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Jul 20th, 2018
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  1. Desktop is 1920 x 1080 @ 60 Hz
  2. New context 0x35ce9d8 created with attributes:
  3. Initialize engine version: 2017.4.3f1 (21ae32b5a9cb)
  4. GfxDevice: creating device client; threaded=1
  5. Renderer: GeForce GTX 750 Ti/PCIe/SSE2
  6. Vendor: NVIDIA Corporation
  7. Version: 4.5.0 NVIDIA 375.82
  8. GLES: 0
  9. GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragm
  10. ent_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamles
  11. s_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array G
  12. L_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buf
  13. fers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_
  14. formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_NV_robustness_video_memory_purge GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug
  15. GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV
  16. _multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_in
  17. fo GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum
  18. OPENGL LOG: Creating OpenGL 4.5 graphics device ; Context level <OpenGL 4.5> ; Context handle 56420824
  19. AudioManager: Using PulseAudio: Default Output Device
  20. Begin MonoManager ReloadAssembly
  21. - Completed reload, in 0.028 seconds
  22. OnLevelWasLoaded was found on PlayMakerFSM
  23. This message has been deprecated and will be removed in a later version of Unity.
  24. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  25.  
  26. (Filename: Line: 375)
  27.  
  28. New context 0x46835f8 created with attributes:
  29. Default vsync count 1
  30. requesting resize 1920 x 1080
  31. Using native desktop resolution 1920 x 1080
  32. requesting fullscreen 1920 x 1080 at 0 Hz
  33. Desktop is 1920 x 1080 @ 60 Hz
  34. UnloadTime: 0.743000 ms
  35. WwiseUnity: Initialize sound engine ...
  36.  
  37. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  38.  
  39. WwiseUnity: Sound engine initialized.
  40.  
  41. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  42.  
  43. Loading data opt-out preferences from PlayerPrefs
  44.  
  45. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  46.  
  47. Requesting data opt-out preferences from https://data-optout-service.uca.cloud.unity3d.com/player/opt_out?appid=ad235566-efc1-443f-8222-928b1bca9f43&userid=0207bf375db7e44aaa1e914bc64124d6&deviceid=40a3bd33aefe486faeb4771b2f210ab7
  48.  
  49. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  50.  
  51. async loading bank id: 393239870
  52.  
  53. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  54.  
  55. The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
  56.  
  57. (Filename: Line: 1758)
  58.  
  59. Unloading 4 Unused Serialized files (Serialized files now loaded: 9)
  60. UnloadTime: 1.988000 ms
  61. Version: 2.0.4
  62.  
  63. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  64.  
  65. Now: 07.20.2018 17:16
  66.  
  67. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  68.  
  69. Starting Steam platform interface.
  70.  
  71. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  72.  
  73. InControl (version 1.6.10 build 8800)
  74.  
  75. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  76.  
  77. Post GameManager.Awake.AudioInit
  78.  
  79. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  80.  
  81. Post GameManager.Awake.Resolution
  82.  
  83. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  84.  
  85. Terminating GameManager Awake()
  86.  
  87. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  88.  
  89. BRV::DeviceType = Desktop
  90.  
  91. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  92.  
  93. BRV::GraphicsDeviceType = GeForce GTX 750 Ti/PCIe/SSE2
  94.  
  95. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  96.  
  97. BRV::GraphicsDeviceType = OpenGLCore
  98.  
  99. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  100.  
  101. BRV::GraphicsDeviceVendor = NVIDIA Corporation
  102.  
  103. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  104.  
  105. BRV::GraphicsDeviceVersion = OpenGL 4.5.0 NVIDIA 375.82
  106.  
  107. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  108.  
  109. BRV::GraphicsShaderLevel = 50
  110.  
  111. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  112.  
  113. BRV::GraphicsMemorySize = 2048
  114.  
  115. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  116.  
  117. BRV::MaxTextureSize = 16384
  118.  
  119. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  120.  
  121. BRV::NPOTSupport = Full
  122.  
  123. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  124.  
  125. BRV::SupportedRenderTargetCount = 8
  126.  
  127. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  128.  
  129. BRV::SupportsImageEffects = True
  130.  
  131. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  132.  
  133. BRV::SupportsRenderTextures = True
  134.  
  135. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. BRV::SupportsStencil = 1
  138.  
  139. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  140.  
  141. BRV::SupportsDefaultHDR = True
  142.  
  143. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  144.  
  145. BRV::SupportsDepthFormat = True
  146.  
  147. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  148.  
  149. BRV::Iteration = 1
  150.  
  151. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  152.  
  153. Save data doesn't exist: ActiveA.game
  154.  
  155. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  156.  
  157. No mid game save found
  158.  
  159. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  160.  
  161.  
  162. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 18061.
  163. Total: 72.927000 ms (FindLiveObjects: 0.834000 ms CreateObjectMapping: 0.778000 ms MarkObjects: 71.209000 ms DeleteObjects: 0.106000 ms)
  164.  
