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GangHaning

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Dec 8th, 2016
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  1. -- Decompiled by Blyat
  2. -- Fixed by Ben
  3.  
  4. while not getmetatable(shared) do
  5. wait()
  6. end
  7. shared(script)
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10. local mouse = p:GetMouse()
  11. local larm = char["Left Arm"]
  12. local rarm = char["Right Arm"]
  13. local lleg = char["Left Leg"]
  14. local rleg = char["Right Leg"]
  15. local hed = char.Head
  16. local torso = char.Torso
  17. local hum = char.Humanoid
  18. local cam = game.Workspace.CurrentCamera
  19. local root = char.HumanoidRootPart
  20. local deb = false
  21. local shot = 0
  22. local debris = game:service("Debris")
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  26. math.randomseed(os.time())
  27. for i,v in pairs(char:children()) do
  28. if v:IsA("Hat") then
  29. v:Destroy()
  30. end
  31. end
  32. for i,v in pairs(hed:GetChildren()) do
  33. if v:IsA("Sound") then
  34. v:Destroy()
  35. end
  36. end
  37. Debounces = {CanAttack = true, NoIdl = false, Slashing = false, Slashed = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false}
  38. local Touche = {char.Name}
  39. hed.face.Texture = ""
  40. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  41. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  42. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  43. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  44. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  45. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  46. ypcall(function()
  47.  
  48. char.Shirt:Destroy()
  49. char.Pants:Destroy()
  50. shirt = Instance.new("Shirt", char)
  51. shirt.Name = "Shirt"
  52. pants = Instance.new("Pants", char)
  53. pants.Name = "Pants"
  54. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=0"
  55. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=0"
  56. end
  57. )
  58. lerp = function(a, b, t)
  59.  
  60. return a + (b - a) * t
  61. end
  62.  
  63. slerp = function(a, b, t)
  64.  
  65. dot = a:Dot(b)
  66. if t > 0.5 or not a then
  67. do return dot <= 0.99999 and dot >= -0.99999 or b end
  68. r = math.acos(dot)
  69. do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end
  70. end
  71. end
  72.  
  73. matrixInterpolate = function(a, b, t)
  74.  
  75. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  76. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  77. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t)
  78. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t)
  79. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t)
  80. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t)
  81. local t = v1:Dot(v2)
  82. if t >= 0 and t ~= 0 and t <= 0 then
  83. return CFrame.new()
  84. end
  85. return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z)
  86. end
  87.  
  88. genWeld = function(a, b)
  89.  
  90. local w = Instance.new("Weld", a)
  91. w.Part0 = a
  92. w.Part1 = b
  93. return w
  94. end
  95.  
  96. weld = function(a, b)
  97.  
  98. local weld = Instance.new("Weld")
  99. weld.Name = "W"
  100. weld.Part0 = a
  101. weld.Part1 = b
  102. weld.C0 = a.CFrame:inverse() * b.CFrame
  103. weld.Parent = a
  104. return weld
  105. end
  106.  
  107. Lerp = function(c1, c2, al)
  108.  
  109. local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()}
  110. local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()}
  111. for i,v in pairs(com1) do
  112. com1[i] = v + (com2[i] - v) * al
  113. end
  114. return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1)))
  115. end
  116.  
  117. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  118.  
  119. local wld = Instance.new("Weld", wp1)
  120. wld.Part0 = wp0
  121. wld.Part1 = wp1
  122. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  123. end
  124.  
  125. weld5 = function(part0, part1, c0, c1)
  126.  
  127. weeld = Instance.new("Weld", part0)
  128. weeld.Part0 = part0
  129. weeld.Part1 = part1
  130. weeld.C0 = c0
  131. weeld.C1 = c1
  132. return weeld
  133. end
  134.  
  135. HasntTouched = function(plrname)
  136.  
  137. local ret = true
  138. for _,v in pairs(Touche) do
  139. if v == plrname then
  140. ret = false
  141. end
  142. end
  143. return ret
  144. end
  145.  
  146. newWeld(torso, larm, -1.5, 0.5, 0)
  147. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  148. newWeld(torso, rarm, 1.5, 0.5, 0)
  149. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  150. newWeld(torso, hed, 0, 1.5, 0)
  151. newWeld(torso, lleg, -0.5, -1, 0)
  152. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  153. newWeld(torso, rleg, 0.5, -1, 0)
  154. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  155. newWeld(root, torso, 0, -1, 0)
  156. torso.Weld.C1 = CFrame.new(0, -1, 0)
  157. z = Instance.new("Sound", char)
  158. z.SoundId = "rbxassetid://172649122"
  159. z.Looped = true
  160. z.Pitch = 0.8
  161. z.Volume = 1
  162. wait(0.1)
  163. z:Play()
  164. local Transforming = true
  165. hum.WalkSpeed = 0
  166. local fx = Instance.new("Part", torso)
  167. fx.Anchored = true
  168. fx.Material = "Neon"
  169. fx.CanCollide = false
  170. fx.Locked = true
  171. fx.Transparency = 1
  172. fx.Material = "Neon"
  173. fx.Size = Vector3.new(1, 1, 1)
  174. fx.TopSurface = "SmoothNoOutlines"
  175. fx.BottomSurface = "SmoothNoOutlines"
  176. fx.BrickColor = BrickColor.new("Really black")
  177. fxm = Instance.new("SpecialMesh", fx)
  178. fxm.MeshType = "Sphere"
  179. fxm.Scale = Vector3.new(2, 2, 2)
  180. for i = 1, 20 do
  181. rs:wait()
  182. fx.Transparency = fx.Transparency - 0.05
  183. fx.CFrame = torso.CFrame
  184. fxm.Scale = fxm.Scale + Vector3.new(1, 2000, 1)
  185. rs:wait()
  186. end
  187. local player = game.Players.LocalPlayer
  188. repeat
  189. wait()
  190. until player.Character
  191. local rs = game:GetService("RunService").RenderStepped
  192. local char = player.Character
  193. local HRP = char.HumanoidRootPart
  194. local Head = char.Head
  195. local tents = {}
  196. getValue = function(p, x)
  197.  
  198. return p[2] + 0.5 * x * (p[3] - p[1] + x * (2 * p[1] - 5 * p[2] + 4 * p[3] - p[4] + x * (3 * (p[2] - p[3]) + p[4] - p[1])))
  199. end
  200.  
  201. getV3Cubic = function(tabl, perc)
  202.  
  203. local x, y, z = {}, {}, {}
  204. if perc >= 2 then
  205. perc = perc % 1
  206. for i = 3, 6 do
  207. table.insert(x, tabl[i].x)
  208. table.insert(y, tabl[i].y)
  209. table.insert(z, tabl[i].z)
  210. end
  211. local X, Y, Z = getValue(x, perc), getValue(y, perc), getValue(z, perc)
  212. return Vector3.new(X, Y, Z)
  213. else
  214. do
  215. if perc >= 1 then
  216. perc = perc % 1
  217. for i = 2, 5 do
  218. table.insert(x, tabl[i].x)
  219. table.insert(y, tabl[i].y)
  220. table.insert(z, tabl[i].z)
  221. end
  222. local X, Y, Z = getValue(x, perc), getValue(y, perc), getValue(z, perc)
  223. return Vector3.new(X, Y, Z)
  224. else
  225. do
  226. for i = 1, 4 do
  227. table.insert(x, tabl[i].x)
  228. table.insert(y, tabl[i].y)
  229. table.insert(z, tabl[i].z)
  230. end
  231. local X, Y, Z = getValue(x, perc), getValue(y, perc), getValue(z, perc)
  232. do return Vector3.new(X, Y, Z) end
  233. end
  234. end
  235. end
  236. end
  237. end
  238.  
  239. local rainbow = {"Really black", "Really black", "Really black", "Really black", "Really black", "Really black", "Really black", "Really black", "Really black"}
  240. local rainbowCount = 1
  241. local isRainbow = true
  242. for i = 0, 4 do
  243. local m = Instance.new("Model", char)
  244. m.Name = "Tentac00l"
  245. local parts = {}
  246. local lastpart = Head
  247. local defC0 = nil
  248. rainbowCount = 1
  249. for j = 0, 8 do
  250. local sizex = 0.25 - 0.2 * (j / 8)
  251. local sizey = 1.875 - 1.125 * (j / 8)
  252. local p = Instance.new("Part")
  253. p.Size = Vector3.new(0.2, 0.2, 0.2)
  254. p.BrickColor = BrickColor.new("Really black")
  255. p.TopSurface = 0
  256. p.BottomSurface = 0
  257. p.CanCollide = false
  258. p.Material = "SmoothPlastic"
  259. p.TopSurface = 0
  260. p.BottomSurface = 0
  261. local mesh = Instance.new("CylinderMesh", p)
  262. mesh.Name = "CyMesh"
  263. mesh.Scale = Vector3.new(sizex, sizey, sizex) * 5
  264. p.Parent = m
  265. local p2 = p:Clone()
  266. p2.Parent = m
  267. p2.CyMesh.Scale = p2.CyMesh.Scale + Vector3.new(0.075, 0.001, 0.075) * 5
  268. p2.Material = "Neon"
  269. if isRainbow then
  270. p2.BrickColor = BrickColor.new(tostring(rainbow[rainbowCount]))
  271. else
  272. p2.BrickColor = BrickColor.new(j % 2 == 1 and "Toothpaste" or "Electric blue")
  273. end
  274. rainbowCount = rainbowCount + 1
  275. p2.Transparency = 0.35
  276. local w2 = Instance.new("Weld", p)
  277. w2.Parent = p2
  278. w2.Part0 = p
  279. w2.Part1 = p2
  280. local w = Instance.new("Weld", p)
  281. w.Parent = p
  282. w.Part0 = lastpart
  283. w.Part1 = p
  284. w.C0 = CFrame.Angles(0, math.rad(-10 + 200 * i / 4), math.rad(-30 + (i % 2 == 0 and j or 70))) * CFrame.new(0, 0.6, 0)
  285. w.C1 = CFrame.new(0, -0.125, 0)
  286. defC0 = w.C0
  287. w.C0 = CFrame.new(0, mesh.Scale.y / 10, 0)
  288. w.C1 = CFrame.new(0, -sizey / 2, 0)
  289. table.insert(parts, {p, w, p2})
  290. lastpart = p
  291. rs:wait()
  292. end
  293. local randoms = {Vector3.new(0, 0, 0), Vector3.new(math.random(-28, 28) / 100, math.random(-42, 42) / 100, math.random(-28, 28) / 100), Vector3.new(math.random(-28, 28) / 100, math.random(-42, 42) / 100, math.random(-28, 28) / 100), Vector3.new(math.random(-28, 28) / 100, math.random(-42, 42) / 100, math.random(-28, 28) / 100), Vector3.new(math.random(-28, 28) / 100, math.random(-42, 42) / 100, math.random(-28, 28) / 100), Vector3.new(math.random(-28, 28) / 100, math.random(-42, 42) / 100, math.random(-28, 28) / 100)}
  294. table.insert(tents, {0, randoms, parts, defC0})
  295. end
  296. player.Chatted:connect(function(msg)
  297.  
  298. if string.sub(msg:lower(), 1, 4) == "col/" then
  299. for i,v in pairs(tents) do
  300. for j,o in pairs(v[3]) do
  301. o[3].BrickColor = BrickColor.new(string.sub(msg, 5))
  302. end
  303. end
  304. else
  305. do
  306. if string.sub(msg:lower(), 1, 7) == "/e col/" then
  307. for i,v in pairs(tents) do
  308. for j,o in pairs(v[3]) do
  309. o[3].BrickColor = BrickColor.new(string.sub(msg, 8))
  310. end
  311. end
  312. end
  313. end
  314. end
  315. end
  316. )
  317. rs:connect(function()
  318.  
  319. for i,v in pairs(tents) do
  320. v[1] = v[1] % 200 + 1
  321. if v[1] == 1 then
  322. v[2][1] = v[2][2]
  323. v[2][2] = v[2][3]
  324. v[2][3] = v[2][4]
  325. v[2][4] = v[2][5]
  326. v[2][5] = v[2][6]
  327. v[2][6] = Vector3.new(math.random(-28, 28) / 100, math.random(-42, 42) / 100, math.random(-28, 28) / 100)
  328. end
  329. local p0 = v[2][1]
  330. local p1 = v[2][2]
  331. local p2 = v[2][3]
  332. local p3 = v[2][4]
  333. local p4 = v[2][5]
  334. local p5 = v[2][6]
  335. local arr = {p0, p1, p2, p3, p4, p5}
  336. local dir = i % 2 == 0 and 1 or -1
  337. for j,V in pairs(v[3]) do
  338. local val = math.sin(math.pi / 2 * 2 * ((v[1] + 100 * j / #v[3] * dir) % 100 / 100))
  339. local off = getV3Cubic(arr, (v[1] + 340 * (j / #v[3])) / 200)
  340. V[3].Transparency = 0.12 + val * 0.65
  341. if j == 1 then
  342. V[2].C0 = v[4] * CFrame.Angles(off.x * 2, off.y * 2, off.z * 2)
  343. else
  344. V[2].C0 = CFrame.new(0, V[2].C0.y, 0) * CFrame.Angles(off.x * 2 * (1 + 0.75 * (j / #v[3])), off.y * 2 * (1 + 0.75 * (j / #v[3])), off.z * 2 * (1 + 0.75 * (j / #v[3])))
  345. end
  346. end
  347. end
  348. end
  349. )
  350. Player = game:GetService("Players").LocalPlayer
  351. Character = Player.Character
  352. Mouse = Player:GetMouse()
  353. m = Instance.new("Model", Character)
  354. local weldBetween = function(a, b)
  355.  
