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Nov 3rd, 2018
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  1. wait(1/60)
  2. -- [[[
  3. --000000[[====================================================================================\\
  4. --000000[[ DEIVIS97 EDIT Modes stuff by tcgc121212
  5. --000000[[====================================================================================//
  6. -- [[[
  7. -- This script has been converted to FE by TameDoNotClick :)
  8.  
  9.  
  10. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  11. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  12. do
  13. print("Translated to FE by me, TameDoNotClick. Enjoy ;)")
  14. script.Parent = Player.Character
  15.  
  16. --RemoteEvent for communicating
  17. local Event = Instance.new("RemoteEvent")
  18. Event.Name = "UserInput_Event"
  19.  
  20. --Fake event to make stuff like Mouse.KeyDown work
  21. local function fakeEvent()
  22. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  23. t.connect = t.Connect
  24. return t
  25. end
  26.  
  27. --Creating fake input objects with fake variables
  28. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  29. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  30. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  31. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  32. end}
  33. --Merged 2 functions into one by checking amount of arguments
  34. CAS.UnbindAction = CAS.BindAction
  35.  
  36. --This function will trigger the events that have been :Connect()'ed
  37. local function te(self,ev,...)
  38. local t = m[ev]
  39. if t and t._fakeEvent and t.Function then
  40. t.Function(...)
  41. end
  42. end
  43. m.TrigEvent = te
  44. UIS.TrigEvent = te
  45.  
  46. Event.OnServerEvent:Connect(function(plr,io)
  47. if plr~=Player then return end
  48. if io.isMouse then
  49. m.Target = io.Target
  50. m.Hit = io.Hit
  51. else
  52. local b = io.UserInputState == Enum.UserInputState.Begin
  53. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  54. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  55. end
  56. for _,t in pairs(CAS.Actions) do
  57. for _,k in pairs(t.Keys) do
  58. if k==io.KeyCode then
  59. t.Function(t.Name,io.UserInputState,io)
  60. end
  61. end
  62. end
  63. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  64. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  65. end
  66. end)
  67. Event.Parent = NLS([==[
  68. local Player = game:GetService("Players").LocalPlayer
  69. local Event = script:WaitForChild("UserInput_Event")
  70.  
  71. local UIS = game:GetService("UserInputService")
  72. local input = function(io,a)
  73. if a then return end
  74. --Since InputObject is a client-side instance, we create and pass table instead
  75. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  76. end
  77. UIS.InputBegan:Connect(input)
  78. UIS.InputEnded:Connect(input)
  79.  
  80. local Mouse = Player:GetMouse()
  81. local h,t
  82. --Give the server mouse data 30 times every second, but only if the values changed
  83. --If player is not moving their mouse, client won't fire events
  84. while wait(1/30) do
  85. if h~=Mouse.Hit or t~=Mouse.Target then
  86. h,t=Mouse.Hit,Mouse.Target
  87. Event:FireServer({isMouse=true,Target=t,Hit=h})
  88. end
  89. end]==],Player.Character)
  90. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  91. end
  92.  
  93. --// Initializing \\--
  94. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  95. local Plrs = S.Players
  96. local Plr = owner
  97. local Char = Plr.Character
  98. local Hum = Char:FindFirstChildOfClass'Humanoid'
  99. local RArm = Char["Right Arm"]
  100. local LArm = Char["Left Arm"]
  101. local RLeg = Char["Right Leg"]
  102. local LLeg = Char["Left Leg"]
  103. local Root = Char:FindFirstChild'HumanoidRootPart'
  104. local RootPart = Char["HumanoidRootPart"]
  105. local Rooted = false
  106. local Torso = Char.Torso
  107. local Head = Char.Head
  108. local NeutralAnims = true
  109. local Attack = false
  110. local BloodPuddles = {}
  111. local Effects = {}
  112. local Debounces = {Debounces={}}
  113. local Hit = {}
  114. local Sine = 0
  115. local Idle = 0
  116. local Change = 1
  117. local FLArm,FRArm,FRArmW,FLArmW
  118. local Stunned = {}
  119. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  120. --// Debounce System \\--
  121.  
  122.  
  123. function Debounces:New(name,cooldown)
  124. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  125. setmetatable(aaaaa,{__index = Debounces})
  126. Debounces.Debounces[name] = aaaaa
  127. return aaaaa
  128. end
  129.  
  130. function Debounces:Use(overrideUsable)
  131. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  132. if(self.Usable or overrideUsable)then
  133. self.Usable = false
  134. self.CoolingDown = true
  135. local LastUse = time()
  136. self.LastUse = LastUse
  137. delay(self.Cooldown or 2,function()
  138. if(self.LastUse == LastUse)then
  139. self.CoolingDown = false
  140. self.Usable = true
  141. end
  142. end)
  143. end
  144. end
  145.  
  146. function Debounces:Get(name)
  147. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  148. for i,v in next, Debounces.Debounces do
  149. if(i == name)then
  150. return v;
  151. end
  152. end
  153. end
  154.  
  155. function Debounces:GetProgressPercentage()
  156. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  157. if(self.CoolingDown and not self.Usable)then
  158. return math.max(
  159. math.floor(
  160. (
  161. (time()-self.LastUse)/self.Cooldown or 2
  162. )*100
  163. )
  164. )
  165. else
  166. return 100
  167. end
  168. end
  169.  
  170. --// Shortcut Variables \\--
  171. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  172. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  173. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  174. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  175. local R3 = {N=Region3.new}
  176. local De = S.Debris
  177. local WS = workspace
  178. local Lght = S.Lighting
  179. local RepS = S.ReplicatedStorage
  180. local IN = Instance.new
  181.  
  182. --// Extended ROBLOX tables \\--
  183. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  184. --// Customization \\--
  185. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  186. if Humanoid.Health > 0.1 and Humanoid.Health < 1.0E298 then
  187. Humanoid.MaxHealth = 1.0E298
  188. Humanoid.Health = 1.0E298
  189. end
  190. end)
  191. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  192. local Remove_Hats = true
  193. local Remove_Clothing = false
  194. local PlayerSize = 1
  195. local DamageColor = BrickColor.new'Pink'
  196. local MusicID = 1445753925
  197. local MusicPitch = 1
  198. local BloodID = "rbxassetid://51657249"
  199. local BloodColor = BrickColor.new'Really black'
  200. local BloodMaterial = Enum.Material.Neon
  201. local Orin = "http://www.roblox.com/asset/?id=492754352"
  202. Head.face.Texture = Orin
  203. function weld(a, b, acf)
  204. local w = Instance.new("Weld", a)
  205. w.Part0 = a
  206. w.Part1 = b
  207. w.C0 = acf
  208. end
  209. local righteyebrickcolor = "Lime green"
  210. local reye = Instance.new("Part", Char)
  211. reye.CanCollide = false
  212. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  213. reye.Material = "Neon"
  214. reye.Size = Vector3.new(.25,.35,.15)
  215. weld(reye, Char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  216. m1 = Instance.new("SpecialMesh", reye)
  217. m1.MeshType = "Sphere"
  218. m1.Scale = Vector3.new(0.9,0.9,0.9)
  219. reye.Locked = true
  220. reye.Name = "re"
  221.  
  222. local leye = Instance.new("Part", Char)
  223. leye.CanCollide = false
  224. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  225. leye.Material = "Neon"
  226. leye.Size = Vector3.new(.25,.35,.15)
  227. weld(leye, Char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  228. local m = Instance.new("SpecialMesh", leye)
  229. m.MeshType = "Sphere"
  230. m.Scale = Vector3.new(0.9,0.9,0.9)
  231. leye.Locked = true
  232. leye.Name = "le"
  233. local Aura = Instance.new('ParticleEmitter')
  234. Aura.Name = "Aura"
  235. Aura.Texture = "rbxassetid://141116476"
  236. Aura.Parent = reye
  237. Aura.LightEmission = 1
  238. Aura.Transparency = NumberSequence.new(0,0.6,1)
  239. Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  240. Aura.Size = NumberSequence.new(0.5,0.4,0.2)
  241. Aura.LockedToPart = false
  242. Aura.Lifetime = NumberRange.new(2)
  243. Aura.Rate = 99
  244. Aura.Speed = NumberRange.new(1)
  245. Aura.EmissionDirection = "Top"
  246. for i,v in pairs(Char:GetChildren()) do
  247. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  248. v:destroy()
  249. end
  250. end
  251. local Hair = Instance.new("Part")
  252. Hair.Parent = Char
  253. Hair.Name = "Hair"
  254. Hair.Size = Vector3.new(0.1, 0.1, 0.1)
  255. Hair.CFrame = Char.Head.CFrame
  256. Hair:BreakJoints()
  257. Hair.CanCollide = false
  258. Hair.BrickColor = BrickColor.new("New Yeller")
  259. Hair.TopSurface = "Smooth"
  260. Hair.BottomSurface = "Smooth"
  261. Weld = Instance.new("Weld")
  262. Weld.Name = "Weld"
  263. Weld.Part0 = Char.Head
  264. Weld.Part1 = Hair
  265. Weld.Parent = Char.Head
  266. Weld.C0 = CFrame.new(-0.1, -0.71, 0.8)*CFrame.fromEulerAnglesXYZ(0, 3, 0)
  267. Mesh = Instance.new("SpecialMesh")
  268. Mesh.Parent = Hair
  269. Mesh.MeshId = "rbxassetid://731142602"
  270. Mesh.TextureId = "http://www.roblox.com/asset/?id=1332227116"
  271. Mesh.Scale = Vector3.new(0.25, 0.21, 0.2)
  272.  
  273. shirt = Instance.new("Shirt", Char)
  274. shirt.Name = "Shirt"
  275. pants = Instance.new("Pants", Char)
  276. pants.Name = "Pants"
  277. Char.Shirt.ShirtTemplate = "rbxassetid://1298116952"
  278. Char.Pants.PantsTemplate = "rbxassetid://1340645290"
  279.  
