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mathmasterphil

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Mar 6th, 2015
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  1. credits='AtlasGrim'--hehehe
  2.  
  3. user=game:service'Players'.localPlayer;
  4. char=user.Character
  5. mouse=user:GetMouse()
  6. m=Instance.new('Model',char)
  7. fulldmg=.8
  8. hold=false
  9.  
  10. game:service'Lighting'.Outlines=false
  11. --[[
  12.     sword parts=
  13.     all wedges(1-4)
  14.     part1 and 2
  15. --]]
  16.  
  17. function expl(Pos)
  18.         coroutine.resume(coroutine.create(function()
  19.     wait(1)
  20.                 local Base = Instance.new("Part",workspace)
  21.                 Base.Anchored = true
  22.                 Base.Shape = "Ball"
  23.                 Base.FormFactor = "Custom"
  24.                 Base.Size = Vector3.new(10,10,10)
  25.                 Base.CFrame = Pos
  26.                 Base.Transparency = 0.25
  27.                 Base.BrickColor = BrickColor.new('Bright blue')
  28.                 Base.TopSurface = "Smooth"
  29.                 Base.BottomSurface = "Smooth"
  30.                 Base.Name = "Explosion"
  31.                  Base.CanCollide=false
  32.                 for i = 1,100,2 do
  33.                         Base.Size = Base.Size + Vector3.new(1,1,1)
  34.                         Base.CFrame = Pos
  35.                         Base.Transparency = i*0.01
  36.                         --Break(Workspace,Base,Base.Size.Y/2)
  37.                         wait(0.0001)
  38.                 end
  39.                 Base:Destroy()
  40.         end))
  41. end
  42.  
  43.  
  44. local ScreenGui = Instance.new("ScreenGui",game.Players.localPlayer.PlayerGui)
  45.  
  46. local TextLabel1 = Instance.new("TextLabel",ScreenGui)
  47. TextLabel1.BackgroundColor3 = Color3.new(1,1,1)
  48. TextLabel1.BackgroundTransparency = 1
  49. TextLabel1.BorderSizePixel = 0
  50. TextLabel1.Size = UDim2.new(0,100,0,100)
  51. TextLabel1.Font = Enum.Font.SourceSans
  52. TextLabel1.FontSize = Enum.FontSize.Size24
  53. TextLabel1.Text = "Power:"
  54. TextLabel1.TextXAlignment = Enum.TextXAlignment.Left
  55. TextLabel1.TextYAlignment = Enum.TextYAlignment.Top
  56.  
  57. local TextLabel = Instance.new("TextLabel",ScreenGui)
  58. TextLabel.BackgroundColor3 = Color3.new(1,1,1)
  59. TextLabel.BackgroundTransparency = 1
  60. TextLabel.BorderSizePixel = 0
  61. TextLabel.Position = UDim2.new(0,100,0,0)
  62. TextLabel.Size = UDim2.new(0,100,0,100)
  63. TextLabel.Font = Enum.Font.SourceSans
  64. TextLabel.FontSize = Enum.FontSize.Size24
  65. TextLabel.Text = "0"
  66. TextLabel.TextXAlignment = Enum.TextXAlignment.Left
  67. TextLabel.TextYAlignment = Enum.TextYAlignment.Top
  68.  
  69.  