  356. local weldd = Instance.new("ManualWeld")
  357. weldd.Part0 = a
  358. weldd.Part1 = b
  359. weldd.C0 = CFrame.new()
  360. weldd.C1 = b.CFrame:inverse() * a.CFrame
  361. weldd.Parent = a
  362. return weldd
  363. end
  364.  
  365. it = Instance.new
  366. nooutline = function(part)
  367.  
  368. part.TopSurface = 10
  369. end
  370.  
  371. part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  372.  
  373. local fp = it("Part")
  374. fp.formFactor = formfactor
  375. fp.Parent = parent
  376. fp.Reflectance = reflectance
  377. fp.Transparency = transparency
  378. fp.CanCollide = false
  379. fp.Locked = true
  380. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  381. fp.Name = name
  382. fp.Size = size
  383. fp.Position = Character.Torso.Position
  384. nooutline(fp)
  385. fp.Material = material
  386. fp:BreakJoints()
  387. return fp
  388. end
  389.  
  390. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  391.  
  392. local mesh = it(Mesh)
  393. mesh.Parent = part
  394. if Mesh == "SpecialMesh" then
  395. mesh.MeshType = meshtype
  396. mesh.MeshId = meshid
  397. end
  398. mesh.Offset = offset
  399. mesh.Scale = scale
  400. return mesh
  401. end
  402.  
  403. weld = function(parent, part0, part1, c0, c1)
  404.  
  405. local weld = it("Weld")
  406. weld.Parent = parent
  407. weld.Part0 = part0
  408. weld.Part1 = part1
  409. weld.C0 = c0
  410. weld.C1 = c1
  411. return weld
  412. end
  413.  
  414. Orb2 = part(Enum.FormFactor.Brick, m, Enum.Material.Neon, 0, 0, "Institutional white", "Handle", Vector3.new(0.887265563, 0.887265563, 0.887265563))
  415. Orb2weld = weld(m, Character["Left Arm"], Orb2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.502059937, 0.355368137, 1.71773267, -0.44424206, 0.232894972, -0.865106404, 0.628215313, 0.769424856, -0.115459129, 0.638744593, -0.594764709, -0.488119096))
  416. mesh("SpecialMesh", Orb2, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.890794039, 0.890788555, 0.890788138))
  417. Orb = part(Enum.FormFactor.Brick, m, Enum.Material.Neon, 0, 0.5, "Institutional white", "Orb", Vector3.new(1.2214824, 1.2214824, 1.2214824))
  418. Orb.Shape = "Ball"
  419. Orbweld = weld(m, Orb2, Orb, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000012, 2.98023224e-08, 2.98023224e-08, 2.98023224e-08, 1, 2.98023224e-08, 2.98023224e-08, 2.98023224e-08, 0.99999994))
  420. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  421. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143375397, -1.25859022, 0.329596519, 1.00000012, 2.98023224e-08, 2.98023224e-08, -1.11758709e-08, 0.923937678, -0.382543176, -5.96046448e-08, 0.382543325, 0.923937619))
  422. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.615454078, 0.793611169))
  423. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  424. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142879486, -0.777062893, -1.45312595, 1.00000012, 2.98023224e-08, 2.98023224e-08, 1.49011612e-08, 0.923902035, -0.382629365, 0, 0.382629424, 0.923901975))
  425. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.145765424, 0.372511417))
  426. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 1.29332566))
  427. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143518448, 1.01072788, 0.321725368, 1.00000012, 2.98023224e-08, 2.98023224e-08, 3.7252903e-09, 0.923871815, -0.382702261, 2.98023224e-08, 0.382702231, 0.923871756))
  428. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 1))
  429. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  430. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143795013, -0.705126762, -0.734368324, 1.00000012, 2.98023224e-08, 2.98023224e-08, -3.7252903e-09, 0.923846126, -0.38276419, 0, 0.382764339, 0.923846006))
  431. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.307727039, 0.3077268))
  432. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  433. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144195557, -0.138575554, 1.73011065, 1.00000012, 2.98023224e-08, 2.98023224e-08, 7.4505806e-09, 0.923765123, -0.382959813, 2.98023224e-08, 0.382959902, 0.923765063))
  434. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.453492314, 0.583061278))
  435. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  436. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014383316, -0.769768238, 0.57397604, 1.00000012, 2.98023224e-08, 2.98023224e-08, -3.7252903e-09, 0.923928976, -0.382563949, -2.98023224e-08, 0.382564008, 0.923928976))
  437. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.242942229))
  438. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  439. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143966675, -0.733929157, 0.825384617, 1.00000012, 2.98023224e-08, 2.98023224e-08, -3.7252903e-09, 0.923918545, -0.3825894, 0, 0.382589459, 0.923918486))
  440. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.242942333, 0.323922902))
  441. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  442. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144147873, -1.38066387, -0.353047848, 1.00000012, 2.98023224e-08, 2.98023224e-08, -3.7252903e-09, 0.923928976, -0.382563949, -2.98023224e-08, 0.382564008, 0.923928976))
  443. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.890788734, 0.745022833))
  444. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  445. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014339447, -1.12845087, -0.970898151, 1.00000012, 2.98023224e-08, 2.98023224e-08, -1.49011612e-08, 0.923991561, -0.38241303, -2.98023224e-08, 0.382413089, 0.923991442))
  446. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.3239232, 0.323922902))
  447. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 1.25021493))
  448. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014421463, 1.1401, 2.09678173, 1.00000012, 2.98023224e-08, 2.98023224e-08, 1.11758709e-08, 0.923716426, -0.383077323, 2.98023224e-08, 0.383077323, 0.923716307))
  449. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.906984746, 1))
  450. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  451. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014421463, -0.583045006, -1.08001328, 1.00000012, 2.98023224e-08, 2.98023224e-08, -1.11758709e-08, 0.923855543, -0.382741481, 0, 0.38274157, 0.923855543))
  452. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.583061755, 0.469688207))
  453. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  454. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144405365, 0.82538271, 0.82533884, 1.00000012, 2.98023224e-08, 2.98023224e-08, 7.4505806e-09, 0.923936188, -0.382546633, -2.98023224e-08, 0.382546723, 0.923936188))
  455. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.259138525, 0.323922902))
  456. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  457. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143356323, 0.867033958, 0.573077679, 1.00000012, 2.98023224e-08, 2.98023224e-08, 1.11758709e-08, 0.923900545, -0.382632852, -2.98023224e-08, 0.382632971, 0.923900485))
  458. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.242942229))
  459. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  460. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144271851, 0.400120258, 1.79469538, 1.00000012, 2.98023224e-08, 2.98023224e-08, 7.4505806e-09, 0.923717797, -0.383073896, -2.98023224e-08, 0.383073926, 0.923717678))
  461. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.761219323, 0.728826642))
  462. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 2.58665133))
  463. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143842697, -0.913496971, -0.324445724, 1.00000012, 2.98023224e-08, 2.98023224e-08, -3.7252903e-09, 0.923928976, -0.382563949, -2.98023224e-08, 0.382564008, 0.923928976))
  464. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 1))
  465. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  466. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143375397, -0.541174889, 1.62945747, 1.00000012, 2.98023224e-08, 2.98023224e-08, 1.86264515e-08, 0.923819423, -0.382828385, -5.96046448e-08, 0.382828504, 0.923819482))
  467. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.453492463, 0.356315255))
  468. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 2.06932139, 0.887265563))
  469. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143985748, 0.0481734276, 1.21983814, 1.00000012, 2.98023224e-08, 2.98023224e-08, 7.4505806e-09, 0.92387718, -0.382689148, -2.98023224e-08, 0.382689238, 0.92387712))
  470. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 1, 0.566865087))
  471. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  472. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142784119, -1.2364316, -0.755404949, 1.00000012, 2.98023224e-08, 2.98023224e-08, 1.49011612e-08, 0.923943341, -0.382529408, -2.98023224e-08, 0.382529497, 0.923943341))
  473. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.566865504, 0.161961451))
  474. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  475. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143661499, -0.769869804, -0.475550175, 1.00000012, 2.98023224e-08, 2.98023224e-08, -3.7252903e-09, 0.923884392, -0.382671893, 0, 0.382671893, 0.923884332))
  476. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.275334477))
  477. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 1.33643687, 0.887265563))
  478. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143489838, 0.0422496796, 0.896978855, 1.00000012, 2.98023224e-08, 2.98023224e-08, 1.11758709e-08, 0.923894286, -0.382647961, 2.98023224e-08, 0.382647932, 0.923894167))
  479. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 1, 0.161961451))
  480. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  481. Partweld = weld(m, Orb2, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143232346, 1.78682709, 2.95177078, 1.00000012, 2.98023224e-08, 2.98023224e-08, 1.11758709e-08, 0.923716426, -0.383077323, 2.98023224e-08, 0.383077323, 0.923716307))
  482. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.550669432, 0.842199624))
  483. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  484. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143451691, -0.970619202, 1.3801322, 1.00000012, 2.98023224e-08, 2.98023224e-08, 0, 0.382422388, 0.923987627, 1.49011612e-08, -0.923987687, 0.382422358))
  485. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.3239232, 0.242942229))
  486. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  487. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143575668, 0.867223263, -0.314217091, -1.00000012, -2.98023224e-08, -2.98023224e-08, 7.4505806e-09, 0.923972368, -0.382459223, 2.98023224e-08, -0.382459283, -0.923972309))
  488. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196163, 0.340119064))
  489. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  490. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142812729, 0.769894123, -0.315297604, 1.00000012, 2.98023224e-08, 2.98023224e-08, -7.4505806e-09, -0.923946202, 0.382522434, 2.98023224e-08, -0.382522523, -0.923946202))
  491. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.340119064))
  492. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  493. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014169693, -0.540971756, 1.88808012, 1.00000012, 2.98023224e-08, 2.98023224e-08, 0, 0.923836112, -0.38278845, 0, 0.38278845, 0.923835993))
  494. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.453492463, 0.226746053))
  495. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  496. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0142345428, 0.769889832, -0.0939731598, -1.00000012, -2.98023224e-08, -2.98023224e-08, -1.49011612e-08, -0.923993051, 0.382409662, 0, 0.382409692, 0.923992991))
  497. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.583061278))
  498. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  499. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143318176, -1.25844002, 1.07650661, 1.00000012, 2.98023224e-08, 2.98023224e-08, -3.7252903e-09, 0.923928976, -0.382563949, -2.98023224e-08, 0.382564008, 0.923928976))
  500. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.615454078, 0.890788138))
  501. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  502. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143594742, -1.65409946, 0.329646587, 1, -1.38580799e-06, -3.48687172e-06, -3.35276127e-08, 0.92394191, -0.382532895, 3.78489494e-06, 0.382532895, 0.92394191))
  503. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.275334716, 0.793611169))
  504. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  505. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0144309998, 0.633481979, -0.47542429, -1.00000012, -2.98023224e-08, -2.98023224e-08, -1.11758709e-08, -0.923920572, 0.382584453, 2.98023224e-08, 0.382584512, 0.923920512))
  506. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.145765424, 0.275334477))
  507. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  508. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0142469406, 0.446671486, -0.734605312, -1.00000012, -2.98023224e-08, -2.98023224e-08, 1.11758709e-08, -0.923937678, 0.382543176, -5.96046448e-08, 0.382543325, 0.923937619))
