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PowerSans124

BOB EDITED

Jul 4th, 2018
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VBScript 38.66 KB | None | 0 0
  1. mouse = game.Players.LocalPlayer:GetMouse()
  2. player = game.Players.LocalPlayer
  3. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  4. local Player = game.Players.LocalPlayer
  5. local Character = Player.Character
  6. local torso = Character.Torso
  7. local hed = Character.Head
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10.  
  11. --Made by PowerSans1234
  12.  
  13. warn("Bob the Temmie Defender. Made by Power Sans / Боб Защитник Темми. Зделано Power Sans")
  14. print("P to say who you are. / P Чтобы сказать кто вы.")
  15. print("L to mute music. / L Чтобы выключить музыку")
  16. print("K to unmute music. / K Чтобы включить музыку")
  17. print("Z to multi kill. (p.s Just an effect.) / Z Чтобы зделать Мульти-Убийство (Просто эффект)")
  18. print("F to catch bullets. / F Чтобы ловить пули.")
  19. print("C to teleport. / C Чтобы телепортироватся.")
  20. print("V to attack with claws. / V Чтобы атаковать с помощью когтей.")
  21. print("B to attack with fists. / B Чтобы атаковать с помощью кулаков.")
  22. print("Hold Q to be invisible. / Зажмите Q чтобы быть невидимым.")
  23. print("R to ad 'Temmie Flakes'. / R Чтобы рекломировать 'Хлопья Темми'.")
  24. print("Touch someone to kill him. / Коснитесь кого нибудь чтобы убить его.")
  25.  
  26. RArm = Character["Right Arm"]
  27. LArm = Character["Left Arm"]
  28. RLeg = Character["Right Leg"]
  29. LLeg = Character["Left Leg"]
  30.  
  31. char.Humanoid.WalkSpeed = 35
  32.  
  33. invisibleclawlimit = false
  34. bulletpositionpart = Instance.new("Part", RArm)
  35. bulletpositionpart.Position = RArm.Position
  36. bulletpositionpart.CanCollide = false
  37. bulletpositionpart.Size = Vector3.new(0.05,0.05,0.05)
  38. bulletpositionpart.Transparency = 1
  39. bulletpositionpart.BrickColor = BrickColor.new(311)
  40.  
  41. bulletpositionattachmentmain = Instance.new("Attachment", bulletpositionpart)
  42. bulletpositionattachmentmain.Position = Vector3.new(0,0,0)
  43.  
  44. bulletpositionattachment = Instance.new("Attachment", RArm)
  45. bulletpositionattachment.Position = Vector3.new(0,-1,0)
  46.  
  47. bulletpositionglue = Instance.new("RodConstraint", bulletpositionpart)
  48. bulletpositionglue.Length = 0
  49. bulletpositionglue.Visible = false
  50. bulletpositionglue.Attachment0 = bulletpositionattachmentmain
  51. bulletpositionglue.Attachment1 = bulletpositionattachment
  52.  
  53. claw1 = Instance.new("Part", RArm)
  54. claw1.Transparency = 1
  55. claw1.CanCollide = false
  56. claw1.Size = Vector3.new(1,1,1)
  57. claw1.BrickColor = BrickColor.new(311)
  58. claw1weld = Instance.new("Weld", claw1)
  59. claw1weld.Part0 = claw1
  60. claw1weld.Part1 = RArm
  61. claw1mesh = Instance.new("SpecialMesh", claw1)
  62. claw1mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  63. claw1mesh.Scale = Vector3.new(1,1,1)
  64. claw1mesh.Offset = Vector3.new(0,-1.15,-0.35)
  65.  
  66. claw2 = Instance.new("Part", LArm)
  67. claw2.Transparency = 1
  68. claw2.CanCollide = false
  69. claw2.Size = Vector3.new(1,1,1)
  70. claw2.BrickColor = BrickColor.new(311)
  71. claw2weld = Instance.new("Weld", claw2)
  72. claw2weld.Part0 = claw2
  73. claw2weld.Part1 = LArm
  74. claw2mesh = Instance.new("SpecialMesh", claw2)
  75. claw2mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  76. claw2mesh.Scale = Vector3.new(1,1,1)
  77. claw2mesh.Offset = Vector3.new(0,-1.15,-0.35)
  78.  
  79. local voidacitybase = game.Workspace.Base
  80. local killsky = Instance.new("Sky", game.Players)
  81. killsky.SkyboxBk = "rbxassetid://102397435"
  82. killsky.SkyboxDn = "rbxassetid://102397435"
  83. killsky.SkyboxFt = "rbxassetid://102397435"
  84. killsky.SkyboxLf = "rbxassetid://102397435"
  85. killsky.SkyboxRt = "rbxassetid://102397435"
  86. killsky.SkyboxUp = "rbxassetid://102397435"
  87. killsky.StarCount = 0
  88. killsky.SunAngularSize = 0
  89. killsky.MoonAngularSize = 0
  90. killsky.MoonTextureId = ""
  91. killsky.CelestialBodiesShown = false
  92. game.Lighting.FogColor = Color3.new(0.1,0.1,0.1)
  93. killinglimit = false
  94.  
  95. local slashsound1 = Instance.new("Sound", hed)
  96. slashsound1.SoundId = "rbxassetid://319332735"
  97. slashsound1.Volume = 5
  98. local slashsound2 = Instance.new("Sound", hed)
  99. slashsound2.SoundId = "rbxassetid://319332735"
  100. slashsound2.Volume = 5
  101. local slashsound3 = Instance.new("Sound", hed)
  102. slashsound3.SoundId = "rbxassetid://319332735"
  103. slashsound3.Volume = 5
  104. local slashsoundglobal = Instance.new("Sound", hed)
  105. slashsoundglobal.SoundId = "rbxassetid://319332735" --319332735
  106. slashsoundglobal.Volume = 5
  107. slashsoundglobal.MaxDistance = 10000
  108.  
  109. --Variables--
  110. local Brick = game.Players.LocalPlayer.Character['Left Arm']
  111. --End--
  112.  
