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Thefrozen106

Hono Arm Cannons

Aug 21st, 2016
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  1. ----Sorry i'm not active, i just wanted to keep my leaked script and not sharing ;3 ¯\_(ツ)_/¯, well, Enjoy!
  2. Player=game:GetService("Players").LocalPlayer
  3. Character=Player.Character
  4. PlayerGui=Player.PlayerGui
  5. Backpack=Player.Backpack
  6. Torso=Character.Torso
  7. Head=Character.Head
  8. Humanoid=Character.Humanoid
  9. Mouse=Player:GetMouse()
  10. local m1=Instance.new('Model',Character)
  11. m1.Name="GunModel"
  12. local m2=Instance.new('Model',Character)
  13. m2.Name="BladeModel"
  14. LeftArm=Character["Left Arm"]
  15. LeftLeg=Character["Left Leg"]
  16. RightArm=Character["Right Arm"]
  17. RightLeg=Character["Right Leg"]
  18. LS=Torso["Left Shoulder"]
  19. LH=Torso["Left Hip"]
  20. RS=Torso["Right Shoulder"]
  21. RH=Torso["Right Hip"]
  22. Face = Head.face
  23. Neck=Torso.Neck
  24. it=Instance.new
  25. attacktype=1
  26. vt=Vector3.new
  27. cf=CFrame.new
  28. euler=CFrame.fromEulerAnglesXYZ
  29. angles=CFrame.Angles
  30. cloaked=false
  31. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  32. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  33. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  34. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  35. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  36. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  37. RootPart=Character.HumanoidRootPart
  38. RootJoint=RootPart.RootJoint
  39. RootCF=euler(-1.57,0,3.14)
  40. attack = false
  41. attackdebounce = false
  42. deb=false
  43. equipped=true
  44. hand=false
  45. MMouse=nil
  46. combo=0
  47. mana=0
  48. trispeed=.2
  49. local Mode = "GunMode"
  50. local idle=0
  51. local Anim="Idle"
  52. local Effects={}
  53. local gun=false
  54. local shoot=false
  55. player=nil
  56. mana=0
  57. --save shoulders
  58. RSH, LSH=nil, nil
  59. --welds
  60. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  61. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  62. LH=Torso["Left Hip"]
  63. RH=Torso["Right Hip"]
  64. TorsoColor=Torso.BrickColor
  65. function NoOutline(Part)
  66. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  67. end
  68. player=Player
  69. ch=Character
  70. RSH=ch.Torso["Right Shoulder"]
  71. LSH=ch.Torso["Left Shoulder"]
  72. --
  73. RSH.Parent=nil
  74. LSH.Parent=nil
  75. --
  76. RW.Name="Right Shoulder"
  77. RW.Part0=ch.Torso
  78. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  79. RW.C1=cf(0, 0.5, 0)
  80. RW.Part1=ch["Right Arm"]
  81. RW.Parent=ch.Torso
  82. --
  83. LW.Name="Left Shoulder"
  84. LW.Part0=ch.Torso
  85. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  86. LW.C1=cf(0, 0.5, 0)
  87. LW.Part1=ch["Left Arm"]
  88. LW.Parent=ch.Torso
  89.  
  90. local function weldBetween(a, b)
  91. local weldd = Instance.new("ManualWeld")
  92. weldd.Part0 = a
  93. weldd.Part1 = b
  94. weldd.C0 = CFrame.new()
  95. weldd.C1 = b.CFrame:inverse() * a.CFrame
  96. weldd.Parent = a
  97. return weldd
  98. end
  99.  
  100. function swait(num)
  101. if num==0 or num==nil then
  102. game:service'RunService'.Stepped:wait(0)
  103. else
  104. for i=0,num do
  105. game:service'RunService'.Stepped:wait(0)
  106. end
  107. end
  108. end
  109.  
  110. function nooutline(part)
  111. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  112. end
  113.  
  114. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  115. local fp=it("Part")
  116. fp.formFactor=formfactor
  117. fp.Parent=parent
  118. fp.Reflectance=reflectance
  119. fp.Transparency=transparency
  120. fp.CanCollide=false
  121. fp.Locked=true
  122. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  123. fp.Name=name
  124. fp.Size=size
  125. fp.Position=Character.Torso.Position
  126. nooutline(fp)
  127. fp.Material=material
  128. fp:BreakJoints()
  129. return fp
  130. end
  131.  
  132. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  133. local mesh=it(Mesh)
  134. mesh.Parent=part
  135. if Mesh=="SpecialMesh" then
  136. mesh.MeshType=meshtype
  137. mesh.MeshId=meshid
  138. end
  139. mesh.Offset=offset
  140. mesh.Scale=scale
  141. return mesh
  142. end
  143.  
  144. function weld(parent,part0,part1,c0,c1)
  145. local weld=it("Weld")
  146. weld.Parent=parent
  147. weld.Part0=part0
  148. weld.Part1=part1
  149. weld.C0=c0
  150. weld.C1=c1
  151. return weld
  152. end
  153.  
  154.  
  155. local function CFrameFromTopBack(at, top, back)
  156. local right = top:Cross(back)
  157. return CFrame.new(at.x, at.y, at.z,
  158. right.x, top.x, back.x,
  159. right.y, top.y, back.y,
  160. right.z, top.z, back.z)
  161. end
  162.  
  163. function Triangle(a, b, c)
  164. local edg1 = (c-a):Dot((b-a).unit)
  165. local edg2 = (a-b):Dot((c-b).unit)
  166. local edg3 = (b-c):Dot((a-c).unit)
  167. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  168. a, b, c = a, b, c
  169. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  170. a, b, c = b, c, a
  171. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  172. a, b, c = c, a, b
  173. else
  174. assert(false, "unreachable")
  175. end
  176.  
  177. local len1 = (c-a):Dot((b-a).unit)
  178. local len2 = (b-a).magnitude - len1
  179. local width = (a + (b-a).unit*len1 - c).magnitude
  180.  
  181. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  182.  
  183. local list = {}
  184.  
  185. local TrailColor = ("Really red")
  186.  
  187. if len1 > 0.01 then
  188. local w1 = Instance.new('WedgePart', m)
  189. game:GetService("Debris"):AddItem(w1,5)
  190. w1.Material = "SmoothPlastic"
  191. w1.FormFactor = 'Custom'
  192. w1.BrickColor = BrickColor.new(TrailColor)
  193. w1.Transparency = 0
  194. w1.Reflectance = 0
  195. w1.Material = "SmoothPlastic"
  196. w1.CanCollide = false
  197. NoOutline(w1)
  198. local sz = Vector3.new(0.2, width, len1)
  199. w1.Size = sz
  200. local sp = Instance.new("SpecialMesh",w1)
  201. sp.MeshType = "Wedge"
  202. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  203. w1:BreakJoints()
  204. w1.Anchored = true
  205. w1.Parent = workspace
  206. w1.Transparency = 0.7
  207. table.insert(Effects,{w1,"Disappear",.01})
  208. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  209. table.insert(list,w1)
  210. end
  211.  
  212. if len2 > 0.01 then
  213. local w2 = Instance.new('WedgePart', m)
  214. game:GetService("Debris"):AddItem(w2,5)
  215. w2.Material = "SmoothPlastic"
  216. w2.FormFactor = 'Custom'
  217. w2.BrickColor = BrickColor.new(TrailColor)
  218. w2.Transparency = 0
  219. w2.Reflectance = 0
  220. w2.Material = "SmoothPlastic"
  221. w2.CanCollide = false
  222. NoOutline(w2)
  223. local sz = Vector3.new(0.2, width, len2)
  224. w2.Size = sz
  225. local sp = Instance.new("SpecialMesh",w2)
  226. sp.MeshType = "Wedge"
  227. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  228. w2:BreakJoints()
  229. w2.Anchored = true
  230. w2.Parent = workspace
  231. w2.Transparency = 0.7
  232. table.insert(Effects,{w2,"Disappear",.01})
  233. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  234. table.insert(list,w2)
  235. end
  236. return unpack(list)
  237. end
  238.  
  239.  
  240. so = function(id,par,vol,pit)
  241. coroutine.resume(coroutine.create(function()
  242. local sou = Instance.new("Sound",par or workspace)
  243. sou.Volume=vol
  244. sou.Pitch=pit or 1
  245. sou.SoundId=id
  246. swait()
  247. sou:play()
  248. game:GetService("Debris"):AddItem(sou,6)
  249. end))
  250. end
  251.  
  252. function clerp(a,b,t)
  253. local qa = {QuaternionFromCFrame(a)}
  254. local qb = {QuaternionFromCFrame(b)}
  255. local ax, ay, az = a.x, a.y, a.z
  256. local bx, by, bz = b.x, b.y, b.z
  257. local _t = 1-t
  258. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  259. end
  260.  
  261. function QuaternionFromCFrame(cf)
  262. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  263. local trace = m00 + m11 + m22
  264. if trace > 0 then
  265. local s = math.sqrt(1 + trace)
  266. local recip = 0.5/s
  267. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  268. else
  269. local i = 0
  270. if m11 > m00 then
  271. i = 1
  272. end
  273. if m22 > (i == 0 and m00 or m11) then
  274. i = 2
  275. end
  276. if i == 0 then
  277. local s = math.sqrt(m00-m11-m22+1)
  278. local recip = 0.5/s
  279. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  280. elseif i == 1 then
  281. local s = math.sqrt(m11-m22-m00+1)
  282. local recip = 0.5/s
  283. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  284. elseif i == 2 then
  285. local s = math.sqrt(m22-m00-m11+1)
  286. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  287. end
  288. end
  289. end
  290.  