  509. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.275334716, 0.3077268))
  510. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 1.79628587, 0.887265563))
  511. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143251419, 0.573383808, 1.31253004, -1.00000012, -2.98023224e-08, -2.98023224e-08, 2.98023224e-08, 0.383082122, 0.92371434, -1.49011612e-08, 0.92371428, -0.383082002))
  512. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 1, 0.518276632))
  513. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  514. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0146627426, -1.36505795, 1.12887478, 1.00000012, 2.98023224e-08, 2.98023224e-08, -2.98023224e-08, 0.38210234, 0.924120009, -3.7252903e-09, -0.924120188, 0.38210237))
  515. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.566865504, 0.323922902))
  516. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  517. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144557953, 0.467606068, -0.753456116, 1.00000012, 2.98023224e-08, 2.98023224e-08, 2.60770321e-08, -0.923965275, 0.382476479, 0, -0.382476568, -0.923965216))
  518. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.356315494, 0.161961451))
  519. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  520. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014333725, -2.05626631, -0.353295326, 1.00000012, 2.98023224e-08, 2.98023224e-08, -3.7252903e-09, 0.92394191, -0.382532805, 0, 0.382532895, 0.92394197))
  521. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.631650209, 0.745022833))
  522. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  523. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143194199, 0.552689552, -0.753513813, -1.00000012, -2.98023224e-08, -2.98023224e-08, -1.86264515e-08, 0.923968136, -0.382469654, 0, -0.382469654, -0.923968077))
  524. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.356315523, 0.161961451))
  525. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  526. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142192841, 0.399952888, 2.41989946, 1.00000012, 2.98023224e-08, 2.98023224e-08, 3.35276127e-08, 0.923707485, -0.383098871, 0, 0.383098871, 0.923707426))
  527. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.761219621, 0.680238068))
  528. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  529. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143661499, -0.935334206, -2.05619001, -1.00000012, -2.98023224e-08, -2.98023224e-08, -2.98023224e-08, 0.382503301, 0.923954129, 3.7252903e-09, 0.923954248, -0.382503211))
  530. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.566865504, 0.631649613))
  531. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  532. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142612457, -0.755482197, 1.63165283, 1.00000012, 2.98023224e-08, 2.98023224e-08, 0, 0.382535756, 0.923940659, 3.7252903e-09, -0.923940778, 0.382535726))
  533. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.323922902))
  534. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  535. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0142774582, 0.573737621, -0.662068844, -1.00000012, -2.98023224e-08, -2.98023224e-08, 2.98023224e-08, 0.382720828, 0.923864007, 3.7252903e-09, 0.923864126, -0.382720768))
  536. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.242942333, 0.0809807107))
  537. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 2.14117265))
  538. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0142974854, 2.95166492, 3.10171676, -1.00000012, -2.98023224e-08, -2.98023224e-08, 2.98023224e-08, 0.383082122, 0.92371434, -1.49011612e-08, 0.92371428, -0.383082002))
  539. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.842200279, 1))
  540. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  541. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0144081116, 0.752276421, -0.573189259, -1.00000012, -2.98023224e-08, -2.98023224e-08, -3.7252903e-09, 0.923968792, -0.382468104, 2.98023224e-08, -0.382468164, -0.923968673))
  542. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.0971769989, 0.242942229))
  543. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  544. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143461227, -0.864406586, 1.62925768, 1.00000012, 2.98023224e-08, 2.98023224e-08, 3.7252903e-09, 0.923863828, -0.382721543, 2.98023224e-08, 0.382721603, 0.923863888))
  545. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.275334716, 0.356315255))
  546. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  547. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142230988, -1.01077271, 0.396942616, 1.00000012, 2.98023224e-08, 2.98023224e-08, -7.4505806e-09, -0.92387718, 0.382689148, 2.98023224e-08, -0.382689238, -0.92387712))
  548. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.161961451))
  549. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  550. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142660141, -0.139053822, 2.05354023, 1.00000012, 2.98023224e-08, 2.98023224e-08, 1.11758709e-08, 0.923669994, -0.383188933, 0, 0.383188993, 0.923670053))
  551. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.453492463, 0.145765319))
  552. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  553. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143957138, 0.0443892479, -1.0795331, -1.00000012, -2.98023224e-08, -2.98023224e-08, 1.11758709e-08, -0.923923314, 0.382577747, 0, 0.382577837, 0.923923254))
  554. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.631650209, 0.469688356))
  555. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 1.10651183))
  556. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143852234, -1.78688002, -2.02518988, 1.00000012, 2.98023224e-08, 2.98023224e-08, -1.11758709e-08, -0.923716426, 0.383077323, -2.98023224e-08, -0.383077323, -0.923716307))
  557. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.550669432, 1))
  558. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  559. Wedgeweld = weld(m, Orb2, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142145157, 1.14002323, 3.02335072, 1.00000012, 2.98023224e-08, 2.98023224e-08, 3.35276127e-08, 0.923707485, -0.383098871, 0, 0.383098871, 0.923707426))
  560. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.906985044, 0.680238068))
  561. Player = game:GetService("Players").LocalPlayer
  562. Character = Player.Character
  563. Mouse = Player:GetMouse()
  564. m = Instance.new("Model", Character)
  565. local weldBetween = function(a, b)
  566.  
  567. local weldd = Instance.new("ManualWeld")
  568. weldd.Part0 = a
  569. weldd.Part1 = b
  570. weldd.C0 = CFrame.new()
  571. weldd.C1 = b.CFrame:inverse() * a.CFrame
  572. weldd.Parent = a
  573. return weldd
  574. end
  575.  
  576. it = Instance.new
  577. nooutline = function(part)
  578.  
  579. part.TopSurface = 10
  580. end
  581.  
  582. part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  583.  
  584. local fp = it("Part")
  585. fp.formFactor = formfactor
  586. fp.Parent = parent
  587. fp.Reflectance = reflectance
  588. fp.Transparency = transparency
  589. fp.CanCollide = false
  590. fp.Locked = true
  591. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  592. fp.Name = name
  593. fp.Size = size
  594. fp.Position = Character.Torso.Position
  595. nooutline(fp)
  596. fp.Material = material
  597. fp:BreakJoints()
  598. return fp
  599. end
  600.  
  601. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  602.  
  603. local mesh = it(Mesh)
  604. mesh.Parent = part
  605. if Mesh == "SpecialMesh" then
  606. mesh.MeshType = meshtype
  607. mesh.MeshId = meshid
  608. end
  609. mesh.Offset = offset
  610. mesh.Scale = scale
  611. return mesh
  612. end
  613.  
  614. weld = function(parent, part0, part1, c0, c1)
  615.  
  616. local weld = it("Weld")
  617. weld.Parent = parent
  618. weld.Part0 = part0
  619. weld.Part1 = part1
  620. weld.C0 = c0
  621. weld.C1 = c1
  622. return weld
  623. end
  624.  
  625. Orb3 = part(Enum.FormFactor.Brick, m, Enum.Material.Neon, 0, 0, "Really black", "Handle", Vector3.new(0.887265563, 0.887265563, 0.887265563))
  626. Orb3weld = weld(m, Character["Right Arm"], Orb3, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0678920746, -0.688210368, 1.24336052, -0.703631341, 0.00967200287, 0.710499585, -0.236187309, 0.939869761, -0.246698543, -0.670163155, -0.341395736, -0.659037471))
  627. mesh("SpecialMesh", Orb3, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.890794039, 0.890788555, 0.890788138))
  628. Orb = part(Enum.FormFactor.Brick, m, Enum.Material.Neon, 0, 0.5, "Really black", "Orb", Vector3.new(1.2214824, 1.2214824, 1.2214824))
  629. Orbweld = weld(m, Orb3, Orb, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1.00000012, 1.49011612e-08, 0, 1.49011612e-08, 1, 0, 0, 0, 1))
  630. mesh("SpecialMesh", Orb, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(0.890794039, 0.890788555, 0.890788138))
  631. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  632. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143494606, -1.25856304, 0.329597473, 1.00000012, 1.49011612e-08, 0, 0, 0.923942626, -0.382531196, 0, 0.382531166, 0.923942626))
  633. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.615454078, 0.793611169))
  634. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  635. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143055916, -0.777040958, -1.45310402, 1.00000012, 1.49011612e-08, 0, 0, 0.923905969, -0.382619679, 2.98023224e-08, 0.382619619, 0.923905969))
  636. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.145765424, 0.372511417))
  637. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 1.29332566))
  638. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143642426, 1.01071525, 0.32174015, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923876107, -0.382691681, 0, 0.382691681, 0.923876166))
  639. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 1))
  640. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  641. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014380455, -0.705107212, -0.73434639, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923850656, -0.382753313, 0, 0.382753313, 0.923850656))
  642. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.307727039, 0.3077268))
  643. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  644. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144486427, -0.138548374, 1.73012638, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923772991, -0.38294062, 0, 0.38294059, 0.92377305))
  645. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.453492314, 0.583061278))
  646. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  647. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.01440382, -0.769747734, 0.573980331, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923933685, -0.382552862, -2.98023224e-08, 0.382552892, 0.923933744))
  648. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.242942229))
  649. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  650. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144219398, -0.733915329, 0.825391769, 1.00000012, 1.49011612e-08, 0, 0, 0.92392379, -0.382576406, 0, 0.382576406, 0.92392385))
  651. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.242942333, 0.323922902))
  652. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  653. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014424324, -1.38064384, -0.353040695, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923933685, -0.382552862, -2.98023224e-08, 0.382552892, 0.923933744))
  654. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.890788734, 0.745022833))
  655. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  656. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143566132, -1.12842798, -0.970887184, 1.00000012, 1.49011612e-08, 0, -1.86264515e-09, 0.923998177, -0.382396936, -2.98023224e-08, 0.382396907, 0.923998117))
  657. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.3239232, 0.323922902))
  658. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 1.25021493))
  659. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144233704, 1.14006543, 2.09680176, 1.00000012, 1.49011612e-08, 0, -1.86264515e-09, 0.923719823, -0.383068979, 5.96046448e-08, 0.383068949, 0.923719764))
  660. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.906984746, 1))
  661. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  662. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144305229, -0.583024979, -1.07998466, 1.00000012, 1.49011612e-08, 0, 0, 0.923861682, -0.382726401, -2.98023224e-08, 0.382726401, 0.923861742))
  663. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.583061755, 0.469688207))
  664. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  665. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144481659, 0.825361252, 0.8253479, 1.00000012, 1.49011612e-08, 0, 0, 0.923942626, -0.382531196, 0, 0.382531166, 0.923942626))
