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Squeetz

Moves

Nov 6th, 2024
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  1. #ifndef GUARD_CONSTANTS_MOVES_H
  2. #define GUARD_CONSTANTS_MOVES_H
  3.  
  4. #define MOVE_NONE 0
  5. #define MOVE_POUND 1
  6. #define MOVE_KARATE_CHOP 2
  7. #define MOVE_DOUBLE_SLAP 3
  8. #define MOVE_COMET_PUNCH 4
  9. #define MOVE_MEGA_PUNCH 5
  10. #define MOVE_PAY_DAY 6
  11. #define MOVE_FIRE_PUNCH 7
  12. #define MOVE_ICE_PUNCH 8
  13. #define MOVE_THUNDER_PUNCH 9
  14. #define MOVE_SCRATCH 10
  15. #define MOVE_VISE_GRIP 11
  16. #define MOVE_GUILLOTINE 12
  17. #define MOVE_RAZOR_WIND 13
  18. #define MOVE_SWORDS_DANCE 14
  19. #define MOVE_CUT 15
  20. #define MOVE_GUST 16
  21. #define MOVE_WING_ATTACK 17
  22. #define MOVE_WHIRLWIND 18
  23. #define MOVE_FLY 19
  24. #define MOVE_BIND 20
  25. #define MOVE_SLAM 21
  26. #define MOVE_VINE_WHIP 22
  27. #define MOVE_STOMP 23
  28. #define MOVE_DOUBLE_KICK 24
  29. #define MOVE_MEGA_KICK 25
  30. #define MOVE_JUMP_KICK 26
  31. #define MOVE_ROLLING_KICK 27
  32. #define MOVE_SAND_ATTACK 28
  33. #define MOVE_HEADBUTT 29
  34. #define MOVE_HORN_ATTACK 30
  35. #define MOVE_FURY_ATTACK 31
  36. #define MOVE_HORN_DRILL 32
  37. #define MOVE_TACKLE 33
  38. #define MOVE_BODY_SLAM 34
  39. #define MOVE_WRAP 35
  40. #define MOVE_TAKE_DOWN 36
  41. #define MOVE_THRASH 37
  42. #define MOVE_DOUBLE_EDGE 38
  43. #define MOVE_TAIL_WHIP 39
  44. #define MOVE_POISON_STING 40
  45. #define MOVE_TWINEEDLE 41
  46. #define MOVE_PIN_MISSILE 42
  47. #define MOVE_LEER 43
  48. #define MOVE_BITE 44
  49. #define MOVE_GROWL 45
  50. #define MOVE_ROAR 46
  51. #define MOVE_SING 47
  52. #define MOVE_SUPERSONIC 48
  53. #define MOVE_SONIC_BOOM 49
  54. #define MOVE_DISABLE 50
  55. #define MOVE_ACID 51
  56. #define MOVE_EMBER 52
  57. #define MOVE_FLAMETHROWER 53
  58. #define MOVE_MIST 54
  59. #define MOVE_WATER_GUN 55
  60. #define MOVE_HYDRO_PUMP 56
  61. #define MOVE_SURF 57
  62. #define MOVE_ICE_BEAM 58
  63. #define MOVE_BLIZZARD 59
  64. #define MOVE_PSYBEAM 60
  65. #define MOVE_BUBBLE_BEAM 61
  66. #define MOVE_AURORA_BEAM 62
  67. #define MOVE_HYPER_BEAM 63
  68. #define MOVE_PECK 64
  69. #define MOVE_DRILL_PECK 65
  70. #define MOVE_SUBMISSION 66
  71. #define MOVE_LOW_KICK 67
  72. #define MOVE_COUNTER 68
  73. #define MOVE_SEISMIC_TOSS 69
  74. #define MOVE_STRENGTH 70
  75. #define MOVE_ABSORB 71
  76. #define MOVE_MEGA_DRAIN 72
  77. #define MOVE_LEECH_SEED 73
  78. #define MOVE_GROWTH 74
  79. #define MOVE_RAZOR_LEAF 75
  80. #define MOVE_SOLAR_BEAM 76
  81. #define MOVE_POISON_POWDER 77
  82. #define MOVE_STUN_SPORE 78
  83. #define MOVE_SLEEP_POWDER 79
  84. #define MOVE_PETAL_DANCE 80
  85. #define MOVE_STRING_SHOT 81
  86. #define MOVE_DRAGON_RAGE 82
  87. #define MOVE_FIRE_SPIN 83
  88. #define MOVE_THUNDER_SHOCK 84
  89. #define MOVE_THUNDERBOLT 85
  90. #define MOVE_THUNDER_WAVE 86
  91. #define MOVE_THUNDER 87
  92. #define MOVE_ROCK_THROW 88
  93. #define MOVE_EARTHQUAKE 89
  94. #define MOVE_FISSURE 90
  95. #define MOVE_DIG 91
  96. #define MOVE_TOXIC 92
  97. #define MOVE_CONFUSION 93
  98. #define MOVE_PSYCHIC 94
  99. #define MOVE_HYPNOSIS 95
  100. #define MOVE_MEDITATE 96
  101. #define MOVE_AGILITY 97
  102. #define MOVE_QUICK_ATTACK 98
  103. #define MOVE_RAGE 99
  104. #define MOVE_TELEPORT 100
  105. #define MOVE_NIGHT_SHADE 101
  106. #define MOVE_MIMIC 102
  107. #define MOVE_SCREECH 103
  108. #define MOVE_DOUBLE_TEAM 104
  109. #define MOVE_RECOVER 105
  110. #define MOVE_HARDEN 106
  111. #define MOVE_MINIMIZE 107
  112. #define MOVE_SMOKESCREEN 108
  113. #define MOVE_CONFUSE_RAY 109
  114. #define MOVE_WITHDRAW 110
  115. #define MOVE_DEFENSE_CURL 111
  116. #define MOVE_BARRIER 112
  117. #define MOVE_LIGHT_SCREEN 113
  118. #define MOVE_HAZE 114
  119. #define MOVE_REFLECT 115
  120. #define MOVE_FOCUS_ENERGY 116
  121. #define MOVE_BIDE 117
  122. #define MOVE_METRONOME 118
  123. #define MOVE_MIRROR_MOVE 119
