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cubanmixed2

NUKE

Nov 23rd, 2018
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  1.  
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7. wait(0.1)
  8. -------------------------------
  9. local p=game:service("Players").LocalPlayer
  10. if p.Name=="Reruderu" then
  11. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  12. elseif p.Name=="Rerumu" then
  13. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  14. end
  15. local char=p.Character
  16. script.Parent=char
  17. local torso=char.Torso
  18. local hed=char.Head
  19. local larm=char:FindFirstChild("Left Arm")
  20. local rarm=char:FindFirstChild("Right Arm")
  21. local lleg=char:FindFirstChild("Left Leg")
  22. local rleg=char:FindFirstChild("Right Leg")
  23. local hum=char.Humanoid
  24. local cam=workspace.CurrentCamera
  25. local root=char.HumanoidRootPart
  26. local mouse=p:GetMouse()
  27. local hb=game:service("RunService").Heartbeat
  28. local rs=game:service("RunService").Stepped
  29. hum.MaxHealth=math.huge
  30. hum.Health=hum.MaxHealth
  31. char.Health:Destroy()
  32. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  33. local rads=math.huge
  34. local ammo=0
  35. local maxammo=10
  36. local range=math.huge
  37. local minpush=math.huge
  38. local pushforce=math.huge
  39. local maxpush=math.huge
  40. local megatons=math.huge
  41. local megatons2=math.huge
  42. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  43. coroutine.wrap(function()
  44. while rs:wait() do
  45. pushforce=math.random(minpush,maxpush)
  46. end
  47. end)()
  48. local mindmg=math.huge
  49. local maxdmg=math.huge
  50. local precision=math.random(7,9)
  51. local crouch=0
  52. local normal=16
  53. local fall=20
  54. local run=35
  55. local maxhp=hum.MaxHealth
  56. local hp=hum.Health
  57. function fnt(pos,dist,splr)
  58. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  59. local list = {}
  60. for i,v in pairs(workspace:GetChildren())do
  61. if v:IsA("Model")then
  62. if v:findFirstChild("Torso")then
  63. if v ~= char then
  64. if(v.Torso.Position -pos).magnitude <= dist then
  65. table.insert(list,v)
  66. end
  67. end
  68. end
  69. end
  70. end
  71. return list
  72. end
  73. function fnp(pos,dist,splr)
  74. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  75. local list = {}
  76. for i,v in pairs(workspace:GetChildren())do
  77. if v:IsA("Part")then
  78. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  79. if(v.Position -pos).magnitude <= dist then
  80. table.insert(list,v)
  81. end
  82. end
  83. end
  84. end
  85. return list
  86. end
  87. function rpr()
  88. precision=math.random(7,9)
  89. end
  90. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  91. local wld = Instance.new("Weld", wp1)
  92. wld.Part0 = wp0
  93. wld.Part1 = wp1
  94. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  95. end
  96. o1 = Instance.new("Frame")
  97. o2 = Instance.new("Frame")
  98. o3 = Instance.new("TextButton")
  99. o4 = Instance.new("TextLabel")
  100. o5 = Instance.new("TextLabel")
  101. o1.Name = "bk"
  102. o1.Parent = pgui
  103. o1.Position = UDim2.new(0.30000001192093,0,-0.10000000149012,0)
  104. o1.Size = UDim2.new(0.40000000596046,0,0.30000001192093,0)
  105. o1.Position = UDim2.new(0.30000001192093,0,-0.10000000149012,0)
  106. o1.BackgroundColor3 = Color3.new(0.223529, 0.223529, 0.223529)
  107. o1.BorderColor3 = Color3.new(0, 0, 0)
  108. o1.BorderSizePixel = 6
  109. o2.Name = "upbar"
  110. o2.Parent = o1
  111. o2.Position = UDim2.new(2,0,0,0)
  112. o2.Size = UDim2.new(1,0,0.079999998211861,0)
  113. o2.Position = UDim2.new(2,0,0,0)
  114. o2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  115. o2.BorderColor3 = Color3.new(0, 0, 0)
  116. o2.BorderSizePixel = 3
  117. o3.Name = "close"
  118. o3.Parent = o2
  119. o3.Position = UDim2.new(0,0,30,0)
  120. o3.Size = UDim2.new(0.10000000149012,0,1,0)
  121. o3.Text = "X"
  122. o3.Position = UDim2.new(0,0,30,0)
  123. o3.BackgroundColor3 = Color3.new(1, 0, 0)
  124. o3.BorderColor3 = Color3.new(0, 0, 0)
  125. o3.BorderSizePixel = 3
  126. o3.Font = Enum.Font.ArialBold
  127. o3.FontSize = Enum.FontSize.Size14
  128. o3.TextColor3 = Color3.new(0, 0, 0)
  129. o3.TextScaled = true
  130. o3.TextWrapped = true
  131. o4.Name = "txt"
  132. o4.Parent = o2
  133. o4.Position = UDim2.new(0.125,0,-14,0)
  134. o4.Size = UDim2.new(0.85000002384186,0,0.89999997615814,0)
  135. o4.Text = "Open message"
  136. o4.Position = UDim2.new(0.125,0,-14,0)
  137. o4.BackgroundColor3 = Color3.new(0.988235, 0.988235, 0.988235)
