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BNutty07

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Nov 4th, 2017
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  1. SpecialMesh186.Name = "BloodMesh"
  2. SpecialMesh186.Parent = Part185
  3. SpecialMesh186.MeshType = Enum.MeshType.Sphere
  4. Part187.Name = "RightBlood"
  5. Part187.Parent = Part166
  6. Part187.Material = Enum.Material.SmoothPlastic
  7. Part187.BrickColor = BrickColor.new("Maroon")
  8. Part187.Rotation = Vector3.new(122.369995, -49.2999992, -89.9599991)
  9. Part187.Anchored = true
  10. Part187.CanCollide = false
  11. Part187.Locked = true
  12. Part187.Elasticity = 0
  13. Part187.FormFactor = Enum.FormFactor.Custom
  14. Part187.Friction = 2
  15. Part187.Size = Vector3.new(0.25999999, 0.747500062, 0.503749967)
  16. Part187.CFrame = CFrame.new(-13.6945658, 6.69487095, -50.9228134, 0.00051137805, 0.652084827, -0.758145452, 0.534953475, -0.640721381, -0.550727189, -0.844880879, -0.40529111, -0.349162996)
  17. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  18. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  19. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  20. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  21. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  22. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  23. Part187.Color = Color3.new(0.458824, 0, 0)
  24. Part187.Position = Vector3.new(-13.6945658, 6.69487095, -50.9228134)
  25. Part187.Orientation = Vector3.new(33.4199982, -114.729996, 140.139999)
  26. Part187.Color = Color3.new(0.458824, 0, 0)
  27. SpecialMesh188.Name = "BloodMesh"
  28. SpecialMesh188.Parent = Part187
  29. SpecialMesh188.MeshType = Enum.MeshType.Sphere
  30. ManualWeld189.Name = "RightBloodWeld"
  31. ManualWeld189.Parent = Part166
  32. ManualWeld189.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  33. ManualWeld189.C1 = CFrame.new(0.118118286, 1.84289479, -0.0932706892, 0.993347764, 0.111511983, -0.0287229102, -0.107641764, 0.987818003, 0.112378001, 0.0409044921, -0.108538635, 0.99325031)
  34. ManualWeld189.Part0 = Part166
  35. ManualWeld189.Part1 = Part167
  36. ManualWeld190.Name = "RightBloodWeld"
  37. ManualWeld190.Parent = Part166
  38. ManualWeld190.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  39. ManualWeld190.C1 = CFrame.new(-0.728698134, 2.35435104, 0.254999906, 0.968850851, -0.247643992, 8.66220518e-08, 0.247643963, 0.96885097, 2.21411049e-08, -8.9406953e-08, 0, 1)
  40. ManualWeld190.Part0 = Part166
  41. ManualWeld190.Part1 = Part169
  42. ManualWeld191.Name = "RightBloodWeld"
  43. ManualWeld191.Parent = Part166
  44. ManualWeld191.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  45. ManualWeld191.C1 = CFrame.new(-0.0684205294, 2.13090253, -0.295710862, 0.999266744, 0.0171099957, -0.0342469104, -0.0123746051, 0.990904987, 0.133993, 0.0362280458, -0.133470953, 0.99039036)
  46. ManualWeld191.Part0 = Part166
  47. ManualWeld191.Part1 = Part171
  48. ManualWeld192.Name = "RightBloodWeld"
  49. ManualWeld192.Parent = Part166
  50. ManualWeld192.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  51. ManualWeld192.C1 = CFrame.new(-0.055564642, 1.85897875, -0.278671026, 0.999266744, 0.0171099957, -0.0342469104, -0.0123746051, 0.990904987, 0.133993, 0.0362280458, -0.133470953, 0.99039036)
  52. ManualWeld192.Part0 = Part166
  53. ManualWeld192.Part1 = Part173
  54. ManualWeld193.Name = "RightBloodWeld"
  55. ManualWeld193.Parent = Part166
  56. ManualWeld193.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  57. ManualWeld193.C1 = CFrame.new(0.118430495, 1.87667108, 0.254999876, 0.993937135, 0.109948024, 8.88649367e-08, -0.109948009, 0.993937254, -9.83012249e-09, -8.9406953e-08, 0, 1)
