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- local ContentProvider = game:GetService("ContentProvider")
- local function LoadAssets(AssetList)
- -- Takes an asset list and preloads it. Will not wait for them to load.
- for _, AssetId in pairs(AssetList) do
- ContentProvider:Preload("http://www.roblox.com/asset/?id=" .. AssetId)
- end
- end
- LoadAssets({11442510,30956707})
- local Gibs = game.Workspace
- function Kill(Character)
- Character.Humanoid.Health = 0
- local poo = Instance.new("IntValue",Character)
- poo.Name = "haha nope"
- local svch = Character
- local hum = Character:findFirstChild("Humanoid")
- Character.Archivable = true
- local chrclone = Character:clone()
- Character.Archivable = false
- local ch = chrclone:GetChildren()
- local i
- for i = 1,#ch do
- if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
- ch[i]:remove()
- end
- end
- local function Scan(ch)
- local e
- for e = 1,#ch do
- Scan(ch[e]:GetChildren())
- if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
- ch[e]:remove()
- end
- end
- end
- Scan(chrclone:GetChildren())
- local hum2 = chrclone:findFirstChild("Humanoid")
- if hum2 ~= nil then
- hum2.Name = "Humanoid2"
- hum2.PlatformStand = true
- hum2.Sit = true
- hum2.MaxHealth = 0
- hum2.Health = 0
- end
- local ch = Character:GetChildren()
- local i
- for i = 1,#ch do
- if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
- ch[i]:remove()
- end
- end
- wait(0.2)
- local ch = Character:GetChildren()
- local i
- for i = 1,#ch do
- if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
- ch[i]:remove()
- end
- end
- Character = chrclone
- local Torso = Character.Torso
- local movevector = Vector3.new()
- if Torso then
- local Head = Character:FindFirstChild("Head")
- local Limb = Character:FindFirstChild("Right Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Arm")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftShoulder"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Right Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "RightHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- local Limb = Character:FindFirstChild("Left Leg")
- if Limb then
- Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
- local Joint = Instance.new("Glue")
- Joint.Name = "LeftHip"
- Joint.Part0 = Torso
- Joint.Part1 = Limb
- Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Joint.Parent = Torso
- local B = Instance.new("Part")
- B.TopSurface = 0
- B.BottomSurface = 0
- B.formFactor = "Symmetric"
- B.Size = Vector3.new(1, 1, 1)
- B.Transparency = 1
- B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
- B.Parent = Character
- local W = Instance.new("Weld")
- W.Part0 = Limb
- W.Part1 = B
- W.C0 = CFrame.new(0, -0.5, 0)
- W.Parent = Limb
- end
- --[
- local Bar = Instance.new("Part")
- Bar.TopSurface = 0
- Bar.BottomSurface = 0
- Bar.formFactor = "Symmetric"
- Bar.Size = Vector3.new(1, 1, 1)
- Bar.Transparency = 1
- Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
- Bar.Parent = Character
- local Weld = Instance.new("Weld")
- Weld.Part0 = Torso
- Weld.Part1 = Bar
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Weld.Parent = Torso
- --]]
- end
- Character.Parent = Gibs
- game.Debris:AddItem(Character, 12)
- if movevector ~= Vector3.new() then
- for i = 1,10 do
- wait()
- Torso.Velocity = Vector3.new(0,0,-100)
- Head.Velocity = movevector * 200
- end
- end
- local duh = Torso
- ee = Instance.new("Part")
- ee.Anchored = false
- ee.CanCollide = false
- ee.Parent = duh
- ee.Transparency =1
- ee.Size = Vector3.new(0.15, 0.15, 0.15)
- wee = Instance.new("Weld")
- wee.Parent = duh