  124. #define MOVE_SELF_DESTRUCT 120
  125. #define MOVE_EGG_BOMB 121
  126. #define MOVE_LICK 122
  127. #define MOVE_SMOG 123
  128. #define MOVE_SLUDGE 124
  129. #define MOVE_BONE_CLUB 125
  130. #define MOVE_FIRE_BLAST 126
  131. #define MOVE_WATERFALL 127
  132. #define MOVE_CLAMP 128
  133. #define MOVE_SWIFT 129
  134. #define MOVE_SKULL_BASH 130
  135. #define MOVE_SPIKE_CANNON 131
  136. #define MOVE_CONSTRICT 132
  137. #define MOVE_AMNESIA 133
  138. #define MOVE_KINESIS 134
  139. #define MOVE_SOFT_BOILED 135
  140. #define MOVE_HIGH_JUMP_KICK 136
  141. #define MOVE_GLARE 137
  142. #define MOVE_DREAM_EATER 138
  143. #define MOVE_POISON_GAS 139
  144. #define MOVE_BARRAGE 140
  145. #define MOVE_LEECH_LIFE 141
  146. #define MOVE_LOVELY_KISS 142
  147. #define MOVE_SKY_ATTACK 143
  148. #define MOVE_TRANSFORM 144
  149. #define MOVE_BUBBLE 145
  150. #define MOVE_DIZZY_PUNCH 146
  151. #define MOVE_SPORE 147
  152. #define MOVE_FLASH 148
  153. #define MOVE_PSYWAVE 149
  154. #define MOVE_SPLASH 150
  155. #define MOVE_ACID_ARMOR 151
  156. #define MOVE_CRABHAMMER 152
  157. #define MOVE_EXPLOSION 153
  158. #define MOVE_FURY_SWIPES 154
  159. #define MOVE_BONEMERANG 155
  160. #define MOVE_REST 156
  161. #define MOVE_ROCK_SLIDE 157
  162. #define MOVE_HYPER_FANG 158
  163. #define MOVE_SHARPEN 159
  164. #define MOVE_CONVERSION 160
  165. #define MOVE_TRI_ATTACK 161
  166. #define MOVE_SUPER_FANG 162
  167. #define MOVE_SLASH 163
  168. #define MOVE_SUBSTITUTE 164
  169. #define MOVE_STRUGGLE 165
  170. #define MOVE_SKETCH 166
  171. #define MOVE_TRIPLE_KICK 167
  172. #define MOVE_THIEF 168
  173. #define MOVE_SPIDER_WEB 169
  174. #define MOVE_MIND_READER 170
  175. #define MOVE_NIGHTMARE 171
  176. #define MOVE_FLAME_WHEEL 172
  177. #define MOVE_SNORE 173
  178. #define MOVE_CURSE 174
  179. #define MOVE_FLAIL 175
  180. #define MOVE_CONVERSION_2 176
  181. #define MOVE_AEROBLAST 177
  182. #define MOVE_COTTON_SPORE 178
  183. #define MOVE_REVERSAL 179
  184. #define MOVE_SPITE 180
  185. #define MOVE_POWDER_SNOW 181
  186. #define MOVE_PROTECT 182
  187. #define MOVE_MACH_PUNCH 183
  188. #define MOVE_SCARY_FACE 184
  189. #define MOVE_FEINT_ATTACK 185
  190. #define MOVE_SWEET_KISS 186
  191. #define MOVE_BELLY_DRUM 187
  192. #define MOVE_SLUDGE_BOMB 188
  193. #define MOVE_MUD_SLAP 189
  194. #define MOVE_OCTAZOOKA 190
  195. #define MOVE_SPIKES 191
  196. #define MOVE_ZAP_CANNON 192
  197. #define MOVE_FORESIGHT 193
  198. #define MOVE_DESTINY_BOND 194
  199. #define MOVE_PERISH_SONG 195
  200. #define MOVE_ICY_WIND 196
  201. #define MOVE_DETECT 197
  202. #define MOVE_BONE_RUSH 198
  203. #define MOVE_LOCK_ON 199
  204. #define MOVE_OUTRAGE 200
  205. #define MOVE_SANDSTORM 201
  206. #define MOVE_GIGA_DRAIN 202
  207. #define MOVE_ENDURE 203
  208. #define MOVE_CHARM 204
  209. #define MOVE_ROLLOUT 205
  210. #define MOVE_FALSE_SWIPE 206
  211. #define MOVE_SWAGGER 207
  212. #define MOVE_MILK_DRINK 208
  213. #define MOVE_SPARK 209
  214. #define MOVE_FURY_CUTTER 210
  215. #define MOVE_STEEL_WING 211
  216. #define MOVE_MEAN_LOOK 212
  217. #define MOVE_ATTRACT 213
  218. #define MOVE_SLEEP_TALK 214
  219. #define MOVE_HEAL_BELL 215
  220. #define MOVE_RETURN 216
  221. #define MOVE_PRESENT 217
  222. #define MOVE_FRUSTRATION 218
  223. #define MOVE_SAFEGUARD 219
  224. #define MOVE_PAIN_SPLIT 220
  225. #define MOVE_SACRED_FIRE 221
  226. #define MOVE_MAGNITUDE 222
  227. #define MOVE_DYNAMIC_PUNCH 223
  228. #define MOVE_MEGAHORN 224
  229. #define MOVE_DRAGON_BREATH 225
  230. #define MOVE_BATON_PASS 226
  231. #define MOVE_ENCORE 227
  232. #define MOVE_PURSUIT 228
  233. #define MOVE_RAPID_SPIN 229
  234. #define MOVE_SWEET_SCENT 230
  235. #define MOVE_IRON_TAIL 231
  236. #define MOVE_METAL_CLAW 232
  237. #define MOVE_VITAL_THROW 233
  238. #define MOVE_MORNING_SUN 234
  239. #define MOVE_SYNTHESIS 235
  240. #define MOVE_MOONLIGHT 236
  241. #define MOVE_HIDDEN_POWER 237