  58. ManualWeld193.Part0 = Part166
  59. ManualWeld193.Part1 = Part175
  60. ManualWeld194.Name = "RightBloodWeld"
  61. ManualWeld194.Parent = Part166
  62. ManualWeld194.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  63. ManualWeld194.C1 = CFrame.new(-0.727890253, 2.31617785, -0.17128402, 0.968850613, -0.245973945, -0.0287229083, 0.247645274, 0.962311268, 0.112378076, -1.69877205e-06, -0.115990646, 0.99325031)
  64. ManualWeld194.Part0 = Part166
  65. ManualWeld194.Part1 = Part177
  66. ManualWeld195.Name = "RightBloodWeld"
  67. ManualWeld195.Parent = Part166
  68. ManualWeld195.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  69. ManualWeld195.C1 = CFrame.new(-0.942887425, 2.24822283, -0.362016201, 0.941097856, -0.336394966, -0.0342469178, 0.337877154, 0.931603312, 0.133993089, -0.0131700635, -0.137671858, 0.99039036)
  70. ManualWeld195.Part0 = Part166
  71. ManualWeld195.Part1 = Part179
  72. ManualWeld196.Name = "RightBloodWeld"
  73. ManualWeld196.Parent = Part166
  74. ManualWeld196.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  75. ManualWeld196.C1 = CFrame.new(-0.955747247, 2.52014947, -0.379056633, 0.941097856, -0.336394966, -0.0342469178, 0.337877154, 0.931603312, 0.133993089, -0.0131700635, -0.137671858, 0.99039036)
  76. ManualWeld196.Part0 = Part166
  77. ManualWeld196.Part1 = Part181
  78. ManualWeld197.Name = "RightBloodWeld"
  79. ManualWeld197.Parent = Part166
  80. ManualWeld197.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  81. ManualWeld197.C1 = CFrame.new(-0.743975878, 2.56100893, -0.181576699, 0.968850613, -0.245973945, -0.0287229083, 0.247645274, 0.962311268, 0.112378076, -1.69877205e-06, -0.115990646, 0.99325031)
  82. ManualWeld197.Part0 = Part166
  83. ManualWeld197.Part1 = Part183
  84. ManualWeld198.Name = "RightBloodWeld"
  85. ManualWeld198.Parent = Part166
  86. ManualWeld198.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  87. ManualWeld198.C1 = CFrame.new(0.102034211, 2.0877223, -0.103563368, 0.993347764, 0.111511983, -0.0287229102, -0.107641764, 0.987818003, 0.112378001, 0.0409044921, -0.108538635, 0.99325031)
  88. ManualWeld198.Part0 = Part166
  89. ManualWeld198.Part1 = Part185
  90. ManualWeld199.Name = "RightBloodWeld"
  91. ManualWeld199.Parent = Part166
  92. ManualWeld199.C0 = CFrame.new(0, 0, 0, 0.999999881, 0, -4.37113883e-08, 0, 0.99999994, 0, 4.37113847e-08, 0, 1)
  93. ManualWeld199.C1 = CFrame.new(0.29675585, 2.00449395, -0.157612935, 0.97973752, 0.19733493, -0.0342469029, -0.191166908, 0.972368658, 0.133992955, 0.0597421005, -0.124731064, 0.99039036)
  94. ManualWeld199.Part0 = Part166
  95. ManualWeld199.Part1 = Part187
  96. Part200.Name = "Mouth"
  97. Part200.Parent = Model114
  98. Part200.Material = Enum.Material.SmoothPlastic
  99. Part200.BrickColor = BrickColor.new("Institutional white")
  100. Part200.Rotation = Vector3.new(36.9899979, 29.4599991, -7.94999981)
  101. Part200.Anchored = true
  102. Part200.CanCollide = false
  103. Part200.Locked = true
  104. Part200.Elasticity = 0
  105. Part200.FormFactor = Enum.FormFactor.Custom
  106. Part200.Friction = 2
  107. Part200.Size = Vector3.new(0.819999993, 1.76999998, 0.519999981)
  108. Part200.CFrame = CFrame.new(-14.295476, 5.94856501, -51.2300873, 0.862351954, 0.120481357, 0.491764247, 0.182555988, 0.831952155, -0.523954988, -0.472251117, 0.541608572, 0.695441484)
  109. Part200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  110. Part200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  111. Part200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  112. Part200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  113. Part200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  114. Part200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  115. Part200.Color = Color3.new(0.972549, 0.972549, 0.972549)
