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- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- MeshPart2 = Instance.new("MeshPart")
- Motor6D3 = Instance.new("Motor6D")
- MeshPart4 = Instance.new("MeshPart")
- Motor6D5 = Instance.new("Motor6D")
- MeshPart6 = Instance.new("MeshPart")
- Motor6D7 = Instance.new("Motor6D")
- MeshPart8 = Instance.new("MeshPart")
- Motor6D9 = Instance.new("Motor6D")
- MeshPart10 = Instance.new("MeshPart")
- Motor6D11 = Instance.new("Motor6D")
- MeshPart12 = Instance.new("MeshPart")
- Motor6D13 = Instance.new("Motor6D")
- MeshPart14 = Instance.new("MeshPart")
- Motor6D15 = Instance.new("Motor6D")
- MeshPart16 = Instance.new("MeshPart")
- Motor6D17 = Instance.new("Motor6D")
- MeshPart18 = Instance.new("MeshPart")
- Motor6D19 = Instance.new("Motor6D")
- MeshPart20 = Instance.new("MeshPart")
- Motor6D21 = Instance.new("Motor6D")
- MeshPart22 = Instance.new("MeshPart")
- Motor6D23 = Instance.new("Motor6D")
- MeshPart24 = Instance.new("MeshPart")
- Motor6D25 = Instance.new("Motor6D")
- MeshPart26 = Instance.new("MeshPart")
- Motor6D27 = Instance.new("Motor6D")
- MeshPart28 = Instance.new("MeshPart")
- Motor6D29 = Instance.new("Motor6D")
- Humanoid30 = Instance.new("Humanoid")
- Part31 = Instance.new("Part")
- Motor6D32 = Instance.new("Motor6D")
- Accessory33 = Instance.new("Accessory")
- Script34 = Instance.new("Script")
- MeshPart35 = Instance.new("MeshPart")
- Motor6D36 = Instance.new("Motor6D")
- Camera37 = Instance.new("Camera")
- Sound38 = Instance.new("Sound")
- Model0.Name = "DabbingAvocado"
- Model0.Parent = mas
- Model0.PrimaryPart = Part1
- Part1.Name = "HumanoidRootPart"
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(0.0309560001, 3.27020907, 0.158684, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0.0309560001, 3.27020907, 0.158684)
- Part1.Transparency = 1
- Part1.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part1.Size = Vector3.new(1.94999993, 1.94999993, 0.974999964)
- MeshPart2.Name = "LeftHand"
- MeshPart2.Parent = Model0
- MeshPart2.CFrame = CFrame.new(-0.968500018, 1.59267962, -0.0213160031, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart2.Position = Vector3.new(-0.968500018, 1.59267962, -0.0213160031)
- MeshPart2.Transparency = -2.2351741291171e-10
- MeshPart2.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart2.Size = Vector3.new(0.117000856, 0.658658564, 0.534809828)
- MeshPart2.CanCollide = false
- MeshPart2.TextureID = "rbxassetid://1121884879"
- Motor6D3.Name = "LeftWrist"
- Motor6D3.Parent = MeshPart2
- Motor6D3.C0 = CFrame.new(-5.35133694e-28, -0.429999977, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D3.C1 = CFrame.new(1.78377898e-28, 0.25, 0.0299999993, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D3.Part0 = MeshPart4
- Motor6D3.Part1 = MeshPart2
- Motor6D3.part1 = MeshPart2
- MeshPart4.Name = "LeftLowerArm"
- MeshPart4.Parent = Model0
- MeshPart4.CFrame = CFrame.new(-0.968500018, 2.27267957, 0.00868399721, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart4.Position = Vector3.new(-0.968500018, 2.27267957, 0.00868399721)
- MeshPart4.Transparency = -2.2351741291171e-10
- MeshPart4.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart4.Size = Vector3.new(0.138125926, 1.02240896, 0.138140857)
- MeshPart4.CanCollide = false
- MeshPart4.TextureID = "rbxassetid://1121884879"
- Motor6D5.Name = "LeftElbow"
- Motor6D5.Parent = MeshPart4
