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- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.36.56:129][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/NPC_Character_BP_ChildPillaiJr.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.36.56:817][ 0]Warning: Unknown property in CharacterAttributesStructure: CharacterID_31_461E496C4D84A8199E9B599CEB5402E6=0,motiveArray_23_D2DED14849EB4F42601159A76FF21C24=,MeansArray_24_92DE7C974E2DD23FF18C8D8AC75F79A8=,OpportunityArray_28_6D5B17C54511F1458DCC35882855D696=)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.02:539][ 0]LogOutputDevice:Error:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.02:539][ 0]LogOutputDevice:Warning: === Handled error: ===
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: FunctionReference.IsSelfContext() || (MemberClass != nullptr) || bIsLocalMacro [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CallFunction.cpp] [Line: 1645]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Unknown member class in /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EventGraph.K2Node_CallFunction_13142
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:183]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::EnsureFailed() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:327]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:451]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintGraph.dll!UK2Node_CallFunction::FixupSelfMemberContext() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\blueprintgraph\private\k2node_callfunction.cpp:1645]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintGraph.dll!UK2Node_CallFunction::PostDuplicate() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\blueprintgraph\private\k2node_callfunction.cpp:1723]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!StaticDuplicateObjectEx() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1937]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!StaticDuplicateObject() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1794]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenUtils::GenerateCppCode() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenutils.cpp:286]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateSingleAsset() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:359]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateFullyConvertedClasses() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:297]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::CookByTheBookFinished() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:3941]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2058]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1375]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:679]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:1780]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMain() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\launch.cpp:114]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!WinMain() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.02:546][ 0]LogOutputDevice:Error:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:970][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_90.K2Node_BreakStruct_6
- 9
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:971][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Set Local Counter Value Array . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Bl
- MainFrameActions: Packaging (Windows (64-bit)): ueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2Node_BreakStruct_32
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:971][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Set Array Elem . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Ch
- MainFrameActions: Packaging (Windows (64-bit)): aracter_BP.NPC_Character_BP:EdGraph_91.K2Node_BreakStruct_32
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:972][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2Node_BreakStruct_32
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:972][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into ForEachLoop . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2Node_BreakStruct_3
- 2
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.04:975][ 0]Warning: Unknown property in CharacterAttributesStructure: CharacterID_31_461E496C4D84A8199E9B599CEB5402E6=0,motiveArray_23_D2DED14849EB4F42601159A76FF21C24=,MeansArray_24_92DE7C974E2DD23FF18C8D8AC75F79A8=,OpportunityArray_28_6D5B17C54511F1458DCC35882855D696=)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.05:148][ 0]LogBlueprint:Warning: Compiler Warning [0147.60] Compile of NPC_Character_BP successful, but with 5 Warning(s) [in 344 ms] (/Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.05:488][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/MouseCursor_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.06:192][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/InvisibleCloseUp_CSPillai.uasset as reloading for cooker because it's been cooked for platforms Wind
- MainFrameActions: Packaging (Windows (64-bit)): owsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.07:320][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/InspectorBP.InspectorBP:EdGraph_115.K2Node_BreakStruct_69
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.07:524][ 0]LogBlueprint:Warning: Compiler Warning [0149.97] Compile of InspectorBP successful, but with 1 Warning(s) [in 441 ms] (/Temp/__TEMP_BP__/Game/Blueprints/InspectorBP.InspectorBP)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:270][ 0]LogK2Compiler:Warning: AccessInaccessiblePropertyUsingOffset - NOEXPORT structure should be handled in a custom way: /Script/CoreUObject.IntPoint
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:299][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/CrimeScene_TestObject4.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:794][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Object-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/CrimeSc
- MainFrameActions: Packaging (Windows (64-bit)): ene_Object_Parent.CrimeScene_Object_Parent:EdGraph_80.K2Node_BreakStruct_2
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:904][ 0]LogK2Compiler:Warning: AccessInaccessiblePropertyUsingOffset - NOEXPORT structure should be handled in a custom way: /Script/CoreUObject.IntPoint
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:926][ 0]LogBlueprint:Warning: Compiler Warning [0151.38] Compile of CrimeScene_Object_Parent successful, but with 1 Warning(s) [in 234 ms] (/Temp/__TEMP_BP__/Game/Blueprints/CrimeScene_Object_Parent.CrimeScene_Object_Pa
- MainFrameActions: Packaging (Windows (64-bit)): rent)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:940][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Movies/Old_Film_Effect.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.08:941][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/Camera_Effect_Box_BP.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:145][ 0]LogK2Compiler:Warning: AccessInaccessiblePropertyUsingOffset - NOEXPORT structure should be handled in a custom way: /Script/CoreUObject.IntPoint
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:145][ 0]LogK2Compiler:Warning: AccessInaccessiblePropertyUsingOffset - NOEXPORT structure should be handled in a custom way: /Script/CoreUObject.IntPoint
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:668][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/exitSafe.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:722][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/exitdressingtable_bp.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:782][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/exitdoor_bedroom.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:833][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/dressingtable.uasset as reloading for cooker because it's been
- MainFrameActions: Packaging (Windows (64-bit)): cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:930][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Secondfloor/exitdoormasterbedroom_secondfloor.uasset as reloading for cooker because it's been cooked for platforms WindowsNo
