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- local plr = game:GetService('Players').LocalPlayer;
- local char = plr.Character;
- function cycle(num)
- local section=num % 1 * 3;
- local secondary=0.5 * math.pi * (section % 1);
- if section < 1 then
- return 1,1 - math.cos(secondary),1 - math.sin(secondary);
- elseif section < 2 then
- return 1 - math.sin(secondary),1,1 - math.cos(secondary);
- else
- return 1 - math.cos(secondary),1 - math.sin(secondary),1;
- end
- end
- wait(1)
- local play = true
- local Pause = false
- o81 = Instance.new("Sound")
- o81.Parent = plr.Character.Torso
- o81.SoundId = "rbxassetid://"
- o81.Volume = 10
- o81.Looped = false
- local Sound=plr.Character.Torso.Sound
- --function chat end--
- local Songs = {
- {SongName = 'Trigger', SongDesc = 'Nil', Creator = 'Ayeekillerpro', ID = 301999080};
- {SongName = 'Lindsey Sterling - Crystallize', SongDesc = 'Nil', Creator = 'Nil', ID = 165000427};
- {SongName = 'jojo2', Creator ='Nil', ID = 193424165};
- {SongName = 'jojo3', Creator ='Nil', ID = 238225411};
- {SongName = 'Burnt Rice - Shawn Wasabi', SongDesc = 'Nil', Creator = 'Nil', ID = 327095350};
- {SongName = 'jojo', Creator ='Nil', ID = 215717985};
- {SongName = 'Condemnation Wings', Creator ='Nil', ID = 379881622};
- {SongName = 'Fall Out Boy - Centuries', SongDesc = 'Nil', Creator = 'Nil', ID = 181547615};
- {SongName = 'Black Beatles', SongDesc = 'Nil', Creator = 'Nil', ID = 492272696};
- {SongName = 'Tristam & Braken - Frame of Mind', Creator = 'Nil', ID = 453388373};
- {SongName = 'Tristam - Crave', Creator = 'Nil', ID = 453400867};
- {SongName = 'Kent - Don\'t Mind', Creator = 'Nil', ID = 400157162};
- {SongName = 'Pegboard Nerds - Disconnected', Creator = 'Nil', ID = 146006186};
- {SongName = 'Stairs of time', Creator ='Nil', ID = 262343262};
- {SongName = 'Mumen', Creator ='Nil', ID = 337732102};
- {SongName = 'Crossing Field', Creator ='Nil', ID = 155183751};
- {SongName = 'Courage', Creator ='Nil', ID = 202462405};
- {SongName = 'Tristam & Braken - Flight', Creator ='Nil', ID = 326260126};
- {SongName = 'Tristam & Rogue - Rewel', Creator= 'Nil', ID = 202972804};
- {SongName = 'Tristam - Before We Fade', Creator= 'Nil', ID = 457004310};
- {SongName = 'Tristam - The Vine', Creator ='Nil', ID = 332854144};
- {SongName = 'Dialga', Creator ='Nil', ID = 183889292};
- {SongName = 'Simple and Clean', Creator ='Nil', ID = 201584441};
- {SongName = 'Tristam - Till It\'s Over', Creator ='Nil', ID = 186430325};
- {SongName = 'Tokyo Machine - Party', Creator= 'Nil', ID = 499446130};
- {SongName = 'Ignite', Creator ='Nil', ID = 164833056};
- {SongName = 'Echobo', Creator ='Nil', ID = 472381158};
- }
- function PlayList()
- local sng = Songs[math.random(1,#Songs)]
- Sound.SoundId = 'rbxassetid://'..sng.ID
- Sound:Play()
- repeat wait() until Sound.IsPaused == true
- if play == false then return end
- if Pause == true then return end
- PlayList()
- end
- local Loop = false
- local Locked
- p = game:GetService('Players').LocalPlayer
- p.Chatted:connect(function(msg)
- if msg:sub(1,5):lower()=='play/' then