  242. #define MOVE_CROSS_CHOP 238
  243. #define MOVE_TWISTER 239
  244. #define MOVE_RAIN_DANCE 240
  245. #define MOVE_SUNNY_DAY 241
  246. #define MOVE_CRUNCH 242
  247. #define MOVE_MIRROR_COAT 243
  248. #define MOVE_PSYCH_UP 244
  249. #define MOVE_EXTREME_SPEED 245
  250. #define MOVE_ANCIENT_POWER 246
  251. #define MOVE_SHADOW_BALL 247
  252. #define MOVE_FUTURE_SIGHT 248
  253. #define MOVE_ROCK_SMASH 249
  254. #define MOVE_WHIRLPOOL 250
  255. #define MOVE_BEAT_UP 251
  256. #define MOVE_FAKE_OUT 252
  257. #define MOVE_UPROAR 253
  258. #define MOVE_STOCKPILE 254
  259. #define MOVE_SPIT_UP 255
  260. #define MOVE_SWALLOW 256
  261. #define MOVE_HEAT_WAVE 257
  262. #define MOVE_HAIL 258
  263. #define MOVE_TORMENT 259
  264. #define MOVE_FLATTER 260
  265. #define MOVE_WILL_O_WISP 261
  266. #define MOVE_MEMENTO 262
  267. #define MOVE_FACADE 263
  268. #define MOVE_FOCUS_PUNCH 264
  269. #define MOVE_SMELLING_SALTS 265
  270. #define MOVE_FOLLOW_ME 266
  271. #define MOVE_NATURE_POWER 267
  272. #define MOVE_CHARGE 268
  273. #define MOVE_TAUNT 269
  274. #define MOVE_HELPING_HAND 270
  275. #define MOVE_TRICK 271
  276. #define MOVE_ROLE_PLAY 272
  277. #define MOVE_WISH 273
  278. #define MOVE_ASSIST 274
  279. #define MOVE_INGRAIN 275
  280. #define MOVE_SUPERPOWER 276
  281. #define MOVE_MAGIC_COAT 277
  282. #define MOVE_RECYCLE 278
  283. #define MOVE_REVENGE 279
  284. #define MOVE_BRICK_BREAK 280
  285. #define MOVE_YAWN 281
  286. #define MOVE_KNOCK_OFF 282
  287. #define MOVE_ENDEAVOR 283
  288. #define MOVE_ERUPTION 284
  289. #define MOVE_SKILL_SWAP 285
  290. #define MOVE_IMPRISON 286
  291. #define MOVE_REFRESH 287
  292. #define MOVE_GRUDGE 288
  293. #define MOVE_SNATCH 289
  294. #define MOVE_SECRET_POWER 290
  295. #define MOVE_DIVE 291
  296. #define MOVE_ARM_THRUST 292
  297. #define MOVE_CAMOUFLAGE 293
  298. #define MOVE_TAIL_GLOW 294
  299. #define MOVE_LUSTER_PURGE 295
  300. #define MOVE_MIST_BALL 296
  301. #define MOVE_FEATHER_DANCE 297
  302. #define MOVE_TEETER_DANCE 298
  303. #define MOVE_BLAZE_KICK 299
  304. #define MOVE_MUD_SPORT 300
  305. #define MOVE_ICE_BALL 301
  306. #define MOVE_NEEDLE_ARM 302
  307. #define MOVE_SLACK_OFF 303
  308. #define MOVE_HYPER_VOICE 304
  309. #define MOVE_POISON_FANG 305
  310. #define MOVE_CRUSH_CLAW 306
  311. #define MOVE_BLAST_BURN 307
  312. #define MOVE_HYDRO_CANNON 308
  313. #define MOVE_METEOR_MASH 309
  314. #define MOVE_ASTONISH 310
  315. #define MOVE_WEATHER_BALL 311
  316. #define MOVE_AROMATHERAPY 312
  317. #define MOVE_FAKE_TEARS 313
  318. #define MOVE_AIR_CUTTER 314
  319. #define MOVE_OVERHEAT 315
  320. #define MOVE_ODOR_SLEUTH 316
  321. #define MOVE_ROCK_TOMB 317
  322. #define MOVE_SILVER_WIND 318
  323. #define MOVE_METAL_SOUND 319
  324. #define MOVE_GRASS_WHISTLE 320
  325. #define MOVE_TICKLE 321
  326. #define MOVE_COSMIC_POWER 322
  327. #define MOVE_WATER_SPOUT 323
  328. #define MOVE_SIGNAL_BEAM 324
  329. #define MOVE_SHADOW_PUNCH 325
  330. #define MOVE_EXTRASENSORY 326
  331. #define MOVE_SKY_UPPERCUT 327
  332. #define MOVE_SAND_TOMB 328
  333. #define MOVE_SHEER_COLD 329
  334. #define MOVE_MUDDY_WATER 330
  335. #define MOVE_BULLET_SEED 331
  336. #define MOVE_AERIAL_ACE 332
  337. #define MOVE_ICICLE_SPEAR 333
  338. #define MOVE_IRON_DEFENSE 334
  339. #define MOVE_BLOCK 335
  340. #define MOVE_HOWL 336
  341. #define MOVE_DRAGON_CLAW 337
  342. #define MOVE_FRENZY_PLANT 338
  343. #define MOVE_BULK_UP 339
  344. #define MOVE_BOUNCE 340
  345. #define MOVE_MUD_SHOT 341
  346. #define MOVE_POISON_TAIL 342
  347. #define MOVE_COVET 343
  348. #define MOVE_VOLT_TACKLE 344
  349. #define MOVE_MAGICAL_LEAF 345
  350. #define MOVE_WATER_SPORT 346
  351. #define MOVE_CALM_MIND 347
  352. #define MOVE_LEAF_BLADE 348
  353. #define MOVE_DRAGON_DANCE 349
  354. #define MOVE_ROCK_BLAST 350
  355. #define MOVE_SHOCK_WAVE 351
  356. #define MOVE_WATER_PULSE 352
  357. #define MOVE_DOOM_DESIRE 353
  358. #define MOVE_PSYCHO_BOOST 354
  359.  