  116. Part200.Position = Vector3.new(-14.295476, 5.94856501, -51.2300873)
  117. Part200.Orientation = Vector3.new(31.5999985, 35.2700005, 12.3800001)
  118. Part200.Color = Color3.new(0.972549, 0.972549, 0.972549)
  119. SpecialMesh201.Name = "MouthMesh"
  120. SpecialMesh201.Parent = Part200
  121. SpecialMesh201.MeshType = Enum.MeshType.Sphere
  122. Decal202.Name = "MouthTexture"
  123. Decal202.Parent = Part200
  124. Decal202.Texture = "rbxassetid://367968232"
  125. Decal202.Face = Enum.NormalId.Left
  126. Decal203.Name = "MouthTexture"
  127. Decal203.Parent = Part200
  128. Decal203.Texture = "rbxassetid://367968249"
  129. Decal203.Face = Enum.NormalId.Right
  130. Decal204.Name = "MouthTexture"
  131. Decal204.Parent = Part200
  132. Decal204.Texture = "rbxassetid://367968261"
  133. Decal204.Face = Enum.NormalId.Bottom
  134. Decal205.Name = "MouthTexture"
  135. Decal205.Parent = Part200
  136. Decal205.Texture = "rbxassetid://367968217"
  137. Decal205.Face = Enum.NormalId.Back
  138. Decal206.Name = "MouthTexture"
  139. Decal206.Parent = Part200
  140. Decal206.Texture = "rbxassetid://367968261"
  141. Decal206.Face = Enum.NormalId.Top
  142. Decal207.Name = "MouthTexture"
  143. Decal207.Parent = Part200
  144. Decal207.Texture = "rbxassetid://413176929"
  145. Part208.Name = "HumanoidRootPart"
  146. Part208.Parent = Model114
  147. Part208.Material = Enum.Material.SmoothPlastic
  148. Part208.BrickColor = BrickColor.new("Institutional white")
  149. Part208.Transparency = 1
  150. Part208.Anchored = true
  151. Part208.CanCollide = false
  152. Part208.Locked = true
  153. Part208.Elasticity = 0
  154. Part208.FormFactor = Enum.FormFactor.Symmetric
  155. Part208.Friction = 2
  156. Part208.Size = Vector3.new(2, 2, 1)
  157. Part208.CFrame = CFrame.new(-14, 5.00000477, -51, 0.999999583, -1.49011612e-08, 2.98023224e-08, 0, 1, 0, 5.96046448e-08, 5.96046448e-08, 0.999999881)
  158. Part208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  159. Part208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  160. Part208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  161. Part208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  162. Part208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  163. Part208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  164. Part208.Color = Color3.new(0.972549, 0.972549, 0.972549)
  165. Part208.Position = Vector3.new(-14, 5.00000477, -51)
  166. Part208.Color = Color3.new(0.972549, 0.972549, 0.972549)
  167. Motor6D209.Name = "RootJoint"
  168. Motor6D209.Parent = Part208
  169. Motor6D209.C0 = CFrame.new(0, 0, 0, 0.99999994, -0, 0, 0, -4.37113883e-08, 1, 0, -1, -4.37113883e-08)
  170. Motor6D209.C1 = CFrame.new(0, 0, 0, 0.980530143, 0.186677381, 0.0609279685, 0, -0.310273319, 0.950647414, 0.196368694, -0.932138383, -0.304232359)
  171. Motor6D209.Part0 = Part208
  172. Motor6D209.Part1 = Part153
  173. Motor6D209.MaxVelocity = 0.10000000149012
  174. Part210.Name = "Right Eye"
  175. Part210.Parent = Model114
  176. Part210.Material = Enum.Material.SmoothPlastic
  177. Part210.BrickColor = BrickColor.new("Institutional white")
  178. Part210.Rotation = Vector3.new(36.9899979, 29.4599991, -7.94999981)
  179. Part210.Anchored = true
  180. Part210.CanCollide = false
  181. Part210.Locked = true
  182. Part210.Elasticity = 0
  183. Part210.FormFactor = Enum.FormFactor.Custom
  184. Part210.Friction = 2
  185. Part210.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  186. Part210.CFrame = CFrame.new(-14.3130817, 6.68207502, -50.4493103, 0.862351954, 0.120481357, 0.491764247, 0.182555988, 0.831952155, -0.523954988, -0.472251117, 0.541608572, 0.695441484)
