"
- PIZZA_TIME.SoundId = "rbxassetid://749833201"
- PIZZA_TIME.Volume = 2
- local MAMAMIA_47 = Instance.new("Sound", head)
- MAMAMIA_47.Name = "MAMAMIA_47"
- MAMAMIA_47.SoundId = "rbxassetid://1205895814"
- MAMAMIA_47.Volume = 2
- local SMACKA = Instance.new("Sound", bottom)
- SMACKA.Name = "SMACKA"
- SMACKA.SoundId = "rbxassetid://145486953"
- SMACKA.Volume = 2
- local RINGRINGRING = Instance.new("Sound", larm)
- RINGRINGRING.Name = "RINGRINGRINGPICKUPTHEPHONE"
- RINGRINGRING.SoundId = "rbxassetid://1414945022"
- RINGRINGRING.Volume = 2
- local SOOOSH = Instance.new("Sound", breakitup)
- SOOOSH.Name = "SOOOSH"
- SOOOSH.SoundId = "rbxassetid://158037267"
- SOOOSH.Volume = 2
- honk = Instance.new("Sound", tor)
- honk.SoundId = "rbxassetid://972340421"
- honk.Name = "HONKHONKGWETOUTOFTHEWAY"
- honk.Looped = true
- honk.Volume = 3
- -----------------------------------------------------------------------------------
- local ws = hum.WalkSpeed
- local jp = hum.JumpPower
- local nws = ws
- local njp = jp
- local opened = false
- local attacking = false
- local Taunting = false
- local Smacking = false
- local boom = false
- local bam = false
- local Scooting = false
- local Boosting = false
- local Giving = false
- -----------------------------------------------------------------------------------
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "Heartbeat"
- script:WaitForChild("Heartbeat")
- frame = 1 / 60
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- game:service("RunService").Stepped:wait(0)
- else
- for i = 0, num do
- game:service("RunService").Stepped:wait(0)
- end
- end
- end
- function clerp(a, b, t)
- return a:lerp(b, t)
- end
- function Open_Close()
- if opened == true and attacking == false then
- opened = false
- bc0 = closedframe
- elseif opened == false and attacking == false then
- opened = true
- bc0 = closedframe * CFa(Rad(-110), 0, 0)
- end
- end
- function ClassicExplo(pos, range, start_size, end_size, color, rate, length, parent)
- for i = 1,rate do
- local ranAng = math.random(-360, 360)
- local ranPos = math.random(-range, range)
- local ranPos2 = math.random(-range, range)
- local ranPos3 = math.random(-range, range)
- local B_Effect = Instance.new("Part", parent)
- B_Effect.Material = "Neon"
- B_Effect.BrickColor = BrickColor.new(color)
- B_Effect.CanCollide = false
- B_Effect.Size = Vector3.new(start_size, start_size, start_size)
- B_Effect.Anchored = true
- B_Effect.CFrame = pos
- local tweeninfo = TweenInfo.new(length, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0)
- local partprop = {CFrame = pos * CFn(ranPos, ranPos2, ranPos3) * CFa(ranAng, ranAng, ranAng); Size = Vector3.new(end_size, end_size, end_size)}
- local tween = tweenserv:Create(B_Effect, tweeninfo, partprop)
- tween:Play()
- game:GetService("Debris"):AddItem(B_Effect, length)
- end
- end
- function ZapExplo(pos, start_size, bend_size, zend_size, color, duration, parent)
- local beam1explo = Instance.new("Part", parent)
- beam1explo.Material = "Neon"
- beam1explo.Shape = "Ball"
- beam1explo.Name = "beamexploHI"
- beam1explo.BrickColor = BrickColor.new(color)
- beam1explo.Size = Vector3.new(start_size, start_size, start_size)
- beam1explo.Anchored = true
- beam1explo.CanCollide = false
- beam1explo.CFrame = pos
- beam2explo = Instance.new("Part", parent)
- beam2explo.Material = "Neon"
- beam2explo.Name = "beamexploHI"
- beam2explo.BrickColor = BrickColor.new(color)
- beam2explo.Size = Vector3.new(start_size, start_size, start_size)
- beam2explo.Anchored = true
- beam2explo.CanCollide = false
- beam2explo.CFrame = pos
- beam3explo = Instance.new("Part", parent)
- beam3explo.Material = "Neon"
- beam3explo.Name = "beamexploHI"
- beam3explo.BrickColor = BrickColor.new(color)
- beam3explo.Size = Vector3.new(start_size, start_size, start_size)
- beam3explo.Anchored = true
- beam3explo.CanCollide = false
- beam3explo.CFrame = pos
- local tweeninfo = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0)
- local partprop = {Transparency = 1; Size = Vector3.new(bend_size, bend_size, bend_size)}
- local tween = game:GetService("TweenService"):Create(beam1explo, tweeninfo, partprop)