  113. --Code--
  114. local function onTouched(Part)
  115. local h = Part.Parent:findFirstChild("Head")
  116. if (h ~= nil) then
  117.     local Parent = Part.Parent
  118.         Parent.Head:remove()
  119.         slashsoundglobal:Play()
  120.         killsky.Parent = game.Lighting
  121.         game.Lighting.FogEnd = 0
  122.         slashsoundglobal:Play()
  123.         voidacitybase.Transparency = 1
  124.         wait(0.5)
  125.         killsky.Parent = game.Players
  126.         game.Lighting.FogEnd = 10000
  127.         voidacitybase.Transparency = 0
  128.     end
  129.     end
  130.  
  131. Brick.Touched:connect(onTouched)
  132. --kill thing.
  133.  
  134.  
  135.  
  136.  
  137.  
  138. teleportlimit = false
  139. bulletcatch = false
  140.  
  141. for _,v in next, char:children() do
  142.         if(v:IsA'Accessory')then
  143.            v:destroy()
  144.     end
  145. end
  146.  
  147. RArm.BrickColor = BrickColor.new'Ghost grey'
  148.    LArm.BrickColor = BrickColor.new'Ghost grey'
  149.    RLeg.BrickColor = BrickColor.new'Ghost grey'
  150.    LLeg.BrickColor = BrickColor.new'Ghost grey'
  151.    torso.BrickColor = BrickColor.new'Ghost grey'
  152.    hed.BrickColor = BrickColor.new'Ghost grey'
  153.    char['Body Colors'].HeadColor = BrickColor.new'Ghost grey'
  154.    char['Body Colors'].TorsoColor = BrickColor.new'Ghost grey'
  155.    char['Body Colors'].RightArmColor = BrickColor.new'Ghost grey'
  156.    char['Body Colors'].LeftArmColor = BrickColor.new'Ghost grey'
  157.    char['Body Colors'].RightLegColor = BrickColor.new'Ghost grey'
  158.    char['Body Colors'].LeftLegColor = BrickColor.new'Ghost grey'
  159.  
  160. --#-----#--
  161. --tail.
  162. local Tail = char:FindFirstChild("Tail_F") or Instance.new("Hat")
  163. Tail.AttachmentPos = Vector3.new(0, 0.33, 0)
  164. Tail.Name = "Tail_F"
  165. local TailHandle = Tail:FindFirstChild("Handle") or Instance.new("Part", Tail)
  166. if TailHandle.Name ~= "Handle" then
  167.   TailHandle.Size = Vector3.new(1,1,1)
  168. end
  169. TailHandle.BottomSurface = 0
  170. TailHandle.Name = "Handle"
  171. TailHandle.TopSurface = 0
  172. TailHandle.Locked = 1
  173. local Mesh = Tail:FindFirstChild("Mesh") or Instance.new("SpecialMesh", TailHandle)
  174. Mesh.TextureId = "http://www.roblox.com/asset/?id=188539332"
  175. Mesh.MeshId = "http://www.roblox.com/asset/?id=188635159"
  176. Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  177. Mesh.Offset = Vector3.new(1.8, -1.5, 0.75)
  178. Tail.Parent = Character
  179. --hat.
  180. local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
  181. Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
  182. Hair.Name = "Hair_F"
  183. local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
  184. if HairHandle.Name ~= "Handle" then
  185.   HairHandle.Size = Vector3.new(1,1,1)
  186. end
  187. HairHandle.BottomSurface = 0
  188. HairHandle.Name = "Handle"
  189. HairHandle.TopSurface = 0
  190. HairHandle.Locked = 1
  191. local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
  192. Mesh.TextureId = ""
  193. Mesh.MeshId = "http://www.roblox.com/asset/?id=212966179"
  194. Mesh.Scale = Vector3.new(1,1,1)
  195. Mesh.Offset = Vector3.new(0,0.125,0)
  196. Hair.Parent = Character
  197. HairHandle.BrickColor = BrickColor.new(26)
  198. HairHandle.Material = Enum.Material.Granite
  199. --glasses.
  200. local Glasses = char:FindFirstChild("Glasses_F") or Instance.new("Hat")
  201. Glasses.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  202. Glasses.Name = "Glasses_F"
  203. local GlassesHandle = Glasses:FindFirstChild("Handle") or Instance.new("Part", Glasses)
  204. if GlassesHandle.Name ~= "Handle" then
  205.   GlassesHandle.Size = Vector3.new(1,1,1)
  206. end
  207. GlassesHandle.BottomSurface = 0
  208. GlassesHandle.Name = "Handle"
  209. GlassesHandle.TopSurface = 0
  210. GlassesHandle.Locked = 1
  211. local Mesh = Glasses:FindFirstChild("Mesh") or Instance.new("SpecialMesh", GlassesHandle)
  212. Mesh.TextureId = "http://www.roblox.com/asset/?id=121947422"
  213. Mesh.MeshId = "http://www.roblox.com/asset/?id=121910245"
  214. Mesh.Scale = Vector3.new(0.625,0.625,0.625)
  215. Mesh.Offset = Vector3.new(0, -0.05, -0.175)
  216. Glasses.Parent = Character
  217. --ears.
  218. local Ears = char:FindFirstChild("Ears_F") or Instance.new("Hat")
  219. Ears.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  220. Ears.Name = "Ears_F"
  221. local EarsHandle = Ears:FindFirstChild("Handle") or Instance.new("Part", Ears)
  222. if EarsHandle.Name ~= "Handle" then
  223.   EarsHandle.Size = Vector3.new(1,1,1)
  224. end
  225. EarsHandle.BottomSurface = 0
  226. EarsHandle.Name = "Handle"
  227. EarsHandle.TopSurface = 0
  228. EarsHandle.Locked = 1
  229. local Mesh = Ears:FindFirstChild("Mesh") or Instance.new("SpecialMesh", EarsHandle)
  230. Mesh.MeshId = "http://www.roblox.com/asset/?id=1374148"
  231. Mesh.Scale = Vector3.new(1.1, 1.4, -1.75)
  232. Mesh.Offset = Vector3.new(0, 0.55, -0.175)
  233. Ears.Parent = Character
  234. --It was hats. p.s Not only hats.
  235.  
  236. shirt = Instance.new("Shirt", char)
  237. shirt.Name = "Shirt"
  238. pants = Instance.new("Pants", char)
  239. pants.Name = "Pants"
  240. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=65387140"
  241. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129459076"
  242. hed.face.Texture = "http://www.roblox.com/asset/?id=543498118"
  243.  