  187. Part210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  188. Part210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  189. Part210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  190. Part210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  191. Part210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  192. Part210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  193. Part210.Color = Color3.new(0.972549, 0.972549, 0.972549)
  194. Part210.Position = Vector3.new(-14.3130817, 6.68207502, -50.4493103)
  195. Part210.Orientation = Vector3.new(31.5999985, 35.2700005, 12.3800001)
  196. Part210.Color = Color3.new(0.972549, 0.972549, 0.972549)
  197. SpecialMesh211.Name = "RighttEyeMesh"
  198. SpecialMesh211.Parent = Part210
  199. SpecialMesh211.MeshId = "rbxassetid://82326541"
  200. SpecialMesh211.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  201. SpecialMesh211.TextureId = "rbxassetid://369019120"
  202. SpecialMesh211.MeshType = Enum.MeshType.FileMesh
  203. SpecialMesh211.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  204. CharacterMesh212.Name = "SCP-096 Left Arm"
  205. CharacterMesh212.Parent = Model114
  206. CharacterMesh212.MeshId = 75390829
  207. CharacterMesh212.BaseTextureId = 255692783
  208. CharacterMesh212.BodyPart = Enum.BodyPart.LeftArm
  209. CharacterMesh212.OverlayTextureId = 255692783
  210. Part213.Name = "Left Eye"
  211. Part213.Parent = Model114
  212. Part213.Material = Enum.Material.SmoothPlastic
  213. Part213.BrickColor = BrickColor.new("Institutional white")
  214. Part213.Rotation = Vector3.new(36.9899979, 29.4599991, -7.94999981)
  215. Part213.Anchored = true
  216. Part213.CanCollide = false
  217. Part213.Locked = true
  218. Part213.Elasticity = 0
  219. Part213.FormFactor = Enum.FormFactor.Custom
  220. Part213.Friction = 2
  221. Part213.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  222. Part213.CFrame = CFrame.new(-13.8821144, 6.77309704, -50.6859131, 0.862351954, 0.120481357, 0.491764247, 0.182555988, 0.831952155, -0.523954988, -0.472251117, 0.541608572, 0.695441484)
  223. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  224. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  225. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  226. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  227. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  228. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  229. Part213.Color = Color3.new(0.972549, 0.972549, 0.972549)
  230. Part213.Position = Vector3.new(-13.8821144, 6.77309704, -50.6859131)
  231. Part213.Orientation = Vector3.new(31.5999985, 35.2700005, 12.3800001)
  232. Part213.Color = Color3.new(0.972549, 0.972549, 0.972549)
  233. SpecialMesh214.Name = "LeftEyeMesh"
  234. SpecialMesh214.Parent = Part213
  235. SpecialMesh214.MeshId = "rbxassetid://82326541"
  236. SpecialMesh214.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  237. SpecialMesh214.TextureId = "rbxassetid://369019120"
  238. SpecialMesh214.MeshType = Enum.MeshType.FileMesh
  239. SpecialMesh214.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  240. CharacterMesh215.Name = "SCP-096 Left Leg"
  241. CharacterMesh215.Parent = Model114
  242. CharacterMesh215.MeshId = 32328520
  243. CharacterMesh215.BaseTextureId = 255692783
  244. CharacterMesh215.BodyPart = Enum.BodyPart.LeftLeg
  245. CharacterMesh215.OverlayTextureId = 255692783
  246. Part216.Name = "Ribs"
  247. Part216.Parent = Model114
  248. Part216.Material = Enum.Material.SmoothPlastic
  249. Part216.BrickColor = BrickColor.new("Institutional white")
  250. Part216.Rotation = Vector3.new(18.0799999, 11.3199997, 0)
  251. Part216.Anchored = true
  252. Part216.CanCollide = false
