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9Simplicity9

Untitled

Jul 21st, 2018
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  1. --//====================================================\\--
  2. --|| CREATED BY SHACKLUSTER
  3. --\\====================================================//--
  4.  
  5.  
  6.  
  7. wait(0.2)
  8.  
  9.  
  10.  
  11. Player = game:GetService("Players").LocalPlayer
  12. PlayerGui = Player.PlayerGui
  13. Cam = workspace.CurrentCamera
  14. Backpack = Player.Backpack
  15. Character = Player.Character
  16. Humanoid = Character.Humanoid
  17. Mouse = Player:GetMouse()
  18. RootPart = Character["HumanoidRootPart"]
  19. Torso = Character["Torso"]
  20. Head = Character["Head"]
  21. RightArm = Character["Right Arm"]
  22. LeftArm = Character["Left Arm"]
  23. RightLeg = Character["Right Leg"]
  24. LeftLeg = Character["Left Leg"]
  25. RootJoint = RootPart["RootJoint"]
  26. Neck = Torso["Neck"]
  27. RightShoulder = Torso["Right Shoulder"]
  28. LeftShoulder = Torso["Left Shoulder"]
  29. RightHip = Torso["Right Hip"]
  30. LeftHip = Torso["Left Hip"]
  31. local NormalMusicLink = "rbxassetid://596220347"
  32. local sick = Instance.new("Sound",Character)
  33. sick.SoundId = "rbxassetid://596220347"
  34. sick.Looped = true
  35. sick.Pitch = 1
  36. sick.Volume = 0.6
  37. sick:Play()
  38.  
  39. IT = Instance.new
  40. CF = CFrame.new
  41. VT = Vector3.new
  42. RAD = math.rad
  43. C3 = Color3.new
  44. UD2 = UDim2.new
  45. BRICKC = BrickColor.new
  46. ANGLES = CFrame.Angles
  47. EULER = CFrame.fromEulerAnglesXYZ
  48. COS = math.cos
  49. ACOS = math.acos
  50. SIN = math.sin
  51. ASIN = math.asin
  52. ABS = math.abs
  53. MRANDOM = math.random
  54. FLOOR = math.floor
  55.  
  56. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  57. local NEWMESH = IT(MESH)
  58. if MESH == "SpecialMesh" then
  59. NEWMESH.MeshType = MESHTYPE
  60. if MESHID ~= "nil" and MESHID ~= "" then
  61. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  62. end
  63. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  64. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  65. end
  66. end
  67. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  68. NEWMESH.Scale = SCALE
  69. NEWMESH.Parent = PARENT
  70. return NEWMESH
  71. end
  72.  
  73. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE)
  74. local NEWPART = IT("Part")
  75. NEWPART.formFactor = FORMFACTOR
  76. NEWPART.Reflectance = REFLECTANCE
  77. NEWPART.Transparency = TRANSPARENCY
  78. NEWPART.CanCollide = false
  79. NEWPART.Locked = true
  80. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  81. NEWPART.Name = NAME
  82. NEWPART.Size = SIZE
  83. NEWPART.Position = Torso.Position
  84. NEWPART.Material = MATERIAL
  85. NEWPART:BreakJoints()
  86. NEWPART.Parent = PARENT
  87. return NEWPART
  88. end
  89.  
  90.  
  91. --//=================================\\
  92. --|| CUSTOMIZATION
  93. --\\=================================//
  94.  
  95. Class_Name = "Template"
  96. Weapon_Name = "Add-ons"
  97.  
  98. Custom_Colors = {
  99. Custom_Color_1 = BRICKC("Really red"); --1st color for the weapon.
  100. Custom_Color_2 = BRICKC("Really blue"); --2nd color for the weapon.
  101.  
  102. Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities.
  103. Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar.
  104. Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar.
  105. Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar.
  106. Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar.
  107.  
  108. Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar.
  109. Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar.
  110. Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar.
  111. Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar.
  112. Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities.
  113. }
  114.  
  115.  
  116. Player_Size = 1 --Size of the player.
  117. Animation_Speed = 3
  118. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  119.  
  120. local Speed = 100
  121. local Effects2 = {}
  122.  
  123. --//=================================\\
  124. --|| END OF CUSTOMIZATION
  125. --\\=================================//
  126.  
  127. local function weldBetween(a, b)
  128. local weldd = Instance.new("ManualWeld")
  129. weldd.Part0 = a
  130. weldd.Part1 = b
  131. weldd.C0 = CFrame.new()
  132. weldd.C1 = b.CFrame:inverse() * a.CFrame
  133. weldd.Parent = a
  134. return weldd
  135. end
  136.  
  137. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  138. local acs = Instance.new("Part")
  139. acs.CanCollide = false
  140. acs.Anchored = false
  141. acs.Size = Vector3.new(0,0,0)
  142. acs.CFrame = attachmentpart.CFrame
  143. acs.Parent = Character
  144. acs.BrickColor = color
  145. local meshs = Instance.new("SpecialMesh")
  146. meshs.MeshId = mesh
  147. meshs.TextureId = texture
  148. meshs.Parent = acs
  149. meshs.Scale = scale
  150. meshs.Offset = offset
  151. weldBetween(attachmentpart,acs)
  152. end
  153.  
  154. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  155. if TYPE == "Gem" then
  156. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  157. acs.Anchored = false
  158. acs.CanCollide = false
  159. acs.CFrame = PART.CFrame
  160. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  161. weldBetween(PART,acs)
  162. elseif TYPE == "Skull" then
  163. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  164. acs.Anchored = false
  165. acs.CanCollide = false
  166. acs.CFrame = PART.CFrame
  167. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  168. weldBetween(PART,acs)
  169. elseif TYPE == "Eye" then
  170. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  171. acs.Anchored = false
  172. acs.CanCollide = false
  173. acs.CFrame = PART.CFrame
  174. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  175. weldBetween(PART,acs)
  176. end
  177. end
  178.  
  179. --//=================================\\
  180. --|| USEFUL VALUES
  181. --\\=================================//
  182.  
  183. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  184. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  185. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  186. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  187. local CO1 = 0
  188. local CO2 = 0
  189. local CO3 = 0
  190. local CO4 = 0
  191. local CHANGEDEFENSE = 0
  192. local CHANGEDAMAGE = 0
  193. local CHANGEMOVEMENT = 0
  194. local ANIM = "Idle"
  195. local ATTACK = false
  196. local EQUIPPED = false
  197. local HOLD = false
  198. local COMBO = 999
  199. local LASTPOINT = nil
  200. local BLCF = nil
  201. local SCFR = nil
  202. local STAGGERHITANIM = false
  203. local STAGGERANIM = false
  204. local STUNANIM = false
  205. local CRITCHANCENUMBER = 0
  206. local IDLENUMBER = 0
  207. local DONUMBER = 0
  208. local HANDIDLE = false
  209. local SINE = 0
  210. local CHANGE = 2 / Animation_Speed
  211. local WALKINGANIM = false
  212. local WALK = 0
  213. local DISABLEJUMPING = false
  214. local HASBEENBLOCKED = false
  215. local STUNDELAYNUMBER = 0
  216. local MANADELAYNUMBER = 0
  217. local SECONDARYMANADELAYNUMBER = 0
  218. local ROBLOXIDLEANIMATION = IT("Animation")
  219. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  220. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  221. --ROBLOXIDLEANIMATION.Parent = Humanoid
  222. local WEAPONGUI = IT("ScreenGui", nil)
  223. WEAPONGUI.Name = "Weapon GUI"
  224. local WEAPONTOOL = IT("HopperBin", nil)
  225. WEAPONTOOL.Name = Weapon_Name
  226. local Weapon = IT("Model")
  227. Weapon.Name = Weapon_Name
  228. local Effects = IT("Folder", Weapon)
  229. Effects.Name = "Effects"
  230. local ANIMATOR = Humanoid.Animator
  231. local ANIMATE = Character.Animate
  232. local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"}
  233. local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"}
  234. local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"}
  235. local HITBLOCKSOUNDS = {"199148933", "199148947"}
  236. local UNANCHOR = true
  237.  
