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- -- By Subaru112
- -- hi
- plr = game.Players.LocalPlayer
- char = plr.Character
- wait (0.1)
- -- Defining RenderStepped?
- renders = game:GetService("RunService").RenderStepped
- --[ hats, mesh and tools ]--
- h = Instance.new("Hat")
- p = Instance.new("Part")
- h.Name = "Hat"
- p.Parent = h
- p.Position = char.Head.Position
- p.Name = "Handle"
- p.formFactor = 0
- p.Size = Vector3.new(1, 1, 2)
- p.BottomSurface = 0
- p.TopSurface = 0
- p.Locked = true
- m = Instance.new("SpecialMesh")
- m.Parent= p
- m.MeshType = "FileMesh"
- m.MeshId = "http://www.roblox.com/asset/?id=81642452"
- m.TextureId = "http://www.roblox.com/asset/?id=81643238"
- m.Scale = Vector3.new(1.15, 1.2, 1.1)
- h.Parent = char
- h.AttachmentPos = Vector3.new(0, 0.1, 0)
- h.AttachmentUp = Vector3.new(0, 1, 0)
- h.AttachmentRight = Vector3.new(1, 0, 0)
- h.AttachmentForward = Vector3.new(0, 0, -1)
- wait()
- wait(0)
- for i = 1,0 do
- game.Players.LocalPlayer.Character.Head.CanCollide = false
- game:GetService("RunService").Stepped:wait()
- end
- wait(0)
- char.Humanoid.WalkSpeed = 18
- char.Humanoid.JumpPower = 50
- char.Head.face.Texture = "http://www.roblox.com/asset/?id=288072938"
- -- Color
- local bdycolors = char["Body Colors"]
- bdycolors.HeadColor = BrickColor.new("Lily white")
- bdycolors.LeftArmColor = BrickColor.new("Lily white")
- bdycolors.RightArmColor = BrickColor.new("Lily white")
- bdycolors.LeftLegColor = BrickColor.new("Pearl")
- bdycolors.RightLegColor = BrickColor.new("Pearl")
- bdycolors.TorsoColor = BrickColor.new("Pearl")
- --Hat Remove
- for _, child in pairs(char:GetChildren()) do
- if child.ClassName == 'Accessory' then
- child:Destroy()
- end
- end
- --Instance.new
- local Tool = Instance.new("Tool", game.Workspace)
- Tool.TextureId = "http://www.roblox.com/asset/?id=67710832"
- Tool.Name = "pan"
- local Handle = Instance.new("Part", Tool)
- Handle.Name = "Handle"
- Handle.Size = Vector3.new(1,1,2)
- local Mesh = Instance.new("SpecialMesh", Handle)
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = "http://www.roblox.com/asset/?id=24342877"
- Mesh.Scale = Vector3.new(2,2,2)
- Mesh.TextureId = "http://www.roblox.com/asset/?id=24342832"
- Tool.GripPos = Vector3.new(0.264, 0.092, -1.179)
- Tool.GripRight = Vector3.new(-0, 0.991, 0)
- Tool.Parent = plr.Backpack
- --Sound
- local DS = Instance.new("Sound", Handle)
- local OS = Instance.new("Sound", Handle) -- memes
- DS.SoundId = "rbxassetid://1591855827"
- OS.SoundId = "rbxassetid://1592934045"
- --i have a pan
- Tool.Equipped:connect(function()
- DS:Play()
- end)
- Tool.Activated:connect(function()
- function onTouched(brick)
- local humn = brick.Parent:FindFirstChildOfClass("Humanoid")
- if humn then
- for i,v in pairs(humn.Parent:GetChildren()) do
- if v.ClassName == "Humanoid" then
- v:Destroy()
- OS:Play()
- end
- end
- end
- end
- char.pan.Handle.Touched:connect(onTouched)
- end)
- local torso = Instance.new("CharacterMesh", game.Workspace)
- torso.BodyPart = "Torso"
- torso.MeshId = "82987757"
- torso.Parent = char
- local lleg = Instance.new("CharacterMesh", game.Workspace)
- lleg.BodyPart = "LeftLeg"
- lleg.MeshId = "746826007"
- lleg.Parent = char
- local rleg = Instance.new("CharacterMesh", game.Workspace)
- rleg.BodyPart = "RightLeg"
- rleg.MeshId = "746825633"
- rleg.Parent = char
- local larm = Instance.new("CharacterMesh", game.Workspace)
- larm.BodyPart = "LeftArm"
- larm.MeshId = "83001137"
- larm.Parent = char
- local rarm = Instance.new("CharacterMesh", game.Workspace)
- rarm.BodyPart = "RightArm"
- rarm.MeshId = "83001181"
- rarm.Parent = char
- shirt = char.Shirt
- shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=144076435"
- pants = char.Pants
- pants.PantsTemplate = "http://www.roblox.com/asset/?id=144076511"
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