- Editor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.09:980][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Kitchen/Exitdoor_blueprint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:029][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Kitchen/Door_blueprint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:079][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Courtyard/stairs_blueprint.uasset as reloading for cooker because it's
- MainFrameActions: Packaging (Windows (64-bit)): been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:135][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Courtyard/exit_blueprint.uasset as reloading for cooker because it's b
- MainFrameActions: Packaging (Windows (64-bit)): een cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:182][ 0]LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:182][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:182][ 0]LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/Obj
- MainFrameActions: Packaging (Windows (64-bit)): ectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:183][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset': Can't find file for asset '/Game/Material/Crime_SceneArt/safe
- close_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:183][ 0]LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:183][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:184][ 0]LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasse
- t.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:184][ 0]LogUObjectGlobals:Warning: Failed to load '../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset': Can't
- MainFrameActions: Packaging (Windows (64-bit)): find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:185][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:185][ 0]LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:185][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:186][ 0]LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:186][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:187][ 0]LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:187][ 0]LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:187][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:188][ 0]LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:188][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:189][ 0]LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:189][ 0]LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:231][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:415][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/UIWidgets/Menu_Items/PostProcessWidget.uasset as reloading for cooker because it's been cooked for platforms Wi
- MainFrameActions: Packaging (Windows (64-bit)): ndowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.10:625][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/UIWidgets/Lodge/Chapter4Newspaper.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:827][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogati
- MainFrameActions: Packaging (Windows (64-bit)): on/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K2Node_VariableGet_9
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:828][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K
- 2Node_VariableGet_16
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:828][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Title ) tried to inject code into Set Title . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K2Node_
- VariableGet_14037
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:829][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Name ) tried to inject code into Set Name . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K2Node_Va
- riableGet_14036
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:829][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K2Nod
- e_VariableGet_16
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:829][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdGra
- ph_6.K2Node_VariableGet_14035
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:830][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CheckBox_15 ) tried to inject code into Set Checked State . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdG
- raph_7.K2Node_VariableGet_5094
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:831][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CheckBox_15 ) tried to inject code into Set Checked State . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:EdG
- raph_7.K2Node_VariableGet_5094
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:831][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get SlotID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSele
- MainFrameActions: Packaging (Windows (64-bit)): ctionWidget.CharacterSelectionWidget:EdGraph_7.K2Node_VariableGet_5030
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.11:941][ 0]LogBlueprint:Warning: Compiler Warning [0154.39] Compile of CharacterSelectionWidget successful, but with 9 Warning(s) [in 124 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.13:180][ 0]LogCook:Display: Marking D:/Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/UIWidgets/EstabllishingShots/Chapter4RoomLight.uasset as reloading for cooker because it's been cooked for platforms WindowsNoEditor.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.15:082][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Setup Locations ) tried to inject code into Setup Locations . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/TravelMenu/Tr
- MainFrameActions: Packaging (Windows (64-bit)): avelSceneMenu.TravelSceneMenu:ExecuteUbergraph_TravelSceneMenu.K2Node_BreakStruct_1
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.15:083][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Setup Locations ) tried to inject code into Setup Locations . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/TravelMenu/Tr
- MainFrameActions: Packaging (Windows (64-bit)): avelSceneMenu.TravelSceneMenu:ExecuteUbergraph_TravelSceneMenu.K2Node_BreakStruct_1
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.15:196][ 0]LogBlueprint:Warning: Compiler Warning [0157.65] Compile of TravelSceneMenu successful, but with 2 Warning(s) [in 124 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/TravelMenu/TravelSceneMenu.TravelSceneMenu)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:655][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Variable
- Get_718
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:656][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get NuggetMessage ) tried to inject code into Set NuggetMessage . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalac
- MainFrameActions: Packaging (Windows (64-bit)): e_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_717
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:657][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_715
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:657][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPala
- MainFrameActions: Packaging (Windows (64-bit)): ceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_127
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:657][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Variab
- leGet_208
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:658][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/Mind
- MainFrameActions: Packaging (Windows (64-bit)): PalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_127
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:658][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPal
- MainFrameActions: Packaging (Windows (64-bit)): ace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_208
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:659][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Variable
- Get_20846