  280. local naeeym2 = Instance.new("BillboardGui",Char)
  281. naeeym2.AlwaysOnTop = true
  282. naeeym2.Size = UDim2.new(5,35,2,35)
  283. naeeym2.StudsOffset = Vector3.new(0,3,0)
  284. naeeym2.Adornee = Char.Head
  285. naeeym2.Name = "Name"
  286. --naeeym2.PlayerToHideFrom = Player
  287. naeeym2.MaxDistance = 200
  288. local tecks2 = Instance.new("TextLabel",naeeym2)
  289. tecks2.BackgroundTransparency = 1
  290. tecks2.TextScaled = true
  291. tecks2.BorderSizePixel = 0
  292. tecks2.Text = "C̸o̶r̵r̵u̷p̶t̶e̸d̸ ̵M̸o̸n̶-i̸k̷a̴"
  293. tecks2.Font = "Garamond"
  294. tecks2.TextSize = 30
  295. tecks2.TextStrokeTransparency = 0
  296. tecks2.TextColor3 = Color3.new(0,0,0)
  297. tecks2.TextStrokeColor3 = Color3.new(10,0,10)
  298. tecks2.Size = UDim2.new(1,0,0.5,0)
  299. tecks2.Parent = naeeym2
  300.  
  301.  
  302. local Moosic = Instance.new("Sound",Char)
  303. Moosic.Volume = 5999
  304. Moosic.SoundId = "rbxassetid://1251489217"
  305. Moosic.Looped = true
  306. Moosic.Pitch = 1 --Pitcher
  307.  
  308. local Music1 = Instance.new("Sound",Char)
  309. Music1.Volume = 5999
  310. Music1.SoundId = "rbxassetid://1202052536"
  311. Music1.Looped = true
  312. Music1.Pitch = 1 --Pitcher
  313. Music1.TimePosition = 100
  314.  
  315. local Music2 = Instance.new("Sound",Char)
  316. Music2.Volume = 5999
  317. Music2.SoundId = "rbxassetid://1374158689"
  318. Music2.Looped = true
  319. Music2.Pitch = 1 --Pitcher
  320.  
  321. local Music3 = Instance.new("Sound",Char)
  322. Music3.Volume = 5999
  323. Music3.SoundId = "rbxassetid://1325283155"
  324. Music3.Looped = true
  325. Music3.Pitch = 1 --Pitcher
  326.  
  327. local Music4 = Instance.new("Sound",Char)
  328. Music4.Volume = 5999
  329. Music4.SoundId = "rbxassetid://1581873125"
  330. Music4.Looped = true
  331. Music4.Pitch = 1 --Pitcher
  332.  
  333. local Music5 = Instance.new("Sound",Char)
  334. Music5.Volume = 5999
  335. Music5.SoundId = "rbxassetid://346746675"
  336. Music5.Looped = true
  337. Music5.Pitch = 1 --Pitcher
  338.  
  339. local Music6 = Instance.new("Sound",Char)
  340. Music6.Volume = 5999
  341. Music6.SoundId = "rbxassetid://1180904313"
  342. Music6.Looped = true
  343. Music6.Pitch = 1 --Pitcher
  344.  
  345. local Creep = Instance.new("Sound",Char)
  346. Creep.Volume = 5999
  347. Creep.SoundId = "rbxassetid://1383651657"
  348. Creep.Looped = true
  349. Creep.Pitch = 1 --Pitcher
  350.  
  351. function chatfunc(text)
  352. local chat = coroutine.wrap(function()
  353. if Char:FindFirstChild("TalkingBillBoard")~= nil then
  354. Char:FindFirstChild("TalkingBillBoard"):destroy()
  355. end
  356. local Bill = Instance.new("BillboardGui",Char)
  357. Bill.Size = UDim2.new(0,100,0,40)
  358. Bill.StudsOffset = Vector3.new(0,3,0)
  359. Bill.Adornee = Char.Head
  360. Bill.Name = "TalkingBillBoard"
  361. local Hehe = Instance.new("TextLabel",Bill)
  362. Hehe.BackgroundTransparency = 1
  363. Hehe.BorderSizePixel = 0
  364. Hehe.Text = ""
  365. Hehe.Font = "Antique"
  366. Hehe.TextSize = 40
  367. Hehe.TextStrokeTransparency = 0
  368. Hehe.Size = UDim2.new(1,0,0.5,0)
  369. coroutine.resume(coroutine.create(function()
  370. while Hehe ~= nil do
  371. swait()
  372. Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  373. Hehe.Rotation = math.random(-5,5)
  374. Hehe.TextColor3 = Color3.new(255,0,250)
  375. Hehe.TextStrokeColor3 = Color3.new(255,255,255)
  376. end
  377. end))
  378. for i = 1,string.len(text),1 do
  379. swait()
  380. Hehe.Text = string.sub(text,1,i)
  381. end
  382. swait(90)--Re[math.random(1, 93)]
  383. for i = 0, 1, .025 do
  384. swait()
  385. Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
  386. Hehe.TextStrokeTransparency = i
  387. Hehe.TextTransparency = i
  388. end
  389. Bill:Destroy()
  390. end)
  391. chat()
  392. end
  393. --// Weapon and GUI creation, and Character Customization \\--
  394.  
  395. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  396. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  397. local Effects = IN("Folder",Char)
  398. Effects.Name = "Effects"
  399.  
  400. New = function(Object, Parent, Name, Data)
  401. local Object = Instance.new(Object)
  402. for Index, Value in pairs(Data or {}) do
  403. Object[Index] = Value
  404. end
  405. Object.Parent = Parent
  406. Object.Name = Name
  407. return Object
  408. end
  409.  
  410. Circle = nil
  411. CircleParts = {}
  412. Equipped = false
  413.  
  414. function RayCast(Position, Direction, MaxDistance, IgnoreList)
  415. return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList)
  416. end
  417. Humanoid = Char:FindFirstChildOfClass("Humanoid")
  418. Torso = Char:FindFirstChild("Torso")
  419. if not Plr or not Humanoid or Humanoid.Health == 0 or not Torso then
  420. return
  421. end
  422. Equipped = true
  423. Circle = Instance.new("Model")
  424. Circle.Name = "Circle"
  425. Angle = 0
  426. for i = 1, 1 do
  427. local CirclePart = Instance.new("Part")
  428. CirclePart.Name = "CirclePart"
  429. CirclePart.Transparency = 1
  430. CirclePart.BrickColor = BrickColor.new("Really black")
  431. CirclePart.Material = Enum.Material.Plastic
  432. CirclePart.Shape = Enum.PartType.Block
  433. CirclePart.FormFactor = Enum.FormFactor.Custom
  434. CirclePart.TopSurface = Enum.SurfaceType.Smooth
  435. CirclePart.BottomSurface = Enum.SurfaceType.Smooth
  436. CirclePart.Anchored = true
  437. CirclePart.CanCollide = false
  438. CirclePart.Locked = true
  439. CirclePart.Size = Vector3.new(10, 0.2, 10)
  440. local Aura = Instance.new('ParticleEmitter')
  441. Aura.Name = "Aura"
  442. Aura.Texture = "rbxassetid://51657249"
  443. Aura.Parent = CirclePart
  444. Aura.LightEmission = 0
  445. Aura.Transparency = NumberSequence.new(0.2,0.4,1)
  446. Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  447. Aura.Size = NumberSequence.new(1.2,0.9,0.8)
  448. Aura.LockedToPart = false
  449. Aura.Lifetime = NumberRange.new(2)
  450. Aura.Rate = 60
  451. Aura.Speed = NumberRange.new(2.5)
  452. Aura.SpreadAngle = Vector2.new(360,360)
  453. local BlockMesh = Instance.new("BlockMesh")
  454. BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1)
  455. BlockMesh.Parent = CirclePart
  456. CirclePart.Parent = Circle
  457. local Star = Instance.new("Decal", CirclePart)
  458. Star.Texture = "http://www.roblox.com/asset/?id=1346256339"
  459. Star.Face = "Top"
  460. local Light = Instance.new("PointLight", CirclePart)
  461. Light.Color = Color3.new(0,.20,0)
  462. Light.Brightness = 100
  463. Light.Range = 15
  464. table.insert(CircleParts, CirclePart)
  465. end
  466. Spawn(function()
  467. while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do
  468. if Angle == 360 then
  469. Angle = 0
  470. end
  471. Angle = Angle + 0.05
  472. local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Char})
  473. if Hit then
  474. if not Circle.Parent then
  475. Circle.Parent = Char
  476. end
  477. for i, v in pairs(CircleParts) do
  478. v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0)
  479. end
  480. else
  481. Circle.Parent = nil
  482. end
  483. wait()
  484. end
  485. end)
  486.  
  487.  
  488. CyborgArm = New("Model",Char,"CyborgArm",{})
  489. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  490. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  491. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  492. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  493. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  494. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  495. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  496. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  497. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth})
  498. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  499. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  500. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  501. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  502. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  503. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  504. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  505. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  506. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  507. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  508. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  509. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  510.  
  511. for _,v in next, CyborgArm:children() do
  512. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  513. end
  514. Arm = New("Model",Char,"Arm",{})
  515. Handle = New("Part",Arm,"Arm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  516. Handle = New("Part",Arm,"Arm",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  517. local Aura = Instance.new('ParticleEmitter')
  518. Aura.Name = "Aura"
  519. Aura.Texture = "rbxassetid://29553714"
  520. Aura.Parent = Handle
  521. Aura.LightEmission = 0
  522. Aura.Transparency = NumberSequence.new(0.2,0.4,1)
  523. Aura.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  524. Aura.Size = NumberSequence.new(0.5,0.4,0.2)
  525. Aura.LockedToPart = true
  526. Aura.Lifetime = NumberRange.new(2)
  527. Aura.Rate = 1000
  528. Aura.Speed = NumberRange.new(0.3)
  529. Aura.SpreadAngle = Vector2.new(360,360)
  530. local Aura2 = Instance.new('ParticleEmitter')
  531. Aura2.Name = "Aura2"
  532. Aura2.Texture = "rbxassetid://73050819"
  533. Aura2.Parent = Handle
  534. Aura2.LightEmission = 0
  535. Aura2.Transparency = NumberSequence.new(0.2,0.,1)
  536. Aura2.Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 0/255, 0/255))
  537. Aura2.Size = NumberSequence.new(0.3,0.2,0.1)
  538. Aura2.LockedToPart = true
  539. Aura2.Lifetime = NumberRange.new(2)
  540. Aura2.Rate = 1000
  541. Aura2.Speed = NumberRange.new(0.2)
  542. Aura2.SpreadAngle = Vector2.new(360,360)
  543. Part = New("Part",Arm,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Glass,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  544. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  545. for _,v in next, Arm:children() do
  546. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  547. end
  548.  
  549. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Carnation pink' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  550. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Carnation pink' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  551. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Carnation pink' Char.LeftWing.Transparency = 0.5 end)
  552.  
  553.  