  138. o4.BorderColor3 = Color3.new(0, 0, 0)
  139. o4.BorderSizePixel = 3
  140. o4.Font = Enum.Font.ArialBold
  141. o4.FontSize = Enum.FontSize.Size14
  142. o4.TextColor3 = Color3.new(0, 0, 0)
  143. o4.TextScaled = true
  144. o4.TextWrapped = true
  145. o5.Name = "maintxt"
  146. o5.Parent = o1
  147. o5.Position = UDim2.new(-2,0,0,0)
  148. o5.Size = UDim2.new(0.80000001192093,0,0.80000001192093,0)
  149. o5.Text = "Nuke launcher loaded.Fully created by LegendOfDarknees"
  150. o5.Position = UDim2.new(-2,0,0,0)
  151. o5.BackgroundColor3 = Color3.new(0.976471, 0.976471, 0.976471)
  152. o5.BorderColor3 = Color3.new(0, 0, 0)
  153. o5.BorderSizePixel = 3
  154. o5.Font = Enum.Font.ArialBold
  155. o5.FontSize = Enum.FontSize.Size14
  156. o5.TextColor3 = Color3.new(0, 0, 0)
  157. o5.TextScaled = true
  158. o5.TextWrapped = true
  159. local hb=game:service("RunService").Heartbeat
  160. local rs=game:service("RunService").Stepped
  161. local sc=pgui
  162. local bk=sc.bk
  163. local upbar=bk.upbar
  164. local close=upbar.close
  165. local txt=upbar.txt
  166. local maintxt=bk.maintxt
  167. canclose=true
  168. coroutine.wrap(function()
  169. for i = 1, 120 do
  170. bk.Position=bk.Position:lerp(UDim2.new(0.3,0,0.3,0),0.25)
  171. upbar.Position=upbar.Position:lerp(UDim2.new(0,0,0,0),0.05)
  172. close.Position=close.Position:lerp(UDim2.new(0,0,0,0),0.05)
  173. txt.Position=txt.Position:lerp(UDim2.new(0.125,0,0.05,0),0.05)
  174. maintxt.Position=maintxt.Position:lerp(UDim2.new(0.1,0,0.1,0),0.05)
  175. rs:wait()
  176. end
  177. end)()
  178. close.MouseButton1Click:connect(function()
  179. if canclose==true then
  180. canclose=false
  181. for i = 1, 30 do
  182. bk.Position=bk.Position:lerp(UDim2.new(0.3,0,-0.5,0),0.1)
  183. upbar.Position=upbar.Position:lerp(UDim2.new(2,0,0,0),0.1)
  184. close.Position=close.Position:lerp(UDim2.new(0,0,30,0),0.1)
  185. txt.Position=txt.Position:lerp(UDim2.new(0.125,0,-14,0),0.1)
  186. maintxt.Position=maintxt.Position:lerp(UDim2.new(-2,0,0.1,0),0.1)
  187. rs:wait()
  188. end
  189. bk:Destroy()
  190. end
  191. end)
  192. ------------guis------------
  193. o1 = Instance.new("Frame")
  194. o2 = Instance.new("TextLabel")
  195. o3 = Instance.new("Frame")
  196. o4 = Instance.new("Frame")
  197. o5 = Instance.new("Frame")
  198. o6 = Instance.new("TextLabel")
  199. o1.Name = "sdbar"
  200. o1.Parent = pgui
  201. o1.Position = UDim2.new(0,0,0.050000000745058,0)
  202. o1.Size = UDim2.new(0.10000000149012,0,0.94999998807907,0)
  203. o1.Position = UDim2.new(0,0,0.050000000745058,0)
  204. o1.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  205. o1.BorderColor3 = Color3.new(0, 0, 0)
  206. o1.BorderSizePixel = 4
  207. o2.Name = "txt"
  208. o2.Parent = o1
  209. o2.Size = UDim2.new(1,0,1,0)
  210. o2.Text = "Ammo: 1"
  211. o2.BackgroundColor3 = Color3.new(1, 1, 1)
  212. o2.BackgroundTransparency = 1
  213. o2.BorderSizePixel = 0
  214. o2.Font = Enum.Font.Bodoni
  215. o2.FontSize = Enum.FontSize.Size14
  216. o2.TextColor3 = Color3.new(1, 1, 1)
  217. o2.TextScaled = true
  218. o2.TextWrapped = true
  219. o3.Name = "bk"
  220. o3.Parent = pgui
  221. o3.Size = UDim2.new(1,0,0.050000000745058,0)
  222. o3.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
  223. o3.BorderColor3 = Color3.new(0, 0, 0)
  224. o3.BorderSizePixel = 6
  225. o3.ZIndex = 2
  226. o4.Name = "bar1"
  227. o4.Parent = o3
  228. o4.Position = UDim2.new(0.050000000745058,0,0.15000000596046,0)
  229. o4.Size = UDim2.new(0.89999997615814,0,0.60000002384186,0)
  230. o4.Position = UDim2.new(0.050000000745058,0,0.15000000596046,0)
  231. o4.BackgroundColor3 = Color3.new(0, 0, 0)
  232. o4.BorderSizePixel = 0
  233. o4.ZIndex = 2
  234. o5.Name = "bar"
  235. o5.Parent = o4
  236. o5.Size = UDim2.new(1,0,1,0)
  237. o5.BackgroundColor3 = Color3.new(0.333333, 1, 0)
  238. o5.BorderSizePixel = 0
  239. o5.ZIndex = 2
  240. o6.Name = "txt"
  241. o6.Parent = o5
  242. o6.Size = UDim2.new(1,0,1,0)
  243. o6.Text = "100/100 HP"
  244. o6.BackgroundColor3 = Color3.new(1, 1, 1)
  245. o6.BackgroundTransparency = 1
  246. o6.BorderSizePixel = 0
  247. o6.ZIndex = 2
  248. o6.Font = Enum.Font.Bodoni
  249. o6.FontSize = Enum.FontSize.Size14
  250. o6.TextColor3 = Color3.new(0, 0, 0)
  251. o6.TextScaled = true
  252. o6.TextWrapped = true
  253.  
  254. coroutine.wrap(function()
  255. while rs:wait() do
  256. hp=hum.Health
  257. maxhp=hum.MaxHealth
  258. o6.Text=hp.."/"..maxhp.." HP"
  259. o2.Text="Ammo: "..ammo
  260. o5.Size=o5.Size:lerp(UDim2.new(hp/maxhp,0,1,0),0.05)
  261. end
  262. end)()
  263.  
