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- --- Drawing Player Radar
- --- Made by topit
- _G.RadarSettings = {
- -- Radar settings
- RADAR_LINES = true; -- Displays distance rings
- RADAR_SCALE = 1; -- Controls how "zoomed in" the radar display is
- RADAR_RADIUS = 125; -- The size of the radar itself
- RADAR_LINE_DISTANCE = 50; -- The distance between each line
- RADAR_ROTATION = true; -- Toggles radar rotation. Looks kinda trippy when disabled
- SMOOTH_ROT = true; -- Rotates the radar smoothly
- SMOOTH_ROT_AMNT = 20; -- Lower number is smoother, higher number is snappier
- CARDINAL_DISPLAY = true; -- Displays each cardinal direction (NSWE) around the radar
- -- Marker settings
- USE_QUADS = true; -- Displays radar markers as arrows instead of dots
- OFFSCREEN_TRANSPARENCY = 0.3; -- Transparency of offscreen markers
- DISPLAY_TEAM_COLORS = true; -- Sets the radar markers' color to their player's team color
- DISPLAY_OFFSCREEN = true; -- Leaves offscreen markers visible
- DISPLAY_TEAMMATES = true; -- Shows your teammates' markers
- MARKER_SCALEMIN = 0.75; -- Minimium scale radar markers can be. Marker falloff bypasses this limit!
- MARKER_SCALEMAX = 1.75; -- Maximum scale radar markers can be. Marker falloff bypasses this limit!
- MARKER_FALLOFF = false; -- Affects the markers' scale depending on how far away the player is
- MARKER_FALLOFF_AMNT = 500; -- How close someone has to be for falloff to start affecting them
- -- Theme
- RADAR_THEME = {
- Outline = Color3.fromRGB(35, 35, 45); -- Radar outline
- Background = Color3.fromRGB(25, 25, 35); -- Radar background
- DragHandle = Color3.fromRGB(50, 50, 255); -- Drag handle
- Cardinal_Lines = Color3.fromRGB(110, 110, 120); -- Color of the horizontal and vertical lines
- Distance_Lines = Color3.fromRGB(65, 65, 75); -- Color of the distance rings
- Generic_Marker = Color3.fromRGB(255, 25, 115); -- Color of a player marker without a team
- Local_Marker = Color3.fromRGB(115, 25, 255); -- Color of your marker, regardless of team
- };
- }
- loadstring(game:HttpGet('https://raw.githubusercontent.com/topitbopit/stuff/main/PlayerRadar/source.lua'))()
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