- play = true
- local val = Instance.new("NumberValue", p.Character)
- val.Name = "SongID"
- val.Value = tonumber(msg:sub(6))
- local id = val.Value
- Sound:Stop()
- Sound.SoundId='rbxassetid://'..id
- Sound:Play()
- wait(1)
- val:Remove()
- elseif msg:sub(1,4):lower()=='vol/' then
- local val = Instance.new("NumberValue", p.Character)
- val.Name = "VolID"
- val.Value = tonumber(msg:sub(5))
- if val.Value > 10 then val.Value = 10
- end
- local id = val.Value
- Sound.Volume = id
- val:Remove()
- elseif msg:sub(1,6) == 'start/' then
- play = true
- PlayList()
- elseif msg:sub(1,5) == 'loop/' and Loop == false then
- Loop = true
- game.Players.LocalPlayer.Character.Torso.Sound.Looped = true
- elseif msg:sub(1,5) == 'loop/' and Loop == true then
- Loop = false
- game.Players.LocalPlayer.Character.Torso.Sound.Looped = false
- elseif msg:sub(1,6) == 'pause/' and Pause == false then
- Pause = true
- game.Players.LocalPlayer.Character.Torso.Sound:Pause()
- elseif msg:sub(1,6) == 'pause/' and Pause == true then
- Pause = false
- game.Players.LocalPlayer.Character.Torso.Sound:Resume()
- elseif msg:sub(1,5) == 'skip/' then
- play = false
- Sound:Stop()
- play = true
- PlayList()
- elseif msg:sub(1,5) == 'stop/' then
- play = false
- Sound:Stop()
- end
- end)
- --Visulisers
- local Feedback = Instance.new("Part",char)
- Feedback.Anchored = true
- Feedback.TopSurface='Smooth'
- Feedback.BrickColor=BrickColor.new("Bright red")
- Feedback.Material = Enum.Material.Neon
- local Feedback1 = Instance.new("Part")
- Feedback1.Anchored = true
- Feedback1.TopSurface='Smooth'
- Feedback1.BrickColor=BrickColor.new("Bright red")
- Feedback1.Material = Enum.Material.Neon
- local Feedback2 = Instance.new("Part",char)
- Feedback2.Anchored = true
- Feedback2.TopSurface='Smooth'
- Feedback2.BrickColor=BrickColor.new("Bright red")
- Feedback2.Material = Enum.Material.Neon
- local Feedback3 = Instance.new("Part",char)
- Feedback3.Anchored = true
- Feedback3.TopSurface='Smooth'
- Feedback3.BrickColor=BrickColor.new("Bright red")
- Feedback3.Material = Enum.Material.Neon
- local Feedback4 = Instance.new("Part",char)
- Feedback4.Anchored = true
- Feedback4.TopSurface='Smooth'
- Feedback4.BrickColor=BrickColor.new("Bright red")
- Feedback4.Material = Enum.Material.Neon
- local Feedback5 = Instance.new("Part",char)
- Feedback5.Anchored = true
- Feedback5.TopSurface='Smooth'
- Feedback5.BrickColor=BrickColor.new("Bright red")
- Feedback5.Material = Enum.Material.Neon
- local Feedback6 = Instance.new("Part",char)
- Feedback6.Anchored = true
- Feedback6.TopSurface='Smooth'
- Feedback6.BrickColor=BrickColor.new("Bright red")
- Feedback6.Material = Enum.Material.Neon
- local Feedback7 = Instance.new("Part",char)
- Feedback7.Anchored = true
- Feedback7.TopSurface='Smooth'
- Feedback7.BrickColor=BrickColor.new("Bright red")
- Feedback7.Material = Enum.Material.Neon
- local Feedback8 = Instance.new("Part",char)
- Feedback8.Anchored = true
- Feedback8.TopSurface='Smooth'
- Feedback8.BrickColor=BrickColor.new("Bright red")
- Feedback8.Material = Enum.Material.Neon