- local tweeninfo2 = TweenInfo.new(duration, Enum.EasingStyle.Quad, Enum.EasingDirection.Out, 0, false, 0)
- local partprop2 = {Transparency = 1; Size = Vector3.new(zend_size, zend_size, zend_size)}
- local tween2 = game:GetService("TweenService"):Create(beam2explo, tweeninfo2, partprop2)
- local tween3 = game:GetService("TweenService"):Create(beam3explo, tweeninfo2, partprop2)
- tween:Play()
- tween2:Play()
- tween3:Play()
- game:GetService("Debris"):AddItem(beam1explo, duration)
- game:GetService("Debris"):AddItem(beam2explo, duration)
- game:GetService("Debris"):AddItem(beam3explo, duration)
- coroutine.resume(coroutine.create(function()
- for i = 1,math.huge do
- if beam2explo then
- local ranAng2 = math.random(-360, 360)
- beam2explo.CFrame = beam2explo.CFrame * CFrame.Angles(math.rad(ranAng2), math.rad(ranAng2), math.rad(ranAng2))
- end
- if beam3explo then
- local ranAng3 = math.random(-360, 360)
- beam3explo.CFrame = beam3explo.CFrame * CFrame.Angles(math.rad(ranAng3), math.rad(ranAng3), math.rad(ranAng3))
- end
- if not beam2explo or not beam3explo then
- break
- end
- wait()
- end
- end))
- end
- function Taunt()
- if attacking == false and Taunting == false and opened == false then
- attacking = true
- Taunting = true
- hum.WalkSpeed = 2
- hum.JumpPower = 5
- for i = 0,1,.1 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(10), 0, Rad(-20)), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-170)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(Rad(-10), 0, Rad(10)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- for i = 0,1,.1 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(10), 0, Rad(-20)), i)
- rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-20), 0, 0), i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(20)), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(-20)), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-130)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(Rad(-20), 0, Rad(30)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- if not larm:FindFirstChild("RINGRINGRINGPICKUPTHEPHONE") then
- RINGRINGRING = Instance.new("Sound", larm)
- RINGRINGRING.Name = "RINGRINGRINGPICKUPTHEPHONE"
- RINGRINGRING.SoundId = "rbxassetid://1414945022"
- RINGRINGRING.Volume = 2
- RINGRINGRING:Play()
- else
- RINGRINGRING = larm:FindFirstChild("RINGRINGRINGPICKUPTHEPHONE")
- RINGRINGRING:Play()
- end
- for i = 0,1,.05 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i)
- neck.C1 = clerp(neck.C1, neck1, i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-170)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(Rad(-10), 0, Rad(10)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- for i = 0,1,.15 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-20), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-80)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(30)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- if not head:FindFirstChild("PIZZA_TIME_BRUTHA") then
- PIZZA_TIME = Instance.new("Sound", head)
- PIZZA_TIME.Name = "PIZZA_TIME_BRUTHA"
- PIZZA_TIME.SoundId = "rbxassetid://749833201"
- PIZZA_TIME.Volume = 2
- PIZZA_TIME:Play()
- else
- PIZZA_TIME = head:FindFirstChild("PIZZA_TIME_BRUTHA")
- PIZZA_TIME:Play()
- end
- for i = 0,1,.05 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0 * CFa(Rad(-40), 0, 0), i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i)
- neck.C1 = clerp(neck.C1, neck1, i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-20), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-120)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(50)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- for i = 0,1,.15 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(0.2, 0, -0.3) * CFa(Rad(-40), 0, 0), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-20), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-80)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(50)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- hum.WalkSpeed = nws
- hum.JumpPower = njp
- attacking = false
- Taunting = false
- elseif attacking == false and Taunting == false and opened == true then
- attacking = true
- Taunting = true
- hum.WalkSpeed = 2
- hum.JumpPower = 5
