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mihawk_13211

ANIME FIGHTING SIMULATOR AUTO FARM

Nov 26th, 2020
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  1. --AutoFarm Strength
  2. _G.LULU = true--change to true or false
  3. while _G.LULU do
  4. wait(0.1)
  5. local A_1 = "Stat"
  6. local A_2 = "Strength"-- pick up your item for autofarm
  7. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(A_1, A_2)
  8. end
  9.  
  10.  
  11. --AutoFarm Durability
  12. _G.LULU = true--change to true or false
  13. while _G.LULU do
  14. wait(0.1)
  15. local A_1 = "Stat"
  16. local A_2 = "Durability"-- pick up your item for autofarm
  17. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(A_1, A_2)
  18. end
  19.  
  20.  
  21. --AutoFarm Chakra
  22. _G.LULU = true--change to true or false
  23. while _G.LULU do
  24. wait(0.1)
  25. local A_1 = "Stat"
  26. local A_2 = "Chakra"-- pick up your item for autofarm
  27. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(A_1, A_2)
  28. end
  29.  
  30. --AutoFarm Sword
  31. _G.LULU = true--change to true or false
  32. while _G.LULU do
  33. wait(0.1)
  34. local A_1 = "Stat"
  35. local A_2 = "Sword"-- pick up your item for autofarm
  36. game:GetService("ReplicatedStorage").Events.StatFunction:InvokeServer(A_1, A_2)
  37.  
  38. _G.on = true
  39. while _G.on do
  40. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Workspace.MouseIgnore.ChikaraCrate.ClickBox.CFrame
  41. wait(4)
  42. end
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