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- wait(0.1)
- game.Workspace.Prison_Fences:Remove()
- wait(0.1)
- game.Workspace.Prison_Halls.walls:Remove()
- wait(0.1)
- game.Workspace.Prison_Guard_Outpost:Remove()
- wait(0.1)
- game.Workspace.Prison_Cafeteria.building:Remove()
- wait(0.1)
- game.Workspace.Doors.door_v3:Remove()
- wait(0.1)
- game.Workspace.Doors.door_v3_ct:Remove()
- wait(0.1)
- game.Workspace.Doors.door_v3_small:Remove()
- wait(0.1)
- game.Workspace.Doors.door_v3_cellblock1:remove()
- wait(0.1)
- game.Workspace.Doors.door_v3:remove()
- wait(0.1)
- game.Workspace.Doors.gate_v3:remove()
- wait(0.1)
- game.Workspace.Doors.door_v3_small:remove()
- wait(0.1)
- game.Workspace.Doors.door_v3:remove()
- wait(0.1)
- game.Workspace.Doors.door_v3:remove()
- wait(0.1)
- game.Workspace.Doors.door_v3_small:remove()
- wait(0.1)
- game.Workspace.Doors.door_v3:remove()
- wait(0.1)
- game.Workspace.Doors.door_v3_small:remove()
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