  291. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  292. local xs, ys, zs = x + x, y + y, z + z
  293. local wx, wy, wz = w*xs, w*ys, w*zs
  294. local xx = x*xs
  295. local xy = x*ys
  296. local xz = x*zs
  297. local yy = y*ys
  298. local yz = y*zs
  299. local zz = z*zs
  300. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  301. end
  302.  
  303. function QuaternionSlerp(a, b, t)
  304. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  305. local startInterp, finishInterp;
  306. if cosTheta >= 0.0001 then
  307. if (1 - cosTheta) > 0.0001 then
  308. local theta = math.acos(cosTheta)
  309. local invSinTheta = 1/math.sin(theta)
  310. startInterp = math.sin((1-t)*theta)*invSinTheta
  311. finishInterp = math.sin(t*theta)*invSinTheta
  312. else
  313. startInterp = 1-t
  314. finishInterp = t
  315. end
  316. else
  317. if (1+cosTheta) > 0.0001 then
  318. local theta = math.acos(-cosTheta)
  319. local invSinTheta = 1/math.sin(theta)
  320. startInterp = math.sin((t-1)*theta)*invSinTheta
  321. finishInterp = math.sin(t*theta)*invSinTheta
  322. else
  323. startInterp = t-1
  324. finishInterp = t
  325. end
  326. end
  327. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  328. end
  329.  
  330. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  331.  
  332.  
  333. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  334. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  335. end
  336.  
  337. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  338. if hit.Parent==nil then
  339. return
  340. end
  341. h=hit.Parent:FindFirstChild("Humanoid")
  342. for _,v in pairs(hit.Parent:children()) do
  343. if v:IsA("Humanoid") then
  344. h=v
  345. end
  346. end
  347. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  348. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  349. end
  350. if hit.Parent.className=="Hat" then
  351. hit=hit.Parent.Parent:findFirstChild("Head")
  352. end
  353. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  354. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  355. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  356. return
  357. end]]
  358. -- hs(hit,1.2)
  359. c=Instance.new("ObjectValue")
  360. c.Name="creator"
  361. c.Value=game:service("Players").LocalPlayer
  362. c.Parent=h
  363. game:GetService("Debris"):AddItem(c,.5)
  364. Damage= 999e999
  365. -- h:TakeDamage(Damage)
  366. blocked=false
  367. block=hit.Parent:findFirstChild("Block")
  368. if block~=nil then
  369. print(block.className)
  370. if block.className=="NumberValue" then
  371. if block.Value>0 then
  372. blocked=true
  373. if decreaseblock==nil then
  374. block.Value=block.Value-1
  375. end
  376. end
  377. end
  378. if block.className=="IntValue" then
  379. if block.Value>0 then
  380. blocked=true
  381. if decreaseblock~=nil then
  382. block.Value=block.Value-1
  383. end
  384. end
  385. end
  386. end
  387. if blocked==false then
  388. -- h:TakeDamage(Damage)
  389. h.Health=h.Health-Damage
  390. showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red"))
  391. else
  392. h.Health=h.Health-(Damage/2)
  393. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  394. end
  395. if Type=="Knockdown" then
  396. hum=hit.Parent.Humanoid
  397. hum.PlatformStand=true
  398. coroutine.resume(coroutine.create(function(HHumanoid)
  399. swait(1)
  400. HHumanoid.PlatformStand=false
  401. end),hum)
  402. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  403. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  404. local bodvol=Instance.new("BodyVelocity")
  405. bodvol.velocity=angle*knockback
  406. bodvol.P=5000
  407. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  408. bodvol.Parent=hit
  409. rl=Instance.new("BodyAngularVelocity")
  410. rl.P=3000
  411. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  412. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  413. rl.Parent=hit
  414. game:GetService("Debris"):AddItem(bodvol,.5)
  415. game:GetService("Debris"):AddItem(rl,.5)
  416. elseif Type=="Normal" then
  417. vp=Instance.new("BodyVelocity")
  418. vp.P=500
  419. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  420. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  421. if KnockbackType==1 then
  422. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  423. elseif KnockbackType==2 then
  424. vp.velocity=Property.CFrame.lookVector*knockback
  425. end
  426. if knockback>0 then
  427. vp.Parent=hit.Parent.Torso
  428. end
  429. game:GetService("Debris"):AddItem(vp,.5)
  430. elseif Type=="Up" then
  431. local bodyVelocity=Instance.new("BodyVelocity")
  432. bodyVelocity.velocity=vt(0,60,0)
  433. bodyVelocity.P=5000
  434. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  435. bodyVelocity.Parent=hit
  436. game:GetService("Debris"):AddItem(bodyVelocity,1)
  437. rl=Instance.new("BodyAngularVelocity")
  438. rl.P=3000
  439. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  440. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  441. rl.Parent=hit
  442. game:GetService("Debris"):AddItem(rl,.5)
  443. elseif Type=="Snare" then
  444. bp=Instance.new("BodyPosition")
  445. bp.P=2000
  446. bp.D=100
  447. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  448. bp.position=hit.Parent.Torso.Position
  449. bp.Parent=hit.Parent.Torso
  450. game:GetService("Debris"):AddItem(bp,1)
  451. elseif Type=="Target" then
  452. if Targetting==false then
  453. ZTarget=hit.Parent.Torso
  454. coroutine.resume(coroutine.create(function(Part)
  455. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  456. swait(5)
  457. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  458. end),ZTarget)
  459. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  460. targetgui=Instance.new("BillboardGui")
  461. targetgui.Parent=ZTarget
  462. targetgui.Size=UDim2.new(10,100,10,100)
  463. targ=Instance.new("ImageLabel")
  464. targ.Parent=targetgui
  465. targ.BackgroundTransparency=1
  466. targ.Image="rbxassetid://4834067"
  467. targ.Size=UDim2.new(1,0,1,0)
  468. cam.CameraType="Scriptable"
  469. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  470. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  471. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  472. Targetting=true
  473. RocketTarget=ZTarget
  474. for i=1,Property do
  475. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  476. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  477. swait()
  478. end
  479. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  480. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  481. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  482. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  483. end
  484. Targetting=false
  485. RocketTarget=nil
  486. targetgui.Parent=nil
  487. cam.CameraType="Custom"
  488. end
  489. end
  490. debounce=Instance.new("BoolValue")
  491. debounce.Name="DebounceHit"
  492. debounce.Parent=hit.Parent
  493. debounce.Value=true
  494. game:GetService("Debris"):AddItem(debounce,Delay)
  495. c=Instance.new("ObjectValue")
  496. c.Name="creator"
  497. c.Value=Player
  498. c.Parent=h
  499. game:GetService("Debris"):AddItem(c,.5)
  500. CRIT=false
  501. hitDeb=true
  502. AttackPos=6
  503. end
  504. end
  505.  
  506. showDamage=function(Char,Dealt,du,Color)
  507. m=Instance.new("Model")
  508. m.Name=tostring(Dealt)
  509. h=Instance.new("Humanoid")
  510. h.Health=0
  511. h.MaxHealth=0
  512. h.Parent=m
  513. c=Instance.new("Part")
  514. c.Transparency=0
  515. c.BrickColor=Color
  516. c.Name="Head"
  517. c.TopSurface=0
  518. c.BottomSurface=0
  519. c.formFactor="Plate"
  520. c.Size=Vector3.new(1,.4,1)
  521. ms=Instance.new("CylinderMesh")
  522. ms.Scale=Vector3.new(.8,.8,.8)
  523. if CRIT==true then
  524. ms.Scale=Vector3.new(1,1.25,1)
  525. end
  526. ms.Parent=c
  527. c.Reflectance=0
  528. Instance.new("BodyGyro").Parent=c
  529. c.Parent=m
  530. if Char:findFirstChild("Head")~=nil then
  531. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  532. elseif Char.Parent:findFirstChild("Head")~=nil then
  533. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  534. end
  535. f=Instance.new("BodyPosition")
  536. f.P=2000
  537. f.D=100
  538. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  539. f.position=c.Position+Vector3.new(0,3,0)
  540. f.Parent=c
  541. game:GetService("Debris"):AddItem(m,.5+du)
  542. c.CanCollide=false
  543. m.Parent=workspace
  544. c.CanCollide=false
  545. end
  546.  