  666. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.259138525, 0.323922902))
  667. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  668. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143418312, 0.86701417, 0.573102951, 1.00000012, 1.49011612e-08, 0, 3.7252903e-09, 0.923902094, -0.382628798, -2.98023224e-08, 0.382628769, 0.923902154))
  669. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.242942229))
  670. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  671. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144238472, 0.400093079, 1.79470062, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923721433, -0.383065045, 2.98023224e-08, 0.383065045, 0.923721433))
  672. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.761219323, 0.728826642))
  673. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 2.58665133))
  674. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143995285, -0.913483143, -0.324422836, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923933685, -0.382552862, -2.98023224e-08, 0.382552892, 0.923933744))
  675. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 1))
  676. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  677. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143547058, -0.541141033, 1.62947273, 1.00000012, 1.49011612e-08, 0, -1.86264515e-09, 0.923827887, -0.382808328, -5.96046448e-08, 0.382808298, 0.923827887))
  678. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.453492463, 0.356315255))
  679. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 2.06932139, 0.887265563))
  680. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144166946, 0.0481677055, 1.21985817, 1.00000012, 1.49011612e-08, 0, -1.86264515e-09, 0.923881888, -0.382678002, 0, 0.382677972, 0.923881888))
  681. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 1, 0.566865087))
  682. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  683. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143070221, -1.2364192, -0.755374908, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923951864, -0.382508934, 2.98023224e-08, 0.382508904, 0.923951805))
  684. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.566865504, 0.161961451))
  685. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  686. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143699646, -0.769845009, -0.475525856, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923891902, -0.382653743, -2.98023224e-08, 0.382653683, 0.923891902))
  687. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.275334477))
  688. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 1.33643687, 0.887265563))
  689. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143666267, 0.0422482491, 0.896986008, 1.00000012, 1.49011612e-08, 0, 0, 0.923899233, -0.38263604, 0, 0.382636011, 0.923899233))
  690. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 1, 0.161961451))
  691. Part = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Part", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  692. Partweld = weld(m, Orb3, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143237114, 1.7868042, 2.95180702, 1.00000012, 1.49011612e-08, 0, -1.86264515e-09, 0.923719823, -0.383068979, 5.96046448e-08, 0.383068949, 0.923719764))
  693. mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.550669432, 0.842199624))
  694. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  695. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143613815, -0.970600128, 1.38010454, 1.00000012, 1.49011612e-08, 0, 0, 0.382407755, 0.923993766, 1.86264515e-09, -0.923993766, 0.382407755))
  696. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.3239232, 0.242942229))
  697. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  698. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143671036, 0.867209196, -0.314229965, -1.00000012, -1.49011612e-08, 0, 0, 0.923979223, -0.382442802, 0, -0.382442772, -0.923979282))
  699. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196163, 0.340119064))
  700. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  701. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143041611, 0.76987648, -0.315297127, 1.00000012, 1.49011612e-08, 0, -1.86264515e-09, -0.923951864, 0.382508934, -2.98023224e-08, -0.382508904, -0.923951805))
  702. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.340119064))
  703. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  704. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0141844749, -0.540944099, 1.8880825, 1.00000012, 1.49011612e-08, 0, 0, 0.923842251, -0.382773578, 0, 0.382773548, 0.923842311))
  705. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.453492463, 0.226746053))
  706. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  707. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0142354965, 0.769865513, -0.0939617157, -1.00000012, -1.49011612e-08, 0, 1.86264515e-09, -0.923998177, 0.382396936, -2.98023224e-08, 0.382396907, 0.923998117))
  708. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.583061278))
  709. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  710. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143609047, -1.25842857, 1.07650948, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923933685, -0.382552862, -2.98023224e-08, 0.382552892, 0.923933744))
  711. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.615454078, 0.890788138))
  712. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  713. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143790245, -1.65408182, 0.329648972, 1, -9.68575478e-07, -2.71201134e-06, -1.24797225e-07, 0.923948586, -0.382516891, 2.86102295e-06, 0.382516801, 0.923948526))
  714. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.275334716, 0.793611169))
  715. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  716. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0144429207, 0.633457184, -0.475393295, -1.00000012, -1.49011612e-08, 0, 0, -0.923926353, 0.382570535, 0, 0.382570565, 0.923926353))
  717. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.145765424, 0.275334477))
  718. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  719. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0142507553, 0.446650028, -0.734584808, -1.00000012, -1.49011612e-08, 0, 0, -0.923942626, 0.382531196, 0, 0.382531166, 0.923942626))
  720. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.275334716, 0.3077268))
  721. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 1.79628587, 0.887265563))
  722. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143270493, 0.57338047, 1.31251836, -1.00000012, -1.49011612e-08, 0, 2.98023224e-08, 0.383064389, 0.92372179, 0, 0.923721671, -0.383064389))
  723. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 1, 0.518276632))
  724. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  725. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0146727562, -1.36502552, 1.12885427, 1.00000012, 1.49011612e-08, 0, 0, 0.382083118, 0.924128056, 0, -0.924127996, 0.382083118))
  726. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.566865504, 0.323922902))
  727. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  728. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0144696236, 0.467594624, -0.753448486, 1.00000012, 1.49011612e-08, 0, 0, -0.923969984, 0.382465094, -2.98023224e-08, -0.382465065, -0.923969984))
  729. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.356315494, 0.161961451))
  730. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  731. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.014354229, -2.0562439, -0.353294373, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, 0.923947215, -0.38252008, 0, 0.38252008, 0.923947275))
  732. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.631650209, 0.745022833))
  733. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  734. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143246651, 0.552667618, -0.753526688, -1.00000012, -1.49011612e-08, 0, 0, 0.923969984, -0.382465094, -2.98023224e-08, -0.382465065, -0.923969984))
  735. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.356315523, 0.161961451))
  736. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  737. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142321587, 0.399935246, 2.41992378, 1.00000012, 1.49011612e-08, 0, 0, 0.923712194, -0.383087337, 0, 0.383087307, 0.923712134))
  738. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.761219621, 0.680238068))
  739. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  740. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143885612, -0.93530941, -2.05617285, -1.00000012, -1.49011612e-08, 0, 0, 0.382489145, 0.92395997, 0, 0.92396009, -0.382489204))
  741. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.566865504, 0.631649613))
  742. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  743. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142798424, -0.755475998, 1.63162708, 1.00000012, 1.49011612e-08, 0, -5.96046448e-08, 0.382526159, 0.923944771, 0, -0.923944652, 0.382526159))
  744. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.323922902))
  745. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  746. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0143070221, 0.573734283, -0.66204977, -1.00000012, -1.49011612e-08, 0, 2.98023224e-08, 0.382705569, 0.923870444, 3.7252903e-09, 0.923870444, -0.382705599))
  747. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.242942333, 0.0809807107))
  748. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 2.14117265))
  749. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0142812729, 2.95166302, 3.10169697, -1.00000012, -1.49011612e-08, 0, 2.98023224e-08, 0.383064389, 0.92372179, 0, 0.923721671, -0.383064389))
  750. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.842200279, 1))
  751. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  752. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.014421463, 0.752266407, -0.573197365, -1.00000012, -1.49011612e-08, 0, -1.86264515e-09, 0.923974633, -0.382453978, 2.98023224e-08, -0.382453948, -0.923974633))
  753. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.0971769989, 0.242942229))
  754. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  755. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143566132, -0.864401817, 1.62925529, 1.00000012, 1.49011612e-08, 0, 0, 0.923869073, -0.382708788, 0, 0.382708758, 0.923869133))
  756. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.275334716, 0.356315255))
  757. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  758. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142197609, -1.01076412, 0.396925926, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, -0.923881888, 0.382678002, 0, -0.382677972, -0.923881888))
  759. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.16196157, 0.161961451))
  760. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  761. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142817497, -0.139033318, 2.05354595, 1.00000012, 1.49011612e-08, 0, -1.86264515e-09, 0.923675716, -0.383175105, 0, 0.383175135, 0.923675776))
  762. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.453492463, 0.145765319))
  763. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  764. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0144047737, 0.0443925858, -1.07949638, -1.00000012, -1.49011612e-08, 0, -3.7252903e-09, -0.923928738, 0.382564604, 0, 0.382564604, 0.923928857))
  765. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.631650209, 0.469688356))
  766. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 1.10651183))
  767. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0143818855, -1.78685999, -2.02521324, 1.00000012, 1.49011612e-08, 0, 1.86264515e-09, -0.923719823, 0.383068979, -5.96046448e-08, -0.383068949, -0.923719764))
  768. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962584, 0.550669432, 1))
  769. Wedge = part(Enum.FormFactor.Brick, m, Enum.Material.Slate, 0, 0, "Really black", "Wedge", Vector3.new(0.887265563, 0.887265265, 0.887265563))
  770. Wedgeweld = weld(m, Orb3, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142259598, 1.14000654, 3.02338028, 1.00000012, 1.49011612e-08, 0, 0, 0.923712194, -0.383087337, 0, 0.383087307, 0.923712134))
  771. mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.161962539, 0.906985044, 0.680238068))
  772. local m = Instance.new("Model")
  773. m.Name = "Hair"
  774. p1 = Instance.new("Part", m)
  775. p1.BrickColor = BrickColor.new("Bright red")
  776. p1.FormFactor = Enum.FormFactor.Symmetric
  777. p1.Size = Vector3.new(1, 1, 1)
  778. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-06, -0.978699088, 0.205299795, 3.27825546e-07, -0.205299854, -0.978699148, 1, -5.28991222e-06, 1.48639083e-06)
  779. p1.CanCollide = false
  780. p1.Locked = true
  781. p1.BottomSurface = Enum.SurfaceType.Smooth
  782. p1.TopSurface = Enum.SurfaceType.Smooth
  783. b1 = Instance.new("SpecialMesh", p1)
  784. b1.MeshId = "http://www.roblox.com/asset/?id=0"
  785. b1.TextureId = ""
  786. b1.MeshType = Enum.MeshType.FileMesh
