Rei_Ayanami

EXST

Jan 18th, 2024
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  1. /*==============================================================================
  2.  
  3.      $$$$$$\  $$\   $$\ $$$$$$$$\ $$$$$$\  $$$$$$\  $$\   $$\ $$$$$$$$\  $$$$$$\ $$$$$$$$\
  4.     $$  __$$\ $$$\  $$ |\__$$  __|\_$$  _|$$  __$$\ $$ |  $$ |$$  _____|$$  __$$\\__$$  __|
  5.     $$ /  $$ |$$$$\ $$ |   $$ |     $$ |  $$ /  \__|$$ |  $$ |$$ |      $$ /  $$ |  $$ |  
  6.     $$$$$$$$ |$$ $$\$$ |   $$ |     $$ |  $$ |      $$$$$$$$ |$$$$$\    $$$$$$$$ |  $$ |  
  7.     $$  __$$ |$$ \$$$$ |   $$ |     $$ |  $$ |      $$  __$$ |$$  __|   $$  __$$ |  $$ |  
  8.     $$ |  $$ |$$ |\$$$ |   $$ |     $$ |  $$ |  $$\ $$ |  $$ |$$ |      $$ |  $$ |  $$ |  
  9.     $$ |  $$ |$$ | \$$ |   $$ |   $$$$$$\ \$$$$$$  |$$ |  $$ |$$$$$$$$\ $$ |  $$ |  $$ |  
  10.     \__|  \__|\__|  \__|   \__|   \______| \______/ \__|  \__|\________|\__|  \__|  \__|  
  11.                                                                                        
  12.                                                                                        
  13.     Publics: 1/1/2021
  14.  
  15.     Last edited: 4/22/2022
  16.                                                                                                                                
  17. ==============================================================================*/                                                                                    
  18.  
  19. #include <YSI_Coding\y_hooks>
  20.  
  21. new BitArray:MsgAntiCheat<MAX_PLAYERS>;
  22.  
  23. #define TS3 "bstorm-ts3"
  24.  
  25. #define NO_SUSPICION_LOGS
  26. #define VERSION_AC      "1.9"
  27. #define VERSION_AC_PLUS ""VERSION_AC".58"
  28.  
  29. #define AC_TABLE_SETTINGS "anticheat_settings" // name of the table
  30. #define AC_TABLE_FIELD_CODE "ac_code" // table code from sql
  31. #define AC_TABLE_FIELD_TRIGGER "ac_code_trigger_type" // warn/ban/kick
  32.  
  33. #define AC_MAX_CODES 54 // number of ac's
  34. #define AC_MAX_CODE_LENGTH (5) // 001, 002, 003... etc
  35. #define AC_MAX_CODE_NAME_LENGTH (33 + 1) // max name of the cheat +1 security
  36.  
  37.  
  38. #define AC_MAX_TRIGGER_TYPES 3  // warn, kick, ban
  39. #define AC_MAX_TRIGGER_TYPE_NAME_LENGTH (40 + 1)
  40. #define AC_GLOBAL_TRIGGER_TYPE_PLAYER 0
  41. #define AC_GLOBAL_TRIGGER_TYPE_IP 1
  42.  
  43. #define AC_CODE_TRIGGER_TYPE_DISABLED 0 // AC_CODE_TRIGGER_TYPE_DISABLED - Value: #disable
  44. #define AC_CODE_TRIGGER_TYPE_WARNING 1 // AC_CODE_TRIGGER_TYPE_WARNING - Value: #warning
  45. #define AC_CODE_TRIGGER_TYPE_KICK 2 // AC_CODE_TRIGGER_TYPE_KICK - Value: #kick
  46.  
  47. #define AC_TRIGGER_ANTIFLOOD_TIME 1 // Vreme anti-fluid(sekunde), #disabled in dialogs...
  48.  
  49. #define AC_MAX_CODES_ON_PAGE (20 - 1) // Maksimum anticheata na jednoj strani dialoga
  50. #define AC_DIALOG_NEXT_PAGE_TEXT ">>> Nastavi" // Tekst za dalje...