  547. HandleA=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(1.01999998, 0.210000008, 0.200000003))
  548. HandleAweld=weld(m1,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00601291656, 0.902695894, -0.0106921196, 6.92903996e-006, -0.000916787016, 0.999999404, 0.000216525354, 0.999999523, 0.000916785619, -0.999999702, 0.000216518922, 7.15255737e-006))
  549. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.810000002, 0.400000006))
  550. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200034142, 0.0993332863, -0.510296345, -0.999998927, -0.000709082757, 0.000795230328, -0.000709116226, 0.999999881, -4.12791123e-005, -0.000795172411, -4.18431882e-005, -0.999999404))
  551. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.439999998, 1, 0.459999979))
  552. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 0.400000006, 1))
  553. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0243177414, -0.909710884, -0.50538063, 0.706621885, -0.707591116, -7.46296791e-007, 0.000227723445, 0.000228591467, -0.999999583, 0.707590938, 0.706622243, 0.00032277382))
  554. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.200000003, 0.210000008))
  555. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000492095947, -1.60544538, -0.404047966, 0.999999642, 0.000637817895, 6.16828402e-006, -0.000637817895, 0.99999994, -1.12666585e-005, -6.21400113e-006, 1.12628795e-005, 0.999999762))
  556. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.810000002, 0.400000006))
  557. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399835587, 0.0993037224, -0.51012373, -0.999999106, -0.000720874115, 0.00079501915, -0.000720907294, 0.999999881, -4.11022738e-005, -0.000795172586, -4.16757975e-005, -0.999999106))
  558. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.439999998, 1, 0.459999979))
  559. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(1, 0.200000003, 1.39999998))
  560. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000437736511, -1.02025604, -0.805628538, 0.999999583, -0.000131279055, -1.82135318e-006, -1.76037474e-006, 0.000462549535, -0.999999464, 0.000131278823, 0.99999994, 0.000462549244))
  561. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  562. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000036, 0.810000002, 0.200000003))
  563. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.299925804, 0.0993540287, -0.410134315, -0.999999344, -0.000737508526, 0.000795000698, -0.000737541181, 0.999999881, -4.08653723e-005, -0.000794904539, -4.14518618e-005, -0.999999225))
  564. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.459999979))
  565. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.00000024, 0.400000006, 0.200000003))
  566. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000442504883, -0.910725594, -1.605968, 0.999999702, 0.00027906883, 2.27590908e-006, 2.00013483e-006, 0.000456643, -0.999999642, -0.000279070169, 1, 0.000456642243))
  567. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.01999998, 0.400000006))
  568. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41019392, -0.000547409058, -1.70559025, -2.18768628e-006, -0.000355395663, -0.999999464, -0.999999404, -0.000783216441, 2.51741312e-006, -0.000783217489, 0.999999762, -0.000355393538))
  569. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  570. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.60000002, 0.400000006))
  571. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910942078, -2.30604672, 0.699171066, -2.72884017e-006, -0.000458225637, 0.999999523, -0.000415054383, 0.99999994, 0.000458224356, -0.999999523, -0.000415052753, -2.82689234e-006))
  572. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  573. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000036, 0.810000002, 0.200000003))
  574. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.300088882, 0.0992658138, -0.610044479, -0.999999166, -0.00074226805, 0.000794910244, -0.000742300821, 0.999999881, -4.07908701e-005, -0.000794904656, -4.13811977e-005, -0.999999225))
  575. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.459999979))
  576. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.400000006, 1))
  577. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799346924, -0.910316944, -1.00568414, 0.999999642, 0.000153747736, 1.13118676e-006, 9.54705683e-007, 0.000459202245, -0.999999404, -0.000153748784, 1, 0.00045920207))
  578. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.60000002, 0.200000003))
  579. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910498142, -1.30583644, 0.999139786, -3.20934237e-006, -0.000454228022, 0.999999523, -0.000495601096, 0.99999994, 0.000454226451, -0.999999762, -0.000495599408, -3.52978827e-006))
  580. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  581. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.399999976, 1))
  582. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.806668758, -1.11970043, -0.00100421906, 0.00102211558, -0.999997914, 1.08030763e-005, 6.4668925e-006, -1.07969136e-005, -0.999999583, 0.999997377, 0.00102211558, 6.25147823e-006))
  583. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=218516461",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 1, 0.600000024))
  584. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.400000006, 1.4000001))
  585. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000503540039, -0.510239124, -1.00575256, 0.999999642, -7.32245971e-005, -9.14712473e-007, -9.99394615e-007, 0.000461434625, -0.999999344, 7.32244225e-005, 1, 0.000461434363))
  586. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.200000003, 0.210000008))
  587. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000339508057, -0.205507278, 0.405237198, 0.999999642, -2.94688507e-005, -3.53896212e-007, 2.9468385e-005, 1.00000012, 1.56559838e-006, 4.28780822e-007, -1.56530632e-006, 0.999999344))
  588. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.22000003, 0.400000006))
  589. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.411117554, -0.100200176, -0.10565567, 0.999999583, -0.000119221688, -1.52071971e-006, -1.55111275e-006, 0.000461844902, -0.999999523, 0.000119221571, 0.99999994, 0.000461844553))
  590. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  591. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.800000012, 1))
  592. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.909956455, -0.22321701, 1.50557947, 4.16988269e-006, -0.000457662361, 0.999999523, -0.706443846, -0.707768977, -0.000320927968, 0.707768798, -0.706443965, -0.000326169626))
  593. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  594. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.22000003, 0.400000006))
  595. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.408623695, -0.100821018, -1.70613909, 0.999999583, -0.000117158575, -1.52027224e-006, -1.64116545e-006, 0.000462548138, -0.999999404, 0.000117158575, 0.99999994, 0.000462547934))
  596. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  597. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.800000012, 0.399999976))
  598. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.909699917, -1.09884357, 0.293745279, -1.08326913e-006, -0.0004489985, 0.999999404, 0.999999702, 0.000200630981, 1.27544945e-006, -0.000200631912, 1, 0.000448998238))
  599. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  600. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.22000003, 0.400000006))
  601. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410476685, -0.100874901, -1.70551181, 0.999999821, -0.000135789684, -1.92663629e-006, -1.7604907e-006, 0.000462676369, -0.999999464, 0.000135789916, 0.99999994, 0.000462675991))
  602. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  603. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.60000002, 0.200000003))
  604. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.910520554, -1.3059237, 0.998523712, 3.20733693e-006, 0.000456415466, -0.999999523, -0.000475926179, 0.999999881, 0.000456413894, 0.999999702, 0.000475924375, 3.54042868e-006))
  605. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  606. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.40000033, 0.400000006, 2))
  607. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000133514404, -0.910128593, -0.505455256, 0.999999642, 0.000311950862, 3.32610989e-006, 3.20828326e-006, 0.000455383357, -0.999999523, -0.000311952725, 1, 0.000455382135))
  608. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  609. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.90948534, -0.588850975, 0.695396423, -3.04509967e-006, 0.000449814048, -0.999999642, -0.999999702, -0.000160418916, 3.02479157e-006, -0.000160417985, 1, 0.000449814426))
  610. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  611. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.800000012, 0.399999976))
  612. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909722328, -1.09856606, 0.295041084, 1.25959377e-006, 0.000451713684, -0.999999404, -0.999999821, -0.000212759187, -1.45689e-006, -0.000212760177, 1, 0.000451713364))
  613. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  614. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000006, 1))
  615. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.7987957, -0.9103055, -1.00566292, 0.999999642, 0.000153897563, 1.13121905e-006, 9.5505402e-007, 0.000458822033, -0.999999404, -0.000153898611, 1, 0.000458821829))
  616. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.210000008, 0.200000003, 1.22000003))
  617. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.404272079, -0.205385447, 0.100467205, 0.999999762, -3.15317884e-005, -4.43748831e-007, 3.15313227e-005, 1.00000012, 1.30433352e-006, 4.88144906e-007, -1.30410308e-006, 0.999999523))
  618. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.210000008, 0.200000003, 1.22000003))
  619. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.404764175, -0.205312014, 0.100367546, 0.999999523, -5.50336554e-005, -5.82949724e-007, 5.50331897e-005, 1.00000012, 1.14786485e-006, 6.66815595e-007, -1.14769523e-006, 0.999999523))
  620. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000036, 0.810000002, 0.200000003))
  621. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.299371719, 0.0993876457, -0.410626888, -0.999999106, -0.000744298974, 0.000794879976, -0.000744331744, 0.999999881, -4.07871885e-005, -0.000794845051, -4.13790913e-005, -0.999999046))
  622. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.459999979))
  623. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.210000008, 0.200000003, 1.01999998))
  624. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403924942, -1.60569715, 0.000243186951, 0.999999642, 0.000154435926, 1.8465912e-006, -0.00015443645, 1.00000012, -3.93629716e-006, -1.87104388e-006, 3.93616801e-006, 0.999999583))
  625. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.200000003, 0.210000008))
  626. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000514984131, -1.60579109, 0.405591488, 0.999999702, 0.000616875419, 5.9253307e-006, -0.000616875419, 1, -1.15516968e-005, -5.78212894e-006, 1.15482753e-005, 0.999999762))
  627. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(1.00000036, 0.400000006, 0.200000003))
  628. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000287055969, -0.909729958, 0.394920945, 0.999999642, 0.000218851783, 2.21816663e-006, 2.14913416e-006, 0.000456655747, -0.999999523, -0.000218853063, 1, 0.000456655165))
  629. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25, 1.10000002))
  630. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 0.400000006, 1))
  631. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0245990753, -0.909721375, -0.505870819, 0.706469238, 0.707743764, -6.31757757e-008, -0.000231502752, 0.000230873076, -0.999999523, -0.707743526, 0.706469417, 0.000326845853))
  632. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.599999964, 0.400000006))
  633. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.910820007, -2.00589633, 0.299592018, 3.17787021e-006, 0.00045605065, -0.999999642, -0.000460765994, 0.999999881, 0.000456048991, 0.999999583, 0.000460764189, 3.41793589e-006))
  634. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  635. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000036, 0.810000002, 0.200000003))
  636. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.299167633, 0.0992984772, -0.610538006, -0.999999225, -0.000732926477, 0.000794942083, -0.000732959365, 0.999999881, -4.09263121e-005, -0.000794934342, -4.15092363e-005, -0.999999166))
  637. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.459999979))
  638. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  639. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.909502506, -0.599749565, 0.694995403, -3.35579898e-007, -0.000451868313, 0.999999404, 0.999999762, 0.000160708791, 4.02537808e-007, -0.000160709431, 1, 0.000451868167))
