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- <config>
- <servername>『V / 1.0』 ✱ BRASIL MEGA CIDADE ✱ 『FIVEM / RP』➠RolePlay 『BMC-CITY』</servername>
- <owner_email_address>g1u2s3t4av5n6h7o@gmail.com</owner_email_address>
- <serverip>198.27.121.225</serverip>
- <serverport>22203</serverport>
- <maxplayers>100</maxplayers>
- <!-- This parameter specifies the TCP port on which the server will be accepting incoming http
- connections. It can be set to the same value as <serverport>. It is a required parameter
- if <httpserver> is set to 1. -->
- <httpport>22205</httpport>
- <!-- If set, this parameter specifies the external URL from which clients will be able to download
- needed resources ingame. If not set (or the external URL files are incorrect), resource downloads
- are switched to the internal http server. -->
- <httpdownloadurl></httpdownloadurl>
- <!-- This parameter limits the number of http connections each client can make. Depending on the type
- of http server that is used, a lower figure may reduce download timeouts.
- Available range: 1 to 8. -->
- <httpmaxconnectionsperclient>5</httpmaxconnectionsperclient>
- <!-- This parameter limits the number http connections that an IP can initiate over a short period of time.
- Available range: 1 to 100. default value: 20 -->
- <httpdosthreshold>20</httpdosthreshold>
- <!-- This parameter lists the IP addresses that are to be excluded from http dos threshold limits.
- e.g. 88.11.22.33,101.2.3.4 -->
- <http_dos_exclude></http_dos_exclude>
- <!-- By default, the server will block the use of locally customized gta3.img player skins
- This setting can be used to allow such mods. Not recommended for competitive servers.
- Values: none, peds ; default value: none -->
- <allow_gta3_img_mods>none</allow_gta3_img_mods>
- <disableac></disableac>
- <enablesd></enablesd>
- <networkencryption>1</networkencryption>
- <minclientversion>1.5.7-9.20621.0</minclientversion>
- <!-- This parameter specifies if/when the <minclientversion> setting is automatically updated.
- Keeping <minclientversion> updated can help reduce cheating.
- Note: The instant setting (2) is only recommended for competitive servers.
- Values: 0 - disabled, 1 - enabled (delayed by a few days), 2 - enabled (instant) ; default value: 1. -->
- <minclientversion_auto_update>1</minclientversion_auto_update>
- <recommendedclientversion></recommendedclientversion>
- <ase>1</ase>
- <donotbroadcastlan>0</donotbroadcastlan>
- <password></password>
- <bandwidth_reduction>none</bandwidth_reduction>
- <!-- Player sync interval. Default: 100 -->
- <player_sync_interval>100</player_sync_interval>
- <!-- Lightweight (player) sync interval. Used when players are far apart. Default: 1500 -->
- <lightweight_sync_interval>1500</lightweight_sync_interval>
- <!-- Camera sync interval. Default: 500 -->
- <camera_sync_interval>500</camera_sync_interval>
- <!-- Ped sync interval. Default: 400 -->
- <ped_sync_interval>400</ped_sync_interval>
- <!-- Unoccupied_vehicle sync interval. Default: 400 -->
- <unoccupied_vehicle_sync_interval>400</unoccupied_vehicle_sync_interval>
- <!-- Keysync mouse rotation sync interval. For limiting key sync packets due to mouse movement. Default: 100 -->
- <keysync_mouse_sync_interval>100</keysync_mouse_sync_interval>
- <!-- Keysync analog movement sync interval. For limiting key sync packets due to joystick movement. Default: 100 -->
- <keysync_analog_sync_interval>100</keysync_analog_sync_interval>
- <!-- This parameter can improve the reliability of shots when using certain weapons. However, it uses more bandwidth.
- Values: 0 - disabled , 1 - enabled ; default value: 1. -->
- <bullet_sync>1</bullet_sync>
- <!-- This parameter sets the amount of extrapolation that clients will apply to remote vehicles. This can reduce
- some of the latency induced location disparency by predicting where the remote vehicles will probably be.
- Depending on the gamemode, an incorrect prediction may have a negative effect. Therefore this setting
- should be considered experimental.
