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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- Script3 = Instance.new("Script")
- BoolValue4 = Instance.new("BoolValue")
- NumberValue5 = Instance.new("NumberValue")
- BoolValue6 = Instance.new("BoolValue")
- BoolValue7 = Instance.new("BoolValue")
- NumberValue8 = Instance.new("NumberValue")
- Part9 = Instance.new("Part")
- ClickDetector10 = Instance.new("ClickDetector")
- Script11 = Instance.new("Script")
- CylinderMesh12 = Instance.new("CylinderMesh")
- Part13 = Instance.new("Part")
- ClickDetector14 = Instance.new("ClickDetector")
- Script15 = Instance.new("Script")
- CylinderMesh16 = Instance.new("CylinderMesh")
- Model17 = Instance.new("Model")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Model21 = Instance.new("Model")
- Part22 = Instance.new("Part")
- Script23 = Instance.new("Script")
- Model24 = Instance.new("Model")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Model34 = Instance.new("Model")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Script42 = Instance.new("Script")
- ManualWeld43 = Instance.new("ManualWeld")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Script47 = Instance.new("Script")
- ManualWeld48 = Instance.new("ManualWeld")
- Model49 = Instance.new("Model")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Model56 = Instance.new("Model")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Model60 = Instance.new("Model")
- Part61 = Instance.new("Part")
- Script62 = Instance.new("Script")
- Model63 = Instance.new("Model")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Model73 = Instance.new("Model")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Script81 = Instance.new("Script")
- ManualWeld82 = Instance.new("ManualWeld")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Script86 = Instance.new("Script")
- ManualWeld87 = Instance.new("ManualWeld")
- Model88 = Instance.new("Model")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Part94 = Instance.new("Part")
- Tool95 = Instance.new("Tool")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Model98 = Instance.new("Model")
- Model99 = Instance.new("Model")
- Part100 = Instance.new("Part")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Script106 = Instance.new("Script")
- Part107 = Instance.new("Part")
- Script108 = Instance.new("Script")
- Part109 = Instance.new("Part")
- Script110 = Instance.new("Script")
- Script111 = Instance.new("Script")
- Script112 = Instance.new("Script")
- Folder113 = Instance.new("Folder")
- BoolValue114 = Instance.new("BoolValue")
- Model115 = Instance.new("Model")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Part120 = Instance.new("Part")
- Part121 = Instance.new("Part")
- ManualWeld122 = Instance.new("ManualWeld")
- ManualWeld123 = Instance.new("ManualWeld")
- ManualWeld124 = Instance.new("ManualWeld")
- ManualWeld125 = Instance.new("ManualWeld")
- ManualWeld126 = Instance.new("ManualWeld")
- Script127 = Instance.new("Script")
- Part128 = Instance.new("Part")
- ClickDetector129 = Instance.new("ClickDetector")
- Model130 = Instance.new("Model")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Model134 = Instance.new("Model")
- Seat135 = Instance.new("Seat")
- Weld136 = Instance.new("Weld")
- Model137 = Instance.new("Model")
- Part138 = Instance.new("Part")
- Part139 = Instance.new("Part")
- Part140 = Instance.new("Part")
- Model141 = Instance.new("Model")
- Model142 = Instance.new("Model")
- Model143 = Instance.new("Model")
- Model144 = Instance.new("Model")
- Model145 = Instance.new("Model")
- Model146 = Instance.new("Model")
- Part147 = Instance.new("Part")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Texture150 = Instance.new("Texture")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Part154 = Instance.new("Part")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Model159 = Instance.new("Model")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Texture162 = Instance.new("Texture")
- Decal163 = Instance.new("Decal")
- Part164 = Instance.new("Part")
- Part165 = Instance.new("Part")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Part173 = Instance.new("Part")
- Part174 = Instance.new("Part")
- Model175 = Instance.new("Model")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Texture179 = Instance.new("Texture")
- Part180 = Instance.new("Part")
- Part181 = Instance.new("Part")
- Model182 = Instance.new("Model")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Part185 = Instance.new("Part")
- Part186 = Instance.new("Part")
- Part187 = Instance.new("Part")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Part192 = Instance.new("Part")
- Model193 = Instance.new("Model")
- Part194 = Instance.new("Part")
- Model195 = Instance.new("Model")
- Part196 = Instance.new("Part")
- Texture197 = Instance.new("Texture")
- Part198 = Instance.new("Part")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- Part201 = Instance.new("Part")
- Texture202 = Instance.new("Texture")
- Part203 = Instance.new("Part")
- Part204 = Instance.new("Part")
- Part205 = Instance.new("Part")
- Part206 = Instance.new("Part")
- Part207 = Instance.new("Part")
- Part208 = Instance.new("Part")
- Part209 = Instance.new("Part")
- Part210 = Instance.new("Part")
- Part211 = Instance.new("Part")
- Part212 = Instance.new("Part")
- Part213 = Instance.new("Part")
- Part214 = Instance.new("Part")
- Part215 = Instance.new("Part")
- Part216 = Instance.new("Part")
- Part217 = Instance.new("Part")
- Model218 = Instance.new("Model")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- Decal221 = Instance.new("Decal")
- Part222 = Instance.new("Part")
- Part223 = Instance.new("Part")
- Part224 = Instance.new("Part")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Part227 = Instance.new("Part")
- Part228 = Instance.new("Part")
- Model229 = Instance.new("Model")
- Part230 = Instance.new("Part")
- Part231 = Instance.new("Part")
- Part232 = Instance.new("Part")
- Part233 = Instance.new("Part")
- Part234 = Instance.new("Part")
- Part235 = Instance.new("Part")
- Decal236 = Instance.new("Decal")
- Part237 = Instance.new("Part")
- Part238 = Instance.new("Part")
- Part239 = Instance.new("Part")
- Part240 = Instance.new("Part")
- Part241 = Instance.new("Part")
- Part242 = Instance.new("Part")
- Part243 = Instance.new("Part")
- Model244 = Instance.new("Model")
- Part245 = Instance.new("Part")
- Part246 = Instance.new("Part")
- Decal247 = Instance.new("Decal")
- Part248 = Instance.new("Part")
- Part249 = Instance.new("Part")
- Part250 = Instance.new("Part")
- Part251 = Instance.new("Part")
- Part252 = Instance.new("Part")
- Part253 = Instance.new("Part")
- Part254 = Instance.new("Part")
- Model255 = Instance.new("Model")
- Part256 = Instance.new("Part")
- Part257 = Instance.new("Part")
- Part258 = Instance.new("Part")
- Part259 = Instance.new("Part")
- Part260 = Instance.new("Part")
- Part261 = Instance.new("Part")
- Seat262 = Instance.new("Seat")
- Model263 = Instance.new("Model")
- Part264 = Instance.new("Part")
- SpecialMesh265 = Instance.new("SpecialMesh")
- Model266 = Instance.new("Model")
- Model267 = Instance.new("Model")
- Model268 = Instance.new("Model")
- Part269 = Instance.new("Part")
- Part270 = Instance.new("Part")
- Part271 = Instance.new("Part")
- Part272 = Instance.new("Part")
- SpecialMesh273 = Instance.new("SpecialMesh")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- Part282 = Instance.new("Part")
- Part283 = Instance.new("Part")
- Part284 = Instance.new("Part")
- Part285 = Instance.new("Part")
- Part286 = Instance.new("Part")
- Part287 = Instance.new("Part")
- Part288 = Instance.new("Part")
- SpecialMesh289 = Instance.new("SpecialMesh")
- Part290 = Instance.new("Part")
- CylinderMesh291 = Instance.new("CylinderMesh")
- Part292 = Instance.new("Part")
- CylinderMesh293 = Instance.new("CylinderMesh")
- Model294 = Instance.new("Model")
- Part295 = Instance.new("Part")
- CylinderMesh296 = Instance.new("CylinderMesh")
- Model297 = Instance.new("Model")
- Part298 = Instance.new("Part")
- SpecialMesh299 = Instance.new("SpecialMesh")
- Part300 = Instance.new("Part")
- Part301 = Instance.new("Part")
- SpecialMesh302 = Instance.new("SpecialMesh")
- Part303 = Instance.new("Part")
- Part304 = Instance.new("Part")
- Part305 = Instance.new("Part")
- SpecialMesh306 = Instance.new("SpecialMesh")
- Model307 = Instance.new("Model")
- Part308 = Instance.new("Part")
- SpecialMesh309 = Instance.new("SpecialMesh")
- Part310 = Instance.new("Part")
- SpecialMesh311 = Instance.new("SpecialMesh")
- Part312 = Instance.new("Part")
- SpecialMesh313 = Instance.new("SpecialMesh")
- Part314 = Instance.new("Part")
- Texture315 = Instance.new("Texture")
- Texture316 = Instance.new("Texture")
- Part317 = Instance.new("Part")
- SpecialMesh318 = Instance.new("SpecialMesh")
- Model319 = Instance.new("Model")
- Seat320 = Instance.new("Seat")
- Weld321 = Instance.new("Weld")
- Model322 = Instance.new("Model")
- Part323 = Instance.new("Part")
- Part324 = Instance.new("Part")
- Part325 = Instance.new("Part")
- Model326 = Instance.new("Model")
- Part327 = Instance.new("Part")
- SurfaceGui328 = Instance.new("SurfaceGui")
- TextLabel329 = Instance.new("TextLabel")
- Model330 = Instance.new("Model")
- Part331 = Instance.new("Part")
- SurfaceGui332 = Instance.new("SurfaceGui")
- TextLabel333 = Instance.new("TextLabel")
- Model334 = Instance.new("Model")
- Part335 = Instance.new("Part")
- SurfaceGui336 = Instance.new("SurfaceGui")
- TextLabel337 = Instance.new("TextLabel")
- Model338 = Instance.new("Model")
- Part339 = Instance.new("Part")
- SurfaceGui340 = Instance.new("SurfaceGui")
- TextLabel341 = Instance.new("TextLabel")
- Model342 = Instance.new("Model")
- Part343 = Instance.new("Part")
- SpecialMesh344 = Instance.new("SpecialMesh")
- Part345 = Instance.new("Part")
- SpecialMesh346 = Instance.new("SpecialMesh")
- Part347 = Instance.new("Part")
- SpecialMesh348 = Instance.new("SpecialMesh")
- Part349 = Instance.new("Part")
- Part350 = Instance.new("Part")
- Part351 = Instance.new("Part")
- SpecialMesh352 = Instance.new("SpecialMesh")
- Part353 = Instance.new("Part")
- Part354 = Instance.new("Part")
- SpecialMesh355 = Instance.new("SpecialMesh")
- Part356 = Instance.new("Part")
- Part357 = Instance.new("Part")
- Model358 = Instance.new("Model")
- Part359 = Instance.new("Part")
- SurfaceGui360 = Instance.new("SurfaceGui")
- TextLabel361 = Instance.new("TextLabel")
- Model362 = Instance.new("Model")
- Part363 = Instance.new("Part")
- SurfaceGui364 = Instance.new("SurfaceGui")
- TextLabel365 = Instance.new("TextLabel")
- Model366 = Instance.new("Model")
- Part367 = Instance.new("Part")
- SurfaceGui368 = Instance.new("SurfaceGui")
- TextLabel369 = Instance.new("TextLabel")
- Model370 = Instance.new("Model")
- Part371 = Instance.new("Part")
- SurfaceGui372 = Instance.new("SurfaceGui")
- TextLabel373 = Instance.new("TextLabel")
- Model374 = Instance.new("Model")
- Part375 = Instance.new("Part")
- SurfaceGui376 = Instance.new("SurfaceGui")
- TextLabel377 = Instance.new("TextLabel")
- Part378 = Instance.new("Part")
- Part379 = Instance.new("Part")
- Part380 = Instance.new("Part")
- Part381 = Instance.new("Part")
- Part382 = Instance.new("Part")
- Part383 = Instance.new("Part")
- Part384 = Instance.new("Part")
- SpecialMesh385 = Instance.new("SpecialMesh")
- Part386 = Instance.new("Part")
- SpecialMesh387 = Instance.new("SpecialMesh")
- Decal388 = Instance.new("Decal")
- Part389 = Instance.new("Part")
- SpecialMesh390 = Instance.new("SpecialMesh")
- Part391 = Instance.new("Part")
- Part392 = Instance.new("Part")
- Part393 = Instance.new("Part")
- Part394 = Instance.new("Part")
- SpecialMesh395 = Instance.new("SpecialMesh")
- Part396 = Instance.new("Part")
- SpecialMesh397 = Instance.new("SpecialMesh")
- Part398 = Instance.new("Part")
- SpecialMesh399 = Instance.new("SpecialMesh")
- Part400 = Instance.new("Part")
- Part401 = Instance.new("Part")
- SpecialMesh402 = Instance.new("SpecialMesh")
- Part403 = Instance.new("Part")
- Part404 = Instance.new("Part")
- Part405 = Instance.new("Part")
- Part406 = Instance.new("Part")
- Part407 = Instance.new("Part")
- ManualWeld408 = Instance.new("ManualWeld")
- Part409 = Instance.new("Part")
- SpecialMesh410 = Instance.new("SpecialMesh")
- Part411 = Instance.new("Part")
- SpecialMesh412 = Instance.new("SpecialMesh")
- Part413 = Instance.new("Part")
- Part414 = Instance.new("Part")
- Part415 = Instance.new("Part")
- Part416 = Instance.new("Part")
- Part417 = Instance.new("Part")
- Part418 = Instance.new("Part")
- SpecialMesh419 = Instance.new("SpecialMesh")
- Part420 = Instance.new("Part")
- SpecialMesh421 = Instance.new("SpecialMesh")
- Part422 = Instance.new("Part")
- SpecialMesh423 = Instance.new("SpecialMesh")
- Part424 = Instance.new("Part")
- Part425 = Instance.new("Part")
- Part426 = Instance.new("Part")
- Part427 = Instance.new("Part")
- SpecialMesh428 = Instance.new("SpecialMesh")
- Part429 = Instance.new("Part")
- SpecialMesh430 = Instance.new("SpecialMesh")
- Part431 = Instance.new("Part")
- Part432 = Instance.new("Part")
- Part433 = Instance.new("Part")
- Part434 = Instance.new("Part")
- Part435 = Instance.new("Part")
- SpecialMesh436 = Instance.new("SpecialMesh")
- Part437 = Instance.new("Part")
- SpecialMesh438 = Instance.new("SpecialMesh")
- Decal439 = Instance.new("Decal")
- Part440 = Instance.new("Part")
- SpecialMesh441 = Instance.new("SpecialMesh")
- Part442 = Instance.new("Part")
- Part443 = Instance.new("Part")
- Part444 = Instance.new("Part")
- Part445 = Instance.new("Part")
- SpecialMesh446 = Instance.new("SpecialMesh")
- Part447 = Instance.new("Part")
- Part448 = Instance.new("Part")
- Part449 = Instance.new("Part")
- Part450 = Instance.new("Part")
- SpecialMesh451 = Instance.new("SpecialMesh")
- Part452 = Instance.new("Part")
- Part453 = Instance.new("Part")
- SpecialMesh454 = Instance.new("SpecialMesh")
- Decal455 = Instance.new("Decal")
- Part456 = Instance.new("Part")
- Part457 = Instance.new("Part")
- SpecialMesh458 = Instance.new("SpecialMesh")
- Part459 = Instance.new("Part")
- Part460 = Instance.new("Part")
- Part461 = Instance.new("Part")
- SpecialMesh462 = Instance.new("SpecialMesh")
- Part463 = Instance.new("Part")
- Texture464 = Instance.new("Texture")
- Part465 = Instance.new("Part")
- SpecialMesh466 = Instance.new("SpecialMesh")
- Decal467 = Instance.new("Decal")
- Part468 = Instance.new("Part")
- SpecialMesh469 = Instance.new("SpecialMesh")
- Part470 = Instance.new("Part")
- SpecialMesh471 = Instance.new("SpecialMesh")
- Part472 = Instance.new("Part")
- Part473 = Instance.new("Part")
- Part474 = Instance.new("Part")
- Part475 = Instance.new("Part")
- Part476 = Instance.new("Part")
- Part477 = Instance.new("Part")
- Texture478 = Instance.new("Texture")
- Part479 = Instance.new("Part")
- Part480 = Instance.new("Part")
- Part481 = Instance.new("Part")
- SpecialMesh482 = Instance.new("SpecialMesh")
- Decal483 = Instance.new("Decal")
- Part484 = Instance.new("Part")
- SpecialMesh485 = Instance.new("SpecialMesh")
- Part486 = Instance.new("Part")
- Part487 = Instance.new("Part")
- Part488 = Instance.new("Part")
- Part489 = Instance.new("Part")
- ManualWeld490 = Instance.new("ManualWeld")
- Part491 = Instance.new("Part")
- ManualWeld492 = Instance.new("ManualWeld")
- Part493 = Instance.new("Part")
- ManualWeld494 = Instance.new("ManualWeld")
- Part495 = Instance.new("Part")
- Part496 = Instance.new("Part")
- Part497 = Instance.new("Part")
- ManualWeld498 = Instance.new("ManualWeld")
- Model0.Parent = mas
- Model1.Name = "Blast Door"
- Model1.Parent = Model0
- Part2.Parent = Model1
- Part2.BrickColor = BrickColor.new("Dark stone grey")
- Part2.Rotation = Vector3.new(180, 0, 90)
- Part2.Anchored = true
- Part2.Size = Vector3.new(8, 1.4000001, 6)
- Part2.CFrame = CFrame.new(-14.7000008, 14.2999983, 34, -0, -1, -0, -1, -0, -0, -0, -0, -1)
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part2.Position = Vector3.new(-14.7000008, 14.2999983, 34)
- Part2.Orientation = Vector3.new(0, -180, -90)
- Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Script3.Name = "Door"
- Script3.Parent = Part2
- table.insert(cors,sandbox(Script3,function()
- function open()
- if script.Parent.Parent.Open.Value == true then
- for i = 1, script.Parent.Size.x * 15 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(script.Parent.Parent.Distance.Value*-1 / 15, 0, 0)
- wait(0)
- end
- end
- script.Parent.Parent.Open.Value = false
- end
- script.Parent.Parent.Open.Changed:connect(open)
- function close()
- if script.Parent.Parent.Close.Value == true then
- for i = 1, script.Parent.Size.x * 15 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(script.Parent.Parent.Distance.Value / 15, 0, 0)
- wait(0)
- end
- end
- script.Parent.Parent.Close.Value = false
- end
- script.Parent.Parent.Close.Changed:connect(close)
- end))
- BoolValue4.Name = "Close"
- BoolValue4.Parent = Model1
- NumberValue5.Name = "Distance"
- NumberValue5.Parent = Model1
- NumberValue5.Value = 1
- BoolValue6.Name = "Open"
- BoolValue6.Parent = Model1
- BoolValue7.Name = "Opened"
- BoolValue7.Parent = Model1
- NumberValue8.Name = "LightTime"
- NumberValue8.Parent = Model1
- NumberValue8.Value = 2
- Part9.Name = "Button"
- Part9.Parent = Model1
- Part9.BrickColor = BrickColor.new("Sea green")
- Part9.Rotation = Vector3.new(-90, 0, 90)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Plate
- Part9.Size = Vector3.new(1, 0.400000006, 2)
- Part9.CFrame = CFrame.new(-13.3005905, 5.2989893, 39.2378578, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.203922, 0.556863, 0.25098)
- Part9.Position = Vector3.new(-13.3005905, 5.2989893, 39.2378578)
- Part9.Orientation = Vector3.new(-90, 90, 0)
- Part9.Color = Color3.new(0.203922, 0.556863, 0.25098)
- ClickDetector10.Parent = Part9
- ClickDetector10.MaxActivationDistance = 10
- Script11.Parent = Part9
- table.insert(cors,sandbox(Script11,function()
- function onClicked()
- if script.Parent.Parent.Opened.Value == true then
- if script.Parent.Parent.Close.Value == false then
- script.Parent.Parent.Close.Value = true
- script.Parent.Parent.Opened.Value = false
- script.Parent.Reflectance = 1
- wait(script.Parent.Parent.LightTime.Value)
- script.Parent.Reflectance = 0
- end
- end
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- CylinderMesh12.Parent = Part9
- Part13.Name = "Button"
- Part13.Parent = Model1
- Part13.BrickColor = BrickColor.new("Bright red")
- Part13.Rotation = Vector3.new(-90, 0, -90)
- Part13.Anchored = true
- Part13.FormFactor = Enum.FormFactor.Plate
- Part13.Size = Vector3.new(1, 0.400000006, 2)
- Part13.CFrame = CFrame.new(-13.3008575, 5.29999828, 38.1999969, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part13.Position = Vector3.new(-13.3008575, 5.29999828, 38.1999969)
- Part13.Orientation = Vector3.new(-90, -90, 0)
- Part13.Color = Color3.new(0.768628, 0.156863, 0.109804)
- ClickDetector14.Parent = Part13
- ClickDetector14.MaxActivationDistance = 10
- Script15.Parent = Part13
- table.insert(cors,sandbox(Script15,function()
- function onClicked()
- if script.Parent.Parent.Opened.Value == false then
- if script.Parent.Parent.Open.Value == false then
- script.Parent.Parent.Open.Value = true
- script.Parent.Parent.Opened.Value = true
- script.Parent.Reflectance = 1
- wait(script.Parent.Parent.LightTime.Value)
- script.Parent.Reflectance = 0
- end
- end
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- CylinderMesh16.Parent = Part13
- Model17.Parent = Model0
- Model17.PrimaryPart = Part55
- Part18.Name = "Smooth Block Model"
- Part18.Parent = Model17
- Part18.BrickColor = BrickColor.new("Dark grey")
- Part18.Rotation = Vector3.new(0, -90, 0)
- Part18.Anchored = true
- Part18.Size = Vector3.new(1, 1.20000005, 2)
- Part18.CFrame = CFrame.new(-14.5, 1.90000629, 27.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part18.BackSurface = Enum.SurfaceType.Weld
- Part18.FrontSurface = Enum.SurfaceType.Weld
- Part18.LeftSurface = Enum.SurfaceType.Weld
- Part18.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part18.Position = Vector3.new(-14.5, 1.90000629, 27.5)
- Part18.Orientation = Vector3.new(0, -90, 0)
- Part18.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part19.Name = "sranas script here"
- Part19.Parent = Model17
- Part19.BrickColor = BrickColor.new("Dark grey")
- Part19.Rotation = Vector3.new(0, 90, 0)
- Part19.Anchored = true
- Part19.FormFactor = Enum.FormFactor.Plate
- Part19.Size = Vector3.new(2, 0.800000012, 2)
- Part19.CFrame = CFrame.new(-14.5, 2.10001659, 29, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part19.Position = Vector3.new(-14.5, 2.10001659, 29)
- Part19.Orientation = Vector3.new(0, 90, 0)
- Part19.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part20.Name = "Smooth Block Model"
- Part20.Parent = Model17
- Part20.BrickColor = BrickColor.new("Dark grey")
- Part20.Rotation = Vector3.new(0, -90, 0)
- Part20.Anchored = true
- Part20.Size = Vector3.new(1, 1.20000005, 2)
- Part20.CFrame = CFrame.new(-14.5, 1.90000629, 30.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part20.BackSurface = Enum.SurfaceType.Weld
- Part20.FrontSurface = Enum.SurfaceType.Weld
- Part20.LeftSurface = Enum.SurfaceType.Weld
- Part20.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part20.Position = Vector3.new(-14.5, 1.90000629, 30.5)
- Part20.Orientation = Vector3.new(0, -90, 0)
- Part20.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model21.Name = "edit"
- Model21.Parent = Model17
- Model21.PrimaryPart = Part22
- Part22.Name = "Door"
- Part22.Parent = Model21
- Part22.BrickColor = BrickColor.new("White")
- Part22.Rotation = Vector3.new(-180, 0, -180)
- Part22.Anchored = true
- Part22.Size = Vector3.new(1, 8.40000057, 6)
- Part22.CFrame = CFrame.new(-15, 5.50001144, 34, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.LeftSurface = Enum.SurfaceType.Weld
- Part22.RightSurface = Enum.SurfaceType.Weld
- Part22.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part22.Position = Vector3.new(-15, 5.50001144, 34)
- Part22.Orientation = Vector3.new(0, 180, 0)
- Part22.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Script23.Parent = Part22
- table.insert(cors,sandbox(Script23,function()
- print("VIP Door Script loaded")
- -- list of account names allowed to go through the door.
- permission = {"TameDoNotClick","retram","SincereProdeadZ","TiresomePro","stommmDev","Candy_Crazed","2003boobear","hurtjake6","EnderWolfMage"}
- function checkOkToLetIn(name)
- for i = 1,#permission do
- -- convert strings to all upper case, otherwise we will let in
- -- "Telamon" but not "telamon" or "tELAMON"
- if (string.upper(name) == string.upper(permission[i])) then return true end
- end
- return false
- end
- local Door = script.Parent
- function onTouched(hit)
- print("Door Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this door!
- print("Human touched door")
- -- test the human's name against the permission list
- if (checkOkToLetIn(human.Parent.Name)) then
- print("Human passed test")
- Door.Transparency = 0.5
- Door.CanCollide = false
- wait(4) -- this is how long the door is open
- Door.CanCollide = true
- Door.Transparency = 0
- else human.Health= 0 -- delete this line of you want a non-killing VIP door
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Model24.Name = "Botton"
- Model24.Parent = Model21
- Model24.PrimaryPart = Part30
- Part25.Name = "Smooth Block Model"
- Part25.Parent = Model24
- Part25.BrickColor = BrickColor.new("Grey")
- Part25.Rotation = Vector3.new(0, 90, 0)
- Part25.Anchored = true
- Part25.Size = Vector3.new(1, 4.80000019, 1)
- Part25.CFrame = CFrame.new(-16, 6.50001144, 30.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part25.Position = Vector3.new(-16, 6.50001144, 30.5)
- Part25.Orientation = Vector3.new(0, 90, 0)
- Part25.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part26.Name = "Smooth Block Model"
- Part26.Parent = Model24
- Part26.BrickColor = BrickColor.new("Grey")
- Part26.Rotation = Vector3.new(0, 90, 0)
- Part26.Anchored = true
- Part26.Size = Vector3.new(2, 1.20000005, 1)
- Part26.CFrame = CFrame.new(-16, 4.7000103, 29, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part26.Position = Vector3.new(-16, 4.7000103, 29)
- Part26.Orientation = Vector3.new(0, 90, 0)
- Part26.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part27.Name = "Light"
- Part27.Parent = Model24
- Part27.BrickColor = BrickColor.new("White")
- Part27.Rotation = Vector3.new(0, 90, 0)
- Part27.Anchored = true
- Part27.Size = Vector3.new(2, 2.4000001, 1)
- Part27.CFrame = CFrame.new(-16, 6.50001144, 29, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part27.Position = Vector3.new(-16, 6.50001144, 29)
- Part27.Orientation = Vector3.new(0, 90, 0)
- Part27.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part28.Name = "Smooth Block Model"
- Part28.Parent = Model24
- Part28.BrickColor = BrickColor.new("Grey")
- Part28.Rotation = Vector3.new(0, 90, 0)
- Part28.Anchored = true
- Part28.Size = Vector3.new(1, 4.80000019, 1)
- Part28.CFrame = CFrame.new(-16, 6.50001144, 27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part28.Position = Vector3.new(-16, 6.50001144, 27.5)
- Part28.Orientation = Vector3.new(0, 90, 0)
- Part28.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part29.Name = "Smooth Block Model"
- Part29.Parent = Model24
- Part29.BrickColor = BrickColor.new("Grey")
- Part29.Rotation = Vector3.new(0, 90, 0)
- Part29.Anchored = true
- Part29.Size = Vector3.new(2, 1.20000005, 1)
- Part29.CFrame = CFrame.new(-16, 8.30001068, 29, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part29.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part29.Position = Vector3.new(-16, 8.30001068, 29)
- Part29.Orientation = Vector3.new(0, 90, 0)
- Part29.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part30.Name = "Scanner"
- Part30.Parent = Model24
- Part30.BrickColor = BrickColor.new("Bright red")
- Part30.Transparency = 1
- Part30.Rotation = Vector3.new(0, 90, 0)
- Part30.Anchored = true
- Part30.CanCollide = false
- Part30.Size = Vector3.new(1, 1.20000005, 3)
- Part30.CFrame = CFrame.new(-18, 6.49843645, 29, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part30.Position = Vector3.new(-18, 6.49843645, 29)
- Part30.Orientation = Vector3.new(0, 90, 0)
- Part30.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part31.Name = "edit this script"
- Part31.Parent = Model21
- Part31.BrickColor = BrickColor.new("Black")
- Part31.Rotation = Vector3.new(-180, 0, -180)
- Part31.Anchored = true
- Part31.FormFactor = Enum.FormFactor.Plate
- Part31.Size = Vector3.new(8, 0.400000006, 2)
- Part31.CFrame = CFrame.new(-14.5, 1.50001717, 29, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part31.Position = Vector3.new(-14.5, 1.50001717, 29)
- Part31.Orientation = Vector3.new(0, 180, 0)
- Part31.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part32.Name = "Button"
- Part32.Parent = Model17
- Part32.BrickColor = BrickColor.new("Black")
- Part32.Rotation = Vector3.new(0, -90, 0)
- Part32.Anchored = true
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.Size = Vector3.new(2, 2, 1)
- Part32.CFrame = CFrame.new(-13, 5.30001545, 30, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part32.TopSurface = Enum.SurfaceType.Weld
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part32.Position = Vector3.new(-13, 5.30001545, 30)
- Part32.Orientation = Vector3.new(0, -90, 0)
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Name = "Smooth Block Model"
- Part33.Parent = Model17
- Part33.BrickColor = BrickColor.new("Dark grey")
- Part33.Size = Vector3.new(2, 7.20000029, 4)
- Part33.CFrame = CFrame.new(-14.5, 6.1000123, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part33.FrontSurface = Enum.SurfaceType.Weld
- Part33.RightSurface = Enum.SurfaceType.Weld
- Part33.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part33.Position = Vector3.new(-14.5, 6.1000123, 29)
- Part33.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model34.Parent = Model17
- Model34.PrimaryPart = Part36
- Part35.Name = "The script is here..."
- Part35.Parent = Model34
- Part35.BrickColor = BrickColor.new("Dark stone grey")
- Part35.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Plate
- Part35.Size = Vector3.new(1, 0.400000006, 3)
- Part35.CFrame = CFrame.new(-12.2859497, 7.79789448, 28.9337769, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part35.Position = Vector3.new(-12.2859497, 7.79789448, 28.9337769)
- Part35.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
- Part35.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part36.Name = "Screen"
- Part36.Parent = Model34
- Part36.BrickColor = BrickColor.new("Black")
- Part36.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
- Part36.Anchored = true
- Part36.FormFactor = Enum.FormFactor.Plate
- Part36.Size = Vector3.new(3, 0.400000006, 3)
- Part36.CFrame = CFrame.new(-11.9942017, 7.79893017, 29.207428, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
- Part36.BackSurface = Enum.SurfaceType.Hinge
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part36.Position = Vector3.new(-11.9942017, 7.79893017, 29.207428)
- Part36.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
- Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part37.Name = "Smooth Block Model"
- Part37.Parent = Model34
- Part37.BrickColor = BrickColor.new("Dark stone grey")
- Part37.Rotation = Vector3.new(-90, 0, -180)
- Part37.Anchored = true
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.Shape = Enum.PartType.Cylinder
- Part37.Size = Vector3.new(1, 1, 1)
- Part37.CFrame = CFrame.new(-13, 9.80000401, 28.5000038, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.LeftSurface = Enum.SurfaceType.Weld
- Part37.RightSurface = Enum.SurfaceType.Weld
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part37.Position = Vector3.new(-13, 9.80000401, 28.5000038)
- Part37.Orientation = Vector3.new(-90, -180, 0)
- Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Name = "Smooth Block Model"
- Part38.Parent = Model34
- Part38.BrickColor = BrickColor.new("Dark grey")
- Part38.Rotation = Vector3.new(0, -90, 0)
- Part38.Anchored = true
- Part38.Size = Vector3.new(1, 1.20000005, 1)
- Part38.CFrame = CFrame.new(-12, 9.90001202, 28.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part38.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part38.Position = Vector3.new(-12, 9.90001202, 28.5)
- Part38.Orientation = Vector3.new(0, -90, 0)
- Part38.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part39.Name = "Smooth Block Model"
- Part39.Parent = Model34
- Part39.BrickColor = BrickColor.new("Dark stone grey")
- Part39.Rotation = Vector3.new(180, 90, 0)
- Part39.Anchored = true
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.Shape = Enum.PartType.Cylinder
- Part39.Size = Vector3.new(1, 1, 1)
- Part39.CFrame = CFrame.new(-12, 9.80000401, 29.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.LeftSurface = Enum.SurfaceType.Weld
- Part39.RightSurface = Enum.SurfaceType.Weld
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Position = Vector3.new(-12, 9.80000401, 29.5)
- Part39.Orientation = Vector3.new(0, 90, 180)
- Part39.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Name = "Smooth Block Model"
- Part40.Parent = Model17
- Part40.BrickColor = BrickColor.new("Dark grey")
- Part40.Rotation = Vector3.new(-180, 0, -180)
- Part40.Anchored = true
- Part40.Size = Vector3.new(1, 1.20000005, 2)
- Part40.CFrame = CFrame.new(-16, 9.50000095, 29, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part40.BackSurface = Enum.SurfaceType.Weld
- Part40.FrontSurface = Enum.SurfaceType.Weld
- Part40.LeftSurface = Enum.SurfaceType.Weld
- Part40.RightSurface = Enum.SurfaceType.Weld
- Part40.TopSurface = Enum.SurfaceType.Weld
- Part40.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part40.Position = Vector3.new(-16, 9.50000095, 29)
- Part40.Orientation = Vector3.new(0, 180, 0)
- Part40.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part41.Name = "Smooth Block Model"
- Part41.Parent = Model17
- Part41.BrickColor = BrickColor.new("Shamrock")
- Part41.Transparency = 0.30000001192093
- Part41.Rotation = Vector3.new(0, -90, 0)
- Part41.Anchored = true
- Part41.Size = Vector3.new(1, 1.20000005, 1)
- Part41.CFrame = CFrame.new(-16, 9.50000095, 30.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part41.BackSurface = Enum.SurfaceType.Weld
- Part41.LeftSurface = Enum.SurfaceType.Weld
- Part41.RightSurface = Enum.SurfaceType.Weld
- Part41.TopSurface = Enum.SurfaceType.Weld
- Part41.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part41.Position = Vector3.new(-16, 9.50000095, 30.5)
- Part41.Orientation = Vector3.new(0, -90, 0)
- Part41.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Script42.Parent = Part41
- table.insert(cors,sandbox(Script42,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- ManualWeld43.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld43.Parent = Part41
- ManualWeld43.C0 = CFrame.new(0.5, -0.600000024, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld43.C1 = CFrame.new(-1, -1.05999422, -3, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld43.Part0 = Part41
- ManualWeld43.Part1 = Part55
- Part44.Name = "Button"
- Part44.Parent = Model17
- Part44.BrickColor = BrickColor.new("Black")
- Part44.Rotation = Vector3.new(0, 90, 0)
- Part44.Anchored = true
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.Size = Vector3.new(2, 2, 1)
- Part44.CFrame = CFrame.new(-16, 5.30001545, 38, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part44.TopSurface = Enum.SurfaceType.Weld
- Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part44.Position = Vector3.new(-16, 5.30001545, 38)
- Part44.Orientation = Vector3.new(0, 90, 0)
- Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part45.Name = "Smooth Block Model"
- Part45.Parent = Model17
- Part45.BrickColor = BrickColor.new("Dark grey")
- Part45.Anchored = true
- Part45.Size = Vector3.new(2, 8.40000057, 4)
- Part45.CFrame = CFrame.new(-14.5, 5.50001144, 39, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part45.BackSurface = Enum.SurfaceType.Weld
- Part45.RightSurface = Enum.SurfaceType.Weld
- Part45.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part45.Position = Vector3.new(-14.5, 5.50001144, 39)
- Part45.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part46.Name = "Smooth Block Model"
- Part46.Parent = Model17
- Part46.BrickColor = BrickColor.new("Bright red")
- Part46.Transparency = 0.30000001192093
- Part46.Rotation = Vector3.new(0, -90, 0)
- Part46.Anchored = true
- Part46.Size = Vector3.new(1, 1.20000005, 1)
- Part46.CFrame = CFrame.new(-16, 9.50000095, 27.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part46.BackSurface = Enum.SurfaceType.Weld
- Part46.LeftSurface = Enum.SurfaceType.Weld
- Part46.RightSurface = Enum.SurfaceType.Weld
- Part46.TopSurface = Enum.SurfaceType.Weld
- Part46.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part46.Position = Vector3.new(-16, 9.50000095, 27.5)
- Part46.Orientation = Vector3.new(0, -90, 0)
- Part46.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Script47.Parent = Part46
- table.insert(cors,sandbox(Script47,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- ManualWeld48.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld48.Parent = Part46
- ManualWeld48.C0 = CFrame.new(0.5, -0.600000024, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld48.C1 = CFrame.new(-1, -1.05999422, -6, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld48.Part0 = Part46
- ManualWeld48.Part1 = Part55
- Model49.Parent = Model17
- Model49.PrimaryPart = Part51
- Part50.Name = "The script is here..."