  51. #define AC_DIALOG_PREVIOUS_PAGE_TEXT "<<< Vrati" // Tekst za nazad...
  52.  
  53. #define DIALOG_ANTICHEAT_SETTINGS 0 // ID dialoga za anticheat settings...
  54. #define DIALOG_ANTICHEAT_EDIT_CODE 1 // ID dialoga za editovanje anticheat-a...
  55.  
  56. static const AC_CODE[AC_MAX_CODES][AC_MAX_CODE_LENGTH] =
  57. {
  58.     "1000",
  59.     "1001", "1002", "1003", "1004", "1005", "1006", "1007", "1008", "1009", "1010", "1011", "1012", "1013", "1014", "1015", "1016", "1017", "1018", "1019", "1020",
  60.     "1021", "1022", "1023", "1024", "1025", "1026", "1027", "1028", "1029", "1030", "1031", "1032", "1033", "1034", "1035", "1036", "1037", "1038", "1039", "1040", "1041",
  61.     "1042", "1043", "1044", "1045", "1046", "1047", "1048", "1049", "1050", "1051", "1052", "1053"
  62. };
  63.  
  64. static const  AC_CODE_NAME[AC_MAX_CODES][AC_MAX_CODE_NAME_LENGTH] =
  65. {
  66.     {"AirBreak - onfoot"},
  67.     {"AirBreak - veh"},
  68.     {"Teleport - onfoot"},
  69.     {"Teleport - in veh"},
  70.     {"Teleport - veh"},
  71.     {"Teleport - veh to player"},
  72.     {"Teleport - pickups"},
  73.     {"FlyHack - onfoot"},
  74.     {"FlyHack - in veh"},
  75.     {"SpeedHack - onfoot"},
  76.     {"SpeedHack - in veh"},
  77.     {"Health hack - in veh"},
  78.     {"Health hack - onfoot"},
  79.     {"Armour hack"},
  80.     {"Money hack"},
  81.     {"Weapon hack"},
  82.     {"Ammo hack (add)"},
  83.     {"Ammo hack (infinite)"},
  84.     {"Special actions"},
  85.     {"GodMode bullets - onfoot"},
  86.     {"GodMode bullets - in veh"},
  87.     {"Invisible hack"},
  88.     {"Lagcomp-spoof"},
  89.     {"Tuning hack"},
  90.     {"Parkour mod"},
  91.     {"Quick turn"},
  92.     {"Rapid fire"},
  93.     {"FakeSpawn"},
  94.     {"FakeKill"},
  95.     {"Pro Aim"},
  96.     {"CJ run"},
  97.     {"CarShot"},
  98.     {"CarJack"},
  99.     {"UnFreeze"},
  100.     {"AFK Ghost"},
  101.     {"Full Aiming"},
  102.     {"Fake NPC"},
  103.     {"Reconnect"},
  104.     {"High ping"},
  105.     {"Dialog hack"},
  106.     {"Sandbox"},
  107.     {"Invalid version"},
  108.     {"Rcon hack"},
  109.     {"Tuning crasher"},
  110.     {"Invalid seat crasher"},
  111.     {"Dialog crasher"},
  112.     {"Attached object crasher"},
  113.     {"Weapon Crasher"},
  114.     {"Connects to one slot"},
  115.     {"Flood callback functions"},
  116.     {"Flood change seat"},
  117.     {"DDos"},
  118.     {"NOP's"},
  119.     {"Fast Movement"}
  120. };
  121.  
  122. static const AC_TRIGGER_TYPE_NAME[AC_MAX_TRIGGER_TYPES][AC_MAX_TRIGGER_TYPE_NAME_LENGTH] =
  123. {
  124.     {"{A84032}#Ugasen"}, {"{DBEB34}#Warning"}, {"{55A832}#Kick"}
  125. };
  126.  
  127. new
  128.     AC_CODE_TRIGGER_TYPE[AC_MAX_CODES],
  129.     AC_CODE_TRIGGERED_COUNT[AC_MAX_CODES] = {0, ...};
  130.  
