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PlinioJRM

EnemySpawnScore

Nov 1st, 2024
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C# 0.39 KB | None | 0 0
  1. using PlinioJRM.Entities;
  2. using UnityEngine;
  3.  
  4. namespace PlinioJRM.Systems.Waves {
  5.     [CreateAssetMenu(fileName = "Entity Spawn Score", menuName = "Rules/Entity Spawn Score", order = 0)]
  6.     public class EnemySpawnScore : ScriptableObject {
  7.         public EnemyType type        = EnemyType.Basic;
  8.         public int       score       = 0;
  9.         public bool      isMercenary = false;
  10.     }
  11. }
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