  244. local music = Instance.new("Sound")
  245. music.Name = "KILLTIME"
  246. music.Parent = torso
  247. music.SoundId = "rbxassetid://971019793"
  248. music.Playing = true
  249. music.Volume = 1.2
  250. music.Looped = true
  251. music.Pitch = 1.2
  252. music.MaxDistance = 250
  253. --dah music.
  254.  
  255. local teleportsound = Instance.new("Sound", hed)
  256. teleportsound.SoundId = "319332735"
  257. teleportsound.Volume = 5
  258. teleportsound.Pitch = 1.2
  259. local teleportreverb = Instance.new("ReverbSoundEffect", teleportsound)
  260. teleportreverb.DryLevel = -80
  261.  
  262. local txt = Instance.new("BillboardGui", Character)
  263. txt.Adornee = hed
  264. txt.Name = "_status"
  265. txt.Size = UDim2.new(2, 0, 1.2, 0)
  266. txt.StudsOffset = Vector3.new(-9, 8, 0)
  267. local text = Instance.new("TextLabel", txt)
  268. text.Size = UDim2.new(10, 0, 7, 0)
  269. text.FontSize = "Size12"
  270. text.TextScaled = true
  271. text.TextTransparency = 0
  272. text.BackgroundTransparency = 1
  273. text.TextTransparency = 0
  274. text.TextStrokeTransparency = 0
  275. text.Font = "Arcade"
  276. text.TextStrokeColor3 = Color3.new(0.75,0.75,0.75)
  277. text.TextColor3 = Color3.new(0.45,0.45,0.45)
  278. text.Text = ""
  279.  
  280. local talksound = Instance.new("Sound", hed)
  281. talksound.SoundId = "rbxassetid://455601633"
  282. talksound.Volume = 5
  283.  
  284. function talk(key)
  285.     key = key:lower()
  286.     if key == "p" then
  287.         wait(0.04)
  288.         text.Text = "Hey Who You"
  289.         talksound:Play()
  290.         wait(0.04)
  291.         text.Text = "In Not Know Your"
  292.         talksound:Play()
  293.         wait(0.04)
  294.         text.Text = "But..."
  295.         talksound:Play()
  296.         wait(0.04)
  297.         text.Text = "YOU BE DIED HELL"
  298.         talksound:Play()
  299.         wait(0.04)
  300.         text.Text = "KNOW WHY?"
  301.         talksound:Play()
  302.         wait(0.04)
  303.         text.Text = "WITH HERE ROBOTS Hey Friends HIDES in kill them"
  304.         talksound:Play()
  305.         wait(0.04)
  306.         text.Text = "Okay?"
  307.         talksound:Play()
  308.         wait(2)
  309.         text.Text = "Heh"
  310.         talksound:Play()
  311.         wait(0.04)
  312.         text.Text = "You know what is you murderer"
  313.         talksound:Play()
  314.         wait(0.04)
  315.         text.Text = "?"
  316.         talksound:Play()
  317.         wait(0.04)
  318.         text.Text = "NO?"
  319.         talksound:Play()
  320.         wait(0.04)
  321.         text.Text = "Heh"
  322.         talksound:Play()
  323.         wait(0.04)
  324.         text.Text = "you angry me"
  325.         talksound:Play()
  326.         wait(0.04)
  327.         text.Text = "ha ha ha ha . . ."
  328.         talksound:Play()
  329.         wait(0.04)
  330.         text.Text = "you have any idea who you're dealing with?"
  331.         talksound:Play()
  332.         wait(0.04)
  333.         text.Text = "???"
  334.         talksound:Play()
  335.         wait(0.04)
  336.         text.Text = "no???"
  337.         talksound:Play()
  338.         wait(0.04)
  339.         text.Text = "and"
  340.         talksound:Play()
  341.         wait(0.04)
  342.         text.Text = "yes???"
  343.         talksound:Play()
  344.         wait(0.04)
  345.         text.Text = "sure in need kill your  NOW"
  346.         talksound:Play()
  347.         wait(0.04)
  348.         text.Text = "=)"
  349.         talksound:Play()
  350.         wait(0.04)
  351.         text.Text = "okay???"
  352.         talksound:Play()
  353.         wait(0.04)
  354.         text.Text = "That Good Idea Kill me but. . ."
  355.         talksound:Play()
  356.         wait(0.04)
  357.         text.Text = "Chara: WHAT IS  YOU A MONSTER???"
  358.         talksound:Play()
  359.         wait(0.04)
  360.         text.Text = "=)"
  361.         talksound:Play()
  362.         wait(0.04)
  363.         text.Text = "Chara: Heh in kill them"
  364.         talksound:Play()
  365.         wait(0.04)
  366.         text.Text = "Chara: BOB not can controls its body"
  367.         talksound:Play()
  368.         wait(0.04)
  369.         text.Text = "I AM NOW KILL THEM =)"
  370.         talksound:Play()
  371.         wait(0.04)
  372.         text.Text = "=)"
  373.         talksound:Play()
  374.         wait(0.04)
  375.         text.Text = "so robots we readys?"
  376.         talksound:Play()
  377.         wait(0.04)
  378.         text.Text = "3"
  379.         talksound:Play()
  380.         wait(0.14)
  381.         text.Text = "2"
  382.         talksound:Play()
  383.         wait(0.15)
  384.         text.Text = "1"
  385.         talksound:Play()
  386.         wait(0.15)
  387.         text.Text = "and I AM"
  388.         talksound:Play()
  389.         wait(0.15)
  390.         text.Text = "(CHARA)BOB"
  391.         talksound:Play()
  392.         wait(2.5)
  393.         text.Text = ""
  394.     end
  395. end
  396. mouse.KeyDown:connect(talk)
  397.  
  398. function musicoff(key)
  399.     key = key:lower()
  400.     if key == "l" then
  401.         music:Stop()
  402.     end
  403. end
  404. mouse.KeyDown:connect(musicoff)
  405.  
  406. function musicon(key)
  407.     key = key:lower()
  408.     if key == "k" then
  409.         music:Play()
  410.     end
  411. end
  412. mouse.KeyDown:connect(musicon)
  413.  