  238. --//=================================\\
  239. --\\=================================//
  240.  
  241. --//=================================\\
  242. --|| STATS
  243. --\\=================================//
  244.  
  245. if Character:FindFirstChild("Stats") ~= nil then
  246. Character:FindFirstChild("Stats").Parent = nil
  247. end
  248.  
  249. local Stats = IT("Folder", nil)
  250. Stats.Name = "Stats"
  251. local ChangeStat = IT("Folder", Stats)
  252. ChangeStat.Name = "ChangeStat"
  253. local Defense = IT("NumberValue", Stats)
  254. Defense.Name = "Defense"
  255. Defense.Value = 1
  256. local Movement = IT("NumberValue", Stats)
  257. Movement.Name = "Movement"
  258. Movement.Value = 1
  259. local Damage = IT("NumberValue", Stats)
  260. Damage.Name = "Damage"
  261. Damage.Value = math.huge
  262. local Mana = IT("NumberValue", Stats)
  263. Mana.Name = "Mana"
  264. Mana.Value = 0
  265. local SecondaryMana = IT("NumberValue", Stats)
  266. SecondaryMana.Name = "SecondaryMana"
  267. SecondaryMana.Value = 0
  268. local CanCrit = IT("BoolValue", Stats)
  269. CanCrit.Name = "CanCrit"
  270. CanCrit.Value = false
  271. local CritChance = IT("NumberValue", Stats)
  272. CritChance.Name = "CritChance"
  273. CritChance.Value = 20
  274. local CanPenetrateArmor = IT("BoolValue", Stats)
  275. CanPenetrateArmor.Name = "CanPenetrateArmor"
  276. CanPenetrateArmor.Value = false
  277. local AntiTeamKill = IT("BoolValue", Stats)
  278. AntiTeamKill.Name = "AntiTeamKill"
  279. AntiTeamKill.Value = false
  280. local Rooted = IT("BoolValue", Stats)
  281. Rooted.Name = "Rooted"
  282. Rooted.Value = false
  283. local Block = IT("BoolValue", Stats)
  284. Block.Name = "Block"
  285. Block.Value = false
  286. local RecentEnemy = IT("ObjectValue", Stats)
  287. RecentEnemy.Name = "RecentEnemy"
  288. RecentEnemy.Value = nil
  289. local StaggerHit = IT("BoolValue", Stats)
  290. StaggerHit.Name = "StaggerHit"
  291. StaggerHit.Value = false
  292. local Stagger = IT("BoolValue", Stats)
  293. Stagger.Name = "Stagger"
  294. Stagger.Value = false
  295. local Stun = IT("BoolValue", Stats)
  296. Stun.Name = "Stun"
  297. Stun.Value = false
  298. local StunValue = IT("NumberValue", Stats)
  299. StunValue.Name = "StunValue"
  300. StunValue.Value = 0
  301.  
  302.  
  303. --//=================================\\
  304. --\\=================================//
  305.  
  306.  
  307.  
  308.  
  309.  
  310. --//=================================\\
  311. --|| DEBUFFS / BUFFS
  312. --\\=================================//
  313.  
  314. local DEFENSECHANGE1 = IT("NumberValue", ChangeStat)
  315. DEFENSECHANGE1.Name = "ChangeDefense"
  316. DEFENSECHANGE1.Value = 0
  317.  
  318. local MOVEMENTCHANGE1 = IT("NumberValue", nil)
  319. MOVEMENTCHANGE1.Name = "ChangeMovement"
  320. MOVEMENTCHANGE1.Value = 0
  321.  
  322. --//=================================\\
  323. --\\=================================//
  324.  
  325.  
  326.  
  327.  
  328.  
  329. --//=================================\\
  330. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  331. --\\=================================//
  332.  
  333. ArtificialHB = Instance.new("BindableEvent", script)
  334. ArtificialHB.Name = "ArtificialHB"
  335.  
  336. script:WaitForChild("ArtificialHB")
  337.  
  338. frame = Frame_Speed
  339. tf = 0
  340. allowframeloss = false
  341. tossremainder = false
  342. lastframe = tick()
  343. script.ArtificialHB:Fire()
  344.  
  345. game:GetService("RunService").Heartbeat:connect(function(s, p)
  346. tf = tf + s
  347. if tf >= frame then
  348. if allowframeloss then
  349. script.ArtificialHB:Fire()
  350. lastframe = tick()
  351. else
  352. for i = 1, math.floor(tf / frame) do
  353. script.ArtificialHB:Fire()
  354. end
  355. lastframe = tick()
  356. end
  357. if tossremainder then
  358. tf = 0
  359. else
  360. tf = tf - frame * math.floor(tf / frame)
  361. end
  362. end
  363. end)
  364.  
  365. --//=================================\\
  366. --\\=================================//
  367.  
  368.  
  369.  
  370.  
  371.  
  372. --//=================================\\
  373. --|| SOME FUNCTIONS
  374. --\\=================================//
  375.  
  376. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  377. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  378. end
  379.  
  380. function PositiveAngle(NUMBER)
  381. if NUMBER >= 0 then
  382. NUMBER = 0
  383. end
  384. return NUMBER
  385. end
  386.  
  387. function NegativeAngle(NUMBER)
  388. if NUMBER <= 0 then
  389. NUMBER = 0
  390. end
  391. return NUMBER
  392. end
  393.  
  394. function Swait(NUMBER)
  395. if NUMBER == 0 or NUMBER == nil then
  396. ArtificialHB.Event:wait()
  397. else
  398. for i = 1, NUMBER do
  399. ArtificialHB.Event:wait()
  400. end
  401. end
  402. end
  403.  
  404. function QuaternionFromCFrame(cf)
  405. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  406. local trace = m00 + m11 + m22
  407. if trace > 0 then
  408. local s = math.sqrt(1 + trace)
  409. local recip = 0.5 / s
  410. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  411. else
  412. local i = 0
  413. if m11 > m00 then
  414. i = 1
  415. end
  416. if m22 > (i == 0 and m00 or m11) then
  417. i = 2
  418. end
  419. if i == 0 then
  420. local s = math.sqrt(m00 - m11 - m22 + 1)
  421. local recip = 0.5 / s
  422. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  423. elseif i == 1 then
  424. local s = math.sqrt(m11 - m22 - m00 + 1)
  425. local recip = 0.5 / s
  426. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  427. elseif i == 2 then
  428. local s = math.sqrt(m22 - m00 - m11 + 1)
  429. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  430. end
  431. end
  432. end
  433.  
  434. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  435. local xs, ys, zs = x + x, y + y, z + z
  436. local wx, wy, wz = w * xs, w * ys, w * zs
  437. local xx = x * xs
  438. local xy = x * ys
  439. local xz = x * zs
  440. local yy = y * ys
  441. local yz = y * zs
  442. local zz = z * zs
  443. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  444. end
  445.  