- Part50.Parent = Model49
- Part50.BrickColor = BrickColor.new("Dark stone grey")
- Part50.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
- Part50.Anchored = true
- Part50.FormFactor = Enum.FormFactor.Plate
- Part50.Size = Vector3.new(1, 0.400000006, 3)
- Part50.CFrame = CFrame.new(-16.7140503, 7.79789448, 39.066227, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part50.Position = Vector3.new(-16.7140503, 7.79789448, 39.066227)
- Part50.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
- Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part51.Name = "Screen"
- Part51.Parent = Model49
- Part51.BrickColor = BrickColor.new("Black")
- Part51.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
- Part51.Anchored = true
- Part51.FormFactor = Enum.FormFactor.Plate
- Part51.Size = Vector3.new(3, 0.400000006, 3)
- Part51.CFrame = CFrame.new(-17.0057983, 7.79893017, 38.792572, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
- Part51.BackSurface = Enum.SurfaceType.Hinge
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part51.Position = Vector3.new(-17.0057983, 7.79893017, 38.792572)
- Part51.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part52.Name = "Smooth Block Model"
- Part52.Parent = Model49
- Part52.BrickColor = BrickColor.new("Dark stone grey")
- Part52.Rotation = Vector3.new(-90, 0, 0)
- Part52.Anchored = true
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.Shape = Enum.PartType.Cylinder
- Part52.Size = Vector3.new(1, 1, 1)
- Part52.CFrame = CFrame.new(-16, 9.80000401, 39.5, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.LeftSurface = Enum.SurfaceType.Weld
- Part52.RightSurface = Enum.SurfaceType.Weld
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part52.Position = Vector3.new(-16, 9.80000401, 39.5)
- Part52.Orientation = Vector3.new(-90, 0, 0)
- Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part53.Name = "Smooth Block Model"
- Part53.Parent = Model49
- Part53.BrickColor = BrickColor.new("Dark grey")
- Part53.Rotation = Vector3.new(0, 90, 0)
- Part53.Anchored = true
- Part53.Size = Vector3.new(1, 1.20000005, 1)
- Part53.CFrame = CFrame.new(-17, 9.90001202, 39.4999962, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part53.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part53.Position = Vector3.new(-17, 9.90001202, 39.4999962)
- Part53.Orientation = Vector3.new(0, 90, 0)
- Part53.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part54.Name = "Smooth Block Model"
- Part54.Parent = Model49
- Part54.BrickColor = BrickColor.new("Dark stone grey")
- Part54.Rotation = Vector3.new(-180, -90, 0)
- Part54.Anchored = true
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.Shape = Enum.PartType.Cylinder
- Part54.Size = Vector3.new(1, 1, 1)
- Part54.CFrame = CFrame.new(-17, 9.80000401, 38.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.LeftSurface = Enum.SurfaceType.Weld
- Part54.RightSurface = Enum.SurfaceType.Weld
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part54.Position = Vector3.new(-17, 9.80000401, 38.5)
- Part54.Orientation = Vector3.new(0, -90, 180)
- Part54.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part55.Name = "Smooth Block Model"
- Part55.Parent = Model17
- Part55.BrickColor = BrickColor.new("Dark grey")
- Part55.Anchored = true
- Part55.Size = Vector3.new(2, 0.520000279, 14)
- Part55.CFrame = CFrame.new(-14.5, 9.95999527, 34, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.BackSurface = Enum.SurfaceType.Weld
- Part55.FrontSurface = Enum.SurfaceType.Weld
- Part55.RightSurface = Enum.SurfaceType.Weld
- Part55.TopSurface = Enum.SurfaceType.Weld
- Part55.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part55.Position = Vector3.new(-14.5, 9.95999527, 34)
- Part55.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model56.Parent = Model0
- Model56.PrimaryPart = Part94
- Part57.Name = "Smooth Block Model"
- Part57.Parent = Model56
- Part57.BrickColor = BrickColor.new("Dark grey")
- Part57.Rotation = Vector3.new(0, -90, 0)
- Part57.Anchored = true
- Part57.Size = Vector3.new(1, 1.20000005, 2)
- Part57.CFrame = CFrame.new(-46.5000038, 1.90000629, 22.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part57.BackSurface = Enum.SurfaceType.Weld
- Part57.FrontSurface = Enum.SurfaceType.Weld
- Part57.LeftSurface = Enum.SurfaceType.Weld
- Part57.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part57.Position = Vector3.new(-46.5000038, 1.90000629, 22.5)
- Part57.Orientation = Vector3.new(0, -90, 0)
- Part57.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part58.Name = "sranas script here"
- Part58.Parent = Model56
- Part58.BrickColor = BrickColor.new("Dark grey")
- Part58.Rotation = Vector3.new(0, 90, 0)
- Part58.Anchored = true
- Part58.FormFactor = Enum.FormFactor.Plate
- Part58.Size = Vector3.new(2, 0.800000012, 2)
- Part58.CFrame = CFrame.new(-46.5, 2.10001659, 24, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part58.Position = Vector3.new(-46.5, 2.10001659, 24)
- Part58.Orientation = Vector3.new(0, 90, 0)
- Part58.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part59.Name = "Smooth Block Model"
- Part59.Parent = Model56
- Part59.BrickColor = BrickColor.new("Dark grey")
- Part59.Rotation = Vector3.new(0, -90, 0)
- Part59.Anchored = true
- Part59.Size = Vector3.new(1, 1.20000005, 2)
- Part59.CFrame = CFrame.new(-46.5, 1.90000629, 25.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part59.BackSurface = Enum.SurfaceType.Weld
- Part59.FrontSurface = Enum.SurfaceType.Weld
- Part59.LeftSurface = Enum.SurfaceType.Weld
- Part59.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part59.Position = Vector3.new(-46.5, 1.90000629, 25.5)
- Part59.Orientation = Vector3.new(0, -90, 0)
- Part59.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model60.Name = "edit"
- Model60.Parent = Model56
- Model60.PrimaryPart = Part61
- Part61.Name = "Door"
- Part61.Parent = Model60
- Part61.BrickColor = BrickColor.new("White")
- Part61.Rotation = Vector3.new(-180, 0, -180)
- Part61.Anchored = true
- Part61.Size = Vector3.new(1, 8.40000057, 6)
- Part61.CFrame = CFrame.new(-47, 5.50001144, 29, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.LeftSurface = Enum.SurfaceType.Weld
- Part61.RightSurface = Enum.SurfaceType.Weld
- Part61.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part61.Position = Vector3.new(-47, 5.50001144, 29)
- Part61.Orientation = Vector3.new(0, 180, 0)
- Part61.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Script62.Parent = Part61
- table.insert(cors,sandbox(Script62,function()
- print("VIP Door Script loaded")
- -- list of account names allowed to go through the door.
- permission = {"firebudgy","Memo1332","seth173498","TiresomePro","stommmDev","Candy_Crazed","2003boobear","hurtjake6","EnderWolfMage"}
- function checkOkToLetIn(name)
- for i = 1,#permission do
- -- convert strings to all upper case, otherwise we will let in
- -- "Telamon" but not "telamon" or "tELAMON"
- if (string.upper(name) == string.upper(permission[i])) then return true end
- end
- return false
- end
- local Door = script.Parent
- function onTouched(hit)
- print("Door Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this door!
- print("Human touched door")
- -- test the human's name against the permission list
- if (checkOkToLetIn(human.Parent.Name)) then
- print("Human passed test")
- Door.Transparency = 0.5
- Door.CanCollide = false
- wait(4) -- this is how long the door is open
- Door.CanCollide = true
- Door.Transparency = 0
- else human.Health= 0 -- delete this line of you want a non-killing VIP door
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Model63.Name = "Botton"
- Model63.Parent = Model60
- Model63.PrimaryPart = Part69
- Part64.Name = "Smooth Block Model"
- Part64.Parent = Model63
- Part64.BrickColor = BrickColor.new("Grey")
- Part64.Rotation = Vector3.new(0, 90, 0)
- Part64.Anchored = true
- Part64.Size = Vector3.new(1, 4.80000019, 1)
- Part64.CFrame = CFrame.new(-48, 6.50001144, 25.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part64.Position = Vector3.new(-48, 6.50001144, 25.5)
- Part64.Orientation = Vector3.new(0, 90, 0)
- Part64.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part65.Name = "Smooth Block Model"
- Part65.Parent = Model63
- Part65.BrickColor = BrickColor.new("Grey")
- Part65.Rotation = Vector3.new(0, 90, 0)
- Part65.Anchored = true
- Part65.Size = Vector3.new(2, 1.20000005, 1)
- Part65.CFrame = CFrame.new(-48, 4.7000103, 24, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part65.Position = Vector3.new(-48, 4.7000103, 24)
- Part65.Orientation = Vector3.new(0, 90, 0)
- Part65.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part66.Name = "Light"
- Part66.Parent = Model63
- Part66.BrickColor = BrickColor.new("White")
- Part66.Rotation = Vector3.new(0, 90, 0)
- Part66.Anchored = true
- Part66.Size = Vector3.new(2, 2.4000001, 1)
- Part66.CFrame = CFrame.new(-48, 6.50001144, 24, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part66.Position = Vector3.new(-48, 6.50001144, 24)
- Part66.Orientation = Vector3.new(0, 90, 0)
- Part66.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part67.Name = "Smooth Block Model"
- Part67.Parent = Model63
- Part67.BrickColor = BrickColor.new("Grey")
- Part67.Rotation = Vector3.new(0, 90, 0)
- Part67.Anchored = true
- Part67.Size = Vector3.new(1, 4.80000019, 1)
- Part67.CFrame = CFrame.new(-48, 6.50001144, 22.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part67.Position = Vector3.new(-48, 6.50001144, 22.5)
- Part67.Orientation = Vector3.new(0, 90, 0)
- Part67.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part68.Name = "Smooth Block Model"
- Part68.Parent = Model63
- Part68.BrickColor = BrickColor.new("Grey")
- Part68.Rotation = Vector3.new(0, 90, 0)
- Part68.Anchored = true
- Part68.Size = Vector3.new(2, 1.20000005, 1)
- Part68.CFrame = CFrame.new(-48, 8.30001068, 24, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part68.Position = Vector3.new(-48, 8.30001068, 24)
- Part68.Orientation = Vector3.new(0, 90, 0)
- Part68.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part69.Name = "Scanner"
- Part69.Parent = Model63
- Part69.BrickColor = BrickColor.new("Bright red")
- Part69.Transparency = 1
- Part69.Rotation = Vector3.new(0, 90, 0)
- Part69.Anchored = true
- Part69.CanCollide = false
- Part69.Size = Vector3.new(1, 1.20000005, 3)
- Part69.CFrame = CFrame.new(-49.9999962, 6.49843645, 24, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part69.Position = Vector3.new(-49.9999962, 6.49843645, 24)
- Part69.Orientation = Vector3.new(0, 90, 0)
- Part69.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part70.Name = "edit this script"
- Part70.Parent = Model60
- Part70.BrickColor = BrickColor.new("Black")
- Part70.Rotation = Vector3.new(-180, 0, -180)
- Part70.Anchored = true
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.Size = Vector3.new(8, 0.400000006, 2)
- Part70.CFrame = CFrame.new(-46.5, 1.50001717, 24, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part70.Position = Vector3.new(-46.5, 1.50001717, 24)
- Part70.Orientation = Vector3.new(0, 180, 0)
- Part70.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Name = "Button"
- Part71.Parent = Model56
- Part71.BrickColor = BrickColor.new("Black")
- Part71.Rotation = Vector3.new(0, -90, 0)
- Part71.Anchored = true
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.Size = Vector3.new(2, 2, 1)
- Part71.CFrame = CFrame.new(-45, 5.30001545, 25, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part71.TopSurface = Enum.SurfaceType.Weld
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part71.Position = Vector3.new(-45, 5.30001545, 25)
- Part71.Orientation = Vector3.new(0, -90, 0)
- Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part72.Name = "Smooth Block Model"
- Part72.Parent = Model56
- Part72.BrickColor = BrickColor.new("Dark grey")
- Part72.Size = Vector3.new(2, 7.20000029, 4)
- Part72.CFrame = CFrame.new(-46.5, 6.1000123, 24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part72.FrontSurface = Enum.SurfaceType.Weld
- Part72.RightSurface = Enum.SurfaceType.Weld
- Part72.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part72.Position = Vector3.new(-46.5, 6.1000123, 24)
- Part72.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model73.Parent = Model56
- Model73.PrimaryPart = Part75
- Part74.Name = "The script is here..."
- Part74.Parent = Model73
- Part74.BrickColor = BrickColor.new("Dark stone grey")
- Part74.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
- Part74.Anchored = true
- Part74.FormFactor = Enum.FormFactor.Plate
- Part74.Size = Vector3.new(1, 0.400000006, 3)
- Part74.CFrame = CFrame.new(-44.2859497, 7.79789448, 23.9337769, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part74.Position = Vector3.new(-44.2859497, 7.79789448, 23.9337769)
- Part74.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part75.Name = "Screen"
- Part75.Parent = Model73
- Part75.BrickColor = BrickColor.new("Black")
- Part75.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
- Part75.Anchored = true
- Part75.FormFactor = Enum.FormFactor.Plate
- Part75.Size = Vector3.new(3, 0.400000006, 3)
- Part75.CFrame = CFrame.new(-43.9942017, 7.79893017, 24.207428, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
- Part75.BackSurface = Enum.SurfaceType.Hinge
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part75.Position = Vector3.new(-43.9942017, 7.79893017, 24.207428)
- Part75.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
- Part75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part76.Name = "Smooth Block Model"
- Part76.Parent = Model73
- Part76.BrickColor = BrickColor.new("Dark stone grey")
- Part76.Rotation = Vector3.new(-90, 0, -180)
- Part76.Anchored = true
- Part76.FormFactor = Enum.FormFactor.Symmetric
- Part76.Shape = Enum.PartType.Cylinder
- Part76.Size = Vector3.new(1, 1, 1)
- Part76.CFrame = CFrame.new(-45, 9.80000401, 23.5000038, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.LeftSurface = Enum.SurfaceType.Weld
- Part76.RightSurface = Enum.SurfaceType.Weld
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part76.Position = Vector3.new(-45, 9.80000401, 23.5000038)
- Part76.Orientation = Vector3.new(-90, -180, 0)
- Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part77.Name = "Smooth Block Model"
- Part77.Parent = Model73
- Part77.BrickColor = BrickColor.new("Dark grey")
- Part77.Rotation = Vector3.new(0, -90, 0)
- Part77.Anchored = true
- Part77.Size = Vector3.new(1, 1.20000005, 1)
- Part77.CFrame = CFrame.new(-44.0000038, 9.90001202, 23.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part77.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part77.Position = Vector3.new(-44.0000038, 9.90001202, 23.5)
- Part77.Orientation = Vector3.new(0, -90, 0)
- Part77.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part78.Name = "Smooth Block Model"
- Part78.Parent = Model73
- Part78.BrickColor = BrickColor.new("Dark stone grey")
- Part78.Rotation = Vector3.new(180, 90, 0)
- Part78.Anchored = true
- Part78.FormFactor = Enum.FormFactor.Symmetric
- Part78.Shape = Enum.PartType.Cylinder
- Part78.Size = Vector3.new(1, 1, 1)
- Part78.CFrame = CFrame.new(-44, 9.80000401, 24.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.LeftSurface = Enum.SurfaceType.Weld
- Part78.RightSurface = Enum.SurfaceType.Weld
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part78.Position = Vector3.new(-44, 9.80000401, 24.5)
- Part78.Orientation = Vector3.new(0, 90, 180)
- Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part79.Name = "Smooth Block Model"
- Part79.Parent = Model56
- Part79.BrickColor = BrickColor.new("Dark grey")
- Part79.Rotation = Vector3.new(-180, 0, -180)
- Part79.Anchored = true
- Part79.Size = Vector3.new(1, 1.20000005, 2)
- Part79.CFrame = CFrame.new(-48, 9.50000095, 24, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part79.BackSurface = Enum.SurfaceType.Weld
- Part79.FrontSurface = Enum.SurfaceType.Weld
- Part79.LeftSurface = Enum.SurfaceType.Weld
- Part79.RightSurface = Enum.SurfaceType.Weld
- Part79.TopSurface = Enum.SurfaceType.Weld
- Part79.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part79.Position = Vector3.new(-48, 9.50000095, 24)
- Part79.Orientation = Vector3.new(0, 180, 0)
- Part79.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part80.Name = "Smooth Block Model"
- Part80.Parent = Model56
- Part80.BrickColor = BrickColor.new("Shamrock")
- Part80.Transparency = 0.30000001192093
- Part80.Rotation = Vector3.new(0, -90, 0)
- Part80.Anchored = true
- Part80.Size = Vector3.new(1, 1.20000005, 1)
- Part80.CFrame = CFrame.new(-48, 9.50000095, 25.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part80.BackSurface = Enum.SurfaceType.Weld
- Part80.LeftSurface = Enum.SurfaceType.Weld
- Part80.RightSurface = Enum.SurfaceType.Weld
- Part80.TopSurface = Enum.SurfaceType.Weld
- Part80.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Part80.Position = Vector3.new(-48, 9.50000095, 25.5)
- Part80.Orientation = Vector3.new(0, -90, 0)
- Part80.Color = Color3.new(0.356863, 0.603922, 0.298039)
- Script81.Parent = Part80
- table.insert(cors,sandbox(Script81,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- ManualWeld82.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld82.Parent = Part80
- ManualWeld82.C0 = CFrame.new(0.5, -0.600000024, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld82.C1 = CFrame.new(-1, -1.05999422, -3, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld82.Part0 = Part80
- ManualWeld82.Part1 = Part94
- Part83.Name = "Button"
- Part83.Parent = Model56
- Part83.BrickColor = BrickColor.new("Black")
- Part83.Rotation = Vector3.new(0, 90, 0)
- Part83.Anchored = true
- Part83.FormFactor = Enum.FormFactor.Symmetric
- Part83.Size = Vector3.new(2, 2, 1)
- Part83.CFrame = CFrame.new(-48, 5.30001545, 33, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part83.TopSurface = Enum.SurfaceType.Weld
- Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part83.Position = Vector3.new(-48, 5.30001545, 33)
- Part83.Orientation = Vector3.new(0, 90, 0)
- Part83.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part84.Name = "Smooth Block Model"
- Part84.Parent = Model56
- Part84.BrickColor = BrickColor.new("Dark grey")
- Part84.Anchored = true
- Part84.Size = Vector3.new(2, 8.40000057, 4)
- Part84.CFrame = CFrame.new(-46.5, 5.50001144, 34, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part84.BackSurface = Enum.SurfaceType.Weld
- Part84.RightSurface = Enum.SurfaceType.Weld
- Part84.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part84.Position = Vector3.new(-46.5, 5.50001144, 34)
- Part84.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model56
- Part85.BrickColor = BrickColor.new("Bright red")
- Part85.Transparency = 0.30000001192093
- Part85.Rotation = Vector3.new(0, -90, 0)
- Part85.Anchored = true
- Part85.Size = Vector3.new(1, 1.20000005, 1)
- Part85.CFrame = CFrame.new(-48, 9.50000095, 22.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part85.BackSurface = Enum.SurfaceType.Weld
- Part85.LeftSurface = Enum.SurfaceType.Weld
- Part85.RightSurface = Enum.SurfaceType.Weld
- Part85.TopSurface = Enum.SurfaceType.Weld
- Part85.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part85.Position = Vector3.new(-48, 9.50000095, 22.5)
- Part85.Orientation = Vector3.new(0, -90, 0)
- Part85.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Script86.Parent = Part85
- table.insert(cors,sandbox(Script86,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- ManualWeld87.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld87.Parent = Part85
- ManualWeld87.C0 = CFrame.new(0.5, -0.600000024, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- ManualWeld87.C1 = CFrame.new(-1, -1.05999422, -6, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- ManualWeld87.Part0 = Part85
- ManualWeld87.Part1 = Part94
- Model88.Parent = Model56
- Model88.PrimaryPart = Part90
- Part89.Name = "The script is here..."
- Part89.Parent = Model88
- Part89.BrickColor = BrickColor.new("Dark stone grey")
- Part89.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
- Part89.Anchored = true
- Part89.FormFactor = Enum.FormFactor.Plate
- Part89.Size = Vector3.new(1, 0.400000006, 3)
- Part89.CFrame = CFrame.new(-48.7140465, 7.79789448, 34.066227, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part89.Position = Vector3.new(-48.7140465, 7.79789448, 34.066227)
- Part89.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
- Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part90.Name = "Screen"
- Part90.Parent = Model88
- Part90.BrickColor = BrickColor.new("Black")
- Part90.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
- Part90.Anchored = true
- Part90.FormFactor = Enum.FormFactor.Plate
- Part90.Size = Vector3.new(3, 0.400000006, 3)
- Part90.CFrame = CFrame.new(-49.0057983, 7.79893017, 33.792572, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
- Part90.BackSurface = Enum.SurfaceType.Hinge
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part90.Position = Vector3.new(-49.0057983, 7.79893017, 33.792572)
- Part90.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
- Part90.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model88
- Part91.BrickColor = BrickColor.new("Dark stone grey")
- Part91.Rotation = Vector3.new(-90, 0, 0)
- Part91.Anchored = true
- Part91.FormFactor = Enum.FormFactor.Symmetric
- Part91.Shape = Enum.PartType.Cylinder
- Part91.Size = Vector3.new(1, 1, 1)
- Part91.CFrame = CFrame.new(-48, 9.80000401, 34.5, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.LeftSurface = Enum.SurfaceType.Weld
- Part91.RightSurface = Enum.SurfaceType.Weld
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part91.Position = Vector3.new(-48, 9.80000401, 34.5)
- Part91.Orientation = Vector3.new(-90, 0, 0)
- Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part92.Name = "Smooth Block Model"
- Part92.Parent = Model88
- Part92.BrickColor = BrickColor.new("Dark grey")
- Part92.Rotation = Vector3.new(0, 90, 0)
- Part92.Anchored = true
- Part92.Size = Vector3.new(1, 1.20000005, 1)
- Part92.CFrame = CFrame.new(-49, 9.90001202, 34.4999962, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part92.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part92.Position = Vector3.new(-49, 9.90001202, 34.4999962)
- Part92.Orientation = Vector3.new(0, 90, 0)
- Part92.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part93.Name = "Smooth Block Model"
- Part93.Parent = Model88
- Part93.BrickColor = BrickColor.new("Dark stone grey")
- Part93.Rotation = Vector3.new(-180, -90, 0)
- Part93.Anchored = true
- Part93.FormFactor = Enum.FormFactor.Symmetric
- Part93.Shape = Enum.PartType.Cylinder
- Part93.Size = Vector3.new(1, 1, 1)
- Part93.CFrame = CFrame.new(-49, 9.80000401, 33.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part93.BottomSurface = Enum.SurfaceType.Smooth
- Part93.LeftSurface = Enum.SurfaceType.Weld
- Part93.RightSurface = Enum.SurfaceType.Weld
- Part93.TopSurface = Enum.SurfaceType.Smooth
- Part93.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part93.Position = Vector3.new(-49, 9.80000401, 33.5)
- Part93.Orientation = Vector3.new(0, -90, 180)
- Part93.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part94.Name = "Smooth Block Model"
- Part94.Parent = Model56
- Part94.BrickColor = BrickColor.new("Dark grey")
- Part94.Anchored = true
- Part94.Size = Vector3.new(2, 0.520000279, 14)
- Part94.CFrame = CFrame.new(-46.5, 9.95999527, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part94.BackSurface = Enum.SurfaceType.Weld
- Part94.FrontSurface = Enum.SurfaceType.Weld
- Part94.RightSurface = Enum.SurfaceType.Weld
- Part94.TopSurface = Enum.SurfaceType.Weld
- Part94.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part94.Position = Vector3.new(-46.5, 9.95999527, 29)
- Part94.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Tool95.Name = "Breicase"
- Tool95.Parent = Model0
- Tool95.TextureId = "http://www.roblox.com/asset/?id=70277105"
- Tool95.GripForward = Vector3.new(-0.00976182986, -0.999949992, -0.00217040651)
- Tool95.GripPos = Vector3.new(0.300000012, 0, 0)
- Tool95.GripRight = Vector3.new(0.217015177, 2.1699816e-07, -0.976168275)
- Tool95.GripUp = Vector3.new(-0.976119459, 0.0100001991, -0.217004314)
- Part96.Name = "Handle"
- Part96.Parent = Tool95
- Part96.BrickColor = BrickColor.new("Really red")
- Part96.Rotation = Vector3.new(-90, 0, -90)
- Part96.FormFactor = Enum.FormFactor.Symmetric
- Part96.Size = Vector3.new(3, 1, 2)
- Part96.CFrame = CFrame.new(20.4581757, 4.78002739, 37.5450096, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.Color = Color3.new(1, 0, 0)
- Part96.Position = Vector3.new(20.4581757, 4.78002739, 37.5450096)
- Part96.Orientation = Vector3.new(-90, -90, 0)
- Part96.Color = Color3.new(1, 0, 0)
- SpecialMesh97.Parent = Part96
- SpecialMesh97.MeshId = "http://www.roblox.com/asset/?id=13319240"
- SpecialMesh97.Scale = Vector3.new(2.5, 3, 2)
- SpecialMesh97.TextureId = "http://www.roblox.com/asset/?id=26566767"
- SpecialMesh97.MeshType = Enum.MeshType.FileMesh
- SpecialMesh97.Scale = Vector3.new(2.5, 3, 2)
- Model98.Name = "Working Safe Box Made By Electric_Bloxx"
- Model98.Parent = Model0
- Model99.Name = "Other Things"
- Model99.Parent = Model98
- Part100.Parent = Model99
- Part100.BrickColor = BrickColor.new("Black")
- Part100.Rotation = Vector3.new(0, -90, 0)
- Part100.Anchored = true
- Part100.Size = Vector3.new(5.11000061, 4.55999994, 0.799999952)
- Part100.CFrame = CFrame.new(23.5881653, 3.8800087, 37.7199936, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part100.Position = Vector3.new(23.5881653, 3.8800087, 37.7199936)
- Part100.Orientation = Vector3.new(0, -90, 0)
- Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part101.Name = "Part2"
- Part101.Parent = Model99
- Part101.BrickColor = BrickColor.new("Black")
- Part101.Rotation = Vector3.new(0, -90, 0)
- Part101.Anchored = true
- Part101.Size = Vector3.new(5.10000086, 0.799999952, 7.07999897)
- Part101.CFrame = CFrame.new(20.4981766, 6.35002041, 37.7450027, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part101.Position = Vector3.new(20.4981766, 6.35002041, 37.7450027)
- Part101.Orientation = Vector3.new(0, -90, 0)
- Part101.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part102.Parent = Model99
- Part102.BrickColor = BrickColor.new("Black")
- Part102.Rotation = Vector3.new(0, -90, 0)
- Part102.Anchored = true
- Part102.Size = Vector3.new(1.04000068, 4.39999962, 5.13999939)
- Part102.CFrame = CFrame.new(20.7581787, 3.80001259, 39.8849983, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part102.Position = Vector3.new(20.7581787, 3.80001259, 39.8849983)
- Part102.Orientation = Vector3.new(0, -90, 0)
- Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part103.Parent = Model99
- Part103.BrickColor = BrickColor.new("Black")
- Part103.Rotation = Vector3.new(0, -90, 0)
- Part103.Anchored = true
- Part103.Size = Vector3.new(4.7300005, 0.790000021, 5.13999939)
- Part103.CFrame = CFrame.new(20.7581787, 1.99502468, 37.5899963, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part103.Position = Vector3.new(20.7581787, 1.99502468, 37.5899963)
- Part103.Orientation = Vector3.new(0, -90, 0)
- Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part104.Parent = Model99
- Part104.BrickColor = BrickColor.new("Black")
- Part104.Rotation = Vector3.new(0, -90, 0)
- Part104.Anchored = true
- Part104.Size = Vector3.new(5.11000061, 4.39999962, 1.19000006)
- Part104.CFrame = CFrame.new(17.6431732, 3.80001259, 37.7200012, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part104.Position = Vector3.new(17.6431732, 3.80001259, 37.7200012)
- Part104.Orientation = Vector3.new(0, -90, 0)
- Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part105.Name = "Hing2"
- Part105.Parent = Model98
- Part105.BrickColor = BrickColor.new("Black")
- Part105.Rotation = Vector3.new(-180, -89.4199982, -180)
- Part105.Anchored = true
- Part105.Size = Vector3.new(0.349999994, 4.96999979, 0.379999995)
- Part105.CFrame = CFrame.new(23.953186, 4.21002007, 35.0650139, -0.010044992, 0, -0.999949634, 0, 1, 0, 0.999949634, 0, -0.0100450013)
- Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part105.Position = Vector3.new(23.953186, 4.21002007, 35.0650139)
- Part105.Orientation = Vector3.new(0, -90.5799942, 0)
- Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Script106.Parent = Part105
- table.insert(cors,sandbox(Script106,function()
- while true do
- script.Parent.Parent.Door.CFrame = script.Parent.CFrame + script.Parent.CFrame.lookVector * -3.4
- script.Parent.Parent.DoorHolder.CFrame = script.Parent.CFrame + script.Parent.CFrame.lookVector * -3.4
- wait(0.01)
- end
- end))
- Part107.Name = "Base"
- Part107.Parent = Model98
- Part107.BrickColor = BrickColor.new("Black")
- Part107.Transparency = 1
- Part107.Rotation = Vector3.new(0, -90, 0)
- Part107.Anchored = true
- Part107.CanCollide = false
- Part107.Size = Vector3.new(4.9800005, 4.05999947, 5.13999939)
- Part107.CFrame = CFrame.new(20.7581787, 3.97001457, 37.7449951, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part107.Position = Vector3.new(20.7581787, 3.97001457, 37.7449951)
- Part107.Orientation = Vector3.new(0, -90, 0)
- Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Script108.Name = "FirstSet"
- Script108.Parent = Part107
- table.insert(cors,sandbox(Script108,function()
- wait(0.1)
- local setupscript = Instance.new("Folder",game.ServerStorage)
- setupscript.Name = "SetUpScript"
- while true do
- if script.Parent.Parent.CheckForEvent.Value == true then
- for i,bringbacktopartent in pairs(setupscript:GetChildren()) do
- bringbacktopartent.Parent = game.Workspace
- end
- else
- for i,v in pairs(script.Parent:GetTouchingParts()) do
- if game.Players:FindFirstChild(v.Parent.Name) then
- else
- v.Parent = setupscript
- end
- end
- end
- wait(0.1)
- end
- end))
- Part109.Name = "Hing1"
- Part109.Parent = Model98
- Part109.Rotation = Vector3.new(0, -90, 0)
- Part109.Anchored = true
- Part109.Shape = Enum.PartType.Cylinder
- Part109.Size = Vector3.new(0.490000665, 2.86000037, 3.66999888)
- Part109.CFrame = CFrame.new(21.5331802, 4.30001259, 34.6299973, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.FrontSurface = Enum.SurfaceType.Studs
- Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part109.Position = Vector3.new(21.5331802, 4.30001259, 34.6299973)
- Part109.Orientation = Vector3.new(0, -90, 0)
- Script110.Parent = Part109
- table.insert(cors,sandbox(Script110,function()
- while true do
- script.Parent.Parent.Holders.a.CFrame = script.Parent.CFrame * CFrame.new(0,1.8,1) + script.Parent.CFrame.lookVector
- script.Parent.Parent.Holders.c.CFrame = script.Parent.CFrame * CFrame.new(0,-1.8,1) + script.Parent.CFrame.lookVector
- script.Parent.Parent.Holders.b.CFrame = script.Parent.CFrame * CFrame.new(0,0,-1) + script.Parent.CFrame.lookVector
- script.Parent.Parent.Holders.d.CFrame = script.Parent.CFrame * CFrame.new(0,0,0) + script.Parent.CFrame.lookVector * -2
- wait(0.000001)
- end
- end))
- Script111.Name = "Script52"
- Script111.Parent = Part109
- table.insert(cors,sandbox(Script111,function()
- local ting = false
- script.Parent.Parent.DoorHolder.ClickDetector.MouseClick:connect(function()
- if ting == false then
- script.Parent.Parent.DoorHolder.ClickDetector.MaxActivationDistance = 0
- for i=2,0,-0.1 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.Angles(0.2,0,0)
- wait(0.01)
- end
- script.Parent.Script3.Disabled = false
- script.Parent.Parent.CheckForEvent.Value = true
- for i=1,0,-0.1 do
- script.Parent.Parent.Hing2.CFrame = script.Parent.Parent.Hing2.CFrame * CFrame.Angles(0,-0.1,0)
- wait(0.02)
- end
- script.Parent.Parent["Other Things"].Part2.CanCollide = false
- script.Parent.Parent.DoorHolder.ClickDetector.MaxActivationDistance = 32
- ting = true
- else
- script.Parent.Parent["Other Things"].Part2.CanCollide = true
- for i=1,0,-0.1 do
- script.Parent.Parent.Hing2.CFrame = script.Parent.Parent.Hing2.CFrame * CFrame.Angles(0,0.1,0)
- wait(0.02)
- end
- script.Parent.Script3.Disabled = true
- script.Parent.Parent.CheckForEvent.Value = false
- ting = false
- end
- end)
- end))
- Script112.Name = "Script3"
- Script112.Parent = Part109
- Script112.Disabled = true
- table.insert(cors,sandbox(Script112,function()
- while true do
- script.Parent.CFrame = script.Parent.Parent.DoorHolder.CFrame * CFrame.new(-0.5,0,0)
- wait(0.00001)
- end
- end))
- Folder113.Name = "PartsForHoldiing"
- Folder113.Parent = Model98
- BoolValue114.Name = "CheckForEvent"
- BoolValue114.Parent = Model98
- Model115.Name = "Holders"
- Model115.Parent = Model98
- Part116.Name = "d"
- Part116.Parent = Model115
- Part116.Rotation = Vector3.new(-90, 0, -90)
- Part116.Anchored = true
- Part116.Size = Vector3.new(0.100000001, 0.980000615, 1.17000067)
- Part116.CFrame = CFrame.new(19.7081833, 4.2250185, 34.5950012, 3.83704901e-07, 1.00000012, 0, 0, 0, 1, 1.00000012, -3.75322998e-07, 0)
- Part116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part116.Position = Vector3.new(19.7081833, 4.2250185, 34.5950012)
- Part116.Orientation = Vector3.new(-90, -90, 0)
- Part117.Name = "c"
- Part117.Parent = Model115
- Part117.Rotation = Vector3.new(0, -90, 0)
- Part117.Anchored = true
- Part117.Size = Vector3.new(0.100000001, 0.920000553, 0.440000683)
- Part117.CFrame = CFrame.new(21.5781784, 2.53004265, 34.5950012, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part117.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part117.Position = Vector3.new(21.5781784, 2.53004265, 34.5950012)
- Part117.Orientation = Vector3.new(0, -90, 0)
- Part118.Name = "a"
- Part118.Parent = Model115
- Part118.Rotation = Vector3.new(0, -90, 0)
- Part118.Anchored = true
- Part118.Size = Vector3.new(0.100000001, 0.920000553, 0.440000683)
- Part118.CFrame = CFrame.new(21.5781784, 5.89003849, 34.5950012, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.Position = Vector3.new(21.5781784, 5.89003849, 34.5950012)
- Part118.Orientation = Vector3.new(0, -90, 0)
- Part119.Name = "b"
- Part119.Parent = Model115
- Part119.Rotation = Vector3.new(-90, 0, -90)
- Part119.Anchored = true
- Part119.Size = Vector3.new(0.100000001, 0.980000556, 1.26000071)
- Part119.CFrame = CFrame.new(23.1681824, 4.18001652, 34.5949974, 3.83704901e-07, 1.00000012, 0, 0, 0, 1, 1.00000012, -3.75322998e-07, 0)
- Part119.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part119.Position = Vector3.new(23.1681824, 4.18001652, 34.5949974)
- Part119.Orientation = Vector3.new(-90, -90, 0)
- Part120.Name = "Holders2"
- Part120.Parent = Model98
- Part120.Rotation = Vector3.new(-90, 0, -90)
- Part120.Anchored = true
- Part120.Size = Vector3.new(0.560000658, 0.440000594, 0.440000683)
- Part120.CFrame = CFrame.new(17.2781906, 4.2700243, 34.5949974, 3.83704901e-07, 1.00000012, 0, 0, 0, 1, 1.00000012, -3.75322998e-07, 0)
- Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part120.Position = Vector3.new(17.2781906, 4.2700243, 34.5949974)
- Part120.Orientation = Vector3.new(-90, -90, 0)
- Part121.Name = "Door"
- Part121.Parent = Model98
- Part121.BrickColor = BrickColor.new("Black")
- Part121.Rotation = Vector3.new(0, -90, 0)
- Part121.Anchored = true
- Part121.Size = Vector3.new(0.350000679, 4.97000027, 7.07999897)
- Part121.CFrame = CFrame.new(20.4981766, 4.265028, 35.0500031, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part121.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part121.Position = Vector3.new(20.4981766, 4.265028, 35.0500031)
- Part121.Orientation = Vector3.new(0, -90, 0)
- Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld122.Name = "Part-to-Part Strong Joint"
- ManualWeld122.Parent = Part121
- ManualWeld122.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld122.C1 = CFrame.new(0.280000687, -4.11001968, -2.45999908, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld122.Part0 = Part121
- ManualWeld122.Part1 = Part118
- ManualWeld123.Name = "Part-to-Part Strong Joint"
- ManualWeld123.Parent = Part121
- ManualWeld123.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld123.C1 = CFrame.new(0.280000687, -0.750020146, -2.45999908, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld123.Part0 = Part121
- ManualWeld123.Part1 = Part117
- ManualWeld124.Name = "Part-to-Part Strong Joint"
- ManualWeld124.Parent = Part121
- ManualWeld124.C0 = CFrame.new(0.17500034, -2.48500013, 3.53999949, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld124.C1 = CFrame.new(-2.36499929, -0.215000182, 3.79999924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld124.Part0 = Part121
- ManualWeld124.Part1 = Part103
- ManualWeld125.Name = "Door-to-Holders2 Strong Joint"
- ManualWeld125.Parent = Part121
- ManualWeld125.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld125.C1 = CFrame.new(0.28000021, 6.75998306, -2.48999977, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- ManualWeld125.Part0 = Part121
- ManualWeld125.Part1 = Part120
- ManualWeld126.Name = "Door-to-Hing1 Strong Joint"
- ManualWeld126.Parent = Part121
- ManualWeld126.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld126.C1 = CFrame.new(0.245000362, -2.52000046, -2.50499725, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld126.Part0 = Part121
- ManualWeld126.Part1 = Part109
- Script127.Name = "-----READ ME----"
- Script127.Parent = Model98
- table.insert(cors,sandbox(Script127,function()
- --This was Made By Electric_Bloxx
- --DO NOT MESS WITH ANYTHING OR it may Break!