  414. clawsound = Instance.new("Sound", hed)
  415. clawsound.SoundId = "rbxassetid://319332735"
  416. clawsound.Volume = 3
  417. claws = false
  418. function clawson(key)
  419.     key = key:lower()
  420.     if key == "v" and not claws and not invisibleclawlimit then
  421.         claws = true
  422.         claw1.Transparency = 0
  423.         claw2.Transparency = 0
  424.         clawsound:Play()
  425.         slashsoundglobal.SoundId = "rbxassetid://319332735"
  426.     end
  427. end
  428. mouse.KeyDown:connect(clawson)
  429.  
  430. fistcrunch = Instance.new("Sound", hed)
  431. fistcrunch.SoundId = "rbxassetid://319332735"
  432. fistcrunch.Volume = 10
  433. function clawsoff(key)
  434.     key = key:lower()
  435.     if key == "b" and claws then
  436.         claws = false
  437.         claw1.Transparency = 1
  438.         claw2.Transparency = 1
  439.         fistcrunch:Play()
  440.         slashsoundglobal.SoundId = "rbxassetid://319332735"
  441.     end
  442. end
  443. mouse.KeyDown:connect(clawsoff)
  444.  
  445. temmieflakesmusic = Instance.new("Sound", hed)
  446. temmieflakesmusic.SoundId = "rbxassetid://299026101"
  447. temmieflakesmusic.Volume = 5
  448. temmieflakeslimit = false
  449. function temmieflakesad(key)
  450.     key = key:lower()
  451.     if key == "r" and not temmieflakeslimit and not bulletcatch then
  452.         temmieflakeslimit = true
  453.         local temmieflakesbox = Instance.new("Part", RArm)
  454.         temmieflakesbox.Size = Vector3.new(0.6,2.5,2.1)
  455.         temmieflakesbox.BrickColor = BrickColor.new(1003)
  456.         temmieflakesbox.Position = RArm.Position + Vector3.new(1.3,1.5,0)
  457.         temmieflakesbox.Orientation = RArm.Orientation + Vector3.new(0,0,90)
  458.         temmieflakesbox.Anchored = false
  459.         temmieflakesbox.CanCollide = false
  460.         temmieflakesbox.BackSurface = "Smooth"
  461.         temmieflakesbox.BottomSurface = "Smooth"
  462.         temmieflakesbox.FrontSurface = "Smooth"
  463.         temmieflakesbox.LeftSurface = "Smooth"
  464.         temmieflakesbox.RightSurface = "Smooth"
  465.         temmieflakesbox.TopSurface = "Smooth"
  466.         temmieflakesbox.Material = Enum.Material.SmoothPlastic
  467.         local temmieflakesdecal1 = Instance.new("Decal", temmieflakesbox)
  468.         temmieflakesdecal1.Texture = "rbxassetid://327473548"
  469.         temmieflakesdecal1.Face = "Right"
  470.         local temmieflakesdecal2 = Instance.new("Decal", temmieflakesbox)
  471.         temmieflakesdecal2.Texture = "rbxassetid://327473548"
  472.         temmieflakesdecal2.Face = "Left"
  473.         temmieflakesmusic:Play()
  474.        
  475.         hed.face.Texture = "http://www.roblox.com/asset/?id=543498118"
  476.        
  477.         local temmieflakesattachmentmain = Instance.new("Attachment", temmieflakesbox)
  478.     temmieflakesattachmentmain.Position = Vector3.new(0,1.1,0)
  479.  
  480.         local temmieflakesattachment = Instance.new("Attachment", RArm)
  481.     temmieflakesattachment.Position = Vector3.new(0,-1,0)
  482.  
  483.         local temmieflakesglue = Instance.new("RodConstraint", temmieflakesbox)
  484.     temmieflakesglue.Length = 0
  485.     temmieflakesglue.Visible = false
  486.     temmieflakesglue.Attachment0 = temmieflakesattachmentmain
  487.     temmieflakesglue.Attachment1 = temmieflakesattachment
  488.        
  489.         for i = 1,2 do
  490.             wait()
  491.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(-1,0,0)
  492.         end
  493.         wait(18)
  494.         for i = 1,2 do
  495.             wait()
  496.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(1,0,0)
  497.         end
  498.         temmieflakesbox:Destroy()
  499.         temmieflakesattachmentmain:Destroy()
  500.         temmieflakesattachment:Destroy()
  501.         temmieflakesglue:Destroy()
  502.         wait(1)
  503.         hed.face.Texture = "http://www.roblox.com/asset/?id=543498118"
  504.         temmieflakeslimit = false
  505.     end
  506. end
  507. mouse.KeyDown:connect(temmieflakesad)
  508.  
  509. local root = char.HumanoidRootPart
  510. function teleport(key)
  511.     key = key:lower()
  512.     if key == "c" and not teleportlimit then
  513.         teleportsound:Play()
  514.         teleportlimit = true
  515.         root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  516.     wait(0.25)
  517.     teleportlimit = false
  518.     end
  519. end
  520. mouse.KeyDown:connect(teleport)
  521.  
  522. function invisible(key)
  523.     if key == "q" then
  524.         invisibleclawlimit = true
  525. hed.Transparency = 1
  526. torso.Transparency = 1
  527. LArm.Transparency = 1
  528. hed.face.Texture = ""
  529. RArm.Transparency = 1  
  530. LLeg.Transparency = 1
  531. RLeg.Transparency = 1
  532. TailHandle.Transparency = 1
  533. HairHandle.Transparency = 1
  534. GlassesHandle.Transparency = 1
  535. EarsHandle.Transparency = 1
  536. char.Humanoid.WalkSpeed = 75
  537.  
  538. trail0.Transparency = NumberSequence.new({
  539.           NumberSequenceKeypoint.new(0, 1, 0),
  540.           NumberSequenceKeypoint.new(1, 1, 0)
  541.         })
  542. trail1.Transparency = NumberSequence.new({
  543.           NumberSequenceKeypoint.new(0, 1, 0),
  544.           NumberSequenceKeypoint.new(1, 1, 0)
  545.         })
  546. trail2.Transparency = NumberSequence.new({
  547.           NumberSequenceKeypoint.new(0, 1, 0),
  548.           NumberSequenceKeypoint.new(1, 1, 0)
  549.         })
  550. trail3.Transparency = NumberSequence.new({
  551.           NumberSequenceKeypoint.new(0, 1, 0),
  552.           NumberSequenceKeypoint.new(1, 1, 0)
  553.         })
  554. trail0arm.Transparency = NumberSequence.new({
  555.           NumberSequenceKeypoint.new(0, 1, 0),
  556.           NumberSequenceKeypoint.new(1, 1, 0)
  557.         })
  558. trail1arm.Transparency = NumberSequence.new({
  559.           NumberSequenceKeypoint.new(0, 1, 0),
  560.           NumberSequenceKeypoint.new(1, 1, 0)
  561.         })
  562. trail2arm.Transparency = NumberSequence.new({
  563.           NumberSequenceKeypoint.new(0, 1, 0),
  564.           NumberSequenceKeypoint.new(1, 1, 0)
  565.         })
  566. trail3arm.Transparency = NumberSequence.new({
  567.           NumberSequenceKeypoint.new(0, 1, 0),
  568.           NumberSequenceKeypoint.new(1, 1, 0)
  569.         })
  570.  