  360. // gen 4
  361. #define MOVE_ACUPRESSURE 355
  362. #define MOVE_AIR_SLASH 356
  363. #define MOVE_AQUA_JET 357
  364. #define MOVE_AQUA_RING 358
  365. #define MOVE_AQUA_TAIL 359
  366. #define MOVE_ASSURANCE 360
  367. #define MOVE_ATTACK_ORDER 361
  368. #define MOVE_AURA_SPHERE 362
  369. #define MOVE_AVALANCHE 363
  370. #define MOVE_BRAVE_BIRD 364
  371. #define MOVE_BRINE 365
  372. #define MOVE_BUG_BITE 366
  373. #define MOVE_BUG_BUZZ 367
  374. #define MOVE_BULLET_PUNCH 368
  375. #define MOVE_CAPTIVATE 369
  376. #define MOVE_CHARGE_BEAM 370
  377. #define MOVE_CHATTER 371
  378. #define MOVE_CLOSE_COMBAT 372
  379. #define MOVE_COPYCAT 373
  380. #define MOVE_CROSS_POISON 374
  381. #define MOVE_CRUSH_GRIP 375
  382. #define MOVE_DARK_PULSE 376
  383. #define MOVE_DARK_VOID 377
  384. #define MOVE_DEFEND_ORDER 378
  385. #define MOVE_DEFOG 379
  386. #define MOVE_DISCHARGE 380
  387. #define MOVE_DOUBLE_HIT 381
  388. #define MOVE_DRACO_METEOR 382
  389. #define MOVE_DRAGON_PULSE 383
  390. #define MOVE_DRAGON_RUSH 384
  391. #define MOVE_DRAIN_PUNCH 385
  392. #define MOVE_EARTH_POWER 386
  393. #define MOVE_EMBARGO 387
  394. #define MOVE_ENERGY_BALL 388
  395. #define MOVE_FEINT 389
  396. #define MOVE_FIRE_FANG 390
  397. #define MOVE_FLARE_BLITZ 391
  398. #define MOVE_FLASH_CANNON 392
  399. #define MOVE_FLING 393
  400. #define MOVE_FOCUS_BLAST 394
  401. #define MOVE_FORCE_PALM 395
  402. #define MOVE_GASTRO_ACID 396
  403. #define MOVE_GIGA_IMPACT 397
  404. #define MOVE_GRASS_KNOT 398
  405. #define MOVE_GRAVITY 399
  406. #define MOVE_GUARD_SWAP 400
  407. #define MOVE_GUNK_SHOT 401
  408. #define MOVE_GYRO_BALL 402
  409. #define MOVE_HAMMER_ARM 403
  410. #define MOVE_HEAD_SMASH 404
  411. #define MOVE_HEAL_BLOCK 405
  412. #define MOVE_HEAL_ORDER 406
  413. #define MOVE_HEALING_WISH 407
  414. #define MOVE_HEART_SWAP 408
  415. #define MOVE_ICE_FANG 409
  416. #define MOVE_ICE_SHARD 410
  417. #define MOVE_IRON_HEAD 411
  418. #define MOVE_LAST_RESORT 412
  419. #define MOVE_LAVA_PLUME 413
  420. #define MOVE_LEAF_STORM 414
  421. #define MOVE_LUCKY_CHANT 415
  422. #define MOVE_LUNAR_DANCE 416
  423. #define MOVE_MAGMA_STORM 417
  424. #define MOVE_MAGNET_BOMB 418
  425. #define MOVE_MAGNET_RISE 419
  426. #define MOVE_ME_FIRST 420
  427. #define MOVE_METAL_BURST 421
  428. #define MOVE_MIRACLE_EYE 422
  429. #define MOVE_MIRROR_SHOT 423
  430. #define MOVE_MUD_BOMB 424
  431. #define MOVE_NASTY_PLOT 425
  432. #define MOVE_NATURAL_GIFT 426
  433. #define MOVE_NIGHT_SLASH 427
  434. #define MOVE_OMINOUS_WIND 428
  435. #define MOVE_PAYBACK 429
  436. #define MOVE_PLUCK 430
  437. #define MOVE_POISON_JAB 431
  438. #define MOVE_POWER_GEM 432
  439. #define MOVE_POWER_SWAP 433
  440. #define MOVE_POWER_TRICK 434
  441. #define MOVE_POWER_WHIP 435
  442. #define MOVE_PSYCHO_CUT 436
  443. #define MOVE_PSYCHO_SHIFT 437
  444. #define MOVE_PUNISHMENT 438
  445. #define MOVE_ROAR_OF_TIME 439
  446. #define MOVE_ROCK_CLIMB 440
  447. #define MOVE_ROCK_POLISH 441
  448. #define MOVE_ROCK_WRECKER 442
  449. #define MOVE_ROOST 443
  450. #define MOVE_SEED_BOMB 444
  451. #define MOVE_SEED_FLARE 445
  452. #define MOVE_SHADOW_CLAW 446
  453. #define MOVE_SHADOW_FORCE 447
  454. #define MOVE_SHADOW_SNEAK 448
  455. #define MOVE_SPACIAL_REND 449
  456. #define MOVE_STEALTH_ROCK 450
  457. #define MOVE_STONE_EDGE 451
  458. #define MOVE_SUCKER_PUNCH 452
  459. #define MOVE_SWITCHEROO 453
  460. #define MOVE_TAILWIND 454
  461. #define MOVE_THUNDER_FANG 455
  462. #define MOVE_TOXIC_SPIKES 456
  463. #define MOVE_TRICK_ROOM 457
  464. #define MOVE_TRUMP_CARD 458
  465. #define MOVE_U_TURN 459
  466. #define MOVE_VACUUM_WAVE 460
  467. #define MOVE_WAKE_UP_SLAP 461
  468. #define MOVE_WOOD_HAMMER 462
  469. #define MOVE_WORRY_SEED 463
  470. #define MOVE_WRING_OUT 464
  471. #define MOVE_X_SCISSOR 465
  472. #define MOVE_ZEN_HEADBUTT 466
  473.  