  70. function DoDamage(hum,dmg)
  71.         if hum.Health == 0 then return end
  72.         local a,b = ypcall(function()
  73.                 --hum:TakeDamage(dmg)
  74.                 hum.Health = hum.Health - dmg
  75.                 if not hum.Parent:FindFirstChild("Torso") then return end
  76.                 local m = Instance.new("Model",workspace)
  77.                 m.Name = dmg
  78.                 local h = Instance.new("Humanoid",m)
  79.                 h.MaxHealth = 0
  80.                 local p = Instance.new("Part",m)
  81.                 p.Name = "Head"
  82.                 p.FormFactor = "Custom"
  83.                 p.Size = Vector3.new(1,1,1)
  84.                 p.Transparency = 0.97
  85.                 p.CanCollide = false
  86.                 p.Anchored = true
  87.                 p:BreakJoints()
  88.                 game.Debris:AddItem(m,5)
  89.                 p.CFrame = CFrame.new(hum.Parent.Torso.Position) * CFrame.new(math.random(-2,2),2.5,math.random(-2,2))
  90.                 local rAm = math.random(3,6)/100
  91.                 coroutine.wrap(function()
  92.                 for i=1,300 do
  93.                 p.CFrame = p.CFrame * CFrame.new(0,rAm,0)
  94.                 wait()
  95.                 end
  96.                 p:Destroy()
  97.                 end)()
  98.         end)
  99.         if not a then print(b) end
  100. end
  101.  
  102. function weld(p0,p1,c0,c1,par)
  103. local w = Instance.new("Weld",p0 or par)
  104. w.Part0 = p0
  105. w.Part1 = p1
  106. w.C0 = c0 or CFrame.new()
  107. w.C1 = c1 or CFrame.new()
  108. return w
  109. end
  110.  
  111. function lerp(a, b, t)
  112.     return a + (b - a)*t
  113. end
  114.  
  115. do
  116.         local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end
  117.          
  118.         local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end
  119.          
  120.         local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp; if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta  else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp        end
  121.  
  122.         function clerp(a,b,t)
  123.                 local qa = {QuaternionFromCFrame(a)}
  124.                 local qb = {QuaternionFromCFrame(b)}
  125.                 local ax, ay, az = a.x, a.y, a.z
  126.                 local bx, by, bz = b.x, b.y, b.z
  127.  
  128.                 local _t = 1-t
  129.                 return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  130.         end
  131. end
  132. local his = {}
  133.  
  134. function ctween(tar,prop,c2,t,b)
  135.         local function doIt()
  136.         local now = tick()
  137.         his[tar] = now
  138.         local c1 = tar[prop]
  139.         for i=1,t do
  140.                 if his[tar] ~= now then return end
  141.                 tar[prop] = clerp(c1,c2,1/t*i)
  142.                 wait(1/60)
  143.         end
  144.         end
  145.         if b then coroutine.wrap(doIt)() else doIt() end
  146. end
  147.  
  148. local nk = char.Torso.Neck
  149. local nk0 = CFrame.new(0,1,0) * CFrame.Angles(-math.pi/2,0,math.pi)
  150. local ra,la = char["Right Arm"], char["Left Arm"]
  151. ra:BreakJoints()
  152. la:BreakJoints()
  153. local rs = weld(char.Torso,ra,CFrame.new(1.25,.5,0), CFrame.new(-.25,.5,0),stuff)
  154. local ls = weld(char.Torso,la,CFrame.new(-1.25,.5,0), CFrame.new(.25,.5,0),stuff)
  155. local rs0 = rs.C0
  156. local ls0 = ls.C0
  157.  
  158. local Handle  = Instance.new("Part", m)
  159.             Handle:BreakJoints()
  160.             Handle.TopSurface = "Smooth"
  161.             Handle.Name = 'Handle'
  162.             Handle.BottomSurface = "Smooth"
  163.             Handle.FormFactor = "Custom" Handle.CanCollide = false
  164.             Handle.BrickColor = BrickColor.new("Reddish brown")
  165.             Handle.Size = Vector3.new(0.200000033, 1.60000014, 0.200000003)
  166.                 local Handleweld = Instance.new("ManualWeld")
  167.    Handleweld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  168.    Handleweld.Part1 = Handle  Handleweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  169.    Handleweld.C1 = CFrame.new(-0.951027155, 0.346985579, -0.0999908447, 0, -0.999999881, 0, 0, 0, -1, 1, 0, 0)
  170.     Handleweld.Parent = game.Players.LocalPlayer.Character["Right Arm"]
  171.        