  554. if(PlayerSize ~= 1)then
  555. for _,v in next, Char:GetDescendats() do
  556. if(v:IsA'BasePart')then
  557. v.Size = v.Size * PlayerSize
  558. end
  559. end
  560. end
  561.  
  562. --// Instance Creation Functions \\--
  563.  
  564. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  565. local Sound = IN("Sound")
  566. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  567. Sound.Pitch = pitch or 1
  568. Sound.Volume = volume or 1
  569. Sound.Looped = looped or false
  570. if(autoPlay)then
  571. coroutine.wrap(function()
  572. repeat wait() until Sound.IsLoaded
  573. Sound.Playing = autoPlay or false
  574. end)()
  575. end
  576. if(not looped and effect)then
  577. Sound.Ended:connect(function()
  578. Sound.Volume = 0
  579. Sound:destroy()
  580. end)
  581. elseif(effect)then
  582. warn("Sound can't be looped and a sound effect!")
  583. end
  584. Sound.Parent =parent or Char
  585. return Sound
  586. end
  587. warn("Edit by deivis97")
  588. function Part(parent,color,material,size,cframe,anchored,cancollide)
  589. local part = IN("Part")
  590. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  591. part.Material = material or Enum.Material.SmoothPlastic
  592. part.TopSurface,part.BottomSurface=10,10
  593. part.Size = size or V3.N(1,1,1)
  594. part.CFrame = cframe or CF.N(0,0,0)
  595. part.CanCollide = cancollide or false
  596. part.Anchored = anchored or false
  597. part.Parent = parent or Char
  598. return part
  599. end
  600.  
  601. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  602. local part = IN("SpecialMesh")
  603. part.MeshId = meshid or ""
  604. part.TextureId = textid or ""
  605. part.Scale = scale or V3.N(1,1,1)
  606. part.Offset = offset or V3.N(0,0,0)
  607. part.MeshType = meshtype or Enum.MeshType.Sphere
  608. part.Parent = parent
  609. return part
  610. end
  611.  
  612. NewInstance = function(instance,parent,properties)
  613. local inst = Instance.new(instance,parent)
  614. if(properties)then
  615. for i,v in next, properties do
  616. pcall(function() inst[i] = v end)
  617. end
  618. end
  619. return inst;
  620. end
  621.  
  622. --// Music Creation \\--
  623. local Music = Sound(Char,MusicID,MusicPitch,9,true,false,true)
  624. Music.Name = 'Music'
  625.  
  626. --// Stop animations \\--
  627. for _,v in next, Hum:GetPlayingAnimationTracks() do
  628. v:Stop();
  629. end
  630.  
  631. pcall(game.Destroy,Char:FindFirstChild'Animate')
  632. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  633.  
  634. --// Joints \\--
  635.  
  636. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  637. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  638. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  639. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  640. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  641. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  642. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  643.  
  644. local LSC0 = LS.C0
  645. local RSC0 = RS.C0
  646. local NKC0 = NK.C0
  647. local LHC0 = LH.C0
  648. local RHC0 = RH.C0
  649. local RJC0 = RJ.C0
  650.  
  651. --// Artificial HB \\--
  652.  
  653. local ArtificialHB = IN("BindableEvent", script)
  654. ArtificialHB.Name = "Heartbeat"
  655.  
  656. script:WaitForChild("Heartbeat")
  657.  
  658. local tf = 0
  659. local allowframeloss = false
  660. local tossremainder = false
  661. local lastframe = tick()
  662. local frame = 1/Frame_Speed
  663. ArtificialHB:Fire()
  664.  
  665. game:GetService("RunService").Heartbeat:connect(function(s, p)
  666. tf = tf + s
  667. if tf >= frame then
  668. if allowframeloss then
  669. script.Heartbeat:Fire()
  670. lastframe = tick()
  671. else
  672. for i = 1, math.floor(tf / frame) do
  673. ArtificialHB:Fire()
  674. end
  675. lastframe = tick()
  676. end
  677. if tossremainder then
  678. tf = 0
  679. else
  680. tf = tf - frame * math.floor(tf / frame)
  681. end
  682. end
  683. end)
  684.  
  685. function swait(num)
  686. if num == 0 or num == nil then
  687. ArtificialHB.Event:wait()
  688. else
  689. for i = 0, num do
  690. ArtificialHB.Event:wait()
  691. end
  692. end
  693. end
  694.  
  695.  
  696. --// Effect Function(s) \\--
  697.  
  698. function FakeWeld(p0,p1)
  699. local attachment0 = Instance.new('Attachment',p0)
  700. local attachment1 = Instance.new('Attachment',p1)
  701. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  702. end
  703.  
  704. function Fragment(v)
  705. v:ClearAllChildren()
  706. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  707. v.Archivable = true
  708. -- X
  709. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  710. v.Name = v.Name.."Fragment"
  711.  
  712. local a = v:Clone()
  713. a.Parent = Fragments
  714. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  715. v.CFrame = CF.N(.5,1,1) * v.CFrame
  716. -- Y
  717. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  718.  
  719. local a = v:Clone()
  720. a.Parent = Fragments
  721. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  722. v.CFrame = CF.N(1,.5,1) * v.CFrame
  723. -- Z
  724. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  725.  
  726. local a = v:Clone()
  727. a.Parent = Fragments
  728. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  729. v.CFrame = CF.N(1,1,.5) * v.CFrame
  730.  
  731. v.Parent = Fragments
  732. return Fragments
  733. end
  734.  
  735. local blood = NewInstance("ParticleEmitter",nil,{
  736. Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
  737. LightEmission=.1,
  738. LightInfluence=1,
  739. ZOffset=.9,
  740. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  741. Texture="rbxassetid://51657249",
  742. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  743. Acceleration = V3.N(0,-15,0),
  744. Lifetime = NumberRange.new(1,2),
  745. Rate=50,
  746. Speed = NumberRange.new(5,15),
  747. SpreadAngle = Vector2.new(15,15),
  748. Enabled = false,
  749. EmissionDirection = 'Back',
  750. })
  751.  
  752. local blood2 = NewInstance("ParticleEmitter",nil,{
  753. Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
  754. LightEmission=.1,
  755. LightInfluence=1,
  756. ZOffset=.9,
  757. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  758. Texture=BloodID,
  759. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  760. Acceleration = V3.N(0,-125,0),
  761. Lifetime = NumberRange.new(1,2),
  762. Rate=50,
  763. Speed = NumberRange.new(5,15),
  764. SpreadAngle = Vector2.new(15,15),
  765. Enabled = false,
  766. EmissionDirection = 'Back',
  767. })
  768.  
  769. local blood3 = NewInstance("ParticleEmitter",nil,{
  770. Color = ColorSequence.new(Color3.new(0/255, 255/255, 0/255),Color3.new(0/255, 50/255, 0/255)),
  771. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  772. Texture=BloodID,
  773. Lifetime = NumberRange.new(.4),
  774. Rate=50,
  775. LockedToPart=true,
  776. Speed = NumberRange.new(0,2),
  777. Enabled = false,
  778. })
  779.  
  780. function Blood(size,cframe,amount)
  781. local part = Instance.new("Part",Effects)
  782. part.Transparency = 1
  783. part.Size = size
  784. part.Anchored = true
  785. part.CanCollide = false
  786. part.CFrame = cframe
  787. S.Debris:AddItem(part,6)
  788. local prtcl = blood:Clone()
  789. prtcl.Parent = part
  790. prtcl:Emit(amount)
  791. return part, prtcl
  792. end
  793.  
  794. function Blood2(size,cframe)
  795. local part = Instance.new("Part",Effects)
  796. part.Transparency = 1
  797. part.Size = size
  798. part.Anchored = false
  799. part.CanCollide = false
  800. part.CFrame = cframe
  801. local prtcl = blood:Clone()
  802. prtcl.Enabled = true
  803. prtcl.Parent = part
  804. return part, prtcl
  805. end
  806.  
  807. function Blood3(size,cframe,amount)
  808. local part = Instance.new("Part",Effects)
  809. part.Transparency = 1
  810. part.Size = size
  811. part.Anchored = true
  812. part.CanCollide = false
  813. part.CFrame = cframe
  814. S.Debris:AddItem(part,6)
  815. local prtcl = blood2:Clone()
  816. prtcl.Parent = part
  817. prtcl:Emit(amount)
  818. return part, prtcl
  819. end
  820.  
  821. function Blood4(size,cframe)
  822. local part = Instance.new("Part",Effects)
  823. part.Transparency = 1
  824. part.Size = size
  825. part.Anchored = false
  826. part.CanCollide = false
  827. part.CFrame = cframe
  828. local prtcl = blood2:Clone()
  829. prtcl.Enabled = true
  830. prtcl.Parent = part
  831. return part, prtcl
  832. end
  833.  
  834.  
  835. function BloodDrop(pos,dir,maxsize)
  836. if(game.PlaceId ~= 843468296)then
  837. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  838. owo.CFrame=CF.N(pos,dir)
  839. local bv = Instance.new("BodyVelocity",owo)
  840. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  841. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  842. bv.Name = "MOVE"
  843. local prt = blood3:Clone()
  844. prt.Parent = owo
  845. prt.Enabled = true
  846. delay(.01, function() bv:destroy() end)
  847. local touch;
  848. touch = owo.Touched:connect(function(hit)
  849. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  850. touch:disconnect()
  851. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  852. owo:destroy()
  853. end
  854. end)
  855. end
  856. end
  857.  
  858. function BloodPuddle(position,range,maxSize,where)
  859. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  860. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  861. ),{where,Char},false,true)
  862. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  863. if(hit.Name == 'BloodPuddle')then
  864. local dist = (position - hit.Position).magnitude
  865. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  866. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  867. hit.Size = hit.Size + V3.N(.1,0,.1)
  868. end
  869. if(hit.Size.Z < 2)then
  870. pcall(function() hit.Sound:Play() end)
  871. end
  872. else
  873. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  874. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  875. Sound(Puddle,685857471,1,2,false,false,true)
  876. coroutine.wrap(function()
  877. swait(75)
  878. repeat
  879. swait()
  880. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  881. until Puddle.Size.Z < 0.51
  882. Puddle:destroy()
  883. end)()
  884. end
  885. end
  886. end
  887.  
  888. function recurse(root,callback,i)
  889. i= i or 0
  890. for _,v in pairs(root:GetChildren()) do
  891. i = i + 1
  892. callback(i,v)
  893.  