  474. // gen 5
  475. #define MOVE_ACID_SPRAY 467
  476. #define MOVE_ACROBATICS 468
  477. #define MOVE_AFTER_YOU 469
  478. #define MOVE_ALLY_SWITCH 470
  479. #define MOVE_AUTOTOMIZE 471
  480. #define MOVE_BESTOW 472
  481. #define MOVE_BLUE_FLARE 473
  482. #define MOVE_BOLT_STRIKE 474
  483. #define MOVE_BULLDOZE 475
  484. #define MOVE_CHIP_AWAY 476
  485. #define MOVE_CIRCLE_THROW 477
  486. #define MOVE_CLEAR_SMOG 478
  487. #define MOVE_COIL 479
  488. #define MOVE_COTTON_GUARD 480
  489. #define MOVE_DRAGON_TAIL 481
  490. #define MOVE_DRILL_RUN 482
  491. #define MOVE_DUAL_CHOP 483
  492. #define MOVE_ECHOED_VOICE 484
  493. #define MOVE_ELECTRO_BALL 485
  494. #define MOVE_ELECTROWEB 486
  495. #define MOVE_ENTRAINMENT 487
  496. #define MOVE_FIERY_DANCE 488
  497. #define MOVE_FINAL_GAMBIT 489
  498. #define MOVE_FLAME_BURST 490
  499. #define MOVE_FLAME_CHARGE 491
  500. #define MOVE_FOUL_PLAY 492
  501. #define MOVE_FREEZE_SHOCK 493
  502. #define MOVE_FROST_BREATH 494
  503. #define MOVE_FUSION_BOLT 495
  504. #define MOVE_FUSION_FLARE 496
  505. #define MOVE_GEAR_GRIND 497
  506. #define MOVE_GLACIATE 498
  507. #define MOVE_GUARD_SPLIT 499
  508. #define MOVE_HEAD_CHARGE 500
  509. #define MOVE_HEAL_PULSE 501
  510. #define MOVE_HEART_STAMP 502
  511. #define MOVE_HEAT_CRASH 503
  512. #define MOVE_HEAVY_SLAM 504
  513. #define MOVE_HEX 505
  514. #define MOVE_HONE_CLAWS 506
  515. #define MOVE_HORN_LEECH 507
  516. #define MOVE_HURRICANE 508
  517. #define MOVE_ICE_BURN 509
  518. #define MOVE_ICICLE_CRASH 510
  519. #define MOVE_INCINERATE 511
  520. #define MOVE_INFERNO 512
  521. #define MOVE_LEAF_TORNADO 513
  522. #define MOVE_LOW_SWEEP 514
  523. #define MOVE_MAGIC_ROOM 515
  524. #define MOVE_NIGHT_DAZE 516
  525. #define MOVE_POWER_SPLIT 517
  526. #define MOVE_PSYSHOCK 518
  527. #define MOVE_PSYSTRIKE 519
  528. #define MOVE_QUASH 520
  529. #define MOVE_QUICK_GUARD 521
  530. #define MOVE_QUIVER_DANCE 522
  531. #define MOVE_RAGE_POWDER 523
  532. #define MOVE_RAZOR_SHELL 524
  533. #define MOVE_REFLECT_TYPE 525
  534. #define MOVE_RELIC_SONG 526
  535. #define MOVE_RETALIATE 527
  536. #define MOVE_ROUND 528
  537. #define MOVE_SACRED_SWORD 529
  538. #define MOVE_SCALD 530
  539. #define MOVE_SEARING_SHOT 531
  540. #define MOVE_SECRET_SWORD 532
  541. #define MOVE_SHELL_SMASH 533
  542. #define MOVE_SHIFT_GEAR 534
  543. #define MOVE_SIMPLE_BEAM 535
  544. #define MOVE_SLUDGE_WAVE 536
  545. #define MOVE_SMACK_DOWN 537
  546. #define MOVE_SNARL 538
  547. #define MOVE_SOAK 539
  548. #define MOVE_STEAMROLLER 540
  549. #define MOVE_STORED_POWER 541
  550. #define MOVE_STORM_THROW 542
  551. #define MOVE_STRUGGLE_BUG 543
  552. #define MOVE_SYNCHRONOISE 544
  553. #define MOVE_TAIL_SLAP 545
  554. #define MOVE_TECHNO_BLAST 546
  555. #define MOVE_TELEKINESIS 547
  556. #define MOVE_V_CREATE 548
  557. #define MOVE_VENOSHOCK 549
  558. #define MOVE_VOLT_SWITCH 550
  559. #define MOVE_WIDE_GUARD 551
  560. #define MOVE_WILD_CHARGE 552
  561. #define MOVE_WONDER_ROOM 553
  562. #define MOVE_WORK_UP 554
  563.  
