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NightFall and his gun

Jan 29th, 2019
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  1. -----------//Yet, Another Tord On The Loose.\\-----------
  2. --[[Movelist
  3. E = Equip/Unequip, Click to shoot, Hold to spray
  4. T = Laughing
  5. ---------]]
  6. --Credits to Shackluster for the refit/anti-breakjoints function, he's a cool guy/great scripter.--
  7. --Ayy i'm not dead yet, take that haters, if i even had any to begin with.--
  8. --Keeping this script small since big ones will cause major lag & exceed script limits--
  9. --Using a FE converter because i'm way too lazy to create remotes for it--
  10.  
  11. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  12. do
  13. script.Parent = owner.Character
  14. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  15. local function NewFakeEvent()
  16. local Bind = Instance.new("BindableEvent")
  17. local Fake;Fake = {Connections = {},
  18. fakeEvent=true;
  19. Connect=function(self,Func)
  20. Bind.Event:connect(Func)
  21. self.Connections[Bind] = true
  22. return setmetatable({Connected = true},{
  23. __index = function (self,Index)
  24. if Index:lower() == "disconnect" then
  25. return function() Fake.Connections[Bind] = false;self.Connected = false end
  26. end
  27. return Fake[Index]
  28. end;
  29. __tostring = function() return "Connection" end;
  30. })
  31. end}
  32. Fake.connect = Fake.Connect;return Fake;
  33. end
  34. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  35. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  36. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  37. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  38. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  39. local function TriggerEvent(self,Event,...)
  40. local Trigger = Mouse[Event]
  41. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  42. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  43. end
  44. end
  45. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  46. Event.OnServerEvent:Connect(function(FiredBy,Input)
  47. if FiredBy.Name ~= owner.Name then return end
  48. if Input.MouseEvent then
  49. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  50. else
  51. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  52. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  53. for _,Action in pairs(ContextActionService.Actions) do
  54. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  55. end
  56. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  57. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  58. end
  59. end)
  60. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  61. Event.Parent = NLS([[
  62. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  63. local Input = function(Input,gameProcessedEvent)
  64. if gameProcessedEvent then return end
  65. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  66. end
  67. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  68. local Hit,Target
  69. while wait(1/30) do
  70. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  71. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  72. end
  73. end
  74. ]],owner.Character)
  75. end
  76. RealGame = game;game = setmetatable({},{
  77. __index = function (self,Index)
  78. local Sandbox = function (Thing)
  79. if Thing:IsA("Player") then
  80. local RealPlayer = Thing
  81. return setmetatable({},{
  82. __index = function (self,Index)
  83. local Type = type(RealPlayer[Index])
  84. if Type == "function" then
  85. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  86. return function (self)return InternalData["Mouse"] end
  87. end
  88. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  89. end
  90. return RealPlayer[Index]
  91. end;
  92. __tostring = function(self) return RealPlayer.Name end
  93. })
  94. end
  95. end
  96. if RealGame[Index] then
  97. local Type = type(RealGame[Index])
  98. if Type == "function" then
  99. if Index:lower() == "getservice" or Index:lower() == "service" then
  100. return function (self,Service)
  101. local FakeServices = {
  102. ["players"] = function()
  103. return setmetatable({},{
  104. __index = function (self2,Index2)
  105. local RealService = RealGame:GetService(Service)
  106. local Type2 = type(Index2)
  107. if Type2 == "function" then
  108. return function (self,...) return RealService[Index2](RealService,...)end
  109. else
  110. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  111. return RealService[Index2]
  112. end
  113. end;
  114. __tostring = function(self) return RealGame:GetService(Service).Name end
  115. })
  116. end;
  117. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  118. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  119. ["runservice"] = function()
  120. return setmetatable({},{
  121. __index = function(self2,Index2)
  122. local RealService = RealGame:GetService(Service)
  123. local Type2 = type(Index2)
  124. if Type2 == "function" then
  125. return function (self,...) return RealService[Index2](RealService,...) end
  126. else
  127. local RunServices = {
  128. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  129. ["renderstepped"] = function() return RealService["Stepped"] end
  130. }
  131. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  132. return RealService[Index2]
  133. end
  134. end
  135. })
  136. end
  137. }
  138. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  139. return RealGame:GetService(Service)
  140. end
  141. end
  142. return function (self,...) return RealGame[Index](RealGame,...) end
  143. else
  144. if game:GetService(Index) then return game:GetService(Index) end
  145. return RealGame[Index]
  146. end
  147. end
  148. return nil
  149. end
  150. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  151.  
