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- loop all players:
- add loop-player to {_listPlayers::*} #adding all players to the list variable
- set {_timer} to 60 #Change this to how many seconds you need
- while {_timer} > 0: #This is a timer
- message "<light blue>%{_timer}% seconds remaining" to {_listPlayers::*} #messaging time remaining to all players in the list variable, you can replace this with what you want
- wait 1 second
- subtract 1 from {_timer}
- #This will not trigger until the while loop finishes
- message "Game start" to {_listPlayers::*}
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