  446. function QuaternionSlerp(a, b, t)
  447. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  448. local startInterp, finishInterp;
  449. if cosTheta >= 0.0001 then
  450. if (1 - cosTheta) > 0.0001 then
  451. local theta = ACOS(cosTheta)
  452. local invSinTheta = 1 / SIN(theta)
  453. startInterp = SIN((1 - t) * theta) * invSinTheta
  454. finishInterp = SIN(t * theta) * invSinTheta
  455. else
  456. startInterp = 1 - t
  457. finishInterp = t
  458. end
  459. else
  460. if (1 + cosTheta) > 0.0001 then
  461. local theta = ACOS(-cosTheta)
  462. local invSinTheta = 1 / SIN(theta)
  463. startInterp = SIN((t - 1) * theta) * invSinTheta
  464. finishInterp = SIN(t * theta) * invSinTheta
  465. else
  466. startInterp = t - 1
  467. finishInterp = t
  468. end
  469. end
  470. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  471. end
  472.  
  473. function Clerp(a, b, t)
  474. local qa = {QuaternionFromCFrame(a)}
  475. local qb = {QuaternionFromCFrame(b)}
  476. local ax, ay, az = a.x, a.y, a.z
  477. local bx, by, bz = b.x, b.y, b.z
  478. local _t = 1 - t
  479. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  480. end
  481.  
  482. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  483. local frame = IT("Frame")
  484. frame.BackgroundTransparency = TRANSPARENCY
  485. frame.BorderSizePixel = BORDERSIZEPIXEL
  486. frame.Position = POSITION
  487. frame.Size = SIZE
  488. frame.BackgroundColor3 = COLOR
  489. frame.BorderColor3 = BORDERCOLOR
  490. frame.Name = NAME
  491. frame.Parent = PARENT
  492. return frame
  493. end
  494.  
  495. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  496. local label = IT("TextLabel")
  497. label.BackgroundTransparency = 1
  498. label.Size = UD2(1, 0, 1, 0)
  499. label.Position = UD2(0, 0, 0, 0)
  500. label.TextColor3 = C3(255, 255, 255)
  501. label.TextStrokeTransparency = STROKETRANSPARENCY
  502. label.TextTransparency = TRANSPARENCY
  503. label.FontSize = TEXTFONTSIZE
  504. label.Font = TEXTFONT
  505. label.BorderSizePixel = BORDERSIZEPIXEL
  506. label.TextScaled = true
  507. label.Text = TEXT
  508. label.Name = NAME
  509. label.Parent = PARENT
  510. return label
  511. end
  512.  
  513. function NoOutlines(PART)
  514. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  515. end
  516.  
  517.  
  518. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  519. local NEWWELD = IT(TYPE)
  520. NEWWELD.Part0 = PART0
  521. NEWWELD.Part1 = PART1
  522. NEWWELD.C0 = C0
  523. NEWWELD.C1 = C1
  524. NEWWELD.Parent = PARENT
  525. return NEWWELD
  526. end
  527.  
  528. function CreateSound(ID, PARENT, VOLUME, PITCH)
  529. coroutine.resume(coroutine.create(function()
  530. local NEWSOUND = IT("Sound", PARENT)
  531. NEWSOUND.Volume = VOLUME
  532. NEWSOUND.Pitch = PITCH
  533. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  534. Swait()
  535. NEWSOUND:play()
  536. game:GetService("Debris"):AddItem(NEWSOUND, 10)
  537. end))
  538. end
  539.  
  540.  
  541. --//=================================\\
  542. --\\=================================//
  543.  
  544.  
  545. --//=================================\\
  546. --|| WEAPON CREATION
  547. --\\=================================//
  548.  
  549. local Handle = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(1.8,3.5,1.8))
  550. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0 * Player_Size, -1.5 * Player_Size, 1 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0))
  551. local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2.2,1,2.2))
  552. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  553. local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2))
  554. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  555. local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2))
  556. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -1.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0))
  557. local Opening = CreatePart(3, Weapon, "Plastic", 0, 0, "Really black", "Handle", VT(1.2,0.6,0.1))
  558. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Opening, Handle, Opening, CF(0 * Player_Size, -0.8 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0))
  559. local HandlePart = CreatePart(3, Weapon, "Metal", 0, 0, "Stone grey", "Handle", VT(1,1,0.1))
  560. local decal = Instance.new("Decal",HandlePart)
  561. decal.Texture = "http://www.roblox.com/asset/?id=140490792"
  562. decal.Face = "Back"
  563. local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 0.6 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0))
  564.  
  565. for _, c in pairs(Weapon:GetChildren()) do
  566. if c.ClassName == "Part" then
  567. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  568. end
  569. end
  570.  
  571. local chuck = Instance.new("Sound",Effects)
  572. chuck.SoundId = "rbxassetid://11900833"
  573. chuck.Pitch = 2
  574. chuck.Volume = 1
  575.  
  576. Weapon.Parent = Character
  577.  
  578. Humanoid.Died:connect(function()
  579. ATTACK = true
  580. end)
  581.  
  582. print(Class_Name.." loaded.")
  583.  
  584. --//=================================\\
  585. --\\=================================//
  586.  
  587. function dealdamage(hit,min,max,maxstrength,beserk)
  588. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then
  589. local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid")
  590. local dmg = math.random(min,max)
  591. if humanoid.Health > 0 then
  592. if beserk == true then
  593. humanoid.Health = 0
  594. else
  595. CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10)
  596. --hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength
  597. humanoid.Health = humanoid.Health - dmg
  598. --StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(255/255, 0, 0))
  599. local defence = Instance.new("BoolValue",hit.Parent)
  600. defence.Name = ("HitBy"..Player.Name)
  601. game:GetService("Debris"):AddItem(defence, 0.05)
  602. end
  603. end
  604. end
  605. end
  606.  
  607. --//=================================\\
  608. --\\=================================//
  609.  
  610. function chatfunc(text)
  611. local chat = coroutine.wrap(function()
  612. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  613. Character:FindFirstChild("TalkingBillBoard"):destroy()
  614. end
  615. local naeeym2 = Instance.new("BillboardGui",Character)
  616. naeeym2.Size = UDim2.new(0,100,0,40)
  617. naeeym2.StudsOffset = Vector3.new(0,3,0)
  618. naeeym2.Adornee = Character.Head
  619. naeeym2.Name = "TalkingBillBoard"
  620. local tecks2 = Instance.new("TextLabel",naeeym2)
  621. tecks2.BackgroundTransparency = 1
  622. tecks2.BorderSizePixel = 0
  623. tecks2.Text = ""
  624. tecks2.Font = "SciFi"
  625. tecks2.TextSize = 30
  626. tecks2.TextStrokeTransparency = 1
  627. tecks2.TextColor3 = Color3.new(0,0,0)
  628. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  629. tecks2.Size = UDim2.new(1,0,0.5,0)
  630. local tecks3 = Instance.new("TextLabel",naeeym2)
  631. tecks3.BackgroundTransparency = 1
  632. tecks3.BorderSizePixel = 0
  633. tecks3.Text = ""
  634. tecks3.Font = "SciFi"
  635. tecks3.TextSize = 30
  636. tecks3.TextStrokeTransparency = 1
  637. tecks3.TextColor3 = Color3.new(0,0,0)
  638. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  639. tecks3.Size = UDim2.new(1,0,0.5,0)
  640. for i = 1,string.len(text),1 do
  641. tecks2.Text = string.sub(text,1,i)
  642. tecks3.Text = string.sub(text,1,i)
  643. wait(0.01)
  644. end
  645. wait(2)
  646. for i = 1, 50 do
  647. Swait()
  648. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  649. tecks2.Rotation = tecks2.Rotation - .8
  650. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  651. tecks2.TextTransparency = tecks2.TextTransparency + .04
  652. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  653. tecks3.Rotation = tecks2.Rotation + .8
  654. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  655. tecks3.TextTransparency = tecks2.TextTransparency + .04
  656. end
  657. naeeym2:Destroy()
  658. end)
  659. chat()
  660. end
  661.  
