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- local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
- local Window = Library.CreateLib("prison life gui by Axtra", "Sentinel")
- local Tab = Window:NewTab("Local Player")
- local Section = Tab:NewSection("miscs")
- Section:NewSlider("Walkspeed", "", 400, 16, function(s) -- 500 (MaxValue) | 0 (MinValue)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = s
- end)
- Section:NewSlider("Jumppower", "", 500, 50, function(s) -- 500 (MaxValue) | 0 (MinValue)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = s
- end)
- Section:NewButton("Q to TP", "q for tp", function()
- loadstring(game:HttpGet('https://pastebin.com/raw/ECe9x1Fs'))()
- end)
- Section:NewButton("Reset", "Reset urself", function()
- game.Players.LocalPlayer.Character.Humanoid.Health = 0
- end)
- local Tab = Window:NewTab("teleport to weapons")
- local Section = Tab:NewSection("teleport")
- Section:NewButton("Teleport to Guard Weapons", "", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(823, 100, 2252)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end)
- Section:NewButton("Teleport to Criminal Weapons", "", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(-944, 94, 2064)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end)
- local Tab = Window:NewTab("teleport")
- local Section = Tab:NewSection("teleport")
- Section:NewButton("Teleport in prison cafeteria", "", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(875, 99, 2305)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end)
- Section:NewButton("Teleport in prison cell room", "", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(917, 99, 2456)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end)
- Section:NewButton("Teleport in prison garden or something", "", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(795, 97, 2462)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end)
- Section:NewButton("Teleport in front of prison", "", function()
- local pl = game.Players.LocalPlayer.Character.HumanoidRootPart
- local location = CFrame.new(480, 98, 2217)
- local humanoid = game.Players.LocalPlayer.Character.Humanoid
- humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
- wait(0.1)
- pl.CFrame = location
- end)
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