  564. // gen 6
  565. #define MOVE_AROMATIC_MIST 555
  566. #define MOVE_BABY_DOLL_EYES 556
  567. #define MOVE_BELCH 557
  568. #define MOVE_BOOMBURST 558
  569. #define MOVE_CELEBRATE 559
  570. #define MOVE_CONFIDE 560
  571. #define MOVE_CRAFTY_SHIELD 561
  572. #define MOVE_DAZZLING_GLEAM 562
  573. #define MOVE_DIAMOND_STORM 563
  574. #define MOVE_DISARMING_VOICE 564
  575. #define MOVE_DRAGON_ASCENT 565
  576. #define MOVE_DRAINING_KISS 566
  577. #define MOVE_EERIE_IMPULSE 567
  578. #define MOVE_ELECTRIC_TERRAIN 568
  579. #define MOVE_ELECTRIFY 569
  580. #define MOVE_FAIRY_LOCK 570
  581. #define MOVE_FAIRY_WIND 571
  582. #define MOVE_FELL_STINGER 572
  583. #define MOVE_FLOWER_SHIELD 573
  584. #define MOVE_FLYING_PRESS 574
  585. #define MOVE_FORESTS_CURSE 575
  586. #define MOVE_FREEZE_DRY 576
  587. #define MOVE_GEOMANCY 577
  588. #define MOVE_GRASSY_TERRAIN 578
  589. #define MOVE_HAPPY_HOUR 579
  590. #define MOVE_HOLD_BACK 580
  591. #define MOVE_HOLD_HANDS 581
  592. #define MOVE_HYPERSPACE_FURY 582
  593. #define MOVE_HYPERSPACE_HOLE 583
  594. #define MOVE_INFESTATION 584
  595. #define MOVE_ION_DELUGE 585
  596. #define MOVE_KINGS_SHIELD 586
  597. #define MOVE_LANDS_WRATH 587
  598. #define MOVE_LIGHT_OF_RUIN 588
  599. #define MOVE_MAGNETIC_FLUX 589
  600. #define MOVE_MAT_BLOCK 590
  601. #define MOVE_MISTY_TERRAIN 591
  602. #define MOVE_MOONBLAST 592
  603. #define MOVE_MYSTICAL_FIRE 593
  604. #define MOVE_NOBLE_ROAR 594
  605. #define MOVE_NUZZLE 595
  606. #define MOVE_OBLIVION_WING 596
  607. #define MOVE_ORIGIN_PULSE 597
  608. #define MOVE_PARABOLIC_CHARGE 598
  609. #define MOVE_PARTING_SHOT 599
  610. #define MOVE_PETAL_BLIZZARD 600
  611. #define MOVE_PHANTOM_FORCE 601
  612. #define MOVE_PLAY_NICE 602
  613. #define MOVE_PLAY_ROUGH 603
  614. #define MOVE_POWDER 604
  615. #define MOVE_POWER_UP_PUNCH 605
  616. #define MOVE_PRECIPICE_BLADES 606
  617. #define MOVE_ROTOTILLER 607
  618. #define MOVE_SPIKY_SHIELD 608
  619. #define MOVE_STEAM_ERUPTION 609
  620. #define MOVE_STICKY_WEB 610
  621. #define MOVE_THOUSAND_ARROWS 611
  622. #define MOVE_THOUSAND_WAVES 612
  623. #define MOVE_TOPSY_TURVY 613
  624. #define MOVE_TRICK_OR_TREAT 614
  625. #define MOVE_VENOM_DRENCH 615
  626. #define MOVE_WATER_SHURIKEN 616
  627.  
  628. // gen 7
  629. #define MOVE_ACCELEROCK 617
  630. #define MOVE_ANCHOR_SHOT 618
  631. #define MOVE_AURORA_VEIL 619
  632. #define MOVE_BADDY_BAD 620
  633. #define MOVE_BANEFUL_BUNKER 621
  634. #define MOVE_BEAK_BLAST 622
  635. #define MOVE_BOUNCY_BUBBLE 623
  636. #define MOVE_BRUTAL_SWING 624
  637. #define MOVE_BURN_UP 625
  638. #define MOVE_BUZZY_BUZZ 626
  639. #define MOVE_CLANGING_SCALES 627
  640. #define MOVE_CORE_ENFORCER 628
  641. #define MOVE_DARKEST_LARIAT 629
  642. #define MOVE_DOUBLE_IRON_BASH 630
  643. #define MOVE_DRAGON_HAMMER 631
  644. #define MOVE_FIRE_LASH 632
  645. #define MOVE_FIRST_IMPRESSION 633
  646. #define MOVE_FLEUR_CANNON 634
  647. #define MOVE_FLOATY_FALL 635
  648. #define MOVE_FLORAL_HEALING 636
  649. #define MOVE_FREEZY_FROST 637
  650. #define MOVE_GEAR_UP 638
  651. #define MOVE_GLITZY_GLOW 639
  652. #define MOVE_HIGH_HORSEPOWER 640
  653. #define MOVE_ICE_HAMMER 641
  654. #define MOVE_INSTRUCT 642
  655. #define MOVE_LASER_FOCUS 643
  656. #define MOVE_LEAFAGE 644
  657. #define MOVE_LIQUIDATION 645
  658. #define MOVE_LUNGE 646
  659. #define MOVE_MIND_BLOWN 647
  660. #define MOVE_MOONGEIST_BEAM 648
  661. #define MOVE_NATURES_MADNESS 649
  662. #define MOVE_PHOTON_GEYSER 650
  663. #define MOVE_PLASMA_FISTS 651
  664. #define MOVE_POLLEN_PUFF 652
  665. #define MOVE_POWER_TRIP 653
  666. #define MOVE_PRISMATIC_LASER 654
  667. #define MOVE_PSYCHIC_FANGS 655
  668. #define MOVE_PSYCHIC_TERRAIN 656
  669. #define MOVE_PURIFY 657
  670. #define MOVE_REVELATION_DANCE 658
  671. #define MOVE_SAPPY_SEED 659
  672. #define MOVE_SHADOW_BONE 660
  673. #define MOVE_SHELL_TRAP 661
  674. #define MOVE_SHORE_UP 662
  675. #define MOVE_SIZZLY_SLIDE 663
  676. #define MOVE_SMART_STRIKE 664
  677. #define MOVE_SOLAR_BLADE 665
  678. #define MOVE_SPARKLING_ARIA 666
  679. #define MOVE_SPARKLY_SWIRL 667
  680. #define MOVE_SPECTRAL_THIEF 668
  681. #define MOVE_SPEED_SWAP 669
  682. #define MOVE_SPIRIT_SHACKLE 670
  683. #define MOVE_SPLISHY_SPLASH 671
  684. #define MOVE_SPOTLIGHT 672
  685. #define MOVE_STOMPING_TANTRUM 673
  686. #define MOVE_STRENGTH_SAP 674
  687. #define MOVE_SUNSTEEL_STRIKE 675
  688. #define MOVE_TEARFUL_LOOK 676
  689. #define MOVE_THROAT_CHOP 677
  690. #define MOVE_TOXIC_THREAD 678
  691. #define MOVE_TROP_KICK 679
  692. #define MOVE_ZING_ZAP 680
  693. #define MOVE_ZIPPY_ZAP 681
  694.  