- for i = 0,1,.1 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-5), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-130)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- for i = 0,1,.1 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-50), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-100)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(65)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- local piz = piz9:Clone()
- for i,v in pairs(piz9:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- end
- end
- local CRUSTYY = piz:FindFirstChild("crust")
- local GETOFFNOOB = CRUSTYY:FindFirstChild("NOUNOOB")
- GETOFFNOOB:Destroy()
- piz.Parent = pizzabox
- local neww = Instance.new("Weld", CRUSTYY)
- neww.Part0 = larm
- neww.Part1 = CRUSTYY
- neww.C1 = CFn(1, 0.3, -0.2) * CFa(Rad(90), Rad(30), Rad(-110))
- if not head:FindFirstChild("MAMAMIA_47") then
- MAMAMIA_47 = Instance.new("Sound", head)
- MAMAMIA_47.Name = "MAMAMIA_47"
- MAMAMIA_47.SoundId = "rbxassetid://1205895814"
- MAMAMIA_47.Volume = 2
- MAMAMIA_47:Play()
- else
- MAMAMIA_47 = head:FindFirstChild("MAMAMIA_47")
- MAMAMIA_47:Play()
- end
- for i = 0,1,.1 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-70), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-120)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- hum.Health = hum.Health + 15
- for i = 0,1,.1 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(15), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(65), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-120)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- piz:Destroy()
- for i,v in pairs(piz9:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 0
- end
- end
- hum.WalkSpeed = nws
- hum.JumpPower = njp
- Taunting = false
- attacking = false
- elseif attacking == true and Scooting == true then
- if not tor:FindFirstChild("HONKHONKGWETOUTOFTHEWAY") then
- honk = Instance.new("Sound", tor)
- honk.Name = "HONKHONKGWETOUTOFTHEWAY"
- honk.SoundId = "rbxassetid://972340421"
- honk.Volume = 3
- honk.Looped = true
- honk:Play()
- else
- honk = tor:FindFirstChild("HONKHONKGWETOUTOFTHEWAY")
- honk:Play()
- end
- end
- end
- function Smack()
- if attacking == false and Smacking == false and opened == false then
- attacking = true
- Smacking = true
- boom = false
- hum.WalkSpeed = 2
- hum.JumpPower = 5
- local bye = bottom.Touched:connect(function(hit)
- if not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") and boom == false then
- local theman = hit.Parent
- local thehum = theman:FindFirstChildOfClass("Humanoid")
- thehum.Health = thehum.Health - 20
- if not bottom:FindFirstChild("SMACKA") then
- SMACKA = Instance.new("Sound", bottom)
- SMACKA.Name = "SMACKA"
- SMACKA.SoundId = "rbxassetid://145486953"
- SMACKA.Volume = 2
- SMACKA:Play()
- else
- SMACKA = bottom:FindFirstChild("SMACKA")
- SMACKA:Play()
- end
- boom = true
- elseif not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") and boom == false then
- local theman = hit.Parent.Parent
- local thehum = theman:FindFirstChildOfClass("Humanoid")
- thehum.Health = thehum.Health - 20
- boom = true
- end
- end)
- for i = 0,1,.15 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(1, 0, 0), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(30), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(20), 0, 0), i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(30)), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(15)), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-150)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(150)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- for i = 0,1,.2 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(1, 0, 0), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-10), 0, 0), i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(-35)), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(-12)), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-10)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(10)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- bye:disconnect()
- boom = false
- hum.WalkSpeed = nws
- hum.JumpPower = njp
- Smacking = false
- attacking = false
- elseif attacking == false and Smacking == false and opened == true then