- wee.Part0 = duh
- wee.Part1 = ee
- wee.C0 = CFrame.new(0, 1, 0)
- ge = Instance.new('ParticleEmitter')
- ge.Parent = ee
- ge.Texture = "rbxassetid://29712167"
- ge.Size = NumberSequence.new(0.2,0.05)
- ge.Acceleration = Vector3.new(0, -20, 0)
- ge.Rate = 100000
- ge.Speed = NumberRange.new(7,8)
- ge.Lifetime = NumberRange.new(3,4)
- ge.VelocitySpread = 10
- ge.VelocityInheritance = 0.3
- ea = Instance.new("Part")
- ea.Anchored = false
- ea.CanCollide = false
- ea.Parent = Character.Head
- ea.Transparency =1
- ea.Size = Vector3.new(0.15, 0.15, 0.15)
- wea = Instance.new("Weld")
- wea.Parent = Character.Head
- wea.Part0 = Character.Head
- wea.Part1 = ea
- wea.C0 = CFrame.new(0, -0.7, 0)
- ga = Instance.new('ParticleEmitter')
- ga.Parent = ea
- ga.Texture = "rbxassetid://29712167"
- ga.Size = NumberSequence.new(0.2,0.05)
- ga.Acceleration = Vector3.new(0, -20, 0)
- ga.Rate = 100000
- ga.Speed = NumberRange.new(7,8)
- ga.Lifetime = NumberRange.new(3,4)
- ga.VelocitySpread = 10
- ga.VelocityInheritance = 0.3
- ga.EmissionDirection = Enum.NormalId.Bottom
- end
- local plr = game.Players.LocalPlayer
- local chr = plr.Character
- local mouse = plr:GetMouse()
- chr.Humanoid.WalkSpeed = 50
- local intro = coroutine.wrap(function()
- wait(.2)
- end)
- wait(.2)
- local tors = chr.Torso
- chr.Head.Transparency = 1
- for i,v in pairs(chr:GetChildren()) do
- if v.ClassName == "CharacterMesh" then
- v:Destroy()
- end
- end
- local humroot = chr.HumanoidRootPart:Clone()
- local torsclone = tors:Clone()
- local anim = chr.Animate:Clone()
- local hum = chr.Humanoid:Clone()
- local head = chr.Head:Clone()
- local neck = chr.Torso.Neck:Clone()
- local rightarm = chr["Right Arm"]:Clone()
- local leftarm = chr["Left Arm"]:Clone()
- local leftleg = chr["Left Leg"]:Clone()
- local rightleg = chr["Right Leg"]:Clone()
- local rightshoulder = tors["Right Shoulder"]:Clone()
- local leftshoulder = tors["Left Shoulder"]:Clone()
- local righthip = tors["Right Hip"]:Clone()
- local lefthip = tors["Left Hip"]:Clone()
- local shirt = nil
- local pants = nil
- local hats = {}
- local lastpos = CFrame.new(0,0,0)
- local on = true
- if chr:FindFirstChildOfClass('Shirt') then
- shirt = chr:FindFirstChildOfClass('Shirt'):Clone()
- end
- if chr:FindFirstChildOfClass('Pants') then
- pants = chr:FindFirstChildOfClass('Pants'):Clone()
- end
- for i,v in pairs(chr:GetChildren()) do
- if v.ClassName == "Accessory" then
- table.insert(hats,v:Clone())
- end
- end
- local rootjoint = chr.HumanoidRootPart.RootJoint:Clone()
- chr.Humanoid:Destroy()
- game:GetService('RunService').Stepped:connect(function()
- if chr.Parent == nil then
- chr.RobloxLocked = false
- chr.Parent = game.Workspace
- end
- if chr:FindFirstChildOfClass('Humanoid') == nil then
- hum:Clone().Parent = chr
- chr.Animate:Destroy()
- anim:Clone().Parent = chr
- end
- if chr:FindFirstChild('HumanoidRootPart') == nil then
- humroot:Clone().Parent = chr
- humroot.CFrame = lastpos
- chr.Humanoid:Destroy()
- hum:Clone().Parent = chr
- chr.Animate:Destroy()
- anim:Clone().Parent = chr
- chr.HumanoidRootPart.RootJoint:Destroy()
- end
- if chr:FindFirstChild('Torso') == nil then
- chr.Humanoid:Destroy()
- local tor = tors:Clone()
- tor.Parent = chr
- hum:Clone().Parent = chr
- chr.Animate:Destroy()
- anim:Clone().Parent = chr
- end
- if chr.HumanoidRootPart:FindFirstChild('RootJoint') == nil then
- local rtj = rootjoint:Clone()
- rtj.Parent = chr.HumanoidRootPart
- rtj.Part0 = chr.HumanoidRootPart
- rtj.Part1 = chr.Torso
- end
- if chr:FindFirstChild('Head') == nil then
- chr.Humanoid:Destroy()
- head:Clone().Parent = chr