  152. Player=game.Players.LocalPlayer
  153. Character=Player.Character
  154. Character.Humanoid.Name = "noneofurbusiness"
  155. hum = Character.noneofurbusiness
  156. LeftArm=Character["Left Arm"]
  157. LeftLeg=Character["Left Leg"]
  158. RightArm=Character["Right Arm"]
  159. RightLeg=Character["Right Leg"]
  160. Root=Character["HumanoidRootPart"]
  161. Head=Character["Head"]
  162. Torso=Character["Torso"]
  163. Neck=Torso["Neck"]
  164. mouse = Player:GetMouse()
  165. walking = false
  166. jumping = false
  167. attacking = false
  168. firsttime = false
  169. tauntdebounce = false
  170. position = nil
  171. MseGuide = true
  172. running = false
  173. settime = 0
  174. sine = 0
  175. t = 0
  176. ws = 18
  177. change = 1
  178. combo1 = true
  179. equip = false
  180. dgs = 75
  181. combo2 = false
  182. switch1 = true
  183. switch2 = false
  184. firsttime2 = false
  185. combo3 = false
  186. gunallowance = false
  187. shooting = false
  188. RunSrv = game:GetService("RunService")
  189. RenderStepped = game:GetService("RunService").RenderStepped
  190. removeuseless = game:GetService("Debris")
  191.  
  192. screenGui = Instance.new("ScreenGui")
  193. screenGui.Parent = script.Parent
  194.  
  195. local HEADLERP = Instance.new("ManualWeld")
  196. HEADLERP.Parent = Head
  197. HEADLERP.Part0 = Head
  198. HEADLERP.Part1 = Head
  199. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  200.  
  201. local TORSOLERP = Instance.new("ManualWeld")
  202. TORSOLERP.Parent = Root
  203. TORSOLERP.Part0 = Torso
  204. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  205.  
  206. local ROOTLERP = Instance.new("ManualWeld")
  207. ROOTLERP.Parent = Root
  208. ROOTLERP.Part0 = Root
  209. ROOTLERP.Part1 = Torso
  210. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  211.  
  212. local RIGHTARMLERP = Instance.new("ManualWeld")
  213. RIGHTARMLERP.Parent = RightArm
  214. RIGHTARMLERP.Part0 = RightArm
  215. RIGHTARMLERP.Part1 = Torso
  216. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  217.  
  218. local LEFTARMLERP = Instance.new("ManualWeld")
  219. LEFTARMLERP.Parent = LeftArm
  220. LEFTARMLERP.Part0 = LeftArm
  221. LEFTARMLERP.Part1 = Torso
  222. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  223.  
  224. local RIGHTLEGLERP = Instance.new("ManualWeld")
  225. RIGHTLEGLERP.Parent = RightLeg
  226. RIGHTLEGLERP.Part0 = RightLeg
  227. RIGHTLEGLERP.Part1 = Torso
  228. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  229.  
  230. local LEFTLEGLERP = Instance.new("ManualWeld")
  231. LEFTLEGLERP.Parent = LeftLeg
  232. LEFTLEGLERP.Part0 = LeftLeg
  233. LEFTLEGLERP.Part1 = Torso
  234. LEFTLEGLERP.C0 = CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  235.  
  236. local function weldBetween(a, b)
  237. local weld = Instance.new("ManualWeld", a)
  238. weld.Part0 = a
  239. weld.Part1 = b
  240. weld.C0 = a.CFrame:inverse() * b.CFrame
  241. return weld
  242. end
  243.  
  244. function MAKETRAIL(PARENT,POSITION1,POSITION2,LIFETIME,COLOR)
  245. A = Instance.new("Attachment", PARENT)
  246. A.Position = POSITION1
  247. A.Name = "A"
  248. B = Instance.new("Attachment", PARENT)
  249. B.Position = POSITION2
  250. B.Name = "B"
  251. tr1 = Instance.new("Trail", PARENT)
  252. tr1.Attachment0 = A
  253. tr1.Attachment1 = B
  254. tr1.Enabled = true
  255. tr1.Lifetime = LIFETIME
  256. tr1.TextureMode = "Static"
  257. tr1.LightInfluence = 0
  258. tr1.Color = COLOR
  259. tr1.Transparency = NumberSequence.new(0, 1)
  260. end
  261.  
  262. leg1 = Instance.new("SpecialMesh", LeftLeg)
  263. leg1.MeshType = "FileMesh"
  264. leg1.Scale = Vector3.new(1, 1, 1)
  265. leg1.MeshId,leg1.TextureId = 'http://www.roblox.com/asset/?id=1243660338','http://www.roblox.com/asset/?id=1539341292'
  266.  
  267. leg2 = Instance.new("SpecialMesh", RightLeg)
  268. leg2.MeshType = "FileMesh"
  269. leg2.Scale = Vector3.new(1, 1, 1)
  270. leg2.MeshId,leg2.TextureId = 'http://www.roblox.com/asset/?id=1243660660','http://www.roblox.com/asset/?id=1539341292'
  271.  
  272. torso1 = Instance.new("CharacterMesh",Character)
  273. torso1.MeshId = 319346857
  274. torso1.BodyPart = "Torso"
  275.  
  276. arm1 = Instance.new("CharacterMesh",Character)
  277. arm1.MeshId = 303665934
  278. arm1.OverlayTextureId = 1539341292
  279. arm1.BodyPart = "LeftArm"
  280.  