  264. coroutine.wrap(function()
  265. while wait(math.random(1,2)) do
  266. if hum.Health < hum.MaxHealth then
  267. hum.Health=hum.Health+hum.Health/math.random(7,10)
  268. if hum.Health > hum.MaxHealth then
  269. hum.Health=hum.MaxHealth
  270. end
  271. end
  272. end
  273. end)()
  274.  
  275. ------------------------------------
  276. local msgs=0
  277. function say(msg,speed,tme)
  278. msgs=msgs+1
  279. local bg=Instance.new("BillboardGui",char)
  280. bg.Enabled=true;
  281. bg.Active=true
  282. bg.Adornee=hed
  283. bg.Size=UDim2.new(1,0,1,0)
  284. bg.StudsOffset=Vector3.new(0,3+msgs,0)
  285. local txt=Instance.new("TextLabel",bg)
  286. txt.Position=UDim2.new(0,0,0,0)
  287. txt.Size=UDim2.new(8,0,1.3,0)
  288. txt.BackgroundTransparency=1
  289. txt.BorderSizePixel=0
  290. txt.Font="Bodoni"
  291. txt.TextScaled=true;
  292. txt.TextWrapped=true;
  293. txt.TextColor3=Color3.new(255,255,255)
  294. txt.TextStrokeTransparency=0
  295. txt.TextStrokeColor3=Color3.new(0,0,0)
  296. txt.Text=""
  297. coroutine.wrap(function()
  298. for i = 1,string.len(msg) do
  299. print(i)
  300. if speed>0 then
  301. wait(speed)
  302. else
  303. wait()
  304. end
  305. txt.Text=txt.Text..msg:sub(i,i)
  306. end
  307. wait(tme)
  308. txt:Destroy()
  309. bg:Destroy()
  310. msgs=msgs-1
  311. end)()
  312.  
  313. end
  314. ----------chat
  315. p.Chatted:connect(function(m)
  316. say(string.sub(m, 1, string.len(m)),0,3)
  317. end)
  318. ------------------------------------
  319. anim="idle"
  320. local sine=0
  321. local add=0
  322. local value=0
  323. local ffing=false
  324. local msgs=0
  325. attack=false
  326. NoAnims=false
  327. ----preparing character----
  328. fw(torso, larm, -1.5, 0.5, 0)
  329. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  330. fw(torso, rarm, 1.5, 0.5, 0)
  331. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  332. fw(torso, hed, 0, 1.5, 0)
  333. fw(torso, lleg, -0.5, -1, 0)
  334. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  335. fw(torso, rleg, 0.5, -1, 0)
  336. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  337. fw(root, torso, 0, -1, 0)
  338. torso.Weld.C1 = CFrame.new(0, -1, 0)
  339. --------------rot------------
  340. local r=0
  341. local radd=0.04
  342. coroutine.wrap(function()
  343. while rs:wait() do
  344. r=r+radd
  345. end
  346. end)()
  347. --------construction---------
  348.  
  349. local la=Instance.new("Part",char)
  350. la.Name="Launcher"
  351. la.CanCollide=false
  352. la.Anchored=false
  353. la.Transparency=0
  354. la.Material="Neon"
  355. la.Size=Vector3.new(1,1,3.6)
  356.  
  357. local m=Instance.new("SpecialMesh",la)
  358. m.MeshId="rbxassetid://483920452"
  359. m.TextureId="rbxassetid://483920455"
  360. m.Scale=Vector3.new(0.2,0.2,0.27)
  361.  
  362. local w=Instance.new("Weld",larm)
  363. w.Name="gunweld"
  364. w.Part1=la
  365. w.Part0=larm
  366. w.C0=CFrame.new(0,0,-0.5)*CFrame.Angles(math.rad(90),0,0)
  367.  
  368. local pr=Instance.new("Part",char)
  369. pr.Name="Projectile"
  370. pr.CanCollide=false
  371. pr.Anchored=false
  372. pr.Transparency=0
  373. pr.Material="Neon"
  374. pr.Size=Vector3.new(0.7,2.5,0.6)
  375. pr.BrickColor=BrickColor.new("Really black")
  376.  
  377. local m2=Instance.new("SpecialMesh",pr)
  378. m2.MeshId="rbxassetid://544709735"
  379. m2.Scale=Vector3.new(0.015,0.015,0.015)
  380.  
  381. local w2=Instance.new("Weld",pr)
  382. w2.Name="projectileweld"
  383. w2.Part1=pr
  384. w2.Part0=la
  385. w2.C0=CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.pi)
  386.  
  387. local aiming=false
  388.  
  389. -----------attack----------
  390. mouse.KeyDown:connect(function(key)
  391. if key =="f"then
  392. if aiming==false and attack==false and NoAnims==false then
  393. aiming=true
  394. NoAnims=true
  395. elseif aiming==true and NoAnims==true and attack==false then
  396. hum.WalkSpeed=normal
  397. aiming=false
  398. NoAnims=false
  399. rpr()
  400. end
  401. end
  402. end)
  403.  
  404. coroutine.wrap(function()
  405. while true do
  406. rs:wait()
  407. if aiming==true then
  408. hum.WalkSpeed=crouch
  409. precision=0
  410. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-2,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  411. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  412. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,0,-0.6)*CFrame.Angles(math.rad(10),0,0),0.25)
  413. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(0.5,0.5+-math.sin(sine/20)/40,-0.45)*CFrame.Angles(math.rad(110)+-math.sin(sine/20)/40,0,-7),0.25)
  414. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.35,0.5+-math.sin(sine/20)/40,-0.1)*CFrame.Angles(math.rad(90)+-math.sin(sine/20)/40,0,0),0.25)
  415. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),0,0.15),0.25)
  416. rs:wait()
  417. end
  418. end
  419. end)()
  420.  