  640. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  641. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  642. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909495831, -0.59880352, 0.695057034, 6.4822143e-007, 0.000452179025, -0.999999642, -0.999999762, -0.000158943934, -5.80969754e-007, -0.000158944691, 1, 0.000452178705))
  643. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  644. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.210000008, 0.200000003, 1.01999998))
  645. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405106544, -1.60561466, 0.000225543976, 0.999999642, 0.000175392313, 2.208757e-006, -0.000175392546, 1.00000012, -4.08470214e-006, -2.16920262e-006, 4.08442611e-006, 0.999999523))
  646. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.60000002, 0.400000006))
  647. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.910933971, -2.30625892, 0.699104309, 2.73067462e-006, 0.000456224807, -0.999999523, -0.000438791845, 0.999999881, 0.000456223526, 0.999999464, 0.000438790128, 2.83203235e-006))
  648. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  649. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.01999998, 0.400000006))
  650. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409638405, -0.00014591217, -0.104890108, -2.18768628e-006, -0.000355395663, -0.999999464, -0.999999404, -0.000783216441, 2.51741312e-006, -0.000783217489, 0.999999762, -0.000355393538))
  651. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  652. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1, 0.800000012))
  653. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.90993309, -1.50450993, 0.225377083, -9.54144525e-007, -0.00045981427, 0.999999404, 0.706453145, 0.707759619, 0.000326111593, -0.707759261, 0.706453383, 0.000324085588))
  654. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  655. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.810000002, 0.400000006))
  656. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199476242, 0.0993714333, -0.510579109, -0.999999225, -0.000713866786, 0.000795169675, -0.000713899964, 0.999999881, -4.12086556e-005, -0.000795172469, -4.1776555e-005, -0.999999106))
  657. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.439999998, 1, 0.459999979))
  658. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.599999964, 0.400000006))
  659. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910819054, -2.00598288, 0.299651146, -2.95224163e-006, -0.00045835285, 0.999999583, -0.000438263029, 0.999999881, 0.000458351482, -0.999999523, -0.000438261253, -3.14484259e-006))
  660. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  661. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.200000003, 0.210000008))
  662. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000329971313, -0.205160379, -0.404402494, 0.999999702, -2.71389144e-005, -2.93786798e-007, 2.71383906e-005, 1.00000024, 1.66046027e-006, 3.84163286e-007, -1.6602404e-006, 0.999999523))
  663. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.22000003, 0.400000006))
  664. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.408882141, -0.100205898, -0.104806185, 0.999999583, -0.000119221688, -1.52071971e-006, -1.55111275e-006, 0.000461844902, -0.999999523, 0.000119221571, 0.99999994, 0.000461844553))
  665. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  666. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.810000002, 0.400000006))
  667. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399191856, 0.0993947983, -0.510787964, -0.999999225, -0.000704300532, 0.000795231375, -0.000704333768, 0.999999881, -4.135364e-005, -0.000795231957, -4.19139687e-005, -0.999999166))
  668. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.439999998, 1, 0.459999979))
  669. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0.5,"Bright red","Part",Vector3.new(1, 0.400000006, 0.99999994))
  670. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000380516052, -1.12010813, -0.805575848, 0.999999642, -3.12970951e-006, 2.43362592e-008, 4.48962965e-008, 0.000460115814, -0.999999344, 3.12930206e-006, 1.00000012, 0.000460115785))
  671. mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  672. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  673. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.909489155, -0.589746475, 0.694995165, -4.99348062e-007, -0.00045202655, 0.999999464, 0.999999642, 0.000149068306, 5.19225978e-007, -0.000149069005, 1, 0.000452026463))
  674. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.24000001, 1, 1))
  675. BarrelA2=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,2,"Really black","BarrelA2",Vector3.new(0.400000036, 0.400000006, 0.400000036))
  676. BarrelA2weld=weld(m1,HandleA,BarrelA2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.299783707, 0.694409728, -0.510775089, -0.999999106, -0.000751217012, 0.000794878521, -0.000751249609, 0.999999881, -4.04268467e-005, -0.000794845342, -4.10242283e-005, -0.999999046))
  677. mesh("CylinderMesh",BarrelA2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  678. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.800000012, 0.400000006))
  679. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.299256325, 0.0943014622, -0.510558128, -0.999999106, -0.000765180215, 0.000794726482, -0.000765212579, 0.999999821, -4.02083169e-005, -0.000794711406, -4.08166525e-005, -0.999999166))
  680. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  681. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000036, 0.800000012, 0.400000036))
  682. Partweld=weld(m1,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.30008316, 0.0943102837, -0.510088444, -0.999999106, -0.000751217012, 0.000794878521, -0.000751249609, 0.999999881, -4.04268467e-005, -0.000794845342, -4.10242283e-005, -0.999999046))
  683. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  684. BarrelA1=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,2,"Really black","BarrelA1",Vector3.new(0.400000036, 0.400000006, 0.400000036))
  685. BarrelA1weld=weld(m1,HandleA,BarrelA1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.300215721, 0.694310427, -0.510293961, -0.999999106, -0.000751217012, 0.000794878521, -0.000751249609, 0.999999881, -4.04268467e-005, -0.000794845342, -4.10242283e-005, -0.999999046))
  686. mesh("CylinderMesh",BarrelA1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  687. HitboxA=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,1,"Bright red","HitboxA",Vector3.new(0.400000036, 3.60000014, 2.39999986))
  688. HitboxAweld=weld(m1,HandleA,HitboxA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.910625935, -2.29495311, 0.000671386719, 1.65541678e-006, -2.44985004e-005, -0.999999523, 0.00162831508, -0.999998689, 2.45010415e-005, -0.999997854, -0.00162837585, -1.85656972e-006))
  689.  
  690. HandleB=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(1.01999998, 0.210000008, 0.200000003))
  691. HandleBweld=weld(m1,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00521659851, 0.902703285, 0.00110328197, -6.91729065e-006, -0.000916737656, -0.999999642, -0.000216509899, 0.999999523, -0.000916736317, 1, 0.000216503424, -7.11577059e-006))
  692. BarrelB2=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,2,"Really black","BarrelB2",Vector3.new(0.400000036, 0.400000006, 0.400000036))
  693. BarrelB2weld=weld(m1,HandleB,BarrelB2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.301452637, 0.694670916, 0.499202967, 0.999999046, 0.0010826512, -0.000794843771, -0.00108227541, 0.999999404, 0.000473449356, 0.000795328175, -0.000472588668, 0.999999225))
  694. mesh("CylinderMesh",BarrelB2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  695. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.22000003, 0.400000006))
  696. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.411119461, -0.100201607, -0.105655193, 1.00000012, -0.00011922128, -1.69845316e-006, -1.64339235e-006, 0.000461844931, -0.99999994, 0.000119221921, 0.99999994, 0.000461844698))
  697. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  698. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.22000003, 0.400000006))
  699. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.408880234, -0.100208461, -0.104805708, 1.00000012, -0.00011922128, -1.69845316e-006, -1.64339235e-006, 0.000461844931, -0.99999994, 0.000119221921, 0.99999994, 0.000461844698))
  700. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  701. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.400000006, 1.4000001))
  702. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000503540039, -0.510238647, -1.00575376, 1.00000012, -7.32243061e-005, -1.06067819e-006, -1.02689046e-006, 0.000461434742, -0.99999994, 7.32247718e-005, 1, 0.000461434654))
  703. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.200000003, 0.210000008))
  704. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000328063965, -0.205159426, -0.404401898, 1.00000012, -2.71386816e-005, -3.42850399e-007, 2.7138798e-005, 1.00000024, 1.66038149e-006, 3.42805833e-007, -1.66039138e-006, 1))
  705. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.810000002, 0.400000006))
  706. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199474335, 0.0993717909, -0.510580003, -0.999999583, -0.000713867019, 0.000795202388, -0.000713899906, 0.999999881, -4.12087356e-005, -0.00079517276, -4.17764059e-005, -0.999999702))
  707. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.439999998, 1, 0.459999979))
  708. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1, 0.399999976, 1))
  709. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.806668758, -1.11970067, -0.0010061264, 0.0010221157, -0.999997914, 1.08031745e-005, 6.35393553e-006, -1.07969336e-005, -1, 0.999997854, 0.00102211593, 6.34293337e-006))
  710. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=218516461",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 1, 0.600000024))
  711. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.599999964, 0.400000006))
  712. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910819292, -2.00598335, 0.2996521, -3.00354463e-006, -0.000458352966, 0.99999994, -0.000438262883, 0.999999881, 0.000458351598, -0.99999994, -0.000438261486, -3.20442314e-006))
  713. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  714. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000036, 0.810000002, 0.200000003))
  715. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.299929619, 0.0993545055, -0.410133362, -0.999999583, -0.000737508642, 0.000795009022, -0.000737541239, 0.999999881, -4.08654814e-005, -0.000794978638, -4.14518072e-005, -0.999999702))
  716. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.459999979))
  717. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.200000003, 0.210000008))
  718. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000490188599, -1.60544825, -0.40404737, 0.999999881, 0.000637817953, 6.16506532e-006, -0.000637817837, 0.99999994, -1.12668004e-005, -6.17224987e-006, 1.12628632e-005, 1))
  719. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000036, 0.810000002, 0.200000003))
  720. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.299369812, 0.0993840694, -0.410629034, -0.999999583, -0.000744299265, 0.000794907508, -0.000744331861, 0.999999881, -4.07872976e-005, -0.000794876833, -4.1378953e-005, -0.999999702))
  721. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.459999979))
  722. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.800000012, 0.399999976))
  723. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.909701705, -1.09884548, 0.29374373, -1.15321882e-006, -0.000448998646, 0.99999994, 1.00000012, 0.000200631155, 1.2433029e-006, -0.000200631737, 1, 0.000448998384))
  724. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  725. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.210000008, 0.200000003, 1.22000003))
  726. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.404763222, -0.205310822, 0.100368083, 1, -5.50333643e-005, -6.90408342e-007, 5.50334225e-005, 1.00000012, 1.14775594e-006, 6.90346042e-007, -1.14778663e-006, 1))
  727. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  728. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.909502804, -0.599750519, 0.694995999, -4.50516836e-007, -0.000451868516, 0.99999994, 1.00000012, 0.000160708907, 5.23136805e-007, -0.000160709082, 1, 0.000451868429))
  729. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  730. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(1, 0.200000003, 1.39999998))
  731. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000434875488, -1.02025652, -0.805627584, 1.00000012, -0.000131278648, -1.848176e-006, -1.78745313e-006, 0.000462549651, -0.99999994, 0.000131279288, 0.99999994, 0.000462549389))
  732. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  733. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.210000008, 0.200000003, 1.22000003))
  734. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.404273033, -0.205385447, 0.100466967, 1.00000012, -3.15316138e-005, -4.12337613e-007, 3.1531672e-005, 1.00000012, 1.30428373e-006, 4.12296686e-007, -1.30428566e-006, 1))
  735. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1, 0.800000012))