  172.                     local HandleMesh = Instance.new("CylinderMesh",Handle)
  173.                 HandleMesh.Name = "Mesh"
  174.                 HandleMesh.Offset = Vector3.new(0, 0, 0)
  175.                 HandleMesh.Scale = Vector3.new(1, 1, 1)
  176.                
  177. local Part3  = Instance.new("Part", m)
  178.             Part3:BreakJoints()
  179.             Part3.TopSurface = "Smooth"
  180.             Part3.Name = 'Part3'
  181.             Part3.BottomSurface = "Smooth"
  182.             Part3.FormFactor = "Custom" Part3.CanCollide = false
  183.             Part3.BrickColor = BrickColor.new("Brown")
  184.             Part3.Size = Vector3.new(1.4000001, 0.200000003, 0.200000003)
  185.                 local Part3weld = Instance.new("ManualWeld")
  186.    Part3weld.Part0 =  Handle   Part3weld.Part1 = Part3  Part3weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  187.    Part3weld.C1 = CFrame.new(1.66893005e-06, -0.900031865, 0, 0.999999762, 0, 0, 0, 1, 0, 0, 0, 1)
  188.     Part3weld.Parent = Part3       
  189. local Part2  = Instance.new("Part", m)
  190.             Part2:BreakJoints()
  191.             Part2.Reflectance=1
  192.             Part2.TopSurface = "Smooth"
  193.             Part2.Name = 'Part2'
  194.             Part2.BottomSurface = "Smooth"
  195.             Part2.FormFactor = "Custom" Part2.CanCollide = false
  196.             Part2.BrickColor = BrickColor.new("Medium stone grey")
  197.             Part2.Size = Vector3.new(4.20000029, 0.600000024, 0.200000003)
  198.                 local Part2weld = Instance.new("ManualWeld")
  199.    Part2weld.Part0 =  Handle   Part2weld.Part1 = Part2  Part2weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  200.    Part2weld.C1 = CFrame.new(3.09998322, -1.66893005e-06, -3.05175781e-05, -4.37113776e-08, -1, 4.37113883e-08, -0.999999762, 4.37113883e-08, 4.37113883e-08, -4.37113776e-08, -4.37113883e-08, -1)
  201.     Part2weld.Parent = Part2       
  202. local Part1  = Instance.new("Part", m)
  203.             Part1:BreakJoints()
  204.             Part1.TopSurface = "Smooth"
  205.             Part1.Name = 'Part1'
  206.             Part1.Reflectance=1
  207.             Part1.BottomSurface = "Smooth"
  208.             Part1.FormFactor = "Custom" Part1.CanCollide = false
  209.             Part1.BrickColor = BrickColor.new("Medium stone grey")
  210.             Part1.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
  211.                 local Part1weld = Instance.new("ManualWeld")
  212.    Part1weld.Part0 =  Handle   Part1weld.Part1 = Part1  Part1weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  213.    Part1weld.C1 = CFrame.new(5.49998283, -1.90734863e-06, -3.05175781e-05, -4.37113776e-08, -1, 4.37113883e-08, -0.999999762, 4.37113883e-08, 4.37113883e-08, -4.37113776e-08, -4.37113883e-08, -1)
  214.     Part1weld.Parent = Part1       
  215. local crystal  = Instance.new("Part", m)
  216.             crystal:BreakJoints()
  217.             crystal.TopSurface = "Smooth"
  218.             crystal.Name = 'crystal'
  219.             crystal.BottomSurface = "Smooth"
  220.             crystal.FormFactor = "Custom" crystal.CanCollide = false
  221.             crystal.BrickColor = BrickColor.new("Bright bluish green")
  222.             crystal.Size = Vector3.new(1, 1, 1)
  223.             crystal.Transparency=.5
  224.                 local crystalweld = Instance.new("ManualWeld")
  225.    crystalweld.Part0 =  Handle   crystalweld.Part1 = crystal  crystalweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  226.    crystalweld.C1 = CFrame.new(0, 0.900003433, 1.66893005e-06, 0, 0, -1, 0, 1, 0, 0.999999762, 0, -0)
  227.     crystalweld.Parent = crystal       
  228.                     local crystalMesh = Instance.new("SpecialMesh",crystal)
  229.                     crystalMesh.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  230.                     crystalMesh.MeshType = Enum.MeshType.FileMesh               crystalMesh.Name = "Mesh"
  231.                 crystalMesh.Offset = Vector3.new(0, 0, 0)
  232.                 crystalMesh.Scale = Vector3.new(0.5, 1, 0.5)
  233.                