- Motor6D5.C0 = CFrame.new(-0.0195208974, -0.400000215, 1.21819383e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D5.C1 = CFrame.new(-0.0199999996, 0.409999996, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D5.Part0 = MeshPart6
- Motor6D5.Part1 = MeshPart4
- Motor6D5.part1 = MeshPart4
- MeshPart6.Name = "LeftUpperArm"
- MeshPart6.Parent = Model0
- MeshPart6.CFrame = CFrame.new(-0.96897912, 3.08267975, 0.0086838752, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart6.Position = Vector3.new(-0.96897912, 3.08267975, 0.0086838752)
- MeshPart6.Transparency = -2.2351741291171e-10
- MeshPart6.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart6.Size = Vector3.new(0.138125658, 1.02239907, 0.138140857)
- MeshPart6.CanCollide = false
- MeshPart6.TextureID = "rbxassetid://1121884879"
- Motor6D7.Name = "LeftShoulder"
- Motor6D7.Parent = MeshPart6
- Motor6D7.C0 = CFrame.new(-0.99993515, 0.262470603, -0.150000125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D7.C1 = CFrame.new(0, 0.449999988, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D7.Part0 = MeshPart14
- Motor6D7.Part1 = MeshPart6
- Motor6D7.part1 = MeshPart6
- MeshPart8.Name = "RightHand"
- MeshPart8.Parent = Model0
- MeshPart8.CFrame = CFrame.new(1.08094418, 1.5926795, -0.0213155746, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart8.Position = Vector3.new(1.08094418, 1.5926795, -0.0213155746)
- MeshPart8.Transparency = -2.2351741291171e-10
- MeshPart8.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart8.Size = Vector3.new(0.117000856, 0.658658564, 0.534809828)
- MeshPart8.CanCollide = false
- MeshPart8.TextureID = "rbxassetid://1121884879"
- Motor6D9.Name = "RightWrist"
- Motor6D9.Parent = MeshPart8
- Motor6D9.C0 = CFrame.new(-5.35133694e-28, -0.430000007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D9.C1 = CFrame.new(1.78377898e-28, 0.25, 0.0299999993, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D9.Part0 = MeshPart10
- Motor6D9.Part1 = MeshPart8
- Motor6D9.part1 = MeshPart8
- MeshPart10.Name = "RightLowerArm"
- MeshPart10.Parent = Model0
- MeshPart10.CFrame = CFrame.new(1.08094418, 2.27267957, 0.00868442375, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart10.Position = Vector3.new(1.08094418, 2.27267957, 0.00868442375)
- MeshPart10.Transparency = -2.2351741291171e-10
- MeshPart10.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart10.Size = Vector3.new(0.138125926, 1.02240896, 0.138140857)
- MeshPart10.CanCollide = false
- MeshPart10.TextureID = "rbxassetid://1121884879"
- Motor6D11.Name = "RightElbow"
- Motor6D11.Parent = MeshPart10
- Motor6D11.C0 = CFrame.new(0.0199994035, -0.400000215, 5.69945513e-08, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D11.C1 = CFrame.new(0.0199999996, 0.409999996, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D11.Part0 = MeshPart12
- Motor6D11.Part1 = MeshPart10
- Motor6D11.part1 = MeshPart10
- MeshPart12.Name = "RightUpperArm"
- MeshPart12.Parent = Model0
- MeshPart12.CFrame = CFrame.new(1.08094478, 3.08267975, 0.00868436694, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart12.Position = Vector3.new(1.08094478, 3.08267975, 0.00868436694)
- MeshPart12.Transparency = -2.2351741291171e-10
- MeshPart12.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart12.Size = Vector3.new(0.138125658, 1.02239907, 0.138140857)
- MeshPart12.CanCollide = false
- MeshPart12.TextureID = "rbxassetid://1121884879"
- Motor6D13.Name = "RightShoulder"
- Motor6D13.Parent = MeshPart12
- Motor6D13.C0 = CFrame.new(1.04998875, 0.262470603, -0.149999633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D13.C1 = CFrame.new(-0, 0.449999988, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D13.Part0 = MeshPart14