  281. arm2 = Instance.new("CharacterMesh",Character)
  282. arm2.MeshId = 98332573
  283. arm2.OverlayTextureId = 6347925
  284. arm2.BodyPart = "RightArm"
  285.  
  286. leftlocation = Instance.new("Part",LeftArm)
  287. leftlocation.Size = Vector3.new(1,1,1)
  288. leftlocation.Transparency = 1
  289. leftlocation.Name = "leftlocation"
  290. leftlocationweld = weldBetween(leftlocation,LeftArm)
  291. leftlocationweld.C0 = CFrame.new(0,1.2,0)
  292. rightlocation = Instance.new("Part",RightArm)
  293. rightlocation.Size = Vector3.new(1,1,1)
  294. rightlocation.Transparency = 1
  295. rightlocation.Name = "rightlocation"
  296. rightlocationweld = weldBetween(rightlocation,RightArm)
  297. rightlocationweld.C0 = CFrame.new(0,1.2,0)
  298.  
  299. A = Instance.new("Attachment", rightlocation)
  300. A.Position = Vector3.new(.1,.3,.1)
  301. A.Name = "A"
  302. B = Instance.new("Attachment", rightlocation)
  303. B.Position = Vector3.new(-.1,-.3,-.1)
  304. B.Name = "B"
  305. tr1 = Instance.new("Trail", rightlocation)
  306. tr1.Attachment0 = A
  307. tr1.Attachment1 = B
  308. tr1.Enabled = false
  309. tr1.Lifetime = .6
  310. tr1.TextureMode = "Static"
  311. tr1.LightInfluence = 0
  312. tr1.Color = ColorSequence.new(BrickColor.new("Eggplant").Color,BrickColor.new("Really black").Color)
  313. tr1.Transparency = NumberSequence.new(0, 1)
  314.  
  315.  
  316. shirt = Instance.new("Shirt", Character)
  317. shirt.Name = "Shirt"
  318. pants = Instance.new("Pants", Character)
  319. pants.Name = "Pants"
  320. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=68450480"
  321. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=68450480"
  322.  
  323. mas = Instance.new("Model",Head)
  324. mas.Name = "Model2Script"
  325. o1 = Instance.new("Model")
  326. o2 = Instance.new("Part")
  327. o3 = Instance.new("Part")
  328. o4 = Instance.new("Part")
  329. o5 = Instance.new("Part")
  330. o6 = Instance.new("Part")
  331. o7 = Instance.new("Part")
  332. o8 = Instance.new("Part")
  333. o9 = Instance.new("Part")
  334. o10 = Instance.new("Part")
  335. o11 = Instance.new("Part")
  336. o12 = Instance.new("Part")
  337. o13 = Instance.new("Part")
  338. o14 = Instance.new("Part")
  339. o15 = Instance.new("Part")
  340. o16 = Instance.new("Part")
  341. o17 = Instance.new("Part")
  342. o18 = Instance.new("Part")
  343. o19 = Instance.new("Part")
  344. o20 = Instance.new("Part")
  345. o21 = Instance.new("Part")
  346. o22 = Instance.new("Part")
  347. o23 = Instance.new("Part")
  348. o24 = Instance.new("Part")
  349. o25 = Instance.new("Part")
  350. o26 = Instance.new("Part")
  351. o27 = Instance.new("Part")
  352. o28 = Instance.new("Part")
  353. o29 = Instance.new("Part")
  354. o30 = Instance.new("Part")
  355. o31 = Instance.new("Part")
  356. o32 = Instance.new("Part")
  357. o33 = Instance.new("Part")
  358. o34 = Instance.new("Part")
  359. o35 = Instance.new("Part")
  360. o36 = Instance.new("Part")
  361. o37 = Instance.new("Part")
  362. o1.Parent = mas
  363. o2.Name = "Head"
  364. o2.Parent = o1
  365. o2.Material = Enum.Material.SmoothPlastic
  366. o2.BrickColor = BrickColor.new("Really black")
  367. o2.Transparency = 1
  368. o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
  369. o2.FormFactor = Enum.FormFactor.Symmetric
  370. o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
  371. o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
  372. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  373. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  374. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  375. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  376. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  377. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  378. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  379. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  380. o3.Parent = o2
  381. o3.BrickColor = BrickColor.new("Fossil")
  382. o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  383. o3.CanCollide = false
  384. o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  385. o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  386. o3.BottomSurface = Enum.SurfaceType.Smooth
  387. o3.TopSurface = Enum.SurfaceType.Smooth
  388. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  389. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  390. o4.Parent = o2
  391. o4.Material = Enum.Material.Neon
  392. o4.BrickColor = BrickColor.new("Eggplant")
  393. o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  394. o4.CanCollide = false
  395. o4.Shape = Enum.PartType.Ball
  396. o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  397. o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  398. o4.BottomSurface = Enum.SurfaceType.Smooth
  399. o4.TopSurface = Enum.SurfaceType.Smooth
  400. o4.Color = Color3.new(0.482353, 0, 0.482353)
  401. o4.Color = Color3.new(0.482353, 0, 0.482353)
  402. o5.Parent = o2
  403. o5.BrickColor = BrickColor.new("Fossil")