  894. if #v:GetChildren() > 0 then
  895. i = recurse(v,callback,i)
  896. end
  897. end
  898.  
  899. return i
  900. end
  901.  
  902. function ragdollJoint(Character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  903. if Character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  904. for i,v in pairs(Character:GetChildren()) do
  905. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  906. v.Size = Vector3.new(1,1,1)
  907. end
  908. end
  909. if part1:FindFirstChildOfClass('Motor6D') then
  910. part1:FindFirstChildOfClass('Motor6D'):Remove()
  911. end
  912. if attachmentName ~= "NeckAttachment" then
  913. attachmentName = attachmentName.."RigAttachment"
  914. end
  915. local constraint = Instance.new(className.."Constraint")
  916. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  917. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  918. constraint.Name = "RagdollConstraint"..part1.Name
  919. if Character:FindFirstChildOfClass('Humanoid').Health > 0 then
  920. local collidepart = Instance.new('Part',part1)
  921. collidepart.Size = part1.Size/2
  922. if string.find(string.lower(part1.Name),"upper") then
  923. if string.find(string.lower(part1.Name),"leg") then
  924. collidepart.Size = part1.Size/3
  925. else
  926. collidepart.Size = part1.Size/2.5
  927. end
  928. end
  929. collidepart.CanCollide = true
  930. collidepart.Name = "RagdollJoint"
  931. collidepart.Anchored = false
  932. collidepart.Transparency = 1
  933. collidepart.CFrame = part1.CFrame
  934. collidepart:BreakJoints()
  935. local attachment0 = Instance.new('Attachment',part1)
  936. local attachment1 = Instance.new('Attachment',collidepart)
  937. if attachment0 and attachment1 then
  938. local constraint = Instance.new("HingeConstraint")
  939. constraint.Attachment0 = attachment0
  940. constraint.Attachment1 = attachment1
  941. constraint.LimitsEnabled = true
  942. constraint.UpperAngle = 0
  943. constraint.LowerAngle = 0
  944. constraint.Parent = Character
  945. end
  946. if string.find(string.lower(part1.Name),"upper") then
  947. if string.find(string.lower(part1.Name),"leg") then
  948. attachment0.Position = Vector3.new(0,0.01,0)
  949. else
  950. attachment0.Position = Vector3.new(0,0.25,0)
  951. end
  952. else
  953. attachment0.Position = Vector3.new(0,-0.1,0)
  954. end
  955. end
  956. for _,propertyData in next,properties or {} do
  957. constraint[propertyData[1]] = propertyData[2]
  958. end
  959. constraint.Parent = Character
  960. return constraint
  961. end
  962. end
  963.  
  964.  
  965. function getAttachment0(Character,attachmentName)
  966. for _,child in next,Character:children() do
  967. local attachment = child:FindFirstChild(attachmentName)
  968. if attachment then
  969. return attachment
  970. end
  971. end
  972. end
  973.  
  974.  
  975. function Ragdoll(who,half,snapped)
  976. pcall(function()
  977. who:breakJoints()
  978. local who = who
  979. local hhh = who:FindFirstChildOfClass'Humanoid'
  980. local t = GetTorso(who)
  981. pcall(function()
  982. who.HumanoidRootPart:destroy()
  983. end)
  984. hhh.Health = 0
  985. Stunned[who] = true
  986. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  987. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  988. pcall(function()
  989. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  990. FakeWeld(RA,CollideRA) end
  991. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  992. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  993. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  994. end)
  995. pcall(function()
  996. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  997. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  998.  
  999. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  1000.  
  1001. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1002. FakeWeld(LA,CollideLA) end
  1003. end)
  1004. pcall(function()
  1005. if(HD)then
  1006. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  1007. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  1008. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  1009. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  1010.  
  1011. if(snapped)then
  1012. NJ.Orientation = V3.N(0,90,0)
  1013. end
  1014. if(hhh.Health > 0)then
  1015. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1016. FakeWeld(HD,CollideHD)
  1017. end
  1018. end
  1019. end)
  1020. if(not half)then
  1021. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  1022. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  1023. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  1024. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  1025. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  1026. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  1027. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1028. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  1029.  
  1030. FakeWeld(RL,CollideRL)
  1031. FakeWeld(LL,CollideLL) end
  1032. end
  1033. for _,v in next, who:children() do
  1034. if(v:IsA'BasePart')then
  1035. v.CanCollide = true
  1036. end
  1037. end
  1038. else
  1039. local Character = who
  1040.  
  1041. if(half)then
  1042. pcall(function()
  1043. Character.UpperTorso.WaistRigAttachment:Destroy()
  1044. end)
  1045. end
  1046.  
  1047. local handProperties = {
  1048. {"LimitsEnabled", true};
  1049. {"UpperAngle",0};
  1050. {"LowerAngle",0};
  1051. }
  1052. local footProperties = {
  1053. {"LimitsEnabled", true};
  1054. {"UpperAngle", 15};
  1055. {"LowerAngle", -45};
  1056. }
  1057. local shinProperties = {
  1058. {"LimitsEnabled", true};
  1059. {"UpperAngle", 0};
  1060. {"LowerAngle", -75};
  1061. }
  1062. if Character:FindFirstChild('RightLowerArm') and Character:FindFirstChild('RightHand') then
  1063. ragdollJoint(Character,Character.RightLowerArm, Character.RightHand, "RightWrist", "Hinge", handProperties)
  1064. end
  1065. if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('RightUpperArm') then
  1066. ragdollJoint(Character, Character.UpperTorso, Character["RightUpperArm"], "RightShoulder", "BallSocket")
  1067. end
  1068. if Character:FindFirstChild('RightUpperArm') and Character:FindFirstChild('RightLowerArm') then
  1069. ragdollJoint(Character, Character.RightUpperArm, Character.RightLowerArm, "RightElbow", "BallSocket")
  1070. end
  1071. if Character:FindFirstChild('LeftLowerArm') and Character:FindFirstChild('LeftHand') then
  1072. ragdollJoint(Character,Character.LeftLowerArm, Character.LeftHand, "LeftWrist", "Hinge", handProperties)
  1073. end
  1074. if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('LeftUpperArm') then
  1075. ragdollJoint(Character, Character.UpperTorso, Character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  1076. end
  1077. if Character:FindFirstChild('LeftUpperArm') and Character:FindFirstChild('LeftLowerArm') then
  1078. ragdollJoint(Character, Character.LeftUpperArm, Character.LeftLowerArm, "LeftElbow", "BallSocket")
  1079. end
  1080. if Character:FindFirstChild('RightUpperLeg') and Character:FindFirstChild('RightLowerLeg') then
  1081. ragdollJoint(Character,Character.RightUpperLeg, Character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  1082. end
  1083. if Character:FindFirstChild('RightLowerLeg') and Character:FindFirstChild('RightFoot') then
  1084. ragdollJoint(Character,Character.RightLowerLeg, Character.RightFoot, "RightAnkle", "Hinge", footProperties)
  1085. end
  1086. if Character:FindFirstChild('LowerTorso') and Character:FindFirstChild('RightUpperLeg') then
  1087. ragdollJoint(Character,Character.LowerTorso, Character.RightUpperLeg, "RightHip", "BallSocket")
  1088. end
  1089. if Character:FindFirstChild('LeftUpperLeg') and Character:FindFirstChild('LeftLowerLeg') then
  1090. ragdollJoint(Character,Character.LeftUpperLeg, Character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  1091. end
  1092. if Character:FindFirstChild('LeftLowerLeg') and Character:FindFirstChild('LeftFoot') then
  1093. ragdollJoint(Character,Character.LeftLowerLeg, Character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  1094. end
  1095. if Character:FindFirstChild('LowerTorso') and Character:FindFirstChild('LeftUpperLeg') then
  1096. ragdollJoint(Character,Character.LowerTorso, Character.LeftUpperLeg, "LeftHip", "BallSocket")
  1097. end
  1098. if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('LowerTorso') then
  1099. ragdollJoint(Character,Character.LowerTorso, Character.UpperTorso, "Waist", "BallSocket", {
  1100. {"LimitsEnabled",true};
  1101. {"UpperAngle",5};
  1102. {"Radius",5};
  1103. })
  1104. end
  1105. if Character:FindFirstChild('UpperTorso') and Character:FindFirstChild('Head') then
  1106. ragdollJoint(Character,Character.UpperTorso, Character.Head, "Neck", "Hinge", {
  1107. {"LimitsEnabled",true};
  1108. {"UpperAngle",50};
  1109. {"LowerAngle",-50};
  1110. })
  1111. end
  1112. local NeckA = ragdollJoint(Character,Character.UpperTorso, Character.Head, "Neck", "Hinge", {
  1113. {"LimitsEnabled",true};
  1114. {"UpperAngle",50};
  1115. {"LowerAngle",-50};
  1116. })
  1117.  
  1118. recurse(Character, function(_,v)
  1119. if v:IsA("Attachment") then
  1120. v.Axis = Vector3.new(0, 1, 0)
  1121. v.SecondaryAxis = Vector3.new(0, 0, 1)
  1122. v.Rotation = Vector3.new(0, 0, 0)
  1123. if(v.Parent == Character.Head and snapped)then
  1124. v.Orientation = V3.N(0,-90,0)
  1125. end
  1126. end
  1127. end)
  1128. end
  1129. end)
  1130. end
  1131.  
  1132.  
  1133. function Bezier(startpos, pos2, pos3, endpos, t)
  1134. local A = startpos:lerp(pos2, t)
  1135. local B = pos2:lerp(pos3, t)
  1136. local C = pos3:lerp(endpos, t)
  1137. local lerp1 = A:lerp(B, t)
  1138. local lerp2 = B:lerp(C, t)
  1139. local cubic = lerp1:lerp(lerp2, t)
  1140. return cubic
  1141. end
  1142.  
  1143. function Effect(data)
  1144. local FX = data.Effect or 'Resize-AndFade'
  1145. local Parent = data.Parent or Effects
  1146. local Color = data.Color or C3.N(0,0,0)
  1147. local Size = data.Size or V3.N(1,1,1)
  1148. local MoveDir = data.MoveDirection or nil
  1149. local MeshData = data.Mesh or nil
  1150. local SndData = data.Sound or nil
  1151. local Frames = data.Frames or 45
  1152. local Manual = data.Manual or nil
  1153. local Material = data.Material or nil
  1154. local CFra = data.CFrame or Torso.CFrame
  1155. local Settings = data.FXSettings or {}
  1156. local Snd,Prt,Msh;
  1157. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1158. Prt = Manual
  1159. else
  1160. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1161. end
  1162. if(typeof(MeshData) == 'table')then
  1163. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1164. elseif(typeof(MeshData) == 'Instance')then
  1165. Msh = MeshData:Clone()
  1166. Msh.Parent = Prt
  1167. end
  1168. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1169. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1170. end
  1171. if(Snd)then
  1172. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1173. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1174. end
  1175. local MoveSpeed = nil;
  1176. if(MoveDir)then
  1177. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1178. end
  1179. local Inc = M.RNG()-M.RNG()
  1180. local Thingie = 0
  1181. local Thingie2 = M.RNG(50,100)/100
  1182.  
