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- print("Load Nex")
- repeat wait(10) until game:IsLoaded()
- if not game:IsLoaded() then
- game.Loaded:Wait()
- end
- Nexus_Version = 104
- local FileName, Success, Error, Function = 'ic3w0lf22.Nexus.lua'
- if isfile and readfile and isfile(FileName) then -- Execute ASAP, update later.
- Function, Error = loadstring(readfile(FileName), 'Nexus')
- if Function then
- Function()
- if Nexus then Nexus:Connect() end
- end
- end
- for i=1, 10 do
- Success, Error = pcall(function()
- local Response = (http_request or (syn and syn.request)) { Method = 'GET', Url = 'https://raw.githubusercontent.com/ratezpro/zxc/main/UwU.lua' }
- if not Response.Success then error(('HTTP Error %s'):format(Response.StatusCode)) end
- Function, Error = loadstring(Response.Body, 'Nexus')
- if not Function then error(Error) end
- if isfile and not isfile(FileName) then
- writefile(FileName, Response.Body)
- end
- if not Nexus then -- Nexus was already ran earlier, this will update the existing file to the latest version instead of re-creating Nexus
- Function()
- Nexus:Connect()
- end
- end)
- if Success then break else task.wait(1) end
- end
- if not Success and Error then
- (messagebox or print)(('Nexus encountered an error while launching!\n\n%s'):format(Error), 'Roblox Account Manager', 0)
- end
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