  571. if claws then
  572.     claw1.Transparency = 1
  573.     claw2.Transparency = 1
  574.         end
  575.     end
  576. end
  577. mouse.KeyUp:connect(function(key)
  578.     if key == "q" then
  579.         invisibleclawlimit = false
  580.         hed.Transparency = 0
  581. torso.Transparency = 0
  582. LArm.Transparency = 0
  583. RArm.Transparency = 0  
  584. LLeg.Transparency = 0
  585. RLeg.Transparency = 0
  586. TailHandle.Transparency = 0
  587. HairHandle.Transparency = 0
  588. GlassesHandle.Transparency = 0
  589. EarsHandle.Transparency = 0
  590. char.Humanoid.WalkSpeed = 35
  591.  
  592. trail0.Transparency = NumberSequence.new({
  593.           NumberSequenceKeypoint.new(0, 0.5, 0),
  594.           NumberSequenceKeypoint.new(1, 1, 0)
  595.         })
  596. trail1.Transparency = NumberSequence.new({
  597.           NumberSequenceKeypoint.new(0, 0.5, 0),
  598.           NumberSequenceKeypoint.new(1, 1, 0)
  599.         })
  600. trail2.Transparency = NumberSequence.new({
  601.           NumberSequenceKeypoint.new(0, 0.5, 0),
  602.           NumberSequenceKeypoint.new(1, 1, 0)
  603.         })
  604. trail3.Transparency = NumberSequence.new({
  605.           NumberSequenceKeypoint.new(0, 0.5, 0),
  606.           NumberSequenceKeypoint.new(1, 1, 0)
  607.         })
  608. trail0arm.Transparency = NumberSequence.new({
  609.           NumberSequenceKeypoint.new(0, 0.5, 0),
  610.           NumberSequenceKeypoint.new(1, 1, 0)
  611.         })
  612. trail1arm.Transparency = NumberSequence.new({
  613.           NumberSequenceKeypoint.new(0, 0.5, 0),
  614.           NumberSequenceKeypoint.new(1, 1, 0)
  615.         })
  616. trail2arm.Transparency = NumberSequence.new({
  617.           NumberSequenceKeypoint.new(0, 0.5, 0),
  618.           NumberSequenceKeypoint.new(1, 1, 0)
  619.         })
  620. trail3arm.Transparency = NumberSequence.new({
  621.           NumberSequenceKeypoint.new(0, 0.5, 0),
  622.           NumberSequenceKeypoint.new(1, 1, 0)
  623.         })
  624.  
  625. hed.face.Texture = "http://www.roblox.com/asset/?id=543498118"
  626. if claws then
  627.     claw1.Transparency = 0
  628.     claw2.Transparency = 0
  629.         end
  630.     end
  631. end)
  632. mouse.KeyDown:connect(invisible)
  633.  
  634. function killing(key)
  635.     key = key:lower()
  636.     if key == "z" and not killinglimit then
  637.         killinglimit = true
  638.         killsky.Parent = game.Lighting
  639.         game.Lighting.FogEnd = 0
  640.         slashsound1:Play()
  641.         voidacitybase.Transparency = 1
  642.         wait(0.05)
  643.         killsky.Parent = game.Players
  644.         game.Lighting.FogEnd = 10000
  645.         voidacitybase.Transparency = 0
  646.         wait(0.075)
  647.         killsky.Parent = game.Lighting
  648.         game.Lighting.FogEnd = 0
  649.         slashsound2:Play()
  650.         voidacitybase.Transparency = 1
  651.         wait(0.05)
  652.         killsky.Parent = game.Players
  653.         game.Lighting.FogEnd = 10000
  654.         voidacitybase.Transparency = 0
  655.         wait(0.075)
  656.         killsky.Parent = game.Lighting
  657.         game.Lighting.FogEnd = 0
  658.         slashsound3:Play()
  659.         voidacitybase.Transparency = 1
  660.         wait(0.05)
  661.         killsky.Parent = game.Players
  662.         game.Lighting.FogEnd = 10000
  663.         voidacitybase.Transparency = 0
  664.         wait(0.075)
  665.         killsky.Parent = game.Lighting
  666.         game.Lighting.FogEnd = 0
  667.         slashsound1:Play()
  668.         voidacitybase.Transparency = 1
  669.         wait(0.05)
  670.         killsky.Parent = game.Players
  671.         game.Lighting.FogEnd = 10000
  672.         voidacitybase.Transparency = 0
  673.         wait(0.075)
  674.         killsky.Parent = game.Lighting
  675.         game.Lighting.FogEnd = 0
  676.         slashsound2:Play()
  677.         voidacitybase.Transparency = 1
  678.         wait(0.05)
  679.         killsky.Parent = game.Players
  680.         game.Lighting.FogEnd = 10000
  681.         voidacitybase.Transparency = 0
  682.         wait(0.075)
  683.         killsky.Parent = game.Lighting
  684.         game.Lighting.FogEnd = 0
  685.         slashsound3:Play()
  686.         voidacitybase.Transparency = 1
  687.         wait(0.05)
  688.         killsky.Parent = game.Players
  689.         game.Lighting.FogEnd = 10000
  690.         voidacitybase.Transparency = 0
  691.         wait(0.075)
  692.         killsky.Parent = game.Lighting
  693.         game.Lighting.FogEnd = 0
  694.         slashsound1:Play()
  695.         voidacitybase.Transparency = 1
  696.         wait(0.05)
  697.         killsky.Parent = game.Players
  698.         game.Lighting.FogEnd = 10000
  699.         voidacitybase.Transparency = 0
  700.         wait(0.075)
  701.         killsky.Parent = game.Lighting
  702.         game.Lighting.FogEnd = 0
  703.         slashsound2:Play()
  704.         voidacitybase.Transparency = 1
  705.         wait(0.05)
  706.         killsky.Parent = game.Players
  707.         game.Lighting.FogEnd = 10000
  708.         voidacitybase.Transparency = 0
  709.         wait(0.075)
  710.         killsky.Parent = game.Lighting
  711.         game.Lighting.FogEnd = 0
  712.         slashsound3:Play()
  713.         voidacitybase.Transparency = 1
  714.         wait(0.05)
  715.         killsky.Parent = game.Players
  716.         game.Lighting.FogEnd = 10000
  717.         voidacitybase.Transparency = 0
  718.         wait(0.075)
  719.         killsky.Parent = game.Lighting
  720.         game.Lighting.FogEnd = 0
  721.         slashsound1:Play()
  722.         voidacitybase.Transparency = 1
  723.         wait(0.05)
  724.         killsky.Parent = game.Players
  725.         game.Lighting.FogEnd = 10000
  726.         voidacitybase.Transparency = 0
  727.         wait(2)
  728.         killinglimit = false
  729.     end
  730. end
  731. mouse.KeyDown:connect(killing)
  732.  