  421. mouse.KeyDown:connect(function(key)
  422. if key =="r" and ammo < 1 and aiming==false and attack==false then
  423. attack=true
  424. NoAnims=true
  425. local pr2=pr:Clone()
  426. pr2.Transparency=0
  427. pr2.Parent=char
  428. pr2.Name="reload"
  429. local w3=pr2.projectileweld
  430. w3.Part0=rarm
  431. w3.C0=CFrame.new(0,-1.5,0)
  432. for i = 1, 30 do
  433. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  434. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  435. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  436. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20),0,-7),0.25)
  437. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.35,0.5,-0.1)*CFrame.Angles(math.rad(90),0,0),0.25)
  438. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),0.25)
  439. rs:wait()
  440. end
  441. for i = 1, 30 do
  442. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  443. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  444. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  445. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(0.5,0.5,-0.8)*CFrame.Angles(math.rad(110),0,-7),0.25)
  446. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.35,0.5,-0.1)*CFrame.Angles(math.rad(90),0,0),0.25)
  447. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),0.25)
  448. rs:wait()
  449. end
  450. pr2:Destroy()
  451. ammo=ammo+1
  452. NoAnims=false
  453. attack=false
  454. end
  455. end)
  456.  
  457. mouse.KeyDown:connect(function(key)
  458. if key =="r" and ammo < 1 and aiming==true and attack==false then
  459. attack=true
  460. aiming=false
  461. NoAnims=true
  462. local pr2=pr:Clone()
  463. pr2.Transparency=0
  464. pr2.Parent=char
  465. pr2.Name="reload"
  466. local w3=pr2.projectileweld
  467. w3.Part0=rarm
  468. w3.C0=CFrame.new(0,-1.5,0)
  469. for i = 1, 30 do
  470. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-2,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  471. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  472. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,0,-0.6)*CFrame.Angles(math.rad(10),0,0),0.25)
  473. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20),0,-7),0.25)
  474. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.35,0.5,-0.1)*CFrame.Angles(math.rad(90),0,0),0.25)
  475. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),0,0.15),0.25)
  476. rs:wait()
  477. end
  478. for i = 1, 30 do
  479. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-2,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  480. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  481. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,0,-0.6)*CFrame.Angles(math.rad(10),0,0),0.25)
  482. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(0.5,0.5,-0.8)*CFrame.Angles(math.rad(110),0,-7),0.25)
  483. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.35,0.5,-0.1)*CFrame.Angles(math.rad(90),0,0),0.25)
  484. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),0.25)
  485. rs:wait()
  486. end
  487. pr2:Destroy()
  488. ammo=ammo+1
  489. NoAnims=true
  490. attack=false
  491. aiming=true
  492. end
  493. end)
  494.  
  495. coroutine.wrap(function()
  496. while rs:wait() do
  497. if ammo == 0 then
  498. pr.Transparency=1
  499. else
  500. pr.Transparency=0
  501. end
  502. end
  503. end)()
  504. mouse.KeyDown:connect(function(key)
  505. if key =="g" and ammo > 0 and aiming==false and attack==false and hum.Health>40 then
  506. attack=true
  507. hum.Health=hum.Health-40
  508. NoAnims=true
  509.  
  510. for i = 1, 30 do
  511. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.pi/2,0),0.25)
  512. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  513. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  514. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(90),0,-80),0.25)
  515. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  516. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),80,0),0.25)
  517. rs:wait()
  518. end
  519.  
  520. local cf=root.CFrame*CFrame.new(0,0,-30).p
  521.  
  522. for i = 1, 30 do
  523. cf=root.CFrame*CFrame.new(0,0,-30).p
  524. local mb=pr:Clone()
  525. for i,v in pairs(mb:GetChildren()) do
  526. if v:IsA("Weld") then
  527. v:Destroy()
  528. end
  529. end
  530. mb.Parent=char
  531. mb.Anchored=false
  532. mb.Name="minibomb"
  533. mb.CFrame=CFrame.new(cf)*CFrame.new(0,6,0)
  534. mb.CFrame=mb.CFrame*CFrame.new(random[math.random(1,#random)]/10,0,random[math.random(1,#random)]/10)
  535. mb.CFrame=mb.CFrame*CFrame.Angles(math.rad(90),0,0)
  536. mb.CanCollide=false
  537.  
  538. mb.Touched:connect(function(hit)
  539. local cf2=mb.CFrame
  540. mb:Destroy()
  541. local e=Instance.new("Part",char)
  542. local s=Instance.new("Sound",e)
  543. s.SoundId="rbxassetid://144140670"
  544. s.Volume=1
  545. s.Pitch=1
  546. s:Play()
  547. e.Name="explosion"
  548. e.Shape="Ball"
  549. e.Material="Neon"
  550. e.BrickColor=BrickColor.new("New Yeller")
  551. e.Size=Vector3.new(1,1,1)
  552. e.CanCollide=false
  553. e.Anchored=true
  554. e.CFrame=cf2
  555.  
  556. coroutine.wrap(function()
  557. for i = 1 ,30 do
  558. e.Size=e.Size:lerp(e.Size+Vector3.new(2,2,2),0.25)
  559. e.Transparency=e.Transparency+1/30
  560. e.CFrame=cf2
  561. rs:wait()
  562. end
  563. end)()
  564.  