  695. // gen 8
  696. #define MOVE_APPLE_ACID 682
  697. #define MOVE_ASTRAL_BARRAGE 683
  698. #define MOVE_BARB_BARRAGE 684
  699. #define MOVE_BITTER_MALICE 685
  700. #define MOVE_BLEAKWIND_STORM 686
  701. #define MOVE_BODY_PRESS 687
  702. #define MOVE_BOLT_BEAK 688
  703. #define MOVE_BRANCH_POKE 689
  704. #define MOVE_BREAKING_SWIPE 690
  705. #define MOVE_BURNING_JEALOUSY 691
  706. #define MOVE_CEASELESS_EDGE 692
  707. #define MOVE_CHLOROBLAST 693
  708. #define MOVE_CLANGOROUS_SOUL 694
  709. #define MOVE_COACHING 695
  710. #define MOVE_CORROSIVE_GAS 696
  711. #define MOVE_COURT_CHANGE 697
  712. #define MOVE_DECORATE 698
  713. #define MOVE_DIRE_CLAW 699
  714. #define MOVE_DRAGON_ENERGY 700
  715. #define MOVE_DRUM_BEATING 701
  716. #define MOVE_DUAL_WINGBEAT 702
  717. #define MOVE_EERIE_SPELL 703
  718. #define MOVE_ESPER_WING 704
  719. #define MOVE_EXPANDING_FORCE 705
  720. #define MOVE_FALSE_SURRENDER 706
  721. #define MOVE_FIERY_WRATH 707
  722. #define MOVE_FISHIOUS_REND 708
  723. #define MOVE_FLIP_TURN 709
  724. #define MOVE_FREEZING_GLARE 710
  725. #define MOVE_GLACIAL_LANCE 711
  726. #define MOVE_GRASSY_GLIDE 712
  727. #define MOVE_GRAV_APPLE 713
  728. #define MOVE_HEADLONG_RUSH 714
  729. #define MOVE_INFERNAL_PARADE 715
  730. #define MOVE_JAW_LOCK 716
  731. #define MOVE_JUNGLE_HEALING 717
  732. #define MOVE_LASH_OUT 718
  733. #define MOVE_LIFE_DEW 719
  734. #define MOVE_LUNAR_BLESSING 720
  735. #define MOVE_MAGIC_POWDER 721
  736. #define MOVE_METEOR_ASSAULT 722
  737. #define MOVE_METEOR_BEAM 723
  738. #define MOVE_MISTY_EXPLOSION 724
  739. #define MOVE_MOUNTAIN_GALE 725
  740. #define MOVE_MYSTICAL_POWER 726
  741. #define MOVE_NO_RETREAT 727
  742. #define MOVE_OBSTRUCT 728
  743. #define MOVE_OCTOLOCK 729
  744. #define MOVE_OVERDRIVE 730
  745. #define MOVE_POLTERGEIST 731
  746. #define MOVE_POWER_SHIFT 732
  747. #define MOVE_PSYSHIELD_BASH 733
  748. #define MOVE_PYRO_BALL 734
  749. #define MOVE_RAGING_FURY 735
  750. #define MOVE_RISING_VOLTAGE 736
  751. #define MOVE_SANDSEAR_STORM 737
  752. #define MOVE_SCALE_SHOT 738
  753. #define MOVE_SCORCHING_SANDS 739
  754. #define MOVE_SHELL_SIDE_ARM 740
  755. #define MOVE_SHELTER 741
  756. #define MOVE_SKITTER_SMACK 742
  757. #define MOVE_SNAP_TRAP 743
  758. #define MOVE_SNIPE_SHOT 744
  759. #define MOVE_SPIRIT_BREAK 745
  760. #define MOVE_SPRINGTIDE_STORM 746
  761. #define MOVE_STEEL_BEAM 747
  762. #define MOVE_STEEL_ROLLER 748
  763. #define MOVE_STONE_AXE 749
  764. #define MOVE_STRANGE_STEAM 750
  765. #define MOVE_STUFF_CHEEKS 751
  766. #define MOVE_SURGING_STRIKES 752
  767. #define MOVE_TAKE_HEART 753
  768. #define MOVE_TAR_SHOT 754
  769. #define MOVE_TEATIME 755
  770. #define MOVE_TERRAIN_PULSE 756
  771. #define MOVE_THUNDER_CAGE 757
  772. #define MOVE_THUNDEROUS_KICK 758
  773. #define MOVE_TRIPLE_ARROWS 759
  774. #define MOVE_TRIPLE_AXEL 760
  775. #define MOVE_VICTORY_DANCE 761
  776. #define MOVE_WAVE_CRASH 762
  777. #define MOVE_WICKED_BLOW 763
  778. #define MOVE_WILDBOLT_STORM 764
  779.  