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:659][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Set ExtendDescription . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2N
- ode_VariableGet_20845
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:660][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Set Clue . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_20844
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:660][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_326
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:661][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Va
- riableGet_210
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:661][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Variab
- leGet_210
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:662][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_32
- 6
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:662][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get IsImplicated? ) tried to inject code into Set IsImplicated? . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_Vari
- ableGet_10377
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:663][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Title ) tried to inject code into Set Title . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_21234
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:663][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Name ) tried to inject code into Set Name . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_21233
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:664][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Ba
- MainFrameActions: Packaging (Windows (64-bit)): r/MindPalaceBar.MindPalaceBar:EdGraph_16.K2Node_VariableGet_21232
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.16:796][ 0]LogBlueprint:Warning: Compiler Warning [0159.25] Compile of MindPalaceBar successful, but with 18 Warning(s) [in 187 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/MindPalace_Bar/MindPalaceBar.MindPalaceBar)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:159][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.OpportunitySlot:Exec
- uteUbergraph_OpportunitySlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:160][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set SlotID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindP
- MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/OpportunitySlot.OpportunitySlot:ExecuteUbergraph_OpportunitySlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:160][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set Message . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/Mind
- MainFrameActions: Packaging (Windows (64-bit)): Palace/ImplicationScreen/OpportunitySlot.OpportunitySlot:ExecuteUbergraph_OpportunitySlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:161][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set DataID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.OpportunitySlot:
- ExecuteUbergraph_OpportunitySlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:163][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.OpportunitySlot:EdGraph_35.K2Node_Vari
- ableGet_166
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:164][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Add Card . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScree
- MainFrameActions: Packaging (Windows (64-bit)): n/OpportunitySlot.OpportunitySlot:EdGraph_35.K2Node_VariableGet_12053
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:164][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Add Card . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.OpportunitySlot:EdGraph_35.K2No
- de_VariableGet_12054
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:165][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Add Card . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/Imp
- MainFrameActions: Packaging (Windows (64-bit)): licationScreen/OpportunitySlot.OpportunitySlot:EdGraph_35.K2Node_VariableGet_12055
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:165][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Add Card . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.OpportunitySlot:EdGraph_35.K2Node_Va
- riableGet_167
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:294][ 0]LogBlueprint:Warning: Compiler Warning [0159.74] Compile of OpportunitySlot successful, but with 9 Warning(s) [in 174 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/OpportunitySlot.Opportunit
- MainFrameActions: Packaging (Windows (64-bit)): ySlot)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:482][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set SlotID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindP
- MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/MotiveSlot.MotiveSlot:ExecuteUbergraph_MotiveSlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:483][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalac
- MainFrameActions: Packaging (Windows (64-bit)): e/ImplicationScreen/MotiveSlot.MotiveSlot:ExecuteUbergraph_MotiveSlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:483][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set Message . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/Mind
- MainFrameActions: Packaging (Windows (64-bit)): Palace/ImplicationScreen/MotiveSlot.MotiveSlot:ExecuteUbergraph_MotiveSlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:484][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set DataID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindP
- MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/MotiveSlot.MotiveSlot:ExecuteUbergraph_MotiveSlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:485][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_46.K2Node
- _VariableGet_9941
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:485][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindP
- MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_46.K2Node_VariableGet_9942
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:486][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGr
- aph_46.K2Node_VariableGet_9943
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:487][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get AttributeSlotID ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/M
- MainFrameActions: Packaging (Windows (64-bit)): indPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_46.K2Node_VariableGet_9944
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:487][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace
- MainFrameActions: Packaging (Windows (64-bit)): /ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_46.K2Node_VariableGet_66
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:489][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/I
- MainFrameActions: Packaging (Windows (64-bit)): mplicationScreen/MotiveSlot.MotiveSlot:EdGraph_55.K2Node_VariableGet_12053
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:489][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_55
- .K2Node_VariableGet_12054
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:490][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets
- MainFrameActions: Packaging (Windows (64-bit)): /MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_55.K2Node_VariableGet_12055
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:491][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Add Card To Motive Grid . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot:EdGraph_55.K2No
- de_VariableGet_66
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:491][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScree
- MainFrameActions: Packaging (Windows (64-bit)): n/MotiveSlot.MotiveSlot:EdGraph_55.K2Node_VariableGet_233
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:621][ 0]LogBlueprint:Warning: Compiler Warning [0160.07] Compile of MotiveSlot successful, but with 14 Warning(s) [in 189 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MotiveSlot.MotiveSlot)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:777][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot:ExecuteUbergraph