  565. for i,v in pairs(fnt(cf2.p,15))do
  566. if v:FindFirstChild("Humanoid") then
  567. v.Humanoid:TakeDamage(math.random(30,70))
  568. v.Torso.Velocity=v.Torso.CFrame.lookVector*100
  569. end
  570. end
  571. for i,v in pairs(fnp(cf2.p,15))do
  572. v.Velocity=v.CFrame.lookVector*100
  573. local f=Instance.new("Fire",v)
  574. coroutine.wrap(function()
  575. wait(3)
  576. f:Destroy()
  577. end)()
  578. for i,v in pairs(fnt(v.CFrame.p,3))do
  579. if v:FindFirstChild("Humanoid") then
  580. v.Humanoid:TakeDamage(math.random(30,60))
  581. local f2=Instance.new("Fire",v.Torso)
  582. coroutine.wrap(function()
  583. wait(3)
  584. f2:Destroy()
  585. end)()
  586.  
  587. end
  588. end
  589.  
  590.  
  591. end
  592.  
  593. end)
  594.  
  595. wait()
  596. end
  597.  
  598. NoAnims=false
  599. attack=false
  600. end
  601. end)
  602. mouse.KeyDown:connect(function(key)
  603. if key =="e" then
  604. if attack==false and ammo > 0 then
  605. ammo=ammo-1
  606. if aiming==true then
  607. NoAnims=true
  608. aiming=false
  609. attack=true
  610. local cf=la.CFrame*CFrame.new(0,0,5)
  611. local cf2=cf
  612. coroutine.wrap(function()
  613. while rs:wait() do
  614. for i,v in pairs(fnt(cf2.p,rads))do
  615. if v:FindFirstChild("Humanoid") then
  616. v.Humanoid:TakeDamage(math.random(6,9))
  617. end
  618. end
  619. end
  620. end)()
  621. local pr2=pr:Clone()
  622. pr2.Parent=pr.Parent
  623. local s5=Instance.new("Sound",pr2)
  624. s5.SoundId="rbxassetid://135792520"
  625. s5.Volume=1.3
  626. s5.Pitch=1
  627. s5.Looped=true
  628. local st=Instance.new("Sound",la)
  629. st.Volume=3
  630. st.SoundId="rbxassetid://147685821"
  631. st:Play()
  632. s5:Play()
  633. pr2.Transparency=0
  634. pr2.projectileweld:Destroy()
  635. pr2.CFrame=cf
  636. local g=Instance.new("BodyVelocity",pr2)
  637. g.maxForce=Vector3.new(666,666,666)
  638. pr2.CFrame=CFrame.new(cf.p,mouse.Hit.p)
  639. g.velocity=pr2.CFrame.lookVector*65
  640.  
  641. pr2.CFrame=pr2.CFrame*CFrame.Angles(90,0,math.pi)
  642.  
  643. pr2.Touched:connect(function(hit)
  644. if hit~=char and hit.Name~="projectile" then
  645. cf=CFrame.new(pr2.CFrame.p)
  646. for i,v in pairs(fnt(pr2.CFrame.p,range))do
  647. if v:FindFirstChild("Humanoid") then
  648. if v.Torso.Anchored==false then
  649. v.Torso.Velocity=v.Torso.CFrame.lookVector*500
  650. end
  651. v.Humanoid:TakeDamage(math.random(mindmg,maxdmg))
  652. end
  653. end
  654. for i,v in pairs(fnp(pr2.CFrame.p,range))do
  655. if v.Anchored==false then
  656. v.Velocity=pr2.CFrame.lookVector*pushforce
  657. end
  658. v.BrickColor=BrickColor.new("Really black")
  659. v.Material="Slate"
  660. local f=Instance.new("Fire",v)
  661. f.Heat=25
  662. f.Size=8
  663. f.Color=BrickColor.new("Lime green").Color
  664. f.SecondaryColor=BrickColor.new("Lime Green").Color
  665. coroutine.wrap(function()
  666. while rs:wait() do
  667. for i,v in pairs(fnt(v.CFrame.p,rads))do
  668. if v:FindFirstChild("Humanoid") then
  669. v.Humanoid:TakeDamage(math.random(2,4))
  670. end
  671. end
  672. end
  673. end)()
  674.  
  675. end
  676. pr2:Destroy()
  677. local e1=Instance.new("Part",char)
  678. e1.Name="Explode"
  679. e1.Size=Vector3.new(1,1,1)
  680. e1.CanCollide=false
  681. e1.Anchored=true
  682. e1.Material="Neon"
  683. e1.CFrame=cf
  684. e1.BrickColor=BrickColor.new("New Yeller")
  685.  
  686. local em1=Instance.new("SpecialMesh",e1)
  687. em1.MeshType="Sphere"
  688. em1.Scale=Vector3.new(5,2.5,5)
  689.  
  690. local e2=e1:Clone()
  691. e2.Parent=e1
  692. local em2=e2.Mesh
  693. em2.Scale=Vector3.new(2.5,6,2.5)
  694.  
  695. local e3=e1:Clone()
  696. e3.Parent=e1
  697. e3.CFrame=e2.CFrame*CFrame.new(0,e2.Size.Y/2.1,0)
  698. local em3=e3.Mesh
  699. em3.Scale=Vector3.new(2.5,6,2.5)
  700.  
  701. local e4=e1:Clone()
  702. e4.Parent=e1
  703. e4.CFrame=e3.CFrame*CFrame.new(0,7,0)*CFrame.Angles(math.rad(90),0,0)
  704. local em4=e4.Mesh
  705. em4.MeshId="rbxassetid://3270017"
  706. em4.Scale=Vector3.new(6,6,0.000001)
  707.  
  708. local e5=e4:Clone()
  709. e5.Parent=e4
  710. e5.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  711. local em5=e5.Mesh
  712. em5.Scale=Vector3.new(6,6,6)
  713.  
  714. local e6=e5:Clone()
  715. e6.Parent=e5
  716. e6.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  717. local em6=e6.Mesh
  718. em6.Scale=Vector3.new(6,6,6)
  719.  
  720. local e7=e5:Clone()
  721. e7.Parent=e5
  722. e7.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  723. local em7=e7.Mesh
  724. em7.Scale=Vector3.new(6,6,0.1)
  725.  