  253. Part216.Locked = true
  254. Part216.Elasticity = 0
  255. Part216.FormFactor = Enum.FormFactor.Custom
  256. Part216.Friction = 2
  257. Part216.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  258. Part216.CFrame = CFrame.new(-14, 5.00000477, -51, 0.980529547, 0, 0.196368665, 0.0609279424, 0.950647354, -0.304232299, -0.186677262, 0.310273349, 0.932138383)
  259. Part216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  260. Part216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  261. Part216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  262. Part216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  263. Part216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  264. Part216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  265. Part216.Color = Color3.new(0.972549, 0.972549, 0.972549)
  266. Part216.Position = Vector3.new(-14, 5.00000477, -51)
  267. Part216.Orientation = Vector3.new(17.7099991, 11.8999996, 3.66999984)
  268. Part216.Color = Color3.new(0.972549, 0.972549, 0.972549)
  269. SpecialMesh217.Name = "RibsMesh"
  270. SpecialMesh217.Parent = Part216
  271. SpecialMesh217.MeshId = "rbxassetid://36780113"
  272. SpecialMesh217.Scale = Vector3.new(1, 1, 1.20000005)
  273. SpecialMesh217.TextureId = "rbxassetid://255692783"
  274. SpecialMesh217.MeshType = Enum.MeshType.FileMesh
  275. SpecialMesh217.Scale = Vector3.new(1, 1, 1.20000005)
  276. BodyColors218.Parent = Model114
  277. BodyColors218.HeadColor = BrickColor.new("Institutional white")
  278. BodyColors218.LeftArmColor = BrickColor.new("Institutional white")
  279. BodyColors218.LeftLegColor = BrickColor.new("Institutional white")
  280. BodyColors218.RightArmColor = BrickColor.new("Institutional white")
  281. BodyColors218.RightLegColor = BrickColor.new("Institutional white")
  282. BodyColors218.TorsoColor = BrickColor.new("Institutional white")
  283. CharacterMesh219.Name = "SCP-096 Right Arm"
  284. CharacterMesh219.Parent = Model114
  285. CharacterMesh219.MeshId = 75390843
  286. CharacterMesh219.BaseTextureId = 255692783
  287. CharacterMesh219.BodyPart = Enum.BodyPart.RightArm
  288. CharacterMesh219.OverlayTextureId = 255692783
  289. CharacterMesh220.Name = "SCP-096 Right Leg"
  290. CharacterMesh220.Parent = Model114
  291. CharacterMesh220.MeshId = 32328627
  292. CharacterMesh220.BaseTextureId = 255692783
  293. CharacterMesh220.BodyPart = Enum.BodyPart.RightLeg
  294. CharacterMesh220.OverlayTextureId = 255692783
  295. CharacterMesh221.Name = "SCP-096 Torso"
  296. CharacterMesh221.Parent = Model114
  297. CharacterMesh221.MeshId = 27493004
  298. CharacterMesh221.BaseTextureId = 255693950
  299. CharacterMesh221.BodyPart = Enum.BodyPart.Torso
  300. CharacterMesh221.OverlayTextureId = 255693950
  301. Humanoid222.Name = "DisplayHumanoid"
  302. Humanoid222.Parent = Model114
  303. Humanoid222.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  304. Humanoid222.HealthDisplayDistance = 0
  305. Humanoid222.NameDisplayDistance = 0
  306. Humanoid222.NameOcclusion = Enum.NameOcclusion.EnemyOcclusion
  307. Humanoid222.RightLeg = Part160
  308. Humanoid222.LeftLeg = Part152
  309. Humanoid222.Torso = Part208
  310. Humanoid222.Health = inf
  311. Humanoid222.MaxHealth = inf
  312. Humanoid222.WalkSpeed = 0
  313. Part223.Name = "Ribs"
  314. Part223.Parent = Model0
  315. Part223.Material = Enum.Material.SmoothPlastic
  316. Part223.BrickColor = BrickColor.new("Institutional white")
  317. Part223.CanCollide = false
  318. Part223.Locked = true
  319. Part223.Elasticity = 0
  320. Part223.FormFactor = Enum.FormFactor.Custom
  321. Part223.Friction = 2
  322. Part223.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  323. Part223.CFrame = CFrame.new(-14, 5.00000477, -61, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 1)
