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- local Player = game.Players.LocalPlayer
- local Character = game.Workspace:WaitForChild(Player.Name)
- local Torso = Character:WaitForChild("Torso")
- local LArm = Character:WaitForChild("Left Arm")
- local RArm = Character:WaitForChild("Right Arm")
- local Weld = Instance.new("Weld",LArm)
- Weld.Part0 = LArm
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(1.5,0,0)
- local Target = Weld.C0 * CFrame.new(0,1,0) * CFrame.Angles(0,0,math.rad(45))
- local Speed = 0.4
- wait(3)
- game:GetService("RunService").RenderStepped:connect(function()
- Weld.C0 = Weld.C0:lerp(Target,Speed)
- end)
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