  404. o5.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  405. o5.CanCollide = false
  406. o5.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  407. o5.CFrame = CFrame.new(12.25453, 4.47092152, -4.12017584, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  408. o5.BottomSurface = Enum.SurfaceType.Smooth
  409. o5.TopSurface = Enum.SurfaceType.Smooth
  410. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  411. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  412. o6.Parent = o2
  413. o6.BrickColor = BrickColor.new("Fossil")
  414. o6.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  415. o6.CanCollide = false
  416. o6.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  417. o6.CFrame = CFrame.new(12.3307505, 4.47093344, -4.19189453, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  418. o6.BottomSurface = Enum.SurfaceType.Smooth
  419. o6.TopSurface = Enum.SurfaceType.Smooth
  420. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  421. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  422. o7.Parent = o2
  423. o7.BrickColor = BrickColor.new("Fossil")
  424. o7.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  425. o7.CanCollide = false
  426. o7.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  427. o7.CFrame = CFrame.new(12.4249439, 4.47095871, -4.24005365, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  428. o7.BottomSurface = Enum.SurfaceType.Smooth
  429. o7.TopSurface = Enum.SurfaceType.Smooth
  430. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  431. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  432. o8.Parent = o2
  433. o8.BrickColor = BrickColor.new("Fossil")
  434. o8.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  435. o8.CanCollide = false
  436. o8.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  437. o8.CFrame = CFrame.new(12.8379145, 4.46701479, -4.16434002, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  438. o8.BottomSurface = Enum.SurfaceType.Smooth
  439. o8.TopSurface = Enum.SurfaceType.Smooth
  440. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  441. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  442. o9.Parent = o2
  443. o9.BrickColor = BrickColor.new("Fossil")
  444. o9.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  445. o9.CanCollide = false
  446. o9.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  447. o9.CFrame = CFrame.new(12.9631338, 4.46704054, -4.09174585, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  448. o9.BottomSurface = Enum.SurfaceType.Smooth
  449. o9.TopSurface = Enum.SurfaceType.Smooth
  450. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  451. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  452. o10.Parent = o2
  453. o10.BrickColor = BrickColor.new("Fossil")
  454. o10.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  455. o10.CanCollide = false
  456. o10.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  457. o10.CFrame = CFrame.new(12.2429972, 4.4709177, -4.11946106, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  458. o10.BottomSurface = Enum.SurfaceType.Smooth
  459. o10.TopSurface = Enum.SurfaceType.Smooth
  460. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  461. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  462. o11.Parent = o2
  463. o11.Material = Enum.Material.Metal
  464. o11.BrickColor = BrickColor.new("Pearl")
  465. o11.Rotation = Vector3.new(-179.959991, 70.5100021, 179.970001)
  466. o11.CanCollide = false
  467. o11.Size = Vector3.new(0.250002503, 0.350000173, 0.2900002)
  468. o11.CFrame = CFrame.new(13.0351248, 4.18798542, -4.05297899, -0.333613515, -0.000202421492, 0.942709923, -1.74622983e-10, 1.00000834, 0.000214724801, -0.942718267, 7.16352733e-05, -0.333615392)
  469. o11.BottomSurface = Enum.SurfaceType.Smooth
  470. o11.TopSurface = Enum.SurfaceType.Smooth
  471. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  472. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  473. o12.Parent = o2
  474. o12.Material = Enum.Material.Metal
  475. o12.BrickColor = BrickColor.new("Pearl")
  476. o12.Rotation = Vector3.new(-0.0199999996, 59.8599968, 0.0299999993)
  477. o12.CanCollide = false
  478. o12.Size = Vector3.new(0.250002503, 0.330000162, 0.2900002)
  479. o12.CFrame = CFrame.new(12.1336823, 4.17776823, -4.01179171, 0.502042472, -0.000225768134, 0.864842951, 0.000113000759, 1.00000834, 0.000195456203, -0.864849985, -3.99100827e-07, 0.502047539)
  480. o12.BottomSurface = Enum.SurfaceType.Smooth
  481. o12.TopSurface = Enum.SurfaceType.Smooth
  482. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  483. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  484. o13.Parent = o2
  485. o13.BrickColor = BrickColor.new("Fossil")
  486. o13.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  487. o13.CanCollide = false
  488. o13.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  489. o13.CFrame = CFrame.new(12.4135151, 4.13782883, -4.25640917, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  490. o13.BottomSurface = Enum.SurfaceType.Smooth