  1183. coroutine.wrap(function()
  1184. if(FX ~= 'Arc')then
  1185. for i = 1, Frames do
  1186. if(FX == 'Resize-AndFade')then
  1187. if(not Settings.EndSize)then
  1188. Settings.EndSize = V3.N(0,0,0)
  1189. end
  1190. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1191. if(Settings.EndIsIncrement)then
  1192. Prt.Size = Prt.Size - Settings.EndSize
  1193. else
  1194. Prt.Size = Prt.Size - grow/Frames
  1195. end
  1196. Prt.Transparency = (i/Frames)
  1197. elseif(FX == 'Resize+AndFade')then
  1198. if(not Settings.EndSize)then
  1199. Settings.EndSize = Size*2
  1200. end
  1201. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1202. if(Settings.EndIsIncrement)then
  1203. Prt.Size = Prt.Size + Settings.EndSize
  1204. else
  1205. Prt.Size = Prt.Size + grow/Frames
  1206. end
  1207. Prt.Transparency = (i/Frames)
  1208. elseif(FX == 'Fade')then
  1209. Prt.Transparency = (i/Frames)
  1210. end
  1211. if(Settings.RandomizeCFrame)then
  1212. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1213. end
  1214. if(MoveDir and MoveSpeed)then
  1215. local Orientation = Prt.Orientation
  1216. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1217. Prt.Orientation = Orientation
  1218. end
  1219. if(swait and typeof(swait) == 'function')then
  1220. swait()
  1221. else
  1222. wait()
  1223. end
  1224. end
  1225. Prt:destroy()
  1226. else
  1227. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1228. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1229. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1230. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1231. assert(start ~= nil,"You need to specify a start point!")
  1232. assert(endP ~= nil,"You need to specify an end point!")
  1233. for i = 0, 1, Settings.Speed or 0.01 do
  1234. if(Settings.Home)then
  1235. endP = Settings.Home.CFrame
  1236. end
  1237. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  1238. if(swait and typeof(swait) == 'function')then
  1239. swait()
  1240. else
  1241. wait()
  1242. end
  1243. end
  1244. if(Settings.RemoveOnGoal)then
  1245. Prt:destroy()
  1246. end
  1247. end
  1248. end)()
  1249. return Prt,Msh,Snd
  1250. end
  1251.  
  1252.  
  1253. function SoulSteal(Character)
  1254. local torso = (Character:FindFirstChild'Head' or Character:FindFirstChild'Torso' or Character:FindFirstChild'UpperTorso' or Character:FindFirstChild'LowerTorso' or Character:FindFirstChild'HumanoidRootPart')
  1255. print(torso)
  1256. if(torso and torso:IsA'BasePart')then
  1257. local Model = Instance.new("Model",Effects)
  1258. Model.Name = Character.Name.."'s Soul"
  1259. Character:BreakJoints()
  1260. local Soul = Part(Model,BrickColor.new'Carnation pink','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1261. Soul.Name = 'Head'
  1262. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1263. Effect{
  1264. Effect="Arc",
  1265. Manual = Soul,
  1266. FXSettings={
  1267. Start=torso.CFrame,
  1268. Home = Torso,
  1269. RemoveOnGoal = true,
  1270. }
  1271. }
  1272. local lastPoint = Soul.CFrame.p
  1273.  
  1274. for i = 0, 1, 0.01 do
  1275. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1276. local mag = (lastPoint - Soul.Position).magnitude
  1277. Effect{
  1278. Effect = "Fade",
  1279. CFrame = point * CF.N(0, mag/2, 0),
  1280. Size = V3.N(.5,mag+.5,.5),
  1281. Color = Soul.BrickColor
  1282. }
  1283. lastPoint = Soul.CFrame.p
  1284. swait()
  1285. end
  1286. for i = 1, 5 do
  1287. Effect{
  1288. Effect="Fade",
  1289. Color = BrickColor.new'Carnation pink',
  1290. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1291. }
  1292. end
  1293. end
  1294. end
  1295.  
  1296. --// Other Functions \\ --
  1297.  
  1298. function getRegion(point,range,ignore)
  1299. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1300. end
  1301.  
  1302. function clerp(startCF,endCF,alpha)
  1303. return startCF:lerp(endCF, alpha)
  1304. end
  1305.  
  1306. function GetTorso(Char)
  1307. return Char:FindFirstChild'Torso' or Char:FindFirstChild'UpperTorso'
  1308. end
  1309.  
  1310.  
  1311.  
  1312. function ShowDamage(Pos, Text, Time, Color)
  1313. coroutine.wrap(function()
  1314. local Rate = (1 / 30)
  1315. local Pos = Head
  1316. local Text = (Text or ".Char Deleted")
  1317. local Time = (Time or 2)
  1318. local Color = (Color or Color3.new(1, 0, 1))
  1319. local EffectPart = NewInstance("Part",Effects,{
  1320. Material=Enum.Material.SmoothPlastic,
  1321. RArmlectance = 0,
  1322. Transparency = 0,
  1323. BrickColor = BrickColor.new(Color),
  1324. Name = "Effect",
  1325. Size = Vector3.new(1,1,1),
  1326. Anchored = true
  1327. })
  1328. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1329. Size = UDim2.new(1.25, 0, 1.25, 0),
  1330. Adornee = EffectPart,
  1331. })
  1332. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1333. BackgroundTransparency = 1,
  1334. Size = UDim2.new(1, 0, 1, 0),
  1335. Text = Text,
  1336. Font = "Arial",
  1337. TextColor3 = Color3.new(255,102,200),
  1338. TextStrokeColor3 = Color3.new(200,200,200),
  1339. TextStrokeTransparency=0,
  1340. TextScaled = true,
  1341. })
  1342. game.Debris:AddItem(EffectPart, (Time))
  1343. EffectPart.Parent = game:GetService("Workspace")
  1344. delay(0, function()
  1345. local Frames = (Time / Rate)
  1346. for Frame = 1, Frames do
  1347. wait(Rate)
  1348. local Percent = (Frame / Frames)
  1349. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1350. TextLabel.TextTransparency = Percent
  1351. TextLabel.TextStrokeTransparency = Percent
  1352. end
  1353. if EffectPart and EffectPart.Parent then
  1354. EffectPart:Destroy()
  1355. end
  1356. end) end)()
  1357. end
  1358.  
  1359.  
  1360. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1361. if(who)then
  1362. local hum = who:FindFirstChildOfClass'Humanoid'
  1363. local Damage = M.RNG(minDam,maxDam)
  1364. local canHit = true
  1365. if(hum)then
  1366. for _, p in pairs(Hit) do
  1367. if p[1] == hum then
  1368. if(time() - p[2] < 0.1) then
  1369. canHit = false
  1370. else
  1371. Hit[_] = nil
  1372. end
  1373. end
  1374. end
  1375. if(canHit)then
  1376. if(hum.Health >= math.huge)then
  1377. who:BreakJoints()
  1378. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1379. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1380. end
  1381. else
  1382. local player = S.Players:GetPlayerFromCharacter(who)
  1383. if(Type == "Fire")then
  1384. --idk..
  1385. else
  1386. local c = Instance.new("ObjectValue",hum)
  1387. c.Name = "creator"
  1388. c.Value = Plr
  1389. game:service'Debris':AddItem(c,0.35)
  1390. if(M.RNG(1,100) <= (critChance or 0))then
  1391. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1392. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1393. end
  1394. hum.Health = hum.Health - Damage*(critMult or 2)
  1395. else
  1396. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1397. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1398. end
  1399. hum.Health = hum.Health - Damage
  1400. end
  1401. if(Type == 'Knockback' and GetTorso(who))then
  1402. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1403. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1404. P = 500,
  1405. maxForce = V3.N(math.huge,0,math.huge),
  1406. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1407. })
  1408. game:service'Debris':AddItem(body,.5)
  1409. elseif(Type == 'Knockdown' and GetTorso(who))then
  1410. local rek = GetTorso(who)
  1411. print(rek)
  1412. hum.PlatformStand = true
  1413. delay(1,function()
  1414. hum.PlatformStand = false
  1415. end)
  1416. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1417. local bodvol = NewInstance("BodyVelocity",rek,{
  1418. velocity = angle * Knock,
  1419. P = 5000,
  1420. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1421. })
  1422. local rl = NewInstance("BodyAngularVelocity",rek,{
  1423. P = 3000,
  1424. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1425. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1426. })
  1427. game:GetService("Debris"):AddItem(bodvol, .5)
  1428. game:GetService("Debris"):AddItem(rl, .5)
  1429. end
  1430. end
  1431. end
  1432. end
  1433. table.insert(Hit,{hum,time()})
  1434. end
  1435. end
  1436. end
  1437.  
  1438. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1439. for _,v in next, getRegion(where,range,{Char}) do
  1440. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1441. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1442. end
  1443. end
  1444. end
  1445.  
  1446. function AOEFunction(where,range,callback)
  1447. for _,v in next, getRegion(where,range,{Char}) do
  1448. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1449. callback(v.Parent)
  1450. end
  1451. end
  1452. end
  1453.  
  1454. function ClosestHumanoid(pos,range)
  1455. local mag,closest = math.huge;
  1456. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1457. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1458. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1459. mag = (v.CFrame.p-pos).magnitude
  1460. closest = hum
  1461. end
  1462. end
  1463. return closest,(closest and GetTorso(closest.Parent) or nil)
  1464. end
  1465.  