- --If You want items Stored Then Just Put In InSide The Safe Box
- -----------------
- -- Features--
- --Players cant Wall Glitch to get the Items Cuz the Items Would be Stored, So Players Cant Wall Glitch To Get Items!
- --Click To Open it
- --Non Glitchable
- -- Works!
- --Have fun
- --Please Dont Steal Credit!
- --THANKS!!
- end))
- Part128.Name = "DoorHolder"
- Part128.Parent = Model98
- Part128.BrickColor = BrickColor.new("Black")
- Part128.Transparency = 1
- Part128.Rotation = Vector3.new(0, -90, 0)
- Part128.Anchored = true
- Part128.Size = Vector3.new(1.91000056, 4.97000027, 7.07999897)
- Part128.CFrame = CFrame.new(20.4981766, 4.265028, 34.0000076, 3.83704901e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, 3.75322998e-07)
- Part128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part128.Position = Vector3.new(20.4981766, 4.265028, 34.0000076)
- Part128.Orientation = Vector3.new(0, -90, 0)
- Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ClickDetector129.Parent = Part128
- Model130.Parent = Model0
- Model130.PrimaryPart = Part132
- Part131.Name = "Smooth Block Model"
- Part131.Parent = Model130
- Part131.Rotation = Vector3.new(0, -90, 0)
- Part131.Anchored = true
- Part131.Size = Vector3.new(1, 3.60000014, 1)
- Part131.CFrame = CFrame.new(-38, 3.59999847, 34.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.Position = Vector3.new(-38, 3.59999847, 34.5)
- Part131.Orientation = Vector3.new(0, -90, 0)
- Part132.Name = "Smooth Block Model"
- Part132.Parent = Model130
- Part132.Rotation = Vector3.new(90, 0, -90)
- Part132.Anchored = true
- Part132.Size = Vector3.new(9, 6, 1)
- Part132.CFrame = CFrame.new(-37.5, 5.89999866, 37.5, -4.37113883e-08, 1, -4.37113883e-08, 0, -4.37113883e-08, -1, -1, -4.37113883e-08, 1.91068547e-15)
- Part132.BackSurface = Enum.SurfaceType.Inlet
- Part132.BottomSurface = Enum.SurfaceType.Smooth
- Part132.TopSurface = Enum.SurfaceType.Smooth
- Part132.Position = Vector3.new(-37.5, 5.89999866, 37.5)
- Part132.Orientation = Vector3.new(90, 90, 0)
- Part133.Name = "Smooth Block Model"
- Part133.Parent = Model130
- Part133.Rotation = Vector3.new(0, -90, 0)
- Part133.Anchored = true
- Part133.Size = Vector3.new(1, 3.60000014, 1)
- Part133.CFrame = CFrame.new(-38, 3.59999847, 40.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part133.Position = Vector3.new(-38, 3.59999847, 40.5)
- Part133.Orientation = Vector3.new(0, -90, 0)
- Model134.Parent = Model0
- Model134.PrimaryPart = Part139
- Seat135.Parent = Model134
- Seat135.BrickColor = BrickColor.new("Black")
- Seat135.Rotation = Vector3.new(0, -90, 0)
- Seat135.Anchored = true
- Seat135.Size = Vector3.new(3, 0.400000006, 2)
- Seat135.CFrame = CFrame.new(-32.5, 5.59999657, 35.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Seat135.TopSurface = Enum.SurfaceType.Weld
- Seat135.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Seat135.Position = Vector3.new(-32.5, 5.59999657, 35.5)
- Seat135.Orientation = Vector3.new(0, -90, 0)
- Seat135.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Weld136.Name = "SeatWeld"
- Weld136.Parent = Seat135
- Weld136.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld136.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Model137.Parent = Model134
- Model137.PrimaryPart = Part139
- Part138.Name = "Smooth Block Model"
- Part138.Parent = Model137
- Part138.Anchored = true
- Part138.Size = Vector3.new(1, 2.4000001, 1)
- Part138.CFrame = CFrame.new(-31.9999981, 2.99999905, 35.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part138.Position = Vector3.new(-31.9999981, 2.99999905, 35.5)
- Part139.Name = "Smooth Block Model"
- Part139.Parent = Model137
- Part139.Rotation = Vector3.new(0, -90, 0)
- Part139.Anchored = true
- Part139.Size = Vector3.new(3, 1.20000005, 3)
- Part139.CFrame = CFrame.new(-31.9999981, 4.79999638, 35.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part139.Position = Vector3.new(-31.9999981, 4.79999638, 35.5)
- Part139.Orientation = Vector3.new(0, -90, 0)
- Part140.Name = "Smooth Block Model"
- Part140.Parent = Model137
- Part140.Rotation = Vector3.new(0, -90, 0)
- Part140.Anchored = true
- Part140.Size = Vector3.new(3, 3.60000014, 1)
- Part140.CFrame = CFrame.new(-30.9999981, 7.1999979, 35.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.Position = Vector3.new(-30.9999981, 7.1999979, 35.5)
- Part140.Orientation = Vector3.new(0, -90, 0)
- Model141.Parent = Model0
- Model141.PrimaryPart = Part246
- Model142.Parent = Model141
- Model142.PrimaryPart = Part246
- Model143.Parent = Model142
- Model143.PrimaryPart = Part148
- Model144.Parent = Model143
- Model144.PrimaryPart = Part148
- Model145.Parent = Model144
- Model145.PrimaryPart = Part148
- Model146.Parent = Model145
- Model146.PrimaryPart = Part148
- Part147.Name = "The script is here..."
- Part147.Parent = Model146
- Part147.BrickColor = BrickColor.new("Dark stone grey")
- Part147.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
- Part147.Anchored = true
- Part147.Size = Vector3.new(1, 0.400000006, 5)
- Part147.CFrame = CFrame.new(-2.97631836, 5.79395008, 19.6954346, -0.680858195, 0.7322824, 0.0139497863, -0.0169651471, 0.00327311479, -0.99985075, -0.732218802, -0.680993259, 0.0101947524)
- Part147.BackSurface = Enum.SurfaceType.Weld
- Part147.BottomSurface = Enum.SurfaceType.Weld
- Part147.FrontSurface = Enum.SurfaceType.Weld
- Part147.LeftSurface = Enum.SurfaceType.Weld
- Part147.RightSurface = Enum.SurfaceType.Weld
- Part147.TopSurface = Enum.SurfaceType.Weld
- Part147.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part147.Position = Vector3.new(-2.97631836, 5.79395008, 19.6954346)
- Part147.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
- Part147.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part148.Name = "The script is here..."
- Part148.Parent = Model146
- Part148.BrickColor = BrickColor.new("Dark stone grey")
- Part148.Rotation = Vector3.new(0.280000001, -47.079998, -178.830002)
- Part148.Anchored = true
- Part148.Size = Vector3.new(1, 0.400000006, 5)
- Part148.CFrame = CFrame.new(-4.91894531, 3.28510571, 21.5595093, -0.68083787, 0.0139562953, -0.732301235, -0.0169288758, -0.999851227, -0.00331611955, -0.732238531, 0.0101392968, 0.680972815)
- Part148.BackSurface = Enum.SurfaceType.Weld
- Part148.BottomSurface = Enum.SurfaceType.Weld
- Part148.FrontSurface = Enum.SurfaceType.Weld
- Part148.LeftSurface = Enum.SurfaceType.Weld
- Part148.RightSurface = Enum.SurfaceType.Weld
- Part148.TopSurface = Enum.SurfaceType.Weld
- Part148.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part148.Position = Vector3.new(-4.91894531, 3.28510571, 21.5595093)
- Part148.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
- Part148.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part149.Name = "Smooth Block Model"
- Part149.Parent = Model146
- Part149.BrickColor = BrickColor.new("Black")
- Part149.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
- Part149.Anchored = true
- Part149.Size = Vector3.new(5, 4.80000019, 1)
- Part149.CFrame = CFrame.new(-4.95507813, 5.88510418, 21.5330811, -0.732263029, -0.0139565226, -0.680878997, -0.00331564434, 0.999851227, -0.0169288851, 0.681013942, -0.0101388432, -0.732200325)
- Part149.FrontSurface = Enum.SurfaceType.Weld
- Part149.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part149.Position = Vector3.new(-4.95507813, 5.88510418, 21.5330811)
- Part149.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
- Part149.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Texture150.Name = "matrix"
- Texture150.Parent = Part149
- Texture150.StudsPerTileU = 5
- Texture150.StudsPerTileV = 5
- Part151.Name = "The script is here..."
- Part151.Parent = Model146
- Part151.BrickColor = BrickColor.new("Dark stone grey")
- Part151.Rotation = Vector3.new(0.280000001, -47.079998, -178.830002)
- Part151.Anchored = true
- Part151.Size = Vector3.new(1, 0.400000006, 5)
- Part151.CFrame = CFrame.new(-4.99121094, 8.4846487, 21.5067139, -0.68083787, 0.0139562953, -0.732301235, -0.0169288758, -0.999851227, -0.00331611955, -0.732238531, 0.0101392968, 0.680972815)
- Part151.BackSurface = Enum.SurfaceType.Weld
- Part151.BottomSurface = Enum.SurfaceType.Hinge
- Part151.FrontSurface = Enum.SurfaceType.Weld
- Part151.LeftSurface = Enum.SurfaceType.Weld
- Part151.RightSurface = Enum.SurfaceType.Weld
- Part151.TopSurface = Enum.SurfaceType.Weld
- Part151.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part151.Position = Vector3.new(-4.99121094, 8.4846487, 21.5067139)
- Part151.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
- Part151.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part152.Name = "The script is here..."
- Part152.Parent = Model146
- Part152.BrickColor = BrickColor.new("Dark stone grey")
- Part152.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
- Part152.Anchored = true
- Part152.Size = Vector3.new(1, 0.400000006, 5)
- Part152.CFrame = CFrame.new(-6.93383789, 5.976264, 23.3708496, -0.680858195, 0.7322824, 0.0139497863, -0.0169651471, 0.00327311479, -0.99985075, -0.732218802, -0.680993259, 0.0101947524)
- Part152.BackSurface = Enum.SurfaceType.Weld
- Part152.BottomSurface = Enum.SurfaceType.Weld
- Part152.FrontSurface = Enum.SurfaceType.Weld
- Part152.LeftSurface = Enum.SurfaceType.Weld
- Part152.RightSurface = Enum.SurfaceType.Weld
- Part152.TopSurface = Enum.SurfaceType.Weld
- Part152.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part152.Position = Vector3.new(-6.93383789, 5.976264, 23.3708496)
- Part152.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
- Part152.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part153.Name = "Smooth Block Model"
- Part153.Parent = Model145
- Part153.BrickColor = BrickColor.new("Dark grey")
- Part153.Rotation = Vector3.new(-180, 0, -180)
- Part153.Anchored = true
- Part153.Size = Vector3.new(1, 1.20000005, 1)
- Part153.CFrame = CFrame.new(-4, 9.29999638, 21.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part153.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part153.Position = Vector3.new(-4, 9.29999638, 21.5)
- Part153.Orientation = Vector3.new(0, -180, 0)
- Part153.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part154.Name = "Smooth Block Model"
- Part154.Parent = Model145
- Part154.BrickColor = BrickColor.new("Dark stone grey")
- Part154.Rotation = Vector3.new(0, 0, -180)
- Part154.Anchored = true
- Part154.Shape = Enum.PartType.Cylinder
- Part154.Size = Vector3.new(1, 1, 1)
- Part154.CFrame = CFrame.new(-5, 9.1999979, 21.5, -1, 8.74227766e-08, 0, -8.74227766e-08, -1, 0, 0, 0, 1)
- Part154.BottomSurface = Enum.SurfaceType.Smooth
- Part154.LeftSurface = Enum.SurfaceType.Weld
- Part154.RightSurface = Enum.SurfaceType.Weld
- Part154.TopSurface = Enum.SurfaceType.Smooth
- Part154.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part154.Position = Vector3.new(-5, 9.1999979, 21.5)
- Part154.Orientation = Vector3.new(0, 0, -180)
- Part154.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part155.Name = "Smooth Block Model"
- Part155.Parent = Model145
- Part155.BrickColor = BrickColor.new("Dark stone grey")
- Part155.Rotation = Vector3.new(-90, 0, 90)
- Part155.Anchored = true
- Part155.Shape = Enum.PartType.Cylinder
- Part155.Size = Vector3.new(1, 1, 1)
- Part155.CFrame = CFrame.new(-4, 9.1999979, 20.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.LeftSurface = Enum.SurfaceType.Weld
- Part155.RightSurface = Enum.SurfaceType.Weld
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part155.Position = Vector3.new(-4, 9.1999979, 20.5)
- Part155.Orientation = Vector3.new(-90, 90, 0)
- Part155.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part156.Name = "Smooth Block Model"
- Part156.Parent = Model145
- Part156.BrickColor = BrickColor.new("Dark stone grey")
- Part156.Rotation = Vector3.new(-90, 0, 90)
- Part156.Anchored = true
- Part156.Shape = Enum.PartType.Cylinder
- Part156.Size = Vector3.new(1, 1, 1)
- Part156.CFrame = CFrame.new(-4, 9.1999979, 19.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part156.BottomSurface = Enum.SurfaceType.Smooth
- Part156.LeftSurface = Enum.SurfaceType.Weld
- Part156.RightSurface = Enum.SurfaceType.Weld
- Part156.TopSurface = Enum.SurfaceType.Smooth
- Part156.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part156.Position = Vector3.new(-4, 9.1999979, 19.5)
- Part156.Orientation = Vector3.new(-90, 90, 0)
- Part156.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part157.Name = "Smooth Block Model"
- Part157.Parent = Model145
- Part157.BrickColor = BrickColor.new("Dark stone grey")
- Part157.Rotation = Vector3.new(-90, 0, 90)
- Part157.Anchored = true
- Part157.Shape = Enum.PartType.Cylinder
- Part157.Size = Vector3.new(1, 1, 1)
- Part157.CFrame = CFrame.new(-4, 9.1999979, 18.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.LeftSurface = Enum.SurfaceType.Weld
- Part157.RightSurface = Enum.SurfaceType.Weld
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part157.Position = Vector3.new(-4, 9.1999979, 18.5)
- Part157.Orientation = Vector3.new(-90, 90, 0)
- Part157.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part158.Name = "Smooth Block Model"
- Part158.Parent = Model145
- Part158.BrickColor = BrickColor.new("Dark stone grey")
- Part158.Rotation = Vector3.new(-90, 0, 90)
- Part158.Anchored = true
- Part158.Shape = Enum.PartType.Cylinder
- Part158.Size = Vector3.new(1, 1, 1)
- Part158.CFrame = CFrame.new(-4, 9.1999979, 17.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.LeftSurface = Enum.SurfaceType.Weld
- Part158.RightSurface = Enum.SurfaceType.Weld
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part158.Position = Vector3.new(-4, 9.1999979, 17.5)
- Part158.Orientation = Vector3.new(-90, 90, 0)
- Part158.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Model159.Parent = Model144
- Model159.PrimaryPart = Part164
- Part160.Name = "The script is here..."
- Part160.Parent = Model159
- Part160.BrickColor = BrickColor.new("Dark stone grey")
- Part160.Rotation = Vector3.new(90, 0, 0)
- Part160.Anchored = true
- Part160.Size = Vector3.new(1, 1.20000005, 7)
- Part160.CFrame = CFrame.new(-3, 7.09999657, 17.5999985, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
- Part160.BackSurface = Enum.SurfaceType.Weld
- Part160.BottomSurface = Enum.SurfaceType.Weld
- Part160.FrontSurface = Enum.SurfaceType.Weld
- Part160.LeftSurface = Enum.SurfaceType.Weld
- Part160.RightSurface = Enum.SurfaceType.Weld
- Part160.TopSurface = Enum.SurfaceType.Weld
- Part160.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part160.Position = Vector3.new(-3, 7.09999657, 17.5999985)
- Part160.Orientation = Vector3.new(90, 0, 0)
- Part160.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part161.Name = "Smooth Block Model"
- Part161.Parent = Model159
- Part161.BrickColor = BrickColor.new("Black")
- Part161.Rotation = Vector3.new(-180, 0, -180)
- Part161.Anchored = true
- Part161.Size = Vector3.new(10, 7.20000029, 1)
- Part161.CFrame = CFrame.new(2.5, 7.1999979, 17.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part161.FrontSurface = Enum.SurfaceType.Weld
- Part161.TopSurface = Enum.SurfaceType.Weld
- Part161.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part161.Position = Vector3.new(2.5, 7.1999979, 17.5)
- Part161.Orientation = Vector3.new(0, -180, 0)
- Part161.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Texture162.Name = "sheild10"
- Texture162.Parent = Part161
- Texture162.StudsPerTileU = 10
- Texture162.StudsPerTileV = 8
- Decal163.Parent = Part161
- Decal163.Texture = "http://www.roblox.com/asset/?id=415302229"
- Part164.Name = "The script is here..."
- Part164.Parent = Model159
- Part164.BrickColor = BrickColor.new("Dark stone grey")
- Part164.Rotation = Vector3.new(90, 90, 0)
- Part164.Anchored = true
- Part164.Size = Vector3.new(1, 1.20000005, 12)
- Part164.CFrame = CFrame.new(2.5, 3.09999752, 17.5999985, 1.91068547e-15, 4.37113883e-08, 1, 1, -4.37113883e-08, 0, 4.37113883e-08, 1, -4.37113883e-08)
- Part164.BackSurface = Enum.SurfaceType.Weld
- Part164.BottomSurface = Enum.SurfaceType.Weld
- Part164.FrontSurface = Enum.SurfaceType.Weld
- Part164.LeftSurface = Enum.SurfaceType.Weld
- Part164.RightSurface = Enum.SurfaceType.Weld
- Part164.TopSurface = Enum.SurfaceType.Weld
- Part164.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part164.Position = Vector3.new(2.5, 3.09999752, 17.5999985)
- Part164.Orientation = Vector3.new(0, 90, 90)
- Part164.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part165.Name = "The script is here..."
- Part165.Parent = Model159
- Part165.BrickColor = BrickColor.new("Dark stone grey")
- Part165.Rotation = Vector3.new(90, 90, 0)
- Part165.Anchored = true
- Part165.Size = Vector3.new(1, 1.20000005, 12)
- Part165.CFrame = CFrame.new(2.5, 11.3000002, 17.5999985, 1.91068547e-15, 4.37113883e-08, 1, 1, -4.37113883e-08, 0, 4.37113883e-08, 1, -4.37113883e-08)
- Part165.BackSurface = Enum.SurfaceType.Weld
- Part165.BottomSurface = Enum.SurfaceType.Weld
- Part165.FrontSurface = Enum.SurfaceType.Weld
- Part165.LeftSurface = Enum.SurfaceType.Weld
- Part165.RightSurface = Enum.SurfaceType.Weld
- Part165.TopSurface = Enum.SurfaceType.Weld
- Part165.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part165.Position = Vector3.new(2.5, 11.3000002, 17.5999985)
- Part165.Orientation = Vector3.new(0, 90, 90)
- Part165.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part166.Name = "The script is here..."
- Part166.Parent = Model159
- Part166.BrickColor = BrickColor.new("Dark stone grey")
- Part166.Rotation = Vector3.new(90, 0, 0)
- Part166.Anchored = true
- Part166.Size = Vector3.new(1, 1.20000005, 7)
- Part166.CFrame = CFrame.new(8, 7.09999657, 17.5999985, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
- Part166.BackSurface = Enum.SurfaceType.Weld
- Part166.BottomSurface = Enum.SurfaceType.Weld
- Part166.FrontSurface = Enum.SurfaceType.Weld
- Part166.LeftSurface = Enum.SurfaceType.Weld
- Part166.RightSurface = Enum.SurfaceType.Weld
- Part166.TopSurface = Enum.SurfaceType.Weld
- Part166.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part166.Position = Vector3.new(8, 7.09999657, 17.5999985)
- Part166.Orientation = Vector3.new(90, 0, 0)
- Part166.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part167.Name = "Smooth Block Model"
- Part167.Parent = Model144
- Part167.BrickColor = BrickColor.new("Dark stone grey")
- Part167.Rotation = Vector3.new(-90, 0, 90)
- Part167.Anchored = true
- Part167.Shape = Enum.PartType.Cylinder
- Part167.Size = Vector3.new(1, 1, 1)
- Part167.CFrame = CFrame.new(9, 9.29999638, 20.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.LeftSurface = Enum.SurfaceType.Weld
- Part167.RightSurface = Enum.SurfaceType.Weld
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part167.Position = Vector3.new(9, 9.29999638, 20.5)
- Part167.Orientation = Vector3.new(-90, 90, 0)
- Part167.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part168.Name = "Smooth Block Model"
- Part168.Parent = Model144
- Part168.BrickColor = BrickColor.new("Dark grey")
- Part168.Rotation = Vector3.new(-180, 0, -180)
- Part168.Anchored = true
- Part168.Size = Vector3.new(1, 1.20000005, 1)
- Part168.CFrame = CFrame.new(9, 9.39999866, 21.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part168.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part168.Position = Vector3.new(9, 9.39999866, 21.5)
- Part168.Orientation = Vector3.new(0, -180, 0)
- Part168.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part169.Name = "The script is here..."
- Part169.Parent = Model144
- Part169.BrickColor = BrickColor.new("Dark stone grey")
- Part169.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
- Part169.Anchored = true
- Part169.Size = Vector3.new(1, 0.400000006, 5)
- Part169.CFrame = CFrame.new(-4.95898438, 10.1842699, 21.4716187, -0.54390198, 0.00740970345, -0.839116096, -0.000698216027, -0.999964654, -0.00837748218, -0.839148521, -0.0039706449, 0.543887913)
- Part169.BackSurface = Enum.SurfaceType.Weld
- Part169.BottomSurface = Enum.SurfaceType.Weld
- Part169.FrontSurface = Enum.SurfaceType.Weld
- Part169.LeftSurface = Enum.SurfaceType.Weld
- Part169.RightSurface = Enum.SurfaceType.Weld
- Part169.TopSurface = Enum.SurfaceType.Weld
- Part169.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part169.Position = Vector3.new(-4.95898438, 10.1842699, 21.4716187)
- Part169.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
- Part169.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part170.Name = "Smooth Block Model"
- Part170.Parent = Model144
- Part170.BrickColor = BrickColor.new("Dark stone grey")
- Part170.Rotation = Vector3.new(-90, 0, 90)
- Part170.Anchored = true
- Part170.Shape = Enum.PartType.Cylinder
- Part170.Size = Vector3.new(1, 1, 1)
- Part170.CFrame = CFrame.new(9, 9.29999638, 18.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.LeftSurface = Enum.SurfaceType.Weld
- Part170.RightSurface = Enum.SurfaceType.Weld
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part170.Position = Vector3.new(9, 9.29999638, 18.5)
- Part170.Orientation = Vector3.new(-90, 90, 0)
- Part170.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part171.Name = "Smooth Block Model"
- Part171.Parent = Model144
- Part171.BrickColor = BrickColor.new("Dark stone grey")
- Part171.Rotation = Vector3.new(0, 0, -180)
- Part171.Anchored = true
- Part171.Shape = Enum.PartType.Cylinder
- Part171.Size = Vector3.new(1, 1, 1)
- Part171.CFrame = CFrame.new(10, 9.29999638, 21.5, -1, 8.74227766e-08, 0, -8.74227766e-08, -1, 0, 0, 0, 1)
- Part171.BottomSurface = Enum.SurfaceType.Hinge
- Part171.LeftSurface = Enum.SurfaceType.Weld
- Part171.RightSurface = Enum.SurfaceType.Weld
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part171.Position = Vector3.new(10, 9.29999638, 21.5)
- Part171.Orientation = Vector3.new(0, 0, -180)
- Part171.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part172.Name = "Smooth Block Model"
- Part172.Parent = Model144
- Part172.BrickColor = BrickColor.new("Dark stone grey")
- Part172.Rotation = Vector3.new(-90, 0, 90)
- Part172.Anchored = true
- Part172.Shape = Enum.PartType.Cylinder
- Part172.Size = Vector3.new(1, 1, 1)
- Part172.CFrame = CFrame.new(9, 9.29999638, 19.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part172.BottomSurface = Enum.SurfaceType.Smooth
- Part172.LeftSurface = Enum.SurfaceType.Weld
- Part172.RightSurface = Enum.SurfaceType.Weld
- Part172.TopSurface = Enum.SurfaceType.Smooth
- Part172.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part172.Position = Vector3.new(9, 9.29999638, 19.5)
- Part172.Orientation = Vector3.new(-90, 90, 0)
- Part172.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part173.Name = "Smooth Block Model"
- Part173.Parent = Model144
- Part173.BrickColor = BrickColor.new("Dark stone grey")
- Part173.Rotation = Vector3.new(-90, 0, 90)
- Part173.Anchored = true
- Part173.Shape = Enum.PartType.Cylinder
- Part173.Size = Vector3.new(1, 1, 1)
- Part173.CFrame = CFrame.new(9, 9.29999638, 17.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part173.BottomSurface = Enum.SurfaceType.Smooth
- Part173.LeftSurface = Enum.SurfaceType.Weld
- Part173.RightSurface = Enum.SurfaceType.Weld
- Part173.TopSurface = Enum.SurfaceType.Smooth
- Part173.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part173.Position = Vector3.new(9, 9.29999638, 17.5)
- Part173.Orientation = Vector3.new(-90, 90, 0)
- Part173.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part174.Name = "Smooth Block Model"
- Part174.Parent = Model144
- Part174.BrickColor = BrickColor.new("Dark grey")
- Part174.Rotation = Vector3.new(0, 90, 0)
- Part174.Anchored = true
- Part174.Size = Vector3.new(1, 9.60000038, 16)
- Part174.CFrame = CFrame.new(2.5, 6.59999657, 16.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part174.BackSurface = Enum.SurfaceType.Weld
- Part174.FrontSurface = Enum.SurfaceType.Weld
- Part174.LeftSurface = Enum.SurfaceType.Weld
- Part174.RightSurface = Enum.SurfaceType.Weld
- Part174.TopSurface = Enum.SurfaceType.Weld
- Part174.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part174.Position = Vector3.new(2.5, 6.59999657, 16.5)
- Part174.Orientation = Vector3.new(0, 90, 0)
- Part174.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Model175.Parent = Model144
- Model175.PrimaryPart = Part177
- Part176.Name = "The script is here..."
- Part176.Parent = Model175
- Part176.BrickColor = BrickColor.new("Dark stone grey")
- Part176.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
- Part176.Anchored = true
- Part176.Size = Vector3.new(1, 0.400000006, 5)
- Part176.CFrame = CFrame.new(11.5361328, 5.89172459, 23.7294922, 0.830652654, 0.556721449, 0.00880276319, 0.00918675587, 0.00210404885, -0.999955595, -0.55671525, 0.830696583, -0.00336672994)
- Part176.BackSurface = Enum.SurfaceType.Weld
- Part176.BottomSurface = Enum.SurfaceType.Weld
- Part176.FrontSurface = Enum.SurfaceType.Weld
- Part176.LeftSurface = Enum.SurfaceType.Weld
- Part176.RightSurface = Enum.SurfaceType.Weld
- Part176.TopSurface = Enum.SurfaceType.Weld
- Part176.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part176.Position = Vector3.new(11.5361328, 5.89172459, 23.7294922)
- Part176.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
- Part176.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part177.Name = "The script is here..."
- Part177.Parent = Model175
- Part177.BrickColor = BrickColor.new("Dark stone grey")
- Part177.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
- Part177.Anchored = true
- Part177.Size = Vector3.new(1, 0.400000006, 5)
- Part177.CFrame = CFrame.new(10.0549316, 3.38588238, 21.4781494, 0.830648243, 0.00870505907, -0.556729436, 0.00907564815, -0.999956608, -0.00209439336, -0.556723535, -0.0033129761, -0.830691218)
- Part177.BackSurface = Enum.SurfaceType.Weld
- Part177.BottomSurface = Enum.SurfaceType.Weld
- Part177.FrontSurface = Enum.SurfaceType.Weld
- Part177.LeftSurface = Enum.SurfaceType.Weld
- Part177.RightSurface = Enum.SurfaceType.Weld
- Part177.TopSurface = Enum.SurfaceType.Weld
- Part177.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part177.Position = Vector3.new(10.0549316, 3.38588238, 21.4781494)
- Part177.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
- Part177.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part178.Name = "Smooth Block Model"
- Part178.Parent = Model175
- Part178.BrickColor = BrickColor.new("Black")
- Part178.Rotation = Vector3.new(-179.069992, 56.1699982, 179.099991)
- Part178.Anchored = true
- Part178.Size = Vector3.new(5, 4.80000019, 1)
- Part178.CFrame = CFrame.new(10.0322266, 5.98606586, 21.4868774, -0.556713462, -0.00870502461, 0.830658972, -0.00209430722, 0.999956608, 0.00907558668, -0.830701947, 0.00331284688, -0.556707561)
- Part178.FrontSurface = Enum.SurfaceType.Weld
- Part178.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part178.Position = Vector3.new(10.0322266, 5.98606586, 21.4868774)
- Part178.Orientation = Vector3.new(-0.519999981, 123.829994, -0.119999997)
- Part178.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Texture179.Name = "matrix"
- Texture179.Parent = Part178
- Texture179.StudsPerTileU = 5
- Texture179.StudsPerTileV = 5
- Part180.Name = "The script is here..."
- Part180.Parent = Model175
- Part180.BrickColor = BrickColor.new("Dark stone grey")
- Part180.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
- Part180.Anchored = true
- Part180.Size = Vector3.new(1, 0.400000006, 5)
- Part180.CFrame = CFrame.new(10.0093994, 8.58588982, 21.4955444, 0.830648243, 0.00870505907, -0.556729436, 0.00907564815, -0.999956608, -0.00209439336, -0.556723535, -0.0033129761, -0.830691218)
- Part180.BackSurface = Enum.SurfaceType.Weld
- Part180.BottomSurface = Enum.SurfaceType.Hinge
- Part180.FrontSurface = Enum.SurfaceType.Weld
- Part180.LeftSurface = Enum.SurfaceType.Weld
- Part180.RightSurface = Enum.SurfaceType.Weld
- Part180.TopSurface = Enum.SurfaceType.Weld
- Part180.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part180.Position = Vector3.new(10.0093994, 8.58588982, 21.4955444)
- Part180.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
- Part180.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part181.Name = "The script is here..."
