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- return model =
- name: 'Infest Carrier Ship'
- level: 7
- model: 20
- size: 6
- specs:
- shield:
- capacity: [2100,2100]
- reload: [5,5]
- generator:
- capacity: [560,560]
- reload: [500,500]
- ship:
- mass: 1650
- speed: [36,36]
- rotation: [45,45]
- acceleration: [29,29]
- bodies:
- main:
- section_segments: 12
- offset:
- x: 50
- y: 0
- z: 0
- position:
- x: [-50,-42,-30,-10,0,0,-20,-45,-50]
- y: [-100,-85,-70,-55,-40,80,90,100,110]
- z: [-45,-35,-30,-15,-10,-10,-15,-15,-25]
- width: [5,10,10,10,15,15,14,10,0]
- height: [0,10,15,15,25,25,10,10,0]
- propeller: false
- texture: [5]
- s1:
- section_segments: 8
- offset:
- x: -15
- y: -75
- z: -26
- position:
- x: [0,0,0,0]
- y: [-5,0,10,15]
- z: [0,0,0,0]
- width: [0,5,5,0]
- height: [0,5,5,0]
- angle: 180
- texture: 17
- s2:
- section_segments: 8
- offset:
- x: -34
- y: -58
- z: -12
- position:
- x: [0,0,0,0]
- y: [-5,0,10,15]
- z: [0,0,0,0]
- width: [0,5,5,0]
- height: [0,5,5,0]
- angle: 180
- texture: 17
- s3:
- section_segments: 8
- offset:
- x: 50
- y: -44
- z: 0
- position:
- x: [0,0,0,0]
- y: [-5,0,10,15]
- z: [0,0,0,0]
- width: [0,7,7,0]
- height: [0,7,7,0]
- angle: 180
- texture: 17
- s4:
- section_segments: 8
- offset:
- x: 53
- y: 20
- z: 11
- position:
- x: [0,0,0,0]
- y: [-5,0,10,15]
- z: [-10,0,0,-10]
- width: [0,5,5,0]
- height: [0,5,5,0]
- angle: 180
- texture: 17
- s5:
- section_segments: 8
- offset:
- x: 53
- y: 40
- z: 11
- position:
- x: [0,0,0,0]
- y: [-5,0,10,15]
- z: [-10,0,0,-10]
- width: [0,5,5,0]
- height: [0,5,5,0]
- angle: 180
- texture: 17
- st1:
- section_segments: 8
- offset:
- x: 60
- y: -25
- z: 0
- position:
- x: [-10,-9,-7,-3,3,12,28]
- y: [0,10,20,30,40,50,60]
- z: [0,1,2,4,6,8,10]
- width: [4,3,3,3,2,2,0]
- height: [4,3,3,3,2,2,0]
- angle: 270
- texture: 17
- st2:
- section_segments: 8
- offset:
- x: 60
- y: -5
- z: 0
- position:
- x: [-10,-9,-7,-3,3,12,28]
- y: [0,10,20,30,40,50,60]
- z: [0,0.5,1,1.5,2,2.5,3]
- width: [4,3,3,3,2,2,0]
- height: [4,3,3,3,2,2,0]
- angle: 270
- texture: 17
- st3:
- section_segments: 8
- offset:
- x: 60
- y: 15
- z: 0
- position:
- x: [-10,-9,-7,-3,3,12,28]
- y: [0,10,20,30,40,50,60]
- z: [0,0,0,0,0,0,0]
- width: [4,3,3,3,2,2,0]
- height: [4,3,3,3,2,2,0]
- angle: 270
- texture: 17
- st4:
- section_segments: 8
- offset:
- x: 60
- y: 35
- z: 0
- position:
- x: [-10,-9,-7,-3,3,12,28]
- y: [0,10,20,30,40,50,60]
- z: [0,-0.5,-1,-1.5,-2,-2.5,-3]
- width: [4,3,3,3,2,2,0]
- height: [4,3,3,3,2,2,0]
- angle: 270
- texture: 17
- st5:
- section_segments: 8
- offset:
- x: 0
- y: -30
- z: -20
- position:
- x: [0,1,3,7,15,31,72]
- y: [40,50,60,70,80,90,100]
- z: [0,-1,-2,-4,-6,-8,-10]