  726. local e8=e5:Clone()
  727. e8.Parent=e5
  728. e8.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  729. local em8=e8.Mesh
  730. em8.MeshId="rbxassetid://9982590"
  731. em8.Scale=Vector3.new(3,3,3)
  732.  
  733. local e9=e5:Clone()
  734. e9.Parent=e5
  735. e9.CFrame=cf*CFrame.Angles(math.rad(0),0,0)
  736. local em9=e9.Mesh
  737. em9.MeshId="rbxassetid://20329976"
  738. em9.Scale=Vector3.new(6,6,6)
  739.  
  740. local e0=e5:Clone()
  741. e0.Parent=e5
  742. e0.CFrame=cf*CFrame.Angles(math.rad(0),0,0)
  743. local em0=e0.Mesh
  744. em0.MeshId="rbxassetid://20329976"
  745. em0.Scale=Vector3.new(6,6,6)
  746.  
  747. local e10=e5:Clone()
  748. e10.Parent=e5
  749. e10.CFrame=cf*CFrame.Angles(math.rad(0),0,0)
  750. e10.Shape="Ball"
  751. e10.Size=Vector3.new(30,30,30)
  752.  
  753. coroutine.wrap(function()
  754. for i = 1, megatons do
  755. em1.Scale=em1.Scale+Vector3.new(1,0.1,1)
  756. em2.Scale=em2.Scale+Vector3.new(0.25,2,0.25)
  757. em3.Scale=em3.Scale+Vector3.new(0.75,0.15,0.75)
  758. em4.Scale=em4.Scale+Vector3.new(0.75,0.75,0)
  759. em5.Scale=em5.Scale+Vector3.new(0.75,0.75,0.75)
  760. em6.Scale=em6.Scale+Vector3.new(1.5,1.5,0)
  761. em7.Scale=em7.Scale+Vector3.new(0.75,0.75,0)
  762. em8.Scale=em8.Scale+Vector3.new(0.15,0.15,0.15)
  763. em9.Scale=em9.Scale+Vector3.new(1,0.15,1)
  764. em0.Scale=em0.Scale+Vector3.new(0.95,0.3,0.95)
  765. e10.Size=e10.Size+Vector3.new(1,1,1)
  766. e3.CFrame=e2.CFrame*CFrame.new(0,em2.Scale.Y/2,0)
  767. e4.CFrame=e3.CFrame*CFrame.new(0,7,0)*CFrame.Angles(math.rad(90),0,0)
  768. e5.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  769. e6.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  770. e7.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  771. e8.CFrame=cf*CFrame.Angles(math.rad(r),r,r)
  772. e9.CFrame=cf*CFrame.Angles(math.rad(0),r,0)
  773. e0.CFrame=cf*CFrame.Angles(math.rad(0),-r,0)
  774. e10.CFrame=cf*CFrame.Angles(math.rad(0),0,0)
  775. e1.Transparency=e1.Transparency+1/megatons
  776. e2.Transparency=e2.Transparency+1/megatons
  777. e3.Transparency=e3.Transparency+1/megatons
  778. e4.Transparency=e4.Transparency+1/megatons
  779. e5.Transparency=e5.Transparency+1/megatons
  780. e6.Transparency=e6.Transparency+1/megatons
  781. e7.Transparency=e7.Transparency+1/megatons
  782. e8.Transparency=e8.Transparency+1/megatons
  783. e9.Transparency=e9.Transparency+1/megatons
  784. e0.Transparency=e0.Transparency+1/megatons
  785. e10.Transparency=e10.Transparency+1/megatons
  786. e1.Color=e1.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  787. e2.Color=e2.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  788. e3.Color=e3.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  789. e4.Color=e4.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  790. e5.Color=e5.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  791. e6.Color=e6.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  792. e7.Color=e7.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  793. e8.Color=e8.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  794. e9.Color=e9.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  795. e0.Color=e0.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  796. e10.Color=e10.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  797. rs:wait()
  798. end
  799. e1:Destroy()
  800. end)()
  801.  
  802. end
  803. end)
  804.  
  805. for i = 1, 30 do
  806. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-2,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  807. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(-90),0,0),0.25)
  808. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,0,-0.6)*CFrame.Angles(math.rad(30),0,0),0.25)
  809. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(0.5,0.6,-0.45)*CFrame.Angles(math.rad(140),0,-7),0.25)
  810. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.35,0.6,-0.1)*CFrame.Angles(math.rad(120),0,0),0.25)
  811. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-10),0,0.15),0.25)
  812. rs:wait()
  813. end
  814. NoAnims=false
  815. attack=false
  816. hum.WalkSpeed=normal
  817.  
  818.  
  819.  
  820.  
  821.  
  822.  
  823.  
  824.  
  825. elseif aiming==false then
  826.  
  827.  
  828.  
  829.  
  830.  
  831.  
  832.  
  833. NoAnims=true
  834. attack=true
  835. local cf=la.CFrame*CFrame.new(0,0,5)
  836. local cf2=cf
  837. coroutine.wrap(function()
  838. while rs:wait() do
  839. for i,v in pairs(fnt(cf2.p,rads))do
  840. if v:FindFirstChild("Humanoid") then
  841. v.Humanoid:TakeDamage(math.random(6,9))
  842. end
  843. end
  844. end
  845. end)()
  846. local pr2=pr:Clone()
  847. pr2.Parent=pr.Parent
  848. local s5=Instance.new("Sound",pr2)
  849. s5.SoundId="rbxassetid://135792520"
  850. s5.Volume=1.3
  851. s5.Pitch=1
  852. s5.Looped=true
  853. local st=Instance.new("Sound",la)
  854. st.Volume=3
  855. st.SoundId="rbxassetid://147685821"
  856. st:Play()
  857. s5:Play()
  858. pr2.Transparency=0
  859. pr2.projectileweld:Destroy()
  860. pr2.CFrame=cf
  861. local g=Instance.new("BodyVelocity",pr2)
  862. g.maxForce=Vector3.new(666,666,666)
  863. pr2.CFrame=CFrame.new(cf.p,mouse.Hit.p)
  864. g.velocity=pr2.CFrame.lookVector*65
  865.  