- _MeansSlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:778][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set SlotID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindP
- MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/MeansSlot.MeansSlot:ExecuteUbergraph_MeansSlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:778][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set Message . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/Mind
- MainFrameActions: Packaging (Windows (64-bit)): Palace/ImplicationScreen/MeansSlot.MeansSlot:ExecuteUbergraph_MeansSlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:779][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterSlotStructure ) tried to inject code into Set DataID . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindP
- MainFrameActions: Packaging (Windows (64-bit)): alace/ImplicationScreen/MeansSlot.MeansSlot:ExecuteUbergraph_MeansSlot.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:781][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScree
- MainFrameActions: Packaging (Windows (64-bit)): n/MeansSlot.MeansSlot:EdGraph_39.K2Node_VariableGet_66
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:781][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Add Cards . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot:EdGraph_39.K2Node_VariableGet_120
- 53
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:782][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Add Cards . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot:EdGraph_39.K2Node_Variable
- Get_12054
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:782][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Add Cards . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot:EdGraph_39.K2Node_Va
- riableGet_12055
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:783][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Add Cards . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot:EdGraph_39.K2Node_VariableGet_1
- 44
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.17:939][ 0]LogBlueprint:Warning: Compiler Warning [0160.39] Compile of MeansSlot successful, but with 9 Warning(s) [in 199 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/ImplicationScreen/MeansSlot.MeansSlot)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:505][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterAttributesStructure ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:ExecuteUbergra
- ph_MindPalaceWidget.K2Node_BreakStruct_3
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:506][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget
- MainFrameActions: Packaging (Windows (64-bit)): .MindPalaceWidget:ExecuteUbergraph_MindPalaceWidget.K2Node_VariableGet_291
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:507][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_844
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:508][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Set Clue . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget
- MainFrameActions: Packaging (Windows (64-bit)): .MindPalaceWidget:EdGraph_54.K2Node_VariableGet_12527
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:508][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Set ExtendDescription . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/M
- MainFrameActions: Packaging (Windows (64-bit)): indPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_12234
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:508][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_Variab
- leGet_12233
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:509][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_1115
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:509][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/Mi
- MainFrameActions: Packaging (Windows (64-bit)): ndPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_11729
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:510][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Title ) tried to inject code into Set Title . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_11728
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:510][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Name ) tried to inject code into Set Name . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_54.K2Node_VariableGet_11726
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:511][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_57.K2Node_VariableGet_1656
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:511][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Set ExtendDescription . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_57.K
- 2Node_VariableGet_6902
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:512][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Set Clue . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_57.K2Node_VariableGet_6901
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:512][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/Mi
- MainFrameActions: Packaging (Windows (64-bit)): ndPalaceWidget.MindPalaceWidget:EdGraph_57.K2Node_VariableGet_6899
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:514][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWi
- MainFrameActions: Packaging (Windows (64-bit)): dget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_2197
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:514][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_Vari
- ableGet_711
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:515][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPala
- MainFrameActions: Packaging (Windows (64-bit)): ceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_2197
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:515][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_
- VariableGet_711
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:515][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get IsImplicated? ) tried to inject code into Set IsImplicated? . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalac
- MainFrameActions: Packaging (Windows (64-bit)): e/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_7712
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:515][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_Variab
- leGet_12697
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:517][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Title ) tried to inject code into Set Title . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_12696
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:517][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Name ) tried to inject code into Set Name . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_12695
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:517][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/Mi
- MainFrameActions: Packaging (Windows (64-bit)): ndPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_1433
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:518][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_
- VariableGet_1432
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:518][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get NuggetMessage ) tried to inject code into Set NuggetMessage . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_Va
- riableGet_1431
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:519][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_1430
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:519][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPala
- MainFrameActions: Packaging (Windows (64-bit)): ceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_2468
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:520][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_2468
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:520][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPal
- MainFrameActions: Packaging (Windows (64-bit)): ace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_713
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:521][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Set Clue . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_VariableGet_12527
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:521][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Set ExtendDescription . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K
- 2Node_VariableGet_12234
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:522][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_62.K2Node_Variab
- leGet_12233
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:522][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K2Node_VariableGet_
- 2739
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:523][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Set CardCaseStatus . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPal
- MainFrameActions: Packaging (Windows (64-bit)): ace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K2Node_VariableGet_2955
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:523][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K2Node_VariableGet_2739
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:524][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Clue ) tried to inject code into Set Clue . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K2Node_VariableGet_12527
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:524][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get ExtendDescription ) tried to inject code into Set ExtendDescription . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K
- 2Node_VariableGet_12234
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:524][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_63.K2Node_Variab
- leGet_12233
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:525][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set SelectedCharID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_64.K2Node_Variable
- Get_3010
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:526][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set LCardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_65.K2Node_VariableGet_328
- 1
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:526][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Add . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.Mi
- MainFrameActions: Packaging (Windows (64-bit)): ndPalaceWidget:EdGraph_65.K2Node_VariableGet_3552
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:527][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterAttributesStructure ) tried to inject code into Set MotiveSlotArray . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:E
- dGraph_67.K2Node_BreakStruct_377
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:527][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterAttributesStructure ) tried to inject code into Set OpportunitySlotArray . K2Node_BreakStruct /Temp/__TEMP_BP__/
- MainFrameActions: Packaging (Windows (64-bit)): Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_67.K2Node_BreakStruct_377
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:528][ 0]LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break CharacterAttributesStructure ) tried to inject code into Set MeansSlotArray . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/U
- MainFrameActions: Packaging (Windows (64-bit)): IWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget:EdGraph_67.K2Node_BreakStruct_377
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.20:679][ 0]LogBlueprint:Warning: Compiler Warning [0163.13] Compile of MindPalaceWidget successful, but with 44 Warning(s) [in 316 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/MindPalace/MindPalaceWidget.MindPalaceWidget)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:479][ 0]Warning: Unknown property in CrimeObjectStructure: AskedCardIDArray_10_2926B98E4A67947D0C0F5CB4101664E2=,AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:479][ 0]Warning: Unknown property in CrimeObjectStructure: AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:479][ 0]Warning: Unknown property in CrimeObjectStructure: AskedCardIDArray_10_2926B98E4A67947D0C0F5CB4101664E2=,AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:480][ 0]Warning: Unknown property in CrimeObjectStructure: AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:717][ 0]Warning: Unknown property in CrimeObjectStructure: AskedCardIDArray_10_2926B98E4A67947D0C0F5CB4101664E2=,AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:718][ 0]Warning: Unknown property in CrimeObjectStructure: AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:718][ 0]Warning: Unknown property in CrimeObjectStructure: AskedCardIDArray_10_2926B98E4A67947D0C0F5CB4101664E2=,AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.21:718][ 0]Warning: Unknown property in CrimeObjectStructure: AskCountArray_14_A0A6D39042519D795EFA329F021700B6=)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.22:452][ 0]LogChunkManifestGenerator:Display: Saving asset registry.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.22:463][ 0]LogChunkManifestGenerator:Display: Generated asset registry num assets 539, size is 293.92kb
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.22:482][ 0]LogChunkManifestGenerator:Display: Done saving asset registry.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.22:859][ 0]LogCook:Display: Cook by the book total time in tick 43.770171s total time 148.235916
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.22:860][ 0]LogCookCommandlet:Display: GC...
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:988][ 0]LogCookCommandlet:Display: CookStats
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:989][ 0]LogCookCommandlet:Display: ---------
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:989][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=292,TimeSec=1.589196,MB=27.606094,MB/s=17.371102,Node= 0: LimitKeyLength
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:989][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=4,TimeSec=0.036862,MB=0.000000,MB/s=0.000000,Node= 0: LimitKeyLength
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:989][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=310,TimeSec=9.108761,MB=542.481113,MB/s=59.555975,Node= 0: LimitKeyLength
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:990][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=242,TimeSec=0.247406,MB=0.000000,MB/s=0.000000,Node= 0: LimitKeyLength
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:990][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=292,TimeSec=1.578553,MB=28.569300,MB/s=18.098410,Node= 0. 0: AsyncPut
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:990][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=4,TimeSec=0.036676,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:990][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=310,TimeSec=9.105222,MB=542.554391,MB/s=59.587168,Node= 0. 0: AsyncPut
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:991][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=242,TimeSec=0.245317,MB=0.000000,MB/s=0.000000,Node= 0. 0: AsyncPut
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:991][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=292,TimeSec=1.578294,MB=28.569300,MB/s=18.101385,Node= 0. 0. 0: Hierarchical
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:991][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=4,TimeSec=0.036670,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:992][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=310,TimeSec=9.104755,MB=542.554391,MB/s=59.590223,Node= 0. 0. 0: Hierarchical
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:992][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=242,TimeSec=0.244975,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0: Hierarchical