  491. o13.TopSurface = Enum.SurfaceType.Smooth
  492. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  493. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  494. o14.Parent = o2
  495. o14.Material = Enum.Material.SmoothPlastic
  496. o14.BrickColor = BrickColor.new("Really black")
  497. o14.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  498. o14.CanCollide = false
  499. o14.Size = Vector3.new(0.370002419, 0.380000234, 0.300000221)
  500. o14.CFrame = CFrame.new(12.5940952, 4.50669909, -4.2362237, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  501. o14.BottomSurface = Enum.SurfaceType.Smooth
  502. o14.TopSurface = Enum.SurfaceType.Smooth
  503. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  504. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  505. o15.Parent = o2
  506. o15.Material = Enum.Material.Metal
  507. o15.BrickColor = BrickColor.new("Pearl")
  508. o15.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  509. o15.CanCollide = false
  510. o15.Size = Vector3.new(0.0800024197, 0.250000238, 0.300000221)
  511. o15.CFrame = CFrame.new(12.720789, 4.13790607, -4.30649519, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  512. o15.BottomSurface = Enum.SurfaceType.Smooth
  513. o15.TopSurface = Enum.SurfaceType.Smooth
  514. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  515. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  516. o16.Parent = o2
  517. o16.BrickColor = BrickColor.new("Fossil")
  518. o16.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  519. o16.CanCollide = false
  520. o16.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  521. o16.CFrame = CFrame.new(12.8739166, 4.14795494, -4.19200373, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  522. o16.BottomSurface = Enum.SurfaceType.Smooth
  523. o16.TopSurface = Enum.SurfaceType.Smooth
  524. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  525. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  526. o17.Parent = o2
  527. o17.Material = Enum.Material.Metal
  528. o17.BrickColor = BrickColor.new("Pearl")
  529. o17.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  530. o17.CanCollide = false
  531. o17.Size = Vector3.new(0.370002478, 0.120000228, 0.130000144)
  532. o17.CFrame = CFrame.new(13.0013018, 5.05734348, -4.35467005, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  533. o17.BottomSurface = Enum.SurfaceType.Smooth
  534. o17.TopSurface = Enum.SurfaceType.Smooth
  535. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  536. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  537. o18.Parent = o2
  538. o18.Material = Enum.Material.Neon
  539. o18.BrickColor = BrickColor.new("Eggplant")
  540. o18.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  541. o18.CanCollide = false
  542. o18.Shape = Enum.PartType.Cylinder
  543. o18.Size = Vector3.new(0.48999992, 1.15999997, 1.30999982)
  544. o18.CFrame = CFrame.new(12.586771, 4.26036596, -3.78879094, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  545. o18.BottomSurface = Enum.SurfaceType.Smooth
  546. o18.TopSurface = Enum.SurfaceType.Smooth
  547. o18.Color = Color3.new(0.482353, 0, 0.482353)
  548. o18.Color = Color3.new(0.482353, 0, 0.482353)
  549. o19.Parent = o2
  550. o19.Material = Enum.Material.Metal
  551. o19.BrickColor = BrickColor.new("Pearl")
  552. o19.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  553. o19.CanCollide = false
  554. o19.Size = Vector3.new(0.0800024197, 0.170000225, 0.2900002)
  555. o19.CFrame = CFrame.new(12.6530409, 4.55379057, -4.27083921, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  556. o19.BottomSurface = Enum.SurfaceType.Smooth
  557. o19.TopSurface = Enum.SurfaceType.Smooth
  558. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  559. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  560. o20.Parent = o2
  561. o20.Material = Enum.Material.Metal
  562. o20.BrickColor = BrickColor.new("Pearl")
  563. o20.Rotation = Vector3.new(-0.00999999978, 29.6299992, 0.0199999996)
  564. o20.CanCollide = false
  565. o20.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  566. o20.CFrame = CFrame.new(12.2898045, 4.11280489, -4.19457197, 0.869223297, -0.000238353008, 0.494419813, 0.000207001765, 1.00000846, 0.000118167409, -0.494423091, -3.67785105e-07, 0.869231284)
  567. o20.BottomSurface = Enum.SurfaceType.Smooth
  568. o20.TopSurface = Enum.SurfaceType.Smooth
  569. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  570. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  571. o21.Parent = o2
  572. o21.Material = Enum.Material.Metal
  573. o21.BrickColor = BrickColor.new("Pearl")
  574. o21.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  575. o21.CanCollide = false
  576. o21.Size = Vector3.new(0.350002438, 0.120000228, 0.130000204)
  577. o21.CFrame = CFrame.new(13.0757389, 4.90882826, -4.35546923, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  578. o21.BottomSurface = Enum.SurfaceType.Smooth
  579. o21.TopSurface = Enum.SurfaceType.Smooth