- Part181.Parent = Model175
- Part181.BrickColor = BrickColor.new("Dark stone grey")
- Part181.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
- Part181.Anchored = true
- Part181.Size = Vector3.new(1, 0.400000006, 5)
- Part181.CFrame = CFrame.new(8.52807617, 6.08048439, 19.2442017, 0.830652654, 0.556721449, 0.00880276319, 0.00918675587, 0.00210404885, -0.999955595, -0.55671525, 0.830696583, -0.00336672994)
- Part181.BackSurface = Enum.SurfaceType.Weld
- Part181.BottomSurface = Enum.SurfaceType.Weld
- Part181.FrontSurface = Enum.SurfaceType.Weld
- Part181.LeftSurface = Enum.SurfaceType.Weld
- Part181.RightSurface = Enum.SurfaceType.Weld
- Part181.TopSurface = Enum.SurfaceType.Weld
- Part181.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part181.Position = Vector3.new(8.52807617, 6.08048439, 19.2442017)
- Part181.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
- Part181.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Model182.Parent = Model144
- Model182.PrimaryPart = Part194
- Part183.Name = "Smooth Block Model"
- Part183.Parent = Model182
- Part183.BrickColor = BrickColor.new("Dark stone grey")
- Part183.Rotation = Vector3.new(-90, 0, 90)
- Part183.Anchored = true
- Part183.Shape = Enum.PartType.Cylinder
- Part183.Size = Vector3.new(1, 1, 1)
- Part183.CFrame = CFrame.new(10, 16.2999992, 18.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.LeftSurface = Enum.SurfaceType.Weld
- Part183.RightSurface = Enum.SurfaceType.Weld
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part183.Position = Vector3.new(10, 16.2999992, 18.5)
- Part183.Orientation = Vector3.new(-90, 90, 0)
- Part183.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part184.Name = "Smooth Block Model"
- Part184.Parent = Model182
- Part184.BrickColor = BrickColor.new("Dark stone grey")
- Part184.Rotation = Vector3.new(-90, 0, 90)
- Part184.Anchored = true
- Part184.Shape = Enum.PartType.Cylinder
- Part184.Size = Vector3.new(1, 1, 1)
- Part184.CFrame = CFrame.new(10, 16.2999992, 19.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part184.BottomSurface = Enum.SurfaceType.Smooth
- Part184.LeftSurface = Enum.SurfaceType.Weld
- Part184.RightSurface = Enum.SurfaceType.Weld
- Part184.TopSurface = Enum.SurfaceType.Smooth
- Part184.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part184.Position = Vector3.new(10, 16.2999992, 19.5)
- Part184.Orientation = Vector3.new(-90, 90, 0)
- Part184.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part185.Name = "Smooth Block Model"
- Part185.Parent = Model182
- Part185.BrickColor = BrickColor.new("Dark grey")
- Part185.Rotation = Vector3.new(0, -90, 0)
- Part185.Anchored = true
- Part185.Size = Vector3.new(1, 1.20000005, 1)
- Part185.CFrame = CFrame.new(10, 16.3999977, 20.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part185.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part185.Position = Vector3.new(10, 16.3999977, 20.5)
- Part185.Orientation = Vector3.new(0, -90, 0)
- Part185.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part186.Name = "Smooth Block Model"
- Part186.Parent = Model182
- Part186.BrickColor = BrickColor.new("Dark grey")
- Part186.Rotation = Vector3.new(0, -90, 0)
- Part186.Anchored = true
- Part186.Size = Vector3.new(1, 1.20000005, 1)
- Part186.CFrame = CFrame.new(10, 16.3999977, 17.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part186.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part186.Position = Vector3.new(10, 16.3999977, 17.5)
- Part186.Orientation = Vector3.new(0, -90, 0)
- Part186.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part187.Name = "Smooth Block Model"
- Part187.Parent = Model182
- Part187.BrickColor = BrickColor.new("Dark stone grey")
- Part187.Rotation = Vector3.new(-180, 90, 0)
- Part187.Anchored = true
- Part187.Shape = Enum.PartType.Cylinder
- Part187.Size = Vector3.new(1, 1, 1)
- Part187.CFrame = CFrame.new(10, 16.2999992, 21.5, 4.37113883e-08, -3.82137093e-15, 1, -8.74227766e-08, -1, 0, 1, -8.74227766e-08, -4.37113883e-08)
- Part187.BottomSurface = Enum.SurfaceType.Smooth
- Part187.LeftSurface = Enum.SurfaceType.Weld
- Part187.RightSurface = Enum.SurfaceType.Weld
- Part187.TopSurface = Enum.SurfaceType.Smooth
- Part187.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part187.Position = Vector3.new(10, 16.2999992, 21.5)
- Part187.Orientation = Vector3.new(0, 90, -180)
- Part187.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part188.Name = "Smooth Block Model"
- Part188.Parent = Model182
- Part188.BrickColor = BrickColor.new("Dark stone grey")
- Part188.Rotation = Vector3.new(-180, 0, 90)
- Part188.Anchored = true
- Part188.Shape = Enum.PartType.Cylinder
- Part188.Size = Vector3.new(1, 1, 1)
- Part188.CFrame = CFrame.new(10, 15.3000002, 17.5, 4.37113883e-08, -1, 8.74227766e-08, -1, -4.37113883e-08, 0, 3.82137093e-15, -8.74227766e-08, -1)
- Part188.BottomSurface = Enum.SurfaceType.Smooth
- Part188.LeftSurface = Enum.SurfaceType.Weld
- Part188.RightSurface = Enum.SurfaceType.Weld
- Part188.TopSurface = Enum.SurfaceType.Smooth
- Part188.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part188.Position = Vector3.new(10, 15.3000002, 17.5)
- Part188.Orientation = Vector3.new(0, 180, -90)
- Part188.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part189.Name = "Smooth Block Model"
- Part189.Parent = Model182
- Part189.BrickColor = BrickColor.new("Dark grey")
- Part189.Rotation = Vector3.new(-180, 0, -180)
- Part189.Anchored = true
- Part189.Size = Vector3.new(1, 1.20000005, 1)
- Part189.CFrame = CFrame.new(10, 14.1999979, 17.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part189.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part189.Position = Vector3.new(10, 14.1999979, 17.5)
- Part189.Orientation = Vector3.new(0, -180, 0)
- Part189.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part190.Name = "Smooth Block Model"
- Part190.Parent = Model182
- Part190.BrickColor = BrickColor.new("Dark stone grey")
- Part190.Rotation = Vector3.new(-180, 0, 90)
- Part190.Anchored = true
- Part190.Shape = Enum.PartType.Cylinder
- Part190.Size = Vector3.new(1, 1, 1)
- Part190.CFrame = CFrame.new(10, 13.0999975, 17.5, 4.37113883e-08, -1, 8.74227766e-08, -1, -4.37113883e-08, 0, 3.82137093e-15, -8.74227766e-08, -1)
- Part190.BottomSurface = Enum.SurfaceType.Smooth
- Part190.LeftSurface = Enum.SurfaceType.Weld
- Part190.RightSurface = Enum.SurfaceType.Weld
- Part190.TopSurface = Enum.SurfaceType.Smooth
- Part190.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part190.Position = Vector3.new(10, 13.0999975, 17.5)
- Part190.Orientation = Vector3.new(0, 180, -90)
- Part190.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part191.Name = "Smooth Block Model"
- Part191.Parent = Model182
- Part191.BrickColor = BrickColor.new("Dark stone grey")
- Part191.Rotation = Vector3.new(-180, 0, 90)
- Part191.Anchored = true
- Part191.Shape = Enum.PartType.Cylinder
- Part191.Size = Vector3.new(1, 1, 1)
- Part191.CFrame = CFrame.new(10, 12.0999985, 17.5, 4.37113883e-08, -1, 8.74227766e-08, -1, -4.37113883e-08, 0, 3.82137093e-15, -8.74227766e-08, -1)
- Part191.BottomSurface = Enum.SurfaceType.Smooth
- Part191.LeftSurface = Enum.SurfaceType.Weld
- Part191.RightSurface = Enum.SurfaceType.Weld
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part191.Position = Vector3.new(10, 12.0999985, 17.5)
- Part191.Orientation = Vector3.new(0, 180, -90)
- Part191.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part192.Name = "Smooth Block Model"
- Part192.Parent = Model182
- Part192.BrickColor = BrickColor.new("Dark stone grey")
- Part192.Rotation = Vector3.new(-180, 0, 90)
- Part192.Anchored = true
- Part192.Shape = Enum.PartType.Cylinder
- Part192.Size = Vector3.new(1, 1, 1)
- Part192.CFrame = CFrame.new(10, 11.0999985, 17.5, 4.37113883e-08, -1, 8.74227766e-08, -1, -4.37113883e-08, 0, 3.82137093e-15, -8.74227766e-08, -1)
- Part192.BottomSurface = Enum.SurfaceType.Smooth
- Part192.LeftSurface = Enum.SurfaceType.Weld
- Part192.RightSurface = Enum.SurfaceType.Weld
- Part192.TopSurface = Enum.SurfaceType.Smooth
- Part192.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part192.Position = Vector3.new(10, 11.0999985, 17.5)
- Part192.Orientation = Vector3.new(0, 180, -90)
- Part192.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Model193.Parent = Model182
- Model193.PrimaryPart = Part194
- Part194.Name = "The script is here..."
- Part194.Parent = Model193
- Part194.BrickColor = BrickColor.new("Dark stone grey")
- Part194.Rotation = Vector3.new(179.589996, -40.5200005, 0.280000001)
- Part194.Anchored = true
- Part194.Size = Vector3.new(1, 0.400000006, 5)
- Part194.CFrame = CFrame.new(9.97851563, 10.3866081, 21.5594482, 0.760178506, -0.00364934281, -0.649704039, -0.00942455977, -0.999940932, -0.00541049428, -0.649645984, 0.0102361161, -0.760167956)
- Part194.BackSurface = Enum.SurfaceType.Weld
- Part194.BottomSurface = Enum.SurfaceType.Weld
- Part194.FrontSurface = Enum.SurfaceType.Weld
- Part194.LeftSurface = Enum.SurfaceType.Weld
- Part194.RightSurface = Enum.SurfaceType.Weld
- Part194.TopSurface = Enum.SurfaceType.Weld
- Part194.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part194.Position = Vector3.new(9.97851563, 10.3866081, 21.5594482)
- Part194.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
- Part194.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Model195.Parent = Model193
- Model195.PrimaryPart = Part196
- Part196.Name = "Smooth Block Model"
- Part196.Parent = Model195
- Part196.BrickColor = BrickColor.new("Black")
- Part196.Rotation = Vector3.new(179.169998, 49.4799995, -179.679993)
- Part196.Anchored = true
- Part196.Size = Vector3.new(5, 4.80000019, 1)
- Part196.CFrame = CFrame.new(9.98828125, 12.9864721, 21.5328941, -0.649742603, 0.0036490378, 0.760145485, -0.005410254, 0.999940932, -0.00942463707, -0.760134935, -0.0102361683, -0.649684548)
- Part196.FrontSurface = Enum.SurfaceType.Weld
- Part196.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part196.Position = Vector3.new(9.98828125, 12.9864721, 21.5328941)
- Part196.Orientation = Vector3.new(0.539999962, 130.520004, -0.310000002)
- Part196.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Texture197.Name = "radar-circle_jpgbacea154-5e8a-47c6-8ebc-db6d9f20a7c9Large"
- Texture197.Parent = Part196
- Texture197.StudsPerTileU = 5
- Texture197.StudsPerTileV = 5
- Part198.Name = "The script is here..."
- Part198.Parent = Model195
- Part198.BrickColor = BrickColor.new("Dark stone grey")
- Part198.Rotation = Vector3.new(89.4199982, -0.209999993, -40.5200005)
- Part198.Anchored = true
- Part198.Size = Vector3.new(1, 0.400000006, 5)
- Part198.CFrame = CFrame.new(8.23425293, 13.072051, 19.4793701, 0.760161817, 0.649723291, -0.00370272296, -0.00942077581, 0.00532350969, -0.999941468, -0.649665475, 0.760152221, 0.0101676257)
- Part198.BackSurface = Enum.SurfaceType.Weld
- Part198.BottomSurface = Enum.SurfaceType.Weld
- Part198.FrontSurface = Enum.SurfaceType.Weld
- Part198.LeftSurface = Enum.SurfaceType.Weld
- Part198.RightSurface = Enum.SurfaceType.Weld
- Part198.TopSurface = Enum.SurfaceType.Weld
- Part198.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part198.Position = Vector3.new(8.23425293, 13.072051, 19.4793701)
- Part198.Orientation = Vector3.new(89.3799973, -20.0100002, -60.5299988)
- Part198.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part199.Name = "The script is here..."
- Part199.Parent = Model195
- Part199.BrickColor = BrickColor.new("Dark stone grey")
- Part199.Rotation = Vector3.new(89.4199982, -0.209999993, 139.479996)
- Part199.Anchored = true
- Part199.Size = Vector3.new(1, 0.400000006, 5)
- Part199.CFrame = CFrame.new(11.7429199, 13.1008654, 23.5844116, -0.760161698, -0.649723351, -0.00370272296, 0.00942077674, -0.00532350782, -0.999941468, 0.649665594, -0.760152102, 0.0101676257)
- Part199.BackSurface = Enum.SurfaceType.Weld
- Part199.BottomSurface = Enum.SurfaceType.Weld
- Part199.FrontSurface = Enum.SurfaceType.Weld
- Part199.LeftSurface = Enum.SurfaceType.Weld
- Part199.RightSurface = Enum.SurfaceType.Weld
- Part199.TopSurface = Enum.SurfaceType.Weld
- Part199.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part199.Position = Vector3.new(11.7429199, 13.1008654, 23.5844116)
- Part199.Orientation = Vector3.new(89.3799973, -20.0100002, 119.469994)
- Part199.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part200.Name = "The script is here..."
- Part200.Parent = Model195
- Part200.BrickColor = BrickColor.new("Dark stone grey")
- Part200.Rotation = Vector3.new(179.589996, -40.5200005, 0.280000001)
- Part200.Anchored = true
- Part200.Size = Vector3.new(1, 0.400000006, 5)
- Part200.CFrame = CFrame.new(9.99780273, 15.5863962, 21.5063477, 0.760178506, -0.00364934281, -0.649704039, -0.00942455977, -0.999940932, -0.00541049428, -0.649645984, 0.0102361161, -0.760167956)
- Part200.BackSurface = Enum.SurfaceType.Weld
- Part200.BottomSurface = Enum.SurfaceType.Hinge
- Part200.FrontSurface = Enum.SurfaceType.Weld
- Part200.LeftSurface = Enum.SurfaceType.Weld
- Part200.RightSurface = Enum.SurfaceType.Weld
- Part200.TopSurface = Enum.SurfaceType.Weld
- Part200.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part200.Position = Vector3.new(9.99780273, 15.5863962, 21.5063477)
- Part200.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
- Part200.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part201.Name = "Smooth Block Model"
- Part201.Parent = Model144
- Part201.BrickColor = BrickColor.new("Black")
- Part201.Rotation = Vector3.new(179.949997, -32.9500008, 179.48999)
- Part201.Anchored = true
- Part201.Size = Vector3.new(5, 4.80000019, 1)
- Part201.CFrame = CFrame.new(-4.97827148, 12.7841787, 21.4819336, -0.839112937, -0.00740963221, -0.543906868, -0.00837748032, 0.999964654, -0.000698131626, 0.543892801, 0.00397075759, -0.839145362)
- Part201.FrontSurface = Enum.SurfaceType.Weld
- Part201.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part201.Position = Vector3.new(-4.97827148, 12.7841787, 21.4819336)
- Part201.Orientation = Vector3.new(0.0399999991, -147.050003, -0.479999989)
- Part201.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Texture202.Name = "sheild10"
- Texture202.Parent = Part201
- Texture202.StudsPerTileU = 5
- Texture202.StudsPerTileV = 5
- Part203.Name = "The script is here..."
- Part203.Parent = Model144
- Part203.BrickColor = BrickColor.new("Dark stone grey")
- Part203.Rotation = Vector3.new(90.2299957, 0.419999987, -122.949997)
- Part203.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
- Part203.Velocity = Vector3.new(1.75426209, 0.475209802, -0.743917465)
- Part203.Anchored = true
- Part203.Size = Vector3.new(1, 0.400000006, 5)
- Part203.CFrame = CFrame.new(-7.24475098, 12.8616171, 22.9509277, -0.543904543, 0.839114785, 0.00736371148, -0.000652920338, 0.00835204776, -0.999964893, -0.839146852, -0.543890238, -0.00399484159)
- Part203.BackSurface = Enum.SurfaceType.Weld
- Part203.BottomSurface = Enum.SurfaceType.Weld
- Part203.FrontSurface = Enum.SurfaceType.Weld
- Part203.LeftSurface = Enum.SurfaceType.Weld
- Part203.RightSurface = Enum.SurfaceType.Weld
- Part203.TopSurface = Enum.SurfaceType.Weld
- Part203.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part203.Position = Vector3.new(-7.24475098, 12.8616171, 22.9509277)
- Part203.Orientation = Vector3.new(89.5199966, 118.479996, -4.46999979)
- Part203.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part204.Name = "Smooth Block Model"
- Part204.Parent = Model144
- Part204.BrickColor = BrickColor.new("Dark stone grey")
- Part204.Rotation = Vector3.new(-180, 0, 90)
- Part204.Anchored = true
- Part204.Shape = Enum.PartType.Cylinder
- Part204.Size = Vector3.new(1, 1, 1)
- Part204.CFrame = CFrame.new(-5, 10.8999987, 17.5, 4.37113883e-08, -1, 8.74227766e-08, -1, -4.37113883e-08, 0, 3.82137093e-15, -8.74227766e-08, -1)
- Part204.BottomSurface = Enum.SurfaceType.Smooth
- Part204.LeftSurface = Enum.SurfaceType.Weld
- Part204.RightSurface = Enum.SurfaceType.Weld
- Part204.TopSurface = Enum.SurfaceType.Smooth
- Part204.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part204.Position = Vector3.new(-5, 10.8999987, 17.5)
- Part204.Orientation = Vector3.new(0, 180, -90)
- Part204.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part205.Name = "The script is here..."
- Part205.Parent = Model144
- Part205.BrickColor = BrickColor.new("Dark stone grey")
- Part205.Rotation = Vector3.new(90.2299957, 0.419999987, 57.0499992)
- Part205.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
- Part205.Velocity = Vector3.new(-1.30789149, -0.194409207, 1.24739587)
- Part205.Anchored = true
- Part205.Size = Vector3.new(1, 0.400000006, 5)
- Part205.CFrame = CFrame.new(-2.71325684, 12.906745, 20.0139236, 0.543904543, -0.839114785, 0.00736371148, 0.000652920164, -0.00835204776, -0.999964893, 0.839146852, 0.543890238, -0.00399484159)
- Part205.BackSurface = Enum.SurfaceType.Weld
- Part205.BottomSurface = Enum.SurfaceType.Weld
- Part205.FrontSurface = Enum.SurfaceType.Weld
- Part205.LeftSurface = Enum.SurfaceType.Weld
- Part205.RightSurface = Enum.SurfaceType.Weld
- Part205.TopSurface = Enum.SurfaceType.Weld
- Part205.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part205.Position = Vector3.new(-2.71325684, 12.906745, 20.0139236)
- Part205.Orientation = Vector3.new(89.5199966, 118.479996, 175.529999)
- Part205.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part206.Name = "Smooth Block Model"
- Part206.Parent = Model144
- Part206.BrickColor = BrickColor.new("Dark stone grey")
- Part206.Rotation = Vector3.new(-180, 0, 90)
- Part206.Anchored = true
- Part206.Shape = Enum.PartType.Cylinder
- Part206.Size = Vector3.new(1, 1, 1)
- Part206.CFrame = CFrame.new(-5, 11.8999987, 17.5, 4.37113883e-08, -1, 8.74227766e-08, -1, -4.37113883e-08, 0, 3.82137093e-15, -8.74227766e-08, -1)
- Part206.BottomSurface = Enum.SurfaceType.Smooth
- Part206.LeftSurface = Enum.SurfaceType.Weld
- Part206.RightSurface = Enum.SurfaceType.Weld
- Part206.TopSurface = Enum.SurfaceType.Smooth
- Part206.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part206.Position = Vector3.new(-5, 11.8999987, 17.5)
- Part206.Orientation = Vector3.new(0, 180, -90)
- Part206.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part207.Name = "The script is here..."
- Part207.Parent = Model144
- Part207.BrickColor = BrickColor.new("Dark stone grey")
- Part207.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
- Part207.Anchored = true
- Part207.Size = Vector3.new(1, 0.400000006, 5)
- Part207.CFrame = CFrame.new(-4.99731445, 15.384181, 21.4924316, -0.54390198, 0.00740970345, -0.839116096, -0.000698216027, -0.999964654, -0.00837748218, -0.839148521, -0.0039706449, 0.543887913)
- Part207.BackSurface = Enum.SurfaceType.Weld
- Part207.BottomSurface = Enum.SurfaceType.Hinge
- Part207.FrontSurface = Enum.SurfaceType.Weld
- Part207.LeftSurface = Enum.SurfaceType.Weld
- Part207.RightSurface = Enum.SurfaceType.Weld
- Part207.TopSurface = Enum.SurfaceType.Weld
- Part207.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part207.Position = Vector3.new(-4.99731445, 15.384181, 21.4924316)
- Part207.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
- Part207.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part208.Name = "Smooth Block Model"
- Part208.Parent = Model144
- Part208.BrickColor = BrickColor.new("Dark stone grey")
- Part208.Rotation = Vector3.new(-180, 90, 0)
- Part208.Anchored = true
- Part208.Shape = Enum.PartType.Cylinder
- Part208.Size = Vector3.new(1, 1, 1)
- Part208.CFrame = CFrame.new(-5, 16.0999985, 21.5, 4.37113883e-08, -3.82137093e-15, 1, -8.74227766e-08, -1, 0, 1, -8.74227766e-08, -4.37113883e-08)
- Part208.BottomSurface = Enum.SurfaceType.Smooth
- Part208.LeftSurface = Enum.SurfaceType.Weld
- Part208.RightSurface = Enum.SurfaceType.Weld
- Part208.TopSurface = Enum.SurfaceType.Smooth
- Part208.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part208.Position = Vector3.new(-5, 16.0999985, 21.5)
- Part208.Orientation = Vector3.new(0, 90, -180)
- Part208.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part209.Name = "Smooth Block Model"
- Part209.Parent = Model144
- Part209.BrickColor = BrickColor.new("Dark stone grey")
- Part209.Rotation = Vector3.new(-180, 0, 90)
- Part209.Anchored = true
- Part209.Shape = Enum.PartType.Cylinder
- Part209.Size = Vector3.new(1, 1, 1)
- Part209.CFrame = CFrame.new(-5, 12.8999987, 17.5, 4.37113883e-08, -1, 8.74227766e-08, -1, -4.37113883e-08, 0, 3.82137093e-15, -8.74227766e-08, -1)
- Part209.BottomSurface = Enum.SurfaceType.Smooth
- Part209.LeftSurface = Enum.SurfaceType.Weld
- Part209.RightSurface = Enum.SurfaceType.Weld
- Part209.TopSurface = Enum.SurfaceType.Smooth
- Part209.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part209.Position = Vector3.new(-5, 12.8999987, 17.5)
- Part209.Orientation = Vector3.new(0, 180, -90)
- Part209.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part210.Name = "Smooth Block Model"
- Part210.Parent = Model144
- Part210.BrickColor = BrickColor.new("Dark grey")
- Part210.Rotation = Vector3.new(0, -90, 0)
- Part210.Anchored = true
- Part210.Size = Vector3.new(1, 1.20000005, 1)
- Part210.CFrame = CFrame.new(-5, 16.1999969, 20.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part210.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part210.Position = Vector3.new(-5, 16.1999969, 20.5)
- Part210.Orientation = Vector3.new(0, -90, 0)
- Part210.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part211.Name = "Smooth Block Model"
- Part211.Parent = Model144
- Part211.BrickColor = BrickColor.new("Dark grey")
- Part211.Rotation = Vector3.new(-180, 0, -180)
- Part211.Anchored = true
- Part211.Size = Vector3.new(1, 1.20000005, 1)
- Part211.CFrame = CFrame.new(-5, 13.999999, 17.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part211.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part211.Position = Vector3.new(-5, 13.999999, 17.5)
- Part211.Orientation = Vector3.new(0, -180, 0)
- Part211.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part212.Name = "Smooth Block Model"
- Part212.Parent = Model144
- Part212.BrickColor = BrickColor.new("Dark stone grey")
- Part212.Rotation = Vector3.new(-90, 0, 90)
- Part212.Anchored = true
- Part212.Shape = Enum.PartType.Cylinder
- Part212.Size = Vector3.new(1, 1, 1)
- Part212.CFrame = CFrame.new(-5, 16.0999985, 19.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.LeftSurface = Enum.SurfaceType.Weld
- Part212.RightSurface = Enum.SurfaceType.Weld
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part212.Position = Vector3.new(-5, 16.0999985, 19.5)
- Part212.Orientation = Vector3.new(-90, 90, 0)
- Part212.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part213.Name = "Smooth Block Model"
- Part213.Parent = Model144
- Part213.BrickColor = BrickColor.new("Dark stone grey")
- Part213.Rotation = Vector3.new(-180, 0, 90)
- Part213.Anchored = true
- Part213.Shape = Enum.PartType.Cylinder
- Part213.Size = Vector3.new(1, 1, 1)
- Part213.CFrame = CFrame.new(-5, 15.0999975, 17.5, 4.37113883e-08, -1, 8.74227766e-08, -1, -4.37113883e-08, 0, 3.82137093e-15, -8.74227766e-08, -1)
- Part213.BottomSurface = Enum.SurfaceType.Smooth
- Part213.LeftSurface = Enum.SurfaceType.Weld
- Part213.RightSurface = Enum.SurfaceType.Weld
- Part213.TopSurface = Enum.SurfaceType.Smooth
- Part213.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part213.Position = Vector3.new(-5, 15.0999975, 17.5)
- Part213.Orientation = Vector3.new(0, 180, -90)
- Part213.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part214.Name = "Smooth Block Model"
- Part214.Parent = Model144
- Part214.BrickColor = BrickColor.new("Dark grey")
- Part214.Rotation = Vector3.new(0, -90, 0)
- Part214.Anchored = true
- Part214.Size = Vector3.new(1, 1.20000005, 1)
- Part214.CFrame = CFrame.new(-5, 16.1999969, 17.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part214.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part214.Position = Vector3.new(-5, 16.1999969, 17.5)
- Part214.Orientation = Vector3.new(0, -90, 0)
- Part214.Color = Color3.new(0.427451, 0.431373, 0.419608)
- Part215.Name = "Smooth Block Model"
- Part215.Parent = Model144
- Part215.BrickColor = BrickColor.new("Dark stone grey")
- Part215.Rotation = Vector3.new(-90, 0, 90)
- Part215.Anchored = true
- Part215.Shape = Enum.PartType.Cylinder
- Part215.Size = Vector3.new(1, 1, 1)
- Part215.CFrame = CFrame.new(-5, 16.0999985, 18.5, -4.37113883e-08, -1, -4.37113883e-08, 0, -4.37113883e-08, 1, -1, 4.37113883e-08, 1.91068547e-15)
- Part215.BottomSurface = Enum.SurfaceType.Smooth
- Part215.LeftSurface = Enum.SurfaceType.Weld
- Part215.RightSurface = Enum.SurfaceType.Weld
- Part215.TopSurface = Enum.SurfaceType.Smooth
- Part215.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part215.Position = Vector3.new(-5, 16.0999985, 18.5)
- Part215.Orientation = Vector3.new(-90, 90, 0)
- Part215.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part216.Name = "Smooth Block Model"
- Part216.Parent = Model143
- Part216.BrickColor = BrickColor.new("Dark stone grey")
- Part216.Rotation = Vector3.new(-180, 0, 0)
- Part216.Anchored = true
- Part216.Shape = Enum.PartType.Cylinder
- Part216.Size = Vector3.new(1, 1, 1)
- Part216.CFrame = CFrame.new(-4, 16.0999985, 20.5, 1, -8.74227766e-08, -8.74227766e-08, -8.74227766e-08, -1, 0, -8.74227766e-08, 7.64274186e-15, -1)
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.FrontSurface = Enum.SurfaceType.Weld
- Part216.LeftSurface = Enum.SurfaceType.Weld
- Part216.RightSurface = Enum.SurfaceType.Weld
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part216.Position = Vector3.new(-4, 16.0999985, 20.5)
- Part216.Orientation = Vector3.new(0, -180, -180)
- Part216.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part217.Name = "Smooth Block Model"
- Part217.Parent = Model143
- Part217.BrickColor = BrickColor.new("Dark stone grey")
- Part217.Rotation = Vector3.new(-180, 0, 0)
- Part217.Anchored = true
- Part217.Shape = Enum.PartType.Cylinder
- Part217.Size = Vector3.new(1, 1, 1)
- Part217.CFrame = CFrame.new(9, 16.2999992, 20.5, 1, -8.74227766e-08, -8.74227766e-08, -8.74227766e-08, -1, 0, -8.74227766e-08, 7.64274186e-15, -1)
- Part217.BottomSurface = Enum.SurfaceType.Smooth
- Part217.FrontSurface = Enum.SurfaceType.Weld
- Part217.LeftSurface = Enum.SurfaceType.Weld
- Part217.RightSurface = Enum.SurfaceType.Weld
- Part217.TopSurface = Enum.SurfaceType.Smooth
- Part217.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part217.Position = Vector3.new(9, 16.2999992, 20.5)
- Part217.Orientation = Vector3.new(0, -180, -180)
- Part217.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Model218.Parent = Model142
- Model218.PrimaryPart = Part220
- Part219.Name = "Smooth Block Model"
- Part219.Parent = Model218
- Part219.BrickColor = BrickColor.new("Dark stone grey")
- Part219.Rotation = Vector3.new(-179.720001, 47.0699997, 40.1699982)
- Part219.Anchored = true
- Part219.Shape = Enum.PartType.Cylinder
- Part219.Size = Vector3.new(1, 1, 1)
- Part219.CFrame = CFrame.new(-4.40808105, 4.53747845, 28.2322388, 0.520490587, -0.439315736, 0.732182503, -0.647717595, -0.761873305, 0.00331611955, 0.556373477, -0.475973487, -0.681100428)
- Part219.BottomSurface = Enum.SurfaceType.Hinge
- Part219.LeftSurface = Enum.SurfaceType.Weld
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part219.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part219.Position = Vector3.new(-4.40808105, 4.53747845, 28.2322388)
- Part219.Orientation = Vector3.new(-0.189999998, 132.929993, -139.62999)
- Part219.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part220.Name = "Smooth Block Model"
- Part220.Parent = Model218
- Part220.BrickColor = BrickColor.new("Black")
- Part220.Rotation = Vector3.new(121.769997, -26.3799992, 149.87999)
- Part220.Anchored = true
- Part220.Size = Vector3.new(5, 1.20000005, 1)
- Part220.CFrame = CFrame.new(-2.46435547, 5.23628998, 27.3876343, -0.774911463, -0.449547172, -0.444319129, 0.0625570863, 0.644960284, -0.761651397, 0.628966391, -0.61800772, -0.471664786)
- Part220.BackSurface = Enum.SurfaceType.Inlet
- Part220.BottomSurface = Enum.SurfaceType.Smooth
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part220.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part220.Position = Vector3.new(-2.46435547, 5.23628998, 27.3876343)
- Part220.Orientation = Vector3.new(49.6100006, -136.709991, 5.53999996)
- Part220.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Decal221.Name = "keyboard"
- Decal221.Parent = Part220
- Part222.Name = "Smooth Block Model"
- Part222.Parent = Model218
- Part222.BrickColor = BrickColor.new("Dark stone grey")
- Part222.Rotation = Vector3.new(121.989998, -26.0599995, 54.5900002)
- Part222.Anchored = true
- Part222.Shape = Enum.PartType.Cylinder
- Part222.Size = Vector3.new(1, 1, 1)
- Part222.CFrame = CFrame.new(-4.92858887, 5.18528843, 27.6758423, 0.520484746, -0.732171237, -0.439341396, -0.647712827, -0.00327838212, -0.761877477, 0.556384385, 0.681112707, -0.475943029)
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.LeftSurface = Enum.SurfaceType.Weld
- Part222.RightSurface = Enum.SurfaceType.Hinge
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Part222.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part222.Position = Vector3.new(-4.92858887, 5.18528843, 27.6758423)
- Part222.Orientation = Vector3.new(49.6299973, -137.289993, -90.2900009)
- Part222.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part223.Name = "Smooth Block Model"
- Part223.Parent = Model218
- Part223.BrickColor = BrickColor.new("Dark stone grey")
- Part223.Rotation = Vector3.new(-1.31999993, 42.9099998, -178.909988)
- Part223.Anchored = true
- Part223.Shape = Enum.PartType.Cylinder
- Part223.Size = Vector3.new(1, 1, 1)
- Part223.CFrame = CFrame.new(-4.19641113, 5.18901443, 26.9946289, -0.732263088, 0.0139564862, 0.680878937, -0.00331559521, -0.999851227, 0.0169288851, 0.681013882, 0.0101388786, 0.732200384)
- Part223.BottomSurface = Enum.SurfaceType.Smooth
- Part223.LeftSurface = Enum.SurfaceType.Weld
- Part223.RightSurface = Enum.SurfaceType.Hinge
- Part223.TopSurface = Enum.SurfaceType.Smooth
- Part223.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part223.Position = Vector3.new(-4.19641113, 5.18901443, 26.9946289)
- Part223.Orientation = Vector3.new(-0.969999969, 42.9199982, -179.809998)
- Part223.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part224.Name = "The script is here..."
- Part224.Parent = Model218
- Part224.BrickColor = BrickColor.new("Dark stone grey")
- Part224.Rotation = Vector3.new(0.280000001, -47.079998, -178.830002)
- Part224.Anchored = true
- Part224.Size = Vector3.new(1, 0.800000012, 3)
- Part224.CFrame = CFrame.new(-3.43762207, 2.29218769, 26.3328247, -0.68083787, 0.0139562953, -0.732301235, -0.0169288758, -0.999851227, -0.00331611955, -0.732238531, 0.0101392968, 0.680972815)
- Part224.BackSurface = Enum.SurfaceType.Weld
- Part224.BottomSurface = Enum.SurfaceType.Weld
- Part224.FrontSurface = Enum.SurfaceType.Weld
- Part224.LeftSurface = Enum.SurfaceType.Weld
- Part224.RightSurface = Enum.SurfaceType.Weld
- Part224.TopSurface = Enum.SurfaceType.Weld
- Part224.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part224.Position = Vector3.new(-3.43762207, 2.29218769, 26.3328247)
- Part224.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
- Part224.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part225.Name = "Smooth Block Model"
- Part225.Parent = Model218
- Part225.BrickColor = BrickColor.new("Dark stone grey")
- Part225.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
- Part225.Anchored = true
- Part225.Shape = Enum.PartType.Cylinder
- Part225.Size = Vector3.new(1, 1, 1)
- Part225.CFrame = CFrame.new(-3.45019531, 3.19205761, 26.3237305, 0.013956408, -0.732263029, -0.680878997, -0.999851227, -0.00331548811, -0.0169288851, 0.0101389494, 0.681013942, -0.732200325)
- Part225.BottomSurface = Enum.SurfaceType.Smooth
- Part225.LeftSurface = Enum.SurfaceType.Weld
- Part225.RightSurface = Enum.SurfaceType.Weld
- Part225.TopSurface = Enum.SurfaceType.Smooth
- Part225.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part225.Position = Vector3.new(-3.45019531, 3.19205761, 26.3237305)
- Part225.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
- Part225.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part226.Name = "Smooth Block Model"
- Part226.Parent = Model218
- Part226.BrickColor = BrickColor.new("Dark stone grey")
- Part226.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
- Part226.Anchored = true
- Part226.Shape = Enum.PartType.Cylinder
- Part226.Size = Vector3.new(1, 1, 1)
- Part226.CFrame = CFrame.new(-3.45019531, 4.19237804, 26.3237305, 0.013956408, -0.732263029, -0.680878997, -0.999851227, -0.00331548811, -0.0169288851, 0.0101389494, 0.681013942, -0.732200325)
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.LeftSurface = Enum.SurfaceType.Weld
- Part226.RightSurface = Enum.SurfaceType.Weld
- Part226.TopSurface = Enum.SurfaceType.Smooth
- Part226.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part226.Position = Vector3.new(-3.45019531, 4.19237804, 26.3237305)
- Part226.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
- Part226.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part227.Name = "Smooth Block Model"
- Part227.Parent = Model218
- Part227.BrickColor = BrickColor.new("Dark stone grey")
- Part227.Rotation = Vector3.new(178.679993, -42.9099998, -1.09000003)
- Part227.Anchored = true
- Part227.Shape = Enum.PartType.Cylinder
- Part227.Size = Vector3.new(1, 1, 1)
- Part227.CFrame = CFrame.new(-2.73168945, 5.19553471, 25.6325684, 0.732263029, 0.0139564872, -0.680878997, 0.00331559521, -0.999851227, -0.0169288851, -0.681013942, 0.0101388767, -0.732200325)
- Part227.BottomSurface = Enum.SurfaceType.Smooth
- Part227.LeftSurface = Enum.SurfaceType.Weld
- Part227.TopSurface = Enum.SurfaceType.Smooth
- Part227.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part227.Position = Vector3.new(-2.73168945, 5.19553471, 25.6325684)
- Part227.Orientation = Vector3.new(0.969999969, -137.080002, 179.809998)
- Part227.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part228.Name = "Smooth Block Model"
- Part228.Parent = Model218
- Part228.BrickColor = BrickColor.new("Black")
- Part228.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
- Part228.Anchored = true
- Part228.Size = Vector3.new(1, 1.20000005, 1)
- Part228.CFrame = CFrame.new(-3.4654541, 5.29221439, 26.312561, -0.732263029, -0.0139565226, -0.680878997, -0.00331564434, 0.999851227, -0.0169288851, 0.681013942, -0.0101388432, -0.732200325)
- Part228.LeftSurface = Enum.SurfaceType.Hinge
- Part228.RightSurface = Enum.SurfaceType.Hinge
- Part228.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part228.Position = Vector3.new(-3.4654541, 5.29221439, 26.312561)
- Part228.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
- Part228.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Model229.Parent = Model142
- Model229.PrimaryPart = Part235
- Part230.Name = "The script is here..."