  165. Doing startup foyer checks!
  166.  
  167. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  168.  
  169. Attempting to generate flow: Foyer Flow
  170.  
  171. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  172.  
  173. ENCOUNTERING FLOW: Foyer Flow
  174.  
  175. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  176.  
  177. Succeeded generation iteration on: Foyer Flow
  178.  
  179. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  180.  
  181. FSM not Preprocessed: NPC_Guardian_Right(Clone) : Gungeon Guardian Right FSM
  182.  
  183. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  184.  
  185. FSM not Preprocessed: NPC_Guardian_Right(Clone) : Animation Handler
  186.  
  187. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  188.  
  189. FSM not Preprocessed: NPC_Guardian_Left(Clone) : Gungeon Guardian Left FSM
  190.  
  191. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  192.  
  193. FSM not Preprocessed: NPC_Guardian_Left(Clone) : Animation Handler
  194.  
  195. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  196.  
  197. FSM not Preprocessed: NPC_GunslingKing(Clone) : Location Check FSM
  198.  
  199. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  200.  
  201. FSM not Preprocessed: NPC_GunslingKing(Clone) : Dungeon FSM
  202.  
  203. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  204.  
  205. FSM not Preprocessed: NPC_GunslingKing(Clone) : Foyer FSM
  206.  
  207. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  208.  
  209. FSM not Preprocessed: NPC_Frifle : Location Check FSM
  210.  
  211. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  212.  
  213. FSM not Preprocessed: NPC_Frifle : Dungeon FSM
  214.  
  215. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  216.  
  217. FSM not Preprocessed: NPC_Frifle : Foyer FSM
  218.  
  219. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  220.  
  221. FSM not Preprocessed: NPC_Mauser : Location Check FSM
  222.  
  223. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  224.  
  225. FSM not Preprocessed: NPC_Mauser : Dungeon FSM
  226.  
  227. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  228.  
  229. FSM not Preprocessed: NPC_Mauser : Foyer FSM
  230.  
  231. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  232.  
  233. FSM not Preprocessed: NPC_FoyerCharacter_Convict(Clone) : Convict Foyer FSM
  234.  
  235. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  236.  
  237. FSM not Preprocessed: NPC_FoyerCharacter_Rogue(Clone) : Convict Foyer FSM
  238.  
  239. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  240.  
  241. FSM not Preprocessed: NPC_FoyerCharacter_Marine(Clone) : Convict Foyer FSM
  242.  
  243. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  244.  
  245. FSM not Preprocessed: NPC_FoyerCharacter_Guide(Clone) : Convict Foyer FSM
  246.  
  247. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  248.  
  249. FSM not Preprocessed: NPC_Jellyfish : Main
  250.  
  251. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  252.  
  253. FSM not Preprocessed: NPC_FoyerCharacter_Robot(Clone) : Convict Foyer FSM
  254.  
  255. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  256.  
  257. FSM not Preprocessed: NPC_FoyerCharacter_Bullet(Clone) : Bullet Foyer FSM
  258.  
  259. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  260.  
  261. FSM not Preprocessed: NPC_LedgeGoblin_01 : Ledge Goblin
  262.  
  263. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  264.  
  265. FSM not Preprocessed: NPC_Trucker_Foyer : Main
  266.  
  267. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  268.  
  269. FSM not Preprocessed: NPC_Manservantes(Clone) : Location Check FSM
  270.  
  271. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  272.  
  273. FSM not Preprocessed: NPC_Manservantes(Clone) : Dungeon FSM
  274.  
  275. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  276.  
  277. FSM not Preprocessed: NPC_Manservantes(Clone) : Foyer FSM
  278.  
  279. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  280.  
  281. FSM not Preprocessed: NPC_FoyerCharacter_Cultist(Clone) : Convict Foyer FSM
  282.  
  283. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  284.  
  285. FSM not Preprocessed: NPC_Artful_Dodger(Clone) : Location Check FSM
  286.  
  287. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  288.  
  289. FSM not Preprocessed: NPC_Artful_Dodger(Clone) : DODGER Game of Skill FSM
  290.  
  291. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  292.  
  293. FSM not Preprocessed: NPC_Artful_Dodger(Clone) : DODGER Foyer FSM
  294.  
  295. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  296.  
  297. FSM not Preprocessed: NPC_Shortcut_Sherpa_ElevatorRoom(Clone) : Elevator Room FSM
  298.  
  299. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  300.  
  301. FSM not Preprocessed: NPC_MetaShopkeeper : Main
  302.  
  303. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  304.  
  305. FSM not Preprocessed: NPC_Witchkeeper : Main
  306.  
  307. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  308.  
  309. FSM not Preprocessed: NPC_Sorceress : Location Check FSM
  310.  
  311. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  312.  
  313. FSM not Preprocessed: NPC_Sorceress : Dungeon FSM
  314.  
  315. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  316.  
  317. FSM not Preprocessed: NPC_Sorceress : Foyer FSM
  318.  