  787. b1.Name = "Mesh"
  788. b1.VertexColor = Vector3.new(0, 0, 0)
  789. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  790. p2 = Instance.new("Part", m)
  791. p2.BrickColor = BrickColor.new("Pastel brown")
  792. p2.Transparency = 1
  793. p2.Name = "Head"
  794. p2.FormFactor = Enum.FormFactor.Symmetric
  795. p2.Size = Vector3.new(2, 1, 1)
  796. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-06, 7.4505806e-08, -1, -1.50268988e-07, 1, 1.49011612e-08, 1.00000012, 6.79109462e-08, 4.23316806e-06)
  797. p2.CanCollide = false
  798. p2.Locked = true
  799. p2.TopSurface = Enum.SurfaceType.Smooth
  800. b2 = Instance.new("SpecialMesh", p2)
  801. b2.MeshType = Enum.MeshType.Head
  802. b2.Name = "Mesh"
  803. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  804. p3 = Instance.new("Part", m)
  805. p3.BrickColor = BrickColor.new("Really black")
  806. p3.FormFactor = Enum.FormFactor.Symmetric
  807. p3.Size = Vector3.new(2, 2, 2)
  808. p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-06, 6.95607483e-08, -1.00000012, -1.20466638e-07, 1, 9.95640903e-09, 1.00000024, 3.81086345e-08, 2.56423846e-06)
  809. p3.CanCollide = false
  810. p3.Locked = true
  811. p3.BottomSurface = Enum.SurfaceType.Smooth
  812. p3.TopSurface = Enum.SurfaceType.Smooth
  813. b3 = Instance.new("SpecialMesh", p3)
  814. b3.MeshId = "http://www.roblox.com/asset/?id=0"
  815. b3.TextureId = ""
  816. b3.MeshType = Enum.MeshType.FileMesh
  817. b3.Name = "Mesh"
  818. b3.VertexColor = Vector3.new(0, 0, 0)
  819. b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  820. p4 = Instance.new("Part", m)
  821. p4.BrickColor = BrickColor.new("Really black")
  822. p4.FormFactor = Enum.FormFactor.Symmetric
  823. p4.Size = Vector3.new(1, 1, 1)
  824. p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-06, 7.9450956e-08, -1.00000012, -1.80071311e-07, 1, 1.98458743e-08, 1.00000024, 9.77132402e-08, 5.78289018e-06)
  825. p4.CanCollide = false
  826. p4.Locked = true
  827. p4.BottomSurface = Enum.SurfaceType.Smooth
  828. p4.TopSurface = Enum.SurfaceType.Smooth
  829. b4 = Instance.new("SpecialMesh", p4)
  830. b4.MeshId = "http://www.roblox.com/asset/?id=0"
  831. b4.TextureId = ""
  832. b4.MeshType = Enum.MeshType.FileMesh
  833. b4.Name = "Mesh"
  834. b4.VertexColor = Vector3.new(0, 0, 0)
  835. p5 = Instance.new("Part", m)
  836. p5.BrickColor = BrickColor.new("Really black")
  837. p5.FormFactor = Enum.FormFactor.Symmetric
  838. p5.Size = Vector3.new(1, 1, 1)
  839. p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-07, 2.98088111e-07, -1, -1.00421907e-07, 1, 2.38484063e-07, 1.00000012, 1.80640072e-08, -3.56389592e-07)
  840. p5.CanCollide = false
  841. p5.Locked = true
  842. p5.BottomSurface = Enum.SurfaceType.Smooth
  843. p5.TopSurface = Enum.SurfaceType.Smooth
  844. b5 = Instance.new("SpecialMesh", p5)
  845. b5.MeshId = "http://www.roblox.com/asset/?id=0"
  846. b5.TextureId = ""
  847. b5.MeshType = Enum.MeshType.FileMesh
  848. b5.Name = "Mesh"
  849. b5.VertexColor = Vector3.new(0, 0, 0)
  850. b5.Scale = Vector3.new(1, 0.899999976, 1)
  851. p6 = Instance.new("Part", m)
  852. p6.BrickColor = BrickColor.new("Really black")
  853. p6.FormFactor = Enum.FormFactor.Symmetric
  854. p6.Size = Vector3.new(1, 1, 1)
  855. p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-07, 5.36502284e-07, -0.99999994, -1.3998249e-07, 1, 4.76898265e-07, 1, 5.76247672e-08, -5.94808171e-07)
  856. p6.CanCollide = false
  857. p6.Locked = true
  858. p6.BottomSurface = Enum.SurfaceType.Smooth
  859. p6.TopSurface = Enum.SurfaceType.Smooth
  860. b6 = Instance.new("SpecialMesh", p6)
  861. b6.MeshId = "http://www.roblox.com/asset/?id=0"
  862. b6.TextureId = ""
  863. b6.MeshType = Enum.MeshType.FileMesh
  864. b6.Name = "Mesh"
  865. b6.VertexColor = Vector3.new(0, 0, 0)
  866. p7 = Instance.new("Part", m)
  867. p7.BrickColor = BrickColor.new("Really black")
  868. p7.FormFactor = Enum.FormFactor.Symmetric
  869. p7.Size = Vector3.new(1, 1, 1)
  870. p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-07, 5.36502228e-07, -0.999999881, -1.39982518e-07, 1, 4.76898208e-07, 0.99999994, 5.76247459e-08, -4.75598938e-07)
  871. p7.CanCollide = false
  872. p7.Locked = true
  873. p7.BottomSurface = Enum.SurfaceType.Smooth
  874. p7.TopSurface = Enum.SurfaceType.Smooth
  875. b7 = Instance.new("SpecialMesh", p7)
  876. b7.MeshId = "http://www.roblox.com/asset/?id=0"
  877. b7.TextureId = ""
  878. b7.MeshType = Enum.MeshType.FileMesh
  879. b7.Name = "Mesh"
  880. b7.VertexColor = Vector3.new(0, 0, 0)
  881. p8 = Instance.new("Part", m)
  882. p8.BrickColor = BrickColor.new("Really black")
  883. p8.FormFactor = Enum.FormFactor.Symmetric
  884. p8.Size = Vector3.new(1, 1, 1)
  885. p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-06, -0.805111349, 0.593123376, -2.5008859e-07, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-07, 4.4941558e-07)
  886. p8.CanCollide = false
  887. p8.Locked = true
  888. p8.BottomSurface = Enum.SurfaceType.Smooth
  889. p8.TopSurface = Enum.SurfaceType.Smooth
  890. b8 = Instance.new("SpecialMesh", p8)
  891. b8.MeshId = "http://www.roblox.com/asset/?id=0"
  892. b8.TextureId = ""
  893. b8.MeshType = Enum.MeshType.FileMesh
  894. b8.Name = "Mesh"
  895. b8.VertexColor = Vector3.new(0, 0, 0)
  896. b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  897. p9 = Instance.new("Part", m)
  898. p9.BrickColor = BrickColor.new("Really black")
  899. p9.FormFactor = Enum.FormFactor.Symmetric
  900. p9.Size = Vector3.new(2, 1, 2)
  901. p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-07, -0.0995008349, -0.995037436, -1.70322267e-07, 0.995037675, -0.0995009243, 1, 1.13823972e-07, -6.80968242e-07)
  902. p9.CanCollide = false
  903. p9.Locked = true
  904. p9.BottomSurface = Enum.SurfaceType.Smooth
  905. p9.TopSurface = Enum.SurfaceType.Smooth
  906. b9 = Instance.new("SpecialMesh", p9)
  907. b9.MeshId = "http://www.roblox.com/asset/?id=0"
  908. b9.TextureId = ""
  909. b9.MeshType = Enum.MeshType.FileMesh
  910. b9.Name = "Mesh"
  911. b9.VertexColor = Vector3.new(0, 0, 0)
  912. b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
  913. p10 = Instance.new("Part", m)
  914. p10.BrickColor = BrickColor.new("Really black")
  915. p10.FormFactor = Enum.FormFactor.Symmetric
  916. p10.Size = Vector3.new(1, 1, 1)
  917. p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-06, -0.683569431, -0.729885519, -2.85231891e-07, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-07, -8.40051371e-07)
  918. p10.CanCollide = false
  919. p10.Locked = true
  920. p10.BottomSurface = Enum.SurfaceType.Smooth
  921. p10.TopSurface = Enum.SurfaceType.Smooth
  922. b10 = Instance.new("SpecialMesh", p10)
  923. b10.MeshId = "http://www.roblox.com/asset/?id=0"
  924. b10.TextureId = ""
  925. b10.MeshType = Enum.MeshType.FileMesh
  926. b10.Name = "Mesh"
  927. b10.VertexColor = Vector3.new(0, 0, 0)
  928. b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  929. p11 = Instance.new("Part", m)
  930. p11.BrickColor = BrickColor.new("Really black")
  931. p11.FormFactor = Enum.FormFactor.Symmetric
  932. p11.Size = Vector3.new(1, 1, 1)
  933. p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-06, -0.989475727, -0.144699216, -4.36450762e-07, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-07, -7.38401468e-07)
  934. p11.CanCollide = false
  935. p11.Locked = true
  936. p11.BottomSurface = Enum.SurfaceType.Smooth
  937. p11.TopSurface = Enum.SurfaceType.Smooth
  938. b11 = Instance.new("SpecialMesh", p11)
  939. b11.MeshId = "http://www.roblox.com/asset/?id=0"
  940. b11.TextureId = ""
  941. b11.MeshType = Enum.MeshType.FileMesh
  942. b11.Name = "Mesh"
  943. b11.VertexColor = Vector3.new(0, 0, 0)
  944. b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  945. p12 = Instance.new("Part", m)
  946. p12.BrickColor = BrickColor.new("Really black")
  947. p12.FormFactor = Enum.FormFactor.Custom
  948. p12.Size = Vector3.new(1, 3.5, 1)
  949. p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-06, -0.553697288, 0.832718134, -3.31002866e-07, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-07, 3.69213154e-07)
  950. p12.CanCollide = false
  951. p12.Locked = true
  952. p12.BottomSurface = Enum.SurfaceType.Smooth
  953. p12.TopSurface = Enum.SurfaceType.Smooth
  954. b12 = Instance.new("SpecialMesh", p12)
  955. b12.MeshId = "http://www.roblox.com/asset/?id=0"
  956. b12.TextureId = ""
  957. b12.MeshType = Enum.MeshType.FileMesh
  958. b12.Name = "Mesh"
  959. b12.VertexColor = Vector3.new(0, 0, 0)
  960. b12.Scale = Vector3.new(1, 3, 1.29999995)
  961. p13 = Instance.new("Part", m)
  962. p13.BrickColor = BrickColor.new("Really black")
  963. p13.FormFactor = Enum.FormFactor.Custom
  964. p13.Size = Vector3.new(1, 2, 1)
  965. p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-07, -0.319307148, 0.947651446, -5.6545997e-07, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-07, 1.79318391e-07)
  966. p13.CanCollide = false
  967. p13.Locked = true
  968. p13.BottomSurface = Enum.SurfaceType.Smooth
  969. p13.TopSurface = Enum.SurfaceType.Smooth
  970. b13 = Instance.new("SpecialMesh", p13)
  971. b13.MeshId = "http://www.roblox.com/asset/?id=0"
  972. b13.TextureId = ""
  973. b13.MeshType = Enum.MeshType.FileMesh
  974. b13.Name = "Mesh"
  975. b13.VertexColor = Vector3.new(0, 0, 0)
  976. b13.Scale = Vector3.new(1, 3, 1.29999995)
  977. p14 = Instance.new("Part", m)
  978. p14.BrickColor = BrickColor.new("Really black")
  979. p14.FormFactor = Enum.FormFactor.Custom
  980. p14.Size = Vector3.new(1, 2, 1)
  981. p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-06, -0.750354111, 0.661036491, -5.20037702e-08, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-07, 2.01137496e-07)
  982. p14.CanCollide = false
  983. p14.Locked = true
  984. p14.BottomSurface = Enum.SurfaceType.Smooth
  985. p14.TopSurface = Enum.SurfaceType.Smooth
  986. b14 = Instance.new("SpecialMesh", p14)
  987. b14.MeshId = "http://www.roblox.com/asset/?id=0"
  988. b14.TextureId = ""
  989. b14.MeshType = Enum.MeshType.FileMesh
  990. b14.Name = "Mesh"
  991. b14.VertexColor = Vector3.new(0, 0, 0)
  992. b14.Scale = Vector3.new(1, 3, 1.29999995)
  993. p15 = Instance.new("Part", m)
  994. p15.BrickColor = BrickColor.new("Really black")
  995. p15.FormFactor = Enum.FormFactor.Custom
  996. p15.Size = Vector3.new(1, 2.5, 1)
  997. p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-07, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
  998. p15.CanCollide = false
  999. p15.Locked = true
  1000. p15.BottomSurface = Enum.SurfaceType.Smooth
  1001. p15.TopSurface = Enum.SurfaceType.Smooth
  1002. b15 = Instance.new("SpecialMesh", p15)
  1003. b15.MeshId = "http://www.roblox.com/asset/?id=0"
  1004. b15.TextureId = ""
  1005. b15.MeshType = Enum.MeshType.FileMesh
  1006. b15.Name = "Mesh"
  1007. b15.VertexColor = Vector3.new(0, 0, 0)
  1008. b15.Scale = Vector3.new(1, 3, 1.29999995)
  1009. p16 = Instance.new("Part", m)
  1010. p16.BrickColor = BrickColor.new("Really black")
  1011. p16.FormFactor = Enum.FormFactor.Custom
  1012. p16.Size = Vector3.new(1, 2.5, 1)
  1013. p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-07, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
  1014. p16.CanCollide = false
  1015. p16.Locked = true
  1016. p16.BottomSurface = Enum.SurfaceType.Smooth
  1017. p16.TopSurface = Enum.SurfaceType.Smooth
  1018. b16 = Instance.new("SpecialMesh", p16)
  1019. b16.MeshId = "http://www.roblox.com/asset/?id=0"
  1020. b16.TextureId = ""
  1021. b16.MeshType = Enum.MeshType.FileMesh
  1022. b16.Name = "Mesh"
  1023. b16.VertexColor = Vector3.new(0, 0, 0)
  1024. b16.Scale = Vector3.new(1, 3, 1.29999995)
  1025. p17 = Instance.new("Part", m)
  1026. p17.BrickColor = BrickColor.new("Really black")
  1027. p17.FormFactor = Enum.FormFactor.Custom
  1028. p17.Size = Vector3.new(1, 2.4000001, 1)
  1029. p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-06, -0.319307148, 0.947651625, -1.1920929e-06, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-06, 1.04308128e-07)
  1030. p17.CanCollide = false
  1031. p17.Locked = true
  1032. p17.BottomSurface = Enum.SurfaceType.Smooth
  1033. p17.TopSurface = Enum.SurfaceType.Smooth
  1034. b17 = Instance.new("SpecialMesh", p17)
  1035. b17.MeshId = "http://www.roblox.com/asset/?id=0"
  1036. b17.TextureId = ""
  1037. b17.MeshType = Enum.MeshType.FileMesh
  1038. b17.Name = "Mesh"
  1039. b17.VertexColor = Vector3.new(0, 0, 0)
  1040. b17.Scale = Vector3.new(1, 3, 1.29999995)
  1041. p18 = Instance.new("Part", m)
  1042. p18.BrickColor = BrickColor.new("Really black")
  1043. p18.FormFactor = Enum.FormFactor.Custom
  1044. p18.Size = Vector3.new(2, 2, 2)
  1045. p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-06, 1.78813934e-07, 1.00000036, -2.35242567e-07, 1.00000072, 3.27825546e-07, -1.0000006, 7.95440158e-09, -2.91315405e-06)
  1046. p18.CanCollide = false
  1047. p18.Locked = true
  1048. p18.BottomSurface = Enum.SurfaceType.Smooth
  1049. p18.TopSurface = Enum.SurfaceType.Smooth
  1050. b18 = Instance.new("SpecialMesh", p18)