  736. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.909932375, -1.50451183, 0.22537899, -9.97381449e-007, -0.000459814415, 0.99999994, 0.706453502, 0.707759559, 0.000326142646, -0.707759559, 0.706453383, 0.000324131543))
  737. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  738. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.210000008, 0.200000003, 1.01999998))
  739. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.405105591, -1.60561681, 0.000225901604, 1.00000012, 0.000175392546, 2.13072462e-006, -0.000175392488, 1.00000012, -4.08471533e-006, -2.1314404e-006, 4.08434789e-006, 1))
  740. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000036, 0.810000002, 0.200000003))
  741. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.30009079, 0.0992664099, -0.610045373, -0.999999583, -0.000742268283, 0.00079497043, -0.000742300879, 0.999999881, -4.07910084e-005, -0.000794939871, -4.13811067e-005, -0.999999702))
  742. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.459999979))
  743. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.00000024, 0.400000006, 0.200000003))
  744. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00043964386, -0.910725951, -1.60597086, 1.00000012, 0.000279069063, 2.06355298e-006, 1.93611731e-006, 0.000456642971, -0.99999994, -0.000279069995, 1, 0.000456642418))
  745. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 0.400000006, 1))
  746. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0245990753, -0.909722567, -0.505868912, 0.706469595, 0.707743764, -1.34443781e-007, -0.000231479891, 0.000230873207, -1, -0.707743704, 0.706469476, 0.000326933281))
  747. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.810000002, 0.400000006))
  748. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399188995, 0.0993949175, -0.510789394, -0.999999464, -0.000704300648, 0.00079527928, -0.000704333768, 0.999999881, -4.13537236e-005, -0.000795250002, -4.19138451e-005, -0.999999702))
  749. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.439999998, 1, 0.459999979))
  750. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.810000002, 0.400000006))
  751. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.399837494, 0.0993038416, -0.510124326, -0.999999583, -0.000720874465, 0.000795144413, -0.000720907294, 0.999999881, -4.1102383e-005, -0.000795114494, -4.16755938e-005, -0.999999702))
  752. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.439999998, 1, 0.459999979))
  753. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.01999998, 0.400000006))
  754. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409636855, -0.000144004822, -0.104890108, -2.24786072e-006, -0.000355395576, -1, -0.999999762, -0.000783216674, 2.52621203e-006, -0.000783217489, 0.999999762, -0.000355393684))
  755. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  756. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.210000008, 0.200000003, 1.01999998))
  757. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403925896, -1.60569644, 0.00024330616, 1.00000012, 0.000154436217, 1.84760393e-006, -0.000154436158, 1.00000012, -3.93636947e-006, -1.84821192e-006, 3.93609025e-006, 1))
  758. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.60000002, 0.200000003))
  759. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910499156, -1.30583549, 0.999141693, -3.29535669e-006, -0.000454228197, 0.99999994, -0.00049560098, 0.99999994, 0.000454226538, -1, -0.000495599466, -3.52047232e-006))
  760. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  761. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.200000003, 0.210000008))
  762. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000337600708, -0.205507517, 0.405237138, 1.00000012, -2.94685597e-005, -3.74370757e-007, 2.94686179e-005, 1.00000012, 1.56549049e-006, 3.74324372e-007, -1.56549845e-006, 1))
  763. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.01999998, 0.400000006))
  764. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410192251, -0.000547409058, -1.70559192, -2.24786072e-006, -0.000355395576, -1, -0.999999762, -0.000783216674, 2.52621203e-006, -0.000783217489, 0.999999762, -0.000355393684))
  765. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  766. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000006, 1))
  767. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.798799515, -0.910306394, -1.00566459, 1.00000012, 0.000153897854, 1.11723057e-006, 1.04661831e-006, 0.000458822207, -0.99999994, -0.00015389832, 1, 0.000458822033))
  768. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.40000033, 0.400000006, 2))
  769. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000130653381, -0.910126984, -0.505456924, 1.00000012, 0.000311951037, 3.37332835e-006, 3.23127028e-006, 0.000455383473, -0.99999994, -0.00031195255, 1, 0.000455382426))
  770. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.60000002, 0.400000006))
  771. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.910933912, -2.30626202, 0.699104309, 2.71253521e-006, 0.000456224865, -0.99999994, -0.000438791641, 0.999999881, 0.000456223614, 0.99999994, 0.000438790419, 2.91272272e-006))
  772. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  773. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  774. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909485877, -0.588849068, 0.695395827, -3.07688242e-006, 0.000449814048, -0.99999994, -1.00000012, -0.000160419149, 3.00472266e-006, -0.000160417752, 1, 0.000449814514))
  775. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  776. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.200000003, 0.810000002, 0.400000006))
  777. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.200036049, 0.0993337631, -0.510296583, -0.999999464, -0.000709083106, 0.000795240747, -0.000709116168, 0.999999881, -4.12792506e-005, -0.000795211352, -4.18431446e-005, -0.999999702))
  778. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.439999998, 1, 0.459999979))
  779. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.22000003, 0.400000006))
  780. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.408623695, -0.100821435, -1.70614004, 1.00000012, -0.000117158168, -1.65958318e-006, -1.60539275e-006, 0.000462548312, -0.99999994, 0.000117158925, 0.99999994, 0.00046254808))
  781. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  782. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(1.00000036, 0.400000006, 0.200000003))
  783. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000291824341, -0.909731448, 0.394920468, 1, 0.000218852016, 2.11296856e-006, 2.01302828e-006, 0.000456655718, -0.99999994, -0.000218852947, 1, 0.000456655252))
  784. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25, 1.10000002))
  785. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  786. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.909488797, -0.589749336, 0.694995999, -5.45072908e-007, -0.000452026696, 0.99999994, 1.00000012, 0.000149068597, 6.12456006e-007, -0.000149068772, 1, 0.000452026608))
  787. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.24000001, 1, 1))
  788. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.20000005, 0.400000006, 1))
  789. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0243177414, -0.909711123, -0.505382538, 0.706622243, -0.707591176, -7.77533842e-007, 0.000227804718, 0.000228591642, -1, 0.707591176, 0.706622243, 0.000322720531))
  790. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.22000003, 0.400000006))
  791. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410474777, -0.100875676, -1.70551252, 1.00000012, -0.000135789509, -1.91163963e-006, -1.84881401e-006, 0.000462676428, -0.99999994, 0.000135790266, 0.99999994, 0.000462676137))
  792. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  793. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Light stone grey","Part",Vector3.new(0.400000036, 0.810000002, 0.200000003))
  794. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.299166679, 0.0992978811, -0.610537946, -0.999999583, -0.00073292671, 0.000795047556, -0.000732959365, 0.999999881, -4.09264503e-005, -0.000795017288, -4.15091745e-005, -0.999999702))
  795. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.459999979))
  796. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.200000003, 0.210000008))
  797. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000512123108, -1.60579109, 0.405592978, 0.99999994, 0.000616875477, 5.88053217e-006, -0.000616875361, 1, -1.15517523e-005, -5.8876567e-006, 1.15481243e-005, 1))
  798. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.599999964, 0.400000006))
  799. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.910819769, -2.00589943, 0.299591064, 3.17494141e-006, 0.000456050679, -0.99999994, -0.000460765878, 0.999999881, 0.000456049136, 1.00000012, 0.00046076451, 3.38507402e-006))
  800. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  801. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.60000002, 0.400000006))
  802. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.910942733, -2.30604911, 0.699176788, -2.68805752e-006, -0.000458225666, 0.99999994, -0.000415054266, 0.99999994, 0.000458224502, -1, -0.000415052986, -2.87824605e-006))
  803. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  804. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  805. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909497142, -0.598801613, 0.695056319, 6.35209744e-007, 0.000452179054, -0.99999994, -1.00000012, -0.000158944051, -7.07080744e-007, -0.000158944284, 1, 0.000452178909))
  806. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  807. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0.5,"Bright red","Part",Vector3.new(1, 0.400000006, 0.99999994))
  808. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000376701355, -1.1201086, -0.805576801, 1.00000012, -3.12953489e-006, 1.24504822e-007, 1.25944098e-007, 0.000460115989, -0.99999994, 3.1295931e-006, 1.00000012, 0.000460116018))
  809. mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  810. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.800000012, 1))
  811. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.909956217, -0.223212242, 1.50558186, 4.14528085e-006, -0.000457662478, 0.99999994, -0.706444144, -0.707768917, -0.000320990832, 0.707768917, -0.706443965, -0.00032624678))
  812. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  813. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.800000012, 0.399999976))
  814. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.909722984, -1.0985651, 0.295041203, 1.37364941e-006, 0.000451713888, -0.99999994, -1, -0.000212759187, -1.46975617e-006, -0.000212759827, 1, 0.000451713568))
  815. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  816. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 1.60000002, 0.200000003))
  817. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.910520196, -1.30592656, 0.998521805, 3.21776224e-006, 0.000456415524, -0.99999994, -0.000475926034, 0.999999881, 0.000456413953, 1, 0.000475924608, 3.43498232e-006))
  818. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  819. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000033, 0.400000006, 1))
  820. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.799344063, -0.91031605, -1.00568509, 1.00000012, 0.000153748028, 1.11755071e-006, 1.04694891e-006, 0.00045920242, -0.99999994, -0.000153748551, 1, 0.000459202245))
  821. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.800000012, 0.400000006))
  822. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.299254417, 0.0943024158, -0.510557652, -0.999999523, -0.000765180506, 0.000794780906, -0.000765212579, 0.999999821, -4.0208397e-005, -0.000794749882, -4.08165506e-005, -0.999999702))
  823. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  824. Part=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000036, 0.800000012, 0.400000036))
  825. Partweld=weld(m1,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.300086021, 0.0943112373, -0.510091066, -0.999999583, -0.000751217362, 0.000794898311, -0.000751249609, 0.999999881, -4.04269231e-005, -0.000794867636, -4.10240827e-005, -0.999999702))
  826. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  827. BarrelB1=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,2,"Really black","BarrelB1",Vector3.new(0.400000036, 0.400000006, 0.400000036))
  828. BarrelB1weld=weld(m1,HandleB,BarrelB1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.298545837, 0.694571614, 0.499684155, 0.999999046, 0.0010826512, -0.000794843771, -0.00108227541, 0.999999404, 0.000473449356, 0.000795328175, -0.000472588668, 0.999999225))
  829. mesh("CylinderMesh",BarrelB1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  830. HitboxB=part(Enum.FormFactor.Custom,m1,Enum.Material.SmoothPlastic,0,1,"Bright red","HitboxB",Vector3.new(0.400000036, 3.60000014, 2.39999986))
  831. HitboxBweld=weld(m1,HandleB,HitboxB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.8993541, -2.2953887, -0.000197410583, -1.20175173e-006, -0.000457523565, 0.999999702, 0.000205208897, -0.999999881, -0.000457523332, 0.999999404, 0.000205146847, 1.51164659e-006))
  832.  
