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- /* NAM 2.11.00 Ninja2AsciiMotion (MAYA) */
- /* CAMERA MOTION : motion_0014cam_0.nja_camera1 */
- CAMERA_MOTION_START
- CPOSITION pos_0014cam_0.nja_camera1[]
- START
- MKEYF( 0, -8.427065F, 6.473684F, -18.331757F ),
- MKEYF( 239, 0.000000F, 10.532093F, -31.666891F ),
- END
- CVECTOR vec_0014cam_0.nja_camera1[]
- START
- MKEYF( 0, 0.000000F, 0.000000F, -1.000000F ),
- MKEYF( 239, 0.000000F, 0.000000F, -1.000000F ),
- END
- CROLL roll_0014cam_0.nja_camera1[]
- START
- MKEYSA1( 0, 0.000000F ),
- MKEYSA1( 239, 0.000000F ),
- END
- CANGLE angle_0014cam_0.nja_camera1[]
- START
- MKEYSA1( 0, 35.164478F ),
- MKEYSA1( 239, 35.164478F ),
- END
- MDATA4 mdata_0014cam_0.nja_camera1[]
- START
- pos_0014cam_0.nja_camera1, vec_0014cam_0.nja_camera1, roll_0014cam_0.nja_camera1, angle_0014cam_0.nja_camera1, 2, 2, 2, 2,
- END
- MOTION motion_0014cam_0.nja_camera1[]
- START
- MdataArray mdata_0014cam_0.nja_camera1,
- MFrameNum 240,
- MotionBitF (FMK_POS0|FMK_VEC3|FMK_ROL6|FMK_ANG7),
- InterpolFctF (FMT_L|FMD_4),
- END
- CAMERA_MOTION_END
- DEFAULT_START
- #ifndef DEFAULT_CMOTION_NAME
- #define DEFAULT_CMOTION_NAME motion_0014cam_0.nja_camera1
- #endif
- DEFAULT_END
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