  662. function onChatted(msg)
  663. if msg == "1" then
  664. chatfunc("Spell card! Mailman's Wrath!")
  665. StartPosition()
  666. Swait(70)
  667. MailmansWrath()
  668. elseif msg == "2" then
  669. StartPosition()
  670. chatfunc("Spell card! Papercut Chaos!")
  671. Swait(70)
  672. PapercutChaos()
  673. elseif msg == "3" then
  674. StartPosition()
  675. chatfunc("Spell card! Mailbox Madness!")
  676. MailboxMadness()
  677. elseif msg == "4" then
  678. StartPosition()
  679. chatfunc("SUPER SPELL CARD! MAIL FRENZY!!")
  680. FinalInbox()
  681. Swait(80)
  682. elseif msg == "5" then
  683. StartPosition()
  684. chatfunc("SUPER SPELL CARD! SONIC MAIL FRENZY!!")
  685. Swait(80)
  686. SonicMail()
  687. elseif msg == "6" then
  688. StartPosition()
  689. chatfunc("HASTA LA VISTA,BABY!")
  690. Swait(100)
  691. chatfunc("SKRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRAAAAAAAA")
  692. MailmansWrath2()
  693. MailmansWrath2()
  694. MailboxMadness2()
  695. MailboxMadness2()
  696. SonicMail()
  697. SonicMail()
  698. MailmansWrath2()
  699. end
  700. end
  701. Player.Chatted:connect(onChatted)
  702.  
  703. --//=================================\\
  704. --|| DANMAKU MADNESS
  705. --\\=================================//
  706.  
  707. local Mail = Instance.new("Part")
  708. Mail.Size = Vector3.new(2, 0.05, 1)
  709. Mail.Color = Color3.new(1,1,1)
  710. Mail.CanCollide = false
  711. local maildecal = Instance.new("Decal",Mail)
  712. maildecal.Face = "Top"
  713. maildecal.Texture = "http://www.roblox.com/asset/?id=8052441"
  714. Mail.BottomSurface = "Smooth"
  715. Mail.Name = "Mail"
  716.  
  717. function ShootMail(part,strength,debris)
  718. local mail = Mail:Clone()
  719. mail.CFrame = part.CFrame
  720. mail.Parent = Effects
  721. game:GetService("Debris"):AddItem(mail ,debris)
  722. local bv = Instance.new("BodyVelocity")
  723. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  724. bv.velocity = part.CFrame.lookVector*strength
  725. bv.Parent = mail
  726. bv.Name = "DASH"
  727. local hit = mail.Touched:connect(function(hit)
  728. if hit.Parent ~= Character and hit.Parent.ClassName ~= "Accessory" and hit.Name ~= "Mail" then
  729. dealdamage(hit,15,45,40)
  730. end
  731. end)
  732. return mail
  733. end
  734.  
  735. function MagicSphere(BRICKCOLOR, MATERIAL, PART, CFRAME, OFFSET, X1, Y1, Z1, X2, Y2, Z2, delay)
  736. end
  737.  
  738.  
  739. function StartPosition()
  740. ATTACK = true
  741. Rooted = true
  742. for i=0, 1, 0.1 / Animation_Speed/1.2 do
  743. Swait()
  744. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed)
  745. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), 0.15 / Animation_Speed)
  746. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  747. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  748. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  749. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  750. end
  751. end
  752.  
  753. function MailmansWrath2()
  754. local twist = 0
  755. local twist2 = false
  756. local twist3 = 1
  757. local spinpart = Instance.new("Part",Weapon)
  758. spinpart.Anchored = true
  759. spinpart.CanCollide = false
  760. spinpart.Transparency = 1
  761. spinpart.CFrame = Opening.CFrame
  762. local spinpart2 = Instance.new("Part",Weapon)
  763. spinpart2.Anchored = true
  764. spinpart2.CanCollide = false
  765. spinpart2.Transparency = 1
  766. spinpart2.CFrame = Opening.CFrame
  767. for i = 1, 30 do
  768. chuck:Play()
  769. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  770. twist = twist + 1
  771. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  772. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  773. if twist == 10 then
  774. spinpart.CFrame = Opening.CFrame
  775. spinpart2.CFrame = Opening.CFrame
  776. twist = 0
  777. end
  778. ShootMail(spinpart,65,2)
  779. ShootMail(spinpart2,65,2)
  780. Swait(1.5)
  781. end
  782. spinpart.CFrame = Opening.CFrame
  783. spinpart2.CFrame = Opening.CFrame
  784. twist = 10
  785. for i = 1, 40 do
  786. chuck:Play()
  787. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  788. twist = twist + 1
  789. if twist2 == true then
  790. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  791. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  792. elseif twist2 == false then
  793. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  794. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  795. end
  796. if twist == 20 then
  797. if twist2 == false then
  798. twist2 = true
  799. elseif twist2 == true then
  800. twist2 = false
  801. end
  802. twist = 0
  803. end
  804. ShootMail(spinpart,65,2)
  805. ShootMail(spinpart2,65,2)
  806. Swait(1.5)
  807. end
  808. spinpart.CFrame = Opening.CFrame
  809. spinpart2.CFrame = Opening.CFrame
  810. twist = 0
  811. for i = 1, 30 do
  812. chuck:Play()
  813. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  814. twist = twist + 1
  815. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.15, 0)
  816. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.15, 0)
  817. if twist == 10 then
  818. spinpart.CFrame = Opening.CFrame
  819. spinpart2.CFrame = Opening.CFrame
  820. twist = 0
  821. end
  822. ShootMail(spinpart,75,2)
  823. ShootMail(spinpart2,75,2)
  824. Swait(1.5)
  825. end
  826. spinpart:remove()
  827. spinpart2:remove()
  828. ATTACK = false
  829. Rooted = false
  830. end
  831. function MailmansWrath()
  832. local twist = 0
  833. local twist2 = false
  834. local twist3 = 1
  835. local spinpart = Instance.new("Part",Weapon)
  836. spinpart.Anchored = true
  837. spinpart.CanCollide = false
  838. spinpart.Transparency = 1
  839. spinpart.CFrame = Opening.CFrame
  840. local spinpart2 = Instance.new("Part",Weapon)
  841. spinpart2.Anchored = true
  842. spinpart2.CanCollide = false
  843. spinpart2.Transparency = 1
  844. spinpart2.CFrame = Opening.CFrame
  845. for i = 1, 30 do
  846. chuck:Play()
  847. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  848. twist = twist + 1
  849. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  850. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  851. if twist == 10 then
  852. spinpart.CFrame = Opening.CFrame
  853. spinpart2.CFrame = Opening.CFrame
  854. twist = 0
  855. end
  856. ShootMail(spinpart,65,2)
  857. ShootMail(spinpart2,65,2)
  858. Swait(5)
  859. end
  860. spinpart.CFrame = Opening.CFrame
  861. spinpart2.CFrame = Opening.CFrame
  862. twist = 10
  863. for i = 1, 40 do
  864. chuck:Play()
  865. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  866. twist = twist + 1
  867. if twist2 == true then
  868. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  869. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  870. elseif twist2 == false then
  871. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  872. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  873. end
  874. if twist == 20 then
  875. if twist2 == false then
  876. twist2 = true
  877. elseif twist2 == true then
  878. twist2 = false
  879. end
  880. twist = 0
  881. end
  882. ShootMail(spinpart,65,2)
  883. ShootMail(spinpart2,65,2)
  884. Swait(5)
  885. end
  886. spinpart.CFrame = Opening.CFrame
  887. spinpart2.CFrame = Opening.CFrame
  888. twist = 0
  889. for i = 1, 30 do
  890. chuck:Play()
  891. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  892. twist = twist + 1
  893. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.15, 0)
  894. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.15, 0)
  895. if twist == 10 then
  896. spinpart.CFrame = Opening.CFrame
  897. spinpart2.CFrame = Opening.CFrame
  898. twist = 0
  899. end
  900. ShootMail(spinpart,75,2)
  901. ShootMail(spinpart2,75,2)
  902. Swait(5)
  903. end
  904. spinpart:remove()
  905. spinpart2:remove()
  906. ATTACK = false
  907. Rooted = false
  908. end
  909.  