  866. pr2.CFrame=pr2.CFrame*CFrame.Angles(90,0,math.pi)
  867.  
  868. pr2.Touched:connect(function(hit)
  869. if hit~=char and hit.Name~="projectile" then
  870. cf=CFrame.new(pr2.CFrame.p)
  871. for i,v in pairs(fnt(pr2.CFrame.p,range))do
  872. if v:FindFirstChild("Humanoid") then
  873. if v.Torso.Anchored==false then
  874. v.Torso.Velocity=v.Torso.CFrame.lookVector*500
  875. end
  876. v.Humanoid:TakeDamage(math.random(mindmg,maxdmg))
  877. end
  878. end
  879. for i,v in pairs(fnp(pr2.CFrame.p,range))do
  880. if v.Anchored==false then
  881. v.Velocity=pr2.CFrame.lookVector*pushforce
  882. end
  883. v.BrickColor=BrickColor.new("Really black")
  884. v.Material="Slate"
  885. local f=Instance.new("Fire",v)
  886. f.Heat=25
  887. f.Size=8
  888. f.Color=BrickColor.new("Lime green").Color
  889. f.SecondaryColor=BrickColor.new("Lime Green").Color
  890. coroutine.wrap(function()
  891. while rs:wait() do
  892. for i,v in pairs(fnt(v.CFrame.p,rads))do
  893. if v:FindFirstChild("Humanoid") then
  894. v.Humanoid:TakeDamage(math.random(2,4))
  895. end
  896. end
  897. end
  898. end)()
  899.  
  900. end
  901. pr2:Destroy()
  902. local e1=Instance.new("Part",char)
  903. e1.Name="Explode"
  904. e1.Size=Vector3.new(1,1,1)
  905. e1.CanCollide=false
  906. e1.Anchored=true
  907. e1.Material="Neon"
  908. e1.CFrame=cf
  909. e1.BrickColor=BrickColor.new("New Yeller")
  910.  
  911. local em1=Instance.new("SpecialMesh",e1)
  912. em1.MeshType="Sphere"
  913. em1.Scale=Vector3.new(5,2.5,5)
  914.  
  915. local e2=e1:Clone()
  916. e2.Parent=e1
  917. local em2=e2.Mesh
  918. em2.Scale=Vector3.new(2.5,6,2.5)
  919.  
  920. local e3=e1:Clone()
  921. e3.Parent=e1
  922. e3.CFrame=e2.CFrame*CFrame.new(0,e2.Size.Y/2.1,0)
  923. local em3=e3.Mesh
  924. em3.Scale=Vector3.new(2.5,6,2.5)
  925.  
  926. local e4=e1:Clone()
  927. e4.Parent=e1
  928. e4.CFrame=e3.CFrame*CFrame.new(0,7,0)*CFrame.Angles(math.rad(90),0,0)
  929. local em4=e4.Mesh
  930. em4.MeshId="rbxassetid://3270017"
  931. em4.Scale=Vector3.new(6,6,0.000001)
  932.  
  933. local e5=e4:Clone()
  934. e5.Parent=e4
  935. e5.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  936. local em5=e5.Mesh
  937. em5.Scale=Vector3.new(6,6,6)
  938.  
  939. local e6=e5:Clone()
  940. e6.Parent=e5
  941. e6.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  942. local em6=e6.Mesh
  943. em6.Scale=Vector3.new(6,6,6)
  944.  
  945. local e7=e5:Clone()
  946. e7.Parent=e5
  947. e7.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  948. local em7=e7.Mesh
  949. em7.Scale=Vector3.new(6,6,0.1)
  950.  
  951. local e8=e5:Clone()
  952. e8.Parent=e5
  953. e8.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  954. local em8=e8.Mesh
  955. em8.MeshId="rbxassetid://9982590"
  956. em8.Scale=Vector3.new(3,3,3)
  957.  
  958. local e9=e5:Clone()
  959. e9.Parent=e5
  960. e9.CFrame=cf*CFrame.Angles(math.rad(0),0,0)
  961. local em9=e9.Mesh
  962. em9.MeshId="rbxassetid://20329976"
  963. em9.Scale=Vector3.new(6,6,6)
  964.  
  965. local e0=e5:Clone()
  966. e0.Parent=e5
  967. e0.CFrame=cf*CFrame.Angles(math.rad(0),0,0)
  968. local em0=e0.Mesh
  969. em0.MeshId="rbxassetid://20329976"
  970. em0.Scale=Vector3.new(6,6,6)
  971.  
  972. local e10=e5:Clone()
  973. e10.Parent=e5
  974. e10.CFrame=cf*CFrame.Angles(math.rad(0),0,0)
  975. e10.Shape="Ball"
  976. e10.Size=Vector3.new(30,30,30)
  977.  
