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- local plr = game.Players.LocalPlayer.Backpack.Pickaxe.PlrSettings
- local plr2 = game.Players.LocalPlayer.PlayerGui
- plr.HitOre.Value = -10000
- plr.HitDirt.Value = -10000
- plr.HitObsidian.Value = -10000
- plr.HitStone.Value = -10000
- plr.HitGranite.Value = -10000
- plr.HitRange.Value = 1000000000
- plr.CoolDown.Value = -10000
- plr2.StatsGUI.InventoryFrame.PlaceAbility.Disabled = false
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