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- gzdoom 1.5.0 (r900)
- Map MAP01: "congo",
- x = -864.0000, y = -96.0000, z = 41.0000, angle = 0.0000, pitch = 0.0000
- Walls: 75 (0 splits, 0 t-splits, 579 vertices)
- Flats: 21 (102 primitives, 506 vertices)
- Sprites: 4, Decals=0, Portals: 1
- W: Render=0.160, Split = 0.000, Setup=0.084, Clip=0.049
- F: Render=0.389, Setup=0.043
- S: Render=0.060, Setup=0.018
- All=4.575, Render=1.121, Setup=0.231, BSP = 0.035, Portal=0.076, Finish=3.022
- DLight - Walls: 0 processed, 0 rendered - Flats: 0 processed, 0 rendered
- Missing textures: 0 upper, 0 lower, 0.000 ms
- 200 fps
- gzdoom-bin-1-7-01:
- Map MAP01: "congo",
- x = -864.0000, y = -96.0000, z = 41.0000, angle = 0.0000, pitch = 0.0000
- Walls: 75 (0 splits, 0 t-splits, 579 vertices)
- Flats: 21 (102 primitives, 506 vertices)
- Sprites: 7, Decals=0, Portals: 1
- W: Render=0.194, Split = 0.000, Setup=0.072, Clip=0.067
- F: Render=0.345, Setup=0.013
- S: Render=0.125, Setup=0.043
- All=4.451, Render=1.147, Setup=0.235, BSP = 0.038, Portal=0.078, Finish=2.890
- DLight - Walls: 0 processed, 0 rendered - Flats: 0 processed, 0 rendered
- Missing textures: 0 upper, 0 lower, 0.000 ms
- 203 fps
- gzdoom-G1.9pre-796-g8169991:
- Map map01: "congo",
- x = -864.0000, y = -96.0000, z = 41.0000, angle = 0.0000, pitch = 0.0000
- Walls: 75 (0 splits, 0 t-splits, 579 vertices)
- Flats: 21 (102 primitives, 506 vertices)
- Sprites: 4, Decals=0, Portals: 1
- W: Render=0.180, Split = 0.000, Setup=0.087, Clip=0.070
- F: Render=0.418, Setup=0.018
- S: Render=0.086, Setup=0.032
- All=3.647, Render=1.150, Setup=0.248, BSP = 0.039, Portal=0.080, Finish=2.075
- DLight - Walls: 0 processed, 0 rendered - Flats: 0 processed, 0 rendered
- Missing textures: 0 upper, 0 lower, 0.000 ms
- 200 fps
- gzdoom-G1.9pre-828-g60ff6c5:
- Map map01: "congo",
- x = -864.0000, y = -96.0000, z = 41.0000, angle = 0.0000, pitch = 0.0000
- Walls: 75 (0 splits, 0 t-splits, 579 vertices)
- Flats: 21 (102 primitives, 506 vertices)
- Sprites: 7, Decals=0, Portals: 1
- W: Render=0.156, Split = 0.000, Setup=0.083, Clip=0.066
- F: Render=0.498, Setup=0.015
- S: Render=0.643, Setup=0.044
- All=4.784, Render=1.760, Setup=0.246, BSP = 0.036, Portal=0.080, Finish=2.565
- DLight - Walls: 0 processed, 0 rendered - Flats: 0 processed, 0 rendered
- Missing textures: 0 upper, 0 lower, 0.000 ms
- 199 fps
- gzdoom-g2.1.pre-892-gfe769bb:
- Map map01: "congo",
- x = -864.0000, y = -96.0000, z = 41.0000, angle = 0.0000, pitch = 0.0000
- Walls: 75 (0 splits, 0 t-splits, 333 vertices)
- Flats: 21 (102 primitives, 506 vertices)
- Sprites: 4, Decals=0, Portals: 1
- W: Render=0.568, Split = 0.000, Setup=0.043, Clip=0.035
- F: Render=0.221, Setup=0.007
- S: Render=0.083, Setup=0.014
- All=6.944, Render=1.182, Setup=0.127, BSP = 0.025, Portal=0.096, Drawcalls=0.481, Finish=5.315
- DLight - Walls: 0 processed, 0 rendered - Flats: 0 processed, 0 rendered
- Missing textures: 0 upper, 0 lower, 0.000 ms
- 120 fps
- gzdoom-g2.1.pre-901-G052DDA0:
- Map map01: "congo",
- x = -864.0000, y = -96.0000, z = 41.0000, angle = 0.0000, pitch = 0.0000
- Walls: 75 (0 splits, 0 t-splits, 333 vertices)
- Flats: 21 (102 primitives, 506 vertices)
- Sprites: 7, Decals=9, Portals: 1
- W: Render=0.979, Split = 0.000, Setup=0.048, Clip=0.034
- F: Render=0.224, Setup=0.007
- S: Render=2.424, Setup=0.018
- All=10.192, Render=4.150, Setup=0.135, BSP = 0.026, Portal=0.092, Drawcalls=0.584, Finish=5.478
- DLight - Walls: 0 processed, 0 rendered - Flats: 0 processed, 0 rendered
- Missing textures: 0 upper, 0 lower, 0.000 ms
- 119 fps
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