  1051. b18.MeshId = "http://www.roblox.com/asset/?id=0"
  1052. b18.TextureId = ""
  1053. b18.MeshType = Enum.MeshType.FileMesh
  1054. b18.Name = "Mesh"
  1055. b18.VertexColor = Vector3.new(0, 0, 0)
  1056. b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  1057. w1 = Instance.new("Weld", p1)
  1058. w1.Name = "Head_Weld"
  1059. w1.Part0 = p1
  1060. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-06, 3.27825546e-07, 1, -0.978699088, -0.205299854, -5.30481339e-06, 0.205299824, -0.978699148, 1.49011612e-06)
  1061. w1.Part1 = p2
  1062. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-06, -1.08796726e-07, 1.00000012, 2.9664772e-08, 1, 1.08796598e-07, -1.00000012, 2.96642924e-08, 4.23192978e-06)
  1063. w2 = Instance.new("Weld", p2)
  1064. w2.Name = "Part_Weld"
  1065. w2.Part0 = p2
  1066. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-06, -1.08796726e-07, 1.00000012, 2.9664772e-08, 1, 1.08796598e-07, -1.00000012, 2.96642924e-08, 4.23192978e-06)
  1067. w2.Part1 = p3
  1068. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-06, -7.89943471e-08, 1, 2.47196947e-08, 1, 7.89942831e-08, -1, 2.47194887e-08, 2.56299973e-06)
  1069. w3 = Instance.new("Weld", p3)
  1070. w3.Name = "Part_Weld"
  1071. w3.Part0 = p3
  1072. w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-06, -7.89943471e-08, 1, 2.47196947e-08, 1, 7.89942831e-08, -1, 2.47194887e-08, 2.56299973e-06)
  1073. w3.Part1 = p4
  1074. w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-06, -1.38599077e-07, 1, 3.46098972e-08, 1, 1.38598878e-07, -1, 3.46090907e-08, 5.78165054e-06)
  1075. w4 = Instance.new("Weld", p4)
  1076. w4.Name = "Part_Weld"
  1077. w4.Part0 = p4
  1078. w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-06, -1.38599077e-07, 1, 3.46098972e-08, 1, 1.38598878e-07, -1, 3.46090907e-08, 5.78165054e-06)
  1079. w4.Part1 = p5
  1080. w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-07, -5.89495883e-08, 0.99999994, 2.53247009e-07, 1, 5.89496665e-08, -0.99999994, 2.53247009e-07, -3.57627869e-07)
  1081. w5 = Instance.new("Weld", p5)
  1082. w5.Name = "Part_Weld"
  1083. w5.Part0 = p5
  1084. w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-07, -5.89495883e-08, 0.99999994, 2.53247009e-07, 1, 5.89496665e-08, -0.99999994, 2.53247009e-07, -3.57627869e-07)
  1085. w5.Part1 = p6
  1086. w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-07, -9.85101565e-08, 1, 4.91661183e-07, 1, 9.85104407e-08, -1, 4.9166124e-07, -5.96046448e-07)
  1087. w6 = Instance.new("Weld", p6)
  1088. w6.Name = "Part_Weld"
  1089. w6.Part0 = p6
  1090. w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-07, -9.85101565e-08, 1, 4.91661183e-07, 1, 9.85104407e-08, -1, 4.9166124e-07, -5.96046448e-07)
  1091. w6.Part1 = p7
  1092. w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-07, -9.85101849e-08, 0.99999994, 4.91661126e-07, 1, 9.85104265e-08, -0.99999994, 4.91661183e-07, -4.76837158e-07)
  1093. w7 = Instance.new("Weld", p7)
  1094. w7.Name = "Part_Weld"
  1095. w7.Part0 = p7
  1096. w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-07, -9.85101849e-08, 0.99999994, 4.91661126e-07, 1, 9.85104265e-08, -0.99999994, 4.91661183e-07, -4.76837158e-07)
  1097. w7.Part1 = p8
  1098. w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-06, -2.08616257e-07, 1, -0.805111527, -0.593123555, -9.83476639e-07, 0.593123496, -0.805111527, 4.17232513e-07)
  1099. w8 = Instance.new("Weld", p8)
  1100. w8.Name = "Part_Weld"
  1101. w8.Part0 = p8
  1102. w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-06, -2.08616257e-07, 1, -0.805111527, -0.593123555, -9.83476639e-07, 0.593123496, -0.805111527, 4.17232513e-07)
  1103. w8.Part1 = p9
  1104. w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-07, -1.67638063e-07, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-07, -0.995037615, -0.0995008498, -8.34465027e-07)
  1105. w9 = Instance.new("Weld", p9)
  1106. w9.Name = "Part_Weld"
  1107. w9.Part0 = p9
  1108. w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-07, -1.67638063e-07, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-07, -0.995037615, -0.0995008498, -8.34465027e-07)
  1109. w9.Part1 = p10
  1110. w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-07, -2.98023224e-07, 1, -0.683569372, 0.729885519, -4.47034836e-07, -0.729885459, -0.683569431, -9.53674316e-07)
  1111. w10 = Instance.new("Weld", p10)
  1112. w10.Name = "Part_Weld"
  1113. w10.Part0 = p10
  1114. w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-07, -2.98023224e-07, 1, -0.683569372, 0.729885519, -4.47034836e-07, -0.729885459, -0.683569431, -9.53674316e-07)
  1115. w10.Part1 = p11
  1116. w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-06, -4.76837158e-07, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-06, -0.144699246, -0.989475787, -7.15255737e-07)
  1117. w11 = Instance.new("Weld", p11)
  1118. w11.Name = "Part_Weld"
  1119. w11.Part0 = p11
  1120. w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-06, -4.76837158e-07, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-06, -0.144699246, -0.989475787, -7.15255737e-07)
  1121. w11.Part1 = p12
  1122. w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-07, -4.47034836e-07, 1, -0.553697109, -0.832718134, -9.23871994e-07, 0.832718134, -0.553697109, 6.55651093e-07)
  1123. w12 = Instance.new("Weld", p12)
  1124. w12.Name = "Part_Weld"
  1125. w12.Part0 = p12
  1126. w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-07, -4.47034836e-07, 1, -0.553697109, -0.832718134, -9.23871994e-07, 0.832718134, -0.553697109, 6.55651093e-07)
  1127. w12.Part1 = p13
  1128. w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-07, -6.40749931e-07, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-07, 0.947651386, -0.319307029, 3.57627869e-07)
  1129. w13 = Instance.new("Weld", p13)
  1130. w13.Name = "Part_Weld"
  1131. w13.Part0 = p13
  1132. w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-07, -6.40749931e-07, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-07, 0.947651386, -0.319307029, 3.57627869e-07)
  1133. w13.Part1 = p14
  1134. w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-07, -1.49011612e-07, 1, -0.750353813, -0.661036491, -8.64267349e-07, 0.661036491, -0.750353813, 5.36441803e-07)
  1135. w14 = Instance.new("Weld", p14)
  1136. w14.Name = "Part_Weld"
  1137. w14.Part0 = p14
  1138. w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-07, -1.49011612e-07, 1, -0.750353813, -0.661036491, -8.64267349e-07, 0.661036491, -0.750353813, 5.36441803e-07)
  1139. w14.Part1 = p15
  1140. w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-07, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  1141. w15 = Instance.new("Weld", p15)
  1142. w15.Name = "Part_Weld"
  1143. w15.Part0 = p15
  1144. w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-07, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
  1145. w15.Part1 = p16
  1146. w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-07, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  1147. w16 = Instance.new("Weld", p16)
  1148. w16.Name = "Part_Weld"
  1149. w16.Part0 = p16
  1150. w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-07, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
  1151. w16.Part1 = p17
  1152. w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-07, -1.3483392e-06, 1, -0.31930685, -0.947651386, -1.55121427e-06, 0.947651386, -0.31930685, 3.81047698e-07)
  1153. w17 = Instance.new("Weld", p17)
  1154. w17.Name = "Part_Weld"
  1155. w17.Part0 = p17
  1156. w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-07, -1.3483392e-06, 1, -0.31930685, -0.947651386, -1.55121427e-06, 0.947651386, -0.31930685, 3.81047698e-07)
  1157. w17.Part1 = p18
  1158. w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-06, -7.89943471e-08, -1, -2.47197018e-08, 1, -7.89942831e-08, 1, 2.47194887e-08, -2.6504224e-06)
  1159. m.Parent = char
  1160. m:MakeJoints()
  1161. local cor = Instance.new("Part", char.Hair)
  1162. cor.Name = "Link"
  1163. cor.Locked = true
  1164. cor.BottomSurface = 0
  1165. cor.CanCollide = false
  1166. cor.Size = Vector3.new(1, 9, 1)
  1167. cor.Transparency = 1
  1168. cor.TopSurface = 0
  1169. corw = Instance.new("Weld", cor)
  1170. corw.Part0 = hed
  1171. corw.Part1 = cor
  1172. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1173. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1174. weld1 = Instance.new("Weld", char.Hair)
  1175. weld1.Part0 = cor
  1176. weld1.Part1 = char.Hair.Head
  1177. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1178. GroundWave1 = function()
  1179.  
  1180. local HandCF = CFrame.new(root.Position - Vector3.new(0, 3, 0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1181. local Colors = {"Royal purple", "Really black"}
  1182. local wave = Instance.new("Part", torso)
  1183. wave.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)])
  1184. wave.Anchored = true
  1185. wave.CanCollide = false
  1186. wave.Locked = true
  1187. wave.Size = Vector3.new(1, 1, 1)
  1188. wave.TopSurface = "Smooth"
  1189. wave.BottomSurface = "Smooth"
  1190. wave.Transparency = 0.35
  1191. wave.CFrame = HandCF
  1192. wm = Instance.new("SpecialMesh", wave)
  1193. wm.MeshId = "rbxassetid://3270017"
  1194. coroutine.wrap(function()
  1195.  
  1196. for i = 1, 30 do
  1197. wm.Scale = Vector3.new(6 + i * 6.7, 6 + i * 6.7, 1)
  1198. wave.Size = wm.Scale
  1199. wave.CFrame = HandCF
  1200. wave.Transparency = i / 30
  1201. wait()
  1202. end
  1203. wait()
  1204. wave:Destroy()
  1205. end
  1206. )()
  1207. end
  1208.  
  1209. GroundWave = function()
  1210.  
  1211. if Transforming == true then
  1212. local wave = Instance.new("Part", torso)
  1213. do
  1214. wave.BrickColor = BrickColor.new("Alder")
  1215. wave.Anchored = true
  1216. wave.CanCollide = false
  1217. wave.Locked = true
  1218. wave.Size = Vector3.new(6, 6, 6)
  1219. wave.TopSurface = "Smooth"
  1220. wave.BottomSurface = "Smooth"
  1221. wave.Material = "Neon"
  1222. wave.Transparency = 0.35
  1223. wave.CFrame = fx.CFrame
  1224. wm = Instance.new("SpecialMesh", wave)
  1225. wm.MeshType = "Sphere"
  1226. wm.Scale = Vector3.new(15, 1, 15)
  1227. coroutine.wrap(function()
  1228.  
  1229. for i = 1, 18 do
  1230. wm.Scale = Vector3.new(5 + i * 5, 0.1 + i * 0.1, 5 + i * 5)
  1231. wave.CFrame = fx.CFrame
  1232. wave.Transparency = i / 14
  1233. wait()
  1234. end
  1235. wait()
  1236. wave:Destroy()
  1237. end
  1238. )()
  1239. end
  1240. else
  1241. do
  1242. if Transforming == false then
  1243. wait()
  1244. end
  1245. end
  1246. end
  1247. end
  1248.  
  1249. for i = 1, 100 do
  1250. rs:wait()
  1251. fx.CFrame = torso.CFrame
  1252. end
  1253. Spawn(function()
  1254.  
  1255. while wait(1) do
  1256. GroundWave()
  1257. end
  1258. end
  1259. )
  1260. wait(4)
  1261. Transforming = false
  1262. for i = 1, 20 do
  1263. rs:wait()
  1264. fx.Transparency = fx.Transparency + 0.05
  1265. fx.CFrame = torso.CFrame
  1266. fxm.Scale = fxm.Scale + Vector3.new(0.5, 0.5, 0.5)
  1267. rs:wait()
  1268. end
  1269. local HandCF = CFrame.new(root.Position - Vector3.new(0, 3, 0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1270. local wave = Instance.new("Part", torso)
  1271. wave.BrickColor = BrickColor.new("Institutional white")
  1272. wave.Anchored = true
  1273. wave.CanCollide = false
  1274. wave.Locked = true
  1275. wave.Size = Vector3.new(1, 1, 1)
  1276. wave.TopSurface = "Smooth"
  1277. wave.BottomSurface = "Smooth"
  1278. wave.Transparency = 0.35
  1279. wave.CFrame = HandCF
  1280. wm = Instance.new("SpecialMesh", wave)
  1281. wm.MeshId = "rbxassetid://3270017"
  1282. coroutine.wrap(function()
  1283.  
  1284. for i = 1, 14 do
  1285. wm.Scale = Vector3.new(6 + i * 6.6, 6 + i * 6.6, 1)
  1286. wave.Size = wm.Scale
  1287. wave.CFrame = HandCF
  1288. wave.Transparency = i / 14
  1289. wait()
  1290. end
  1291. wait()
  1292. wave:Destroy()
  1293. end
  1294. )()
  1295. hum.WalkSpeed = 16
  1296. Blast = function()
  1297.  
  1298. local Colors = {"Alder", "Alder"}
  1299. local wave = Instance.new("Part", torso)
  1300. wave.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)])
  1301. wave.Anchored = true
  1302. wave.CanCollide = false
  1303. wave.Locked = true
  1304. wave.Size = Vector3.new(1, 1, 1)
  1305. wave.TopSurface = "Smooth"
  1306. wave.BottomSurface = "Smooth"
  1307. wave.Transparency = 0.35
  1308. wave.CFrame = rarm.CFrame
  1309. wm = Instance.new("SpecialMesh", wave)
  1310. wm.MeshType = "Brick"
  1311. wm.Scale = Vector3.new(1, 1, 1)
  1312. z = Instance.new("Sound", wave)
  1313. z.SoundId = "rbxassetid://237035051"
  1314. z.Volume = 1
  1315. z.Pitch = 0.9
  1316. z:Play()
  1317. coroutine.wrap(function()
  1318.  
  1319. for i = 1, 30 do
  1320. wave.Size = Vector3.new(1 + i * 4, 1 + i * 4, 1 + i * 4)
  1321. wave.CFrame = rarm.CFrame
  1322. wave.Transparency = 0.071428571428571
  1323. rs:wait()
  1324. end
  1325. rs:wait()
  1326. wave:Destroy()
  1327. z:Destroy()
  1328. end
  1329. )()
  1330. end
  1331.  
  1332. rarm.Touched:connect(function(ht)
  1333.  