- Part230.Parent = Model229
- Part230.BrickColor = BrickColor.new("Dark stone grey")
- Part230.Rotation = Vector3.new(180, -90, 0)
- Part230.Anchored = true
- Part230.Size = Vector3.new(1, 0.800000012, 3)
- Part230.CFrame = CFrame.new(3, 2.1999979, 23.5, 4.37113812e-08, -3.82137135e-15, -1, -8.74227766e-08, -1, 0, -1, 8.74227766e-08, -4.37113812e-08)
- Part230.BackSurface = Enum.SurfaceType.Weld
- Part230.BottomSurface = Enum.SurfaceType.Weld
- Part230.FrontSurface = Enum.SurfaceType.Weld
- Part230.LeftSurface = Enum.SurfaceType.Weld
- Part230.RightSurface = Enum.SurfaceType.Weld
- Part230.TopSurface = Enum.SurfaceType.Weld
- Part230.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part230.Position = Vector3.new(3, 2.1999979, 23.5)
- Part230.Orientation = Vector3.new(0, -90, -180)
- Part230.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part231.Name = "Smooth Block Model"
- Part231.Parent = Model229
- Part231.BrickColor = BrickColor.new("Dark stone grey")
- Part231.Rotation = Vector3.new(-90, 90, 0)
- Part231.Anchored = true
- Part231.Shape = Enum.PartType.Cylinder
- Part231.Size = Vector3.new(1, 1, 1)
- Part231.CFrame = CFrame.new(3, 3.09999752, 23.5, 1.91068547e-15, -4.37113883e-08, 1, -1, -4.37113883e-08, 0, 4.37113883e-08, -1, -4.37113883e-08)
- Part231.BottomSurface = Enum.SurfaceType.Smooth
- Part231.LeftSurface = Enum.SurfaceType.Weld
- Part231.RightSurface = Enum.SurfaceType.Weld
- Part231.TopSurface = Enum.SurfaceType.Smooth
- Part231.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part231.Position = Vector3.new(3, 3.09999752, 23.5)
- Part231.Orientation = Vector3.new(0, 90, -90)
- Part231.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part232.Name = "Smooth Block Model"
- Part232.Parent = Model229
- Part232.BrickColor = BrickColor.new("Dark stone grey")
- Part232.Rotation = Vector3.new(-90, 90, 0)
- Part232.Anchored = true
- Part232.Shape = Enum.PartType.Cylinder
- Part232.Size = Vector3.new(1, 1, 1)
- Part232.CFrame = CFrame.new(3, 4.09999847, 23.5, 1.91068547e-15, -4.37113883e-08, 1, -1, -4.37113883e-08, 0, 4.37113883e-08, -1, -4.37113883e-08)
- Part232.BottomSurface = Enum.SurfaceType.Smooth
- Part232.LeftSurface = Enum.SurfaceType.Weld
- Part232.RightSurface = Enum.SurfaceType.Weld
- Part232.TopSurface = Enum.SurfaceType.Smooth
- Part232.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part232.Position = Vector3.new(3, 4.09999847, 23.5)
- Part232.Orientation = Vector3.new(0, 90, -90)
- Part232.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part233.Name = "Smooth Block Model"
- Part233.Parent = Model229
- Part233.BrickColor = BrickColor.new("Dark stone grey")
- Part233.Rotation = Vector3.new(-21.7999992, 89.8899994, -107.729996)
- Part233.Anchored = true
- Part233.Shape = Enum.PartType.Cylinder
- Part233.Size = Vector3.new(1, 1, 1)
- Part233.CFrame = CFrame.new(4.99804688, 4.33090305, 24.1436157, -0.000572389341, 0.00179048139, 0.999998212, -0.771291196, -0.636482, 0.000698131626, 0.63648212, -0.771289408, 0.00174529816)
- Part233.BottomSurface = Enum.SurfaceType.Hinge
- Part233.LeftSurface = Enum.SurfaceType.Weld
- Part233.RightSurface = Enum.SurfaceType.Hinge
- Part233.TopSurface = Enum.SurfaceType.Smooth
- Part233.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part233.Position = Vector3.new(4.99804688, 4.33090305, 24.1436157)
- Part233.Orientation = Vector3.new(-0.0399999991, 89.9000015, -129.529999)
- Part233.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part234.Name = "Smooth Block Model"
- Part234.Parent = Model229
- Part234.BrickColor = BrickColor.new("Dark stone grey")
- Part234.Rotation = Vector3.new(-10.3000002, 89.8899994, -119.139999)
- Part234.Anchored = true
- Part234.Shape = Enum.PartType.Cylinder
- Part234.Size = Vector3.new(1, 1, 1)
- Part234.CFrame = CFrame.new(0.997680664, 4.33177471, 24.1357422, -0.000950100482, 0.00170450134, 0.999998093, -0.772290111, -0.63526988, 0.000349065842, 0.635269284, -0.772288322, 0.00191993976)
- Part234.BottomSurface = Enum.SurfaceType.Hinge
- Part234.LeftSurface = Enum.SurfaceType.Weld
- Part234.RightSurface = Enum.SurfaceType.Hinge
- Part234.TopSurface = Enum.SurfaceType.Smooth
- Part234.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part234.Position = Vector3.new(0.997680664, 4.33177471, 24.1357422)
- Part234.Orientation = Vector3.new(-0.0199999996, 89.8899994, -129.440002)
- Part234.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part235.Name = "Smooth Block Model"
- Part235.Parent = Model229
- Part235.BrickColor = BrickColor.new("Black")
- Part235.Rotation = Vector3.new(140.599991, 0.0899999961, -179.940002)
- Part235.Anchored = true
- Part235.Size = Vector3.new(5, 1.20000005, 1)
- Part235.CFrame = CFrame.new(2.99584961, 4.88750458, 24.9745483, -0.999998391, 0.00104408397, 0.00148356834, -0.000134867456, 0.772733629, -0.634730458, -0.00180911506, -0.634729624, -0.772732198)
- Part235.BackSurface = Enum.SurfaceType.Inlet
- Part235.BottomSurface = Enum.SurfaceType.Smooth
- Part235.TopSurface = Enum.SurfaceType.Smooth
- Part235.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part235.Position = Vector3.new(2.99584961, 4.88750458, 24.9745483)
- Part235.Orientation = Vector3.new(39.3999977, 179.889999, -0.00999999978)
- Part235.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Decal236.Name = "keyboard"
- Decal236.Parent = Part235
- Part237.Name = "Smooth Block Model"
- Part237.Parent = Model229
- Part237.BrickColor = BrickColor.new("Dark stone grey")
- Part237.Rotation = Vector3.new(140.429993, -0.0599999987, 0.049999997)
- Part237.Anchored = true
- Part237.Shape = Enum.PartType.Cylinder
- Part237.Size = Vector3.new(1, 1, 1)
- Part237.CFrame = CFrame.new(-0.00122070313, 5.10680008, 23.4994507, 0.999999046, -0.000855883234, -0.00107635639, -0.00134541618, -0.770845711, -0.637020469, -0.000284489593, 0.637021303, -0.770846188)
- Part237.BottomSurface = Enum.SurfaceType.Smooth
- Part237.LeftSurface = Enum.SurfaceType.Weld
- Part237.RightSurface = Enum.SurfaceType.Hinge
- Part237.TopSurface = Enum.SurfaceType.Smooth
- Part237.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part237.Position = Vector3.new(-0.00122070313, 5.10680008, 23.4994507)
- Part237.Orientation = Vector3.new(39.5699997, -179.919998, -179.899994)
- Part237.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part238.Name = "Smooth Block Model"
- Part238.Parent = Model229
- Part238.BrickColor = BrickColor.new("Black")
- Part238.Rotation = Vector3.new(-180, 0, -180)
- Part238.Anchored = true
- Part238.Size = Vector3.new(1, 1.20000005, 1)
- Part238.CFrame = CFrame.new(3, 5.1999979, 23.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part238.LeftSurface = Enum.SurfaceType.Hinge
- Part238.RightSurface = Enum.SurfaceType.Hinge
- Part238.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part238.Position = Vector3.new(3, 5.1999979, 23.5)
- Part238.Orientation = Vector3.new(0, -180, 0)
- Part238.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part239.Name = "Smooth Block Model"
- Part239.Parent = Model229
- Part239.BrickColor = BrickColor.new("Dark stone grey")
- Part239.Rotation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
- Part239.Anchored = true
- Part239.Shape = Enum.PartType.Cylinder
- Part239.Size = Vector3.new(1, 1, 1)
- Part239.CFrame = CFrame.new(1.99951172, 5.10273457, 23.4960938, -0.999999046, -0.00140345574, 0.000174387387, 0.00139516534, -0.999165177, -0.040829353, 0.000231543992, -0.0408290736, 0.999166131)
- Part239.BottomSurface = Enum.SurfaceType.Smooth
- Part239.LeftSurface = Enum.SurfaceType.Weld
- Part239.RightSurface = Enum.SurfaceType.Hinge
- Part239.TopSurface = Enum.SurfaceType.Smooth
- Part239.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part239.Position = Vector3.new(1.99951172, 5.10273457, 23.4960938)
- Part239.Orientation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
- Part239.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part240.Name = "Smooth Block Model"
- Part240.Parent = Model229
- Part240.BrickColor = BrickColor.new("Dark stone grey")
- Part240.Rotation = Vector3.new(0.049999997, 0, 179.979996)
- Part240.Anchored = true
- Part240.Shape = Enum.PartType.Cylinder
- Part240.Size = Vector3.new(1, 1, 1)
- Part240.CFrame = CFrame.new(4.00012207, 5.09985447, 23.5001259, -0.99999994, -0.00034919579, 0, 0.000349195674, -0.999999583, -0.000872664445, 3.04730747e-07, -0.000872664386, 0.999999642)
- Part240.BottomSurface = Enum.SurfaceType.Smooth
- Part240.LeftSurface = Enum.SurfaceType.Hinge
- Part240.RightSurface = Enum.SurfaceType.Weld
- Part240.TopSurface = Enum.SurfaceType.Smooth
- Part240.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part240.Position = Vector3.new(4.00012207, 5.09985447, 23.5001259)
- Part240.Orientation = Vector3.new(0.049999997, 0, 179.979996)
- Part240.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part241.Name = "Smooth Block Model"
- Part241.Parent = Model229
- Part241.BrickColor = BrickColor.new("Dark stone grey")
- Part241.Rotation = Vector3.new(75.9599991, 89.9599991, 154.279999)
- Part241.Anchored = true
- Part241.Shape = Enum.PartType.Cylinder
- Part241.Size = Vector3.new(1, 1, 1)
- Part241.CFrame = CFrame.new(4.9987793, 5.10231018, 23.5042114, -0.000648343121, -0.000312287477, 0.999999762, -0.768730164, -0.639572859, -0.000698131626, 0.639572918, -0.768730402, 0.000174597852)
- Part241.BottomSurface = Enum.SurfaceType.Smooth
- Part241.LeftSurface = Enum.SurfaceType.Weld
- Part241.RightSurface = Enum.SurfaceType.Hinge
- Part241.TopSurface = Enum.SurfaceType.Smooth
- Part241.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part241.Position = Vector3.new(4.9987793, 5.10231018, 23.5042114)
- Part241.Orientation = Vector3.new(0.0399999991, 89.9899979, -129.759995)
- Part241.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part242.Name = "Smooth Block Model"
- Part242.Parent = Model229
- Part242.BrickColor = BrickColor.new("Dark stone grey")
- Part242.Rotation = Vector3.new(97.1199951, 89.9199982, 133.309998)
- Part242.Anchored = true
- Part242.Shape = Enum.PartType.Cylinder
- Part242.Size = Vector3.new(1, 1, 1)
- Part242.CFrame = CFrame.new(0.998779297, 5.10539436, 23.4992676, -0.000965178828, -0.00102391967, 0.999999046, -0.770846307, -0.637019694, -0.0013962629, 0.637020469, -0.770846844, -0.000174446744)
- Part242.BottomSurface = Enum.SurfaceType.Smooth
- Part242.LeftSurface = Enum.SurfaceType.Weld
- Part242.RightSurface = Enum.SurfaceType.Hinge
- Part242.TopSurface = Enum.SurfaceType.Smooth
- Part242.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part242.Position = Vector3.new(0.998779297, 5.10539436, 23.4992676)
- Part242.Orientation = Vector3.new(0.0799999982, 90.0099945, -129.569992)
- Part242.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part243.Name = "Smooth Block Model"
- Part243.Parent = Model229
- Part243.BrickColor = BrickColor.new("Dark stone grey")
- Part243.Rotation = Vector3.new(140.23999, -0.0199999996, -179.959991)
- Part243.Anchored = true
- Part243.Shape = Enum.PartType.Cylinder
- Part243.Size = Vector3.new(1, 1, 1)
- Part243.CFrame = CFrame.new(5.99890137, 5.10169029, 23.5043945, -0.999999762, 0.000649328227, -0.000268437347, 0.000670843525, 0.768729925, -0.639573157, -0.000208937039, -0.639573157, -0.768730164)
- Part243.BottomSurface = Enum.SurfaceType.Smooth
- Part243.LeftSurface = Enum.SurfaceType.Weld
- Part243.RightSurface = Enum.SurfaceType.Hinge
- Part243.TopSurface = Enum.SurfaceType.Smooth
- Part243.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part243.Position = Vector3.new(5.99890137, 5.10169029, 23.5043945)
- Part243.Orientation = Vector3.new(39.7599983, -179.979996, 0.049999997)
- Part243.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Model244.Parent = Model142
- Model244.PrimaryPart = Part246
- Part245.Name = "Smooth Block Model"
- Part245.Parent = Model244
- Part245.BrickColor = BrickColor.new("Dark stone grey")
- Part245.Rotation = Vector3.new(-0.25999999, 42.9300003, -139.449997)
- Part245.Anchored = true
- Part245.Shape = Enum.PartType.Cylinder
- Part245.Size = Vector3.new(1, 1, 1)
- Part245.CFrame = CFrame.new(7.26818848, 4.53747463, 26.0921631, -0.556373358, 0.475973397, 0.681100547, -0.647717595, -0.761873305, 0.00331611955, 0.520490706, -0.439315826, 0.732182384)
- Part245.BottomSurface = Enum.SurfaceType.Hinge
- Part245.LeftSurface = Enum.SurfaceType.Weld
- Part245.TopSurface = Enum.SurfaceType.Smooth
- Part245.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part245.Position = Vector3.new(7.26818848, 4.53747463, 26.0921631)
- Part245.Orientation = Vector3.new(-0.189999998, 42.9300003, -139.62999)
- Part245.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part246.Name = "Smooth Block Model"
- Part246.Parent = Model244
- Part246.BrickColor = BrickColor.new("Black")
- Part246.Rotation = Vector3.new(120.259995, 28.1399994, -135.5)
- Part246.Anchored = true
- Part246.Size = Vector3.new(5, 1.20000005, 1)
- Part246.CFrame = CFrame.new(8.11279297, 5.23629856, 28.0358276, -0.628966212, 0.618007839, 0.471664906, 0.0625570863, 0.644960284, -0.761651397, -0.774911642, -0.449547023, -0.44431901)
- Part246.BackSurface = Enum.SurfaceType.Inlet
- Part246.BottomSurface = Enum.SurfaceType.Smooth
- Part246.TopSurface = Enum.SurfaceType.Smooth
- Part246.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part246.Position = Vector3.new(8.11279297, 5.23629856, 28.0358276)
- Part246.Orientation = Vector3.new(49.6100006, 133.289993, 5.53999996)
- Part246.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Decal247.Name = "keyboard"
- Decal247.Parent = Part246
- Part248.Name = "Smooth Block Model"
- Part248.Parent = Model244
- Part248.BrickColor = BrickColor.new("Dark stone grey")
- Part248.Rotation = Vector3.new(119.969994, 28.4200001, 129.23999)
- Part248.Anchored = true
- Part248.Shape = Enum.PartType.Cylinder
- Part248.Size = Vector3.new(1, 1, 1)
- Part248.CFrame = CFrame.new(7.82446289, 5.18528461, 25.5716553, -0.556384504, -0.681112587, 0.475943118, -0.647712827, -0.00327838212, -0.761877477, 0.520484686, -0.732171357, -0.439341336)
- Part248.BottomSurface = Enum.SurfaceType.Smooth
- Part248.LeftSurface = Enum.SurfaceType.Weld
- Part248.RightSurface = Enum.SurfaceType.Hinge
- Part248.TopSurface = Enum.SurfaceType.Smooth
- Part248.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part248.Position = Vector3.new(7.82446289, 5.18528461, 25.5716553)
- Part248.Orientation = Vector3.new(49.6299973, 132.709991, -90.2900009)
- Part248.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part249.Name = "Smooth Block Model"
- Part249.Parent = Model244
- Part249.BrickColor = BrickColor.new("Dark stone grey")
- Part249.Rotation = Vector3.new(-1.41999996, -47.0699997, 179.149994)
- Part249.Anchored = true
- Part249.Shape = Enum.PartType.Cylinder
- Part249.Size = Vector3.new(1, 1, 1)
- Part249.CFrame = CFrame.new(8.50585938, 5.18901062, 26.3039017, -0.681013942, -0.0101388767, -0.732200325, -0.00331559521, -0.999851227, 0.0169288851, -0.732263029, 0.0139564872, 0.680878997)
- Part249.BottomSurface = Enum.SurfaceType.Smooth
- Part249.LeftSurface = Enum.SurfaceType.Weld
- Part249.RightSurface = Enum.SurfaceType.Hinge
- Part249.TopSurface = Enum.SurfaceType.Smooth
- Part249.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part249.Position = Vector3.new(8.50585938, 5.18901062, 26.3039017)
- Part249.Orientation = Vector3.new(-0.969999969, -47.079998, -179.809998)
- Part249.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part250.Name = "The script is here..."
- Part250.Parent = Model244
- Part250.BrickColor = BrickColor.new("Dark stone grey")
- Part250.Rotation = Vector3.new(179.73999, -42.9199982, 0.789999962)
- Part250.Anchored = true
- Part250.Size = Vector3.new(1, 0.800000012, 3)
- Part250.CFrame = CFrame.new(9.16748047, 2.29219341, 27.062561, 0.732238531, -0.0101392968, -0.680972815, -0.0169288758, -0.999851227, -0.00331611955, -0.68083787, 0.0139562953, -0.732301235)
- Part250.BackSurface = Enum.SurfaceType.Weld
- Part250.BottomSurface = Enum.SurfaceType.Weld
- Part250.FrontSurface = Enum.SurfaceType.Weld
- Part250.LeftSurface = Enum.SurfaceType.Weld
- Part250.RightSurface = Enum.SurfaceType.Weld
- Part250.TopSurface = Enum.SurfaceType.Weld
- Part250.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part250.Position = Vector3.new(9.16748047, 2.29219341, 27.062561)
- Part250.Orientation = Vector3.new(0.189999998, -137.080002, -179.029999)
- Part250.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part251.Name = "Smooth Block Model"
- Part251.Parent = Model244
- Part251.BrickColor = BrickColor.new("Dark stone grey")
- Part251.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
- Part251.Anchored = true
- Part251.Shape = Enum.PartType.Cylinder
- Part251.Size = Vector3.new(1, 1, 1)
- Part251.CFrame = CFrame.new(9.17675781, 3.19205761, 27.0500488, -0.0101389494, -0.681013942, 0.732200325, -0.999851227, -0.00331548811, -0.0169288851, 0.013956408, -0.732263029, -0.680878997)
- Part251.BottomSurface = Enum.SurfaceType.Smooth
- Part251.LeftSurface = Enum.SurfaceType.Weld
- Part251.RightSurface = Enum.SurfaceType.Weld
- Part251.TopSurface = Enum.SurfaceType.Smooth
- Part251.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part251.Position = Vector3.new(9.17675781, 3.19205761, 27.0500488)
- Part251.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
- Part251.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part252.Name = "Smooth Block Model"
- Part252.Parent = Model244
- Part252.BrickColor = BrickColor.new("Dark stone grey")
- Part252.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
- Part252.Anchored = true
- Part252.Shape = Enum.PartType.Cylinder
- Part252.Size = Vector3.new(1, 1, 1)
- Part252.CFrame = CFrame.new(9.17663574, 4.19237328, 27.0500488, -0.0101389494, -0.681013942, 0.732200325, -0.999851227, -0.00331548811, -0.0169288851, 0.013956408, -0.732263029, -0.680878997)
- Part252.BottomSurface = Enum.SurfaceType.Smooth
- Part252.LeftSurface = Enum.SurfaceType.Weld
- Part252.RightSurface = Enum.SurfaceType.Weld
- Part252.TopSurface = Enum.SurfaceType.Smooth
- Part252.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part252.Position = Vector3.new(9.17663574, 4.19237328, 27.0500488)
- Part252.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
- Part252.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part253.Name = "Smooth Block Model"
- Part253.Parent = Model244
- Part253.BrickColor = BrickColor.new("Dark stone grey")
- Part253.Rotation = Vector3.new(178.580002, 47.0699997, 0.849999964)
- Part253.Anchored = true
- Part253.Shape = Enum.PartType.Cylinder
- Part253.Size = Vector3.new(1, 1, 1)
- Part253.CFrame = CFrame.new(9.86779785, 5.19553471, 27.7684937, 0.681013942, -0.0101388767, 0.732200325, 0.00331559521, -0.999851227, -0.0169288851, 0.732263029, 0.0139564872, -0.680878997)
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.LeftSurface = Enum.SurfaceType.Weld
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part253.Position = Vector3.new(9.86779785, 5.19553471, 27.7684937)
- Part253.Orientation = Vector3.new(0.969999969, 132.919998, 179.809998)
- Part253.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part254.Name = "Smooth Block Model"
- Part254.Parent = Model244
- Part254.BrickColor = BrickColor.new("Black")
- Part254.Rotation = Vector3.new(178.580002, 47.0699997, -179.149994)
- Part254.Anchored = true
- Part254.Size = Vector3.new(1, 1.20000005, 1)
- Part254.CFrame = CFrame.new(9.18786621, 5.29221058, 27.0347939, -0.681013942, 0.0101388432, 0.732200325, -0.00331564434, 0.999851227, -0.0169288851, -0.732263029, -0.0139565226, -0.680878997)
- Part254.LeftSurface = Enum.SurfaceType.Hinge
- Part254.RightSurface = Enum.SurfaceType.Hinge
- Part254.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part254.Position = Vector3.new(9.18786621, 5.29221058, 27.0347939)
- Part254.Orientation = Vector3.new(0.969999969, 132.919998, -0.189999998)
- Part254.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Model255.Name = "Chair"
- Model255.Parent = Model141
- Model255.PrimaryPart = Seat262
- Part256.Name = "Metal"
- Part256.Parent = Model255
- Part256.BrickColor = BrickColor.new("Black")
- Part256.Reflectance = 0.20000000298023
- Part256.Rotation = Vector3.new(90, 0, 180)
- Part256.Anchored = true
- Part256.Size = Vector3.new(1, 0.400000006, 1)
- Part256.CFrame = CFrame.new(3, 4.09999847, 30.8000031, -1, -8.74227766e-08, 3.82137093e-15, 0, -4.37113883e-08, -1, 8.74227766e-08, -1, 4.37113883e-08)
- Part256.BottomSurface = Enum.SurfaceType.Weld
- Part256.FrontSurface = Enum.SurfaceType.Weld
- Part256.TopSurface = Enum.SurfaceType.Weld
- Part256.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part256.Position = Vector3.new(3, 4.09999847, 30.8000031)
- Part256.Orientation = Vector3.new(90, -180, 0)
- Part256.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part257.Name = "Metal"
- Part257.Parent = Model255
- Part257.BrickColor = BrickColor.new("Dark stone grey")
- Part257.Reflectance = 0.20000000298023
- Part257.Rotation = Vector3.new(0, 0, -90)
- Part257.Anchored = true
- Part257.Shape = Enum.PartType.Cylinder
- Part257.Size = Vector3.new(1, 1, 1)
- Part257.CFrame = CFrame.new(3, 2.69980907, 29.1000977, -4.37113883e-08, 1, 0, -1, -4.37113883e-08, 0, 0, 0, 1)
- Part257.BackSurface = Enum.SurfaceType.Weld
- Part257.BottomSurface = Enum.SurfaceType.Smooth
- Part257.LeftSurface = Enum.SurfaceType.Studs
- Part257.RightSurface = Enum.SurfaceType.Inlet
- Part257.TopSurface = Enum.SurfaceType.Smooth
- Part257.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part257.Position = Vector3.new(3, 2.69980907, 29.1000977)
- Part257.Orientation = Vector3.new(0, 0, -90)
- Part257.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part258.Name = "Plastic"
- Part258.Parent = Model255
- Part258.BrickColor = BrickColor.new("Black")
- Part258.Reflectance = 0.050000000745058
- Part258.Rotation = Vector3.new(0, -90, 0)
- Part258.Anchored = true
- Part258.Size = Vector3.new(1, 0.400000006, 1)
- Part258.CFrame = CFrame.new(3, 1.99981403, 30.1000977, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part258.LeftSurface = Enum.SurfaceType.Weld
- Part258.TopSurface = Enum.SurfaceType.Weld
- Part258.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part258.Position = Vector3.new(3, 1.99981403, 30.1000977)
- Part258.Orientation = Vector3.new(0, -90, 0)
- Part258.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part259.Name = "Plastic"
- Part259.Parent = Model255
- Part259.BrickColor = BrickColor.new("Black")
- Part259.Reflectance = 0.050000000745058
- Part259.Rotation = Vector3.new(0, -90, 0)
- Part259.Anchored = true
- Part259.Size = Vector3.new(1, 0.400000006, 1)
- Part259.CFrame = CFrame.new(3.00012207, 1.99980831, 28.1000977, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part259.RightSurface = Enum.SurfaceType.Weld
- Part259.TopSurface = Enum.SurfaceType.Weld
- Part259.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part259.Position = Vector3.new(3.00012207, 1.99980831, 28.1000977)
- Part259.Orientation = Vector3.new(0, -90, 0)
- Part259.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part260.Name = "Plastic"
- Part260.Parent = Model255
- Part260.BrickColor = BrickColor.new("Black")
- Part260.Reflectance = 0.050000000745058
- Part260.Rotation = Vector3.new(0, -90, 0)
- Part260.Anchored = true
- Part260.Size = Vector3.new(1, 0.400000006, 3)
- Part260.CFrame = CFrame.new(3.00012207, 1.99980831, 29.1000977, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part260.TopSurface = Enum.SurfaceType.Weld
- Part260.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part260.Position = Vector3.new(3.00012207, 1.99980831, 29.1000977)
- Part260.Orientation = Vector3.new(0, -90, 0)
- Part260.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part261.Name = "Back"
- Part261.Parent = Model255
- Part261.BrickColor = BrickColor.new("Black")
- Part261.Rotation = Vector3.new(90, 0, 180)
- Part261.Anchored = true
- Part261.Size = Vector3.new(3, 0.400000006, 2)
- Part261.CFrame = CFrame.new(3, 5.59999657, 30.8000031, -1, -8.74227766e-08, 3.82137093e-15, 0, -4.37113883e-08, -1, 8.74227766e-08, -1, 4.37113883e-08)
- Part261.BottomSurface = Enum.SurfaceType.Weld
- Part261.LeftSurface = Enum.SurfaceType.Weld
- Part261.TopSurface = Enum.SurfaceType.Weld
- Part261.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part261.Position = Vector3.new(3, 5.59999657, 30.8000031)
- Part261.Orientation = Vector3.new(90, -180, 0)
- Part261.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Seat262.Parent = Model255
- Seat262.BrickColor = BrickColor.new("Black")
- Seat262.Anchored = true
- Seat262.Size = Vector3.new(3, 0.800000012, 3)
- Seat262.CFrame = CFrame.new(3, 3.59981251, 29.1000977, 1, 7.05819687e-08, -1.84138699e-07, -7.05820611e-08, 1, -5.53149391e-07, 1.84138472e-07, 5.53149334e-07, 1)
- Seat262.BackSurface = Enum.SurfaceType.Weld
- Seat262.TopSurface = Enum.SurfaceType.Weld
- Seat262.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Seat262.Position = Vector3.new(3, 3.59981251, 29.1000977)
- Seat262.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Model263.Parent = Model0
- Part264.Name = "10PercentMaterialMeshThinned"
- Part264.Parent = Model263
- Part264.Material = Enum.Material.Concrete
- Part264.BrickColor = BrickColor.new("Black")
- Part264.Rotation = Vector3.new(0, -90, 0)
- Part264.Anchored = true
- Part264.Size = Vector3.new(0.63999939, 0.63999939, 3.19999695)
- Part264.CFrame = CFrame.new(36.6937027, 4.14311409, 40.2893219, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part264.BottomSurface = Enum.SurfaceType.Smooth
- Part264.TopSurface = Enum.SurfaceType.Smooth
- Part264.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part264.Position = Vector3.new(36.6937027, 4.14311409, 40.2893219)
- Part264.Orientation = Vector3.new(0, -90, 0)
- Part264.Color = Color3.new(0.101961, 0.164706, 0.203922)
- SpecialMesh265.Parent = Part264
- SpecialMesh265.Scale = Vector3.new(0.75, 0.100000001, 1)
- SpecialMesh265.MeshType = Enum.MeshType.Brick
- SpecialMesh265.Scale = Vector3.new(0.75, 0.100000001, 1)
- Model266.Parent = Model263
- Model267.Parent = Model266
- Model268.Name = "Sink"
- Model268.Parent = Model267
- Part269.Name = "PlateNonmesh"
- Part269.Parent = Model268
- Part269.BrickColor = BrickColor.new("Black")
- Part269.Anchored = true
- Part269.Elasticity = 0
- Part269.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
- Part269.CFrame = CFrame.new(36.6937027, 2.86310625, 37.089325, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part269.BottomSurface = Enum.SurfaceType.Smooth
- Part269.TopSurface = Enum.SurfaceType.Smooth
- Part269.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part269.Position = Vector3.new(36.6937027, 2.86310625, 37.089325)
- Part269.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part270.Name = "PlateNonmesh"
- Part270.Parent = Model268
- Part270.BrickColor = BrickColor.new("Black")
- Part270.Reflectance = 0.20000000298023
- Part270.Rotation = Vector3.new(-90, 0, 0)
- Part270.Anchored = true
- Part270.Elasticity = 0
- Part270.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
- Part270.CFrame = CFrame.new(36.6937027, 2.99111223, 36.8333244, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part270.BottomSurface = Enum.SurfaceType.Smooth
- Part270.TopSurface = Enum.SurfaceType.Smooth
- Part270.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part270.Position = Vector3.new(36.6937027, 2.99111223, 36.8333244)
- Part270.Orientation = Vector3.new(-90, 0, 0)
- Part270.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part271.Name = "PlateNonmesh"
- Part271.Parent = Model268
- Part271.BrickColor = BrickColor.new("Institutional white")
- Part271.Reflectance = 1
- Part271.Anchored = true
- Part271.Elasticity = 0
- Part271.Size = Vector3.new(4.4799962, 0.255999744, 3.83999634)
- Part271.CFrame = CFrame.new(36.6937027, 1.71111393, 38.6893234, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part271.BottomSurface = Enum.SurfaceType.Smooth
- Part271.TopSurface = Enum.SurfaceType.Smooth
- Part271.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part271.Position = Vector3.new(36.6937027, 1.71111393, 38.6893234)
- Part271.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part272.Name = "RingMeshLarge"
- Part272.Parent = Model268
- Part272.Rotation = Vector3.new(90, 0, -180)
- Part272.Anchored = true
- Part272.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
- Part272.CFrame = CFrame.new(36.6937027, 3.31111336, 36.8333244, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part272.BottomSurface = Enum.SurfaceType.Smooth
- Part272.TopSurface = Enum.SurfaceType.Smooth
- Part272.Position = Vector3.new(36.6937027, 3.31111336, 36.8333244)
- Part272.Orientation = Vector3.new(90, 180, 0)
- SpecialMesh273.Parent = Part272
- SpecialMesh273.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh273.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
- SpecialMesh273.MeshType = Enum.MeshType.FileMesh
- SpecialMesh273.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
- Part274.Name = "PlateNonmesh"
- Part274.Parent = Model268
- Part274.BrickColor = BrickColor.new("Black")
- Part274.Anchored = true
- Part274.Elasticity = 0
- Part274.Size = Vector3.new(3.19999695, 0.767999291, 2.55999756)
- Part274.CFrame = CFrame.new(36.6937027, 2.47911358, 38.6893234, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part274.BottomSurface = Enum.SurfaceType.Smooth
- Part274.TopSurface = Enum.SurfaceType.Smooth
- Part274.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part274.Position = Vector3.new(36.6937027, 2.47911358, 38.6893234)
- Part274.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part275.Name = "PlateNonmesh"
- Part275.Parent = Model268
- Part275.BrickColor = BrickColor.new("Dark stone grey")
- Part275.Reflectance = 0.5
- Part275.Rotation = Vector3.new(-90, 0, 0)
- Part275.Anchored = true
- Part275.Elasticity = 0
- Part275.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
- Part275.CFrame = CFrame.new(36.6937027, 3.50310993, 37.5373344, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part275.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part275.Position = Vector3.new(36.6937027, 3.50310993, 37.5373344)
- Part275.Orientation = Vector3.new(-90, 0, 0)
- Part275.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part276.Name = "MaterialMeshPlate"
- Part276.Parent = Model268
- Part276.Material = Enum.Material.Concrete
- Part276.BrickColor = BrickColor.new("Institutional white")
- Part276.Rotation = Vector3.new(180, 90, 0)
- Part276.Anchored = true
- Part276.Elasticity = 0
- Part276.Size = Vector3.new(0.63999939, 0.255999744, 4.4799962)
- Part276.CFrame = CFrame.new(36.6937027, 4.01510906, 37.089325, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part276.Position = Vector3.new(36.6937027, 4.01510906, 37.089325)
- Part276.Orientation = Vector3.new(0, 90, 180)
- Part276.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part277.Name = "PlateNonmesh"
- Part277.Parent = Model268
- Part277.BrickColor = BrickColor.new("Dark stone grey")
- Part277.Reflectance = 0.5
- Part277.Rotation = Vector3.new(0, 90, 0)
- Part277.Anchored = true
- Part277.Elasticity = 0
- Part277.Size = Vector3.new(2.55999756, 0.255999744, 3.19999695)
- Part277.CFrame = CFrame.new(36.6937027, 2.99111223, 38.6893234, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Part277.BottomSurface = Enum.SurfaceType.Smooth
- Part277.TopSurface = Enum.SurfaceType.Smooth
- Part277.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part277.Position = Vector3.new(36.6937027, 2.99111223, 38.6893234)
- Part277.Orientation = Vector3.new(0, 90, 0)
- Part277.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part278.Name = "PlateNonmesh"
- Part278.Parent = Model268
- Part278.BrickColor = BrickColor.new("Black")
- Part278.Anchored = true
- Part278.Elasticity = 0
- Part278.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
- Part278.CFrame = CFrame.new(34.7737045, 2.86310625, 38.6893234, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part278.BottomSurface = Enum.SurfaceType.Smooth
- Part278.TopSurface = Enum.SurfaceType.Smooth
- Part278.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part278.Position = Vector3.new(34.7737045, 2.86310625, 38.6893234)
- Part278.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part279.Name = "PlateNonmesh"
- Part279.Parent = Model268
- Part279.BrickColor = BrickColor.new("Dark stone grey")
- Part279.Reflectance = 0.5
- Part279.Rotation = Vector3.new(-90, 0, 90)
- Part279.Anchored = true
- Part279.Elasticity = 0
- Part279.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
- Part279.CFrame = CFrame.new(35.2217102, 3.50310993, 38.6893234, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part279.BottomSurface = Enum.SurfaceType.Smooth
- Part279.TopSurface = Enum.SurfaceType.Smooth
- Part279.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part279.Position = Vector3.new(35.2217102, 3.50310993, 38.6893234)
- Part279.Orientation = Vector3.new(-90, 90, 0)
- Part279.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part280.Name = "PlateNonmesh"
- Part280.Parent = Model268
- Part280.BrickColor = BrickColor.new("Dark stone grey")
- Part280.Reflectance = 0.5
- Part280.Rotation = Vector3.new(-90, 0, 90)
- Part280.Anchored = true
- Part280.Elasticity = 0
- Part280.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
- Part280.CFrame = CFrame.new(38.1657028, 3.50310993, 38.6893196, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part280.Position = Vector3.new(38.1657028, 3.50310993, 38.6893196)