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:992][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Hit,Count=2,TimeSec=0.000080,MB=0.088523,MB/s=1113.373643,Node= 0. 0. 0. 0: AsyncPut
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:993][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Put,HitOrMiss=Miss,Count=2,TimeSec=0.000023,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0: AsyncPutSync
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:993][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=116,TimeSec=0.004881,MB=12.227933,MB/s=2505.118447,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Fieol/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:993][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Hit,Count=2,TimeSec=0.000062,MB=0.088523,MB/s=1421.016360,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Fieol/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:993][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=116,TimeSec=0.000185,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Fieol/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:994][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=424,TimeSec=0.000012,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Fieol/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:994][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=312,TimeSec=0.000009,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 0. 0: MemoryBackend.C:/Users/Fieol/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:995][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=104,TimeSec=1.055384,MB=3.746266,MB/s=3.549670,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:995][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=215,TimeSec=0.000416,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:995][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=323,TimeSec=0.000609,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed.ddp
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:996][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Miss,Count=310,TimeSec=0.000635,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 1. 0: PakFile.../../../Engine/DerivedDataCache/Compressed
- MainFrameActions: Packaging (Windows (64-bit)): .ddp
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:996][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Put,HitOrMiss=Miss,Count=5,TimeSec=0.000406,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2: AsyncPut
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:996][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Put,HitOrMiss=Miss,Count=5,TimeSec=0.000039,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2: AsyncPutSync
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:997][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=72,TimeSec=0.458709,MB=1.448089,MB/s=3.156878,Node= 0. 0. 0. 2. 0: CorruptionWrapper
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:997][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=310,TimeSec=9.079250,MB=542.554391,MB/s=59.757621,Node= 0. 0. 0. 2. 0: CorruptionWrapper
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:997][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=314,TimeSec=0.251480,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:998][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=4,TimeSec=0.036658,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:998][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=315,TimeSec=0.024424,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0: CorruptionWrapper
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:998][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Hit,Count=72,TimeSec=0.457563,MB=1.449187,MB/s=3.167187,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Fieol/AppData/Local/UnrealEngine/
- MainFrameActions: Packaging (Windows (64-bit)): Common/DerivedDataCache
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:999][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Hit,Count=310,TimeSec=8.695368,MB=542.559121,MB/s=62.396340,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Fieol/AppData/Local/UnrealEngine/Common/DerivedDataCache
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:999][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Hit,Count=314,TimeSec=0.251354,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Fieol/AppData/Local/UnrealEngine/Common/DerivedDataCache
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.23:999][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=4,TimeSec=0.036656,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Fieol/AppData/Local/UnrealEngi
- MainFrameActions: Packaging (Windows (64-bit)): ne/Common/DerivedDataCache
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:000][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Exists,HitOrMiss=Hit,Count=315,TimeSec=0.024335,MB=0.000000,MB/s=0.000000,Node= 0. 0. 0. 2. 0. 0: FileSystem.C:/Users/Fieol/AppData/Local/UnrealEngine/Common/DerivedDataCache
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:000][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Get,HitOrMiss=Miss,Count=296,TimeSec=0.000036,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:000][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=OthrThread,Call=Get,HitOrMiss=Miss,Count=310,TimeSec=0.000157,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: DDC.Usage,ThreadName=GameThread,Call=Exists,HitOrMiss=Miss,Count=242,TimeSec=0.000072,MB=0.000000,MB/s=0.000000,Node= 0. 0. 1: MemoryBackend.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: DDC.Summary,TotalGetHits=602,TotalGets=606,TotalHitPct=0.993399,LocalHitPct=0.630363,SharedHitPct=0.000000,OtherHitPct=0.363036,MissPct=0.006601
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0,CookWallTimeSec=166.438398
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0,StartupWallTimeSec=17.013566
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0,NewCookTimeSec=149.378305
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:001][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 0,StartCookByTheBookTimeSec=14.590720
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:002][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1,TickCookOnTheSideTimeSec=132.946644
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:002][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 0,TickCookOnTheSideLoadPackagesTimeSec=20.088059
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:002][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 1,TickCookOnTheSideResolveRedirectorsTimeSec=2.642802
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:002][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 2,TickCookOnTheSideSaveCookedPackageTimeSec=15.553858
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:002][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 3,TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.261827
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:003][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 1. 4,TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=4.276525
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:003][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 2,TickLoopGCTimeSec=1.461856
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:003][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 3,TickLoopRecompileShaderRequestsTimeSec=0.058569
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:003][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 4,TickLoopShaderProcessAsyncResultsTimeSec=0.027676
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:004][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 5,TickLoopProcessDeferredCommandsTimeSec=0.032144
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:004][ 0]LogCookCommandlet:Display: Cook.Profile,Path= 0. 0. 0. 6,TickLoopTickCommandletStatsTimeSec=0.009619
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:004][ 0]LogInit:Display:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:004][ 0]LogInit:Display: Warning/Error Summary (Unique only)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:004][ 0]LogInit:Display: -----------------------------------