- attacking = true
- Smacking = true
- boom = false
- for i = 0,1,.15 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, Rad(10)), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-50), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-100)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(65)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- local piz = piz9:Clone()
- for i,v in pairs(piz9:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- end
- end
- local CRUSTYY = piz:FindFirstChild("crust")
- local GETOFFNOOB = CRUSTYY:FindFirstChild("NOUNOOB")
- local HEYHEYBREAKITUP = piz:FindFirstChild("SlicePart")
- GETOFFNOOB:Destroy()
- piz.Parent = pizzabox
- local neww = Instance.new("Weld", CRUSTYY)
- neww.Part0 = larm
- neww.Part1 = CRUSTYY
- neww.C1 = CFn(0, 0, 1) * CFa(Rad(90), 0, 0)
- local hey = HEYHEYBREAKITUP.Touched:connect(function(hit)
- if not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") and boom == false then
- local theman = hit.Parent
- local thehum = theman:FindFirstChildOfClass("Humanoid")
- thehum.Health = thehum.Health - 10
- boom = true
- elseif not hit:IsDescendantOf(char) and hit.Parent.Parent:FindFirstChildOfClass("Humanoid") and boom == false then
- local theman = hit.Parent.Parent
- local thehum = theman:FindFirstChildOfClass("Humanoid")
- thehum.Health = thehum.Health - 10
- boom = true
- end
- end)
- if not HEYHEYBREAKITUP:FindFirstChild("SOOOSH") then
- SOOOSH = Instance.new("Sound", HEYHEYBREAKITUP)
- SOOOSH.Name = "SOOOSH"
- SOOOSH.SoundId = "rbxassetid://158037267"
- SOOOSH.Volume = 2
- SOOOSH:Play()
- else
- SOOOSH = HEYHEYBREAKITUP:FindFirstChild("SOOOSH")
- SOOOSH:Play()
- end
- for i = 0,1,.2 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, Rad(-20)), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(110), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(30), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-100)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(65)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- hey:disconnect()
- boom = false
- piz:Destroy()
- for i,v in pairs(piz9:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 0
- end
- end
- hum.WalkSpeed = nws
- hum.JumpPower = njp
- Smacking = false
- attacking = false
- end
- end
- function Scooter()
- if attacking == false and Scooting == false then
- attacking = true
- Scooting = true
- hum.JumpPower = 25
- hum.WalkSpeed = nws + 20
- OMFG_PIZZA:Stop()
- SCOOTER:Play()
- scoota = Instance.new("Part", char)
- scoota.Size = Vector3.new(0.5, 4, 6)
- scoota.CanCollide = false
- local scootam = Instance.new("SpecialMesh", scoota)
- scootam.Scale = Vector3.new(1.25, 1.25, 1.25)
- scootam.TextureId = "rbxassetid://168119260"
- scootam.MeshType = "FileMesh"
- scootam.MeshId = "rbxassetid://168119231"
- local scootaw = Instance.new("Weld", scoota)
- scootaw.Part0 = tor
- scootaw.Part1 = scoota
- scootaw.C1 = CFn(0, 1, 0.5)
- local fire = Instance.new("Part", char)
- fire.Size = Vector3.new(1, 1, 1)
- fire.CanCollide = false
- fire.Transparency = 1
- local firew = Instance.new("Weld", fire)
- firew.Part0 = scoota
- firew.Part1 = fire
- firew.C1 = CFn(0, 2, 2)
- fireem = Instance.new("ParticleEmitter", fire)
- fireem.EmissionDirection = "Back"
- fireem.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(162, 162, 162)), ColorSequenceKeypoint.new(1, Color3.fromRGB(139, 139, 139))})
- fireem.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1, 0), NumberSequenceKeypoint.new(1, 0.813, 0)})
- fireem.Texture = "rbxassetid://290833005"
- fireem.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 0.8, 0)})
- fireem.Lifetime = NumberRange.new(0.7)
- fireem.Rate = 200
- fireem.LockedToPart = true
- fireem.Rotation = NumberRange.new(1, 360)
- fireem.RotSpeed = NumberRange.new(360)
- fireem.Speed = NumberRange.new(4)
- fireem.SpreadAngle = Vector2.new(30, 5)
- fireem.Enabled = false
- elseif attacking == true and Scooting == true then
- SCOOTER:Stop()
- OMFG_PIZZA:Play()
- scoota:Destroy()
- hum.JumpPower = njp
- hum.WalkSpeed = nws
- Scooting = false
- attacking = false
- end
- end
- function scootahit()
- if scoota and Boosting == true and Scooting == true and attacking == true then