  1466. function AOEHeal(where,range,amount)
  1467. local healed = {}
  1468. for _,v in next, getRegion(where,range,{Char}) do
  1469. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1470. if(hum and not healed[hum])then
  1471. hum.Health = hum.Health + amount
  1472. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1473. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Carnation pink'.Color)
  1474. end
  1475. end
  1476. end
  1477. end
  1478. local BODY = {}
  1479. for _, c in pairs(Char:GetDescendants()) do
  1480. if c:IsA("BasePart") and c.Name ~= "Handle" then
  1481. if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RArm and c ~= LArm and c ~= RLeg and c ~= LLeg then
  1482. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  1483. end
  1484. table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name})
  1485. elseif c:IsA("JointInstance") then
  1486. table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil})
  1487. end
  1488. end
  1489. function refit()
  1490. Char.Parent = workspace
  1491. for e = 1, #BODY do
  1492. if BODY[e] ~= nil then
  1493. local STUFF = BODY[e]
  1494. local PART = STUFF[1]
  1495. local PARENT = STUFF[2]
  1496. local MATERIAL = STUFF[3]
  1497. local COLOR = STUFF[4]
  1498. local TRANSPARENCY = STUFF[5]
  1499. --local SIZE = STUFF[6]
  1500. local NAME = STUFF[7]
  1501. if PART.ClassName == "Part" and PART ~= RootPart then
  1502. PART.Material = MATERIAL
  1503. PART.Transparency = TRANSPARENCY
  1504. PART.Name = NAME
  1505. end
  1506. if PART.Parent ~= PARENT then
  1507. Humanoid:remove()
  1508. PART.Parent = PARENT
  1509. Humanoid = Instance.new("Humanoid",Char)
  1510. end
  1511. end
  1512. end
  1513. end
  1514.  
  1515. Humanoid.Died:connect(function()
  1516. refit()
  1517. end)
  1518. --// Attack Function \\--
  1519. function Color1()
  1520. chaosmode = false
  1521. local Glitch = false
  1522. Music.Playing = false
  1523. Moosic.Playing = false
  1524. Music1.Playing = false
  1525. Music2.Playing = true
  1526. Music3.Playing = false
  1527. Music4.Playing = false
  1528. Music5.Playing = false
  1529. Music6.Playing = false
  1530. Creep.Playing = false
  1531. tecks2.Text = "G̶a̶n̵g̵ ̸Mo̶/n̸i̸k̵a̸"
  1532. tecks2.TextStrokeColor3 = Color3.new(0,0,1)
  1533. for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1534. if v:IsA("Part") then
  1535. v.BrickColor = BrickColor.new("Really blue")
  1536. v.Material = "Neon"
  1537. end
  1538. end
  1539. end
  1540. function smile()
  1541. chaosmode = false
  1542. local Glitch = false
  1543. Music.Playing = false
  1544. Moosic.Playing = false
  1545. Music1.Playing = true
  1546. Music2.Playing = false
  1547. Music3.Playing = false
  1548. Music4.Playing = false
  1549. Music5.Playing = false
  1550. Music6.Playing = false
  1551. Creep.Playing = false
  1552. tecks2.Text = ":)"
  1553. tecks2.TextStrokeColor3 = Color3.new(.1,.1,.1)
  1554. for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1555. if v:IsA("Part") then
  1556. v.BrickColor = BrickColor.new("Really black")
  1557. v.Material = "Neon"
  1558. game.Lighting.OutdoorAmbient = Color3.new(.5,0,0)
  1559. game.Lighting.TimeOfDay = "05:00:00"
  1560. game.Lighting.FogColor = Color3.new(0,0,0)
  1561. game.Lighting.FogEnd = 1200
  1562. end
  1563. end
  1564. end
  1565. function Normal()
  1566. chaosmode = false
  1567. local Glitch = false
  1568. Music.Playing = true
  1569. Moosic.Playing = false
  1570. Music1.Playing = false
  1571. Music2.Playing = false
  1572. Music3.Playing = false
  1573. Music4.Playing = false
  1574. Music5.Playing = false
  1575. Music6.Playing = false
  1576. Creep.Playing = false
  1577. tecks2.Text = "C̸o̶r̵r̵u̷p̶t̶e̸d̸ ̵M̸o̸n̶/i̸k̷a̴"
  1578. tecks2.TextStrokeColor3 = Color3.new(1,0,1)
  1579. for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1580. if v:IsA("Part") then
  1581. v.BrickColor = BrickColor.new("Hot pink")
  1582. v.Material = "Neon"
  1583. end
  1584. end
  1585. end
  1586.  
  1587. function BenCreep()
  1588. chaosmode = false
  1589. local Glitch = false
  1590. Music.Playing = false
  1591. Moosic.Playing = false
  1592. Music1.Playing = false
  1593. Music2.Playing = false
  1594. Music3.Playing = false
  1595. Music4.Playing = false
  1596. Music5.Playing = false
  1597. Music6.Playing = false
  1598. Creep.Playing = true
  1599. tecks2.Text = "B̴r̵o̴k̴e̷n̴ ̶H̵e̸a̵r̵t̵h̷"
  1600. tecks2.TextStrokeColor3 = Color3.new(0.9,0,0)
  1601. local sky = Instance.new('Sky', game:GetService'Lighting')
  1602. sky.SkyboxBk = "rbxassetid://159454299"
  1603. sky.SkyboxDn = "rbxassetid://159454296"
  1604. sky.SkyboxFt = "rbxassetid://159454293"
  1605. sky.SkyboxLf = "rbxassetid://159454286"
  1606. sky.SkyboxRt = "rbxassetid://159454300"
  1607. sky.SkyboxUp = "rbxassetid://166574066"
  1608. game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
  1609. game.Lighting.TimeOfDay = "05:00:00"
  1610. game.Lighting.FogColor = Color3.new(0,0,0)
  1611. game.Lighting.FogEnd = 800
  1612.  
  1613. for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1614. if v:IsA("Part") then
  1615. v.BrickColor = BrickColor.new("Dark stone grey")
  1616. v.Material = "Neon"
  1617. end
  1618. end
  1619. end
  1620. function TimeTrials()
  1621. local Glitch = false
  1622. Music.Playing = false
  1623. Moosic.Playing = false
  1624. Music1.Playing = false
  1625. Music2.Playing = false
  1626. Music3.Playing = false
  1627. Music4.Playing = true
  1628. Music5.Playing = false
  1629. Music6.Playing = false
  1630. Creep.Playing = false
  1631. chaosmode = true
  1632. tecks2.Text = "J̶u̸s̸t̵ ̵M̸o̵-n̸i̵k̵a̶"
  1633. tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  1634.  
  1635. coroutine.resume(coroutine.create(function()
  1636. while true do
  1637. swait(2)
  1638. if chaosmode == true then
  1639. tecks2.TextStrokeColor3 = BrickColor.random().Color
  1640. for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1641. if v:IsA("Part") then
  1642. v.BrickColor = BrickColor.random()
  1643. end
  1644. end
  1645. end
  1646. end
  1647. end))
  1648. end
  1649. function Color4()
  1650. chaosmode = false
  1651. local Glitch = false
  1652. Music.Playing = false
  1653. Moosic.Playing = false
  1654. Music1.Playing = false
  1655. Music2.Playing = false
  1656. Music3.Playing = false
  1657. Music4.Playing = false
  1658. Music5.Playing = true
  1659. Music6.Playing = false
  1660. Creep.Playing = false
  1661. tecks2.Text = "Good Night"
  1662. tecks2.TextStrokeColor3 = Color3.new(0,1,1)
  1663. for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1664. if v:IsA("Part") then
  1665. v.BrickColor = BrickColor.new("Toothpaste")
  1666. v.Material = "Neon"
  1667. end
  1668. end
  1669. end
  1670. function Glitch()
  1671. chaosmode = false
  1672. local Glitch = false
  1673. Music.Playing = false
  1674. Creep.Playing = false
  1675. tecks2.Text = "W̶a̵n̵n̶a̷ ̶p̸l̶a̵y̷?̸"
  1676. tecks2.TextStrokeColor3 = Color3.new(1,1,0)
  1677. for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1678. if v:IsA("Part") then
  1679. v.BrickColor = BrickColor.new("Cool yellow")
  1680. v.Material = "Neon"
  1681. Music.Playing = false
  1682. Moosic.Playing = false
  1683. Music1.Playing = false
  1684. Music2.Playing = false
  1685. Music3.Playing = false
  1686. Music4.Playing = false
  1687. Music5.Playing = false
  1688. Music6.Playing = true
  1689. end
  1690. end
  1691. end
  1692. function Mistake()
  1693. chaosmode = false
  1694. local Glitch = false
  1695. Music.Playing = false
  1696. Moosic.Playing = true
  1697. Music1.Playing = false
  1698. Music2.Playing = false
  1699. Music3.Playing = false
  1700. Music4.Playing = false
  1701. Music5.Playing = false
  1702. Music6.Playing = false
  1703. Creep.Playing = false
  1704. Music1:Stop()
  1705. tecks2.Text = "Y̴o̴u̶r̷ ̸r̵e̸a̶l̷i̸t̷y̸"
  1706. tecks2.TextStrokeColor3 = Color3.new(170, 0, 170)
  1707. for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1708. if v:IsA("Part") then
  1709. v.BrickColor = BrickColor.new("Royal purple")
  1710. v.Material = "Neon"
  1711. end
  1712. end
  1713. end
  1714. function Happy()
  1715. chaosmode = false
  1716. local Glitch = false
  1717. Music.Playing = false
  1718. Moosic.Playing = false
  1719. Music1.Playing = false
  1720. Music2.Playing = false
  1721. Music3.Playing = true
  1722. Music4.Playing = false
  1723. Music5.Playing = false
  1724. Music6.Playing = false
  1725. Creep.Playing = false
  1726. Music1:Stop()
  1727. tecks2.Text = "Happy"
  1728. tecks2.TextStrokeColor3 = Color3.new(1, 1, 0)
  1729. for i, v in pairs(Char.CyborgArm:GetChildren()) do
  1730. if v:IsA("Part") then
  1731. v.BrickColor = BrickColor.new("Cool Yellow")
  1732. v.Material = "Neon"
  1733. end
  1734. end
  1735. end
  1736.  
  1737. function Equip_Sawblade()
  1738. for i = 1, 5 do
  1739. Effect{
  1740. Effect='Resize+AndFade',
  1741. Color = BrickColor.new'Carnation pink',
  1742. Material = Enum.Material.Neon,
  1743. Size=V3.N(3.5,3.5,3.5),
  1744. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1745. FXSettings={
  1746. EndSize=V3.N(.05,.05,.05),
  1747. EndIsIncrement=true,
  1748.  