  131. new
  132.     pAntiCheatLastCodeTriggerTime[MAX_PLAYERS][AC_MAX_CODES],
  133.     pAntiCheatSettingsPage[MAX_PLAYERS char],
  134.     pAntiCheatSettingsMenuListData[MAX_PLAYERS][AC_MAX_CODES_ON_PAGE],
  135.     pAntiCheatSettingsEditCodeId[MAX_PLAYERS];
  136.  
  137. hook OnGameModeInit()
  138. {
  139.     new
  140.         Cache:cache = mysql_query(Database, "SELECT * FROM "AC_TABLE_SETTINGS" ORDER BY "AC_TABLE_FIELD_CODE""),
  141.         rows = cache_num_rows(),
  142.         tick = GetTickCount();
  143.  
  144.     if(rows > 0)
  145.     {
  146.         for(new i = 0; i < AC_MAX_CODES; i++)
  147.         {
  148.             cache_get_value_name_int(i, ""AC_TABLE_FIELD_TRIGGER"", AC_CODE_TRIGGER_TYPE[i]);
  149.  
  150.             if(AC_CODE_TRIGGER_TYPE[i] == AC_CODE_TRIGGER_TYPE_DISABLED)
  151.                 EnableAntiCheat(i, 0);
  152.         }
  153.  
  154.         printf("[MySql] Postavke AC Uspeno ucitane (ucitano: %d). Vreme: %dms. Verzija: %d\n", rows, GetTickCount() - tick, VERSION_AC_PLUS);
  155.     }
  156.     else
  157.     {
  158.         print("[MySQL] Postavke anticheata nisu ucitane proverite bazu.");
  159.         return GameModeExit();
  160.     }
  161.  
  162.     cache_delete(cache);
  163.     return Y_HOOKS_CONTINUE_RETURN_1;
  164. }
  165.  
  166. hook OnPlayerConnect(playerid)
  167. {
  168.     for(new i = 0; i < AC_MAX_CODES; i++)
  169.     pAntiCheatLastCodeTriggerTime[playerid][i] = -1;
  170.  
  171.     pAntiCheatSettingsPage{playerid}    = 0;
  172.     pAntiCheatSettingsEditCodeId[playerid] = -1;
  173.  
  174.     return Y_HOOKS_CONTINUE_RETURN_1;
  175. }
  176.  
  177. forward OnCheatDetected(playerid, ip_address[], type, code, code2);
  178. public OnCheatDetected(playerid, ip_address[], type, code, code2)
  179. {  
  180.     if(type == AC_GLOBAL_TRIGGER_TYPE_PLAYER)
  181.     {
  182.         switch(code)
  183.         {
  184.             case 5, 6, 11, 22: return 1;
  185.             case 32: // CarJack
  186.             {
  187.                 new Float:X, Float:Y, Float:Z;
  188.                 AntiCheatGetPos( playerid, X, Y, Z );
  189.                 ac_SetPlayerPos( playerid, X, Y, Z );
  190.                 SendClientMessage( playerid, ANTICHEATDEC, "[BS-AC]"BELA" Zabranjeno je otimati vozila drugim igracima!" );
  191.                 return 1;
  192.             }
  193.             case 40: // Sandbox
  194.             {
  195.                 SendClientMessage(playerid, -1, MAX_CONNECTS_MSG);
  196.                 return AntiCheatKickWithDesync(playerid, code);
  197.             }
  198.             case 41: // Invalid Version
  199.             {
  200.                 SendClientMessage(playerid, -1, UNKNOWN_CLIENT_MSG);
  201.                 return AntiCheatKickWithDesync(playerid, code);
  202.             }
  203.             default:
  204.             {
  205.                 if(gettime() - pAntiCheatLastCodeTriggerTime[playerid][code] < AC_TRIGGER_ANTIFLOOD_TIME)
  206.                     return 1;
  207.  