- asd = scoota.Touched:connect(function(hit)
- if not hit:IsDescendantOf(char) and hit.Parent:FindFirstChildOfClass("Humanoid") and bam == false then
- local hithum = hit.Parent:FindFirstChildOfClass("Humanoid")
- hithum.Health = hithum.Health - 15
- bam = true
- wait(0.5)
- bam = false
- end
- end)
- end
- end
- function PizzaGive()
- if attacking == false and Giving == false then
- attacking = true
- Giving = true
- hum.WalkSpeed = 2
- hum.JumpPower = 5
- if opened == true then
- for i = 0,1,.1 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-5), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-130)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- for i = 0,1,.1 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-20), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.3, 0.2) * CFa(Rad(-50), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-100)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(65)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- local piz = piz9:Clone()
- for i,v in pairs(piz9:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- end
- end
- local CRUSTYY = piz:FindFirstChild("crust")
- local GETOFFNOOB = CRUSTYY:FindFirstChild("NOUNOOB")
- GETOFFNOOB:Destroy()
- piz.Parent = pizzabox
- local neww = Instance.new("Weld", CRUSTYY)
- neww.Part0 = larm
- neww.Part1 = CRUSTYY
- neww.C1 = CFn(0, 0, 1) * CFa(Rad(90), 0, 0)
- for i = 0,1,.1 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(5), 0, 0), i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(30)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- for i = 0,1,.1 do
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, i)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, i)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(-2, -2, 0) * CFa(Rad(30), 0, Rad(130)), i)
- neck.C1 = clerp(neck.C1, neck1, i)
- rootj.C1 = clerp(rootj.C1, rootj1, i)
- LS.C1 = clerp(LS.C1, LS1, i)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, 0), i)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), 0), i)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), 0), i)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-30)), i)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), i)
- LH.C0 = clerp(LH.C0, LH0, i)
- RH.C0 = clerp(RH.C0, RH0, i)
- swait()
- end
- neww:Destroy()
- local dis2 = (CRUSTYY.Position - Mouse.Hit.p).unit * -1
- CRUSTYY.Velocity = dis2 * 70 + Vector3.new(0, 2, 0)
- local CRUSTYYbf = Instance.new("BodyForce", CRUSTYY)
- CRUSTYYbf.force = Vector3.new(0, CRUSTYY:GetMass() * 70, 0)
- for i,v in pairs(piz:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = true
- end
- end
- for i,v in pairs(piz9:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 0
- end
- end
- coroutine.resume(coroutine.create(function()
- wait(1.5)
- ClassicExplo(CRUSTYY.CFrame, 30, 5, 0.05, "Deep orange", 20, 1, workspace)
- ZapExplo(CRUSTYY.CFrame, 0.1, 40, 20, "Deep orange", 1, workspace)
- local explo = Instance.new("Explosion", workspace)
- explo.Position = CRUSTYY.Position
- explo.Visible = false
- piz:Destroy()
- end))
- end
- hum.WalkSpeed = nws
- hum.JumpPower = njp
- Giving = false
- attacking = false
- end
- end
- -----------------------------------------------------------------------------------
- function kdown(k)
- if k == "q" then
- Open_Close()
- elseif k == "t" then
- Taunt()
- elseif string.byte(k) == 50 then
- Scooter()
- elseif string.byte(k) == 48 then
- if attacking == true and Scooting == true and Boosting == false then
- hum.WalkSpeed = nws + 45
- Boosting = true
- fireem.Enabled = true
- if scoota then
- scootahit()
- end
- end
- elseif k == "r" then
- PizzaGive()
- end
- end
- function kup(k)
- if k == "t" then
- honk:Stop()
- elseif string.byte(k) == 48 then
- if Scooting == true and attacking == true and Boosting == true then
- hum.WalkSpeed = nws + 20
- asd:disconnect()
- fireem.Enabled = false
- bam = false
- Boosting = false
- end
- end
- end
- function lmdown()
- Smack()
- end
- Mouse.KeyDown:connect(kdown)
- Mouse.KeyUp:connect(kup)
- Mouse.Button1Down:connect(lmdown)
- -----------------------------------------------------------------------------------
- warn([[
- Pizza Guy.