  324. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  325. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  326. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  327. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  328. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  329. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  330. Part223.Color = Color3.new(0.972549, 0.972549, 0.972549)
  331. Part223.Position = Vector3.new(-14, 5.00000477, -61)
  332. Part223.Color = Color3.new(0.972549, 0.972549, 0.972549)
  333. SpecialMesh224.Name = "RibsMesh"
  334. SpecialMesh224.Parent = Part223
  335. SpecialMesh224.MeshId = "rbxassetid://36780113"
  336. SpecialMesh224.Scale = Vector3.new(1, 1, 1.20000005)
  337. SpecialMesh224.TextureId = "rbxassetid://255692783"
  338. SpecialMesh224.MeshType = Enum.MeshType.FileMesh
  339. SpecialMesh224.Scale = Vector3.new(1, 1, 1.20000005)
  340. CharacterMesh225.Name = "SCP-096 Left Leg"
  341. CharacterMesh225.Parent = Model0
  342. CharacterMesh225.MeshId = 32328520
  343. CharacterMesh225.BaseTextureId = 255692783
  344. CharacterMesh225.BodyPart = Enum.BodyPart.LeftLeg
  345. CharacterMesh225.OverlayTextureId = 255692783
  346. Script226.Name = "MainAnimation"
  347. Script226.Parent = Model0
  348. table.insert(cors,sandbox(Script226,function()
  349. --[[ By: Brutez. ]]--
  350. local AnimationScript=script;
  351. repeat Wait(0);until script and script.ClassName=="Script"and script.Parent and script.Parent.ClassName=="Model"and script.Parent:FindFirstChild("Torso")and script.Parent:FindFirstChild("Head");
  352. local SCP096=AnimationScript.Parent;
  353. local SCP096Torso=SCP096:FindFirstChild("Torso");
  354. local LeftHip=SCP096Torso:FindFirstChild("Left Hip");
  355. local LeftShoulder=SCP096Torso:FindFirstChild("Left Shoulder");
  356. local Neck=SCP096Torso:FindFirstChild("Neck");
  357. local RightHip=SCP096Torso:FindFirstChild("Right Hip");
  358. local RightShoulder=SCP096Torso:FindFirstChild("Right Shoulder");
  359. local SCP096Humanoid;
  360. for _,Child in pairs(SCP096:GetChildren())do
  361. if Child and Child.ClassName=="Humanoid"and Child.Health~=0 then
  362. SCP096Humanoid=Child;
  363. end;
  364. end;
  365. local CurrentPose="WhaaPose";
  366. local CurrentToolAnimation="None";
  367. local CurrentToolAnimationTime=0;
  368. function AquireTool()
  369. for _,Child in ipairs(SCP096:GetChildren()) do
  370. if Child and Child~=nil and Child.className=="Tool"then
  371. return Child;
  372. end;
  373. end;
  374. end;
  375. function AquireToolAnimation(ToolChild)
  376. for _,Child in ipairs(ToolChild:GetChildren()) do
  377. if Child and Child~=nil and Child.Name=="toolanim"and Child.className=="StringValue"then
  378. return Child;
  379. end;
  380. end;
  381. end;
  382. function ToolAnimation()
  383. if CurrentToolAnimation=="None"then
  384. RightShoulder.DesiredAngle=1.57;
  385. return;
  386. elseif CurrentToolAnimation=="Slash"then
  387. RightShoulder.MaxVelocity=0.5;
  388. RightShoulder.DesiredAngle=0;
  389. return;
  390. elseif CurrentToolAnimation=="Lunge"then
  391. RightShoulder.MaxVelocity=0.5;
  392. LeftShoulder.MaxVelocity=0.5;
  393. RightHip.MaxVelocity=0.5;
  394. LeftHip.MaxVelocity=0.5;
  395. RightShoulder.DesiredAngle=1.57;
  396. LeftShoulder.DesiredAngle=1.0;
  397. RightHip.DesiredAngle=1.57;
  398. LeftHip.DesiredAngle=1.0;
  399. return;
  400. end;
  401. end;
  402. function ChangeAngle(time)
  403. local Amount;
  404. local Rate;
  405. local Angle;
  406. if CurrentPose=="Jumping"then
  407. LeftHip.MaxVelocity=0.5;
  408. LeftHip.DesiredAngle=0;
  409. LeftShoulder.CurrentAngle=-3.14;