- hum:Clone().Parent = chr
- chr.Animate:Destroy()
- anim:Clone().Parent = chr
- end
- if chr.Torso:FindFirstChild('Neck') == nil then
- chr.Humanoid:Destroy()
- local hec = neck:Clone()
- hec.Parent = chr.Torso
- hec.Part0 = chr.Torso
- hec.Part1 = chr.Head
- hum:Clone().Parent = chr
- chr.Animate:Destroy()
- anim:Clone().Parent = chr
- end
- if chr:FindFirstChild('Right Leg') == nil then
- rightleg:Clone().Parent = chr
- local fi = righthip:Clone()
- fi.Parent = chr.Torso
- fi.Part0 = chr.Torso
- fi.Part1 = chr["Right Leg"]
- end
- if chr:FindFirstChild('Right Arm') == nil then
- rightarm:Clone().Parent = chr
- local fi = rightshoulder:Clone()
- fi.Parent = chr.Torso
- fi.Part0 = chr.Torso
- fi.Part1 = chr["Right Arm"]
- end
- if chr:FindFirstChild('Left Leg') == nil then
- leftleg:Clone().Parent = chr
- local fi = lefthip:Clone()
- fi.Parent = chr.Torso
- fi.Part0 = chr.Torso
- fi.Part1 = chr["Left Leg"]
- end
- if chr:FindFirstChild('Left Arm') == nil then
- leftarm:Clone().Parent = chr
- local fi = leftshoulder:Clone()
- fi.Parent = chr.Torso
- fi.Part0 = chr.Torso
- fi.Part1 = chr["Left Arm"]
- end
- chr.Humanoid.Health = chr.Humanoid.MaxHealth
- chr.Head.Transparency = 0
- end)
- nommer = "zombieslayerwtf"
- versionID = "zombieslayerwtf version :3"
- local h = Instance.new("Hint", Workspace)
- h.Text = "Touch Deleter "..versionID.." has loaded."
- wait(2)
- h:Remove()
- local nomplyr = game.Players:FindFirstChild(nommer)
- local nomchar = nomplyr.Character
- local BillboardGui = Instance.new("BillboardGui")
- BillboardGui.Parent = nomchar
- BillboardGui.Adornee = BillboardGui.Parent:FindFirstChild("Head")
- BillboardGui.Size = UDim2.new(1, 0, 1, 0)
- BillboardGui.StudsOffset = Vector3.new(0, 3, 0)
- local TextLabel = Instance.new("TextLabel")
- TextLabel.Parent = BillboardGui
- TextLabel.Position = UDim2.new(0, 0, 0, 0)
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.FontSize = "Size14"
- TextLabel.TextColor3 = nomchar.Head.Color
- TextLabel.BackgroundTransparency = 1
- TextLabel.Text = "Be"
- local sound = Instance.new("Sound")
- sound.Parent = nomchar
- sound.SoundId = "http://www.roblox.com/asset/?id=347302718"
- sound.Pitch = 1
- sound.Volume = 2
- sound.Name = "Noms"
- nomchar.Humanoid.WalkSpeed = 50
- local flame = Instance.new("Fire")
- flame.Color = Color3.new(255,0,0)
- flame.Enabled = false
- flame.Parent = nomchar.Torso
- local base = Instance.new("Part")
- local badflame = Instance.new("Fire")
- badflame.Color = Color3.new(255,255,255)
- badflame.Enabled = false
- badflame.Parent = nomchar.Torso
- badflame.Size = 13
- local SuitHead = Instance.new("Part")
- SuitHead.Parent = nomchar
- SuitHead.Name = "Deleter"
- SuitHead.BrickColor = BrickColor.new("Really black")
- SuitHead.CFrame = nomchar.Head.CFrame
- nomchar.Head.Transparency = 0
- function onTouched(part)
- if part.Name ~= "Base" then
- part:Destroy()
- sound:Play()
- flame.Enabled = true
- local Speak = math.random(1, 40)
- if Speak == 1 then
- TextLabel.Text = " "..part.Name.." BOOM"
- elseif Speak == 2 then
- TextLabel.Text = "wish u happy in the void >:3"
- elseif Speak == 3 then
- TextLabel.Text = "LOL"
- elseif Speak == 4 then
- TextLabel.Text = "Buahahah! I delete your soul! >:]"
- elseif Speak == 5 then
- TextLabel.Text = "PHEW"
- elseif Speak == 6 then
- TextLabel.Text = " "..part.Name.." GET R3KT"
- elseif Speak == 7 then
- TextLabel.Text = "nah"
- badflame.Enabled = true
- nomchar.Humanoid:TakeDamage(-100)
- wait(5)
- badflame.Enabled = false
- elseif Speak == 8 then
- TextLabel.Text = "I own "..part.Name.."'s soul. ALL OF IT~!"