- Motor6D13.Part1 = MeshPart12
- Motor6D13.part1 = MeshPart12
- MeshPart14.Name = "UpperTorso"
- MeshPart14.Parent = Model0
- MeshPart14.CFrame = CFrame.new(0.0309560001, 3.27020907, 0.158684, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart14.Position = Vector3.new(0.0309560001, 3.27020907, 0.158684)
- MeshPart14.Transparency = 1
- MeshPart14.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart14.Size = Vector3.new(2.81900001, 4.38399982, 2.03999996)
- MeshPart14.TextureID = "rbxassetid://1121884879"
- Motor6D15.Name = "Waist"
- Motor6D15.Parent = MeshPart14
- Motor6D15.Part0 = MeshPart28
- Motor6D15.Part1 = MeshPart14
- Motor6D15.part1 = MeshPart14
- MeshPart16.Name = "LeftFoot"
- MeshPart16.Parent = Model0
- MeshPart16.CFrame = CFrame.new(-0.469044268, 0.600208461, -0.191316485, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart16.Position = Vector3.new(-0.469044268, 0.600208461, -0.191316485)
- MeshPart16.Transparency = -2.2351741291171e-10
- MeshPart16.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart16.Size = Vector3.new(0.26006487, 0.200386018, 0.489891827)
- MeshPart16.CanCollide = false
- MeshPart16.TextureID = "rbxassetid://1121884879"
- Motor6D17.Name = "LeftAnkle"
- Motor6D17.Parent = MeshPart16
- Motor6D17.C0 = CFrame.new(-1.78813934e-07, -0.149997592, 6.2584877e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D17.C1 = CFrame.new(-1.61567584e-07, 2.5741756e-06, 0.150000781, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D17.Part0 = MeshPart18
- Motor6D17.Part1 = MeshPart16
- Motor6D17.part1 = MeshPart16
- MeshPart18.Name = "LeftLowerLeg"
- MeshPart18.Parent = Model0
- MeshPart18.CFrame = CFrame.new(-0.469044238, 0.750208616, -0.0413163304, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart18.Position = Vector3.new(-0.469044238, 0.750208616, -0.0413163304)
- MeshPart18.Transparency = -2.2351741291171e-10
- MeshPart18.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart18.Size = Vector3.new(0.138125092, 0.489291757, 0.138125062)
- MeshPart18.CanCollide = false
- MeshPart18.TextureID = "rbxassetid://1121884879"
- Motor6D19.Name = "LeftKnee"
- Motor6D19.Parent = MeshPart18
- Motor6D19.C0 = CFrame.new(5.96046448e-08, -0.199999958, -1.63912773e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D19.C1 = CFrame.new(0, 0.100000001, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D19.Part0 = MeshPart20
- Motor6D19.Part1 = MeshPart18
- Motor6D19.part1 = MeshPart18
- MeshPart20.Name = "LeftUpperLeg"
- MeshPart20.Parent = Model0
- MeshPart20.CFrame = CFrame.new(-0.469044298, 1.05020857, -0.0413161665, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart20.Position = Vector3.new(-0.469044298, 1.05020857, -0.0413161665)
- MeshPart20.Transparency = -2.2351741291171e-10
- MeshPart20.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart20.Size = Vector3.new(0.138125092, 0.489291757, 0.138125062)
- MeshPart20.CanCollide = false
- MeshPart20.TextureID = "rbxassetid://1121884879"
- Motor6D21.Name = "LeftHip"
- Motor6D21.Parent = MeshPart20
- Motor6D21.C0 = CFrame.new(-0.500000238, -2.01999998, -0.200000286, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D21.C1 = CFrame.new(5.96046448e-08, 0.200000629, -1.1920929e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D21.Part0 = MeshPart28
- Motor6D21.Part1 = MeshPart20
- Motor6D21.part1 = MeshPart20
- MeshPart22.Name = "RightFoot"