  733. ----------------
  734. bulletsound1 = Instance.new("Sound", RArm)
  735. bulletsound1.SoundId = "rbxassetid://319332735"
  736. bulletsound1.Volume = 3.5
  737. bulletsound2 = Instance.new("Sound", RArm)
  738. bulletsound2.SoundId = "rbxassetid://319332735"
  739. bulletsound2.Volume = 3.5
  740. bulletsound3 = Instance.new("Sound", RArm)
  741. bulletsound3.SoundId = "rbxassetid://319332735"
  742. bulletsound3.Volume = 3.5
  743. bulletsound4 = Instance.new("Sound", RArm)
  744. bulletsound4.SoundId = "rbxassetid://319332735"
  745. bulletsound4.Volume = 3.5
  746. bulletsound5 = Instance.new("Sound", RArm)
  747. bulletsound5.SoundId = "rbxassetid://319332735"
  748. bulletsound5.Volume = 3.5
  749. bulletsound6 = Instance.new("Sound", RArm)
  750. bulletsound6.SoundId = "rbxassetid://319332735"
  751. bulletsound6.Volume = 3.5
  752.  
  753. gunshot1 = Instance.new("Sound", hed)
  754. gunshot1.SoundId = "rbxassetid://319332735"
  755. gunshot1.Volume = 2
  756. gunshot2 = Instance.new("Sound", hed)
  757. gunshot2.SoundId = "rbxassetid://319332735"
  758. gunshot2.Volume = 2
  759. gunshot3 = Instance.new("Sound", hed)
  760. gunshot3.SoundId = "rbxassetid://319332735"
  761. gunshot3.Volume = 2
  762. gunshot4 = Instance.new("Sound", hed)
  763. gunshot4.SoundId = "rbxassetid://319332735"
  764. gunshot4.Volume = 2
  765. gunshot5 = Instance.new("Sound", hed)
  766. gunshot5.SoundId = "rbxassetid://319332735"
  767. gunshot5.Volume = 2
  768. gunshot6 = Instance.new("Sound", hed)
  769. gunshot6.SoundId = "rbxassetid://319332735"
  770. gunshot6.Volume = 2
  771.  
  772. function bulletcathing(key)
  773.     key = key:lower()
  774.     if key == "f" and not bulletcatch and not temmieflakeslimit then
  775.         bulletcatch = true
  776.         for i = 1,2 do
  777.             wait()
  778.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  779.         end
  780.         wait(0.05)
  781.         gunshot1:Play()
  782.         for i = 1,5 do
  783.             wait()
  784.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.4)
  785.         end
  786.         wait(0.05)
  787.         gunshot2:Play()
  788.         for i = 1,2 do
  789.             wait()
  790.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  791.         end
  792.         wait(0.05)
  793.         gunshot3:Play()
  794.         for i = 1,2 do
  795.             wait()
  796.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  797.         end
  798.         wait(0.05)
  799.         gunshot4:Play()
  800.         for i = 1,2 do
  801.             wait()
  802.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  803.         end
  804.         wait(0.05)
  805.         gunshot5:Play()
  806.         for i = 1,2 do
  807.             wait()
  808.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  809.         end
  810.         wait(0.05)
  811.         gunshot6:Play()
  812.         wait(math.random(1.2,2))
  813.         for i = 1,2 do
  814.             wait()
  815.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  816.         end
  817.         wait(0.5)
  818.         local bulletpart1 = Instance.new("Part")
  819.         bulletpart1.BrickColor = BrickColor.new(311)
  820.         bulletpart1.Size = Vector3.new(0.4,0.2,0.2)
  821.         bulletpart1.Name = "bullet1"
  822.         bulletpart1.Transparency = 0.05
  823.         bulletpart1.Material = Enum.Material.Metal
  824.         bulletpart1.Parent = char
  825.         bulletpart1.Position = bulletpositionpart.Position
  826.         bulletsound1:Play()
  827.         wait(0.05)
  828.         local bulletpart2 = Instance.new("Part")
  829.         bulletpart2.BrickColor = BrickColor.new(311)
  830.         bulletpart2.Size = Vector3.new(0.4,0.2,0.2)
  831.         bulletpart2.Name = "bullet1"
  832.         bulletpart2.Transparency = 0.05
  833.         bulletpart2.Material = Enum.Material.Metal
  834.         bulletpart2.Parent = char
  835.         bulletpart2.Position = bulletpositionpart.Position
  836.         bulletsound2:Play()
  837.         wait(0.05)
  838.         local bulletpart3 = Instance.new("Part")
  839.         bulletpart3.BrickColor = BrickColor.new(311)
  840.         bulletpart3.Size = Vector3.new(0.4,0.2,0.2)
  841.         bulletpart3.Name = "bullet1"
  842.         bulletpart3.Transparency = 0.05
  843.         bulletpart3.Material = Enum.Material.Metal
  844.         bulletpart3.Parent = char
  845.         bulletpart3.Position = bulletpositionpart.Position
  846.         bulletsound3:Play()
  847.         wait(0.05)
  848.         local bulletpart4 = Instance.new("Part")
  849.         bulletpart4.BrickColor = BrickColor.new(311)
  850.         bulletpart4.Size = Vector3.new(0.4,0.2,0.2)
  851.         bulletpart4.Name = "bullet1"
  852.         bulletpart4.Transparency = 0.05
  853.         bulletpart4.Material = Enum.Material.Metal
  854.         bulletpart4.Parent = char
  855.         bulletpart4.Position = bulletpositionpart.Position
  856.         bulletsound4:Play()
  857.         wait(0.05)
  858.         local bulletpart5 = Instance.new("Part")
  859.         bulletpart5.BrickColor = BrickColor.new(311)
  860.         bulletpart5.Size = Vector3.new(0.4,0.2,0.2)