  580. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  581. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  582. o22.Parent = o2
  583. o22.Material = Enum.Material.Metal
  584. o22.BrickColor = BrickColor.new("Pearl")
  585. o22.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  586. o22.CanCollide = false
  587. o22.Size = Vector3.new(0.330002487, 0.110000268, 0.140000194)
  588. o22.CFrame = CFrame.new(13.142314, 4.7739563, -4.35119486, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  589. o22.BottomSurface = Enum.SurfaceType.Smooth
  590. o22.TopSurface = Enum.SurfaceType.Smooth
  591. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  592. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  593. o23.Parent = o2
  594. o23.Material = Enum.Material.Metal
  595. o23.BrickColor = BrickColor.new("Pearl")
  596. o23.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  597. o23.CanCollide = false
  598. o23.Size = Vector3.new(0.0800024197, 0.250000238, 0.2900002)
  599. o23.CFrame = CFrame.new(12.4452009, 4.13783503, -4.29846525, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  600. o23.BottomSurface = Enum.SurfaceType.Smooth
  601. o23.TopSurface = Enum.SurfaceType.Smooth
  602. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  603. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  604. o24.Parent = o2
  605. o24.Material = Enum.Material.Metal
  606. o24.BrickColor = BrickColor.new("Pearl")
  607. o24.Rotation = Vector3.new(0, 0.629999995, -30.1299992)
  608. o24.CanCollide = false
  609. o24.Size = Vector3.new(0.330002487, 0.110000268, 0.130000249)
  610. o24.CFrame = CFrame.new(13.0381289, 4.67515135, -4.35506392, 0.864809334, 0.501980901, 0.0109607317, -0.502015352, 0.864868522, 1.60243653e-05, -0.00947066396, -0.00551580451, 0.999948561)
  611. o24.BottomSurface = Enum.SurfaceType.Smooth
  612. o24.TopSurface = Enum.SurfaceType.Smooth
  613. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  614. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  615. o25.Parent = o2
  616. o25.BrickColor = BrickColor.new("Fossil")
  617. o25.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  618. o25.CanCollide = false
  619. o25.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  620. o25.CFrame = CFrame.new(12.2344007, 4.13779402, -4.13043022, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  621. o25.BottomSurface = Enum.SurfaceType.Smooth
  622. o25.TopSurface = Enum.SurfaceType.Smooth
  623. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  624. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  625. o26.Parent = o2
  626. o26.BrickColor = BrickColor.new("Fossil")
  627. o26.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  628. o26.CanCollide = false
  629. o26.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  630. o26.CFrame = CFrame.new(12.7699385, 4.14792395, -4.25231028, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  631. o26.BottomSurface = Enum.SurfaceType.Smooth
  632. o26.TopSurface = Enum.SurfaceType.Smooth
  633. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  634. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  635. o27.Parent = o2
  636. o27.Material = Enum.Material.SmoothPlastic
  637. o27.BrickColor = BrickColor.new("Really black")
  638. o27.Rotation = Vector3.new(180, -3.27999997, 179.98999)
  639. o27.Shape = Enum.PartType.Cylinder
  640. o27.Size = Vector3.new(0.0500000007, 0.250000238, 1.6000005)
  641. o27.CFrame = CFrame.new(12.2895432, 4.72786093, -4.26638556, -0.998360634, -0.000245401112, -0.0572395623, -0.000245002186, 1.00000846, -1.40238844e-05, 0.0572390407, 2.32175807e-08, -0.998369098)
  642. o27.BottomSurface = Enum.SurfaceType.Smooth
  643. o27.TopSurface = Enum.SurfaceType.Smooth
  644. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  645. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  646. o28.Parent = o2
  647. o28.Material = Enum.Material.SmoothPlastic
  648. o28.BrickColor = BrickColor.new("Really black")
  649. o28.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  650. o28.CanCollide = false
  651. o28.Shape = Enum.PartType.Cylinder
  652. o28.Size = Vector3.new(0.24999994, 1.25999975, 1.54999959)
  653. o28.CFrame = CFrame.new(12.5879374, 4.09035969, -3.785882, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  654. o28.BottomSurface = Enum.SurfaceType.Smooth
  655. o28.TopSurface = Enum.SurfaceType.Smooth
  656. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  657. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  658. o29.Parent = o2
  659. o29.Material = Enum.Material.Neon
  660. o29.BrickColor = BrickColor.new("Eggplant")
  661. o29.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  662. o29.CanCollide = false
  663. o29.Shape = Enum.PartType.Ball
  664. o29.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  665. o29.CFrame = CFrame.new(12.8344183, 4.76740217, -4.34208727, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  666. o29.BottomSurface = Enum.SurfaceType.Smooth
  667. o29.TopSurface = Enum.SurfaceType.Smooth