  910.  
  911. function PapercutChaos()
  912. local twist = 0
  913. for i = 1, 5 do
  914. chuck:Play()
  915. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  916. local mail = ShootMail(Opening,25,20)
  917. for i = 1, 15 do
  918. chuck:Play()
  919. local spinpart = Instance.new("Part",Weapon)
  920. spinpart.Anchored = true
  921. spinpart.CanCollide = false
  922. spinpart.Transparency = 1
  923. spinpart.CFrame = mail.CFrame
  924. local spinpart2 = Instance.new("Part",Weapon)
  925. spinpart2.Anchored = true
  926. spinpart2.CanCollide = false
  927. spinpart2.Transparency = 1
  928. spinpart2.CFrame = mail.CFrame
  929. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 70, 0)
  930. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -70, 0)
  931. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  932. ShootMail(spinpart,35,2)
  933. ShootMail(spinpart2,35,2)
  934. spinpart:remove()
  935. spinpart2:remove()
  936. Swait(5)
  937. end
  938. mail:remove()
  939. end
  940. for i = 1, 2 do
  941. chuck:Play()
  942. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  943. local mail = ShootMail(Opening,45,20)
  944. for i = 1, 20 do
  945. twist = twist + 1
  946. chuck:Play()
  947. local spinpart = Instance.new("Part",Weapon)
  948. spinpart.Anchored = true
  949. spinpart.CanCollide = false
  950. spinpart.Transparency = 1
  951. spinpart.CFrame = mail.CFrame
  952. local spinpart2 = Instance.new("Part",Weapon)
  953. spinpart2.Anchored = true
  954. spinpart2.CanCollide = false
  955. spinpart2.Transparency = 1
  956. spinpart2.CFrame = mail.CFrame
  957. spinpart.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0)
  958. spinpart2.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0)
  959. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  960. ShootMail(spinpart,35,2)
  961. ShootMail(spinpart2,35,2)
  962. spinpart:remove()
  963. spinpart2:remove()
  964. Swait(5)
  965. end
  966. twist = 0
  967. mail:remove()
  968. end
  969. ATTACK = false
  970. Rooted = false
  971. end
  972.  
  973. function MailboxMadness()
  974. for i = 1, 15 do
  975. chuck:Play()
  976. local part = Instance.new("Part")
  977. part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35))
  978. part.Orientation = RootPart.Orientation
  979. part.CanCollide = false
  980. part.Anchored = true
  981. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  982. local spinpart = Instance.new("Part",Weapon)
  983. spinpart.Anchored = true
  984. spinpart.CanCollide = false
  985. spinpart.Transparency = 1
  986. spinpart.CFrame = part.CFrame
  987. local spinpart2 = Instance.new("Part",Weapon)
  988. spinpart2.Anchored = true
  989. spinpart2.CanCollide = false
  990. spinpart2.Transparency = 1
  991. spinpart2.CFrame = part.CFrame
  992. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  993. part:remove()
  994. for i = 1, 15 do
  995. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  996. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  997. coroutine.resume(coroutine.create(function()
  998. ShootMail(spinpart,50,2)
  999. ShootMail(spinpart2,50,2)
  1000. wait(.05)
  1001. ShootMail(spinpart,50,2)
  1002. ShootMail(spinpart2,50,2)
  1003. wait(.05)
  1004. ShootMail(spinpart,50,2)
  1005. ShootMail(spinpart2,50,2)
  1006. wait(.05)
  1007. ShootMail(spinpart,50,2)
  1008. ShootMail(spinpart2,50,2)
  1009. wait(.05)
  1010. ShootMail(spinpart,50,2)
  1011. ShootMail(spinpart2,50,2)
  1012. wait(.05)
  1013. ShootMail(spinpart,50,2)
  1014. ShootMail(spinpart2,50,2)
  1015. wait(.05)
  1016. ShootMail(spinpart,50,2)
  1017. ShootMail(spinpart2,50,2)
  1018. wait(.05)
  1019. ShootMail(spinpart,50,2)
  1020. ShootMail(spinpart2,50,2)
  1021. wait(.05)
  1022. ShootMail(spinpart,50,2)
  1023. ShootMail(spinpart2,50,2)
  1024. wait(.05)
  1025. ShootMail(spinpart,50,2)
  1026. ShootMail(spinpart2,50,2)
  1027. wait(.05)
  1028. ShootMail(spinpart,50,2)
  1029. ShootMail(spinpart2,50,2)
  1030. wait(.05)
  1031. ShootMail(spinpart,50,2)
  1032. ShootMail(spinpart2,50,2)
  1033. wait(.05)
  1034. ShootMail(spinpart,50,2)
  1035. ShootMail(spinpart2,50,2)
  1036. wait(.05)
  1037. ShootMail(spinpart,50,2)
  1038. ShootMail(spinpart2,50,2)
  1039. wait(.05)
  1040. ShootMail(spinpart,50,2)
  1041. ShootMail(spinpart2,50,2)
  1042. wait(.05)
  1043. ShootMail(spinpart,50,2)
  1044. ShootMail(spinpart2,50,2)
  1045. wait(.05)
  1046. ShootMail(spinpart,50,2)
  1047. ShootMail(spinpart2,50,2)
  1048. wait(.05)
  1049. ShootMail(spinpart,50,2)
  1050. ShootMail(spinpart2,50,2)
  1051. wait(.05)
  1052. ShootMail(spinpart,50,2)
  1053. ShootMail(spinpart2,50,2)
  1054. wait(.05)
  1055. ShootMail(spinpart,50,2)
  1056. ShootMail(spinpart2,50,2)
  1057. wait(.05)
  1058. ShootMail(spinpart,50,2)
  1059. ShootMail(spinpart2,50,2)
  1060. wait(.05)
  1061. ShootMail(spinpart,50,2)
  1062. ShootMail(spinpart2,50,2)
  1063. wait(.05)
  1064. ShootMail(spinpart,50,2)
  1065. ShootMail(spinpart2,50,2)
  1066. wait(.05)
  1067. ShootMail(spinpart,50,2)
  1068. ShootMail(spinpart2,50,2)
  1069. wait(.05)
  1070. end))
  1071. end
  1072. spinpart:remove()
  1073. spinpart2:remove()
  1074. wait(.05)
  1075. spinpart:remove()
  1076. spinpart2:remove()
  1077. wait(.05)
  1078. spinpart:remove()
  1079. spinpart2:remove()
  1080. wait(.05)
  1081. spinpart:remove()
  1082. spinpart2:remove()
  1083. wait(.05)
  1084. spinpart:remove()
  1085. spinpart2:remove()
  1086. wait(.05)
  1087. spinpart:remove()
  1088. spinpart2:remove()
  1089. wait(.05)
  1090. spinpart:remove()
  1091. spinpart2:remove()
  1092. wait(.05)
  1093. spinpart:remove()
  1094. spinpart2:remove()
  1095. wait(.05)
  1096. spinpart:remove()
  1097. spinpart2:remove()
  1098. wait(.05)
  1099. spinpart:remove()
  1100. spinpart2:remove()
  1101. wait(.05)
  1102. spinpart:remove()
  1103. spinpart2:remove()
  1104. wait(.05)
  1105. spinpart:remove()
  1106. spinpart2:remove()
  1107. wait(.05)
  1108. spinpart:remove()
  1109. spinpart2:remove()
  1110. wait(.05)
  1111. spinpart:remove()
  1112. spinpart2:remove()
  1113. wait(.05)
  1114. spinpart:remove()
  1115. spinpart2:remove()
  1116. wait(.05)
  1117. spinpart:remove()
  1118. spinpart2:remove()
  1119. wait(.05)
  1120. spinpart:remove()
  1121. spinpart2:remove()
  1122. wait(.05)
  1123. spinpart:remove()
  1124. spinpart2:remove()
  1125. wait(.05)
  1126. spinpart:remove()
  1127. spinpart2:remove()
  1128. wait(.05)
  1129. spinpart:remove()
  1130. spinpart2:remove()
  1131. wait(.05)
  1132. spinpart:remove()
  1133. spinpart2:remove()
  1134. wait(.05)
  1135. spinpart:remove()
  1136. spinpart2:remove()
  1137. wait(.05)
  1138. spinpart:remove()
  1139. spinpart2:remove()
  1140. wait(.05)
  1141. spinpart:remove()
  1142. spinpart2:remove()
  1143. wait(.05)
  1144. spinpart:remove()
  1145. spinpart2:remove()
  1146. Swait(35)
  1147. end
  1148. ATTACK = false
  1149. Rooted = false
  1150. end
  1151.  