  208.                 pAntiCheatLastCodeTriggerTime[playerid][code] = gettime();
  209.                 AC_CODE_TRIGGERED_COUNT[code]++;
  210.  
  211.                 new trigger_type = AC_CODE_TRIGGER_TYPE[code];
  212.  
  213.                 if(trigger_type == AC_CODE_TRIGGER_TYPE_WARNING) if(Bit_Get(MsgAntiCheat, playerid)) return va_SendClientMessageToAll(0xBE2D2DFF, "<Warning>{FFFFFF} %s[%i] Mozda koristi `%s [code: %03d]`.", ReturnPlayerName(playerid), playerid, AC_CODE_NAME[code], code + 1000);
  214.                
  215.                 else // AC_CODE_TRIGGER_TYPE_KICK
  216.                 {
  217.                     if(Bit_Get(MsgAntiCheat, playerid)) return va_SendClientMessageToAll(0xBE2D2DFF, "<Kick>{FFFFFF} %s[%i] Zbog `%s [code: %03d]`.", ReturnPlayerName(playerid), playerid, AC_CODE_NAME[code], code + 1000);
  218.                     return ToCheat(code, playerid);
  219.                 }
  220.             }
  221.         }
  222.     }
  223.     return 1;
  224. }
  225.  
  226. static stock ToCheat(code, playerid)
  227. {
  228.     new days, year, month, hour, minutes, szIP[ 16 ];
  229.     GetPlayerIp( playerid, szIP, sizeof( szIP ) );
  230.     getdate(year, month, days);
  231.     gettime(hour,minutes);
  232.     format(szNormalString, sizeof(szNormalString), "%02i:%02i %02i.%02i.%i", hour, minutes, days, month, year);
  233.     format(szLargeString, sizeof(szLargeString), ""ANTICHEAT"\nKickovani ste zbog sumnjivih radnji\n\
  234.    Da izbegnete ovakve situacije u buducnosti\n\
  235.    Obrisite cleo i ostale modifikacije u igrici\n\n{FFFFFF}- Account: %s\n- IP: %s\n- Code: %s (%i / 1).\n- NetStat: %i(%.2f) \n\n           Da izadjete sa servera kucajte /q(uit).", ReturnPlayerName(playerid), szIP, AC_CODE_NAME[code], 1000+code, GetPlayerPing(playerid), NetStats_PacketLossPercent(playerid));
  236.     ShowPlayerDialog(playerid, 0, 0, szNormalString, szLargeString, !"X", !"");
  237.     AntiCheatKickWithDesync(playerid, code);
  238.     return true;
  239. }
  240.  
  241. static stock ShowPlayerDialogEx(playerid, dialogid, style, caption[], info[], button1[], button2[])
  242. {
  243.     new dtheme[100] = "{BFBBBA}";
  244.     strcat(dtheme, caption);
  245.     PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
  246.     ShowPlayerDialog(playerid, dialogid, style, dtheme, info, button1, button2);
  247.     return 1;
  248. }
  249.  
  250. static stock ShowPlayer_AntiCheatEditCode(playerid, code)
  251. {
  252.     new
  253.         dialog_header[22 - 4 + AC_MAX_CODE_LENGTH + AC_MAX_CODE_NAME_LENGTH],
  254.         dialog_string[AC_MAX_TRIGGER_TYPE_NAME_LENGTH*AC_MAX_TRIGGER_TYPES];
  255.  
  256.     format(dialog_header, sizeof(dialog_header), "Kod %s | Naziv: %s", AC_CODE[code], AC_CODE_NAME[code]);
  257.  
  258.     for(new i = 0; i < AC_MAX_TRIGGER_TYPES; i++)
  259.     {
  260.         strcat(dialog_string, AC_TRIGGER_TYPE_NAME[i]);
  261.  
  262.         if(i + 1 != AC_MAX_TRIGGER_TYPES)
  263.             strcat(dialog_string, "\n");
  264.     }
  265.  