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:050][ 0]LogInit:Display: LogOutputDevice:Error:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:050][ 0]LogInit:Display: LogOutputDevice:Error:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:050][ 0]LogInit:Display: LogBlueprint:Warning: [CharacterCard_Widget] CreatePinForVariable: 'Display Text Reference' variable not found. Base class was probably changed.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:050][ 0]LogInit:Display: LogBlueprint:Warning: [WidgetDropBoxCrimeScene] CreatePinForVariable: 'Display Text Reference' variable not found. Base class was probably changed.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:051][ 0]LogInit:Display: LogBlueprint:Warning: [InspectorBP] CreatePinForVariable: 'CaseStatus' variable not found. Base class was probably changed.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:051][ 0]LogInit:Display: LogBlueprint:Warning: [InspectorBP] CreatePinForVariable: 'Save Game Instance' variable not found. Base class was probably changed.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:051][ 0]LogInit:Display: LogBlueprint:Warning: [InspectorBP] CreatePinForVariable: 'saveslot' variable not found. Base class was probably changed.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:052][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Material/Sprites/Textures/Pillar3_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:052][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Sprites/Textures/Pillar3_Sprite': Can't find file '/Game/Material/Sprites/Textures/Pillar3_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:052][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Sprites/Textures/Pillar3_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/sprite_Blueprint_Blueprint.uasset.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:053][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/sprite_Blueprint_Blueprint.uasset': Can't find file for asset '/Game/Material/Sprites/Textures/Pillar3_Spri
- te' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/sprite_Blueprint_Blueprint.uasset.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:053][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Sprites/Textures/Pillar3_Sprite' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:054][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Sprites/Textures/Pillar3_Sprite': Can't find file for asset '/Game/Material/Sprites/Textures/Pillar3_Sprite' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:054][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:054][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file '/Game/Material/Crime_SceneArt/safeclose_Sprite'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:054][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/saf
- e_blueprint.uasset.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:055][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset': Can't find file for asset '/Game/Material/Cr
- ime_SceneArt/safeclose_Sprite' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Blueprints/ObjectBlueprint/PillaiBungalow/Bedroom/safe_blueprint.uasset.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:055][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:055][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Crime_SceneArt/safeclose_Sprite': Can't find file for asset '/Game/Material/Crime_SceneArt/safeclose_Sprite' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:055][ 0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Material/Old_Film_Effect_MediaTexture'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:055][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Old_Film_Effect_MediaTexture': Can't find file '/Game/Material/Old_Film_Effect_MediaTexture'
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:057][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Old_Film_Effect_MediaTexture' while loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Material/Old_Film_Effect_Tex_Mat.uasset.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:057][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Material/Old_Film_Effect_Tex_Mat.uasset': Can't find file for asset '/Game/Material/Old_Film_Effect_MediaTexture' whil
- e loading ../../../../../../Detective Game/TheDetective_WC/branches/testblueprintc++branch/Content/Material/Old_Film_Effect_Tex_Mat.uasset.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:058][ 0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Material/Old_Film_Effect_MediaTexture' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:058][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Material/Old_Film_Effect_MediaTexture': Can't find file for asset '/Game/Material/Old_Film_Effect_MediaTexture' while loading NULL.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:058][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Material/Old_Film_Effect_Tex_Mat.Old_Film_Effect_Tex_Mat for platform PCD3D_SM5, Default Material will be used in game.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:058][ 0]LogInit:Display: LogMaterial:Warning: (Node TextureSample) TextureSample> Missing input texture
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:059][ 0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/Material/Old_Film_Effect_Tex_Mat.Old_Film_Effect_Tex_Mat for platform PCD3D_SM4, Default Material will be used in game.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:059][ 0]LogInit:Display: LogBlueprint:Warning: [Temple] CreatePinForVariable: 'PlayerLevelStatus' variable not found. Base class was probably changed.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:059][ 0]LogInit:Display: LogBlueprint:Warning: [Temple] CreatePinForVariable: 'Save Game Instance' variable not found. Base class was probably changed.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:060][ 0]LogInit:Display: LogOutputDevice:Warning: === Handled error: ===
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: FunctionReference.IsSelfContext() || (MemberClass != nullptr) || bIsLocalMacro [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Editor\BlueprintGraph\Private\K2Node_CallFunction.cpp] [Line: 1645]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Unknown member class in /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EventGraph.K2Node_CallFunction_13142
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:183]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::EnsureFailed() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:327]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:451]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintGraph.dll!UK2Node_CallFunction::FixupSelfMemberContext() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\blueprintgraph\private\k2node_callfunction.cpp:1645]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintGraph.dll!UK2Node_CallFunction::PostDuplicate() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\blueprintgraph\private\k2node_callfunction.cpp:1723]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!StaticDuplicateObjectEx() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1937]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!StaticDuplicateObject() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1794]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenUtils::GenerateCppCode() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenutils.cpp:286]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateSingleAsset() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:359]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-BlueprintNativeCodeGen.dll!FBlueprintNativeCodeGenModule::GenerateFullyConvertedClasses() [d:\build\++ue4+release-4.12+compile\sync\engine\source\developer\blueprintnativecodegen\private\blueprintnativecodegenmodule.cpp:297]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::CookByTheBookFinished() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:3941]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2058]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1375]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:679]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:1780]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMain() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\launch.cpp:114]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!WinMain() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:065][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_90.K2N