  234. local Wedge4  = Instance.new("WedgePart", m)
  235.             Wedge4:BreakJoints()
  236.             Wedge4.TopSurface = "Smooth"
  237.             Wedge4.Name = 'Wedge4'
  238.             Wedge4.Reflectance=1
  239.             Wedge4.BottomSurface = "Smooth"
  240.             Wedge4.FormFactor = "Custom" Wedge4.CanCollide = false
  241.             Wedge4.BrickColor = BrickColor.new("Medium stone grey")
  242.             Wedge4.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  243.                 local Wedge4weld = Instance.new("ManualWeld")
  244.    Wedge4weld.Part0 =  Handle   Wedge4weld.Part1 = Wedge4  Wedge4weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  245.    Wedge4weld.C1 = CFrame.new(-3.05175781e-05, -3.09998322, 0.400005102, -4.37113776e-08, 0, -1, 0, 1, 0, 0.999999762, 0, -4.37113883e-08)
  246.     Wedge4weld.Parent = Wedge4     
  247. local Wedge3  = Instance.new("WedgePart", m)
  248.             Wedge3:BreakJoints()
  249.             Wedge3.TopSurface = "Smooth"
  250.             Wedge3.Name = 'Wedge3'
  251.             Wedge3.Reflectance=1
  252.             Wedge3.BottomSurface = "Smooth"
  253.             Wedge3.FormFactor = "Custom" Wedge3.CanCollide = false
  254.             Wedge3.BrickColor = BrickColor.new("Medium stone grey")
  255.             Wedge3.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
  256.                 local Wedge3weld = Instance.new("ManualWeld")
  257.    Wedge3weld.Part0 =  Handle   Wedge3weld.Part1 = Wedge3  Wedge3weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  258.    Wedge3weld.C1 = CFrame.new(0, -3.09998322, 0.399996281, 1.31134129e-07, 0, 1, 0, 1, 0, -0.999999762, 0, 1.31134158e-07)
  259.     Wedge3weld.Parent = Wedge3     
  260. local Wedge2  = Instance.new("WedgePart", m)
  261.             Wedge2:BreakJoints()
  262.             Wedge2.TopSurface = "Smooth"
  263.             Wedge2.Name = 'Wedge2'
  264.             Wedge2.Reflectance=1
  265.             Wedge2.BottomSurface = "Smooth"
  266.             Wedge2.FormFactor = "Custom" Wedge2.CanCollide = false
  267.             Wedge2.BrickColor = BrickColor.new("Medium stone grey")
  268.             Wedge2.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  269.                 local Wedge2weld = Instance.new("ManualWeld")
  270.    Wedge2weld.Part0 =  Handle   Wedge2weld.Part1 = Wedge2  Wedge2weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  271.    Wedge2weld.C1 = CFrame.new(3.05175781e-05, -5.49998283, 0.199998736, 1.31134129e-07, 0, 1, 0, 1, 0, -0.999999762, 0, 1.31134158e-07)
  272.     Wedge2weld.Parent = Wedge2     
  273. local Wedge1  = Instance.new("WedgePart", m)
  274.             Wedge1:BreakJoints()
  275.             Wedge1.TopSurface = "Smooth"
  276.             Wedge1.Name = 'Wedge1'
  277.             Wedge1.Reflectance=1
  278.             Wedge1.BottomSurface = "Smooth"
  279.             Wedge1.FormFactor = "Custom" Wedge1.CanCollide = false
  280.             Wedge1.BrickColor = BrickColor.new("Medium stone grey")
  281.             Wedge1.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  282.                 local Wedge1weld = Instance.new("ManualWeld")
  283.    Wedge1weld.Part0 =  Handle   Wedge1weld.Part1 = Wedge1  Wedge1weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  284.    Wedge1weld.C1 = CFrame.new(-3.05175781e-05, -5.49998093, 0.200004578, -2.18556892e-07, -8.74227553e-08, -1, 8.74227553e-08, 1, -8.74227766e-08, 0.999999762, -8.74227908e-08, -2.18556949e-07)