  1334. hit = ht.Parent
  1335. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  1336. Debounces.RPunched = true
  1337. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  1338. if Debounces.ks == true then
  1339. z = Instance.new("Sound", hed)
  1340. z.SoundId = "rbxassetid://169380525"
  1341. z.Pitch = ptz[math.random(1, #ptz)]
  1342. z.Volume = 1
  1343. z:Play()
  1344. end
  1345. wait(0.2)
  1346. Debounces.RPunched = false
  1347. end
  1348. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  1349. Debounces.RPunched = true
  1350. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  1351. if Debounces.ks == true then
  1352. z = Instance.new("Sound", hed)
  1353. z.SoundId = "rbxassetid://169380525"
  1354. z.Pitch = ptz[math.random(1, #ptz)]
  1355. z.Volume = 1
  1356. z:Play()
  1357. end
  1358. wait(0.2)
  1359. Debounces.RPunched = false
  1360. end
  1361. end
  1362. )
  1363. larm.Touched:connect(function(ht)
  1364.  
  1365. hit = ht.Parent
  1366. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  1367. Debounces.LPunched = true
  1368. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4, 8))
  1369. if Debounces.ks2 == true then
  1370. z = Instance.new("Sound", hed)
  1371. z.SoundId = "rbxassetid://169380525"
  1372. z.Pitch = ptz[math.random(1, #ptz)]
  1373. z.Volume = 1
  1374. z:Play()
  1375. end
  1376. wait(0.2)
  1377. Debounces.LPunched = false
  1378. end
  1379. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  1380. Debounces.LPunched = true
  1381. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4, 8))
  1382. if Debounces.ks2 == true then
  1383. z = Instance.new("Sound", hed)
  1384. z.SoundId = "rbxassetid://169380525"
  1385. z.Pitch = ptz[math.random(1, #ptz)]
  1386. z.Volume = 1
  1387. z:Play()
  1388. end
  1389. wait(0.2)
  1390. Debounces.LPunched = false
  1391. end
  1392. end
  1393. )
  1394. mod4 = Instance.new("Model", char)
  1395. ptez = {0.7, 0.8, 0.9, 1}
  1396. FindNearestTorso = function(Position, Distance, SinglePlayer)
  1397.  
  1398. if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then
  1399. do return not SinglePlayer end
  1400. do
  1401. local List = {}
  1402. for i,v in pairs(workspace:GetChildren()) do
  1403. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then
  1404. table.insert(List, v)
  1405. end
  1406. end
  1407. do return List end
  1408. -- DECOMPILER ERROR: 3 unprocessed JMP targets
  1409. end
  1410. end
  1411. end
  1412.  
  1413. Punch = function()
  1414.  
  1415. part = Instance.new("Part", mod4)
  1416. part.Anchored = true
  1417. part.CanCollide = false
  1418. part.FormFactor = "Custom"
  1419. part.Size = Vector3.new(0.2, 0.2, 0.2)
  1420. part.CFrame = root.CFrame * CFrame.new(0, 1.5, -2.4) * CFrame.Angles(math.rad(0), 0, 0)
  1421. part.Transparency = 0.7
  1422. part.BrickColor = BrickColor.new("Alder")
  1423. mesh = Instance.new("SpecialMesh", part)
  1424. mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1425. mesh.Scale = Vector3.new(8, 8, 8)
  1426. part2 = Instance.new("Part", mod4)
  1427. part2.Anchored = true
  1428. part2.CanCollide = false
  1429. part2.FormFactor = "Custom"
  1430. part2.Size = Vector3.new(0.7, 0.7, 0.7)
  1431. part2.CFrame = root.CFrame * CFrame.new(0, 1.5, -2.4) * CFrame.Angles(math.rad(90), 0, 0)
  1432. part2.Transparency = 0.7
  1433. part2.BrickColor = BrickColor.new("Alder")
  1434. mesh2 = Instance.new("SpecialMesh", part2)
  1435. mesh2.MeshId = "http://www.roblox.com/asset/?id=1323306"
  1436. mesh2.Scale = Vector3.new(12, 6, 12)
  1437. for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do
  1438. if v:FindFirstChild("Humanoid") then
  1439. v.Humanoid:TakeDamage(math.random(2, 6))
  1440. end
  1441. end
  1442. coroutine.resume(coroutine.create(function()
  1443.  
  1444. for i = 0, 0.62, 0.4 do
  1445. wait()
  1446. part.CFrame = part.CFrame
  1447. part.Transparency = i
  1448. mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4)
  1449. part2.CFrame = part2.CFrame
  1450. part2.Transparency = i
  1451. mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4)
  1452. end
  1453. part.Parent = nil
  1454. part2.Parent = nil
  1455. end
  1456. ))
  1457. end
  1458.  
  1459. rarm.Touched:connect(function(ht)
  1460.  
  1461. hit = ht.Parent
  1462. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then
  1463. Debounces.RPunched = true
  1464. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  1465. if Debounces.ks == true then
  1466. z = Instance.new("Sound", hed)
  1467. z.SoundId = "rbxassetid://169380525"
  1468. z.Pitch = ptz[math.random(1, #ptz)]
  1469. z.Volume = 1
  1470. z:Play()
  1471. end
  1472. wait(0.2)
  1473. Debounces.RPunched = false
  1474. end
  1475. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then
  1476. Debounces.RPunched = true
  1477. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8))
  1478. if Debounces.ks == true then
  1479. z = Instance.new("Sound", hed)
  1480. z.SoundId = "rbxassetid://169380525"
  1481. z.Pitch = ptz[math.random(1, #ptz)]
  1482. z.Volume = 1
  1483. z:Play()
  1484. end
  1485. wait(0.2)
  1486. Debounces.RPunched = false
  1487. end
  1488. end
  1489. )
  1490. larm.Touched:connect(function(ht)
  1491.  
  1492. hit = ht.Parent
  1493. if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then
  1494. Debounces.LPunched = true
  1495. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4, 8))
  1496. if Debounces.ks2 == true then
  1497. z = Instance.new("Sound", hed)
  1498. z.SoundId = "rbxassetid://169380525"
  1499. z.Pitch = ptz[math.random(1, #ptz)]
  1500. z.Volume = 1
  1501. z:Play()
  1502. end
  1503. wait(0.2)
  1504. Debounces.LPunched = false
  1505. end
  1506. if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then
  1507. Debounces.LPunched = true
  1508. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4, 8))
  1509. if Debounces.ks2 == true then
  1510. z = Instance.new("Sound", hed)
  1511. z.SoundId = "rbxassetid://169380525"
  1512. z.Pitch = ptz[math.random(1, #ptz)]
  1513. z.Volume = 1
  1514. z:Play()
  1515. end
  1516. wait(0.2)
  1517. Debounces.LPunched = false
  1518. end
  1519. end
  1520. )
  1521. local player = game.Players.LocalPlayer
  1522. local pchar = player.Character
  1523. local mouse = player:GetMouse()
  1524. local cam = workspace.CurrentCamera
  1525. local rad = math.rad
  1526. local keysDown = {}
  1527. local flySpeed = 0
  1528. local MAX_FLY_SPEED = 150
  1529. local canFly = false
  1530. local flyToggled = false
  1531. local forward, side = 0, 0
  1532. local lastForward, lastSide = 0, 0
  1533. local floatBP = Instance.new("BodyPosition")
  1534. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1535. local flyBV = Instance.new("BodyVelocity")
  1536. flyBV.maxForce = Vector3.new(9000000000, 9000000000, 9000000000)
  1537. local turnBG = Instance.new("BodyGyro")
  1538. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1539. mouse.KeyDown:connect(function(key)
  1540.  
  1541. keysDown[key] = true
  1542. if key == "f" then
  1543. flyToggled = not flyToggled
  1544. if not flyToggled then
  1545. stanceToggle = "Normal"
  1546. floatBP.Parent = nil
  1547. flyBV.Parent = nil
  1548. turnBG.Parent = nil
  1549. root.Velocity = Vector3.new()
  1550. pchar.Humanoid.PlatformStand = false
  1551. end
  1552. end
  1553. end
  1554. )
  1555. mouse.KeyUp:connect(function(key)
  1556.  
  1557. keysDown[key] = nil
  1558. end
  1559. )
  1560. local updateFly = function()
  1561.  
  1562. if not flyToggled then
  1563. return
  1564. end
  1565. lastForward = forward
  1566. lastSide = side
  1567. forward = 0
  1568. side = 0
  1569. if keysDown.w then
  1570. forward = forward + 1
  1571. end
  1572. if keysDown.s then
  1573. forward = forward - 1
  1574. end
  1575. if keysDown.a then
  1576. side = side - 1
  1577. end
  1578. if keysDown.d then
  1579. side = side + 1
  1580. end
  1581. canFly = forward ~= 0 or side ~= 0
  1582. if canFly then
  1583. stanceToggle = "Floating"
  1584. turnBG.Parent = root
  1585. floatBP.Parent = nil
  1586. flyBV.Parent = root
  1587. flySpeed = flySpeed + 1 + flySpeed / MAX_FLY_SPEED
  1588. if MAX_FLY_SPEED < flySpeed then
  1589. flySpeed = MAX_FLY_SPEED
  1590. end
  1591. else
  1592. floatBP.position = root.Position
  1593. floatBP.Parent = root
  1594. flySpeed = flySpeed - 1
  1595. if flySpeed < 0 then
  1596. flySpeed = 0
  1597. end
  1598. end
  1599. local camCF = cam.CoordinateFrame
  1600. local in_forward = canFly and forward or lastForward
  1601. do
  1602. local in_side = canFly and side or lastSide
  1603. flyBV.velocity = (camCF.lookVector * in_forward + camCF * CFrame.new(in_side, in_forward * 0.2, 0).p - camCF.p) * flySpeed
  1604. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0)
  1605. -- DECOMPILER ERROR: 7 unprocessed JMP targets
  1606. end
  1607. end
  1608.  
  1609. game:service("RunService").RenderStepped:connect(function()
  1610.  
  1611. if flyToggled then
  1612. pchar.Humanoid.PlatformStand = true
  1613. end
  1614. updateFly()
  1615. end
  1616. )
  1617. mouse.KeyDown:connect(function(key)
  1618.  
  1619. if string.byte(key) == 52 then
  1620. char.Humanoid.WalkSpeed = 60
  1621. end
  1622. end
  1623. )
  1624. mouse.KeyUp:connect(function(key)
  1625.  
  1626. if string.byte(key) == 52 then
  1627. char.Humanoid.WalkSpeed = 8
  1628. end
  1629. end
  1630. )
  1631. local animpose = "Idle"
  1632. local lastanimpose = "Idle"
  1633. local sine = 0
  1634. local change = 1
  1635. local val = 0
  1636. local ffing = false
  1637. game:GetService("RunService").RenderStepped:connect(function()
  1638.  
  1639. char.Humanoid.FreeFalling:connect(function(f)
  1640.  
  1641. if f then
  1642. ffing = true
  1643. else
  1644. ffing = false
  1645. end
  1646. end
  1647. )
  1648. sine = sine + change
  1649. if jumpn == true then
  1650. animpose = "Jumping"
  1651. else
  1652. if ffing == true then
  1653. animpose = "Freefalling"
  1654. else
  1655. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then
  1656. animpose = "Idle"
  1657. else
  1658. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
  1659. animpose = "Walking"
  1660. else
  1661. if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
  1662. animpose = "Running"
  1663. end
  1664. end
  1665. end
  1666. end
  1667. end
  1668. if animpose ~= lastanimpose then
  1669. sine = 0
  1670. if Debounces.NoIdl == false then
  1671. if animpose == "Idle" then
  1672. for i = 1, 2 do
  1673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62, 0) * CFrame.Angles(math.rad(-6), math.rad(-6), math.rad(8)), 0.4)
  1674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62, 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8)), 0.4)
  1675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(0), 0), 0.4)
  1676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1679. end
  1680. else
  1681. do
  1682. if animpose == "Walking" then
  1683. for i = 1, 2 do
  1684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(-12), math.rad(10 + 2 * math.cos(sine / 14))), 0.2)
  1685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(12), math.rad(-10 - 2 * math.cos(sine / 14))), 0.2)
  1686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  1687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.05)
  1688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  1689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  1690. end
  1691. else
  1692. do
  1693. if animpose == "Running" then
  1694. for i = 1, 2 do
  1695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-20), math.rad(-14), math.rad(8 + 2 * math.cos(sine / 14))), 0.2)
  1696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20), math.rad(14), math.rad(-8 - 2 * math.cos(sine / 14))), 0.2)
  1697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.4)
  1698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  1699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  1700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  1701. wait()
  1702. end
  1703. end
  1704. do
  1705. lastanimpose = animpose
  1706. if Debounces.NoIdl == false then
  1707. if animpose == "Idle" then
  1708. change = 0.5
  1709. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62 + 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-6), math.rad(-6), math.rad(8 + 2 * math.cos(sine / 14))), 0.4)
  1710. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62 + 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8 - 2 * math.cos(sine / 14))), 0.4)
  1711. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 + 1 * math.cos(sine / 14)), math.rad(0), 0), 0.2)
  1712. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0 - 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  1713. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8 - 2 * math.cos(sine / 14))), 0.4)
  1714. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8 + 2 * math.cos(sine / 14))), 0.4)
  1715. else
  1716. if animpose == "Walking" then
  1717. change = 1
  1718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(-12), math.rad(10 + 2 * math.cos(sine / 14))), 0.2)
  1719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(12), math.rad(-10 - 2 * math.cos(sine / 14))), 0.2)
  1720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  1721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0 - 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.05)
  1722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  1723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  1724. else
  1725. if animpose == "Running" then
  1726. change = 1
  1727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.35, 0.4) * CFrame.Angles(math.rad(-30), math.rad(14), math.rad(-30 + 2 * math.cos(sine / 14))), 0.2)
  1728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.55, -0.4) * CFrame.Angles(math.rad(110), math.rad(0), math.rad(40 - 2 * math.cos(sine / 14))), 0.2)
  1729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(20), math.rad(10), 0), 0.4)
  1730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0 - 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-40), math.rad(-10), math.rad(0)), 0.2)
  1731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  1732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  1733. end
  1734. end
  1735. end
  1736. end
  1737. end
  1738. end
  1739. end
  1740. end
  1741. end
  1742. end
  1743. end
  1744. end
  1745. )
  1746. hum.MaxHealth = 9001
  1747. wait(3)
  1748. hum.Health = 9001
  1749. Lightning = function(Part0, Part1, Times, Offset, Color, Thickness, Trans)
  1750.  