  861.         bulletpart5.Name = "bullet1"
  862.         bulletpart5.Transparency = 0.05
  863.         bulletpart5.Material = Enum.Material.Metal
  864.         bulletpart5.Parent = char
  865.         bulletpart5.Position = bulletpositionpart.Position
  866.         wait(0.05)
  867.         local bulletpart6 = Instance.new("Part")
  868.         bulletpart6.BrickColor = BrickColor.new(311)
  869.         bulletpart6.Size = Vector3.new(0.4,0.2,0.2)
  870.         bulletpart6.Name = "bullet1"
  871.         bulletpart6.Transparency = 0.05
  872.         bulletpart6.Material = Enum.Material.Metal
  873.         bulletpart6.Parent = char
  874.         bulletpart6.Position = bulletpositionpart.Position
  875.         bulletsound6:Play()
  876.         for i = 1,2 do
  877.             wait()
  878.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  879.         end
  880.         for i = 1,2 do
  881.             wait()
  882.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  883.         end
  884.         for i = 1,2 do
  885.             wait()
  886.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  887.         end
  888.         for i = 1,5 do
  889.             wait()
  890.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
  891.         end
  892.         for i = 1,2 do
  893.             wait()
  894.             game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  895.         end
  896.         wait(5)
  897.         bulletpart1:Destroy()
  898.         bulletpart2:Destroy()
  899.         bulletpart3:Destroy()
  900.         bulletpart4:Destroy()
  901.         bulletpart5:Destroy()
  902.         bulletpart6:Destroy()
  903.         wait(1)
  904.         bulletcatch = false
  905.     end
  906. end
  907. mouse.KeyDown:connect(bulletcathing)
  908.  
  909. --##-----##--
  910.  
  911. attachment4 = Instance.new("Attachment",player.Character["Right Leg"])
  912. attachment4.Name = "Attachment0"
  913. attachment5 = Instance.new("Attachment",player.Character["Right Leg"])
  914. attachment5.Name = "Attachment1"
  915. attachment6 = Instance.new("Attachment",player.Character["Right Leg"])
  916. attachment6.Name = "Attachment2"
  917. attachment7 = Instance.new("Attachment",player.Character["Right Leg"])
  918. attachment7.Name = "Attachment3"
  919.  
  920. attachment4.Position = Vector3.new(0.5, -1, 0.5)
  921. attachment5.Position = Vector3.new(-0.5, -0.7, -0.5)
  922. attachment6.Position = Vector3.new(-0.5, -0.7, 0.5)
  923. attachment7.Position = Vector3.new(0.5, -1, -0.5)
  924.  
  925. trail2 = Instance.new("Trail",player.Character["Right Leg"])
  926. trail2.Name = "Trail0"
  927. trail3 = Instance.new("Trail",player.Character["Right Leg"])
  928. trail3.Name = "Trail1"
  929.  
  930. trail2.Attachment0 = attachment4
  931. trail2.Attachment1 = attachment5
  932. trail3.Attachment0 = attachment6
  933. trail3.Attachment1 = attachment7
  934.  
  935. trail2.Lifetime = 0.15
  936. trail3.Lifetime = 0.15
  937. trail2.Color = ColorSequence.new(ColorArray)
  938. trail3.Color = ColorSequence.new(ColorArray)
  939. trail2.Transparency = NumberSequence.new({
  940.           NumberSequenceKeypoint.new(0, 0.5, 0),
  941.           NumberSequenceKeypoint.new(1, 1, 0)
  942.         })
  943. trail3.Transparency = NumberSequence.new({
  944.           NumberSequenceKeypoint.new(0, 0.5, 0),
  945.           NumberSequenceKeypoint.new(1, 1, 0)
  946.         })
  947.  
  948. trail2.MaxLength = 0
  949. trail3.MaxLength = 0
  950. trail2.MinLength = 0
  951. trail3.MinLength = 0
  952.  
  953. --#----------#--
  954.  
  955. attachment0 = Instance.new("Attachment",player.Character["Left Leg"])
  956. attachment0.Name = "Attachment0"
  957. attachment1 = Instance.new("Attachment",player.Character["Left Leg"])
  958. attachment1.Name = "Attachment1"
  959. attachment2 = Instance.new("Attachment",player.Character["Left Leg"])
  960. attachment2.Name = "Attachment2"
  961. attachment3 = Instance.new("Attachment",player.Character["Left Leg"])
  962. attachment3.Name = "Attachment3"
  963.  
  964. attachment0.Position = Vector3.new(0.5, -1, 0.5)
  965. attachment1.Position = Vector3.new(-0.5, -0.7, -0.5)
  966. attachment2.Position = Vector3.new(-0.5, -0.7, 0.5)
  967. attachment3.Position = Vector3.new(0.5, -1, -0.5)
  968.  
  969. trail0 = Instance.new("Trail",player.Character["Left Leg"])
  970. trail0.Name = "Trail0"
  971. trail1 = Instance.new("Trail",player.Character["Left Leg"])
  972. trail1.Name = "Trail1"
  973.  
  974. trail0.Attachment0 = attachment0
  975. trail0.Attachment1 = attachment1
  976. trail1.Attachment0 = attachment2
  977. trail1.Attachment1 = attachment3
  978.  
  979. trail0.Lifetime = 0.15
  980. trail1.Lifetime = 0.15
  981.  
  982. trail0.Color = ColorSequence.new(ColorArray)
  983. trail1.Color = ColorSequence.new(ColorArray)
  984. trail0.Transparency = NumberSequence.new({
  985.           NumberSequenceKeypoint.new(0, 0.5, 0),
  986.           NumberSequenceKeypoint.new(1, 1, 0)
  987.         })
  988. trail1.Transparency = NumberSequence.new({
  989.           NumberSequenceKeypoint.new(0, 0.5, 0),
  990.           NumberSequenceKeypoint.new(1, 1, 0)
  991.         })
  992.  