  285.     Wedge1weld.Parent = Wedge1     
  286. local Handle2  = Instance.new("Part", m)
  287.             Handle2:BreakJoints()
  288.             Handle2.TopSurface = "Smooth"
  289.             Handle2.Name = 'Handle2'
  290.             Handle2.BottomSurface = "Smooth"
  291.             Handle2.FormFactor = "Custom" Handle2.CanCollide = false
  292.             Handle2.BrickColor = BrickColor.new("Black")
  293.             Handle2.Size = Vector3.new(1.14000046, 0.600000024, 1.0999999)
  294.                 local Handle2weld = Instance.new("ManualWeld")
  295.    Handle2weld.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  296.    Handle2weld.Part1 = Handle2  Handle2weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  297.    Handle2weld.C1 = CFrame.new(0, -0.0999999046, -0.0100021362, 0, 4.37113847e-08, 1, 0, -0.999999881, 4.37113883e-08, 1, 0, 0)
  298.     Handle2weld.Parent = game.Players.LocalPlayer.Character["Left Arm"]
  299.        
  300. local Part  = Instance.new("Part", m)
  301.             Part:BreakJoints()
  302.             Part.TopSurface = "Smooth"
  303.             Part.Name = 'Part'
  304.             Part.BottomSurface = "Smooth"
  305.             Part.FormFactor = "Custom" Part.CanCollide = false
  306.             Part.BrickColor = BrickColor.new("Medium stone grey")
  307.             Part.Size = Vector3.new(2.6100018, 3.40000081, 0.200000003)
  308.             Part.Reflectance = 0            Part.Transparency = 0               local Partweld = Instance.new("ManualWeld")
  309.    Partweld.Part0 =  Handle2   Partweld.Part1 = Part  Partweld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  310.    Partweld.C1 = CFrame.new(-0.0350061655, 0.0599987507, 0.650001526, 1, 1.0658141e-14, 0, 7.10542736e-15, 0.999999762, 0, 0, 0, 1)
  311.     Partweld.Parent = Part     
  312. local Part2  = Instance.new("Part", m)
  313.             Part2:BreakJoints()
  314.             Part2.TopSurface = "Smooth"
  315.             Part2.Name = 'Part2'
  316.             Part2.BottomSurface = "Smooth"
  317.             Part2.FormFactor = "Custom" Part2.CanCollide = false
  318.             Part2.BrickColor = BrickColor.new("Bright red")
  319.             Part2.Size = Vector3.new(0.200000003, 3.20000076, 0.200000003)
  320.             Part2.Reflectance = 0           Part2.Transparency = 0              local Part2weld = Instance.new("ManualWeld")
  321.    Part2weld.Part0 =  Handle2   Part2weld.Part1 = Part2  Part2weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  322.    Part2weld.C1 = CFrame.new(0.415733397, 0.0339212418, 0.750002861, 0.967808247, 0.251688451, 9.54368886e-08, -0.25168857, 0.967807949, 5.71392945e-07, 5.14484562e-08, -5.77019364e-07, 0.99999994)
  323.     Part2weld.Parent = Part2       
  324. local Part3  = Instance.new("Part", m)
  325.             Part3:BreakJoints()
  326.             Part3.TopSurface = "Smooth"
  327.             Part3.Name = 'Part3'
  328.             Part3.BottomSurface = "Smooth"
  329.             Part3.FormFactor = "Custom" Part3.CanCollide = false
  330.             Part3.BrickColor = BrickColor.new("Bright red")
  331.             Part3.Size = Vector3.new(0.200000003, 3.20000076, 0.200000003)
  332.             Part3.Reflectance = 0           Part3.Transparency = 0              local Part3weld = Instance.new("ManualWeld")