- Part280.Orientation = Vector3.new(-90, 90, 0)
- Part280.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part281.Name = "PlateNonmesh"
- Part281.Parent = Model268
- Part281.BrickColor = BrickColor.new("Black")
- Part281.Anchored = true
- Part281.Elasticity = 0
- Part281.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
- Part281.CFrame = CFrame.new(36.6937027, 2.86310625, 40.2893219, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part281.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part281.Position = Vector3.new(36.6937027, 2.86310625, 40.2893219)
- Part281.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part282.Name = "MaterialMeshPlate"
- Part282.Parent = Model268
- Part282.Material = Enum.Material.Concrete
- Part282.BrickColor = BrickColor.new("Institutional white")
- Part282.Rotation = Vector3.new(180, 90, 0)
- Part282.Anchored = true
- Part282.Elasticity = 0
- Part282.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
- Part282.CFrame = CFrame.new(34.7737045, 4.01510811, 38.6893234, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part282.BottomSurface = Enum.SurfaceType.Smooth
- Part282.TopSurface = Enum.SurfaceType.Smooth
- Part282.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part282.Position = Vector3.new(34.7737045, 4.01510811, 38.6893234)
- Part282.Orientation = Vector3.new(0, 90, 180)
- Part282.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part283.Name = "PlateNonmesh"
- Part283.Parent = Model268
- Part283.BrickColor = BrickColor.new("Black")
- Part283.Anchored = true
- Part283.Elasticity = 0
- Part283.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
- Part283.CFrame = CFrame.new(38.6137085, 2.86310625, 38.6893196, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part283.BottomSurface = Enum.SurfaceType.Smooth
- Part283.TopSurface = Enum.SurfaceType.Smooth
- Part283.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part283.Position = Vector3.new(38.6137085, 2.86310625, 38.6893196)
- Part283.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part284.Name = "PlateNonmesh"
- Part284.Parent = Model268
- Part284.BrickColor = BrickColor.new("Dark stone grey")
- Part284.Reflectance = 0.5
- Part284.Rotation = Vector3.new(-90, 0, 0)
- Part284.Anchored = true
- Part284.Elasticity = 0
- Part284.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
- Part284.CFrame = CFrame.new(36.6937103, 3.50310993, 39.8413239, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part284.Position = Vector3.new(36.6937103, 3.50310993, 39.8413239)
- Part284.Orientation = Vector3.new(-90, 0, 0)
- Part284.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part285.Name = "MaterialMeshPlate"
- Part285.Parent = Model268
- Part285.Material = Enum.Material.Concrete
- Part285.BrickColor = BrickColor.new("Institutional white")
- Part285.Rotation = Vector3.new(180, 90, 0)
- Part285.Anchored = true
- Part285.Elasticity = 0
- Part285.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
- Part285.CFrame = CFrame.new(38.6137085, 4.01510811, 38.6893196, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part285.BottomSurface = Enum.SurfaceType.Smooth
- Part285.TopSurface = Enum.SurfaceType.Smooth
- Part285.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part285.Position = Vector3.new(38.6137085, 4.01510811, 38.6893196)
- Part285.Orientation = Vector3.new(0, 90, 180)
- Part285.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part286.Name = "MaterialMeshPlate"
- Part286.Parent = Model268
- Part286.Material = Enum.Material.Concrete
- Part286.BrickColor = BrickColor.new("Institutional white")
- Part286.Rotation = Vector3.new(180, 90, 0)
- Part286.Anchored = true
- Part286.Elasticity = 0
- Part286.Size = Vector3.new(0.63999939, 0.255999744, 3.19999695)
- Part286.CFrame = CFrame.new(36.6937027, 4.01510811, 40.2893219, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part286.BottomSurface = Enum.SurfaceType.Smooth
- Part286.TopSurface = Enum.SurfaceType.Smooth
- Part286.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part286.Position = Vector3.new(36.6937027, 4.01510811, 40.2893219)
- Part286.Orientation = Vector3.new(0, 90, 180)
- Part286.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part287.Name = "PlateNonmesh"
- Part287.Parent = Model267
- Part287.BrickColor = BrickColor.new("Pastel light blue")
- Part287.Reflectance = 0.5
- Part287.Transparency = 0.30000001192093
- Part287.Rotation = Vector3.new(-90, 0, 90)
- Part287.Anchored = true
- Part287.CanCollide = false
- Part287.Elasticity = 0
- Part287.Size = Vector3.new(2.55999756, 2.8159976, 0.63999939)
- Part287.CFrame = CFrame.new(36.6297073, 3.3751092, 38.9453239, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.TopSurface = Enum.SurfaceType.Smooth
- Part287.Color = Color3.new(0.686275, 0.866667, 1)
- Part287.Position = Vector3.new(36.6297073, 3.3751092, 38.9453239)
- Part287.Orientation = Vector3.new(-90, 90, 0)
- Part287.Color = Color3.new(0.686275, 0.866667, 1)
- Part288.Parent = Model267
- Part288.BrickColor = BrickColor.new("Black")
- Part288.Rotation = Vector3.new(-180, 0, -180)
- Part288.Anchored = true
- Part288.Elasticity = 0
- Part288.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- Part288.CFrame = CFrame.new(36.6937027, 4.20710659, 40.2893219, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part288.BottomSurface = Enum.SurfaceType.Smooth
- Part288.TopSurface = Enum.SurfaceType.Smooth
- Part288.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part288.Position = Vector3.new(36.6937027, 4.20710659, 40.2893219)
- Part288.Orientation = Vector3.new(0, 180, 0)
- Part288.Color = Color3.new(0.101961, 0.164706, 0.203922)
- SpecialMesh289.Parent = Part288
- SpecialMesh289.MeshId = "http://www.roblox.com/asset/?id=16659502"
- SpecialMesh289.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- SpecialMesh289.MeshType = Enum.MeshType.FileMesh
- SpecialMesh289.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- Part290.Name = "CylinderMesh0.4"
- Part290.Parent = Model267
- Part290.BrickColor = BrickColor.new("Institutional white")
- Part290.Rotation = Vector3.new(0, -90, 0)
- Part290.Anchored = true
- Part290.Size = Vector3.new(0.63999939, 0.255999744, 0.63999939)
- Part290.CFrame = CFrame.new(36.6937027, 4.27109909, 40.2893219, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part290.BottomSurface = Enum.SurfaceType.Smooth
- Part290.TopSurface = Enum.SurfaceType.Smooth
- Part290.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part290.Position = Vector3.new(36.6937027, 4.27109909, 40.2893219)
- Part290.Orientation = Vector3.new(0, -90, 0)
- Part290.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh291.Parent = Part290
- Part292.Name = "WandmeshThickest"
- Part292.Parent = Model267
- Part292.Material = Enum.Material.DiamondPlate
- Part292.BrickColor = BrickColor.new("Black")
- Part292.Rotation = Vector3.new(90, 0, -180)
- Part292.Anchored = true
- Part292.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- Part292.CFrame = CFrame.new(36.6937103, 5.42310429, 39.8413239, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part292.BottomSurface = Enum.SurfaceType.Smooth
- Part292.TopSurface = Enum.SurfaceType.Smooth
- Part292.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part292.Position = Vector3.new(36.6937103, 5.42310429, 39.8413239)
- Part292.Orientation = Vector3.new(90, 180, 0)
- Part292.Color = Color3.new(0.101961, 0.164706, 0.203922)
- CylinderMesh293.Parent = Part292
- CylinderMesh293.Scale = Vector3.new(1, 1, 0.5)
- CylinderMesh293.Scale = Vector3.new(1, 1, 0.5)
- Model294.Parent = Model266
- Part295.Name = "WandmeshThickest"
- Part295.Parent = Model266
- Part295.Material = Enum.Material.DiamondPlate
- Part295.BrickColor = BrickColor.new("Black")
- Part295.Rotation = Vector3.new(180, 90, 0)
- Part295.Anchored = true
- Part295.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
- Part295.CFrame = CFrame.new(36.6937027, 4.91109228, 40.2893219, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part295.BottomSurface = Enum.SurfaceType.Smooth
- Part295.TopSurface = Enum.SurfaceType.Smooth
- Part295.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part295.Position = Vector3.new(36.6937027, 4.91109228, 40.2893219)
- Part295.Orientation = Vector3.new(0, 90, 180)
- Part295.Color = Color3.new(0.101961, 0.164706, 0.203922)
- CylinderMesh296.Parent = Part295
- CylinderMesh296.Scale = Vector3.new(1, 1, 0.5)
- CylinderMesh296.Scale = Vector3.new(1, 1, 0.5)
- Model297.Name = "Fridge"
- Model297.Parent = Model0
- Part298.Parent = Model297
- Part298.BrickColor = BrickColor.new("Black")
- Part298.Reflectance = 0.5
- Part298.Rotation = Vector3.new(-90, 0, 90)
- Part298.Anchored = true
- Part298.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
- Part298.CFrame = CFrame.new(27.2837143, 3.15851307, 36.2591248, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part298.BottomSurface = Enum.SurfaceType.Smooth
- Part298.TopSurface = Enum.SurfaceType.Smooth
- Part298.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part298.Position = Vector3.new(27.2837143, 3.15851307, 36.2591248)
- Part298.Orientation = Vector3.new(-90, 90, 0)
- Part298.Color = Color3.new(0.101961, 0.164706, 0.203922)
- SpecialMesh299.Parent = Part298
- SpecialMesh299.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh299.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- SpecialMesh299.MeshType = Enum.MeshType.FileMesh
- SpecialMesh299.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- Part300.Name = "PlateNonmesh"
- Part300.Parent = Model297
- Part300.BrickColor = BrickColor.new("Institutional white")
- Part300.Reflectance = 0.69999998807907
- Part300.Rotation = Vector3.new(-90, 0, 0)
- Part300.Anchored = true
- Part300.Elasticity = 0
- Part300.Size = Vector3.new(3.1481483, 0.251851887, 1.25925934)
- Part300.CFrame = CFrame.new(27.2837143, 3.09554529, 36.3220825, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part300.BottomSurface = Enum.SurfaceType.Smooth
- Part300.TopSurface = Enum.SurfaceType.Smooth
- Part300.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part300.Position = Vector3.new(27.2837143, 3.09554529, 36.3220825)
- Part300.Orientation = Vector3.new(-90, 0, 0)
- Part300.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part301.Parent = Model297
- Part301.BrickColor = BrickColor.new("Black")
- Part301.Reflectance = 0.5
- Part301.Rotation = Vector3.new(0, -90, 0)
- Part301.Anchored = true
- Part301.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
- Part301.CFrame = CFrame.new(26.6540833, 6.24369812, 36.2591248, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part301.BottomSurface = Enum.SurfaceType.Smooth
- Part301.TopSurface = Enum.SurfaceType.Smooth
- Part301.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part301.Position = Vector3.new(26.6540833, 6.24369812, 36.2591248)
- Part301.Orientation = Vector3.new(0, -90, 0)
- Part301.Color = Color3.new(0.101961, 0.164706, 0.203922)
- SpecialMesh302.Parent = Part301
- SpecialMesh302.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh302.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- SpecialMesh302.MeshType = Enum.MeshType.FileMesh
- SpecialMesh302.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- Part303.Name = "PlateNonmesh"
- Part303.Parent = Model297
- Part303.BrickColor = BrickColor.new("Black")
- Part303.Reflectance = 0.5
- Part303.Anchored = true
- Part303.Elasticity = 0
- Part303.Size = Vector3.new(4.40740776, 6.80000067, 3.77777815)
- Part303.CFrame = CFrame.new(27.2837067, 5.23626804, 38.336895, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part303.BottomSurface = Enum.SurfaceType.Smooth
- Part303.TopSurface = Enum.SurfaceType.Smooth
- Part303.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part303.Position = Vector3.new(27.2837067, 5.23626804, 38.336895)
- Part303.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part304.Name = "PlateNonmesh"
- Part304.Parent = Model297
- Part304.BrickColor = BrickColor.new("Institutional white")
- Part304.Reflectance = 0.69999998807907
- Part304.Rotation = Vector3.new(-90, 0, 0)
- Part304.Anchored = true
- Part304.Elasticity = 0
- Part304.Size = Vector3.new(3.1481483, 0.251851887, 3.77777815)
- Part304.CFrame = CFrame.new(27.2837067, 6.24369812, 36.3220863, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part304.BottomSurface = Enum.SurfaceType.Smooth
- Part304.TopSurface = Enum.SurfaceType.Smooth
- Part304.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part304.Position = Vector3.new(27.2837067, 6.24369812, 36.3220863)
- Part304.Orientation = Vector3.new(-90, 0, 0)
- Part304.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part305.Parent = Model297
- Part305.BrickColor = BrickColor.new("Black")
- Part305.Reflectance = 0.5
- Part305.Rotation = Vector3.new(0, -90, 0)
- Part305.Anchored = true
- Part305.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
- Part305.CFrame = CFrame.new(27.9133301, 6.24369812, 36.2591209, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part305.BottomSurface = Enum.SurfaceType.Smooth
- Part305.TopSurface = Enum.SurfaceType.Smooth
- Part305.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part305.Position = Vector3.new(27.9133301, 6.24369812, 36.2591209)
- Part305.Orientation = Vector3.new(0, -90, 0)
- Part305.Color = Color3.new(0.101961, 0.164706, 0.203922)
- SpecialMesh306.Parent = Part305
- SpecialMesh306.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh306.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- SpecialMesh306.MeshType = Enum.MeshType.FileMesh
- SpecialMesh306.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- Model307.Parent = Model0
- Model307.PrimaryPart = Part317
- Part308.Name = "Smooth Block Model"
- Part308.Parent = Model307
- Part308.BrickColor = BrickColor.new("Dark stone grey")
- Part308.Rotation = Vector3.new(0, -90, 0)
- Part308.Anchored = true
- Part308.Size = Vector3.new(1, 1.20000005, 1)
- Part308.CFrame = CFrame.new(-24, 2.39999866, 22.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part308.BackSurface = Enum.SurfaceType.Weld
- Part308.BottomSurface = Enum.SurfaceType.Weld
- Part308.FrontSurface = Enum.SurfaceType.Weld
- Part308.LeftSurface = Enum.SurfaceType.Weld
- Part308.RightSurface = Enum.SurfaceType.Weld
- Part308.TopSurface = Enum.SurfaceType.Weld
- Part308.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part308.Position = Vector3.new(-24, 2.39999866, 22.5)
- Part308.Orientation = Vector3.new(0, -90, 0)
- Part308.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh309.Parent = Part308
- SpecialMesh309.MeshType = Enum.MeshType.Wedge
- Part310.Name = "Smooth Block Model"
- Part310.Parent = Model307
- Part310.BrickColor = BrickColor.new("Dark stone grey")
- Part310.Rotation = Vector3.new(0, 90, 0)
- Part310.Anchored = true
- Part310.Size = Vector3.new(1, 1.20000005, 1)
- Part310.CFrame = CFrame.new(-36, 2.39999866, 22.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part310.BackSurface = Enum.SurfaceType.Weld
- Part310.BottomSurface = Enum.SurfaceType.Weld
- Part310.FrontSurface = Enum.SurfaceType.Weld
- Part310.LeftSurface = Enum.SurfaceType.Weld
- Part310.RightSurface = Enum.SurfaceType.Weld
- Part310.TopSurface = Enum.SurfaceType.Weld
- Part310.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part310.Position = Vector3.new(-36, 2.39999866, 22.5)
- Part310.Orientation = Vector3.new(0, 90, 0)
- Part310.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh311.Parent = Part310
- SpecialMesh311.MeshType = Enum.MeshType.Wedge
- Part312.Name = "Smooth Block Model"
- Part312.Parent = Model307
- Part312.BrickColor = BrickColor.new("Dark stone grey")
- Part312.Anchored = true
- Part312.Size = Vector3.new(11, 1.20000005, 1)
- Part312.CFrame = CFrame.new(-30, 2.39999866, 21.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part312.BackSurface = Enum.SurfaceType.Weld
- Part312.BottomSurface = Enum.SurfaceType.Weld
- Part312.FrontSurface = Enum.SurfaceType.Weld
- Part312.LeftSurface = Enum.SurfaceType.Weld
- Part312.RightSurface = Enum.SurfaceType.Weld
- Part312.TopSurface = Enum.SurfaceType.Weld
- Part312.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part312.Position = Vector3.new(-30, 2.39999866, 21.5)
- Part312.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh313.Parent = Part312
- SpecialMesh313.MeshType = Enum.MeshType.Wedge
- Part314.Name = "Tip"
- Part314.Parent = Model307
- Part314.BrickColor = BrickColor.new("Br. yellowish green")
- Part314.Transparency = 0.5
- Part314.Anchored = true
- Part314.Size = Vector3.new(11, 8, 1)
- Part314.CFrame = CFrame.new(-30, 5.79999638, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part314.BottomSurface = Enum.SurfaceType.Weld
- Part314.TopSurface = Enum.SurfaceType.Weld
- Part314.Color = Color3.new(0.639216, 0.737255, 0.27451)
- Part314.Position = Vector3.new(-30, 5.79999638, 22.5)
- Part314.Color = Color3.new(0.639216, 0.737255, 0.27451)
- Texture315.Name = "Earth Computer"
- Texture315.Parent = Part314
- Texture315.Face = Enum.NormalId.Back
- Texture315.StudsPerTileU = 10
- Texture315.StudsPerTileV = 8
- Texture316.Name = "Earth Computer"
- Texture316.Parent = Part314
- Texture316.StudsPerTileU = 10
- Texture316.StudsPerTileV = 8
- Part317.Name = "Smooth Block Model"
- Part317.Parent = Model307
- Part317.BrickColor = BrickColor.new("Dark stone grey")
- Part317.Rotation = Vector3.new(-180, 0, -180)
- Part317.Anchored = true
- Part317.Size = Vector3.new(11, 1.20000005, 1)
- Part317.CFrame = CFrame.new(-30, 2.39999866, 23.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part317.BackSurface = Enum.SurfaceType.Weld
- Part317.BottomSurface = Enum.SurfaceType.Weld
- Part317.FrontSurface = Enum.SurfaceType.Weld
- Part317.LeftSurface = Enum.SurfaceType.Weld
- Part317.RightSurface = Enum.SurfaceType.Weld
- Part317.TopSurface = Enum.SurfaceType.Weld
- Part317.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part317.Position = Vector3.new(-30, 2.39999866, 23.5)
- Part317.Orientation = Vector3.new(0, -180, 0)
- Part317.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh318.Parent = Part317
- SpecialMesh318.MeshType = Enum.MeshType.Wedge
- Model319.Parent = Model0
- Model319.PrimaryPart = Part324
- Seat320.Parent = Model319
- Seat320.BrickColor = BrickColor.new("Black")
- Seat320.Rotation = Vector3.new(0, 90, 0)
- Seat320.Anchored = true
- Seat320.Size = Vector3.new(3, 0.400000006, 2)
- Seat320.CFrame = CFrame.new(-41.5, 5.59999657, 35.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Seat320.TopSurface = Enum.SurfaceType.Weld
- Seat320.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Seat320.Position = Vector3.new(-41.5, 5.59999657, 35.5)
- Seat320.Orientation = Vector3.new(0, 90, 0)
- Seat320.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Weld321.Name = "SeatWeld"
- Weld321.Parent = Seat320
- Weld321.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld321.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Model322.Parent = Model319
- Model322.PrimaryPart = Part324
- Part323.Name = "Smooth Block Model"
- Part323.Parent = Model322
- Part323.Rotation = Vector3.new(-180, 0, -180)
- Part323.Anchored = true
- Part323.Size = Vector3.new(1, 2.4000001, 1)
- Part323.CFrame = CFrame.new(-42, 2.99999905, 35.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part323.Position = Vector3.new(-42, 2.99999905, 35.5)
- Part323.Orientation = Vector3.new(0, -180, 0)
- Part324.Name = "Smooth Block Model"
- Part324.Parent = Model322
- Part324.Rotation = Vector3.new(0, 90, 0)
- Part324.Anchored = true
- Part324.Size = Vector3.new(3, 1.20000005, 3)
- Part324.CFrame = CFrame.new(-42, 4.79999638, 35.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part324.Position = Vector3.new(-42, 4.79999638, 35.5)
- Part324.Orientation = Vector3.new(0, 90, 0)
- Part325.Name = "Smooth Block Model"
- Part325.Parent = Model322
- Part325.Rotation = Vector3.new(0, 90, 0)
- Part325.Anchored = true
- Part325.Size = Vector3.new(3, 3.60000014, 1)
- Part325.CFrame = CFrame.new(-43, 7.1999979, 35.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part325.TopSurface = Enum.SurfaceType.Smooth
- Part325.Position = Vector3.new(-43, 7.1999979, 35.5)
- Part325.Orientation = Vector3.new(0, 90, 0)
- Model326.Name = "Sign"
- Model326.Parent = Model0
- Part327.Name = "Text"
- Part327.Parent = Model326
- Part327.Material = Enum.Material.Metal
- Part327.BrickColor = BrickColor.new("Fossil")
- Part327.Rotation = Vector3.new(0, 90, 0)
- Part327.Anchored = true
- Part327.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part327.CFrame = CFrame.new(13.4000015, 13.1049995, 27.0149994, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part327.Color = Color3.new(0.619608, 0.631373, 0.67451)
- Part327.Position = Vector3.new(13.4000015, 13.1049995, 27.0149994)
- Part327.Orientation = Vector3.new(0, 90, 0)
- Part327.Color = Color3.new(0.619608, 0.631373, 0.67451)
- SurfaceGui328.Parent = Part327
- SurfaceGui328.CanvasSize = Vector2.new(200, 100)
- TextLabel329.Parent = SurfaceGui328
- TextLabel329.Transparency = 1
- TextLabel329.Size = UDim2.new(1, 0, 1, 0)
- TextLabel329.Text = "Kitchen"
- TextLabel329.Active = true
- TextLabel329.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel329.BackgroundTransparency = 1
- TextLabel329.Font = Enum.Font.ArialBold
- TextLabel329.FontSize = Enum.FontSize.Size12
- TextLabel329.TextColor3 = Color3.new(1, 1, 1)
- TextLabel329.TextScaled = true
- TextLabel329.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel329.TextStrokeTransparency = 0
- TextLabel329.TextTransparency = 1
- TextLabel329.TextWrapped = true
- Model330.Name = "Sign"
- Model330.Parent = Model0
- Part331.Name = "Text"
- Part331.Parent = Model330
- Part331.Material = Enum.Material.Metal
- Part331.BrickColor = BrickColor.new("Fossil")
- Part331.Rotation = Vector3.new(-180, 0, -180)
- Part331.Anchored = true
- Part331.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part331.CFrame = CFrame.new(29.5149994, 6.9049964, 16.0999947, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part331.Color = Color3.new(0.619608, 0.631373, 0.67451)
- Part331.Position = Vector3.new(29.5149994, 6.9049964, 16.0999947)
- Part331.Orientation = Vector3.new(0, 180, 0)
- Part331.Color = Color3.new(0.619608, 0.631373, 0.67451)
- SurfaceGui332.Parent = Part331
- SurfaceGui332.CanvasSize = Vector2.new(200, 100)
- TextLabel333.Parent = SurfaceGui332
- TextLabel333.Transparency = 1
- TextLabel333.Size = UDim2.new(1, 0, 1, 0)
- TextLabel333.Text = "Jake"
- TextLabel333.Active = true
- TextLabel333.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel333.BackgroundTransparency = 1
- TextLabel333.Font = Enum.Font.ArialBold
- TextLabel333.FontSize = Enum.FontSize.Size12
- TextLabel333.TextColor3 = Color3.new(1, 1, 1)
- TextLabel333.TextScaled = true
- TextLabel333.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel333.TextStrokeTransparency = 0
- TextLabel333.TextTransparency = 1
- TextLabel333.TextWrapped = true
- Model334.Name = "Sign"
- Model334.Parent = Model0
- Part335.Name = "Text"
- Part335.Parent = Model334
- Part335.Material = Enum.Material.Metal
- Part335.BrickColor = BrickColor.new("Fossil")
- Part335.Rotation = Vector3.new(0, 90, 0)
- Part335.Anchored = true
- Part335.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part335.CFrame = CFrame.new(42.5149994, 6.90499783, 19.9000015, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part335.Color = Color3.new(0.619608, 0.631373, 0.67451)
- Part335.Position = Vector3.new(42.5149994, 6.90499783, 19.9000015)
- Part335.Orientation = Vector3.new(0, 90, 0)
- Part335.Color = Color3.new(0.619608, 0.631373, 0.67451)
- SurfaceGui336.Parent = Part335
- SurfaceGui336.CanvasSize = Vector2.new(200, 100)
- TextLabel337.Parent = SurfaceGui336
- TextLabel337.Transparency = 1
- TextLabel337.Size = UDim2.new(1, 0, 1, 0)
- TextLabel337.Text = "Fire"
- TextLabel337.Active = true
- TextLabel337.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel337.BackgroundTransparency = 1
- TextLabel337.Font = Enum.Font.ArialBold
- TextLabel337.FontSize = Enum.FontSize.Size12
- TextLabel337.TextColor3 = Color3.new(1, 1, 1)
- TextLabel337.TextScaled = true
- TextLabel337.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel337.TextStrokeTransparency = 0
- TextLabel337.TextTransparency = 1
- TextLabel337.TextWrapped = true
- Model338.Name = "Sign"
- Model338.Parent = Model0
- Part339.Name = "Text"
- Part339.Parent = Model338
- Part339.Material = Enum.Material.Metal
- Part339.BrickColor = BrickColor.new("Fossil")
- Part339.Rotation = Vector3.new(0, 90, 0)
- Part339.Anchored = true
- Part339.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part339.CFrame = CFrame.new(42.5149994, 6.90499783, 27.9000015, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part339.Color = Color3.new(0.619608, 0.631373, 0.67451)
- Part339.Position = Vector3.new(42.5149994, 6.90499783, 27.9000015)
- Part339.Orientation = Vector3.new(0, 90, 0)
- Part339.Color = Color3.new(0.619608, 0.631373, 0.67451)
- SurfaceGui340.Parent = Part339
- SurfaceGui340.CanvasSize = Vector2.new(200, 100)
- TextLabel341.Parent = SurfaceGui340
- TextLabel341.Transparency = 1
- TextLabel341.Size = UDim2.new(1, 0, 1, 0)
- TextLabel341.Text = "Memo"
- TextLabel341.Active = true
- TextLabel341.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel341.BackgroundTransparency = 1
- TextLabel341.Font = Enum.Font.ArialBold
- TextLabel341.FontSize = Enum.FontSize.Size12
- TextLabel341.TextColor3 = Color3.new(1, 1, 1)
- TextLabel341.TextScaled = true
- TextLabel341.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel341.TextStrokeTransparency = 0
- TextLabel341.TextTransparency = 1
- TextLabel341.TextWrapped = true
- Model342.Name = "Oven"
- Model342.Parent = Model0
- Part343.Name = "RingMeshMedium"
- Part343.Parent = Model342
- Part343.BrickColor = BrickColor.new("Institutional white")
- Part343.Reflectance = 0.20000000298023
- Part343.Rotation = Vector3.new(90, 0, -180)
- Part343.Anchored = true
- Part343.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part343.CFrame = CFrame.new(31.3400421, 4.12259531, 39.4055634, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part343.BottomSurface = Enum.SurfaceType.Smooth
- Part343.TopSurface = Enum.SurfaceType.Smooth
- Part343.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part343.Position = Vector3.new(31.3400421, 4.12259531, 39.4055634)
- Part343.Orientation = Vector3.new(90, 180, 0)
- Part343.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh344.Parent = Part343
- SpecialMesh344.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh344.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh344.MeshType = Enum.MeshType.FileMesh
- SpecialMesh344.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part345.Name = "RingMeshMedium"
- Part345.Parent = Model342
- Part345.BrickColor = BrickColor.new("Institutional white")
- Part345.Reflectance = 0.20000000298023
- Part345.Rotation = Vector3.new(90, 0, -180)
- Part345.Anchored = true
- Part345.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part345.CFrame = CFrame.new(33.2470703, 4.12259531, 39.4055634, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part345.BottomSurface = Enum.SurfaceType.Smooth
- Part345.TopSurface = Enum.SurfaceType.Smooth
- Part345.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part345.Position = Vector3.new(33.2470703, 4.12259531, 39.4055634)
- Part345.Orientation = Vector3.new(90, 180, 0)
- Part345.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh346.Parent = Part345
- SpecialMesh346.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh346.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh346.MeshType = Enum.MeshType.FileMesh
- SpecialMesh346.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part347.Name = "RingMeshMedium"
- Part347.Parent = Model342
- Part347.BrickColor = BrickColor.new("Institutional white")
- Part347.Reflectance = 0.20000000298023
- Part347.Rotation = Vector3.new(90, 0, -180)
- Part347.Anchored = true
- Part347.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part347.CFrame = CFrame.new(31.3400421, 4.12259293, 38.1561317, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part347.BottomSurface = Enum.SurfaceType.Smooth
- Part347.TopSurface = Enum.SurfaceType.Smooth
- Part347.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part347.Position = Vector3.new(31.3400421, 4.12259293, 38.1561317)
- Part347.Orientation = Vector3.new(90, 180, 0)
- Part347.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh348.Parent = Part347
- SpecialMesh348.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh348.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh348.MeshType = Enum.MeshType.FileMesh
- SpecialMesh348.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part349.Name = "MaterialMeshPlate"
- Part349.Parent = Model342
- Part349.Material = Enum.Material.Concrete
- Part349.BrickColor = BrickColor.new("Institutional white")
- Part349.Rotation = Vector3.new(180, 90, 0)
- Part349.Anchored = true
- Part349.Elasticity = 0
- Part349.Size = Vector3.new(3.94557309, 0.263038218, 4.60316849)
- Part349.CFrame = CFrame.new(32.2606812, 4.0502634, 38.747963, 0, 0, 1, 0, -1, 0, 1, 0, 0)
- Part349.BottomSurface = Enum.SurfaceType.Smooth
- Part349.TopSurface = Enum.SurfaceType.Smooth
- Part349.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part349.Position = Vector3.new(32.2606812, 4.0502634, 38.747963)
- Part349.Orientation = Vector3.new(0, 90, 180)
- Part349.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part350.Name = "PlateNonmesh"
- Part350.Parent = Model342
- Part350.BrickColor = BrickColor.new("Black")
- Part350.Reflectance = 0.20000000298023
- Part350.Anchored = true
- Part350.Elasticity = 0
- Part350.Size = Vector3.new(3.2879777, 0.263038218, 2.63038206)
- Part350.CFrame = CFrame.new(32.2606812, 4.05683327, 38.747963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part350.BottomSurface = Enum.SurfaceType.Smooth
- Part350.TopSurface = Enum.SurfaceType.Smooth
- Part350.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part350.Position = Vector3.new(32.2606812, 4.05683327, 38.747963)
- Part350.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part351.Name = "RingMeshMedium"
- Part351.Parent = Model342
- Part351.BrickColor = BrickColor.new("Institutional white")
- Part351.Reflectance = 0.20000000298023
- Part351.Rotation = Vector3.new(90, 0, -180)
- Part351.Anchored = true
- Part351.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part351.CFrame = CFrame.new(33.2470703, 4.12259293, 38.1561279, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part351.BottomSurface = Enum.SurfaceType.Smooth
- Part351.TopSurface = Enum.SurfaceType.Smooth
- Part351.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part351.Position = Vector3.new(33.2470703, 4.12259293, 38.1561279)
- Part351.Orientation = Vector3.new(90, 180, 0)
- Part351.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh352.Parent = Part351
- SpecialMesh352.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh352.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh352.MeshType = Enum.MeshType.FileMesh
- SpecialMesh352.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part353.Name = "PlateNonmesh"
- Part353.Parent = Model342
- Part353.BrickColor = BrickColor.new("Black")
- Part353.Anchored = true
- Part353.Elasticity = 0
- Part353.Size = Vector3.new(4.60316849, 2.10430574, 3.94557309)
- Part353.CFrame = CFrame.new(32.2606812, 2.86658955, 38.747963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part353.BottomSurface = Enum.SurfaceType.Smooth
- Part353.TopSurface = Enum.SurfaceType.Smooth
- Part353.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part353.Position = Vector3.new(32.2606812, 2.86658955, 38.747963)
- Part353.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part354.Name = "RingMeshLarge"
- Part354.Parent = Model342
- Part354.Rotation = Vector3.new(90, 0, -180)
- Part354.Anchored = true
- Part354.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part354.CFrame = CFrame.new(32.2606735, 3.26115131, 36.9724617, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part354.BottomSurface = Enum.SurfaceType.Smooth
- Part354.TopSurface = Enum.SurfaceType.Smooth
- Part354.Position = Vector3.new(32.2606735, 3.26115131, 36.9724617)
- Part354.Orientation = Vector3.new(90, 180, 0)
- SpecialMesh355.Parent = Part354
- SpecialMesh355.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh355.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
- SpecialMesh355.MeshType = Enum.MeshType.FileMesh
- SpecialMesh355.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
- Part356.Name = "PlateNonmesh"
- Part356.Parent = Model342
- Part356.BrickColor = BrickColor.new("Black")
- Part356.Reflectance = 0.20000000298023
- Part356.Rotation = Vector3.new(-90, 0, 0)
- Part356.Anchored = true
- Part356.Elasticity = 0
- Part356.Size = Vector3.new(2.63038206, 0.263038218, 1.31519103)
- Part356.CFrame = CFrame.new(32.3264313, 2.99811411, 36.8409348, 1, 0, 0, 0, 0, 1, 0, -1, 0)
- Part356.BottomSurface = Enum.SurfaceType.Smooth
- Part356.TopSurface = Enum.SurfaceType.Smooth
- Part356.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part356.Position = Vector3.new(32.3264313, 2.99811411, 36.8409348)
- Part356.Orientation = Vector3.new(-90, 0, 0)
- Part356.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part357.Name = "PlateNonmesh"
- Part357.Parent = Model342
- Part357.BrickColor = BrickColor.new("Institutional white")