  833. BHandleA=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Handle",Vector3.new(1.00000036, 0.400000006, 2))
  834. handleAweld=weld(m2,Character["Right Arm"],BHandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00464439392, 0.890144825, 2.39763689, -4.9116361e-006, -0.000711855828, -0.999999762, -1, 0.00024034064, 4.74054968e-006, 0.000240337235, 0.999999642, -0.00071185705))
  835. mesh("BlockMesh",BHandleA,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25, 1))
  836. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.51000005, 1.60000002))
  837. Partweld=weld(m2,BHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000851154327, -0.243443489, 1.80064034, -2.58627915e-006, 1, -7.99579266e-006, -1, -2.58638693e-006, -1.35781593e-005, -1.35782175e-005, 7.99576082e-006, 1.00000012))
  838. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  839. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.490000039, 1.60000002))
  840. Partweld=weld(m2,BHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000863552094, -0.255933762, 1.80045962, 6.18230024e-006, -1, 1.03384036e-005, 1, 6.18252443e-006, 2.16971384e-005, -2.16971966e-005, 1.03382654e-005, 1.00000012))
  841. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  842. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.600000024, 0.399999976))
  843. Partweld=weld(m2,BHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.71661377e-005, -0.799008369, 1.68085098e-005, -4.94010101e-006, 1, -6.99967222e-006, -1.00000012, -4.93977359e-006, 4.67893551e-005, 4.67892969e-005, 6.99990551e-006, 1.00000012))
  844. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  845. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  846. Partweld=weld(m2,BHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00021314621, -0.599427223, -0.400175571, 1.53349902e-008, 1, -1.08373715e-005, 0.999999642, -5.67024472e-009, 0.000891857664, 0.000891857664, -1.08373733e-005, -0.999999702))
  847. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  848. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  849. Partweld=weld(m2,BHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000226020813, -0.599549294, 0.400123954, 1.07365395e-007, -1, 6.84314591e-006, -1.00000012, -1.06840616e-007, 7.66707235e-005, -7.66706653e-005, -6.84315637e-006, -1.00000012))
  850. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  851. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.400000006, 0.399999976))
  852. Partweld=weld(m2,BHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000403881073, -0.69838047, 0.800340712, -2.99596968e-006, 1, -7.89992555e-006, -1, -2.99602061e-006, -6.59289071e-006, -6.59294892e-006, 7.89990372e-006, 1.00000012))
  853. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  854. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  855. Partweld=weld(m2,BHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00023317337, -0.598741531, -0.4001562, -6.71329872e-008, -1, 7.83627729e-006, -1, 6.72057467e-008, 9.17859143e-006, -9.17853322e-006, -7.83628093e-006, -1.00000012))
  856. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  857. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  858. Partweld=weld(m2,BHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000181674957, -0.59961319, 0.400129855, -2.05418473e-007, 1, -1.10590672e-005, 0.999999642, 2.15461569e-007, 0.000908143935, 0.000908143935, -1.10588726e-005, -0.999999702))
  859. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  860. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.600000024, 0.399999976))
  861. Partweld=weld(m2,BHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.43186951e-005, -0.799318314, 1.93715096e-005, 4.8664283e-006, -1, 1.09996372e-005, 0.999999642, 4.87616353e-006, 0.00088524021, -0.000885240268, 1.0995318e-005, 0.999999702))
  862. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  863. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.400000006, 0.399999976))
  864. Partweld=weld(m2,BHandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00043296814, -0.699325562, 0.800350547, 2.85850365e-006, -1, 1.07140386e-005, 0.999999642, 2.8678387e-006, 0.00087142986, -0.00087142986, 1.07115484e-005, 0.999999702))
  865. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  866.  
  867. BHandleB=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Handle",Vector3.new(1.00000036, 0.400000006, 2))
  868. handleBweld=weld(m2,Character["Left Arm"],BHandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463676453, -0.909854889, 2.39806938, -4.9116361e-006, -0.000711855828, -0.999999762, -1, 0.00024034064, 4.74054968e-006, 0.000240337235, 0.999999642, -0.00071185705))
  869. mesh("BlockMesh",BHandleB,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.25, 1))
  870. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.51000005, 1.60000002))
  871. Partweld=weld(m2,BHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000851407647, -0.243443489, 1.80064046, -2.58627915e-006, 1, -7.99579266e-006, -1, -2.58638693e-006, -1.35781593e-005, -1.35782175e-005, 7.99576082e-006, 1.00000012))
  872. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  873. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.490000039, 1.60000002))
  874. Partweld=weld(m2,BHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00086325407, -0.255933762, 1.80045962, 6.18230024e-006, -1, 1.03384036e-005, 1, 6.18252443e-006, 2.16971384e-005, -2.16971966e-005, 1.03382654e-005, 1.00000012))
  875. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  876. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.600000024, 0.399999976))
  877. Partweld=weld(m2,BHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.74045563e-005, -0.799009323, 1.68085098e-005, -4.94010101e-006, 1, -6.99967222e-006, -1.00000012, -4.93977359e-006, 4.67893551e-005, 4.67892969e-005, 6.99990551e-006, 1.00000012))
  878. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  879. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  880. Partweld=weld(m2,BHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000212922692, -0.59942627, -0.400175571, 1.53349902e-008, 1, -1.08373715e-005, 0.999999642, -5.67024472e-009, 0.000891857664, 0.000891857664, -1.08373733e-005, -0.999999702))
  881. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  882. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  883. Partweld=weld(m2,BHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000226154923, -0.59954834, 0.400123894, 1.07365395e-007, -1, 6.84314591e-006, -1.00000012, -1.06840616e-007, 7.66707235e-005, -7.66706653e-005, -6.84315637e-006, -1.00000012))
  884. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  885. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.400000006, 0.399999976))
  886. Partweld=weld(m2,BHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000403672457, -0.69838047, 0.800340652, -2.99596968e-006, 1, -7.89992555e-006, -1, -2.99602061e-006, -6.59289071e-006, -6.59294892e-006, 7.89990372e-006, 1.00000012))
  887. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  888. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  889. Partweld=weld(m2,BHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000233188272, -0.598742485, -0.40015614, -6.71329872e-008, -1, 7.83627729e-006, -1, 6.72057467e-008, 9.17859143e-006, -9.17853322e-006, -7.83628093e-006, -1.00000012))
  890. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  891. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.200000003, 0.399999976))
  892. Partweld=weld(m2,BHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000182256103, -0.599612236, 0.400129795, -2.05418473e-007, 1, -1.10590672e-005, 0.999999642, 2.15461569e-007, 0.000908143935, 0.000908143935, -1.10588726e-005, -0.999999702))
  893. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  894. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.600000024, 0.399999976))
  895. Partweld=weld(m2,BHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.47508287e-005, -0.799318314, 1.93715096e-005, 4.8664283e-006, -1, 1.09996372e-005, 0.999999642, 4.87616353e-006, 0.00088524021, -0.000885240268, 1.0995318e-005, 0.999999702))
  896. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  897. Part=part(Enum.FormFactor.Custom,m2,Enum.Material.SmoothPlastic,0,1,"Bright red","Part",Vector3.new(0.400000006, 0.400000006, 0.399999976))
  898. Partweld=weld(m2,BHandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000433221459, -0.699325562, 0.800350487, 2.85850365e-006, -1, 1.07140386e-005, 0.999999642, 2.8678387e-006, 0.00087142986, -0.00087142986, 1.07115484e-005, 0.999999702))
  899. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.239999995, 1, 1))
  900.  