- local Feedback9 = Instance.new("Part",char)
- Feedback9.Anchored = true
- Feedback9.TopSurface='Smooth'
- Feedback9.BrickColor=BrickColor.new("Bright red")
- Feedback9.Material = Enum.Material.Neon
- local Feedback10 = Instance.new("Part",char)
- Feedback10.Anchored = true
- Feedback10.TopSurface='Smooth'
- Feedback10.BrickColor=BrickColor.new("Bright red")
- Feedback10.Material = Enum.Material.Neon
- local Feedback11 = Instance.new("Part",char)
- Feedback11.Anchored = true
- Feedback11.TopSurface='Smooth'
- Feedback11.BrickColor=BrickColor.new("Bright red")
- Feedback11.Material = Enum.Material.Neon
- local Feedback12 = Instance.new("Part",char)
- Feedback12.Anchored = true
- Feedback12.TopSurface='Smooth'
- Feedback12.BrickColor=BrickColor.new("Bright red")
- Feedback12.Material = Enum.Material.Neon
- local Feedback13 = Instance.new("Part",char)
- Feedback13.Anchored = true
- Feedback13.TopSurface='Smooth'
- Feedback13.BrickColor=BrickColor.new("Bright red")
- Feedback13.Material = Enum.Material.Neon
- local Feedback14 = Instance.new("Part",char)
- Feedback14.Anchored = true
- Feedback14.TopSurface='Smooth'
- Feedback14.BrickColor=BrickColor.new("Bright red")
- Feedback14.Material = Enum.Material.Neon
- local Feedback15 = Instance.new("Part",char)
- Feedback15.Anchored = true
- Feedback15.TopSurface='Smooth'
- Feedback15.BrickColor=BrickColor.new("Bright red")
- Feedback15.Material = Enum.Material.Neon
- local Feedback16 = Instance.new("Part",char)
- Feedback16.Anchored = true
- Feedback16.TopSurface='Smooth'
- Feedback16.BrickColor=BrickColor.new("Bright red")
- Feedback16.Material = Enum.Material.Neon
- local Feedback17 = Instance.new("Part",char)
- Feedback17.Anchored = true
- Feedback17.TopSurface='Smooth'
- Feedback17.BrickColor=BrickColor.new("Bright red")
- Feedback17.Material = Enum.Material.Neon
- local Feedback18 = Instance.new("Part",char)
- Feedback18.Anchored = true
- Feedback18.TopSurface='Smooth'
- Feedback18.BrickColor=BrickColor.new("Bright red")
- Feedback18.Material = Enum.Material.Neon
- local Feedback19 = Instance.new("Part",char)
- Feedback19.Anchored = true
- Feedback19.TopSurface='Smooth'
- Feedback19.BrickColor=BrickColor.new("Bright red")
- Feedback19.Material = Enum.Material.Neon
- local Feedback20 = Instance.new("Part",char)
- Feedback20.Anchored = true
- Feedback20.TopSurface='Smooth'
- Feedback20.BrickColor=BrickColor.new("Bright red")
- Feedback20.Material = Enum.Material.Neon
- local Feedback21 = Instance.new("Part",char)
- Feedback21.Anchored = true
- Feedback21.TopSurface='Smooth'
- Feedback21.BrickColor=BrickColor.new("Bright red")
- Feedback21.Material = Enum.Material.Neon
- local Feedback22 = Instance.new("Part",char)
- Feedback22.Anchored = true
- Feedback22.TopSurface='Smooth'
- Feedback22.BrickColor=BrickColor.new("Bright red")
- Feedback22.Material = Enum.Material.Neon
- local Feedback23 = Instance.new("Part",char)
- Feedback23.Anchored = true
- Feedback23.TopSurface='Smooth'
- Feedback23.BrickColor=BrickColor.new("Bright red")
- Feedback23.Material = Enum.Material.Neon
- -------------------------------------------------PlatForm----------------