  1152. function MailboxMadness2()
  1153. for i = 1, 15 do
  1154. chuck:Play()
  1155. local part = Instance.new("Part")
  1156. part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35))
  1157. part.Orientation = RootPart.Orientation
  1158. part.CanCollide = false
  1159. part.Anchored = true
  1160. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1161. local spinpart = Instance.new("Part",Weapon)
  1162. spinpart.Anchored = true
  1163. spinpart.CanCollide = false
  1164. spinpart.Transparency = 1
  1165. spinpart.CFrame = part.CFrame
  1166. local spinpart2 = Instance.new("Part",Weapon)
  1167. spinpart2.Anchored = true
  1168. spinpart2.CanCollide = false
  1169. spinpart2.Transparency = 1
  1170. spinpart2.CFrame = part.CFrame
  1171. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1172. part:remove()
  1173. for i = 1, 15 do
  1174. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1175. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  1176. ShootMail(spinpart,50,2)
  1177. ShootMail(spinpart2,50,2)
  1178. end
  1179. spinpart:remove()
  1180. spinpart2:remove()
  1181. Swait(17)
  1182. end
  1183. ATTACK = false
  1184. Rooted = false
  1185. end
  1186.  
  1187. function FinalInbox()
  1188.  
  1189. local twist = 0
  1190. local twist2 = false
  1191. for i = 1, 5 do
  1192. local part = Instance.new("Part")
  1193. part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35))
  1194. part.Orientation = RootPart.Orientation
  1195. part.CanCollide = false
  1196. part.Anchored = true
  1197. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1198. local spinpart = Instance.new("Part",Weapon)
  1199. spinpart.Anchored = true
  1200. spinpart.CanCollide = false
  1201. spinpart.Transparency = 1
  1202. spinpart.CFrame = part.CFrame
  1203. local spinpart2 = Instance.new("Part",Weapon)
  1204. spinpart2.Anchored = true
  1205. spinpart2.CanCollide = false
  1206. spinpart2.Transparency = 1
  1207. spinpart2.CFrame = part.CFrame
  1208. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1209. part:remove()
  1210. local spinpart3 = Instance.new("Part",Weapon)
  1211. spinpart3.Anchored = true
  1212. spinpart3.CanCollide = false
  1213. spinpart3.Transparency = 1
  1214. spinpart3.CFrame = RootPart.CFrame * CF(0,0,-50)
  1215. local spinpart4 = Instance.new("Part",Weapon)
  1216. spinpart4.Anchored = true
  1217. spinpart4.CanCollide = false
  1218. spinpart4.Transparency = 1
  1219. spinpart4.CFrame = RootPart.CFrame * CF(0,0,-50)
  1220. for i = 1, 30 do
  1221. chuck:Play()
  1222. spinpart3.CFrame = spinpart3.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1223. spinpart4.CFrame = spinpart4.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1224. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1225. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1226. ShootMail(spinpart,50,2)
  1227. ShootMail(spinpart2,-50,2)
  1228. ShootMail(spinpart3,100,1)
  1229. ShootMail(spinpart4,-100,1)
  1230. Swait(10)
  1231. end
  1232. spinpart:remove()
  1233. spinpart2:remove()
  1234. spinpart3:remove()
  1235. spinpart4:remove()
  1236. end
  1237. chuck:Play()
  1238. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1239. for i = 1, 2 do
  1240. twist = 10
  1241. local spinpart = Instance.new("Part",Weapon)
  1242. spinpart.Anchored = true
  1243. spinpart.CanCollide = false
  1244. spinpart.Transparency = 1
  1245. spinpart.CFrame = Opening.CFrame
  1246. local spinpart2 = Instance.new("Part",Weapon)
  1247. spinpart2.Anchored = true
  1248. spinpart2.CanCollide = false
  1249. spinpart2.Transparency = 1
  1250. spinpart2.CFrame = Opening.CFrame
  1251. local mail = ShootMail(Opening,25,20)
  1252. for i = 1, 50 do
  1253. chuck:Play()
  1254. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1255. twist = twist + 1
  1256. if twist2 == true then
  1257. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1258. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  1259. elseif twist2 == false then
  1260. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  1261. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  1262. end
  1263. if twist == 20 then
  1264. if twist2 == false then
  1265. twist2 = true
  1266. elseif twist2 == true then
  1267. twist2 = false
  1268. end
  1269. twist = 0
  1270. end
  1271. ShootMail(spinpart,125,1)
  1272. ShootMail(spinpart2,125,1)
  1273. local spinpart3 = Instance.new("Part",Weapon)
  1274. spinpart3.Anchored = true
  1275. spinpart3.CanCollide = false
  1276. spinpart3.Transparency = 1
  1277. spinpart3.CFrame = mail.CFrame
  1278. local spinpart4 = Instance.new("Part",Weapon)
  1279. spinpart4.Anchored = true
  1280. spinpart4.CanCollide = false
  1281. spinpart4.Transparency = 1
  1282. spinpart4.CFrame = mail.CFrame
  1283. spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0)
  1284. spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0)
  1285. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1286. ShootMail(spinpart3,85,1)
  1287. ShootMail(spinpart4,85,1)
  1288. spinpart3:remove()
  1289. spinpart4:remove()
  1290. Swait(10)
  1291. end
  1292. spinpart:remove()
  1293. spinpart2:remove()
  1294. twist = 0
  1295. mail:remove()
  1296. end
  1297. for i = 1, 4 do
  1298. twist = 10
  1299. local spinpart = Instance.new("Part",Weapon)
  1300. spinpart.Anchored = true
  1301. spinpart.CanCollide = false
  1302. spinpart.Transparency = 1
  1303. spinpart.CFrame = Opening.CFrame
  1304. local spinpart2 = Instance.new("Part",Weapon)
  1305. spinpart2.Anchored = true
  1306. spinpart2.CanCollide = false
  1307. spinpart2.Transparency = 1
  1308. spinpart2.CFrame = Opening.CFrame
  1309. local spinpart5 = Instance.new("Part",Weapon)
  1310. spinpart5.Anchored = true
  1311. spinpart5.CanCollide = false
  1312. spinpart5.Transparency = 1
  1313. spinpart5.CFrame = RootPart.CFrame * CF(0,0,-50)
  1314. local spinpart6 = Instance.new("Part",Weapon)
  1315. spinpart6.Anchored = true
  1316. spinpart6.CanCollide = false
  1317. spinpart6.Transparency = 1
  1318. spinpart6.CFrame = RootPart.CFrame * CF(0,0,-50)
  1319. local mail = ShootMail(Opening,25,20)
  1320. for i = 1, 50 do
  1321. chuck:Play()
  1322. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1323. twist = twist + 1
  1324. spinpart5.CFrame = spinpart5.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0)
  1325. spinpart6.CFrame = spinpart6.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0)
  1326. if twist2 == true then
  1327. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1328. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  1329. elseif twist2 == false then
  1330. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  1331. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  1332. end
  1333. if twist == 20 then
  1334. if twist2 == false then
  1335. twist2 = true
  1336. elseif twist2 == true then
  1337. twist2 = false
  1338. end
  1339. twist = 0
  1340. end
  1341. ShootMail(spinpart,125,1)
  1342. ShootMail(spinpart2,125,1)
  1343. ShootMail(spinpart5,100,1)
  1344. ShootMail(spinpart6,-100,1)
  1345. local spinpart3 = Instance.new("Part",Weapon)
  1346. spinpart3.Anchored = true
  1347. spinpart3.CanCollide = false