  901. function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  902. local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
  903. prt.Anchored=true
  904. prt.CFrame=cframe
  905. msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
  906. game:GetService("Debris"):AddItem(prt,2)
  907. coroutine.resume(coroutine.create(function(Part,Mesh)
  908. for i=0,1,delay do
  909. swait()
  910. Part.CFrame=Part.CFrame
  911. Part.Transparency=i
  912. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  913. end
  914. Part.Parent=nil
  915. end),prt,msh)
  916. end
  917.  
  918. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  919. local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  920. prt.Anchored=true
  921. prt.CFrame=cframe
  922. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  923. game:GetService("Debris"):AddItem(prt,2)
  924. coroutine.resume(coroutine.create(function(Part,Mesh)
  925. for i=0,1,delay do
  926. swait()
  927. Part.CFrame=Part.CFrame
  928. Part.Transparency=i
  929. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  930. end
  931. Part.Parent=nil
  932. end),prt,msh)
  933. end
  934.  
  935. function LaserBarrage(Prt,Parent)
  936. attack=true
  937. --so("BeamLockon",Prt,1,1)
  938. local efprt=part(3,Parent,"SmoothPlastic",0,0.5,BrickColor.new("Really red"),"Effect",vt(0.2,0.2,0.2))
  939. efprt.Anchored=true
  940. local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
  941. spread=vt((math.random(-1,0)+math.random())*2,(math.random(-1,0)+math.random())*2,(math.random(-1,0)+math.random())*2)*(Prt.Position-Mouse.Hit.p).magnitude/100
  942. --spread=vt(0,0,0)
  943. coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded)
  944. game:GetService("Debris"):AddItem(Part,6)
  945. local TheHit=Mouse.Hit.p
  946. local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded)
  947. local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent)
  948. so("Elec",Prt,0.2,1)
  949. local tefprt=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
  950. tefprt.CFrame=cf(pos)
  951. MagicCircle(BrickColor.new("Really red"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04)
  952. so("Elec",tefprt,0.3,1)
  953. game:GetService("Debris"):AddItem(tefprt,3)
  954. Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0)
  955. if(hit.Parent:findFirstChild("Humanoid")~= nil)then
  956. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
  957. hit.Parent.Humanoid:TakeDamage(15)
  958. end
  959. end
  960. local mag=(Prt.Position-pos).magnitude
  961. MagicCylinder(BrickColor.new("Really red"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
  962. Part.Parent=nil
  963. end),efprt,efmsh,spread)
  964. end
  965.  
  966. function Shoot1()
  967. attack = true
  968. for i = 0,1,0.1 do
  969. swait()
  970. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-10)),.2)
  971. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  972. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, -.5) * angles(math.rad(90), math.rad(20), math.rad(0)),.2)
  973. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(-10), math.rad(-20)),.2)
  974. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.2)
  975. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-10)),.2)
  976. end
  977. so("http://www.roblox.com/asset/?id=169445602",BarrelA1,1,.9)
  978. so("http://www.roblox.com/asset/?id=169445602",BarrelA2,1,.9)
  979. for i = 0,1,0.1 do
  980. swait()
  981. LaserBarrage(BarrelA1,m)
  982. LaserBarrage(BarrelA2,m)
  983. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-5)),.2)
  984. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(5)),.2)
  985. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, -.5) * angles(math.rad(120), math.rad(20), math.rad(0)),.2)
  986. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(-10), math.rad(-20)),.2)
  987. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.2)
  988. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-10)),.2)
  989. end
  990. attack = false
  991. end
  992.  
  993. function Shoot2()
  994. attack = true
  995. for i = 0,1,0.1 do
  996. swait()
  997. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(10)),.2)
  998. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(-10)),.2)
  999. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(10), math.rad(20)),.2)
  1000. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.6, -.5) * angles(math.rad(90), math.rad(-20), math.rad(10)),.2)
  1001. --RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, -.5) * angles(math.rad(90), math.rad(20), math.rad(0)),.2)
  1002. --LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(-10), math.rad(-20)),.2)
  1003. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.2)
  1004. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-10)),.2)
  1005. end
  1006. so("http://www.roblox.com/asset/?id=169445602",BarrelB1,1,.9)
  1007. so("http://www.roblox.com/asset/?id=169445602",BarrelB2,1,.9)
  1008. for i = 0,1,0.1 do
  1009. swait()
  1010. LaserBarrage(BarrelB1,m)
  1011. LaserBarrage(BarrelB2,m)
  1012. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(10)),.2)
  1013. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(-10)),.2)
  1014. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(10), math.rad(20)),.2)
  1015. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.6, -.5) * angles(math.rad(120), math.rad(-20), math.rad(10)),.2)
  1016. --RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, -.5) * angles(math.rad(90), math.rad(20), math.rad(0)),.2)
  1017. --LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(-10), math.rad(-20)),.2)
  1018. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.2)
  1019. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-10)),.2)
  1020. end
  1021. attack = false
  1022. end
  1023.  
  1024. function PlaySound(id, pitch, parent, volume)
  1025. if volume == nil then volume=tonumber(1) end
  1026. local epicsound = Instance.new("Sound")
  1027. epicsound.Name = "Epicosound"
  1028. epicsound.SoundId = "rbxassetid://"..id
  1029. epicsound.Volume = volume
  1030. epicsound.Pitch = pitch
  1031. epicsound.Looped = false
  1032. epicsound.Parent = parent
  1033. wait()
  1034. epicsound:Play()
  1035. game:service'Debris':AddItem(epicsound, 8)
  1036. end
  1037.  
  1038. Slashes = {200633108, 200633148, 200633196,200633281}
  1039.  
  1040. Slash = function(part)
  1041. local slashes = math.random(1, #Slashes)
  1042. PlaySound(Slashes[slashes], 1, part)
  1043. end
  1044.  
  1045. function attackone()
  1046. attack = true
  1047. local con=HitboxA.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(5,10),"Normal",RootPart,.2,1) end)
  1048. for i = 0,1,0.1 do
  1049. swait()
  1050. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-50)),.2)
  1051. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(40)),.2)
  1052. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(150), math.rad(10), math.rad(0)),.2)
  1053. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(10)),.2)
  1054. --RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, -.5) * angles(math.rad(90), math.rad(20), math.rad(0)),.2)
  1055. --LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(-10), math.rad(-20)),.2)
  1056. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),.2)
  1057. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0)),.2)
  1058. end
  1059. Slash(HitboxA)
  1060. for i = 0,1,0.1 do
  1061. swait()
  1062. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1063. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1064. local h = 5
  1065. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1066. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1067. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1068. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1069. scfr = blcf
  1070. elseif not scfr then
  1071. scfr = blcf
  1072. end
  1073. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(50)),.2)
  1074. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(-40)),.2)
  1075. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(-30)),.2)
  1076. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(10)),.2)
  1077. --RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, -.5) * angles(math.rad(90), math.rad(20), math.rad(0)),.2)
  1078. --LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(-10), math.rad(-20)),.2)
  1079. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.2)
  1080. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-120),math.rad(0)),.2)
  1081. end
  1082. scfr = nil
  1083. attack = false
  1084. con:disconnect()
  1085. end
  1086.  
  1087. function attacktwo()
  1088. attack = true
  1089. local con=HitboxB.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(5,10),"Normal",RootPart,.2,1) end)
  1090. for i = 0,1,0.1 do
  1091. swait()
  1092. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(50)),.2)
  1093. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(-40)),.2)
  1094. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(20), math.rad(10), math.rad(0)),.2)
  1095. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(-90)),.2)
  1096. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.2)
  1097. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-120),math.rad(0)),.2)
  1098. end
  1099. Slash(HitboxB)
  1100. for i = 0,1,0.1 do
  1101. swait()
  1102. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  1103. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  1104. local h = 5
  1105. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1106. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1107. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1108. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1109. scfr = blcf
  1110. elseif not scfr then
  1111. scfr = blcf
  1112. end
  1113. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-50)),.2)
  1114. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(40)),.2)
  1115. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(20), math.rad(10), math.rad(0)),.2)
  1116. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-130), math.rad(-80)),.2)
  1117. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),.2)
  1118. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0)),.2)
  1119. end
  1120. scfr = nil
  1121. attack = false
  1122. con:disconnect()
  1123. end
  1124.  
  1125. function attackthree()
  1126. attack = true
  1127. local con=HitboxA.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(5,10),"Normal",RootPart,.2,1) end)
  1128. for i = 0,1,0.1 do
  1129. swait()
  1130. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-50)),.2)
  1131. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(40)),.2)
  1132. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(90)),.2)
  1133. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(30), math.rad(-10), math.rad(-30)),.2)
  1134. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),.2)
  1135. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0)),.2)
  1136. end
  1137. Slash(HitboxA)
  1138. for i = 0,1,0.1 do
  1139. swait()
  1140. local blcf = HitboxA.CFrame*CFrame.new(0,.5,0)
  1141. if scfr and (HitboxA.Position-scfr.p).magnitude > .1 then
  1142. local h = 5
  1143. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1144. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1145. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1146. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1147. scfr = blcf
  1148. elseif not scfr then
  1149. scfr = blcf
  1150. end
  1151. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(50)),.2)
  1152. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(-40)),.2)
  1153. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(130), math.rad(80)),.2)
  1154. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(30), math.rad(-10), math.rad(-30)),.2)
  1155. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.2)
  1156. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-120),math.rad(0)),.2)
  1157. end
  1158. scfr = nil
  1159. attack = false
  1160. con:disconnect()
  1161. end
  1162.  