- local plat1 = Instance.new("Part",char)
- plat1.Anchored=true
- plat1.Size = Vector3.new(74,3,6)
- plat1.BrickColor=BrickColor.new("Black")
- plat1.TopSurface='Smooth'
- plat1.CFrame = CFrame.new(33,0,-80)
- plat1.Material = Enum.Material.Marble
- local plat2 = Instance.new("Part",char)
- plat2.Anchored=true
- plat2.Size = Vector3.new(74,47,2)
- plat2.CFrame = CFrame.new(33,23,-82)
- plat2.BrickColor=BrickColor.new("Black")
- plat2.Material = Enum.Material.Marble
- local plat3 = Instance.new("Part",char)
- plat3.Anchored=true
- plat3.Size = Vector3.new(2,47,4)
- plat3.CFrame = CFrame.new(-3,23,-79)
- plat3.BrickColor=BrickColor.new("Black")
- plat3.Material = Enum.Material.Marble
- local plat4 = Instance.new("Part",char)
- plat4.Anchored=true
- plat4.Size = Vector3.new(2,47,4)
- plat4.CFrame = CFrame.new(69,23,-79)
- plat4.BrickColor=BrickColor.new("Black")
- plat4.Material = Enum.Material.Marble
- local plat5 = Instance.new("Part",char)
- plat5.Anchored=true
- plat5.Size = Vector3.new(70,44,2)
- plat5.CFrame = CFrame.new(33,23.5,-78)
- plat5.Transparency=.9
- local plat6 = Instance.new("Part",char)
- plat6.Anchored=true
- plat6.Size = Vector3.new(74,1,6)
- plat6.CFrame = CFrame.new(33,46,-80)
- plat6.BrickColor=BrickColor.new("Black")
- plat6.Material = Enum.Material.Marble
- local BaseCFrame = CFrame.new(5,0,5)
- --Scripting---------------------
- Sound.Parent = char
- Feedback.Parent = char
- Feedback1.Parent = char
- Feedback2.Parent = char
- Feedback3.Parent = char
- Feedback4.Parent = char
- Feedback5.Parent = char
- Feedback6.Parent = char
- Feedback7.Parent = char
- Feedback8.Parent = char
- Feedback9.Parent = char
- Feedback10.Parent = char
- Feedback11.Parent = char
- Feedback12.Parent = char
- Feedback13.Parent = char
- Feedback14.Parent = char
- Feedback15.Parent = char
- Feedback16.Parent = char
- Feedback17.Parent = char
- Feedback18.Parent = char
- Feedback19.Parent = char
- Feedback20.Parent = char
- Feedback21.Parent = char
- Feedback22.Parent = char
- Feedback23.Parent = char
- --------------Platform Parent------------------------------------
- plat1.Parent = char
- plat2.Parent = char
- plat3.Parent = char
- plat4.Parent = char
- plat5.Parent = char
- plat6.Parent = char
- local MaxHeight = 1.5
- while wait() do
- Feedback.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback1.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback2.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback3.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback4.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback5.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback6.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback7.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback8.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback9.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback10.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback11.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback12.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback13.