  1749. }
  1750. }
  1751. end
  1752. local prt = Part(Char,BrickColor.new'Institutional white',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(9,0,0),false,false)
  1753. prt.Transparency = .0
  1754. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://174322089","",V3.N(3,3,3),V3.N(0,0,0),CF.N(0,0,9))
  1755. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1756. return prt,weld
  1757. end
  1758.  
  1759. function The_Necc()
  1760. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1761. if(torso)then
  1762. local who = torso.Parent
  1763. Attack = true
  1764. NeutralAnims = false
  1765. who.Parent = Char
  1766. chatfunc("you look tired sleep a little")
  1767. local oRoot
  1768. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1769. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1770. for i = 0, 4, 0.1 do
  1771. swait()
  1772. humanoid.PlatformStand = true
  1773. local Alpha = .15
  1774. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1775. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1776. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1777. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1778. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1779. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1780. end
  1781. gWeld:destroy()
  1782. if(who:FindFirstChild'Head')then
  1783. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1784. s:Play()
  1785. s.Ended:connect(function() s:Destroy() end)
  1786. end
  1787. who.Parent = workspace
  1788. humanoid.Health = 0
  1789. Ragdoll(who,false,true)
  1790. for i = 0, 1.5, 0.1 do
  1791. swait()
  1792. humanoid.PlatformStand = true
  1793. local Alpha = .3
  1794. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1795. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1796. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1797. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1798. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1799. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1800. end
  1801. Attack = false
  1802. NeutralAnims = true
  1803. end
  1804. end
  1805.  
  1806. function Hands_Off()
  1807. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1808.  
  1809. if(torso)then
  1810. local who = torso.Parent
  1811. local doAttack = false
  1812. Instance.AllChildren(who,function(v)
  1813. if(v.Name:lower():find"arm")then
  1814. doAttack = true
  1815. end
  1816. end, true)
  1817. if(not doAttack)then return end
  1818. Hum.WalkSpeed = 0
  1819. Hum.JumpPower = 0
  1820. Attack = true
  1821. NeutralAnims = false
  1822. who.Parent = Char
  1823. local oRoot
  1824. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1825. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1826. for i = 0, 4, 0.1 do
  1827. swait()
  1828. humanoid.PlatformStand = true
  1829. local Alpha = .15
  1830. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1831. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1832. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1833. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1834. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1835. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1836. end
  1837. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1838. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1839. Sound(torso,1093102664,.85,5,false,true,true)
  1840. Sound(torso,429400881,1,1,false,true,true)
  1841. chatfunc("You dont need that!")
  1842. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1843. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1844. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1845. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1846. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1847. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1848. Instance.AllChildren(who,function(v)
  1849. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1850. v:destroy()
  1851. end
  1852. end, true)
  1853. if(not VoidSB)then
  1854. coroutine.wrap(function()
  1855. repeat swait()
  1856. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1857. humanoid.Health = 0
  1858. end)()
  1859. else
  1860. coroutine.wrap(function()
  1861. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1862. humanoid.Health = 0
  1863. end)()
  1864.  
  1865. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1866. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1867. prt1.Parent = torso;
  1868. prt2.Parent = torso;
  1869. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1870. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1871. end
  1872.  
  1873. humanoid.Died:connect(function()
  1874. Ragdoll(who)
  1875. end)
  1876. who.Parent = workspace
  1877.  
  1878. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1879. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1880. prt1.Parent = FRArm;
  1881. prt2.Parent = FLArm;
  1882. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1883. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1884. gWeld:destroy()
  1885. humanoid.PlatformStand = false
  1886. if(oRoot)then
  1887. oRoot.Parent = who
  1888. if(who:FindFirstChild('RootJoint',true))then
  1889. oRoot.RootJoint.Part0 = oRoot
  1890. oRoot.RootJoint.Part1 = torso
  1891. else
  1892. humanoid:BuildRigFromAttachments()
  1893. end
  1894. end
  1895.  
  1896.  
  1897. for i = 0, 3, 0.1 do
  1898. swait()
  1899. local Alpha = .15
  1900. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1901. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1902. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1903. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1904. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1905. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1906. end
  1907. Hum.WalkSpeed = 16
  1908. Hum.JumpPower = 50
  1909. Attack = false
  1910. NeutralAnims = true
  1911. end
  1912. end
  1913. function ScrewMe()
  1914. Attack = true
  1915. NeutralAnims = false
  1916. for i = 0, 2, 0.1 do
  1917. swait()
  1918. local Alpha = .15
  1919. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1920. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1921. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1922. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1923. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1924. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1925. end
  1926. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1927. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1928. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1929. for i = 1, 3 do
  1930. for i = 0, 2, 0.1 do
  1931. swait()
  1932. local Alpha = .15
  1933. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1934. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1935. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1936. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1937. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1938. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1939. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1940. end
  1941. for i = 0, 2, 0.1 do
  1942. swait()
  1943. local Alpha = .15
  1944. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1945. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1946. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1947. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1948. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1949. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1950. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1951. end
  1952. end
  1953. for i = 0, 2, 0.1 do
  1954. swait()
  1955. local Alpha = .15
  1956. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1957. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1958. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1959. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1960. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1961. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1962. end
  1963. screwdriver:destroy()
  1964. Attack = false
  1965. NeutralAnims = true
  1966. end
  1967. function SliceYou()
  1968. Attack = true
  1969. NeutralAnims = false
  1970. local saw,weld = Equip_Sawblade()
  1971. for i = 0, 2, 0.1 do
  1972. swait()
  1973. local Alpha = .15
  1974. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1975. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1976. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1977. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1978. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1979. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1980. end
  1981. for i = 0, 3, 0.1 do
  1982. swait()
  1983. local Alpha = .3
  1984. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1985. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1986. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1987. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1988. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1989. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1990. end
  1991. local sound = Sound(Torso,367720620,false,false,false)
  1992. sound:Play()
  1993. for i = 0, 6, .1 do
  1994. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1995. swait()
  1996. end
  1997. for i = 0, 2, .1 do
  1998. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1999. swait()
  2000. end
  2001. sound:Play()
  2002. for i = 0, 1, .1 do
  2003. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  2004. swait()
  2005. end
  2006. sound:Play()
  2007. for i = 0, 5, .1 do
  2008. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  2009. swait()
  2010. end
  2011. for i = 1, 5 do
  2012. Effect{
  2013. Effect='Resize+AndFade',
  2014. Color = BrickColor.new'Carnation pink',
  2015. Material = Enum.Material.Neon,
  2016. Size=V3.N(3.5,3.5,3.5),
  2017. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  2018. FXSettings={
  2019. EndSize=V3.N(.05,.05,.05),
  2020. EndIsIncrement=true,
  2021.  
  2022. }
  2023. }
  2024. end
  2025. saw:destroy()
  2026. Attack = false
  2027. NeutralAnims = true
  2028. end
  2029. function Taunt()
  2030. local tauntFuncs = {SliceYou,ScrewMe}
  2031. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  2032. taunt()
  2033. end
  2034. function Aids()
  2035. Music.Playing = false
  2036. local DabSounds = {420701444,420701460,420701487}
  2037. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  2038. repeat swait() until DabSnd.IsLoaded
  2039. DabSnd:Play()
  2040. chatfunc("deivis97: Sorry about that")
  2041. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  2042. Attack = true
  2043. NeutralAnims = false
  2044. local a = 0
  2045. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  2046. a = a + 1
  2047. swait()
  2048. local Alpha = .3
  2049. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  2050. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  2051. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  2052. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  2053. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  2054. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  2055. end
  2056. Music.Playing = true
  2057. Attack = false
  2058. NeutralAnims = true
  2059. end
  2060.  
  2061. function OnceWas(who)
  2062. for _,v in next, who:children() do
  2063. if(v:IsA'BasePart')then
  2064. Effect{
  2065. Parent=Effects,
  2066. Effect='Fade',
  2067. Color = BrickColor.new'Carnation pink',
  2068. Material = Enum.Material.Glass,
  2069. Size = v.Size,
  2070. CFrame=v.CFrame,
  2071. Frames = 90,
  2072. }
  2073. end
  2074. end
  2075. end
  2076.  
  2077. function Teleport(where)
  2078. OnceWas(Char)
  2079. Sound(Root,235097614,3,1,false,true,true)
  2080. Sound(Root,75356820,2,1,false,true,true)
  2081. Root.CFrame = CF.N(where.p)
  2082. OnceWas(Char)
  2083. end
  2084.  
  2085. function Dash()
  2086. Attack = true
  2087. Sound(Root,235097614,3,1,false,true,true)
  2088. Sound(Root,75356820,2,1,false,true,true)
  2089. for i = 1, 5 do
  2090. OnceWas(Char)
  2091. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  2092. swait()
  2093. end
  2094. Attack = false
  2095. end
  2096.  
  2097. function Shriek()
  2098. Attack = true
  2099. NeutralAnims = true
  2100. local scream = Sound(Char,660244878,1,10,false,false,false)
  2101. local i = 0
  2102. scream:Play()
  2103. while scream.Playing do
  2104. i = i + 1
  2105. swait()
  2106. coroutine.wrap(function()
  2107. AOEFunction(Head.Position,30,function(who)
  2108. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  2109. if(h and hd and h.Health > 0)then
  2110. h.Health = 0
  2111. Sound(hd,429400881,1,1,false,true,true)
  2112. Ragdoll(who)
  2113. swait()
  2114. local frags = Fragment(hd)
  2115. for _,v in next, frags:children() do
  2116. v.BrickColor = BloodColor
  2117. v.Material = BloodMaterial
  2118. v.CanCollide = true
  2119. v.Anchored = false
  2120. end
  2121. chatfunc("HAHAHAHAHAHAHA!")
  2122. hd:destroy()
  2123. end
  2124. end)
  2125. end)()
  2126. local Alpha = .15
  2127. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  2128. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  2129. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  2130. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  2131. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  2132. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  2133. end
  2134. Attack = false
  2135. NeutralAnims = true
  2136. end
  2137. chatfunc("..deivis97 edit :3....")