  410. LeftShoulder.DesiredAngle=-3.14;
  411. Neck.MaxVelocity=5;
  412. Neck.DesiredAngle=0;
  413. RightHip.MaxVelocity=0.5;
  414. RightHip.DesiredAngle=0;
  415. RightShoulder.CurrentAngle=3.14;
  416. RightShoulder.MaxVelocity=0.5;
  417. RightShoulder.DesiredAngle=3.14;
  418. Amount=nil;
  419. Rate=nil;
  420. Angle=nil;
  421. elseif CurrentPose=="FreeFall"then
  422. LeftHip.MaxVelocity=0.5;
  423. LeftHip.DesiredAngle=0;
  424. LeftShoulder.MaxVelocity=0.5;
  425. LeftShoulder.DesiredAngle=-3.14;
  426. Neck.MaxVelocity=5;
  427. Neck.DesiredAngle=0;
  428. RightHip.MaxVelocity=0.5;
  429. RightHip.DesiredAngle=0;
  430. RightShoulder.MaxVelocity=0.5;
  431. RightShoulder.DesiredAngle=3.14;
  432. Amount=nil;
  433. Rate=nil;
  434. Angle=nil;
  435. elseif CurrentPose=="Sitting"then
  436. LeftHip.MaxVelocity=0.15;
  437. LeftHip.DesiredAngle=-3.14/2;
  438. LeftShoulder.MaxVelocity=0.15;
  439. LeftShoulder.DesiredAngle=-3.14/2;
  440. Neck.MaxVelocity=0.15;
  441. Neck.DesiredAngle=0;
  442. RightHip.MaxVelocity=0.15;
  443. RightHip.DesiredAngle=3.14/2;
  444. RightShoulder.MaxVelocity=0.15;
  445. RightShoulder.DesiredAngle=3.14/2;
  446. Amount=nil;
  447. Rate=nil;
  448. Angle=nil;
  449. elseif CurrentPose=="Walking"then
  450. LeftHip.MaxVelocity=0.2;
  451. LeftShoulder.MaxVelocity=0.2;
  452. Neck.MaxVelocity=0.02;
  453. RightHip.MaxVelocity=0.2;
  454. RightShoulder.MaxVelocity=0.2;
  455. Amount=0.4;
  456. Rate=2;
  457. Angle=0;
  458. elseif CurrentPose=="Running"then
  459. if script.CanSee.Value then
  460. LeftHip.MaxVelocity=0.4;
  461. LeftShoulder.MaxVelocity=0.4;
  462. LeftShoulder.DesiredAngle=-3.14/2;
  463. Neck.MaxVelocity=1;
  464. RightHip.MaxVelocity=0.4;
  465. RightShoulder.MaxVelocity=0.4;
  466. RightShoulder.DesiredAngle=3.14/2;
  467. Amount=2;
  468. Rate=15;
  469. Angle=0;
  470. elseif not script.CanSee.Value then
  471. LeftHip.MaxVelocity=0.4;
  472. LeftShoulder.MaxVelocity=0.4;
  473. LeftShoulder.DesiredAngle=3.14/2;
  474. Neck.MaxVelocity=1;
  475. RightHip.MaxVelocity=0.4;
  476. RightShoulder.MaxVelocity=0.4;
  477. RightShoulder.DesiredAngle=-3.14/2;
  478. Amount=2;
  479. Rate=15;
  480. Angle=0;
  481. end;
  482. elseif CurrentPose=="Panic"then
  483. LeftHip.DesiredAngle=0;
  484. LeftHip.MaxVelocity=1;
  485. LeftShoulder.DesiredAngle=-3.14;
  486. LeftShoulder.MaxVelocity=1;
  487. Neck.DesiredAngle=0;
  488. Neck.MaxVelocity=0.3;
  489. RightHip.DesiredAngle=0;
  490. RightHip.MaxVelocity=1;
  491. RightShoulder.MaxVelocity=1;
  492. RightShoulder.DesiredAngle=3.14;
  493. Amount=1;
  494. Rate=10;
  495. Angle=0;
  496. elseif CurrentPose=="Climbing"then
  497. LeftHip.MaxVelocity=0.7;
  498. LeftShoulder.MaxVelocity=0.15;
  499. Neck.MaxVelocity=1;
  500. RightHip.MaxVelocity=0.7;
  501. RightShoulder.MaxVelocity=0.15;
  502. Amount=1;
  503. Rate=9;
  504. Angle=3.14;
  505. elseif CurrentPose=="Platformed"then
  506. LeftHip.DesiredAngle=0;
  507. LeftHip.CurrentAngle=0;
  508. LeftHip.MaxVelocity=0;
  509. LeftShoulder.DesiredAngle=0;
  510. LeftShoulder.CurrentAngle=0;
  511. LeftShoulder.MaxVelocity=0;
  512. Neck.DesiredAngle=0;
  513. Neck.CurrentAngle=0;
  514. Neck.MaxVelocity=0;
  515. RightHip.DesiredAngle=0;
  516. RightHip.CurrentAngle=0;
  517. RightHip.MaxVelocity=0;
  518. RightShoulder.MaxVelocity=0;
  519. RightShoulder.DesiredAngle=0;
  520. RightShoulder.CurrentAngle=0;
  521. Amount=nil;
  522. Rate=nil;
  523. Angle=nil;
  524. elseif CurrentPose=="WhaaPose"then
  525. LeftHip.MaxVelocity=0.05;
  526. LeftShoulder.MaxVelocity=0.05;
  527. Neck.MaxVelocity=0.005;
  528. RightHip.MaxVelocity=0.05;
  529. RightShoulder.MaxVelocity=0.05;
  530. Amount=0.1;
  531. Rate=3;
  532. Angle=0;
  533. end;