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback14.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback15.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback16.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback17.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback18.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback19.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback20.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback21.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback22.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- Feedback23.BrickColor = BrickColor.new(Color3.new(cycle(tick())));
- local Height = Sound.PlaybackLoudness/10 * MaxHeight
- local Height2 = Sound.PlaybackLoudness/20 * MaxHeight
- local Height3 = Sound.PlaybackLoudness/30 * MaxHeight
- local Height4 = Sound.PlaybackLoudness/40 * MaxHeight
- local Height5 = Sound.PlaybackLoudness/50 * MaxHeight
- local Height6 = Sound.PlaybackLoudness/60 * MaxHeight
- local Height7 = Sound.PlaybackLoudness/70 * MaxHeight
- local Height8 = Sound.PlaybackLoudness/100 * MaxHeight
- local Height9 = Sound.PlaybackLoudness/150 * MaxHeight
- local Height10 = Sound.PlaybackLoudness/200 * MaxHeight
- local Height11 = Sound.PlaybackLoudness/250 * MaxHeight
- local Height12 = Sound.PlaybackLoudness/300 * MaxHeight
- local Height13 = Sound.PlaybackLoudness/350 * MaxHeight
- local Height14 = Sound.PlaybackLoudness/400 * MaxHeight
- local Height15 = Sound.PlaybackLoudness/450 * MaxHeight
- local Height16 = Sound.PlaybackLoudness/500 * MaxHeight
- local Height17 = Sound.PlaybackLoudness/550 * MaxHeight
- local Height18 = Sound.PlaybackLoudness/600 * MaxHeight
- local Height19 = Sound.PlaybackLoudness/650 * MaxHeight
- local Height20 = Sound.PlaybackLoudness/700 * MaxHeight
- local Height21 = Sound.PlaybackLoudness/760 * MaxHeight
- local Height22 = Sound.PlaybackLoudness/800 * MaxHeight
- local Height23 = Sound.PlaybackLoudness/950 * MaxHeight
- local Height24 = Sound.PlaybackLoudness/1000 * MaxHeight
- Feedback.Size = Vector3.new(2, (Height ~= 0 and Height or 1), 2)
- Feedback.CFrame = CFrame.new(0,1.5,-80) +Vector3.new(0,(Height == 0 and 0 or Height/2),0)
- Feedback1.Size = Vector3.new(2, (Height2/10 ~= 0 and Height2 or 1), 2)
- Feedback1.CFrame = CFrame.new(3,1.5,-80) +Vector3.new(0,(Height2 == 0 and 0 or Height2/2),0)
- Feedback2.Size = Vector3.new(2, (Height3/4 ~= 0 and Height3 or 1), 2)
- Feedback2.CFrame = CFrame.new(6,1.5,-80) +Vector3.new(0,(Height3 == 0 and 0 or Height3/2),0)
- Feedback3.Size = Vector3.new(2, (Height4 ~= 0 and Height4 or 1), 2)
- Feedback3.CFrame = CFrame.new(9,1.5,-80) +Vector3.new(0,(Height4 == 0 and 0 or Height4/2),0)
- Feedback4.Size = Vector3.new(2, (Height5 ~= 0 and Height5 or 1), 2)
- Feedback4.CFrame = CFrame.new(12,1.5,-80) +Vector3.new(0,(Height5 == 0 and 0 or Height5/2),0)
- Feedback5.Size = Vector3.new(2, (Height6 ~= 0 and Height6 or 1), 2)
- Feedback5.CFrame = CFrame.new(15,1.5,-80) +Vector3.new(0,(Height6 == 0 and 0 or Height6/2),0)
- Feedback6.Size = Vector3.new(2, (Height7 ~= 0 and Height7 or 1), 2)