  668. o29.Color = Color3.new(0.482353, 0, 0.482353)
  669. o29.Color = Color3.new(0.482353, 0, 0.482353)
  670. o30.Parent = o2
  671. o30.Material = Enum.Material.Neon
  672. o30.BrickColor = BrickColor.new("Eggplant")
  673. o30.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  674. o30.CanCollide = false
  675. o30.Shape = Enum.PartType.Ball
  676. o30.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  677. o30.CFrame = CFrame.new(12.6813812, 4.67232227, -4.34039068, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  678. o30.BottomSurface = Enum.SurfaceType.Smooth
  679. o30.TopSurface = Enum.SurfaceType.Smooth
  680. o30.Color = Color3.new(0.482353, 0, 0.482353)
  681. o30.Color = Color3.new(0.482353, 0, 0.482353)
  682. o31.Parent = o2
  683. o31.BrickColor = BrickColor.new("Fossil")
  684. o31.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  685. o31.CanCollide = false
  686. o31.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  687. o31.CFrame = CFrame.new(12.9933138, 4.14798307, -4.12279606, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  688. o31.BottomSurface = Enum.SurfaceType.Smooth
  689. o31.TopSurface = Enum.SurfaceType.Smooth
  690. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  691. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  692. o32.Name = "r"
  693. o32.Parent = o2
  694. o32.Material = Enum.Material.SmoothPlastic
  695. o32.BrickColor = BrickColor.new("Really black")
  696. o32.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  697. o32.CanCollide = false
  698. o32.Shape = Enum.PartType.Cylinder
  699. o32.Size = Vector3.new(0.46999985, 1.25999975, 1.54999959)
  700. o32.CFrame = CFrame.new(12.5878134, 4.61972094, -3.7858963, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  701. o32.BottomSurface = Enum.SurfaceType.Smooth
  702. o32.TopSurface = Enum.SurfaceType.Smooth
  703. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  704. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  705. o33.Parent = o2
  706. o33.BrickColor = BrickColor.new("Fossil")
  707. o33.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  708. o33.CanCollide = false
  709. o33.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  710. o33.CFrame = CFrame.new(12.3250799, 4.13780499, -4.19420767, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  711. o33.BottomSurface = Enum.SurfaceType.Smooth
  712. o33.TopSurface = Enum.SurfaceType.Smooth
  713. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  714. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  715. o34.Parent = o2
  716. o34.Material = Enum.Material.Neon
  717. o34.BrickColor = BrickColor.new("Eggplant")
  718. o34.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  719. o34.CanCollide = false
  720. o34.Shape = Enum.PartType.Ball
  721. o34.Size = Vector3.new(0.230001301, 0.230001301, 0.230001301)
  722. o34.CFrame = CFrame.new(12.320076, 4.73971415, -4.26470613, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  723. o34.BottomSurface = Enum.SurfaceType.Smooth
  724. o34.TopSurface = Enum.SurfaceType.Smooth
  725. o34.Color = Color3.new(0.482353, 0, 0.482353)
  726. o34.Color = Color3.new(0.482353, 0, 0.482353)
  727. o35.Parent = o2
  728. o35.Material = Enum.Material.Metal
  729. o35.BrickColor = BrickColor.new("Pearl")
  730. o35.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  731. o35.CanCollide = false
  732. o35.Size = Vector3.new(0.520002484, 0.440000206, 0.2900002)
  733. o35.CFrame = CFrame.new(12.8338127, 4.79513836, -4.27282286, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  734. o35.BottomSurface = Enum.SurfaceType.Smooth
  735. o35.TopSurface = Enum.SurfaceType.Smooth
  736. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  737. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  738. o36.Parent = o2
  739. o36.Material = Enum.Material.Metal
  740. o36.BrickColor = BrickColor.new("Pearl")
  741. o36.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  742. o36.CanCollide = false
  743. o36.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  744. o36.CFrame = CFrame.new(12.8746452, 4.11295271, -4.2049346, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  745. o36.BottomSurface = Enum.SurfaceType.Smooth
  746. o36.TopSurface = Enum.SurfaceType.Smooth
  747. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  748. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  749. o37.Parent = o2
  750. o37.BrickColor = BrickColor.new("Fossil")
  751. o37.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  752. o37.CanCollide = false
  753. o37.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  754. o37.CFrame = CFrame.new(12.7551317, 4.46699476, -4.21234465, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  755. o37.BottomSurface = Enum.SurfaceType.Smooth
  756. o37.TopSurface = Enum.SurfaceType.Smooth
  757. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  758. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  759. mas.Parent = workspace
  760. mas:MakeJoints()
  761.  
