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- local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
- Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
- Hair.Name = "Hair_F"
- local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
- if HairHandle.Name ~= "Handle" then
- HairHandle.Size = Vector3.new(1,1,1)
- end
- HairHandle.BottomSurface = 0
- HairHandle.Name = "Handle"
- HairHandle.TopSurface = 0
- HairHandle.Locked = 1
- local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
- Mesh.TextureId = ""
- Mesh.MeshId = "http://www.roblox.com/asset/?id=212966179"
- Mesh.Scale = Vector3.new(1,1,1)
- Mesh.Offset = Vector3.new(0,0.125,0)
- Hair.Parent = Character
- HairHandle.BrickColor = BrickColor.new(26)
- HairHandle.Material = Enum.Material.Granite
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