  1163. function attackfour()
  1164. attack = true
  1165. local con=HitboxB.Touched:connect(function(hit) Damagefunc(hit,10,15,math.random(5,10),"Normal",RootPart,.2,1) end)
  1166. for i = 0,1,0.1 do
  1167. swait()
  1168. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(50)),.2)
  1169. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(-40)),.2)
  1170. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(20), math.rad(20), math.rad(0)),.2)
  1171. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(150), math.rad(-10), math.rad(0)),.2)
  1172. --RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(150), math.rad(10), math.rad(0)),.2)
  1173. --LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(-20), math.rad(10)),.2)
  1174. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),.2)
  1175. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0)),.2)
  1176. end
  1177. Slash(HitboxB)
  1178. for i = 0,1,0.1 do
  1179. swait()
  1180. local blcf = HitboxB.CFrame*CFrame.new(0,.5,0)
  1181. if scfr and (HitboxB.Position-scfr.p).magnitude > .1 then
  1182. local h = 5
  1183. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1184. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1185. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1186. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1187. scfr = blcf
  1188. elseif not scfr then
  1189. scfr = blcf
  1190. end
  1191. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-50)),.2)
  1192. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(40)),.2)
  1193. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(20), math.rad(20), math.rad(-10)),.2)
  1194. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(30)),.2)
  1195. --RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(20), math.rad(20), math.rad(-30)),.2)
  1196. --LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(10)),.2)
  1197. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.2)
  1198. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-120),math.rad(0)),.2)
  1199. end
  1200. scfr = nil
  1201. attack = false
  1202. con:disconnect()
  1203. end
  1204.  
  1205. attacktype1 = 1
  1206.  
  1207. Mouse.Button1Down:connect(function()
  1208. if Mode == "GunMode" then
  1209. if attack==false then
  1210. if attacktype1==1 then
  1211. attack=true
  1212. attacktype1=2
  1213. Shoot1()
  1214. elseif attacktype1==2 then
  1215. attack=true
  1216. attacktype1=1
  1217. Shoot2()
  1218. end
  1219. end
  1220. end
  1221. if Mode == "BladeMode" then
  1222. if attack==false then
  1223. if attacktype==1 then
  1224. attack=true
  1225. attacktype=2
  1226. attackone()
  1227. elseif attacktype==2 then
  1228. attack=true
  1229. attacktype=3
  1230. attacktwo()
  1231. elseif attacktype==3 then
  1232. attack=true
  1233. attacktype=4
  1234. attackthree()
  1235. elseif attacktype==4 then
  1236. attack=true
  1237. attacktype=1
  1238. attackfour()
  1239. end
  1240. end
  1241. end
  1242. end)
  1243.  
  1244. function Disappear()
  1245. for _,i in pairs(m2:children()) do
  1246. if i.className=="Part" then
  1247. Part.Transparency = .5
  1248. coroutine.resume(coroutine.create(function(Part)
  1249. for i=0,1,0.1 do
  1250. swait()
  1251. Part.Transparency=i
  1252. end
  1253. Part.Transparency=1
  1254. end),i)
  1255. end
  1256. end
  1257. end
  1258.  
  1259.  
  1260. function Reappear()
  1261. for _,i in pairs(m2:children()) do
  1262. if i.className=="Part" then
  1263. Part.Transparency = 1
  1264. coroutine.resume(coroutine.create(function(Part)
  1265. for i=0,1,0.1 do
  1266. swait()
  1267. Part.Transparency=i
  1268. end
  1269. Part.Transparency=0.5
  1270. end),i)
  1271. end
  1272. end
  1273. end
  1274.  
  1275. Mouse.KeyDown:connect(function(k)
  1276. k=k:lower()
  1277. if k=='f' then
  1278. if Mode == "GunMode" then
  1279. Mode = "BladeMode"
  1280. Reappear()
  1281. elseif Mode == "BladeMode" then
  1282. Mode = "GunMode"
  1283. Disappear()
  1284. end
  1285. end
  1286. end)
  1287.  
  1288.  
  1289. local sine = 0
  1290. local change = 1
  1291. local val = 0
  1292.  
  1293. while true do
  1294. swait()
  1295. sine = sine + change
  1296. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1297. local velderp=RootPart.Velocity.y
  1298. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1299. if equipped==true or equipped==false then
  1300. if attack==false then
  1301. idle=idle+1
  1302. else
  1303. idle=0
  1304. end
  1305. if idle>=500 then
  1306. if attack==false then
  1307. --Sheath()
  1308. end
  1309. end
  1310. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1311. Anim="Jump"
  1312. if attack==false and Mode == "GunMode" then
  1313. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2)
  1314. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.2)
  1315. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(40)),.2)
  1316. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)),.2)
  1317. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(30)),.2)
  1318. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-30)),.2)
  1319. handleAweld.C0=clerp(handleAweld.C0,cf(0,3,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1320. handleBweld.C0=clerp(handleBweld.C0,cf(0,3,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1321. end
  1322. if attack==false and Mode == "BladeMode" then
  1323. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2)
  1324. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.2)
  1325. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(40)),.2)
  1326. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)),.2)
  1327. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(30)),.2)
  1328. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-30)),.2)
  1329. handleAweld.C0=clerp(handleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1330. handleBweld.C0=clerp(handleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1331. end
  1332. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1333. Anim="Fall"
  1334. if attack==false and Mode == "GunMode" then
  1335. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1336. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.2)
  1337. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(50)),.2)
  1338. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-50)),.2)
  1339. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-30)),.2)
  1340. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(30)),.2)
  1341. handleAweld.C0=clerp(handleAweld.C0,cf(0,3,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1342. handleBweld.C0=clerp(handleBweld.C0,cf(0,3,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1343. end
  1344. if attack==false and Mode == "BladeMode" then
  1345. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1346. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.2)
  1347. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(50)),.2)
  1348. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-50)),.2)
  1349. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-30)),.2)
  1350. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(30)),.2)
  1351. handleAweld.C0=clerp(handleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1352. handleBweld.C0=clerp(handleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1353. end
  1354. elseif torvel<1 and hitfloor~=nil then
  1355. Anim="Idle"
  1356. if attack==false and Mode == "GunMode" then
  1357. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-10)),.2)
  1358. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(10)),.2)
  1359. RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.6, -.5) * angles(math.rad(100), math.rad(10), math.rad(-20)),.2)
  1360. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.6, -.5) * angles(math.rad(100), math.rad(-10), math.rad(20)),.2)
  1361. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.2)
  1362. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.2)
  1363. handleAweld.C0=clerp(handleAweld.C0,cf(0,3,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1364. handleBweld.C0=clerp(handleBweld.C0,cf(0,3,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1365. end
  1366. if attack==false and Mode == "BladeMode" then
  1367. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2)
  1368. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.2)
  1369. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(30)),.2)
  1370. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-30)),.2)
  1371. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.2)
  1372. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-10)),.2)
  1373. handleAweld.C0=clerp(handleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1374. handleBweld.C0=clerp(handleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1375. end
  1376. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1377. Anim="Walk"
  1378. if attack==false and Mode == "GunMode" then
  1379. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  1380. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  1381. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(-50), math.rad(10), math.rad(20)),.2)
  1382. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(-50), math.rad(-10), math.rad(-20)),.2)
  1383. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10)),.2)
  1384. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-10)),.2)
  1385. handleAweld.C0=clerp(handleAweld.C0,cf(0,3,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1386. handleBweld.C0=clerp(handleBweld.C0,cf(0,3,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1387. end
  1388. if attack==false and Mode == "BladeMode" then
  1389. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1390. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  1391. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(45)),.2)
  1392. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-45)),.2)
  1393. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.2)
  1394. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.2)
  1395. handleAweld.C0=clerp(handleAweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1396. handleBweld.C0=clerp(handleBweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  1397. end
  1398. end
  1399. end
  1400. if #Effects>0 then
  1401. --table.insert(Effects,{prt,"Block1",delay})
  1402. for e=1,#Effects do
  1403. if Effects[e]~=nil then
  1404. --for j=1,#Effects[e] do
  1405. local Thing=Effects[e]
  1406. if Thing~=nil then
  1407. local Part=Thing[1]
  1408. local Mode=Thing[2]
  1409. local Delay=Thing[3]
  1410. local IncX=Thing[4]
  1411. local IncY=Thing[5]
  1412. local IncZ=Thing[6]
  1413. if Thing[1].Transparency<=1 then
  1414. if Thing[2]=="Block1" then
  1415. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1416. Mesh=Thing[1].Mesh
  1417. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1418. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1419. elseif Thing[2]=="Cylinder" then
  1420. Mesh=Thing[1].Mesh
  1421. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1422. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1423. elseif Thing[2]=="Blood" then
  1424. Mesh=Thing[7]
  1425. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1426. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1427. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1428. elseif Thing[2]=="Elec" then
  1429. Mesh=Thing[1].Mesh
  1430. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1431. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1432. elseif Thing[2]=="Disappear" then
  1433. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1434. end
  1435. else
  1436. Part.Parent=nil
  1437. table.remove(Effects,e)
  1438. end
  1439. end
  1440. --end
  1441. end
  1442. end
  1443. end
  1444. end
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