  978. coroutine.wrap(function()
  979. for i = 1, megatons do
  980. em1.Scale=em1.Scale+Vector3.new(1,0.1,1)
  981. em2.Scale=em2.Scale+Vector3.new(0.25,2,0.25)
  982. em3.Scale=em3.Scale+Vector3.new(0.75,0.15,0.75)
  983. em4.Scale=em4.Scale+Vector3.new(0.75,0.75,0)
  984. em5.Scale=em5.Scale+Vector3.new(0.75,0.75,0.75)
  985. em6.Scale=em6.Scale+Vector3.new(1.5,1.5,0)
  986. em7.Scale=em7.Scale+Vector3.new(0.75,0.75,0)
  987. em8.Scale=em8.Scale+Vector3.new(0.15,0.15,0.15)
  988. em9.Scale=em9.Scale+Vector3.new(1,0.15,1)
  989. em0.Scale=em0.Scale+Vector3.new(0.95,0.3,0.95)
  990. e10.Size=e10.Size+Vector3.new(1,1,1)
  991. e3.CFrame=e2.CFrame*CFrame.new(0,em2.Scale.Y/2,0)
  992. e4.CFrame=e3.CFrame*CFrame.new(0,7,0)*CFrame.Angles(math.rad(90),0,0)
  993. e5.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  994. e6.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  995. e7.CFrame=cf*CFrame.Angles(math.rad(90),0,0)
  996. e8.CFrame=cf*CFrame.Angles(math.rad(r),r,r)
  997. e9.CFrame=cf*CFrame.Angles(math.rad(0),r,0)
  998. e0.CFrame=cf*CFrame.Angles(math.rad(0),-r,0)
  999. e10.CFrame=cf*CFrame.Angles(math.rad(0),0,0)
  1000. e1.Transparency=e1.Transparency+1/megatons
  1001. e2.Transparency=e2.Transparency+1/megatons
  1002. e3.Transparency=e3.Transparency+1/megatons
  1003. e4.Transparency=e4.Transparency+1/megatons
  1004. e5.Transparency=e5.Transparency+1/megatons
  1005. e6.Transparency=e6.Transparency+1/megatons
  1006. e7.Transparency=e7.Transparency+1/megatons
  1007. e8.Transparency=e8.Transparency+1/megatons
  1008. e9.Transparency=e9.Transparency+1/megatons
  1009. e0.Transparency=e0.Transparency+1/megatons
  1010. e10.Transparency=e10.Transparency+1/megatons
  1011. e1.Color=e1.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1012. e2.Color=e2.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1013. e3.Color=e3.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1014. e4.Color=e4.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1015. e5.Color=e5.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1016. e6.Color=e6.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1017. e7.Color=e7.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1018. e8.Color=e8.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1019. e9.Color=e9.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1020. e0.Color=e0.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1021. e10.Color=e10.Color:lerp(BrickColor.new("Smoky gray").Color,0.05)
  1022. rs:wait()
  1023. end
  1024. e1:Destroy()
  1025. end)()
  1026.  
  1027. end
  1028. end)
  1029. torso.CFrame=torso.CFrame*CFrame.new(0,0,3)
  1030. for i = 1, 30 do
  1031. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,3)*CFrame.Angles(math.rad(0),0,0),0.25)
  1032. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,-0.1)*CFrame.Angles(math.rad(70),0,0.15),0.25)
  1033. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,-0.1)*CFrame.Angles(math.rad(70),0,-0.15),0.25)
  1034. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(0.5,0.6,-0.45)*CFrame.Angles(math.rad(160),0,-7),0.25)
  1035. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.35,0.6,-0.1)*CFrame.Angles(math.rad(140),0,0),0.25)
  1036. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),0.25)
  1037. rs:wait()
  1038. end
  1039. NoAnims=false
  1040. attack=false
  1041. end
  1042.  
  1043. end
  1044. end
  1045. end)
  1046.  
  1047. -----animations-----
  1048. mouse.KeyDown:connect(function(key)
  1049. if key=="0" then
  1050. char.Humanoid.WalkSpeed = run
  1051. hed.Velocity=hed.CFrame.lookVector*100
  1052. end
  1053. end)
  1054. mouse.KeyUp:connect(function(key)
  1055. if key=="0" then
  1056. char.Humanoid.WalkSpeed = normal
  1057. end
  1058. end)
  1059. game:GetService("RunService").RenderStepped:connect(function()
  1060. char.Humanoid.FreeFalling:connect(function(f)
  1061. if f then
  1062. ffing = true
  1063. else
  1064. ffing = false
  1065. end
  1066. end)
  1067. sine = sine + add
  1068. if ffing==true then
  1069. anim="jump"
  1070. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1071. anim="idle"
  1072. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1073. anim = "walk"
  1074. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1075. anim = "run"
  1076. end
  1077.  
  1078. if NoAnims==false then
  1079. if anim=="idle" then
  1080. add=0.5
  1081. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  1082. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  1083. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  1084. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(0.5,0.5+-math.sin(sine/14)/20,-0.45)*CFrame.Angles(math.rad(110)+-math.sin(sine/14)/20,0,-7),0.25)
  1085. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.35,0.5+-math.sin(sine/14)/20,-0.1)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/20,0,0),0.25)
  1086. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-5),0,0),0.25)
  1087. w.C0=w.C0:lerp(CFrame.new(0,0,-0.5)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/20,0,0),0.25)
  1088.  
  1089. elseif anim=="walk" then
  1090. add=1
  1091. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  1092. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(0.5,0.5+-math.sin(sine/14)/20,-0.45)*CFrame.Angles(math.rad(110)+-math.sin(sine/14)/20,0,-7),0.25)
  1093. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.35,0.5+-math.sin(sine/14)/20,-0.1)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/20,0,0),0.25)
  1094. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  1095. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  1096. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  1097. w.C0=w.C0:lerp(CFrame.new(0,0,-0.5)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/20,0,0),0.25)
  1098.  
  1099. elseif anim=="run" then
  1100. add=1
  1101. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.05)
  1102. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  1103. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  1104. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  1105. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  1106. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  1107. w.C0=w.C0:lerp(CFrame.new(0,0,-0.5)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/14,0,0),0.25)
  1108.  
  1109. elseif anim=="jump" then
  1110. add=1
  1111. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  1112. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  1113. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  1114. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  1115. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  1116. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  1117. w.C0=w.C0:lerp(CFrame.new(0,0,-0.5)*CFrame.Angles(math.rad(90),0,0),0.25)
  1118.  
  1119. end
  1120. end
  1121.  
  1122. end)
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