  993. trail0.MaxLength = 0
  994. trail1.MaxLength = 0
  995. trail0.MinLength = 0
  996. trail1.MinLength = 0
  997.  
  998. --#--------------------#--
  999. --##-----##--
  1000.  
  1001. attachment4arm = Instance.new("Attachment",player.Character["Right Arm"])
  1002. attachment4arm.Name = "Attachment0"
  1003. attachment5arm = Instance.new("Attachment",player.Character["Right Arm"])
  1004. attachment5arm.Name = "Attachment1"
  1005. attachment6arm = Instance.new("Attachment",player.Character["Right Arm"])
  1006. attachment6arm.Name = "Attachment2"
  1007. attachment7arm = Instance.new("Attachment",player.Character["Right Arm"])
  1008. attachment7arm.Name = "Attachment3"
  1009.  
  1010. attachment4arm.Position = Vector3.new(0.5, -1, 0.5)
  1011. attachment5arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1012. attachment6arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1013. attachment7arm.Position = Vector3.new(0.5, -1, -0.5)
  1014.  
  1015. trail2arm = Instance.new("Trail",player.Character["Right Arm"])
  1016. trail2arm.Name = "Trail0"
  1017. trail3arm = Instance.new("Trail",player.Character["Right Arm"])
  1018. trail3arm.Name = "Trail1"
  1019.  
  1020. trail2arm.Attachment0 = attachment4arm
  1021. trail2arm.Attachment1 = attachment5arm
  1022. trail3arm.Attachment0 = attachment6arm
  1023. trail3arm.Attachment1 = attachment7arm
  1024.  
  1025. trail2arm.Lifetime = 0.15
  1026. trail3arm.Lifetime = 0.15
  1027. trail2arm.Color = ColorSequence.new(ColorArray)
  1028. trail3arm.Color = ColorSequence.new(ColorArray)
  1029. trail2arm.Transparency = NumberSequence.new({
  1030.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1031.           NumberSequenceKeypoint.new(1, 1, 0)
  1032.         })
  1033. trail3arm.Transparency = NumberSequence.new({
  1034.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1035.           NumberSequenceKeypoint.new(1, 1, 0)
  1036.         })
  1037.  
  1038. trail2arm.MaxLength = 0
  1039. trail3arm.MaxLength = 0
  1040. trail2arm.MinLength = 0
  1041. trail3arm.MinLength = 0
  1042.  
  1043. --#----------#--
  1044.  
  1045. attachment0arm = Instance.new("Attachment",player.Character["Left Arm"])
  1046. attachment0arm.Name = "Attachment0"
  1047. attachment1arm = Instance.new("Attachment",player.Character["Left Arm"])
  1048. attachment1arm.Name = "Attachment1"
  1049. attachment2arm = Instance.new("Attachment",player.Character["Left Arm"])
  1050. attachment2arm.Name = "Attachment2"
  1051. attachment3arm = Instance.new("Attachment",player.Character["Left Arm"])
  1052. attachment3arm.Name = "Attachment3"
  1053.  
  1054. attachment0arm.Position = Vector3.new(0.5, -1, 0.5)
  1055. attachment1arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1056. attachment2arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1057. attachment3arm.Position = Vector3.new(0.5, -1, -0.5)
  1058.  
  1059. trail0arm = Instance.new("Trail",player.Character["Left Arm"])
  1060. trail0arm.Name = "Trail0"
  1061. trail1arm = Instance.new("Trail",player.Character["Left Arm"])
  1062. trail1arm.Name = "Trail1"
  1063.  
  1064. trail0arm.Attachment0 = attachment0arm
  1065. trail0arm.Attachment1 = attachment1arm
  1066. trail1arm.Attachment0 = attachment2arm
  1067. trail1arm.Attachment1 = attachment3arm
  1068.  
  1069. trail0arm.Lifetime = 0.15
  1070. trail1arm.Lifetime = 0.15
  1071.  
  1072. trail0arm.Color = ColorSequence.new(ColorArray)
  1073. trail1arm.Color = ColorSequence.new(ColorArray)
  1074. trail0arm.Transparency = NumberSequence.new({
  1075.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1076.           NumberSequenceKeypoint.new(1, 1, 0)
  1077.         })
  1078. trail1arm.Transparency = NumberSequence.new({
  1079.           NumberSequenceKeypoint.new(0, 0.5, 0),
  1080.           NumberSequenceKeypoint.new(1, 1, 0)
  1081.         })
  1082.  
  1083. trail0arm.MaxLength = 0
  1084. trail1arm.MaxLength = 0
  1085. trail0arm.MinLength = 0
  1086. trail1arm.MinLength = 0
  1087.  
  1088. --#--------------------#--
  1089.  
  1090. ff = Instance.new("ForceField", player.Character)
  1091. ff.Visible = false
  1092.  
  1093.  
  1094. player.Character.Humanoid.MaxHealth = math.huge
  1095. while true do
  1096. wait()
  1097. player.Character.Humanoid.Health = math.huge
  1098. game.Lighting.TimeOfDay = 14
  1099.  
  1100.     if char.Humanoid.PlatformStand == true then
  1101.         char.Humanoid.PlatformStand = false
  1102.     end
  1103.     if char.Torso.Anchored == true then
  1104.         char.Torso.Anchored = false
  1105.     end
  1106.     if char.HumanoidRootPart.Anchored == true then
  1107.         char.HumanoidRootPart.Anchored = false
  1108.     end
  1109.     if char.Head.Anchored == true then
  1110.         char.Head.Anchored = false
  1111.     end
  1112.     if char["Right Arm"].Anchored == true then
  1113.         char["Right Arm"].Anchored = false
  1114.     end
  1115.     if char["Left Arm"].Anchored == true then
  1116.         char["Left Arm"].Anchored = false
  1117.     end
  1118.     if char["Right Leg"].Anchored == true then
  1119.         char["Right Leg"].Anchored = false
  1120.     end
  1121.     if char["Left Leg"].Anchored == true then
  1122.         char["Left Leg"].Anchored = false
  1123.     end
  1124. end
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