- width: [4,3,3,3,2,2,0]
- height: [4,3,3,3,2,2,0]
- angle: 90
- texture: 17
- st6:
- section_segments: 8
- offset:
- x: 15
- y: -65
- z: -20
- position:
- x: [7,1,3,7,15,31,72]
- y: [0,10,20,30,40,50,60]
- z: [-10,-1,-2,-4,-6,-8,-10]
- width: [4,3,3,3,2,2,0]
- height: [4,3,3,3,2,2,0]
- angle: 90
- texture: 17
- st7:
- section_segments: 8
- offset:
- x: 10
- y: -60
- z: -30
- position:
- x: [20,10,3,7,15,31,72]
- y: [0,10,20,30,40,50,60]
- z: [-10,-1,-2,-4,-6,-8,-10]
- width: [4,3,3,3,2,2,0]
- height: [4,3,3,3,2,2,0]
- angle: 90
- texture: 17
- st8:
- section_segments: 8
- offset:
- x: 60
- y: 55
- z: 0
- position:
- x: [-10,-9,-7,-3,3,12,28]
- y: [0,10,20,30,40,50,60]
- z: [0,-0.5,-1,-1.5,-2,-2.5,-3]
- width: [4,3,3,3,2,2,0]
- height: [4,3,3,3,2,2,0]
- angle: 270
- texture: 17
- st9:
- section_segments: 8
- offset:
- x: 60
- y: 75
- z: 0
- position:
- x: [-10,-9,-7,-3,3,12,28]
- y: [0,10,20,30,40,50,60]
- z: [0,-1,-2,-4,-6,-8,-16]
- width: [4,3,3,3,2,2,0]
- height: [4,3,3,3,2,2,0]
- angle: 270
- texture: 17
- cannon:
- section_segments: 8
- offset:
- x: 25
- y: -35
- z: -30
- position:
- x: [0,0,0,0,0,0]
- y: [-45,-50,-45,-35,-30,-30]
- z: [0,0,0,0,0,0]
- width: [0,3,5,5,5,0]
- height: [0,3,5,5,5,0]
- angle: 0
- laser:
- damage: [40,40]
- rate: 3
- type: 2
- speed: [190,200]
- number: 1
- error: 0
- propeller: false
- texture: [17,5,5,5]
- cannon2:
- section_segments: 8
- offset:
- x: 15
- y: -45
- z: -35
- position:
- x: [0,0,0,0,0,0]
- y: [-40,-50,-45,-35,-30,-25]
- z: [0,0,0,0,0,0]
- width: [0,2,4,4,3,0]
- height: [0,2,4,4,3,0]
- angle: 0
- laser:
- damage: [8,8]
- rate: 5
- type: 3
- speed: [180,190]
- number: 3
- error: 10
- propeller: false
- texture: [17,5,5,5]
- cannon3:
- section_segments: 8
- offset:
- x: 0
- y: -56
- z: -40
- position:
- x: [0,0,0,0,0,0]
- y: [-40,-50,-45,-35,-30,-28]
- z: [-5,-5,-5,5,5,10]
- width: [0,4,6,6,5,0]
- height: [0,4,6,6,5,0]
- angle: 0
- laser:
- damage: [15,15]
- rate: 0.5
- type: 1
- speed: [150,160]
- number: 20
- error: 80
- propeller: false
- texture: [17,5,5,5]
- wings:
- main:
- length: [25,15]
- width: [20,10,0]
- angle: [90,90]
- position: [0,20,35]
- doubleside: true
- offset:
- x: 0
- y: 110
- z: -35
- bump:
- position: 30
- size: 20
- texture: [5]
- wing2:
- length: [25,25]
- width: [40,20,10]
- angle: [35,35]
- position: [0,10,30]
- doubleside: true
- offset:
- x: 45
- y: 60
- z: 0
- bump:
- position: 30
- size: 20
- texture: [5]
- wing3:
- length: [25,25]
- width: [40,20,10]
- angle: [35,35]
- position: [0,10,30]
- doubleside: true
- offset:
- x: 45
- y: -34
- z: 0
- bump:
- position: 30
- size: 20
- texture: [5]
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