- Feedback6.CFrame = CFrame.new(18,1.5,-80) +Vector3.new(0,(Height7 == 0 and 0 or Height7/2),0)
- Feedback7.Size = Vector3.new(2, (Height8 ~= 0 and Height8 or 1), 2)
- Feedback7.CFrame = CFrame.new(21,1.5,-80) +Vector3.new(0,(Height8 == 0 and 0 or Height8/2),0)
- Feedback8.Size = Vector3.new(2, (Height9 ~= 0 and Height9 or 1), 2)
- Feedback8.CFrame = CFrame.new(24,1.5,-80) +Vector3.new(0,(Height9 == 0 and 0 or Height9/2),0)
- Feedback9.Size = Vector3.new(2, (Height10 ~= 0 and Height10 or 1), 2)
- Feedback9.CFrame = CFrame.new(27,1.5,-80) +Vector3.new(0,(Height10 == 0 and 0 or Height10/2),0)
- Feedback10.Size = Vector3.new(2, (Height11 ~= 0 and Height11 or 1), 2)
- Feedback10.CFrame = CFrame.new(30,1.5,-80) +Vector3.new(0,(Height11 == 0 and 0 or Height11/2),0)
- Feedback11.Size = Vector3.new(2, (Height12 ~= 0 and Height12 or 1), 2)
- Feedback11.CFrame = CFrame.new(33,1.5,-80) +Vector3.new(0,(Height12 == 0 and 0 or Height12/2),0)
- Feedback12.Size = Vector3.new(2, (Height13 ~= 0 and Height13 or 1), 2)
- Feedback12.CFrame = CFrame.new(36,1.5,-80) +Vector3.new(0,(Height13 == 0 and 0 or Height13/2),0)
- Feedback13.Size = Vector3.new(2, (Height14 ~= 0 and Height14 or 1), 2)
- Feedback13.CFrame = CFrame.new(39,1.5,-80) +Vector3.new(0,(Height14 == 0 and 0 or Height14/2),0)
- Feedback14.Size = Vector3.new(2, (Height15 ~= 0 and Height15 or 1), 2)
- Feedback14.CFrame = CFrame.new(42,1.5,-80) +Vector3.new(0,(Height15 == 0 and 0 or Height15/2),0)
- Feedback15.Size = Vector3.new(2, (Height16 ~= 0 and Height16 or 1), 2)
- Feedback15.CFrame = CFrame.new(45,1.5,-80) +Vector3.new(0,(Height16 == 0 and 0 or Height16/2),0)
- Feedback16.Size = Vector3.new(2, (Height17 ~= 0 and Height17 or 1), 2)
- Feedback16.CFrame = CFrame.new(18,1.5,-80) +Vector3.new(0,(Height17 == 0 and 0 or Height17/2),0)
- Feedback17.Size = Vector3.new(2, (Height18 ~= 0 and Height18 or 1), 2)
- Feedback17.CFrame = CFrame.new(48,1.5,-80) +Vector3.new(0,(Height18 == 0 and 0 or Height18/2),0)
- Feedback18.Size = Vector3.new(2, (Height19 ~= 0 and Height19 or 1), 2)
- Feedback18.CFrame = CFrame.new(51,1.5,-80) +Vector3.new(0,(Height19 == 0 and 0 or Height19/2),0)
- Feedback19.Size = Vector3.new(2, (Height20 ~= 0 and Height20 or 1), 2)
- Feedback19.CFrame = CFrame.new(54,1.5,-80) +Vector3.new(0,(Height20 == 0 and 0 or Height20/2),0)
- Feedback20.Size = Vector3.new(2, (Height21 ~= 0 and Height21 or 1), 2)
- Feedback20.CFrame = CFrame.new(57,1.5,-80) +Vector3.new(0,(Height21 == 0 and 0 or Height21/2),0)
- Feedback21.Size = Vector3.new(2, (Height22 ~= 0 and Height22 or 1), 2)
- Feedback21.CFrame = CFrame.new(60,1.5,-80) +Vector3.new(0,(Height22 == 0 and 0 or Height22/2),0)
- Feedback22.Size = Vector3.new(2, (Height23 ~= 0 and Height23 or 1), 2)
- Feedback22.CFrame = CFrame.new(63,1.5,-80) +Vector3.new(0,(Height23 == 0 and 0 or Height23/2),0)
- Feedback23.Size = Vector3.new(2, (Height24 ~= 0 and Height24 or 1), 2)
- Feedback23.CFrame = CFrame.new(66,1.5,-80) +Vector3.new(0,(Height24 == 0 and 0 or Height24/2),0)
- end
- --- Working 100%
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