- MeshPart22.Parent = Model0
- MeshPart22.CFrame = CFrame.new(0.53095597, 0.620208919, -0.191272572, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart22.Position = Vector3.new(0.53095597, 0.620208919, -0.191272572)
- MeshPart22.Transparency = -2.2351741291171e-10
- MeshPart22.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart22.Size = Vector3.new(0.26006487, 0.200386018, 0.489891827)
- MeshPart22.CanCollide = false
- MeshPart22.TextureID = "rbxassetid://1121884879"
- Motor6D23.Name = "RightAnkle"
- Motor6D23.Parent = MeshPart22
- Motor6D23.C0 = CFrame.new(1.66092265e-23, -0.150000453, 9.82731581e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D23.C1 = CFrame.new(8.10310468e-08, -2.86847353e-07, 0.150098443, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D23.Part0 = MeshPart24
- Motor6D23.Part1 = MeshPart22
- Motor6D23.part1 = MeshPart22
- MeshPart24.Name = "RightLowerLeg"
- MeshPart24.Parent = Model0
- MeshPart24.CFrame = CFrame.new(0.53095603, 0.770209074, -0.0412724018, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart24.Position = Vector3.new(0.53095603, 0.770209074, -0.0412724018)
- MeshPart24.Transparency = -2.2351741291171e-10
- MeshPart24.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart24.Size = Vector3.new(0.138125092, 0.489291757, 0.138125062)
- MeshPart24.CanCollide = false
- MeshPart24.TextureID = "rbxassetid://1121884879"
- Motor6D25.Name = "RightKnee"
- Motor6D25.Parent = MeshPart24
- Motor6D25.C0 = CFrame.new(2.76820442e-24, -0.199999958, 4.36005103e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D25.C1 = CFrame.new(0, 0.100000001, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D25.Part0 = MeshPart26
- Motor6D25.Part1 = MeshPart24
- Motor6D25.part1 = MeshPart24
- MeshPart26.Name = "RightUpperLeg"
- MeshPart26.Parent = Model0
- MeshPart26.CFrame = CFrame.new(0.53095603, 1.07020903, -0.0413160026, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart26.Position = Vector3.new(0.53095603, 1.07020903, -0.0413160026)
- MeshPart26.Transparency = -2.2351741291171e-10
- MeshPart26.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart26.Size = Vector3.new(0.138125092, 0.489291757, 0.138125062)
- MeshPart26.CanCollide = false
- MeshPart26.TextureID = "rbxassetid://1121884879"
- Motor6D27.Name = "RightHip"
- Motor6D27.Parent = MeshPart26
- Motor6D27.C0 = CFrame.new(0.5, -2, -0.200000003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D27.C1 = CFrame.new(-0, 0.200000003, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D27.Part0 = MeshPart28
- Motor6D27.Part1 = MeshPart26
- Motor6D27.part1 = MeshPart26
- MeshPart28.Name = "LowerTorso"
- MeshPart28.Parent = Model0
- MeshPart28.CFrame = CFrame.new(0.0309560001, 3.27020907, 0.158684, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- MeshPart28.Position = Vector3.new(0.0309560001, 3.27020907, 0.158684)
- MeshPart28.Transparency = -2.2351741291171e-10
- MeshPart28.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart28.Size = Vector3.new(2.81928539, 4.38417912, 2.04009938)
- MeshPart28.TextureID = "rbxassetid://1121884879"
- Motor6D29.Name = "Root"
- Motor6D29.Parent = MeshPart28
- Motor6D29.Part0 = Part1
- Motor6D29.Part1 = MeshPart28
- Motor6D29.part1 = MeshPart28
- Humanoid30.Parent = Model0
- Humanoid30.HipHeight = 1.7749999761581
- Humanoid30.RigType = Enum.HumanoidRigType.R15
- Humanoid30.Torso = Part1
- Part31.Name = "Head"