  1348. spinpart3.Transparency = 1
  1349. spinpart3.CFrame = mail.CFrame
  1350. local spinpart4 = Instance.new("Part",Weapon)
  1351. spinpart4.Anchored = true
  1352. spinpart4.CanCollide = false
  1353. spinpart4.Transparency = 1
  1354. spinpart4.CFrame = mail.CFrame
  1355. spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0)
  1356. spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0)
  1357. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1358. ShootMail(spinpart3,85,1)
  1359. ShootMail(spinpart4,85,1)
  1360. spinpart3:remove()
  1361. spinpart4:remove()
  1362. Swait(10)
  1363. end
  1364. spinpart:remove()
  1365. spinpart2:remove()
  1366. spinpart5:remove()
  1367. spinpart6:remove()
  1368. twist = 0
  1369. mail:remove()
  1370. end
  1371. ATTACK = false
  1372. Rooted = false
  1373. end
  1374.  
  1375. function SonicMail()
  1376. local twist = 0
  1377. local twist2 = false
  1378. for i = 1, 5 do
  1379. local part = Instance.new("Part")
  1380. part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35))
  1381. part.Orientation = RootPart.Orientation
  1382. part.CanCollide = false
  1383. part.Anchored = true
  1384. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1385. local spinpart = Instance.new("Part",Weapon)
  1386. spinpart.Anchored = true
  1387. spinpart.CanCollide = false
  1388. spinpart.Transparency = 1
  1389. spinpart.CFrame = part.CFrame
  1390. local spinpart2 = Instance.new("Part",Weapon)
  1391. spinpart2.Anchored = true
  1392. spinpart2.CanCollide = false
  1393. spinpart2.Transparency = 1
  1394. spinpart2.CFrame = part.CFrame
  1395. MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1396. part:remove()
  1397. local spinpart3 = Instance.new("Part",Weapon)
  1398. spinpart3.Anchored = true
  1399. spinpart3.CanCollide = false
  1400. spinpart3.Transparency = 1
  1401. spinpart3.CFrame = RootPart.CFrame * CF(0,0,-50)
  1402. local spinpart4 = Instance.new("Part",Weapon)
  1403. spinpart4.Anchored = true
  1404. spinpart4.CanCollide = false
  1405. spinpart4.Transparency = 1
  1406. spinpart4.CFrame = RootPart.CFrame * CF(0,0,-50)
  1407. for i = 1, 30 do
  1408. chuck:Play()
  1409. spinpart3.CFrame = spinpart3.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1410. spinpart4.CFrame = spinpart4.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1411. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1412. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1413. ShootMail(spinpart,50,2)
  1414. ShootMail(spinpart2,-50,2)
  1415. ShootMail(spinpart3,100,1)
  1416. ShootMail(spinpart4,-100,1)
  1417. Swait(2)
  1418. end
  1419. spinpart:remove()
  1420. spinpart2:remove()
  1421. spinpart3:remove()
  1422. spinpart4:remove()
  1423. end
  1424. chuck:Play()
  1425. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1426. for i = 1, 2 do
  1427. twist = 10
  1428. local spinpart = Instance.new("Part",Weapon)
  1429. spinpart.Anchored = true
  1430. spinpart.CanCollide = false
  1431. spinpart.Transparency = 1
  1432. spinpart.CFrame = Opening.CFrame
  1433. local spinpart2 = Instance.new("Part",Weapon)
  1434. spinpart2.Anchored = true
  1435. spinpart2.CanCollide = false
  1436. spinpart2.Transparency = 1
  1437. spinpart2.CFrame = Opening.CFrame
  1438. local mail = ShootMail(Opening,25,20)
  1439. for i = 1, 50 do
  1440. chuck:Play()
  1441. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1442. twist = twist + 1
  1443. if twist2 == true then
  1444. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1445. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  1446. elseif twist2 == false then
  1447. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  1448. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  1449. end
  1450. if twist == 20 then
  1451. if twist2 == false then
  1452. twist2 = true
  1453. elseif twist2 == true then
  1454. twist2 = false
  1455. end
  1456. twist = 0
  1457. end
  1458. ShootMail(spinpart,125,1)
  1459. ShootMail(spinpart2,125,1)
  1460. local spinpart3 = Instance.new("Part",Weapon)
  1461. spinpart3.Anchored = true
  1462. spinpart3.CanCollide = false
  1463. spinpart3.Transparency = 1
  1464. spinpart3.CFrame = mail.CFrame
  1465. local spinpart4 = Instance.new("Part",Weapon)
  1466. spinpart4.Anchored = true
  1467. spinpart4.CanCollide = false
  1468. spinpart4.Transparency = 1
  1469. spinpart4.CFrame = mail.CFrame
  1470. spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0)
  1471. spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0)
  1472. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1473. ShootMail(spinpart3,85,1)
  1474. ShootMail(spinpart4,85,1)
  1475. spinpart3:remove()
  1476. spinpart4:remove()
  1477. Swait(2)
  1478. end
  1479. spinpart:remove()
  1480. spinpart2:remove()
  1481. twist = 0
  1482. mail:remove()
  1483. end
  1484. for i = 1, 4 do
  1485. twist = 10
  1486. local spinpart = Instance.new("Part",Weapon)
  1487. spinpart.Anchored = true
  1488. spinpart.CanCollide = false
  1489. spinpart.Transparency = 1
  1490. spinpart.CFrame = Opening.CFrame
  1491. local spinpart2 = Instance.new("Part",Weapon)
  1492. spinpart2.Anchored = true
  1493. spinpart2.CanCollide = false
  1494. spinpart2.Transparency = 1
  1495. spinpart2.CFrame = Opening.CFrame
  1496. local spinpart5 = Instance.new("Part",Weapon)
  1497. spinpart5.Anchored = true
  1498. spinpart5.CanCollide = false
  1499. spinpart5.Transparency = 1
  1500. spinpart5.CFrame = RootPart.CFrame * CF(0,0,-50)
  1501. local spinpart6 = Instance.new("Part",Weapon)
  1502. spinpart6.Anchored = true
  1503. spinpart6.CanCollide = false
  1504. spinpart6.Transparency = 1
  1505. spinpart6.CFrame = RootPart.CFrame * CF(0,0,-50)
  1506. local mail = ShootMail(Opening,25,20)
  1507. for i = 1, 50 do
  1508. chuck:Play()
  1509. MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1510. twist = twist + 1
  1511. spinpart5.CFrame = spinpart5.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0)
  1512. spinpart6.CFrame = spinpart6.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0)
  1513. if twist2 == true then
  1514. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0)
  1515. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  1516. elseif twist2 == false then
  1517. spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0)
  1518. spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0)
  1519. end
  1520. if twist == 20 then
  1521. if twist2 == false then
  1522. twist2 = true
  1523. elseif twist2 == true then
  1524. twist2 = false
  1525. end
  1526. twist = 0
  1527. end
  1528. ShootMail(spinpart,125,1)
  1529. ShootMail(spinpart2,125,1)
  1530. ShootMail(spinpart5,100,1)
  1531. ShootMail(spinpart6,-100,1)
  1532. local spinpart3 = Instance.new("Part",Weapon)
  1533. spinpart3.Anchored = true
  1534. spinpart3.CanCollide = false
  1535. spinpart3.Transparency = 1
  1536. spinpart3.CFrame = mail.CFrame
  1537. local spinpart4 = Instance.new("Part",Weapon)
  1538. spinpart4.Anchored = true
  1539. spinpart4.CanCollide = false
  1540. spinpart4.Transparency = 1
  1541. spinpart4.CFrame = mail.CFrame
  1542. spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0)
  1543. spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0)