  534. if CurrentPose~="Platformed"or CurrentPose~="Jumping"or CurrentPose~="FreeFalling"or CurrentPose~="Sitting"then
  535. if Amount and Amount~=nil and Rate and Rate~=nil and Angle and Angle~=nil then
  536. local DesiredAngle=Amount*math.sin(time*Rate);
  537. if CurrentPose~="Running"then
  538. Neck.DesiredAngle=DesiredAngle;
  539. end;
  540. if CurrentPose~="Running"and CurrentPose~="Panic"then
  541. RightShoulder.DesiredAngle=DesiredAngle+Angle;
  542. LeftShoulder.DesiredAngle=DesiredAngle-Angle;
  543. end;
  544. if CurrentPose~="Panic"then
  545. RightHip.DesiredAngle=-DesiredAngle;
  546. LeftHip.DesiredAngle=-DesiredAngle;
  547. end;
  548. end;
  549. local CurrentTool=AquireTool();
  550. if CurrentTool and CurrentTool~=nil then
  551. local animStringValueObject=AquireToolAnimation(CurrentTool);
  552. if animStringValueObject then
  553. CurrentToolAnimation=animStringValueObject.Value;
  554. animStringValueObject.Parent=nil;
  555. CurrentToolAnimationTime=time+0.3;
  556. end;
  557. if time>CurrentToolAnimationTime then
  558. CurrentToolAnimationTime=0
  559. CurrentToolAnimation="None"
  560. end;
  561. ToolAnimation();
  562. else
  563. CurrentToolAnimation="None";
  564. CurrentToolAnimationTime=0;
  565. end;
  566. end;
  567. end;
  568. Spawn(function()
  569. while Wait(0)do
  570. if AnimationScript and SCP096 and SCP096Torso and SCP096Torso~=nil then
  571. local FiredRay=Ray.new(SCP096Torso.Position,Vector3.new(0,-5.5,0));
  572. local RayTarget,endPoint=Game:GetService("Workspace"):FindPartOnRay(FiredRay,SCP096);
  573. if RayTarget and(SCP096Torso.Velocity-Vector3.new(0,SCP096Torso.Velocity.y,0)).magnitude>=5 and SCP096Humanoid and SCP096Humanoid.WalkSpeed==10 and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then
  574. CurrentPose="Walking";
  575. elseif RayTarget and(SCP096Torso.Velocity-Vector3.new(0,SCP096Torso.Velocity.y,0)).magnitude>=5 and SCP096Humanoid and SCP096Humanoid.WalkSpeed==50 and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then
  576. CurrentPose="Running";
  577. elseif SCP096Humanoid and SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then
  578. CurrentPose="Sitting";
  579. elseif not RayTarget and SCP096Humanoid and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then
  580. CurrentPose="Jumping";
  581. elseif SCP096Humanoid and SCP096Humanoid.PlatformStand then
  582. CurrentPose="Platformed";
  583. elseif RayTarget and(SCP096Torso.Velocity-Vector3.new(0,SCP096Torso.Velocity.y,0)).magnitude<=5 and SCP096Humanoid and SCP096Humanoid.WalkSpeed==0 and not SCP096Humanoid.Sit and not SCP096Humanoid.PlatformStand then
  584. CurrentPose="Panic";
  585. else
  586. CurrentPose="WhaaPose";
  587. end;
  588. end;
  589. end;
  590. end);
  591. while Wait(0)do
  592. if Game~=nil and Game:GetService("Workspace")~=nil and not Game:GetService("Workspace"):FindFirstChild("BrutezCredit")then
  593. local BrutezCredit=Instance.new("Hint",Game:GetService("Workspace"));
  594. BrutezCredit.Name="BrutezCredit";
  595. BrutezCredit.Text="The creator of this game wants to thank Brutez for his SCP-096 script! Kudos!";
  596. BrutezCredit.Archivable=false;
  597. end
  598. if SCP096 then
  599. local _,time=Wait(0);
  600. ChangeAngle(time);
  601. else
  602. break;
  603. end;
  604. end;
  605. --[[ By: Brutez. ]]--
  606. end))
  607. BoolValue227.Name = "CanSee"
  608. BoolValue227.Parent = Script226
  609. BoolValue227.Value = true
  610. for i,v in pairs(mas:GetChildren()) do
  611. v.Parent = workspace
  612. pcall(function() v:MakeJoints() end)
  613. end
  614. mas:Destroy()
  615. for i,v in pairs(cors) do
  616. spawn(function()
  617. pcall(v)
  618. end)
  619. end
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