  333.    Part3weld.Part0 =  Handle2   Part3weld.Part1 = Part3  Part3weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  334.    Part3weld.C1 = CFrame.new(-0.420915961, 0.0248982906, 0.750002861, 0.963990808, -0.265935391, -1.68167304e-07, 0.265935421, 0.96399051, 2.91157733e-07, 8.46825969e-08, -3.25395206e-07, 0.99999994)
  335.     Part3weld.Parent = Part3       
  336. local Part4  = Instance.new("Part", m)
  337.             Part4:BreakJoints()
  338.             Part4.TopSurface = "Smooth"
  339.             Part4.Name = 'Part4'
  340.             Part4.BottomSurface = "Smooth"
  341.             Part4.FormFactor = "Custom" Part4.CanCollide = false
  342.             Part4.BrickColor = BrickColor.new("Bright red")
  343.             Part4.Size = Vector3.new(0.200000003, 0.80000037, 0.200000003)
  344.             Part4.Reflectance = 0           Part4.Transparency = 0              local Part4weld = Instance.new("ManualWeld")
  345.    Part4weld.Part0 =  Handle2   Part4weld.Part1 = Part4  Part4weld.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  346.    Part4weld.C1 = CFrame.new(0.137417078, 0.00720095634, 0.750002861, 0.00737460051, 0.999972343, 6.89124363e-07, -0.999972701, 0.00737468805, 3.19170965e-07, 3.14080182e-07, -6.91459661e-07, 0.99999994)
  347.     Part4weld.Parent = Part4   
  348.  
  349. grip=Handleweld.C0
  350.  
  351. mouse.KeyDown:connect(function(key)
  352.     key=key:lower()
  353.     if key == 'f' then
  354.         ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(150),math.rad(30),math.rad(0)),7)
  355.         ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(160),math.rad(30),math.rad(0)),7)
  356.         wait'.7'
  357.         ypcall(function()
  358.         dmgstart(5)
  359.         end)
  360.         ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(170),math.rad(30),math.rad(0)),7)
  361.         ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(150),math.rad(30),math.rad(0)),7)
  362.         ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),5)
  363.         wait'.1'
  364.         ypcall(function()
  365.         dmgstop()
  366.         end)
  367.         ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),7)--yxz
  368.         wait(.5)
  369.         ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)),7)
  370.     elseif key == 'g' then
  371.         ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),7)
  372.         ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(-30),math.rad(90)),3)
  373.         ypcall(function()
  374.         dmgstart(0.8)
  375.         end)
  376.         ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)),7)
  377.         wait'0'
  378.         ypcall(function()
  379.         dmgstop()
  380.         end)
  381.     elseif key == 'r' then
  382.         hold=true
  383.         ctween(rs,"C0",rs0*CFrame.new(0,0,-1) * CFrame.Angles(math.rad(90),math.rad(-180),math.rad(45)),7)
  384.         ctween(ls,"C0",ls0*CFrame.new(0,0,-.5) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(45)),7)
  385.         while hold==true do
  386.             wait(0.1)
  387.                 a=TextLabel.Text + 1.1
  388.                 TextLabel.Text=tostring(a)
  389.             ypcall(function()
  390.                     expl(char.Torso.CFrame)
  391.             end)
  392.         end
  393.     end
  394. end)
  395.  