- A boy who lost both of their parents when he was 5.
- The parents said: "Son, always eat pizzas and be hap--GAH".
- The boy cried, for weeks.
- One day, the boy got over the fact that his parents were murdered and thought of what they said before they died.
- "I will beat the murderer's butt with my pizza!", he said.
- He decided to work at DOMINO'S PIZZA, and now he lives a happy life with two children.
- His name is Ben.
- last updated: 2018/7/2, 18:31 JST.
- ]])
- while true do
- swait()
- sine = sine + 1
- local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
- if Taunting == true then
- state = "Taunting"
- elseif Smacking == true then
- state = "Smacking"
- elseif Giving == true then
- state = "Giving"
- elseif 1 < root.Velocity.y and Scooting == false then
- state = "Jump"
- elseif -1 > root.Velocity.y and Scooting == false then
- state = "Fall"
- elseif torvel < 1 and Scooting == false then
- state = "Idle"
- elseif tor.Velocity.magnitude < 60 and Scooting == false then
- state = "Walk"
- elseif torvel < 1 and Scooting == true then
- state = "SIdle"
- elseif tor.Velocity.magnitude < 60 and Scooting == true then
- state = "SWalk"
- end
- if state == "Jump" then
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15)
- boxweld.C1 = clerp(boxweld.C1, boxweld1, 0.15)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-2), 0, 0), 0.15)
- rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(-15), 0, 0), 0.15)
- LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-60), 0, Rad(3)), 0.15)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3)), 0.15)
- LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.2, 0) * CFa(Rad(2), 0, Rad(-15)), 0.15)
- RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.5, 0) * CFa(Rad(2), 0, Rad(25)), 0.15)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-90)), 0.15)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15)
- LH.C0 = clerp(LH.C0, LH0 * CFn(-0.2, 0, 0), 0.15)
- RH.C0 = clerp(RH.C0, RH0 * CFn(0.5, 0, 0), 0.15)
- elseif state == "Fall" then
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15)
- boxweld.C1 = clerp(boxweld.C1, boxweld1, 0.15)
- neck.C1 = clerp(neck.C1, neck1 * CFa(0, 0, 0), 0.15)
- rootj.C1 = clerp(rootj.C1, rootj1 * CFa(Rad(15), 0, 0), 0.15)
- LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-60), 0, Rad(3)), 0.15)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3)), 0.15)
- LH.C1 = clerp(LH.C1, LH1 * CFn(0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(80)), 0.15)
- RH.C1 = clerp(RH.C1, RH1 * CFn(-0.2, -0.2, -0.1) * CFa(Rad(15), 0, Rad(-80)), 0.15)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-140)), 0.15)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(130)), 0.15)
- LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(-20)), 0.15)
- RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(20)), 0.15)
- elseif state == "Idle" then
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15)
- boxweld.C1 = clerp(boxweld.C1, boxweld1, 0.15)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-15 * Cos(sine / 15)), 0, 0), 0.15)
- rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, 0.025 * Cos(sine / 15)), 0.15)
- LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-60), 0, Rad(3 * Cos(sine / 15))), 0.15)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 15))), 0.15)
- LH.C1 = clerp(LH.C1, LH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(-5), 0), 0.15)
- RH.C1 = clerp(RH.C1, RH1 * CFn(0, -0.025 * Cos(sine / 15), 0) * CFa(Rad(5), Rad(5), 0), 0.15)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-80)), 0.15)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(60)), 0.15)