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(0.0309559647, 4.57020903, 0.158956364, 1, 1.18739919e-21, 0, 1.18739919e-21, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(0.0309559647, 4.57020903, 0.158956364)
- Part31.Transparency = 1
- Part31.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- Part31.Size = Vector3.new(2, 1, 1.10000002)
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Motor6D32.Name = "Neck"
- Motor6D32.Parent = Part31
- Motor6D32.C0 = CFrame.new(-3.57627883e-08, 0.799999952, 1.1920929e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D32.C1 = CFrame.new(-0, -0.500000119, -0.000272244215, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D32.Part0 = MeshPart14
- Motor6D32.Part1 = Part31
- Motor6D32.part1 = Part31
- Accessory33.Name = "NoAccessory"
- Accessory33.Parent = Model0
- Script34.Name = "AnimateScript"
- Script34.Parent = Model0
- table.insert(cors,sandbox(Script34,function()
- Asset = "http://www.roblox.com/Asset?id="
- IDs = {507771019,507771955,507772104,507776043,507776720,507776879,507777268,507777451,507777623}
- Anims = {}
- AnimsL = {}
- Human = script.Parent:WaitForChild("Humanoid")
- for i=1, #IDs do
- local Anim = Instance.new("Animation")
- Anim.AnimationId = (Asset..IDs[math.random(1,#IDs)])
- table.insert(Anims,Anim)
- wait()
- end
- for i=1, #Anims do
- local AnimL = Human:LoadAnimation(Anims[i])
- table.insert(AnimsL,AnimL)
- wait()
- end
- while true do
- local Dance = AnimsL[3]
- Dance:Play()
- wait(15)
- end
- --Why don't you see what you can do with this model? Maybe load some more R15 animations, or even use it as a StarterCharacter?
- end))
- MeshPart35.Name = "AvocLeaf"
- MeshPart35.Parent = Model0
- MeshPart35.CFrame = CFrame.new(0.580955386, 5.37020922, -0.171316043, -5.96046377e-08, 1.18739919e-21, -1, -7.07745009e-29, 1, -1.18739919e-21, 1, 0, -5.96046377e-08)
- MeshPart35.Orientation = Vector3.new(0, -90, 0)
- MeshPart35.Position = Vector3.new(0.580955386, 5.37020922, -0.171316043)
- MeshPart35.Rotation = Vector3.new(0, -90, 0)
- MeshPart35.Transparency = -2.2351741291171e-10
- MeshPart35.Velocity = Vector3.new(-1.40129846e-45, 0, 1.40129846e-45)
- MeshPart35.Size = Vector3.new(0.343164742, 0.0975147784, 1.09687376)
- MeshPart35.TextureID = "rbxassetid://1121884879"
- Motor6D36.Name = "Leaf"
- Motor6D36.Parent = MeshPart35
- Motor6D36.C0 = CFrame.new(-2.23517418e-07, 2.00000048, -0.330000311, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Motor6D36.C1 = CFrame.new(-2.23517418e-07, -0.0999997556, 0.549999654, -5.96046377e-08, 0, 1, 0, 1, 0, -1, 0, -5.96046377e-08)
- Motor6D36.Part0 = MeshPart28
- Motor6D36.Part1 = MeshPart35
- Motor6D36.part1 = MeshPart35
- Camera37.Name = "ThumbnailCamera"
- Camera37.Parent = Model0
- Camera37.CFrame = CFrame.new(-11.3929634, 11.1550779, -16.4617119, -0.971840441, 0.0364580266, 0.232802331, -0, 0.987958491, -0.154719323, -0.235639766, -0.150362492, -0.960138083)
- Camera37.CoordinateFrame = CFrame.new(-11.3929634, 11.1550779, -16.4617119, -0.971840441, 0.0364580266, 0.232802331, -0, 0.987958491, -0.154719323, -0.235639766, -0.150362492, -0.960138083)
- Camera37.Focus = CFrame.new(-11.8585682, 11.4645166, -14.5414352, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera37.focus = CFrame.new(-11.8585682, 11.4645166, -14.5414352, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Sound38.Parent = Model0
- Sound38.Looped = true
- Sound38.PlayOnRemove = true
- Sound38.Playing = true
- Sound38.SoundId = "rbxassetid://395729107"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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