  266.     inline const AC_EDIT_CODE(pid, dialogid, response, listitem, string:inputtext[])
  267.     {
  268.         #pragma unused pid, dialogid, inputtext
  269.         if(!response)
  270.         {
  271.             pAntiCheatSettingsEditCodeId[playerid] = -1;  
  272.             return ShowPlayer_AntiCheatSettings(playerid);
  273.         }
  274.         new
  275.             item = pAntiCheatSettingsEditCodeId[playerid];  
  276.  
  277.         if(AC_CODE_TRIGGER_TYPE[item] == listitem)
  278.             return ShowPlayer_AntiCheatSettings(playerid);
  279.  
  280.         if(AC_CODE_TRIGGER_TYPE[item] == AC_CODE_TRIGGER_TYPE_DISABLED && listitem != AC_CODE_TRIGGER_TYPE_DISABLED)
  281.         EnableAntiCheat(item, 1);
  282.  
  283.         AC_CODE_TRIGGER_TYPE[item] = listitem;  
  284.  
  285.         new
  286.             sql_query[101 - 4 + 1 + 2];
  287.  
  288.         format(sql_query, sizeof(sql_query), "UPDATE "AC_TABLE_SETTINGS" SET `"AC_TABLE_FIELD_TRIGGER"` = '%d' WHERE `"AC_TABLE_FIELD_CODE"` = '%d'", listitem, item);
  289.         mysql_tquery(Database, sql_query, "", "");
  290.         return ShowPlayer_AntiCheatSettings(playerid);
  291.     }
  292.     Dialog_ShowCallback(playerid, using inline AC_EDIT_CODE, DIALOG_STYLE_LIST, dialog_header, dialog_string, !"Odaberi", !"Nazad");
  293.  
  294.     return 1;
  295. }
  296.  
  297. static stock ShowPlayer_AntiCheatSettings(playerid)
  298. {
  299.     static
  300.         dialog_string[42 + 19 - 8 + (AC_MAX_CODE_LENGTH + AC_MAX_CODE_NAME_LENGTH + AC_MAX_TRIGGER_TYPE_NAME_LENGTH + 10)*AC_MAX_CODES_ON_PAGE] = EOS;
  301.  
  302.     new
  303.         triggeredCount = 0,
  304.         page = pAntiCheatSettingsPage{playerid},
  305.         next = 0,
  306.         index = 0;
  307.  
  308.     dialog_string = "Kod i naziv\tRadnja\tBroj Triggera\n";
  309.  
  310.     for(new i = 0; i < AC_MAX_CODES; i++)
  311.     {
  312.         if(i >= (page * AC_MAX_CODES_ON_PAGE) && i < (page * AC_MAX_CODES_ON_PAGE) + AC_MAX_CODES_ON_PAGE)
  313.             next++;
  314.  
  315.         if(i >= (page - 1) * AC_MAX_CODES_ON_PAGE && i < ((page - 1) * AC_MAX_CODES_ON_PAGE) + AC_MAX_CODES_ON_PAGE)
  316.         {
  317.             triggeredCount = AC_CODE_TRIGGERED_COUNT[i];
  318.  
  319.             format(dialog_string, sizeof(dialog_string), "%s[#%s] %s\t%s\t%d\n",
  320.                 dialog_string,
  321.                 AC_CODE[i],
  322.                 AC_CODE_NAME[i],
  323.                 AC_TRIGGER_TYPE_NAME[AC_CODE_TRIGGER_TYPE[i]],
  324.                 triggeredCount);
  325.  
  326.             pAntiCheatSettingsMenuListData[playerid][index++] = i;
  327.         }
  328.     }
  329.  
  330.     if(next)
  331.         strcat(dialog_string, ""AC_DIALOG_NEXT_PAGE_TEXT"\n");
  332.  
  333.     if(page > 1)
  334.         strcat(dialog_string, AC_DIALOG_PREVIOUS_PAGE_TEXT);
  335.  
  336.     inline const AC_EDIT(pid, dialogid, response, listitem, string:inputtext[])
  337.     {
  338.         #pragma unused pid, dialogid, inputtext
  339.         if(!response)
  340.         {
  341.             pAntiCheatSettingsPage{playerid} = 0;
  342.             return 1;
  343.         }
  344.  