  1544. MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02)
  1545. ShootMail(spinpart3,85,1)
  1546. ShootMail(spinpart4,85,1)
  1547. spinpart3:remove()
  1548. spinpart4:remove()
  1549. Swait(2)
  1550. end
  1551. spinpart:remove()
  1552. spinpart2:remove()
  1553. spinpart5:remove()
  1554. spinpart6:remove()
  1555. twist = 0
  1556. mail:remove()
  1557. end
  1558. ATTACK = false
  1559. Rooted = false
  1560. end
  1561. --//=================================\\
  1562. --|| ASSIGN THINGS TO KEYS
  1563. --\\=================================//
  1564.  
  1565. Humanoid.Changed:connect(function(Jump)
  1566. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  1567. Humanoid.Jump = false
  1568. end
  1569. end)
  1570.  
  1571. --//=================================\\
  1572. --\\=================================//
  1573.  
  1574.  
  1575. function unanchor()
  1576. if UNANCHOR == true then
  1577. g = Character:GetChildren()
  1578. for i = 1, #g do
  1579. if g[i].ClassName == "Part" then
  1580. g[i].Anchored = false
  1581. end
  1582. end
  1583. end
  1584. end
  1585.  
  1586.  
  1587. --//=================================\\
  1588. --|| WRAP THE WHOLE SCRIPT UP
  1589. --\\=================================//
  1590.  
  1591. Humanoid.Changed:connect(function(Jump)
  1592. if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then
  1593. Humanoid.Jump = false
  1594. end
  1595. end)
  1596.  
  1597. ANIMATE.Parent = nil
  1598. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1599. IDLEANIMATION:Play()
  1600. Swait()
  1601. ANIMATOR.Parent = nil
  1602. Disable_Jump = true
  1603.  
  1604. while true do
  1605. Swait()
  1606. SINE = SINE + CHANGE
  1607. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1608. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1609. local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position)
  1610. local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character)
  1611. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  1612. if ANIM == "Walk" and TORSOVELOCITY > 1 then
  1613. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1614. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1615. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1616. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1617. elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then
  1618. RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1619. Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1620. RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1621. LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1622. end
  1623. if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then
  1624. ANIM = "Jump"
  1625. if ATTACK == false then
  1626. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1627. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1628. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1629. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1630. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed)
  1631. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1632. end
  1633. elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then
  1634. ANIM = "Fall"
  1635. if ATTACK == false then
  1636. RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1637. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed)
  1638. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed)
  1639. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed)
  1640. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed)
  1641. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed)
  1642. end
  1643. elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then
  1644. ANIM = "Idle"
  1645. if ATTACK == false then
  1646. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed)
  1647. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed)
  1648. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1649. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1650. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1651. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1652. end
  1653. elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then
  1654. ANIM = "Walk"
  1655. WALK = WALK + 1 / Animation_Speed
  1656. if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then
  1657. WALK = 0
  1658. if WALKINGANIM == true then
  1659. WALKINGANIM = false
  1660. elseif WALKINGANIM == false then
  1661. WALKINGANIM = true
  1662. end
  1663. end
  1664. --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1665. --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed)
  1666. if ATTACK == false then
  1667. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed)
  1668. Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed)
  1669. RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
  1670. LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
  1671. RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1672. LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
  1673. end
  1674. end
  1675. if #Effects2>0 then
  1676. for e=1,#Effects2 do
  1677. if Effects2[e]~=nil then
  1678. local Thing=Effects2[e]
  1679. if Thing~=nil then
  1680. local Part=Thing[1]
  1681. local Mode=Thing[2]
  1682. local Delay=Thing[3]
  1683. local IncX=Thing[4]
  1684. local IncY=Thing[5]
  1685. local IncZ=Thing[6]
  1686. local Part2=Thing[8]
  1687. if Thing[1].Transparency<=1 then
  1688. if Thing[2]=="Block1" then
  1689. Thing[1].CFrame=Part2.CFrame
  1690. Mesh=Thing[1].Mesh
  1691. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1692. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1693. elseif Thing[2]=="Cylinder" then
  1694. Mesh=Thing[1].Mesh
  1695. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1696. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1697. elseif Thing[2]=="Blood" then
  1698. Mesh=Thing[7]
  1699. Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0)
  1700. Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6])
  1701. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1702. elseif Thing[2]=="Elec" then
  1703. Mesh=Thing[1].Mesh
  1704. Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9])
  1705. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1706. elseif Thing[2]=="Disappear" then
  1707. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1708. end
  1709. else
  1710. Part.Parent=nil
  1711. table.remove(Effects2,e)
  1712. end
  1713. end
  1714. end
  1715. end
  1716. end
  1717. unanchor()
  1718. Humanoid.MaxHealth = "inf"
  1719. Humanoid.Health = "inf"
  1720. if Rooted == false then
  1721. --Disable_Jump = false
  1722. Humanoid.WalkSpeed = Speed
  1723. elseif Rooted == true then
  1724. Disable_Jump = true
  1725. Humanoid.WalkSpeed = 0
  1726. end
  1727. --print(TORSOVELOCITY)
  1728. end
  1729.  
  1730. --//=================================\\
  1731. --\\=================================//
  1732.  
  1733.  
  1734.  
  1735.  
  1736.  
  1737. --//====================================================\\--
  1738. --|| END OF SCRIPT
  1739. --\\====================================================//--
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