- ode_BreakStruct_69
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:065][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Set Local Counter Value Array . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character
- _BP:EdGraph_91.K2Node_BreakStruct_32
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:065][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Set Array Elem . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/
- MainFrameActions: Packaging (Windows (64-bit)): Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2Node_BreakStruct_32
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:066][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Branch . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2Node_B
- reakStruct_32
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:066][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into ForEachLoop . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP:EdGraph_91.K2N
- ode_BreakStruct_32
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:067][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0147.60] Compile of NPC_Character_BP successful, but with 5 Warning(s) [in 344 ms] (/Temp/__TEMP_BP__/Game/Blueprints/NPC_Character_BP.NPC_Character_BP)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:067][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Card-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/InspectorBP.InspectorBP:EdGraph_115.K2Node_Break
- Struct_69
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:067][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0149.97] Compile of InspectorBP successful, but with 1 Warning(s) [in 441 ms] (/Temp/__TEMP_BP__/Game/Blueprints/InspectorBP.InspectorBP)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:068][ 0]LogInit:Display: LogK2Compiler:Warning: AccessInaccessiblePropertyUsingOffset - NOEXPORT structure should be handled in a custom way: /Script/CoreUObject.IntPoint
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:068][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Break Object-SavedStates ) tried to inject code into Return Node . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/Blueprints/CrimeScene_Object_Parent.CrimeScene_Object_Par
- ent:EdGraph_80.K2Node_BreakStruct_2
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:068][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0151.38] Compile of CrimeScene_Object_Parent successful, but with 1 Warning(s) [in 234 ms] (/Temp/__TEMP_BP__/Game/Blueprints/CrimeScene_Object_Parent.CrimeScene_Object_Parent)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:069][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardCaseStatus ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSe
- lectionWidget:EdGraph_6.K2Node_VariableGet_9
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:069][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Get Card Image . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionW
- idget:EdGraph_6.K2Node_VariableGet_16
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:069][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Title ) tried to inject code into Set Title . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrog
- MainFrameActions: Packaging (Windows (64-bit)): ation/CharacterSelectionWidget.CharacterSelectionWidget:EdGraph_6.K2Node_VariableGet_14037
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:070][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Name ) tried to inject code into Set Name . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:Ed
- Graph_6.K2Node_VariableGet_14036
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:070][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CardID ) tried to inject code into Set CardID . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidge
- t:EdGraph_6.K2Node_VariableGet_16
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:071][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get Description ) tried to inject code into Set Description . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSele
- ctionWidget:EdGraph_6.K2Node_VariableGet_14035
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:071][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get CheckBox_15 ) tried to inject code into Set Checked State . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSe
- lectionWidget:EdGraph_7.K2Node_VariableGet_5094
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:072][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Get SlotID ) tried to inject code into Branch . K2Node_VariableGet /Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget:Ed
- Graph_7.K2Node_VariableGet_5030
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:072][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning [0154.39] Compile of CharacterSelectionWidget successful, but with 9 Warning(s) [in 124 ms] (/Temp/__TEMP_BP__/Game/UIWidgets/Interrogation/CharacterSelectionWidget.CharacterSelectionWidget)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:073][ 0]LogInit:Display: LogBlueprint:Warning: Compiler Warning A node that generated no code of it's own ( Setup Locations ) tried to inject code into Setup Locations . K2Node_BreakStruct /Temp/__TEMP_BP__/Game/UIWidgets/TravelMenu/TravelSceneMenu.TravelSceneMenu:ExecuteUb
- ergraph_TravelSceneMenu.K2Node_BreakStruct_1
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:073][ 0]LogInit:Display: NOTE: Only first 50 warnings displayed.
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:073][ 0]LogInit:Display:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:073][ 0]LogInit:Display: Failure - 2 error(s), 248 warning(s)
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.22-06.38.24:073][ 0]LogInit:Display:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd:
- MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Execution of commandlet took: 149.51 seconds
- MainFrameActions: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 172.5343064s to run UE4Editor-Cmd.exe, ExitCode=1
- MainFrameActions: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data.
- MainFrameActions: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for D:\Detective Game\TheDetective_WC\branches\testblueprintc++
- MainFrameActions: Packaging (Windows (64-bit)): branch\TheDetective.uproject; see log C:\Users\Fieol\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Development+Epic+Games+4.12\Cook-2016.09.22-12.08.30.txt
- MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters)
- MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params)
- MainFrameActions: Packaging (Windows (64-bit)): --- End of inner exception stack trace ---
- MainFrameActions: Packaging (Windows (64-bit)): at Project.Cook(ProjectParams Params)
- MainFrameActions: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
- MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute()
- MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
- MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] CommandLine)
- MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param)
- MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
- MainFrameActions: Packaging (Windows (64-bit)): at AutomationTool.Program.Main()
- MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
- MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
- MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files...
- MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED
- PackagingResults:Error: Error Unknown Cook Failure
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