  345.         if(!strcmp(inputtext, AC_DIALOG_NEXT_PAGE_TEXT))
  346.         {
  347.             pAntiCheatSettingsPage{playerid} ++;
  348.         }
  349.         else if(!strcmp(inputtext, AC_DIALOG_PREVIOUS_PAGE_TEXT))
  350.         {
  351.             pAntiCheatSettingsPage{playerid} --;
  352.         }
  353.         else
  354.         {
  355.             pAntiCheatSettingsEditCodeId[playerid] = pAntiCheatSettingsMenuListData[playerid][listitem];
  356.             return ShowPlayer_AntiCheatEditCode(playerid, pAntiCheatSettingsEditCodeId[playerid]);
  357.         }
  358.         return ShowPlayer_AntiCheatSettings(playerid);
  359.  
  360.     }
  361.     Dialog_ShowCallback(playerid, using inline AC_EDIT,  DIALOG_STYLE_TABLIST_HEADERS, !"Anti-Cheat", dialog_string, !"Odaberi", !"Odustani");
  362.     return 1;
  363. }
  364.  
  365. // cmds
  366. CMD:msganticheat(playerid)
  367. {
  368.     //if(PI[playerid][pAdmin] < 1) return SendClientMessage(playerid, CRVENADEC, NO_DOSTUP_TEXT);
  369.     if(Bit_Get(MsgAntiCheat, playerid)) Bit_Vet(MsgAntiCheat, playerid);
  370.     else Bit_Let(MsgAntiCheat, playerid);
  371.     return va_SendClientMessage(playerid, -1, "anti-cheat poruke: %s", MsgAntiCheat ? ("{FFFF00}Off") : ("{FFFF00} On"));
  372. }
  373.  
  374. CMD:anticheat(playerid, params[])
  375. {
  376.     pAntiCheatSettingsPage{playerid} = 1;
  377.     ShowPlayer_AntiCheatSettings(playerid);
  378.     return 1;
  379. }
  380.  
  381. /* SQL SIDE
  382.  
  383. CREATE TABLE IF NOT EXISTS `anticheat_settings` (
  384.   `ac_code` int(2) NOT NULL,
  385.   `ac_code_trigger_type` int(1) NOT NULL,
  386.   UNIQUE KEY `ac_code` (`ac_code`)
  387. ) ENGINE=InnoDB DEFAULT CHARSET=utf8;
  388.  
  389. INSERT INTO `anticheat_settings` (`ac_code`, `ac_code_trigger_type`) VALUES
  390. (0, 1),
  391. (1, 1),
  392. (2, 1),
  393. (3, 1),
  394. (4, 1),
  395. (5, 1),
  396. (6, 1),
  397. (7, 2),
  398. (8, 1),
  399. (9, 2),
  400. (10, 1),
  401. (11, 2),
  402. (12, 2),
  403. (13, 2),
  404. (14, 2),
  405. (15, 2),
  406. (16, 2),
  407. (17, 2),
  408. (18, 2),
  409. (19, 1),
  410. (20, 1),
  411. (21, 2),
  412. (22, 2),
  413. (23, 2),
  414. (24, 1),
  415. (25, 2),
  416. (26, 2),
  417. (27, 2),
  418. (28, 2),
  419. (29, 1),
  420. (30, 1),
  421. (31, 1),
  422. (32, 1),
  423. (33, 2),
  424. (34, 1),
  425. (35, 1),
  426. (36, 2),
  427. (37, 2),
  428. (38, 1),
  429. (39, 2),
  430. (40, 2),
  431. (41, 2),
  432. (42, 2),
  433. (43, 2),
  434. (44, 2),
  435. (45, 2),
  436. (46, 2),
  437. (47, 2),
  438. (48, 2),
  439. (49, 2),
  440. (50, 2),
  441. (51, 2),
  442. (52, 2);
  443. */
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