  1751. local magz = Part0
  1752. local curpos = Part0
  1753. local trz = {-Offset, Offset}
  1754. for i = 1, Times do
  1755. local li = Instance.new("Part", torso)
  1756. li.Name = "Lightning"
  1757. li.TopSurface = 0
  1758. li.Material = "Neon"
  1759. li.BottomSurface = 0
  1760. li.Anchored = true
  1761. li.Locked = true
  1762. li.Transparency = Trans or 0.4
  1763. li.BrickColor = BrickColor.new(Color)
  1764. li.formFactor = "Custom"
  1765. li.CanCollide = false
  1766. li.Size = Vector3.new(Thickness, Thickness, magz / Times)
  1767. local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1768. local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet
  1769. if Times == i then
  1770. local magz2 = curpos
  1771. li.Size = Vector3.new(Thickness, Thickness, magz2)
  1772. li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2)
  1773. else
  1774. do
  1775. do
  1776. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2)
  1777. curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p
  1778. game.Debris:AddItem(li, 0.1)
  1779. -- DECOMPILER ERROR at PC131: LeaveBlock: unexpected jumping out DO_STMT
  1780.  
  1781. -- DECOMPILER ERROR at PC131: LeaveBlock: unexpected jumping out IF_ELSE_STMT
  1782.  
  1783. -- DECOMPILER ERROR at PC131: LeaveBlock: unexpected jumping out IF_STMT
  1784.  
  1785. end
  1786. end
  1787. end
  1788. end
  1789. end
  1790.  
  1791. BodyParts = {}
  1792. for _,v in pairs(char:GetChildren()) do
  1793. if v:IsA("Part") then
  1794. table.insert(BodyParts, v)
  1795. end
  1796. end
  1797. Bounding = {}
  1798. for _,v in pairs(BodyParts) do
  1799. local temp = {X = nil, Y = nil, Z = nil}
  1800. temp.X = v.Size.X / 2 * 10
  1801. temp.Y = v.Size.Y / 2 * 10
  1802. temp.Z = v.Size.Z / 2 * 10
  1803. Bounding[v.Name] = temp
  1804. end
  1805. do
  1806. while wait(math.random(1, 10) / 10) do
  1807. local Body1 = BodyParts[math.random(#BodyParts)]
  1808. local Body2 = BodyParts[math.random(#BodyParts)]
  1809. local Pos1 = Vector3.new(math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X) / 10, math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y) / 10, math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z) / 10)
  1810. local Pos2 = Vector3.new(math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X) / 10, math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y) / 10, math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z) / 10)
  1811. local SPos1 = Body1.Position + Pos1
  1812. local SPos2 = Body2.Position + Pos2
  1813. Lightning(SPos1, SPos2, 4, 3, "Alder", 0.3, 0.56)
  1814. end
  1815. do
  1816. Player = game:GetService("Players").LocalPlayer
  1817. Character = Player.Character
  1818. Mouse = Player:GetMouse()
  1819. m = Instance.new("Model", Character)
  1820. local weldBetween = function(a, b)
  1821.  
  1822. local weldd = Instance.new("ManualWeld")
  1823. weldd.Part0 = a
  1824. weldd.Part1 = b
  1825. weldd.C0 = CFrame.new()
  1826. weldd.C1 = b.CFrame:inverse() * a.CFrame
  1827. weldd.Parent = a
  1828. return weldd
  1829. end
  1830.  
  1831. it = Instance.new
  1832. nooutline = function(part)
  1833.  
  1834. part.TopSurface = 10
  1835. end
  1836.  
  1837. part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  1838.  
  1839. local fp = it("Part")
  1840. fp.formFactor = formfactor
  1841. fp.Parent = parent
  1842. fp.Reflectance = reflectance
  1843. fp.Transparency = transparency
  1844. fp.CanCollide = false
  1845. fp.Locked = true
  1846. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  1847. fp.Name = name
  1848. fp.Size = size
  1849. fp.Position = Character.Torso.Position
  1850. nooutline(fp)
  1851. fp.Material = material
  1852. fp:BreakJoints()
  1853. return fp
  1854. end
  1855.  
  1856. mesh = function(Mesh, part, meshtype, meshid, offset, scale)
  1857.  
  1858. local mesh = it(Mesh)
  1859. mesh.Parent = part
  1860. if Mesh == "SpecialMesh" then
  1861. mesh.MeshType = meshtype
  1862. mesh.MeshId = meshid
  1863. end
  1864. mesh.Offset = offset
  1865. mesh.Scale = scale
  1866. return mesh
  1867. end
  1868.  
  1869. weld = function(parent, part0, part1, c0, c1)
  1870.  
  1871. local weld = it("Weld")
  1872. weld.Parent = parent
  1873. weld.Part0 = part0
  1874. weld.Part1 = part1
  1875. weld.C0 = c0
  1876. weld.C1 = c1
  1877. return weld
  1878. end
  1879.  
  1880. local modelzorz3 = Instance.new("Model")
  1881. modelzorz3.Parent = Character
  1882. modelzorz3.Name = "Eye"
  1883. handle = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, TorsoColor, "Handle", Vector3.new(1.20000005, 1.20000005, 1.20000005))
  1884. handleweld = weld(m, Character.Torso, handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.22326851, -3.5562191, -0.038143158, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1885. mesh("SpecialMesh", handle, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 3, 1))
  1886. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.20000005, 1.20000005, 1.20000005))
  1887. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 1.09672546e-05, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1888. mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.102, 0.950000048, 1.16999996))
  1889. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(1.20000005, 1.20000005, 1.20000005))
  1890. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 1.09672546e-05, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1891. mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.102, 3, 0.863999963))
  1892. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Part", Vector3.new(3.79999995, 4, 1.39999998))
  1893. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, 0, 0))
  1894. mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(4.77400017, 4.96199989, 4.73800039))
  1895. Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, TorsoColor, "Part", Vector3.new(3.79999995, 4, 1.39999998))
  1896. Partweld = weld(m, handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0999984741, 0, -0.100000381, 0, -1, 0, 0, 0, 1, -1, 0, 0))
  1897. mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(4.4920001, 4.70400047, 4.73800039))
  1898. Wedge = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.600000024, 2.5999999, 0.599999964))
  1899. Wedgeweld = weld(m, handle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.100013733, -3.48671532, -1.09328079, 1, -2.52891718e-12, -6.81310423e-13, 2.53075664e-12, 0.866021812, 0.500005603, -6.74442273e-13, -0.500005603, 0.866021752))
  1900. Wedge = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.600000024, 2.5999999, 0.599999964))
  1901. Wedgeweld = weld(m, handle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.100009918, -3.09970522, 1.40989685, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1902. Wedge = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.600000024, 2.5999999, 0.599999964))
  1903. Wedgeweld = weld(m, handle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.100009918, -3.09970522, 1.39007568, -0.999999702, 0, 5.96046448e-08, 0, 1, 0, -5.96046448e-08, 0, -0.999999702))
  1904. Wedge = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Really black", "Wedge", Vector3.new(0.600000024, 2.5999999, 0.599999964))
  1905. Wedgeweld = weld(m, handle, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.100013733, -3.61302567, 0.360752106, 1, -3.69486299e-12, 1.70532143e-12, 3.81851625e-12, 0.707111537, -0.707102001, 1.40679254e-12, 0.70710206, 0.707111537))
  1906. local moosick = it("Sound", Character)
  1907. moosick.SoundId = "rbxassetid://142653441"
  1908. moosick.Looped = true
  1909. moosick.Pitch = 1
  1910. moosick.Volume = 0
  1911. moosick:Play()
  1912. anim = Character:findFirstChild("Animate")
  1913. if anim then
  1914. anim:Destroy()
  1915. end
  1916. local particleemitter = Instance.new("ParticleEmitter", Handle)
  1917. particleemitter.VelocitySpread = 180
  1918. particleemitter.Lifetime = NumberRange.new(0.1)
  1919. particleemitter.Speed = NumberRange.new(2)
  1920. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
  1921. particleemitter.RotSpeed = NumberRange.new(-45, 45)
  1922. particleemitter.Rate = 100
  1923. particleemitter.Rotation = NumberRange.new(-45, 45)
  1924. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  1925. particleemitter.LightEmission = 0
  1926. particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1927. local particleemitter = Instance.new("ParticleEmitter", Handle2)
  1928. particleemitter.VelocitySpread = 180
  1929. particleemitter.Lifetime = NumberRange.new(0.1)
  1930. particleemitter.Speed = NumberRange.new(2)
  1931. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 5.563)})
  1932. particleemitter.RotSpeed = NumberRange.new(-45, 45)
  1933. particleemitter.Rate = 100
  1934. particleemitter.Rotation = NumberRange.new(-45, 45)
  1935. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  1936. particleemitter.LightEmission = 0
  1937. particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1938. local particleemitter = Instance.new("ParticleEmitter", handle)
  1939. particleemitter.VelocitySpread = 180
  1940. particleemitter.Lifetime = NumberRange.new(0.1)
  1941. particleemitter.Speed = NumberRange.new(2)
  1942. particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 7.563)})
  1943. particleemitter.RotSpeed = NumberRange.new(-45, 45)
  1944. particleemitter.Rate = 100
  1945. particleemitter.Rotation = NumberRange.new(-45, 45)
  1946. particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.701, 0), NumberSequenceKeypoint.new(1, 1)})
  1947. particleemitter.LightEmission = 0.8
  1948. particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
  1949. local light = Instance.new("PointLight", Character.Torso)
  1950. light.Color = Color3.new(255, 255, 255)
  1951. light.Brightness = 5
  1952. light.Range = 15
  1953. particleemitter.Enabled = true
  1954. local Footsteps = it("Sound", Character.Torso)
  1955. Footsteps.SoundId = "rbxassetid://142665235"
  1956. Footsteps.Looped = true
  1957. Footsteps.Pitch = 0.8
  1958. Footsteps.Volume = 0.3
  1959. local Footsteps2 = it("Sound", Character.Torso)
  1960. Footsteps2.SoundId = "rbxassetid://142665235"
  1961. Footsteps2.Looped = true
  1962. Footsteps2.Pitch = 1
  1963. Footsteps2.Volume = 0.4
  1964. local cam = game.Workspace.CurrentCamera
  1965. for i,v in pairs(Head:children()) do
  1966. if v:IsA("Sound") then
  1967. v:Destroy()
  1968. end
  1969. end
  1970. local player = game.Players.LocalPlayer
  1971. local char = player.Character
  1972. for u,c in pairs(player.Character:GetChildren()) do
  1973. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  1974. c.Handle.BrickColor = BrickColor.new("Really black")
  1975. c.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=0"
  1976. end
  1977. end
  1978. local setupPart = function(part)
  1979.  
  1980. part.Anchored = true
  1981. part.FormFactor = "Custom"
  1982. part.CanCollide = false
  1983. part.BrickColor = BrickColor.new("Gold")
  1984. part.Material = "Neon"
  1985. part.TopSurface = "SmoothNoOutlines"
  1986. part.BottomSurface = "SmoothNoOutlines"
  1987. part.FrontSurface = "SmoothNoOutlines"
  1988. part.BackSurface = "SmoothNoOutlines"
  1989. part.LeftSurface = "SmoothNoOutlines"
  1990. part.RightSurface = "SmoothNoOutlines"
  1991. end
  1992.  
  1993. end
  1994. end
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