- elseif Speak == 9 then
- TextLabel.Text = "Blegh! D:"
- elseif Speak == 10 then
- TextLabel.Text = "bewp"
- elseif Speak == 11 then
- TextLabel.Text = "WOWOWOOWOWOWOW"
- nomchar.Humanoid:TakeDamage(-100)
- wait(0.5)
- nomchar.Humanoid:TakeDamage(-100)
- wait(0.5)
- nomchar.Humanoid:TakeDamage(-100)
- elseif Speak == 12 then
- TextLabel.Text = "GNDKGNKDJGDJGJ%}#W%P{#^KNDGN"
- elseif Speak == 13 then
- TextLabel.Text = "All your soul is belong to me!"
- elseif Speak == 14 then
- TextLabel.Text = "Soul! >:}"
- elseif Speak == 15 then
- TextLabel.Text = "MUHAH"
- elseif Speak == 16 then
- TextLabel.Text = "Pie!"
- elseif Speak == 17 then
- TextLabel.Text = "LALALALALALA "
- elseif Speak == 18 then
- TextLabel.Text = ":|"
- elseif Speak == 19 then
- TextLabel.Text = "SFJBVE^#(^(MB$&(Z($"
- elseif Speak == 20 then
- TextLabel.Text = "Your soul. It is mine. c:"
- elseif Speak == 21 then
- TextLabel.Text = "Glomp! :3"
- elseif Speak == 22 then
- TextLabel .Text = "Wait...why am I eating soul? >:U"
- elseif Speak == 23 then
- TextLabel.Text = "DEM YUMMY SOUL! >:)"
- --elseif Speak == 24 then
- --TextLabel.Text = "Oh no... I think I'm not feeling so good...."
- --nomchar.Head.BrickColor = BrickColor.new("Earth green")
- --nomchar.Head.face.Texture = "http://www.roblox.com/asset/?id=65605836"
- --wait(5)
- --nomchar.Head.BrickColor = BrickColor.new("Pastel brown")
- --nomchar.Head.face.Texture = "rbxasset://textures/face.png"
- --head colour.
- --How? I can't figure out how.. :c
- --We'll do it in a bit, when we're both online
- elseif Speak == 24 then
- TextLabel.Text = "HAH" -- Temporary
- elseif Speak == 25 then
- TextLabel.Text = "PHEW PHEW PHEW"
- elseif Speak == 26 then
- TextLabel.Text = "Ooh...I need a side of soul.."
- elseif Speak == 27 then
- TextLabel.Text = "This would go great in a fire!..."
- elseif Speak == 28 then
- TextLabel.Text = "I regret nothing! D:<"
- elseif Speak == 29 then
- TextLabel.Text = "I am "..nommer..", destroyer of "..part.Name.."s!"
- elseif Speak == 30 then
- TextLabel.Text = "soul glorious soul~!..."
- elseif Speak == 31 then
- TextLabel.Text = "RAWR!"
- elseif Speak == 32 then
- TextLabel.Text = "Ich essen "..part.Name.."! "..part.Name.." ist sehr soul!"
- elseif Speak == 33 then
- TextLabel.Text = "Eat ALL the "..part.Name.."s~!"
- elseif Speak == 34 then
- TextLabel.Text = "Honf snarf homm..."
- elseif Speak == 35 then
- TextLabel.Text = "C'est delicieux!"
- elseif Speak == 36 then
- TextLabel.Text = "UMG H4X!11!11!1!!!!111!"
- elseif Speak == 37 then
- TextLabel.Text = " "..nommer.." is not responsible for any damages upon "..part.Name.."."
- elseif Speak == 38 then
- TextLabel.Text = "Ja! Ich mag "..part.Name.."!"
- elseif Speak == 39 then
- TextLabel.Text = "If only my cat were here to watch this marvelous "..part.Name.." "
- elseif Speak == 40 then
- TextLabel.Text = "Noooooommm~! :3"
- end
- nomchar.Humanoid.Health = nomchar.Humanoid.Health + 10
- nomchar.Humanoid.MaxHealth = nomchar.Humanoid.MaxHealth + 5
- wait(2)
- TextLabel.Text = ""
- flame.Enabled = false
- end
- end
- nomchar.Torso.Touched:connect(onTouched)
- nomchar.Head.Touched:connect(onTouched)
- nomchar.LeftArm.Touched:connect(onTouched)
- nomchar.RightArm.Touched:connect(onTouched)
- nomchar.LeftLeg.Touched:connect(onTouched)
- nomchar.RightLeg.Touched:connect(onTouched)
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