- Part357.Reflectance = 1
- Part357.Anchored = true
- Part357.Elasticity = 0
- Part357.Size = Vector3.new(4.60316849, 0.263038218, 3.94557309)
- Part357.CFrame = CFrame.new(32.2606812, 1.68292141, 38.747963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part357.BottomSurface = Enum.SurfaceType.Smooth
- Part357.TopSurface = Enum.SurfaceType.Smooth
- Part357.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part357.Position = Vector3.new(32.2606812, 1.68292141, 38.747963)
- Part357.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Model358.Name = "Sign"
- Model358.Parent = Model0
- Part359.Name = "Text"
- Part359.Parent = Model358
- Part359.Material = Enum.Material.Metal
- Part359.BrickColor = BrickColor.new("Fossil")
- Part359.Rotation = Vector3.new(0, 90, 0)
- Part359.Anchored = true
- Part359.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part359.CFrame = CFrame.new(13.4000015, 10.6050005, 27.0149994, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part359.Color = Color3.new(0.619608, 0.631373, 0.67451)
- Part359.Position = Vector3.new(13.4000015, 10.6050005, 27.0149994)
- Part359.Orientation = Vector3.new(0, 90, 0)
- Part359.Color = Color3.new(0.619608, 0.631373, 0.67451)
- SurfaceGui360.Parent = Part359
- SurfaceGui360.CanvasSize = Vector2.new(200, 100)
- TextLabel361.Parent = SurfaceGui360
- TextLabel361.Transparency = 1
- TextLabel361.Size = UDim2.new(1, 0, 1, 0)
- TextLabel361.Text = "Barracks"
- TextLabel361.Active = true
- TextLabel361.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel361.BackgroundTransparency = 1
- TextLabel361.Font = Enum.Font.ArialBold
- TextLabel361.FontSize = Enum.FontSize.Size12
- TextLabel361.TextColor3 = Color3.new(1, 1, 1)
- TextLabel361.TextScaled = true
- TextLabel361.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel361.TextStrokeTransparency = 0
- TextLabel361.TextTransparency = 1
- TextLabel361.TextWrapped = true
- Model362.Name = "Sign"
- Model362.Parent = Model0
- Part363.Name = "Text"
- Part363.Parent = Model362
- Part363.Material = Enum.Material.Metal
- Part363.BrickColor = BrickColor.new("Fossil")
- Part363.Rotation = Vector3.new(0, 90, 0)
- Part363.Anchored = true
- Part363.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part363.CFrame = CFrame.new(-47.4850006, 8.90499783, 38.9000015, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part363.Color = Color3.new(0.619608, 0.631373, 0.67451)
- Part363.Position = Vector3.new(-47.4850006, 8.90499783, 38.9000015)
- Part363.Orientation = Vector3.new(0, 90, 0)
- Part363.Color = Color3.new(0.619608, 0.631373, 0.67451)
- SurfaceGui364.Parent = Part363
- SurfaceGui364.CanvasSize = Vector2.new(200, 100)
- TextLabel365.Parent = SurfaceGui364
- TextLabel365.Transparency = 1
- TextLabel365.Size = UDim2.new(1, 0, 1, 0)
- TextLabel365.Text = "NO ACCESS"
- TextLabel365.Active = true
- TextLabel365.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel365.BackgroundTransparency = 1
- TextLabel365.Font = Enum.Font.ArialBold
- TextLabel365.TextColor3 = Color3.new(1, 1, 1)
- TextLabel365.TextScaled = true
- TextLabel365.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel365.TextStrokeTransparency = 0
- TextLabel365.TextTransparency = 1
- TextLabel365.TextWrapped = true
- Model366.Name = "Sign"
- Model366.Parent = Model0
- Part367.Name = "Text"
- Part367.Parent = Model366
- Part367.Material = Enum.Material.Metal
- Part367.BrickColor = BrickColor.new("Fossil")
- Part367.Rotation = Vector3.new(0, 90, 0)
- Part367.Anchored = true
- Part367.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part367.CFrame = CFrame.new(-15.4850006, 8.90499783, 23.9000015, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.Color = Color3.new(0.619608, 0.631373, 0.67451)
- Part367.Position = Vector3.new(-15.4850006, 8.90499783, 23.9000015)
- Part367.Orientation = Vector3.new(0, 90, 0)
- Part367.Color = Color3.new(0.619608, 0.631373, 0.67451)
- SurfaceGui368.Parent = Part367
- SurfaceGui368.CanvasSize = Vector2.new(200, 100)
- TextLabel369.Parent = SurfaceGui368
- TextLabel369.Transparency = 1
- TextLabel369.Size = UDim2.new(1, 0, 1, 0)
- TextLabel369.Text = "Security"
- TextLabel369.Active = true
- TextLabel369.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel369.BackgroundTransparency = 1
- TextLabel369.Font = Enum.Font.ArialBold
- TextLabel369.FontSize = Enum.FontSize.Size12
- TextLabel369.TextColor3 = Color3.new(1, 1, 1)
- TextLabel369.TextScaled = true
- TextLabel369.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel369.TextStrokeTransparency = 0
- TextLabel369.TextTransparency = 1
- TextLabel369.TextWrapped = true
- Model370.Name = "Sign"
- Model370.Parent = Model0
- Part371.Name = "Text"
- Part371.Parent = Model370
- Part371.Material = Enum.Material.Metal
- Part371.BrickColor = BrickColor.new("Fossil")
- Part371.Rotation = Vector3.new(-180, 0, -180)
- Part371.Anchored = true
- Part371.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part371.CFrame = CFrame.new(20.5149994, 6.9049964, 16.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part371.Color = Color3.new(0.619608, 0.631373, 0.67451)
- Part371.Position = Vector3.new(20.5149994, 6.9049964, 16.0999985)
- Part371.Orientation = Vector3.new(0, 180, 0)
- Part371.Color = Color3.new(0.619608, 0.631373, 0.67451)
- SurfaceGui372.Parent = Part371
- SurfaceGui372.CanvasSize = Vector2.new(200, 100)
- TextLabel373.Parent = SurfaceGui372
- TextLabel373.Transparency = 1
- TextLabel373.Size = UDim2.new(1, 0, 1, 0)
- TextLabel373.Text = "Seth"
- TextLabel373.Active = true
- TextLabel373.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel373.BackgroundTransparency = 1
- TextLabel373.Font = Enum.Font.ArialBold
- TextLabel373.FontSize = Enum.FontSize.Size12
- TextLabel373.TextColor3 = Color3.new(1, 1, 1)
- TextLabel373.TextScaled = true
- TextLabel373.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel373.TextStrokeTransparency = 0
- TextLabel373.TextTransparency = 1
- TextLabel373.TextWrapped = true
- Model374.Name = "Sign"
- Model374.Parent = Model0
- Part375.Name = "Text"
- Part375.Parent = Model374
- Part375.Material = Enum.Material.Metal
- Part375.BrickColor = BrickColor.new("Fossil")
- Part375.Rotation = Vector3.new(0, 90, 0)
- Part375.Anchored = true
- Part375.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part375.CFrame = CFrame.new(-15.4850006, 6.20403862, 23.9000015, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part375.Color = Color3.new(0.619608, 0.631373, 0.67451)
- Part375.Position = Vector3.new(-15.4850006, 6.20403862, 23.9000015)
- Part375.Orientation = Vector3.new(0, 90, 0)
- Part375.Color = Color3.new(0.619608, 0.631373, 0.67451)
- SurfaceGui376.Parent = Part375
- SurfaceGui376.CanvasSize = Vector2.new(200, 100)
- TextLabel377.Parent = SurfaceGui376
- TextLabel377.Transparency = 1
- TextLabel377.Size = UDim2.new(1, 0, 1, 0)
- TextLabel377.Text = "WARNING: BLAST DOOR"
- TextLabel377.Active = true
- TextLabel377.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel377.BackgroundTransparency = 1
- TextLabel377.Font = Enum.Font.ArialBold
- TextLabel377.FontSize = Enum.FontSize.Size12
- TextLabel377.TextColor3 = Color3.new(1, 1, 1)
- TextLabel377.TextScaled = true
- TextLabel377.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel377.TextStrokeTransparency = 0
- TextLabel377.TextTransparency = 1
- TextLabel377.TextWrapped = true
- Part378.Parent = Model0
- Part378.Material = Enum.Material.Fabric
- Part378.BrickColor = BrickColor.new("Black")
- Part378.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part378.CFrame = CFrame.new(29.3545303, 1.82999706, 18.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part378.BottomSurface = Enum.SurfaceType.Smooth
- Part378.TopSurface = Enum.SurfaceType.Smooth
- Part378.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part378.Position = Vector3.new(29.3545303, 1.82999706, 18.5016785)
- Part378.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part379.Name = "Smooth Block Model"
- Part379.Parent = Model0
- Part379.BrickColor = BrickColor.new("Grey")
- Part379.Rotation = Vector3.new(180, 0, -180)
- Part379.Anchored = true
- Part379.Size = Vector3.new(2, 1.20000005, 11)
- Part379.CFrame = CFrame.new(43.5, 2.39999866, 35.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part379.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part379.Position = Vector3.new(43.5, 2.39999866, 35.5)
- Part379.Orientation = Vector3.new(0, -180, 0)
- Part379.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part380.Parent = Model0
- Part380.Material = Enum.Material.Fabric
- Part380.BrickColor = BrickColor.new("Pink")
- Part380.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part380.CFrame = CFrame.new(38.6849976, 1.82999706, 27.364994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part380.BottomSurface = Enum.SurfaceType.Smooth
- Part380.TopSurface = Enum.SurfaceType.Smooth
- Part380.Color = Color3.new(1, 0.4, 0.8)
- Part380.Position = Vector3.new(38.6849976, 1.82999706, 27.364994)
- Part380.Color = Color3.new(1, 0.4, 0.8)
- Part381.Name = "Smooth Block Model"
- Part381.Parent = Model0
- Part381.Rotation = Vector3.new(0, -90, 0)
- Part381.Anchored = true
- Part381.Size = Vector3.new(2, 4.80000019, 4)
- Part381.CFrame = CFrame.new(-17.5, 6.59999657, 42, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part381.BackSurface = Enum.SurfaceType.Weld
- Part381.FrontSurface = Enum.SurfaceType.Weld
- Part381.LeftSurface = Enum.SurfaceType.Weld
- Part381.RightSurface = Enum.SurfaceType.Weld
- Part381.TopSurface = Enum.SurfaceType.Weld
- Part381.Position = Vector3.new(-17.5, 6.59999657, 42)
- Part381.Orientation = Vector3.new(0, -90, 0)
- Part382.Name = "Smooth Block Model"
- Part382.Parent = Model0
- Part382.BrickColor = BrickColor.new("Grey")
- Part382.Anchored = true
- Part382.Size = Vector3.new(2, 1.20000005, 13)
- Part382.CFrame = CFrame.new(43.5, 7.1999979, 36.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part382.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part382.Position = Vector3.new(43.5, 7.1999979, 36.5)
- Part382.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part383.Name = "Smooth Block Model"
- Part383.Parent = Model0
- Part383.BrickColor = BrickColor.new("White")
- Part383.Transparency = 0.5
- Part383.Rotation = Vector3.new(0, -90, 0)
- Part383.Anchored = true
- Part383.Size = Vector3.new(1, 3.60000014, 4)
- Part383.CFrame = CFrame.new(-35.5000038, 5.99999809, 14.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part383.BottomSurface = Enum.SurfaceType.Weld
- Part383.TopSurface = Enum.SurfaceType.Weld
- Part383.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part383.Position = Vector3.new(-35.5000038, 5.99999809, 14.5)
- Part383.Orientation = Vector3.new(0, -90, 0)
- Part383.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part384.Name = "Smooth Block Model"
- Part384.Parent = Model0
- Part384.BrickColor = BrickColor.new("Dark stone grey")
- Part384.Rotation = Vector3.new(0, 0, -180)
- Part384.Anchored = true
- Part384.Size = Vector3.new(5, 1.20000005, 1)
- Part384.CFrame = CFrame.new(-9, 12.1999979, 40.5, -1, 8.74227766e-08, 0, -8.74227766e-08, -1, 0, 0, 0, 1)
- Part384.BackSurface = Enum.SurfaceType.Weld
- Part384.BottomSurface = Enum.SurfaceType.Weld
- Part384.FrontSurface = Enum.SurfaceType.Weld
- Part384.LeftSurface = Enum.SurfaceType.Weld
- Part384.RightSurface = Enum.SurfaceType.Weld
- Part384.TopSurface = Enum.SurfaceType.Weld
- Part384.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part384.Position = Vector3.new(-9, 12.1999979, 40.5)
- Part384.Orientation = Vector3.new(0, 0, -180)
- Part384.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh385.Parent = Part384
- SpecialMesh385.MeshType = Enum.MeshType.Wedge
- Part386.Name = "Smooth Block Model"
- Part386.Parent = Model0
- Part386.BrickColor = BrickColor.new("Black")
- Part386.Rotation = Vector3.new(90, 0, 0)
- Part386.Anchored = true
- Part386.Size = Vector3.new(4, 0.400000006, 4)
- Part386.CFrame = CFrame.new(42.5, 5.59999657, 43.1999969, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
- Part386.BottomSurface = Enum.SurfaceType.Weld
- Part386.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part386.Position = Vector3.new(42.5, 5.59999657, 43.1999969)
- Part386.Orientation = Vector3.new(90, 0, 0)
- Part386.Color = Color3.new(0.101961, 0.164706, 0.203922)
- SpecialMesh387.Parent = Part386
- SpecialMesh387.MeshType = Enum.MeshType.Wedge
- Decal388.Name = "piklez"
- Decal388.Parent = Part386
- Part389.Name = "Smooth Block Model"
- Part389.Parent = Model0
- Part389.BrickColor = BrickColor.new("Dark stone grey")
- Part389.Rotation = Vector3.new(0, -90, 0)
- Part389.Anchored = true
- Part389.Size = Vector3.new(16, 1.20000005, 1)
- Part389.CFrame = CFrame.new(44, 11.9999981, 23, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part389.BackSurface = Enum.SurfaceType.Weld
- Part389.BottomSurface = Enum.SurfaceType.Weld
- Part389.FrontSurface = Enum.SurfaceType.Weld
- Part389.LeftSurface = Enum.SurfaceType.Weld
- Part389.RightSurface = Enum.SurfaceType.Weld
- Part389.TopSurface = Enum.SurfaceType.Weld
- Part389.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part389.Position = Vector3.new(44, 11.9999981, 23)
- Part389.Orientation = Vector3.new(0, -90, 0)
- Part389.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh390.Parent = Part389
- SpecialMesh390.MeshType = Enum.MeshType.Wedge
- Part391.Parent = Model0
- Part391.Material = Enum.Material.Fabric
- Part391.BrickColor = BrickColor.new("Deep orange")
- Part391.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part391.CFrame = CFrame.new(38.6849976, 1.82999706, 18.5953293, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part391.BottomSurface = Enum.SurfaceType.Smooth
- Part391.TopSurface = Enum.SurfaceType.Smooth
- Part391.Color = Color3.new(1, 0.686275, 0)
- Part391.Position = Vector3.new(38.6849976, 1.82999706, 18.5953293)
- Part391.Color = Color3.new(1, 0.686275, 0)
- Part392.Parent = Model0
- Part392.Material = Enum.Material.Fabric
- Part392.BrickColor = BrickColor.new("Lapis")
- Part392.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part392.CFrame = CFrame.new(20.3545303, 1.82999706, 18.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part392.BottomSurface = Enum.SurfaceType.Smooth
- Part392.TopSurface = Enum.SurfaceType.Smooth
- Part392.Color = Color3.new(0.0627451, 0.164706, 0.858824)
- Part392.Position = Vector3.new(20.3545303, 1.82999706, 18.3548737)
- Part392.Color = Color3.new(0.0627451, 0.164706, 0.858824)
- Part393.Name = "Smooth Block Model"
- Part393.Parent = Model0
- Part393.BrickColor = BrickColor.new("White")
- Part393.Transparency = 0.5
- Part393.Rotation = Vector3.new(0, -90, 0)
- Part393.Anchored = true
- Part393.Size = Vector3.new(1, 3.60000014, 4)
- Part393.CFrame = CFrame.new(-23.4999981, 5.99999809, 14.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part393.BottomSurface = Enum.SurfaceType.Weld
- Part393.TopSurface = Enum.SurfaceType.Weld
- Part393.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part393.Position = Vector3.new(-23.4999981, 5.99999809, 14.5)
- Part393.Orientation = Vector3.new(0, -90, 0)
- Part393.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part394.Name = "Smooth Block Model"
- Part394.Parent = Model0
- Part394.BrickColor = BrickColor.new("Dark stone grey")
- Part394.Rotation = Vector3.new(0, 0, -180)
- Part394.Anchored = true
- Part394.Size = Vector3.new(11, 1.20000005, 1)
- Part394.CFrame = CFrame.new(1, 6.1999979, 40.5, -1, 8.74227766e-08, 0, -8.74227766e-08, -1, 0, 0, 0, 1)
- Part394.BackSurface = Enum.SurfaceType.Weld
- Part394.BottomSurface = Enum.SurfaceType.Weld
- Part394.FrontSurface = Enum.SurfaceType.Weld
- Part394.LeftSurface = Enum.SurfaceType.Weld
- Part394.RightSurface = Enum.SurfaceType.Weld
- Part394.TopSurface = Enum.SurfaceType.Weld
- Part394.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part394.Position = Vector3.new(1, 6.1999979, 40.5)
- Part394.Orientation = Vector3.new(0, 0, -180)
- Part394.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh395.Parent = Part394
- SpecialMesh395.MeshType = Enum.MeshType.Wedge
- Part396.Name = "Smooth Block Model"
- Part396.Parent = Model0
- Part396.BrickColor = BrickColor.new("Dark stone grey")
- Part396.Rotation = Vector3.new(0, -90, 0)
- Part396.Anchored = true
- Part396.Size = Vector3.new(29, 1.20000005, 1)
- Part396.CFrame = CFrame.new(45, 1.99999905, 28.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part396.BackSurface = Enum.SurfaceType.Weld
- Part396.BottomSurface = Enum.SurfaceType.Weld
- Part396.FrontSurface = Enum.SurfaceType.Weld
- Part396.LeftSurface = Enum.SurfaceType.Weld
- Part396.RightSurface = Enum.SurfaceType.Weld
- Part396.TopSurface = Enum.SurfaceType.Weld
- Part396.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part396.Position = Vector3.new(45, 1.99999905, 28.5)
- Part396.Orientation = Vector3.new(0, -90, 0)
- Part396.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh397.Parent = Part396
- SpecialMesh397.MeshType = Enum.MeshType.Wedge
- Part398.Name = "Smooth Block Model"
- Part398.Parent = Model0
- Part398.BrickColor = BrickColor.new("Dark stone grey")
- Part398.Rotation = Vector3.new(0, 90, 0)
- Part398.Anchored = true
- Part398.Size = Vector3.new(27, 1.20000005, 1)
- Part398.CFrame = CFrame.new(-15, 19.2000008, 28.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part398.BackSurface = Enum.SurfaceType.Weld
- Part398.BottomSurface = Enum.SurfaceType.Weld
- Part398.FrontSurface = Enum.SurfaceType.Weld
- Part398.LeftSurface = Enum.SurfaceType.Weld
- Part398.RightSurface = Enum.SurfaceType.Weld
- Part398.TopSurface = Enum.SurfaceType.Weld
- Part398.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part398.Position = Vector3.new(-15, 19.2000008, 28.5)
- Part398.Orientation = Vector3.new(0, 90, 0)
- Part398.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh399.Parent = Part398
- SpecialMesh399.MeshType = Enum.MeshType.Wedge
- Part400.Name = "Smooth Block Model"
- Part400.Parent = Model0
- Part400.Rotation = Vector3.new(0, -90, 0)
- Part400.Anchored = true
- Part400.Size = Vector3.new(2, 3.60000014, 2)
- Part400.CFrame = CFrame.new(-26.4999981, 5.99999809, 15, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part400.BackSurface = Enum.SurfaceType.Weld
- Part400.FrontSurface = Enum.SurfaceType.Weld
- Part400.LeftSurface = Enum.SurfaceType.Weld
- Part400.RightSurface = Enum.SurfaceType.Weld
- Part400.TopSurface = Enum.SurfaceType.Weld
- Part400.Position = Vector3.new(-26.4999981, 5.99999809, 15)
- Part400.Orientation = Vector3.new(0, -90, 0)
- Part401.Name = "Smooth Block Model"
- Part401.Parent = Model0
- Part401.BrickColor = BrickColor.new("Dark stone grey")
- Part401.Rotation = Vector3.new(-180, 0, -180)
- Part401.Anchored = true
- Part401.Size = Vector3.new(21, 1.20000005, 2)
- Part401.CFrame = CFrame.new(30, 4.79999638, 42, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part401.BackSurface = Enum.SurfaceType.Weld
- Part401.BottomSurface = Enum.SurfaceType.Weld
- Part401.FrontSurface = Enum.SurfaceType.Weld
- Part401.LeftSurface = Enum.SurfaceType.Weld
- Part401.RightSurface = Enum.SurfaceType.Weld
- Part401.TopSurface = Enum.SurfaceType.Weld
- Part401.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part401.Position = Vector3.new(30, 4.79999638, 42)
- Part401.Orientation = Vector3.new(0, -180, 0)
- Part401.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh402.Parent = Part401
- SpecialMesh402.MeshType = Enum.MeshType.Wedge
- Part403.Name = "Smooth Block Model"
- Part403.Parent = Model0
- Part403.Rotation = Vector3.new(0, 90, 0)
- Part403.Anchored = true
- Part403.Size = Vector3.new(2, 2.4000001, 30)
- Part403.CFrame = CFrame.new(-30.4999981, 2.99999905, 15, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part403.BackSurface = Enum.SurfaceType.Weld
- Part403.FrontSurface = Enum.SurfaceType.Weld
- Part403.LeftSurface = Enum.SurfaceType.Weld
- Part403.RightSurface = Enum.SurfaceType.Weld
- Part403.TopSurface = Enum.SurfaceType.Weld
- Part403.Position = Vector3.new(-30.4999981, 2.99999905, 15)
- Part403.Orientation = Vector3.new(0, 90, 0)
- Part404.Name = "Smooth Block Model"
- Part404.Parent = Model0
- Part404.BrickColor = BrickColor.new("Grey")
- Part404.Rotation = Vector3.new(-180, 0, -180)
- Part404.Anchored = true
- Part404.Size = Vector3.new(2, 1.20000005, 13)
- Part404.CFrame = CFrame.new(43.5, 3.59999847, 36.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part404.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part404.Position = Vector3.new(43.5, 3.59999847, 36.5)
- Part404.Orientation = Vector3.new(0, -180, 0)
- Part404.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part405.Name = "Smooth Block Model"
- Part405.Parent = Model0
- Part405.BrickColor = BrickColor.new("White")
- Part405.Transparency = 0.5
- Part405.Rotation = Vector3.new(0, -90, 0)
- Part405.Anchored = true
- Part405.Size = Vector3.new(1, 3.60000014, 4)
- Part405.CFrame = CFrame.new(-17.5, 5.99999809, 14.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part405.BottomSurface = Enum.SurfaceType.Weld
- Part405.TopSurface = Enum.SurfaceType.Weld
- Part405.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part405.Position = Vector3.new(-17.5, 5.99999809, 14.5)
- Part405.Orientation = Vector3.new(0, -90, 0)
- Part405.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part406.Name = "Smooth Block Model"
- Part406.Parent = Model0
- Part406.Rotation = Vector3.new(-180, 0, -180)
- Part406.Anchored = true
- Part406.Size = Vector3.new(2, 9.60000038, 14)
- Part406.CFrame = CFrame.new(43.5, 6.59999657, 23, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part406.BackSurface = Enum.SurfaceType.Weld
- Part406.FrontSurface = Enum.SurfaceType.Weld
- Part406.LeftSurface = Enum.SurfaceType.Weld
- Part406.RightSurface = Enum.SurfaceType.Weld
- Part406.TopSurface = Enum.SurfaceType.Weld
- Part406.Position = Vector3.new(43.5, 6.59999657, 23)
- Part406.Orientation = Vector3.new(0, -180, 0)
- Part407.Name = "Smooth Block Model"
- Part407.Parent = Model0
- Part407.BrickColor = BrickColor.new("Grey")
- Part407.Rotation = Vector3.new(0, 90, 0)
- Part407.Anchored = true
- Part407.Size = Vector3.new(2, 1.20000005, 29)
- Part407.CFrame = CFrame.new(30, 2.39999866, 42, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part407.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part407.Position = Vector3.new(30, 2.39999866, 42)
- Part407.Orientation = Vector3.new(0, 90, 0)
- Part407.Color = Color3.new(0.631373, 0.647059, 0.631373)
- ManualWeld408.Name = "Smooth Block Model-to-Smooth Block Model Strong Joint"
- ManualWeld408.Parent = Part407
- ManualWeld408.C0 = CFrame.new(1, -0.600000024, 14.5, -0, 0, 1, 0, 1, 0, -1, 0, -0)
- ManualWeld408.C1 = CFrame.new(-1, -0.599999666, -5.5, 1, -0, 4.37113883e-08, 0, 1, 0, -4.37113883e-08, -0, 1)
- ManualWeld408.Part0 = Part407
- ManualWeld408.Part1 = Part379
- Part409.Name = "Smooth Block Model"
- Part409.Parent = Model0
- Part409.BrickColor = BrickColor.new("Dark stone grey")
- Part409.Rotation = Vector3.new(0, 90, 0)
- Part409.Anchored = true
- Part409.Size = Vector3.new(8, 1.20000005, 1)
- Part409.CFrame = CFrame.new(-48.0000038, 1.99999905, 18, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part409.BackSurface = Enum.SurfaceType.Weld
- Part409.BottomSurface = Enum.SurfaceType.Weld
- Part409.FrontSurface = Enum.SurfaceType.Weld
- Part409.LeftSurface = Enum.SurfaceType.Weld
- Part409.RightSurface = Enum.SurfaceType.Weld
- Part409.TopSurface = Enum.SurfaceType.Weld
- Part409.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part409.Position = Vector3.new(-48.0000038, 1.99999905, 18)
- Part409.Orientation = Vector3.new(0, 90, 0)
- Part409.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh410.Parent = Part409
- SpecialMesh410.MeshType = Enum.MeshType.Wedge
- Part411.Name = "Smooth Block Model"
- Part411.Parent = Model0
- Part411.BrickColor = BrickColor.new("Dark stone grey")
- Part411.Rotation = Vector3.new(0, -90, 0)
- Part411.Anchored = true
- Part411.Size = Vector3.new(10, 1.20000005, 1)
- Part411.CFrame = CFrame.new(44, 9.59999847, 37, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part411.BackSurface = Enum.SurfaceType.Weld
- Part411.BottomSurface = Enum.SurfaceType.Weld
- Part411.FrontSurface = Enum.SurfaceType.Weld
- Part411.LeftSurface = Enum.SurfaceType.Weld
- Part411.RightSurface = Enum.SurfaceType.Weld
- Part411.TopSurface = Enum.SurfaceType.Weld
- Part411.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part411.Position = Vector3.new(44, 9.59999847, 37)
- Part411.Orientation = Vector3.new(0, -90, 0)
- Part411.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh412.Parent = Part411
- SpecialMesh412.MeshType = Enum.MeshType.Wedge
- Part413.Name = "Smooth Block Model"
- Part413.Parent = Model0
- Part413.Anchored = true
- Part413.Size = Vector3.new(2, 1.20000005, 14)
- Part413.CFrame = CFrame.new(-46.5, 10.8000002, 29, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part413.BackSurface = Enum.SurfaceType.Weld
- Part413.FrontSurface = Enum.SurfaceType.Weld
- Part413.LeftSurface = Enum.SurfaceType.Weld
- Part413.RightSurface = Enum.SurfaceType.Weld
- Part413.TopSurface = Enum.SurfaceType.Weld
- Part413.Position = Vector3.new(-46.5, 10.8000002, 29)
- Part414.Name = "Smooth Block Model"
- Part414.Parent = Model0
- Part414.BrickColor = BrickColor.new("Grey")
- Part414.Anchored = true
- Part414.Size = Vector3.new(2, 2.4000001, 11)
- Part414.CFrame = CFrame.new(43.5, 5.39999819, 35.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part414.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part414.Position = Vector3.new(43.5, 5.39999819, 35.5)
- Part414.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part415.Name = "Smooth Block Model"
- Part415.Parent = Model0
- Part415.BrickColor = BrickColor.new("Grey")
- Part415.Rotation = Vector3.new(0, 90, 0)
- Part415.Anchored = true
- Part415.Size = Vector3.new(2, 1.20000005, 2)
- Part415.CFrame = CFrame.new(41.5, 7.1999979, 42, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part415.RightSurface = Enum.SurfaceType.Weld
- Part415.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part415.Position = Vector3.new(41.5, 7.1999979, 42)
- Part415.Orientation = Vector3.new(0, 90, 0)
- Part415.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part416.Name = "Smooth Block Model"
- Part416.Parent = Model0
- Part416.Rotation = Vector3.new(0, -90, 0)
- Part416.Anchored = true
- Part416.Size = Vector3.new(2, 2.4000001, 30)
- Part416.CFrame = CFrame.new(-30.5, 10.1999979, 42, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part416.BackSurface = Enum.SurfaceType.Weld
- Part416.FrontSurface = Enum.SurfaceType.Weld
- Part416.LeftSurface = Enum.SurfaceType.Weld
- Part416.RightSurface = Enum.SurfaceType.Weld
- Part416.TopSurface = Enum.SurfaceType.Weld
- Part416.Position = Vector3.new(-30.5, 10.1999979, 42)
- Part416.Orientation = Vector3.new(0, -90, 0)
- Part417.Name = "Smooth Block Model"
- Part417.Parent = Model0
- Part417.BrickColor = BrickColor.new("White")
- Part417.Transparency = 0.5
- Part417.Rotation = Vector3.new(0, -90, 0)
- Part417.Anchored = true
- Part417.Size = Vector3.new(1, 4.80000019, 23)
- Part417.CFrame = CFrame.new(-31, 6.59999657, 42.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part417.BottomSurface = Enum.SurfaceType.Weld
- Part417.TopSurface = Enum.SurfaceType.Weld
- Part417.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part417.Position = Vector3.new(-31, 6.59999657, 42.5)
- Part417.Orientation = Vector3.new(0, -90, 0)
- Part417.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part418.Name = "Smooth Block Model"
- Part418.Parent = Model0
- Part418.BrickColor = BrickColor.new("Dark stone grey")
- Part418.Anchored = true
- Part418.Size = Vector3.new(11, 1.20000005, 1)
- Part418.CFrame = CFrame.new(1, 13.8000002, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part418.BackSurface = Enum.SurfaceType.Weld
- Part418.BottomSurface = Enum.SurfaceType.Weld
- Part418.FrontSurface = Enum.SurfaceType.Weld
- Part418.LeftSurface = Enum.SurfaceType.Weld
- Part418.RightSurface = Enum.SurfaceType.Weld
- Part418.TopSurface = Enum.SurfaceType.Weld
- Part418.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part418.Position = Vector3.new(1, 13.8000002, 40.5)
- Part418.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh419.Parent = Part418
- SpecialMesh419.MeshType = Enum.MeshType.Wedge
- Part420.Name = "Smooth Block Model"
- Part420.Parent = Model0
- Part420.BrickColor = BrickColor.new("Dark stone grey")
- Part420.Rotation = Vector3.new(-180, 0, -180)
- Part420.Anchored = true
- Part420.Size = Vector3.new(92, 1.20000005, 1)
- Part420.CFrame = CFrame.new(-1.5, 1.99999905, 43.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part420.BackSurface = Enum.SurfaceType.Weld
- Part420.BottomSurface = Enum.SurfaceType.Weld
- Part420.FrontSurface = Enum.SurfaceType.Weld
- Part420.LeftSurface = Enum.SurfaceType.Weld
- Part420.RightSurface = Enum.SurfaceType.Weld
- Part420.TopSurface = Enum.SurfaceType.Weld
- Part420.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part420.Position = Vector3.new(-1.5, 1.99999905, 43.5)
- Part420.Orientation = Vector3.new(0, -180, 0)
- Part420.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh421.Parent = Part420
- SpecialMesh421.MeshType = Enum.MeshType.Wedge
- Part422.Name = "Smooth Block Model"
- Part422.Parent = Model0
- Part422.BrickColor = BrickColor.new("Dark stone grey")
- Part422.Rotation = Vector3.new(0, 90, 0)
- Part422.Anchored = true
- Part422.Size = Vector3.new(11, 1.20000005, 1)
- Part422.CFrame = CFrame.new(-48, 1.99999905, 37.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part422.BackSurface = Enum.SurfaceType.Weld
- Part422.BottomSurface = Enum.SurfaceType.Weld
- Part422.FrontSurface = Enum.SurfaceType.Weld
- Part422.LeftSurface = Enum.SurfaceType.Weld
- Part422.RightSurface = Enum.SurfaceType.Weld
- Part422.TopSurface = Enum.SurfaceType.Weld
- Part422.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part422.Position = Vector3.new(-48, 1.99999905, 37.5)
- Part422.Orientation = Vector3.new(0, 90, 0)
- Part422.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh423.Parent = Part422
- SpecialMesh423.MeshType = Enum.MeshType.Wedge
- Part424.Name = "Smooth Block Model"
- Part424.Parent = Model0
- Part424.Rotation = Vector3.new(0, -90, 0)
- Part424.Anchored = true
- Part424.Size = Vector3.new(2, 3.60000014, 2)
- Part424.CFrame = CFrame.new(-38.5000038, 5.99999809, 15, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part424.BackSurface = Enum.SurfaceType.Weld
- Part424.FrontSurface = Enum.SurfaceType.Weld
- Part424.LeftSurface = Enum.SurfaceType.Weld
- Part424.RightSurface = Enum.SurfaceType.Weld
- Part424.TopSurface = Enum.SurfaceType.Weld
- Part424.Position = Vector3.new(-38.5000038, 5.99999809, 15)
- Part424.Orientation = Vector3.new(0, -90, 0)
- Part425.Name = "Smooth Block Model"
- Part425.Parent = Model0
- Part425.BrickColor = BrickColor.new("Grey")
- Part425.Rotation = Vector3.new(0, -90, 0)
- Part425.Anchored = true
- Part425.Size = Vector3.new(2, 3.60000014, 4)
- Part425.CFrame = CFrame.new(17.5, 5.99999809, 42, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part425.LeftSurface = Enum.SurfaceType.Weld
- Part425.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part425.Position = Vector3.new(17.5, 5.99999809, 42)
- Part425.Orientation = Vector3.new(0, -90, 0)
- Part425.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part426.Name = "Smooth Block Model"
- Part426.Parent = Model0
- Part426.Anchored = true
- Part426.Size = Vector3.new(2, 1.20000005, 14)
- Part426.CFrame = CFrame.new(-14.5, 10.8000002, 34, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part426.BackSurface = Enum.SurfaceType.Weld
- Part426.FrontSurface = Enum.SurfaceType.Weld
- Part426.LeftSurface = Enum.SurfaceType.Weld
- Part426.RightSurface = Enum.SurfaceType.Weld
- Part426.TopSurface = Enum.SurfaceType.Weld
- Part426.Position = Vector3.new(-14.5, 10.8000002, 34)
- Part427.Name = "Smooth Block Model"
- Part427.Parent = Model0
- Part427.BrickColor = BrickColor.new("Dark stone grey")
- Part427.Anchored = true
- Part427.Size = Vector3.new(92, 1.20000005, 1)
- Part427.CFrame = CFrame.new(-1.5, 1.99999905, 13.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part427.BackSurface = Enum.SurfaceType.Weld
- Part427.BottomSurface = Enum.SurfaceType.Weld
- Part427.FrontSurface = Enum.SurfaceType.Weld
- Part427.LeftSurface = Enum.SurfaceType.Weld
- Part427.RightSurface = Enum.SurfaceType.Weld
- Part427.TopSurface = Enum.SurfaceType.Weld
- Part427.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part427.Position = Vector3.new(-1.5, 1.99999905, 13.5)
- Part427.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh428.Parent = Part427
- SpecialMesh428.MeshType = Enum.MeshType.Wedge
- Part429.Name = "Smooth Block Model"
- Part429.Parent = Model0
- Part429.BrickColor = BrickColor.new("Dark stone grey")
- Part429.Rotation = Vector3.new(0, -90, 0)
- Part429.Anchored = true
- Part429.Size = Vector3.new(27, 1.20000005, 1)
- Part429.CFrame = CFrame.new(15, 19.2000008, 28.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part429.BackSurface = Enum.SurfaceType.Weld
- Part429.BottomSurface = Enum.SurfaceType.Weld
- Part429.FrontSurface = Enum.SurfaceType.Weld
- Part429.LeftSurface = Enum.SurfaceType.Weld
- Part429.RightSurface = Enum.SurfaceType.Weld
- Part429.TopSurface = Enum.SurfaceType.Weld
