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- plrs = game.Players
- player = plrs.LocalPlayer
- char = player.Character
- while true do
- wait()
- for i,v in pairs (game.Players:GetChildren()) do
- if v.TeamColor == game.Players.LocalPlayer.TeamColor then
- else
- v.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame*CFrame.new(0,0,-5.5)
- for _,x in pairs (v.Character:GetChildren()) do
- if x:IsA("BasePart") then
- x.Transparency = 0.8
- x.CanCollide = false
- end
- end
- end
- end
- end
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