  2138. function SawMeDaddy()
  2139. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  2140. if(torso)then
  2141. Attack = true
  2142. NeutralAnims = false
  2143. local who = torso.Parent
  2144. who.Parent = Char
  2145. Hum.WalkSpeed = 0
  2146. Hum.JumpPower = 0
  2147. humanoid.WalkSpeed = 0
  2148. humanoid.JumpPower = 0
  2149. local saw,weld = Equip_Sawblade()
  2150. pcall(function() who.HumanoidRootPart:destroy() end)
  2151. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  2152. for i = 0, 6, 0.1 do
  2153. swait()
  2154. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  2155. local Alpha = .15
  2156. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  2157. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2158. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2159. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  2160. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  2161. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  2162. end
  2163. chatfunc("No escape")
  2164. Sound(Torso,367720620,1,1,false,true,true)
  2165. coroutine.wrap(function()
  2166. repeat swait()
  2167. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  2168. until not saw.Parent
  2169. end)()
  2170. swait(60)
  2171. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  2172. Sound(torso,429400881,1,1,false,true,true)
  2173. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  2174. prt1.Parent = torso;
  2175. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  2176. for i = 0, .3, 0.001 do
  2177. swait()
  2178.  
  2179. humanoid.Health = humanoid.Health - .5
  2180. if(humanoid.Health <= 0)then
  2181. gWeld:destroy()
  2182. Sound(torso,429400881,1,1,false,true,true)
  2183. break
  2184. end
  2185. local Alpha = i
  2186. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  2187. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2188. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  2189. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  2190. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  2191. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  2192. end
  2193. humanoid.Health = 0
  2194. who.Parent = workspace
  2195. Ragdoll(who)
  2196. slicing:destroy()
  2197. for i = 1, 5 do
  2198. Effect{
  2199. Effect='Resize+AndFade',
  2200. Color = BrickColor.new'Carnation pink',
  2201. Material = Enum.Material.Neon,
  2202. Size=V3.N(3.5,3.5,3.5),
  2203. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  2204. FXSettings={
  2205. EndSize=V3.N(.05,.05,.05),
  2206. EndIsIncrement=true,
  2207.  
  2208. }
  2209. }
  2210. end
  2211. Hum.WalkSpeed = 16
  2212. Hum.JumpPower = 50
  2213. saw:destroy()
  2214. Attack = false
  2215. NeutralAnims = true
  2216. end
  2217. end
  2218. function The_End()
  2219. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  2220.  
  2221. if(torso)then
  2222. Attack = true
  2223. NeutralAnims = false
  2224. local who = torso.Parent
  2225. Hum.WalkSpeed = 0
  2226. Hum.JumpPower = 0
  2227. humanoid.WalkSpeed = 0
  2228. humanoid.JumpPower = 0
  2229. who.Parent = Char
  2230. pcall(function() who.HumanoidRootPart:destroy() end)
  2231. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  2232. for i = 0, 2, 0.1 do
  2233. swait()
  2234. local Alpha = .3
  2235. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  2236. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  2237. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  2238. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  2239. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  2240. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  2241. end
  2242. Sound(Torso,200065377,1.3,4,false,true,true)
  2243. for i = 0, 1, 0.1 do
  2244. swait()
  2245. local Alpha = .2
  2246. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  2247. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  2248. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  2249. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  2250. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  2251. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  2252. end
  2253. gWeld:destroy()
  2254. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  2255. for i = 0, 1, 0.1 do
  2256. swait()
  2257. local Alpha = .3
  2258. humanoid.PlatformStand = true
  2259. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2260. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2261. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2262. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  2263. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  2264. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2265. end
  2266. gWeld:destroy()
  2267. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  2268. for i = 0, 6, 0.1 do
  2269. swait()
  2270. local Alpha = .3
  2271. humanoid.PlatformStand = true
  2272. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2273. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2274. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2275. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  2276. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  2277. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2278. end
  2279. Sound(torso,1093102664,.85,5,false,true,true)
  2280. Sound(torso,429400881,1,1,false,true,true)
  2281. chatfunc("Last words??")
  2282. gWeld:destroy()
  2283. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  2284. humanoid.Health = 0
  2285. for _,v in next, who:children() do
  2286. if(v:IsA'LocalScript' or v:IsA'Script')then
  2287. v.Disabled = true
  2288. v:destroy()
  2289. end
  2290. end
  2291. Ragdoll(who,true)
  2292.  
  2293.  
  2294. if(not VoidSB)then
  2295. coroutine.wrap(function()
  2296. repeat swait()
  2297. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  2298. until not who or not who.Parent
  2299. end)()
  2300. coroutine.wrap(function()
  2301. local LT = who:FindFirstChild'LowerTorso'
  2302. if(LT)then
  2303. repeat swait()
  2304. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  2305. until not who or not who.Parent
  2306. end
  2307. end)()
  2308. end
  2309.  
  2310. for i = 0, 1, 0.1 do
  2311. swait()
  2312. local Alpha = .3
  2313. humanoid.PlatformStand = true
  2314. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2315. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2316. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2317. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  2318. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  2319. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  2320. end
  2321. for i = 0, 4, 0.1 do
  2322. swait()
  2323. local Alpha = .3
  2324. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2325. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2326. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2327. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2328. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2329. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  2330. end
  2331. who.Parent = workspace
  2332. Attack = false
  2333. NeutralAnims = true
  2334. Hum.WalkSpeed = 16
  2335. Hum.JumpPower = 50
  2336. end
  2337. end
  2338.  
  2339. function ThrowArms()
  2340. Attack = true
  2341. NeutralAnims = false
  2342. for i = 0, 3, 0.1 do
  2343. swait()
  2344. local Alpha = .15
  2345. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2346. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2347. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2348. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  2349. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  2350. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2351. end
  2352. Sound()
  2353. FLArmW:destroy()
  2354. FRArmW:destroy()
  2355. local BV1 = NewInstance("BodyVelocity", FRArm, {
  2356. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  2357. P = 5000,
  2358. maxForce = Vector3.new(8000, 8000, 8000),
  2359. })
  2360. local BV2 = NewInstance("BodyVelocity", FLArm, {
  2361. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  2362. P = 5000,
  2363. maxForce = Vector3.new(8000, 8000, 8000),
  2364. })
  2365. Sound(Torso,541909763,.8,5,false,true,true)
  2366. S.Debris:AddItem(BV1, 0.05)
  2367. S.Debris:AddItem(BV2, 0.05)
  2368. FRArm.CanCollide = true
  2369. FLArm.CanCollide = true
  2370. S.Debris:AddItem(FRArm, 5)
  2371. S.Debris:AddItem(FLArm, 5)
  2372. FRArm = nil
  2373. FLArm = nil
  2374. for i = 0, 1, 0.1 do
  2375. swait()
  2376. local Alpha = .3
  2377. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2378. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2379. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  2380. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  2381. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  2382. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2383. end
  2384. Attack = false
  2385. NeutralAnims = true
  2386. end
  2387. Mouse.KeyDown:connect(function(k)
  2388. if(Attack)then return end
  2389. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  2390. if(k == 'e')then Dash() end
  2391. if(not FLArm and not FRArm)then
  2392. if(k == 'r')then Hum.WalkSpeed = (Hum.WalkSpeed == 16 and 32 or 16) end
  2393. if(k == 'z')then The_Necc() end
  2394. if(k == 'x')then The_End() end
  2395. if(k == 'c')then Hands_Off() end
  2396. if(k == 'v')then SawMeDaddy() end
  2397. if(k == 'b')then Shriek() end
  2398. if(k == 't')then Aids() end
  2399. if(k == 'f')then Color1() end
  2400. if(k == 'g')then Color4() end
  2401. if(k == 'h')then Mistake() end
  2402. if(k == 'j')then Normal() end
  2403. if(k == 'k')then Glitch() end
  2404. if(k == 'p')then TimeTrials() end
  2405. if(k == 'y')then BenCreep() end
  2406. if(k == 'l')then Happy() end
  2407. if(k == 'u')then smile() end
  2408. end
  2409. end)
  2410.  
  2411. Mouse.Button1Down:connect(function()
  2412. if(Attack)then return end
  2413. if(FLArm and FRArm)then
  2414. ThrowArms()
  2415. end
  2416. end)
  2417.  
  2418. --// Wrap it all up \\--
  2419.  
  2420. while true do
  2421. swait()
  2422. if(not Music or not Music.Parent)then
  2423. local a = Music.TimePosition
  2424. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  2425. Music.Name = 'Music'
  2426. Music.TimePosition = a
  2427. end
  2428. if(Music.Volume ~= 2)then Music.Volume = 2 end
  2429. RArm.Transparency = 1
  2430. Sine = Sine + Change
  2431. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  2432. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2433. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  2434. if(State == 'Walk')then
  2435. local wsVal = 7 / (Hum.WalkSpeed/16)
  2436. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  2437. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  2438. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * M.C(Sine / 7) / 2, 0.5 * M.C(Sine / 7) / 2) * CF.A(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  2439. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  2440. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  2441. else
  2442. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  2443. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  2444. end
  2445. if(Idle > Frame_Speed*10)then
  2446. --idk i'll do something
  2447. end
  2448. if(NeutralAnims and not Attack and State == 'Idle')then
  2449. Idle = Idle + 1
  2450. else
  2451. Idle = 0
  2452. end
  2453. for v,_ in next, Stunned do
  2454. if(v.Parent)then
  2455. local h = v:FindFirstChildOfClass'Humanoid'
  2456. for _,c in next, v:children() do
  2457. if(c:IsA'Script' or c:IsA'LocalScript')then
  2458. c.Disabled = false
  2459. end
  2460. end
  2461. if(h)then
  2462. h.Name = 'End of line'
  2463. h.PlatformStand = true
  2464. else
  2465. Stunned[v] = nil
  2466. end
  2467. else
  2468. Stunned[v] = nil
  2469. end
  2470. end
  2471. if(NeutralAnims)then
  2472. if(State == 'Idle')then
  2473. Change = 1
  2474. local Alpha = .3
  2475. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  2476. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2477. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2478. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  2479. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2480. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  2481. elseif(State == 'Walk')then
  2482. local wsVal = 7 / (Hum.WalkSpeed/16)
  2483. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  2484. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  2485. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2486. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2487. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  2488. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  2489. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2490. elseif(State == 'Jump' or State == 'Fall')then
  2491. if(Walking)then
  2492. local Alpha = .2
  2493. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2494. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  2495. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  2496. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2497. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2498. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2499. else
  2500. local Alpha = .2
  2501. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2502. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  2503. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  2504. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2505. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2506. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2507. end
  2508. elseif(State == 'Paralyzed')then
  2509. local Alpha = .3
  2510. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2511. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2512. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2513. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  2514. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  2515. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2516. elseif(State == 'Sit')then
  2517. local Alpha = .3
  2518. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2519. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  2520. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  2521. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2522. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2523. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2524. refit()
  2525. end
  2526. end
  2527. end
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