  319. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  320.  
  321. FSM not Preprocessed: NPC_Sorceress : Jail FSM
  322.  
  323. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  324.  
  325. FSM not Preprocessed: NPC_Sorceress_Knight_Circle : Location Check FSM
  326.  
  327. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  328.  
  329. FSM not Preprocessed: NPC_Sorceress_Knight_Circle : Dungeon FSM
  330.  
  331. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  332.  
  333. FSM not Preprocessed: NPC_Sorceress_Knight_Circle : Foyer FSM
  334.  
  335. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  336.  
  337. FSM not Preprocessed: NPC_Sorceress_Knight_Square : Location Check FSM
  338.  
  339. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  340.  
  341. FSM not Preprocessed: NPC_Sorceress_Knight_Square : Dungeon FSM
  342.  
  343. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  344.  
  345. FSM not Preprocessed: NPC_Sorceress_Knight_Square : Foyer FSM
  346.  
  347. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  348.  
  349. FSM not Preprocessed: NPC_Daisuke(Clone) : Location Check FSM
  350.  
  351. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  352.  
  353. FSM not Preprocessed: NPC_Daisuke(Clone) : Dungeon FSM
  354.  
  355. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  356.  
  357. FSM not Preprocessed: NPC_Daisuke(Clone) : Foyer FSM
  358.  
  359. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  360.  
  361. FSM not Preprocessed: NPC_Daisuke(Clone) : Jail FSM
  362.  
  363. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  364.  
  365. FSM not Preprocessed: NPC_Tonic(Clone) : Location Check FSM
  366.  
  367. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  368.  
  369. FSM not Preprocessed: NPC_Tonic(Clone) : Dungeon FSM
  370.  
  371. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  372.  
  373. FSM not Preprocessed: NPC_Tonic(Clone) : Foyer FSM
  374.  
  375. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  376.  
  377. FSM not Preprocessed: NPC_Tonic(Clone) : Jail FSM
  378.  
  379. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  380.  
  381. Failed to attach an item to any enemy!
  382.  
  383. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  384.  
  385. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  386. s_empty?: False
  387.  
  388. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  389.  
  390. s_empty?: False
  391.  
  392. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  393.  
  394. FINISHED LOADING SERIALIZED KEYBINDINGS.
  395.  
  396. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  397.  
  398. Adding a new GameManager audio listener
  399.  
  400. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  401.  
  402. Opt-out preferences successfully retrieved, applied and saved:
  403. {"optOut":false,"analyticsEnabled":true,"deviceStatsEnabled":true,"limitUserTracking":false,"performanceReportingEnabled":true}
  404.  
  405. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  406.  
  407.  
  408. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 40405.
  409. Total: 124.798000 ms (FindLiveObjects: 1.637000 ms CreateObjectMapping: 2.996000 ms MarkObjects: 119.889000 ms DeleteObjects: 0.275000 ms)
  410.  
  411. Something is attempting to get a NONE save flag!
  412.  
  413. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  414.  
  415. INSTANTIATING AMMONOMICON ???
  416.  
  417. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  418.  
  419. Reacquiring Page Buffer 960x1080
  420.  
  421. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  422.  
  423. Reacquiring Page Buffer 960x1080
  424.  
  425. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  426.  
  427. Reacquiring Page Buffer 960x1080
  428.  
  429. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  430.  
  431. System.Collections.Generic.List`1[dfButton]|0
  432.  
  433. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  434.  
  435. Reacquiring Page Buffer 960x1080
  436.  
  437. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  438.  
  439. Reacquiring Page Buffer 960x1080
  440.  
  441. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  442.  
  443. System.Collections.Generic.List`1[dfButton]|0
  444.  
  445. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  446.  
  447. Reacquiring Page Buffer 960x1080
  448.  
  449. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  450.  
  451. Reacquiring Page Buffer 960x1080
  452.  
  453. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  454.  
  455. System.Collections.Generic.List`1[dfButton]|0
  456.  
  457. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  458.  
  459. Reacquiring Page Buffer 960x1080
  460.  
  461. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  462.  
  463. Reacquiring Page Buffer 960x1080
  464.  
  465. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  466.  
  467. System.Collections.Generic.List`1[dfButton]|0
  468.  
  469. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  470.  
  471. Reacquiring Page Buffer 960x1080
  472.  
  473. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  474.  
  475. Received stats and achievements from Steam
  476.  
  477.  
  478. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  479.  
  480. StoreStats - success
  481.  
  482. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  483.  
  484. StoreStats - success
  485.  
  486. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  487.  
  488. Save data doesn't exist: ActiveA.game
  489.  
  490. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  491.  
  492. No mid game save found
  493.  
  494. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  495.  
  496. Setting up 2 worker threads for Enlighten.
  497. Thread -> id: 7fa061ffb700 -> priority: 1
  498. Thread -> id: 7fa0617fa700 -> priority: 1
  499. SAVING DATA
  500.  
  501. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
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