- Available range: 0 to 100. Default - 0 -->
- <vehext_percent>0</vehext_percent>
- <!-- This parameter places a limit on how much time (in milliseconds) the vehicle extrapolation will attempt to
- compensate for.
- Only relevant if <vehext_percent> is greater than zero.
- Available range: 50 to 500. Default - 150 -->
- <vehext_ping_limit>150</vehext_ping_limit>
- <!-- This parameter can reduce the delay of player actions appearing on remote clients by 2 frames (approx 50ms).
- Due to the impact this may have on shot lag compensation, it should be considered experimental.
- Values: 0 - disabled , 1 - enabled ; default value: 0. -->
- <latency_reduction>0</latency_reduction>
- <threadnet>1</threadnet>
- <idfile>server-id.keys</idfile>
- <logfile>logs/server.log</logfile>
- <authfile>logs/server_auth.log</authfile>
- <dbfile>logs/db.log</dbfile>
- <acl>acl.xml</acl>
- <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile>
- <scriptdebugloglevel>0</scriptdebugloglevel>
- <htmldebuglevel>0</htmldebuglevel>
- <!-- Specifies whether or not duplicate log lines should be filtered. Available values: 0 or 1, defaults to 1. -->
- <filter_duplicate_log_lines>1</filter_duplicate_log_lines>
- <fpslimit>60</fpslimit>
- <autologin>0</autologin>
- <voice>1</voice>
- <voice_samplerate>1</voice_samplerate>
- <voice_quality>3</voice_quality>
- <backup_path>backups</backup_path>
- <backup_interval>3</backup_interval>
- <backup_copies>5</backup_copies>
- <!-- This parameter specifies when the internal sqlite databases should be defragmented.
- http://www.sqlite.org/lang_vacuum.html
- Values: 0 - Never, 1 - On server start only after basic backup, 2 - On server start always. Default - 1 -->
- <compact_internal_databases>1</compact_internal_databases>
- <!-- This parameter specifies whether server crash dump files should be sent to MTA HQ.
- Values: 0 - Off, 1 - On. Default - 1 -->
- <crash_dump_upload>1</crash_dump_upload>
- <!-- This parameter lists the ACL groups that are protected by serial authorization.
- Login attempts to a protected account from a second serial are blocked until the serial is manually authorized via
- the authserial command.
- For more info see: https://mtasa.com/authserial
- Note: This is security critical feature and disabling auth_serial_groups can affect visibility in the master server list.
- Values: Comma separated list of ACL groups. Default - Admin -->
- <auth_serial_groups>Admin</auth_serial_groups>
- <!-- This parameter specifies if the authorized serial login checks should also apply to the http interface.
- Protected account login attempts to the http interface will only succeed if the IP address matches one
- recently used by the account holder in-game
- For more info see: https://mtasa.com/authserialhttp
- Note: This is security critical feature and disabling auth_serial_http can affect visibility in the master server list.
- Values: 0 - Off, 1 - Enabled. Default - 1 -->
- <auth_serial_http>1</auth_serial_http>
- <!-- This parameter specifies which IP addresses should always pass auth_serial_http checks.
- Values: Comma separated list of IP addresses -->
- <auth_serial_http_ip_exceptions>127.0.0.1</auth_serial_http_ip_exceptions>
- <!-- This parameter specifies if extra security measures are applied to resources which use dbConnect with mysql.
- The extra measures are:
- - Script files cannot be accessed with fileOpen()
- - meta.xml is read only
- *NOTE* This only protects resources which use dbConnect with mysql
- Values: 0 - Off, 1 - Enabled. Default - 1 -->
- <database_credentials_protection>1</database_credentials_protection>
- <resource src="admin" startup="1" protected="0" />
- <resource src="resourcebrowser" startup="1" protected="1" default="true" />
- <resource src="resourcemanager" startup="1" protected="1" />
- <resource src="database" startup="1" protected="0" />
- <resource src="bmr_rg" startup="1" protected="0" />
- <resource src="startResources" startup="1" protected="0" />
- <resource src="[BMR]Login1" startup="1" protected="0" />
- <resource src="save-system" startup="1" protected="0" />
- <!-- Customizações G2HOST Brasil -->
- <resource src="ping" startup="1" protected="0" />
- <resource src="save-system" startup="1" protected="0" />
- </config>
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