  780. // gen 9
  781. #define MOVE_ALLURING_VOICE 765
  782. #define MOVE_AQUA_CUTTER 766
  783. #define MOVE_AQUA_STEP 767
  784. #define MOVE_ARMOR_CANNON 768
  785. #define MOVE_AXE_KICK 769
  786. #define MOVE_BITTER_BLADE 770
  787. #define MOVE_BLOOD_MOON 771
  788. #define MOVE_BURNING_BULWARK 772
  789. #define MOVE_CHILLING_WATER 773
  790. #define MOVE_CHILLY_RECEPTION 774
  791. #define MOVE_COLLISION_COURSE 775
  792. #define MOVE_COMEUPPANCE 776
  793. #define MOVE_DOODLE 777
  794. #define MOVE_DOUBLE_SHOCK 778
  795. #define MOVE_DRAGON_CHEER 779
  796. #define MOVE_ELECTRO_DRIFT 780
  797. #define MOVE_ELECTRO_SHOT 781
  798. #define MOVE_FICKLE_BEAM 782
  799. #define MOVE_FILLET_AWAY 783
  800. #define MOVE_FLOWER_TRICK 784
  801. #define MOVE_GIGATON_HAMMER 785
  802. #define MOVE_GLAIVE_RUSH 786
  803. #define MOVE_HARD_PRESS 787
  804. #define MOVE_HYDRO_STEAM 788
  805. #define MOVE_HYPER_DRILL 789
  806. #define MOVE_ICE_SPINNER 790
  807. #define MOVE_JET_PUNCH 791
  808. #define MOVE_KOWTOW_CLEAVE 792
  809. #define MOVE_LAST_RESPECTS 793
  810. #define MOVE_LUMINA_CRASH 794
  811. #define MOVE_MAKE_IT_RAIN 795
  812. #define MOVE_MALIGNANT_CHAIN 796
  813. #define MOVE_MATCHA_GOTCHA 797
  814. #define MOVE_MIGHTY_CLEAVE 798
  815. #define MOVE_MORTAL_SPIN 799
  816. #define MOVE_POPULATION_BOMB 800
  817. #define MOVE_POUNCE 801
  818. #define MOVE_PSYBLADE 802
  819. #define MOVE_PSYCHIC_NOISE 803
  820. #define MOVE_RAGE_FIST 804
  821. #define MOVE_RAGING_BULL 805
  822. #define MOVE_REVIVAL_BLESSING 806
  823. #define MOVE_RUINATION 807
  824. #define MOVE_SALT_CURE 808
  825. #define MOVE_SHED_TAIL 809
  826. #define MOVE_SILK_TRAP 810
  827. #define MOVE_SPICY_EXTRACT 811
  828. #define MOVE_SPIN_OUT 812
  829. #define MOVE_SUPERCELL_SLAM 813
  830. #define MOVE_SYRUP_BOMB 814
  831. #define MOVE_TACHYON_CUTTER 815
  832. #define MOVE_TEMPER_FLARE 816
  833. #define MOVE_THUNDERCLAP 817
  834. #define MOVE_TORCH_SONG 818
  835. #define MOVE_TRAILBLAZE 819
  836. #define MOVE_TRIPLE_DIVE 820
  837. #define MOVE_TWIN_BEAM 821
  838. #define MOVE_UPPER_HAND 822
  839.  
  840. // clover-exclusive
  841. #define MOVE_THOUSAND_FOLDS 823
  842. #define MOVE_AN_ATTACK 824
  843. #define MOVE_BAN_HAMMER 825
  844. #define MOVE_BLOBBY_BOP 826
  845. #define MOVE_BOLTBEAM 827
  846. #define MOVE_CHAOS_DUNK 828
  847. #define MOVE_CHECK_EM 829
  848. #define MOVE_COME_N_GO 830
  849. #define MOVE_DAILY_DOSE 831
  850. #define MOVE_DECAY_DRAIN 832
  851. #define MOVE_DILDO_CANNON 833
  852. #define MOVE_DRAGON_FIST 834
  853. #define MOVE_ELBOW_DROP 835
  854. #define MOVE_ENEMA 836
  855. #define MOVE_EROSION_WAVE 837
  856. #define MOVE_FALCON_PUNCH 838
  857. #define MOVE_FIRE_BOMB 839
  858. #define MOVE_FIZZBITCH 840
  859. #define MOVE_FOCUS_MUNCH 841
  860. #define MOVE_FOR_YOU 842
  861. #define MOVE_FRUIT_PUNCH 843
  862. #define MOVE_FUTABA_BREAK 844
  863. #define MOVE_GAY_AGENDA 845
  864. #define MOVE_GREAT_RAGE 846
  865. #define MOVE_HOLY_DUTY 847
  866. #define MOVE_HOMERUN_BAT 848
  867. #define MOVE_HULK_UP 849
  868. #define MOVE_INVERSE_ROOM 850
  869. #define MOVE_LACTOSE_SHOT 851
  870. #define MOVE_LICK_CLEAN 852
  871. #define MOVE_MEME 853
  872. #define MOVE_MOP 854
  873. #define MOVE_OVERBITE 855
  874. #define MOVE_OVERENERGIZE 856
  875. #define MOVE_OW_THE_EDGE 857
  876. #define MOVE_PIXIE_PUMMEL 858
  877. #define MOVE_PLUNDER 859
  878. #define MOVE_PUKE_BLOOD 860
  879. #define MOVE_PUNCH_OUT 861
  880. #define MOVE_QUICK_SAND 862
  881. #define MOVE_REGENERATE 863
  882. #define MOVE_RIOT_SHIELD 864
  883. #define MOVE_SCORCHED_EARTH 865
  884. #define MOVE_SHITPOST 866
  885. #define MOVE_SLEAZY_SPORES 867
  886. #define MOVE_SLIME_GULP 868
  887. #define MOVE_SLIP_TURN 869
  888. #define MOVE_SPEED_WEED 870
  889. #define MOVE_SPOOK_OUT 871
  890. #define MOVE_SPOOPERPOWER 872
  891. #define MOVE_STRATO_BLADE 873
  892. #define MOVE_SUDOKU 874
  893. #define MOVE_SUPER_SNORE 875
  894. #define MOVE_SWINDLE 876
  895. #define MOVE_THINK_FAST 877
  896. #define MOVE_TOKE 878
  897. #define MOVE_TOXIRAVAGE 879
  898. #define MOVE_TRIGGER 880
  899. #define MOVE_WARHEAD 881
  900. #define MOVE_WEIRD_FLEX 882
  901. #define MOVE_WOW_WIENER 883
  902.  
  903. #define MOVES_COUNT 884
  904.  
  905. #endif // GUARD_CONSTANTS_MOVES_H
  906.  
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