- LH.C0 = clerp(LH.C0, LH0, 0.15)
- RH.C0 = clerp(RH.C0, RH0, 0.15)
- elseif state == "Walk" then
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15)
- boxweld.C1 = clerp(boxweld.C1, boxweld1, 0.15)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15)
- rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0.1 * Cos(sine /3), 0.1 * Cos(sine /3)) * CFa(Rad(-5), 0, Rad(5 * Cos(sine / 6))), 0.15)
- LS.C1 = clerp(LS.C1, LS1 * CFa(Rad(-60), 0, Rad(3 * Cos(sine / 6))), 0.15)
- RS.C1 = clerp(RS.C1, RS1 * CFa(Rad(2), 0, Rad(-3 * Cos(sine / 6))), 0.15)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), Rad(-5), Rad(50 * Cos(sine / 6))), 0.15)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), Rad(5), Rad(50 * Cos(sine / 6))), 0.15)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-100)), 0.15)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(80)), 0.15)
- LH.C0 = clerp(LH.C0, LH0, 0.15)
- RH.C0 = clerp(RH.C0, RH0, 0.15)
- elseif state == "SIdle" then
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(1, -4.5, -0.5), 0.15)
- neck.C1 = clerp(neck.C1, neck1 * CFa(0, Rad(-10 * Cos(sine / 10)), 0), 0.15)
- rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, -0.25), 0.15)
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.4, 0) * CFa(Rad(2), 0, 0), 0.15)
- RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.4, 0) * CFa(Rad(2), 0, 0), 0.15)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(5), Rad(-5), Rad(85)), 0.15)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(5), Rad(5), Rad(-85)), 0.15)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-90)), 0.15)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(90)), 0.15)
- LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(10 * Cos(sine / 10))), 0.15)
- RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(10 * Cos(sine / 10))), 0.15)
- elseif state == "SWalk" then
- boxconstraint.C1 = clerp(boxconstraint.C1, bc1, 0.15)
- boxconstraint.C0 = clerp(boxconstraint.C0, bc0, 0.15)
- boxweld.C1 = clerp(boxweld.C1, boxweld1 * CFn(1, -4.5, -0.5), 0.15)
- neck.C1 = clerp(neck.C1, neck1 * CFa(Rad(-5), 0, 0), 0.15)
- if Boosting == true then
- rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, -0.85) * CFa(Rad(-15), 0, 0), 0.15)
- else
- rootj.C1 = clerp(rootj.C1, rootj1 * CFn(0, 0, -0.5) * CFa(Rad(-7), 0, 0), 0.15)
- end
- LS.C1 = clerp(LS.C1, LS1 * CFn(0, 0.4, 0) * CFa(Rad(2), 0, 0), 0.15)
- RS.C1 = clerp(RS.C1, RS1 * CFn(0, 0.4, 0) * CFa(Rad(2), 0, 0), 0.15)
- LH.C1 = clerp(LH.C1, LH1 * CFa(Rad(2), 0, Rad(85)), 0.15)
- RH.C1 = clerp(RH.C1, RH1 * CFa(Rad(2), 0, Rad(-85)), 0.15)
- LS.C0 = clerp(LS.C0, LS0 * CFa(0, 0, Rad(-90)), 0.15)
- RS.C0 = clerp(RS.C0, RS0 * CFa(0, 0, Rad(90)), 0.15)
- LH.C0 = clerp(LH.C0, LH0 * CFa(0, 0, Rad(10 * Cos(sine / 10))), 0.15)
- RH.C0 = clerp(RH.C0, RH0 * CFa(0, 0, Rad(10 * Cos(sine / 10))), 0.15)
- end
- if not tor:FindFirstChild("OMFG_PIZZADUDE") and Scooting == false then
- OMFG_PIZZA = Instance.new("Sound", tor)
- OMFG_PIZZA.SoundId = "rbxassetid://916855205"
- OMFG_PIZZA.Name = "OMFG_PIZZADUDE"
- OMFG_PIZZA.Volume = 1.5
- OMFG_PIZZA.TimePosition = thepos
- OMFG_PIZZA.Looped = true
- OMFG_PIZZA:Play()
- end
- if not tor:FindFirstChild("SCOOTERDUDE") and Scooting == true then
- SCOOTER = Instance.new("Sound", tor)
- SCOOTER.SoundId = "rbxassetid://210237012"
- SCOOTER.Name = "SCOOTERDUDE"
- SCOOTER.Volume = 1.5
- SCOOTER.TimePosition = thepos2
- SCOOTER.Looped = true
- SCOOTER:Play()
- end
- thepos = OMFG_PIZZA.TimePosition
- thepos2 = SCOOTER.TimePosition
- end
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