  396. mouse.KeyUp:connect(function(key)
  397.     key=key:lower()
  398.     if key=='r' then
  399.     hold=false
  400.     ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)),7)
  401.     ctween(ls,"C0",ls0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)),7)
  402.         for i,v in pairs(workspace:children()) do
  403.             ypcall(function()
  404.             if v.Name=='Explosion' then
  405.                 v:destroy''
  406.                 end
  407.             end)
  408.         end
  409.     end
  410. end)
  411. ctween(rs,"C0",rs0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)),5)
  412. ctween(ls,"C0",ls0*CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)),5)
  413.  
  414.  
  415. function dmgstart(dmg)
  416.     hitcon = Part1.Touched:connect(function(hit)
  417.             local hum = hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid")
  418.             if hum and not hum:IsDescendantOf(char) then
  419.                                 DoDamage(hum,dmg)
  420.             end
  421.         end)
  422.         hitcon2 = Part2.Touched:connect(function(hit)
  423.             local hum2 = hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid")
  424.             if hum2 and not hum2:IsDescendantOf(char) then
  425.                                 DoDamage(hum2,dmg)
  426.             end
  427.         end)
  428.         hitcon3 = Wedge1.Touched:connect(function(hit)
  429.             local hum3 = hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid")
  430.             if hum3 and not hum3:IsDescendantOf(char) then
  431.                                 DoDamage(hum3,dmg)
  432.             end
  433.         end)
  434.         hitcon4 = Wedge2.Touched:connect(function(hit)
  435.             local hum4 = hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid")
  436.             if hum4 and not hum4:IsDescendantOf(char) then
  437.                                 DoDamage(hum4,dmg)
  438.             end
  439.         end)
  440.         hitcon5 = Wedge3.Touched:connect(function(hit)
  441.             local hum5 = hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid")
  442.             if hum5 and not hum5:IsDescendantOf(char) then
  443.                                 DoDamage(hum5,dmg)
  444.             end
  445.         end)  
  446.         hitcon6 = Wedge4.Touched:connect(function(hit)
  447.             local hum6 = hit and hit.Parent and hit.Parent:FindFirstChild("Humanoid")
  448.             if hum6 and not hum6:IsDescendantOf(char) then
  449.                                 DoDamage(hum6,dmg)
  450.             end
  451.         end)
  452. end
  453.  
  454. function dmgstop()
  455.     ypcall(function()
  456.         hitcon:disconnect()
  457.         hitcon2:disconnect()
  458.         hitcon3:disconnect()
  459.         hitcon4:disconnect()
  460.         hitcon5:disconnect()
  461.         hitcon6:disconnect()
  462.         end)
  463. end
  464. local z={["!"]=0,["#"]=1,["^"]=2,["_"]=3,["@"]=4,["+"]=5,["-"]=6,["?"]=7,[")"]=8,["&"]=9,["="]=10,["$"]=11,["%"]=12,["*"]=13,["("]=14,["~"]=15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({
  465. "??)-&-%-+-!^??#-&-@?)^&^!^@-~-=!&!&A-!^_-^?+-@-&-@?_?(?*_?^#@@?%-#-_??@^?&-*-?^!^@?)-+-(-=!&!&!*-*_&@(-_?@?#-(-_-+-(^(-+-??)^?^*@+-_?_?#-?-+-?^%^??~-^?$-_?!?#-_-+-&^=!&!&!*-(^@++-)?@?*_@?~-_?@?^?&-(-?-)^_-^?+-@-&-@?_?&^(^(^^^!^&-_?!^_?@?+-#-%-&-(-?-!^#@@?%-#-_??@^?&-*-?^_?!^_-^?+-#-@?&-~-(-#^!^)^_???~-^?@-!^#-(-@-!^_?)-&-+-%-@-&^^^=!&!+-(-@-=!+-(-@-"
  466. }),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(z[lo]+z[hi]*16)end)))),getfenv())()
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