- Part429.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part429.Position = Vector3.new(15, 19.2000008, 28.5)
- Part429.Orientation = Vector3.new(0, -90, 0)
- Part429.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh430.Parent = Part429
- SpecialMesh430.MeshType = Enum.MeshType.Wedge
- Part431.Name = "Smooth Block Model"
- Part431.Parent = Model0
- Part431.Rotation = Vector3.new(0, -90, 0)
- Part431.Anchored = true
- Part431.Size = Vector3.new(2, 3.60000014, 30)
- Part431.CFrame = CFrame.new(-30.4999981, 9.59999847, 15, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part431.BackSurface = Enum.SurfaceType.Weld
- Part431.FrontSurface = Enum.SurfaceType.Weld
- Part431.LeftSurface = Enum.SurfaceType.Weld
- Part431.RightSurface = Enum.SurfaceType.Weld
- Part431.TopSurface = Enum.SurfaceType.Weld
- Part431.Position = Vector3.new(-30.4999981, 9.59999847, 15)
- Part431.Orientation = Vector3.new(0, -90, 0)
- Part432.Name = "Smooth Block Model"
- Part432.Parent = Model0
- Part432.Rotation = Vector3.new(-180, 0, -180)
- Part432.Anchored = true
- Part432.Size = Vector3.new(2, 16.8000011, 7)
- Part432.CFrame = CFrame.new(14.5, 10.1999979, 19.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part432.BackSurface = Enum.SurfaceType.Weld
- Part432.FrontSurface = Enum.SurfaceType.Weld
- Part432.LeftSurface = Enum.SurfaceType.Weld
- Part432.RightSurface = Enum.SurfaceType.Weld
- Part432.TopSurface = Enum.SurfaceType.Weld
- Part432.Position = Vector3.new(14.5, 10.1999979, 19.5)
- Part432.Orientation = Vector3.new(0, -180, 0)
- Part433.Name = "Smooth Block Model"
- Part433.Parent = Model0
- Part433.BrickColor = BrickColor.new("White")
- Part433.Transparency = 0.5
- Part433.Rotation = Vector3.new(0, -90, 0)
- Part433.Anchored = true
- Part433.Size = Vector3.new(1, 3.60000014, 4)
- Part433.CFrame = CFrame.new(-41.5000038, 5.99999809, 14.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part433.BottomSurface = Enum.SurfaceType.Weld
- Part433.TopSurface = Enum.SurfaceType.Weld
- Part433.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part433.Position = Vector3.new(-41.5000038, 5.99999809, 14.5)
- Part433.Orientation = Vector3.new(0, -90, 0)
- Part433.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part434.Name = "Smooth Block Model"
- Part434.Parent = Model0
- Part434.Anchored = true
- Part434.Size = Vector3.new(2, 16.8000011, 11)
- Part434.CFrame = CFrame.new(-14.5, 10.1999979, 21.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part434.BackSurface = Enum.SurfaceType.Weld
- Part434.LeftSurface = Enum.SurfaceType.Weld
- Part434.RightSurface = Enum.SurfaceType.Weld
- Part434.TopSurface = Enum.SurfaceType.Weld
- Part434.Position = Vector3.new(-14.5, 10.1999979, 21.5)
- Part435.Name = "Smooth Block Model"
- Part435.Parent = Model0
- Part435.BrickColor = BrickColor.new("Dark stone grey")
- Part435.Rotation = Vector3.new(-180, 0, -180)
- Part435.Anchored = true
- Part435.Size = Vector3.new(28, 1.20000005, 1)
- Part435.CFrame = CFrame.new(29.5, 11.9999981, 31.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part435.BackSurface = Enum.SurfaceType.Weld
- Part435.BottomSurface = Enum.SurfaceType.Weld
- Part435.FrontSurface = Enum.SurfaceType.Weld
- Part435.LeftSurface = Enum.SurfaceType.Weld
- Part435.RightSurface = Enum.SurfaceType.Weld
- Part435.TopSurface = Enum.SurfaceType.Weld
- Part435.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part435.Position = Vector3.new(29.5, 11.9999981, 31.5)
- Part435.Orientation = Vector3.new(0, -180, 0)
- Part435.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh436.Parent = Part435
- SpecialMesh436.MeshType = Enum.MeshType.Wedge
- Part437.Name = "Smooth Block Model"
- Part437.Parent = Model0
- Part437.BrickColor = BrickColor.new("Black")
- Part437.Rotation = Vector3.new(90, 0, 0)
- Part437.Anchored = true
- Part437.Size = Vector3.new(4, 0.400000006, 4)
- Part437.CFrame = CFrame.new(2.5, 4.79999638, 43.1999969, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
- Part437.BottomSurface = Enum.SurfaceType.Weld
- Part437.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part437.Position = Vector3.new(2.5, 4.79999638, 43.1999969)
- Part437.Orientation = Vector3.new(90, 0, 0)
- Part437.Color = Color3.new(0.101961, 0.164706, 0.203922)
- SpecialMesh438.Parent = Part437
- SpecialMesh438.MeshType = Enum.MeshType.Wedge
- Decal439.Name = "piklez"
- Decal439.Parent = Part437
- Part440.Name = "Smooth Block Model"
- Part440.Parent = Model0
- Part440.BrickColor = BrickColor.new("Dark stone grey")
- Part440.Rotation = Vector3.new(-180, 0, -180)
- Part440.Anchored = true
- Part440.Size = Vector3.new(29, 1.20000005, 1)
- Part440.CFrame = CFrame.new(0, 19.2000008, 42.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part440.BackSurface = Enum.SurfaceType.Weld
- Part440.BottomSurface = Enum.SurfaceType.Weld
- Part440.FrontSurface = Enum.SurfaceType.Weld
- Part440.LeftSurface = Enum.SurfaceType.Weld
- Part440.RightSurface = Enum.SurfaceType.Weld
- Part440.TopSurface = Enum.SurfaceType.Weld
- Part440.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part440.Position = Vector3.new(0, 19.2000008, 42.5)
- Part440.Orientation = Vector3.new(0, -180, 0)
- Part440.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh441.Parent = Part440
- SpecialMesh441.MeshType = Enum.MeshType.Wedge
- Part442.Name = "Smooth Block Model"
- Part442.Parent = Model0
- Part442.Rotation = Vector3.new(0, -90, 0)
- Part442.Anchored = true
- Part442.Size = Vector3.new(2, 3.60000014, 2)
- Part442.CFrame = CFrame.new(-32.5, 5.99999809, 15, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part442.BackSurface = Enum.SurfaceType.Weld
- Part442.FrontSurface = Enum.SurfaceType.Weld
- Part442.LeftSurface = Enum.SurfaceType.Weld
- Part442.RightSurface = Enum.SurfaceType.Weld
- Part442.TopSurface = Enum.SurfaceType.Weld
- Part442.Position = Vector3.new(-32.5, 5.99999809, 15)
- Part442.Orientation = Vector3.new(0, -90, 0)
- Part443.Name = "Smooth Block Model"
- Part443.Parent = Model0
- Part443.Rotation = Vector3.new(0, -90, 0)
- Part443.Anchored = true
- Part443.Size = Vector3.new(2, 3.60000014, 2)
- Part443.CFrame = CFrame.new(-44.5000038, 5.99999809, 15, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part443.BackSurface = Enum.SurfaceType.Weld
- Part443.FrontSurface = Enum.SurfaceType.Weld
- Part443.LeftSurface = Enum.SurfaceType.Weld
- Part443.RightSurface = Enum.SurfaceType.Weld
- Part443.TopSurface = Enum.SurfaceType.Weld
- Part443.Position = Vector3.new(-44.5000038, 5.99999809, 15)
- Part443.Orientation = Vector3.new(0, -90, 0)
- Part444.Name = "Smooth Block Model"
- Part444.Parent = Model0
- Part444.BrickColor = BrickColor.new("Grey")
- Part444.Rotation = Vector3.new(0, -90, 0)
- Part444.Anchored = true
- Part444.Size = Vector3.new(2, 2.4000001, 4)
- Part444.CFrame = CFrame.new(42.5, 5.39999866, 42, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part444.LeftSurface = Enum.SurfaceType.Weld
- Part444.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part444.Position = Vector3.new(42.5, 5.39999866, 42)
- Part444.Orientation = Vector3.new(0, -90, 0)
- Part444.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part445.Name = "Smooth Block Model"
- Part445.Parent = Model0
- Part445.BrickColor = BrickColor.new("Dark stone grey")
- Part445.Anchored = true
- Part445.Size = Vector3.new(5, 1.20000005, 1)
- Part445.CFrame = CFrame.new(-9, 17.3999977, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part445.BackSurface = Enum.SurfaceType.Weld
- Part445.BottomSurface = Enum.SurfaceType.Weld
- Part445.FrontSurface = Enum.SurfaceType.Weld
- Part445.LeftSurface = Enum.SurfaceType.Weld
- Part445.RightSurface = Enum.SurfaceType.Weld
- Part445.TopSurface = Enum.SurfaceType.Weld
- Part445.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part445.Position = Vector3.new(-9, 17.3999977, 40.5)
- Part445.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh446.Parent = Part445
- SpecialMesh446.MeshType = Enum.MeshType.Wedge
- Part447.Name = "Smooth Block Model"
- Part447.Parent = Model0
- Part447.Rotation = Vector3.new(0, -90, 0)
- Part447.Anchored = true
- Part447.Size = Vector3.new(2, 7.20000029, 31)
- Part447.CFrame = CFrame.new(0, 14.999999, 15, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part447.BackSurface = Enum.SurfaceType.Weld
- Part447.FrontSurface = Enum.SurfaceType.Weld
- Part447.LeftSurface = Enum.SurfaceType.Weld
- Part447.RightSurface = Enum.SurfaceType.Weld
- Part447.TopSurface = Enum.SurfaceType.Weld
- Part447.Position = Vector3.new(0, 14.999999, 15)
- Part447.Orientation = Vector3.new(0, -90, 0)
- Part448.Name = "Smooth Block Model"
- Part448.Parent = Model0
- Part448.BrickColor = BrickColor.new("Grey")
- Part448.Anchored = true
- Part448.Size = Vector3.new(2, 9.60000038, 18)
- Part448.CFrame = CFrame.new(14.5, 13.8000002, 32, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part448.LeftSurface = Enum.SurfaceType.Weld
- Part448.RightSurface = Enum.SurfaceType.Weld
- Part448.TopSurface = Enum.SurfaceType.Weld
- Part448.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part448.Position = Vector3.new(14.5, 13.8000002, 32)
- Part448.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part449.Name = "Smooth Block Model"
- Part449.Parent = Model0
- Part449.Rotation = Vector3.new(-180, 0, -180)
- Part449.Anchored = true
- Part449.Size = Vector3.new(2, 9.60000038, 8)
- Part449.CFrame = CFrame.new(-46.5000038, 6.59999657, 18, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part449.BackSurface = Enum.SurfaceType.Weld
- Part449.FrontSurface = Enum.SurfaceType.Weld
- Part449.LeftSurface = Enum.SurfaceType.Weld
- Part449.RightSurface = Enum.SurfaceType.Weld
- Part449.TopSurface = Enum.SurfaceType.Weld
- Part449.Position = Vector3.new(-46.5000038, 6.59999657, 18)
- Part449.Orientation = Vector3.new(0, -180, 0)
- Part450.Name = "Smooth Block Model"
- Part450.Parent = Model0
- Part450.BrickColor = BrickColor.new("Dark stone grey")
- Part450.Anchored = true
- Part450.Size = Vector3.new(29, 1.20000005, 1)
- Part450.CFrame = CFrame.new(0, 19.2000008, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part450.BackSurface = Enum.SurfaceType.Weld
- Part450.BottomSurface = Enum.SurfaceType.Weld
- Part450.FrontSurface = Enum.SurfaceType.Weld
- Part450.LeftSurface = Enum.SurfaceType.Weld
- Part450.RightSurface = Enum.SurfaceType.Weld
- Part450.TopSurface = Enum.SurfaceType.Weld
- Part450.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part450.Position = Vector3.new(0, 19.2000008, 14.5)
- Part450.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh451.Parent = Part450
- SpecialMesh451.MeshType = Enum.MeshType.Wedge
- Part452.Name = "Smooth Block Model"
- Part452.Parent = Model0
- Part452.BrickColor = BrickColor.new("Grey")
- Part452.Anchored = true
- Part452.Size = Vector3.new(2, 1.20000005, 11)
- Part452.CFrame = CFrame.new(43.5, 8.39999771, 35.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part452.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part452.Position = Vector3.new(43.5, 8.39999771, 35.5)
- Part452.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part453.Name = "Smooth Block Model"
- Part453.Parent = Model0
- Part453.BrickColor = BrickColor.new("Black")
- Part453.Rotation = Vector3.new(90, 0, 0)
- Part453.Anchored = true
- Part453.Size = Vector3.new(4, 0.400000006, 4)
- Part453.CFrame = CFrame.new(17.5, 5.1999979, 43.1999969, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
- Part453.BottomSurface = Enum.SurfaceType.Weld
- Part453.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part453.Position = Vector3.new(17.5, 5.1999979, 43.1999969)
- Part453.Orientation = Vector3.new(90, 0, 0)
- Part453.Color = Color3.new(0.101961, 0.164706, 0.203922)
- SpecialMesh454.Parent = Part453
- SpecialMesh454.MeshType = Enum.MeshType.Wedge
- Decal455.Name = "piklez"
- Decal455.Parent = Part453
- Part456.Name = "Smooth Block Model"
- Part456.Parent = Model0
- Part456.Rotation = Vector3.new(-180, 0, -180)
- Part456.Anchored = true
- Part456.Size = Vector3.new(2, 9.60000038, 7)
- Part456.CFrame = CFrame.new(-46.5, 6.59999657, 39.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part456.BackSurface = Enum.SurfaceType.Weld
- Part456.FrontSurface = Enum.SurfaceType.Weld
- Part456.LeftSurface = Enum.SurfaceType.Weld
- Part456.RightSurface = Enum.SurfaceType.Weld
- Part456.TopSurface = Enum.SurfaceType.Weld
- Part456.Position = Vector3.new(-46.5, 6.59999657, 39.5)
- Part456.Orientation = Vector3.new(0, -180, 0)
- Part457.Name = "Smooth Block Model"
- Part457.Parent = Model0
- Part457.BrickColor = BrickColor.new("Dark stone grey")
- Part457.Rotation = Vector3.new(-180, 0, -180)
- Part457.Anchored = true
- Part457.Size = Vector3.new(28, 1.20000005, 1)
- Part457.CFrame = CFrame.new(29.5, 9.59999847, 42.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part457.BackSurface = Enum.SurfaceType.Weld
- Part457.BottomSurface = Enum.SurfaceType.Weld
- Part457.FrontSurface = Enum.SurfaceType.Weld
- Part457.LeftSurface = Enum.SurfaceType.Weld
- Part457.RightSurface = Enum.SurfaceType.Weld
- Part457.TopSurface = Enum.SurfaceType.Weld
- Part457.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part457.Position = Vector3.new(29.5, 9.59999847, 42.5)
- Part457.Orientation = Vector3.new(0, -180, 0)
- Part457.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh458.Parent = Part457
- SpecialMesh458.MeshType = Enum.MeshType.Wedge
- Part459.Name = "Smooth Block Model"
- Part459.Parent = Model0
- Part459.Rotation = Vector3.new(0, -90, 0)
- Part459.Anchored = true
- Part459.Size = Vector3.new(2, 4.80000019, 3)
- Part459.CFrame = CFrame.new(-44, 6.59999657, 42, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part459.BackSurface = Enum.SurfaceType.Weld
- Part459.FrontSurface = Enum.SurfaceType.Weld
- Part459.LeftSurface = Enum.SurfaceType.Weld
- Part459.RightSurface = Enum.SurfaceType.Weld
- Part459.TopSurface = Enum.SurfaceType.Weld
- Part459.Position = Vector3.new(-44, 6.59999657, 42)
- Part459.Orientation = Vector3.new(0, -90, 0)
- Part460.Name = "Smooth Block Model"
- Part460.Parent = Model0
- Part460.Rotation = Vector3.new(0, -90, 0)
- Part460.Anchored = true
- Part460.Size = Vector3.new(2, 16.8000011, 31)
- Part460.CFrame = CFrame.new(0, 10.1999979, 42, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part460.BackSurface = Enum.SurfaceType.Weld
- Part460.FrontSurface = Enum.SurfaceType.Weld
- Part460.LeftSurface = Enum.SurfaceType.Weld
- Part460.RightSurface = Enum.SurfaceType.Weld
- Part460.TopSurface = Enum.SurfaceType.Weld
- Part460.Position = Vector3.new(0, 10.1999979, 42)
- Part460.Orientation = Vector3.new(0, -90, 0)
- Part461.Name = "Smooth Block Model"
- Part461.Parent = Model0
- Part461.BrickColor = BrickColor.new("Dark stone grey")
- Part461.Rotation = Vector3.new(-180, 0, -180)
- Part461.Anchored = true
- Part461.Size = Vector3.new(31, 1.20000005, 1)
- Part461.CFrame = CFrame.new(-31, 11.9999981, 42.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part461.BackSurface = Enum.SurfaceType.Weld
- Part461.BottomSurface = Enum.SurfaceType.Weld
- Part461.FrontSurface = Enum.SurfaceType.Weld
- Part461.LeftSurface = Enum.SurfaceType.Weld
- Part461.RightSurface = Enum.SurfaceType.Weld
- Part461.TopSurface = Enum.SurfaceType.Weld
- Part461.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part461.Position = Vector3.new(-31, 11.9999981, 42.5)
- Part461.Orientation = Vector3.new(0, -180, 0)
- Part461.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh462.Parent = Part461
- SpecialMesh462.MeshType = Enum.MeshType.Wedge
- Part463.Name = "Tip"
- Part463.Parent = Model0
- Part463.BrickColor = BrickColor.new("Black")
- Part463.Rotation = Vector3.new(-180, 0, -180)
- Part463.Anchored = true
- Part463.Size = Vector3.new(11, 6.4000001, 1)
- Part463.CFrame = CFrame.new(1, 9.99999809, 40.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part463.BottomSurface = Enum.SurfaceType.Weld
- Part463.FrontSurface = Enum.SurfaceType.Weld
- Part463.TopSurface = Enum.SurfaceType.Weld
- Part463.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part463.Position = Vector3.new(1, 9.99999809, 40.5)
- Part463.Orientation = Vector3.new(0, -180, 0)
- Part463.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Texture464.Name = "Earth Computer"
- Texture464.Parent = Part463
- Texture464.Face = Enum.NormalId.Back
- Texture464.StudsPerTileU = 10
- Texture464.StudsPerTileV = 8
- Part465.Name = "Smooth Block Model"
- Part465.Parent = Model0
- Part465.BrickColor = BrickColor.new("Black")
- Part465.Rotation = Vector3.new(90, 0, 0)
- Part465.Anchored = true
- Part465.Size = Vector3.new(4, 0.400000006, 4)
- Part465.CFrame = CFrame.new(-13.5, 4.79999638, 43.1999969, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
- Part465.BottomSurface = Enum.SurfaceType.Weld
- Part465.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part465.Position = Vector3.new(-13.5, 4.79999638, 43.1999969)
- Part465.Orientation = Vector3.new(90, 0, 0)
- Part465.Color = Color3.new(0.101961, 0.164706, 0.203922)
- SpecialMesh466.Parent = Part465
- SpecialMesh466.MeshType = Enum.MeshType.Wedge
- Decal467.Name = "piklez"
- Decal467.Parent = Part465
- Part468.Name = "Smooth Block Model"
- Part468.Parent = Model0
- Part468.BrickColor = BrickColor.new("Dark stone grey")
- Part468.Rotation = Vector3.new(0, 90, 0)
- Part468.Anchored = true
- Part468.Size = Vector3.new(27, 1.20000005, 1)
- Part468.CFrame = CFrame.new(-47, 11.9999981, 28.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part468.BackSurface = Enum.SurfaceType.Weld
- Part468.BottomSurface = Enum.SurfaceType.Weld
- Part468.FrontSurface = Enum.SurfaceType.Weld
- Part468.LeftSurface = Enum.SurfaceType.Weld
- Part468.RightSurface = Enum.SurfaceType.Weld
- Part468.TopSurface = Enum.SurfaceType.Weld
- Part468.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part468.Position = Vector3.new(-47, 11.9999981, 28.5)
- Part468.Orientation = Vector3.new(0, 90, 0)
- Part468.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh469.Parent = Part468
- SpecialMesh469.MeshType = Enum.MeshType.Wedge
- Part470.Name = "Smooth Block Model"
- Part470.Parent = Model0
- Part470.BrickColor = BrickColor.new("Dark stone grey")
- Part470.Anchored = true
- Part470.Size = Vector3.new(28, 1.20000005, 1)
- Part470.CFrame = CFrame.new(29.5, 11.9999981, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part470.BackSurface = Enum.SurfaceType.Weld
- Part470.BottomSurface = Enum.SurfaceType.Weld
- Part470.FrontSurface = Enum.SurfaceType.Weld
- Part470.LeftSurface = Enum.SurfaceType.Weld
- Part470.RightSurface = Enum.SurfaceType.Weld
- Part470.TopSurface = Enum.SurfaceType.Weld
- Part470.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part470.Position = Vector3.new(29.5, 11.9999981, 14.5)
- Part470.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh471.Parent = Part470
- SpecialMesh471.MeshType = Enum.MeshType.Wedge
- Part472.Name = "Smooth Block Model"
- Part472.Parent = Model0
- Part472.BrickColor = BrickColor.new("Grey")
- Part472.Rotation = Vector3.new(0, 90, 0)
- Part472.Anchored = true
- Part472.Size = Vector3.new(2, 1.20000005, 29)
- Part472.CFrame = CFrame.new(30, 8.39999866, 42, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part472.RightSurface = Enum.SurfaceType.Weld
- Part472.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part472.Position = Vector3.new(30, 8.39999866, 42)
- Part472.Orientation = Vector3.new(0, 90, 0)
- Part472.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part473.Name = "Smooth Block Model"
- Part473.Parent = Model0
- Part473.Rotation = Vector3.new(0, 90, 0)
- Part473.Anchored = true
- Part473.Size = Vector3.new(2, 2.4000001, 30)
- Part473.CFrame = CFrame.new(-30.5, 2.99999905, 42, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part473.BackSurface = Enum.SurfaceType.Weld
- Part473.FrontSurface = Enum.SurfaceType.Weld
- Part473.LeftSurface = Enum.SurfaceType.Weld
- Part473.RightSurface = Enum.SurfaceType.Weld
- Part473.TopSurface = Enum.SurfaceType.Weld
- Part473.Position = Vector3.new(-30.5, 2.99999905, 42)
- Part473.Orientation = Vector3.new(0, 90, 0)
- Part474.Name = "Tip"
- Part474.Parent = Model0
- Part474.BrickColor = BrickColor.new("Dark stone grey")
- Part474.Reflectance = 0.20000000298023
- Part474.Rotation = Vector3.new(0, 90, 0)
- Part474.Anchored = true
- Part474.Size = Vector3.new(27, 1.20000005, 29)
- Part474.CFrame = CFrame.new(0, 19.2000008, 28.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part474.TopSurface = Enum.SurfaceType.Smooth
- Part474.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part474.Position = Vector3.new(0, 19.2000008, 28.5)
- Part474.Orientation = Vector3.new(0, 90, 0)
- Part474.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part475.Name = "Smooth Block Model"
- Part475.Parent = Model0
- Part475.Rotation = Vector3.new(0, -90, 0)
- Part475.Anchored = true
- Part475.Size = Vector3.new(2, 3.60000014, 2)
- Part475.CFrame = CFrame.new(-20.4999981, 5.99999809, 15, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part475.BackSurface = Enum.SurfaceType.Weld
- Part475.FrontSurface = Enum.SurfaceType.Weld
- Part475.LeftSurface = Enum.SurfaceType.Weld
- Part475.RightSurface = Enum.SurfaceType.Weld
- Part475.TopSurface = Enum.SurfaceType.Weld
- Part475.Position = Vector3.new(-20.4999981, 5.99999809, 15)
- Part475.Orientation = Vector3.new(0, -90, 0)
- Part476.Name = "Tip"
- Part476.Parent = Model0
- Part476.BrickColor = BrickColor.new("Dark stone grey")
- Part476.Reflectance = 0.20000000298023
- Part476.Rotation = Vector3.new(-180, 0, -180)
- Part476.Anchored = true
- Part476.Size = Vector3.new(28, 1.20000005, 16)
- Part476.CFrame = CFrame.new(29.5, 11.9999981, 23, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part476.TopSurface = Enum.SurfaceType.Smooth
- Part476.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part476.Position = Vector3.new(29.5, 11.9999981, 23)
- Part476.Orientation = Vector3.new(0, -180, 0)
- Part476.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part477.Name = "Tip"
- Part477.Parent = Model0
- Part477.BrickColor = BrickColor.new("Black")
- Part477.Reflectance = 0.20000000298023
- Part477.Rotation = Vector3.new(0, 0, -180)
- Part477.Anchored = true
- Part477.Size = Vector3.new(5, 4, 1)
- Part477.CFrame = CFrame.new(-9, 14.8000002, 40.5, -1, 8.74227766e-08, 0, -8.74227766e-08, -1, 0, 0, 0, 1)
- Part477.BackSurface = Enum.SurfaceType.Weld
- Part477.BottomSurface = Enum.SurfaceType.Weld
- Part477.FrontSurface = Enum.SurfaceType.Weld
- Part477.LeftSurface = Enum.SurfaceType.Weld
- Part477.RightSurface = Enum.SurfaceType.Weld
- Part477.TopSurface = Enum.SurfaceType.Weld
- Part477.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part477.Position = Vector3.new(-9, 14.8000002, 40.5)
- Part477.Orientation = Vector3.new(0, 0, -180)
- Part477.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Texture478.Name = "Radar"
- Texture478.Parent = Part477
- Texture478.StudsPerTileU = 5
- Texture478.StudsPerTileV = 4
- Part479.Name = "Tip"
- Part479.Parent = Model0
- Part479.BrickColor = BrickColor.new("Dark stone grey")
- Part479.Reflectance = 0.20000000298023
- Part479.Rotation = Vector3.new(-180, 0, -180)
- Part479.Anchored = true
- Part479.Size = Vector3.new(31, 1.20000005, 27)
- Part479.CFrame = CFrame.new(-31, 11.9999981, 28.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part479.TopSurface = Enum.SurfaceType.Smooth
- Part479.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part479.Position = Vector3.new(-31, 11.9999981, 28.5)
- Part479.Orientation = Vector3.new(0, -180, 0)
- Part479.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part480.Name = "Smooth Block Model"
- Part480.Parent = Model0
- Part480.BrickColor = BrickColor.new("Grey")
- Part480.Rotation = Vector3.new(0, 90, 0)
- Part480.Anchored = true
- Part480.Size = Vector3.new(2, 2.60000014, 29)
- Part480.CFrame = CFrame.new(30, 10.0999985, 31, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part480.BottomSurface = Enum.SurfaceType.Smooth
- Part480.TopSurface = Enum.SurfaceType.Weld
- Part480.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part480.Position = Vector3.new(30, 10.0999985, 31)
- Part480.Orientation = Vector3.new(0, 90, 0)
- Part480.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part481.Name = "Smooth Block Model"
- Part481.Parent = Model0
- Part481.BrickColor = BrickColor.new("Black")
- Part481.Rotation = Vector3.new(90, 0, 0)
- Part481.Anchored = true
- Part481.Size = Vector3.new(4, 0.400000006, 4)
- Part481.CFrame = CFrame.new(-44.5, 4.79999638, 43.1999969, 1, 0, 0, 0, -4.37113883e-08, -1, 0, 1, -4.37113883e-08)
- Part481.BottomSurface = Enum.SurfaceType.Weld
- Part481.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part481.Position = Vector3.new(-44.5, 4.79999638, 43.1999969)
- Part481.Orientation = Vector3.new(90, 0, 0)
- Part481.Color = Color3.new(0.101961, 0.164706, 0.203922)
- SpecialMesh482.Parent = Part481
- SpecialMesh482.MeshType = Enum.MeshType.Wedge
- Decal483.Name = "piklez"
- Decal483.Parent = Part481
- Part484.Name = "Smooth Block Model"
- Part484.Parent = Model0
- Part484.BrickColor = BrickColor.new("Dark stone grey")
- Part484.Anchored = true
- Part484.Size = Vector3.new(31, 1.20000005, 1)
- Part484.CFrame = CFrame.new(-30.9999981, 11.9999981, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part484.BackSurface = Enum.SurfaceType.Weld
- Part484.BottomSurface = Enum.SurfaceType.Weld
- Part484.FrontSurface = Enum.SurfaceType.Weld
- Part484.LeftSurface = Enum.SurfaceType.Weld
- Part484.RightSurface = Enum.SurfaceType.Weld
- Part484.TopSurface = Enum.SurfaceType.Weld
- Part484.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part484.Position = Vector3.new(-30.9999981, 11.9999981, 14.5)
- Part484.Color = Color3.new(0.384314, 0.368627, 0.384314)
- SpecialMesh485.Parent = Part484
- SpecialMesh485.MeshType = Enum.MeshType.Wedge
- Part486.Name = "Smooth Block Model"
- Part486.Parent = Model0
- Part486.Rotation = Vector3.new(-180, 0, -180)
- Part486.Anchored = true
- Part486.Size = Vector3.new(2, 7.20000029, 14)
- Part486.CFrame = CFrame.new(-14.5, 14.999999, 34, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part486.BackSurface = Enum.SurfaceType.Weld
- Part486.FrontSurface = Enum.SurfaceType.Weld
- Part486.LeftSurface = Enum.SurfaceType.Weld
- Part486.RightSurface = Enum.SurfaceType.Weld
- Part486.TopSurface = Enum.SurfaceType.Weld
- Part486.Position = Vector3.new(-14.5, 14.999999, 34)
- Part486.Orientation = Vector3.new(0, -180, 0)
- Part487.Name = "Smooth Block Model"
- Part487.Parent = Model0
- Part487.BrickColor = BrickColor.new("Grey")
- Part487.Rotation = Vector3.new(0, -90, 0)
- Part487.Anchored = true
- Part487.Size = Vector3.new(2, 1.20000005, 27)
- Part487.CFrame = CFrame.new(29, 3.59999847, 42, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part487.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part487.Position = Vector3.new(29, 3.59999847, 42)
- Part487.Orientation = Vector3.new(0, -90, 0)
- Part487.Color = Color3.new(0.631373, 0.647059, 0.631373)
- Part488.Name = "Tip"
- Part488.Parent = Model0
- Part488.BrickColor = BrickColor.new("Dark stone grey")
- Part488.Reflectance = 0.20000000298023
- Part488.Rotation = Vector3.new(0, 90, 0)
- Part488.Anchored = true
- Part488.Size = Vector3.new(16, 0.400000006, 29)
- Part488.CFrame = CFrame.new(30, 1.59999847, 22, -0, 0, 1, -0, 1, 0, -1, 0, 0)
- Part488.TopSurface = Enum.SurfaceType.Weld
- Part488.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part488.Position = Vector3.new(30, 1.59999847, 22)
- Part488.Orientation = Vector3.new(0, 90, 0)
- Part488.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part489.Name = "Tip"
- Part489.Parent = Model0
- Part489.BrickColor = BrickColor.new("Black")
- Part489.Transparency = 0.5
- Part489.Rotation = Vector3.new(90, 0, 180)
- Part489.Anchored = true
- Part489.Size = Vector3.new(23, 0.400000006, 3)
- Part489.CFrame = CFrame.new(30, 6.6999979, 40.8000031, -1, -8.74227766e-08, 3.82137093e-15, 0, -4.37113883e-08, -1, 8.74227766e-08, -1, 4.37113883e-08)
- Part489.BackSurface = Enum.SurfaceType.Weld
- Part489.BottomSurface = Enum.SurfaceType.Smooth
- Part489.FrontSurface = Enum.SurfaceType.Weld
- Part489.LeftSurface = Enum.SurfaceType.Weld
- Part489.RightSurface = Enum.SurfaceType.Weld
- Part489.TopSurface = Enum.SurfaceType.Smooth
- Part489.Color = Color3.new(0.101961, 0.164706, 0.203922)
- Part489.Position = Vector3.new(30, 6.6999979, 40.8000031)
- Part489.Orientation = Vector3.new(90, -180, 0)
- Part489.Color = Color3.new(0.101961, 0.164706, 0.203922)
- ManualWeld490.Name = "Tip-to-WandmeshThickest Strong Joint"
- ManualWeld490.Parent = Part489
- ManualWeld490.C0 = CFrame.new(-11.5, 0.200000003, 1.5, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- ManualWeld490.C1 = CFrame.new(0.310680389, -0.288905621, 4.8062973, -8.74227766e-08, 4.37113883e-08, -1, 0, 1, 4.37113883e-08, 1, 3.82137093e-15, -8.74227766e-08)
- ManualWeld490.Part0 = Part489
- ManualWeld490.Part1 = Part295
- Part491.Name = "Tip"
- Part491.Parent = Model0
- Part491.BrickColor = BrickColor.new("Dark stone grey")
- Part491.Reflectance = 0.20000000298023
- Part491.Rotation = Vector3.new(-180, 0, -180)
- Part491.Anchored = true
- Part491.Size = Vector3.new(28, 1.20000005, 10)
- Part491.CFrame = CFrame.new(29.5, 9.59999847, 37, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part491.BottomSurface = Enum.SurfaceType.Smooth
- Part491.TopSurface = Enum.SurfaceType.Smooth
- Part491.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part491.Position = Vector3.new(29.5, 9.59999847, 37)
- Part491.Orientation = Vector3.new(0, -180, 0)
- Part491.Color = Color3.new(0.384314, 0.368627, 0.384314)
- ManualWeld492.Name = "Tip-to-Smooth Block Model Strong Joint"
- ManualWeld492.Parent = Part491
- ManualWeld492.C0 = CFrame.new(-14, -0.600000024, 5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- ManualWeld492.C1 = CFrame.new(-1, -1.0999999, 13.5, -8.74227766e-08, -0, 1, 0, 1, 0, -1, 0, -8.74227766e-08)
- ManualWeld492.Part0 = Part491
- ManualWeld492.Part1 = Part480
- Part493.Name = "Tip"
- Part493.Parent = Model0
- Part493.BrickColor = BrickColor.new("Dark stone grey")
- Part493.Reflectance = 0.20000000298023
- Part493.Rotation = Vector3.new(-180, 0, -180)
- Part493.Anchored = true
- Part493.Size = Vector3.new(29, 0.400000006, 13)
- Part493.CFrame = CFrame.new(30, 1.59999752, 36.5, -1, 0, -8.74227766e-08, 0, 1, 0, 8.74227766e-08, 0, -1)
- Part493.TopSurface = Enum.SurfaceType.Weld
- Part493.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part493.Position = Vector3.new(30, 1.59999752, 36.5)
- Part493.Orientation = Vector3.new(0, -180, 0)
- Part493.Color = Color3.new(0.384314, 0.368627, 0.384314)
- ManualWeld494.Name = "Tip-to-Tip Strong Joint"
- ManualWeld494.Parent = Part493
- ManualWeld494.C0 = CFrame.new(-14.5, -0.200000003, 6.5, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
- ManualWeld494.C1 = CFrame.new(-8, -0.200000748, 14.5, -8.74227695e-08, -0, 0.99999994, 0, 1, 0, -0.99999994, 0, -8.74227695e-08)
- ManualWeld494.Part0 = Part493
- ManualWeld494.Part1 = Part488
- Part495.Name = "Smooth Block Model"
- Part495.Parent = Model0
- Part495.Rotation = Vector3.new(0, 90, 0)
- Part495.Anchored = true
- Part495.Size = Vector3.new(2, 9.60000038, 60)
- Part495.CFrame = CFrame.new(14.5, 6.59999657, 15, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part495.BackSurface = Enum.SurfaceType.Weld
- Part495.FrontSurface = Enum.SurfaceType.Weld
- Part495.LeftSurface = Enum.SurfaceType.Weld
- Part495.RightSurface = Enum.SurfaceType.Weld
- Part495.TopSurface = Enum.SurfaceType.Weld
- Part495.Position = Vector3.new(14.5, 6.59999657, 15)
- Part495.Orientation = Vector3.new(0, 90, 0)
- Part496.Name = "Smooth Block Model"
- Part496.Parent = Model0
- Part496.BrickColor = BrickColor.new("White")
- Part496.Transparency = 0.5
- Part496.Rotation = Vector3.new(0, -90, 0)
- Part496.Anchored = true
- Part496.Size = Vector3.new(1, 3.60000014, 4)
- Part496.CFrame = CFrame.new(-29.4999981, 5.99999809, 14.5, -4.37113812e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113812e-08)
- Part496.BottomSurface = Enum.SurfaceType.Weld
- Part496.TopSurface = Enum.SurfaceType.Weld
- Part496.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part496.Position = Vector3.new(-29.4999981, 5.99999809, 14.5)
- Part496.Orientation = Vector3.new(0, -90, 0)
- Part496.Color = Color3.new(0.94902, 0.94902, 0.94902)
- Part497.Name = "Tip"
- Part497.Parent = Model0
- Part497.BrickColor = BrickColor.new("Dark stone grey")
- Part497.Reflectance = 0.20000000298023
- Part497.Rotation = Vector3.new(0, 90, 0)
- Part497.Anchored = true
- Part497.Size = Vector3.new(29, 0.400000006, 63)
- Part497.CFrame = CFrame.new(-16, 1.59999752, 28.5, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08)
- Part497.TopSurface = Enum.SurfaceType.Weld
- Part497.Color = Color3.new(0.384314, 0.368627, 0.384314)
- Part497.Position = Vector3.new(-16, 1.59999752, 28.5)
- Part497.Orientation = Vector3.new(0, 90, 0)
- Part497.Color = Color3.new(0.384314, 0.368627, 0.384314)
- ManualWeld498.Name = "Tip-to-Tip Strong Joint"
- ManualWeld498.Parent = Part497
- ManualWeld498.C0 = CFrame.new(-14.5, -0.200000003, 31.5, 0.99999994, 0, 0, 0, 1, 0, 0, 0, 0.99999994)
- ManualWeld498.C1 = CFrame.new(-21, -0.200000748, -14.5, 0.99999994, -0, 4.37113847e-08, 0, 1, 0, -4.37113847e-08, 0, 0.99999994)
- ManualWeld498.Part0 = Part497
- ManualWeld498.Part1 = Part488
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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