  762. mas2 = Instance.new("Model",RightArm)
  763. mas2.Name = "Model2Script2"
  764. ov = Instance.new("Model")
  765. o2 = Instance.new("WedgePart")
  766. o3 = Instance.new("WedgePart")
  767. o4 = Instance.new("WedgePart")
  768. o5 = Instance.new("Part")
  769. o6 = Instance.new("Part")
  770. o7 = Instance.new("Part")
  771. o8 = Instance.new("WedgePart")
  772. o9m = Instance.new("Part")
  773. ov.Parent = mas2
  774. o2.Parent = ov
  775. o2.Material = Enum.Material.Neon
  776. o2.BrickColor = BrickColor.new("Alder")
  777. o2.Transparency = 0.1
  778. o2.Rotation = Vector3.new(-76.2299957, 74.5199966, -102.399994)
  779. o2.Anchored = true
  780. o2.Size = Vector3.new(0.104009911, 0.654072165, 0.0998701826)
  781. o2.CFrame = CFrame.new(-6.25214577, 2.5895319, -11.5024309, -0.057314001, 0.260602951, 0.963743508, -0.0313595012, -0.965332747, 0.259167373, 0.997871935, -0.015368619, 0.0634972602)
  782. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  783. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  784. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  785. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  786. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  787. o2.Color = Color3.new(0.705882, 0.501961, 1)
  788. o2.Color = Color3.new(0.705882, 0.501961, 1)
  789. o3.Parent = ov
  790. o3.Material = Enum.Material.Neon
  791. o3.BrickColor = BrickColor.new("Alder")
  792. o3.Transparency = 0.1
  793. o3.Rotation = Vector3.new(-88.5499954, -6.10999966, 86.6899948)
  794. o3.Anchored = true
  795. o3.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  796. o3.CFrame = CFrame.new(-5.97627115, 1.30611134, -11.5261898, 0.0573620088, -0.992660284, -0.106466688, 0.0314275026, -0.104794614, 0.994006455, -0.997867048, -0.0603620112, 0.0251852907)
  797. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  798. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  799. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  800. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  801. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  802. o3.Color = Color3.new(0.705882, 0.501961, 1)
  803. o3.Color = Color3.new(0.705882, 0.501961, 1)
  804. o4.Parent = ov
  805. o4.Material = Enum.Material.Neon
  806. o4.BrickColor = BrickColor.new("Alder")
  807. o4.Transparency = 0.1
  808. o4.Rotation = Vector3.new(103.110001, -74.5599976, -78.2399979)
  809. o4.Anchored = true
  810. o4.Size = Vector3.new(0.104009911, 0.472443491, 0.0998701826)
  811. o4.CFrame = CFrame.new(-5.85783195, 2.78958607, -11.4734116, 0.0542620048, 0.26058802, -0.96392411, 0.0306074936, -0.965335786, -0.25924623, -0.998065889, -0.0154361119, -0.0603548028)
  812. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  813. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  814. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  815. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  816. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  817. o4.Color = Color3.new(0.705882, 0.501961, 1)
  818. o4.Color = Color3.new(0.705882, 0.501961, 1)
  819. o5.Parent = ov
  820. o5.Material = Enum.Material.Neon
  821. o5.BrickColor = BrickColor.new("Alder")
  822. o5.Transparency = 0.1
  823. o5.Rotation = Vector3.new(-178.199997, 3.28999996, -105.129997)
  824. o5.Anchored = true
  825. o5.Size = Vector3.new(0.701161206, 0.538160622, 0.103492416)
  826. o5.CFrame = CFrame.new(-6.22018671, 3.29966021, -11.4774265, -0.260599941, 0.963741541, 0.0573597625, 0.965332747, 0.259159267, 0.0314289927, 0.0154241361, 0.0635594428, -0.997867107)
  827. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  828. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  829. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  830. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  831. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  832. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  833. o5.Color = Color3.new(0.705882, 0.501961, 1)
  834. o5.Color = Color3.new(0.705882, 0.501961, 1)
  835. o6.Parent = ov
  836. o6.Material = Enum.Material.Neon
  837. o6.BrickColor = BrickColor.new("Alder")
  838. o6.Transparency = 0.1
  839. o6.Rotation = Vector3.new(-178.199997, 3.28999996, -101.059998)
  840. o6.Anchored = true
  841. o6.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  842. o6.CFrame = CFrame.new(-6.05381966, 2.6474514, -11.4884119, -0.191533148, 0.979808867, 0.0573569275, 0.981293619, 0.189983174, 0.0314286686, 0.0198971108, 0.062301416, -0.997867286)
  843. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  844. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  845. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  846. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  847. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  848. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  849. o6.Color = Color3.new(0.705882, 0.501961, 1)
  850. o6.Color = Color3.new(0.705882, 0.501961, 1)
  851. o7.Parent = ov
  852. o7.Material = Enum.Material.Neon
  853. o7.BrickColor = BrickColor.new("Alder")
  854. o7.Transparency = 0.1
  855. o7.Rotation = Vector3.new(-178.199997, 3.28999996, -96.1199951)
  856. o7.Anchored = true
  857. o7.Size = Vector3.new(0.701161206, 0.371020257, 0.103492416)
  858. o7.CFrame = CFrame.new(-5.95285225, 1.97883701, -11.5036192, -0.106464036, 0.99266082, 0.057359308, 0.994006693, 0.104791857, 0.0314288139, 0.025187036, 0.0603593886, -0.997867167)
  859. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  860. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  861. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  862. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  863. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  864. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  865. o7.Color = Color3.new(0.705882, 0.501961, 1)
  866. o7.Color = Color3.new(0.705882, 0.501961, 1)
  867. o8.Parent = ov
  868. o8.Material = Enum.Material.Neon
  869. o8.BrickColor = BrickColor.new("Alder")
  870. o8.Transparency = 0.1
  871. o8.Rotation = Vector3.new(-88.5499954, -6.10999966, -93.3099976)
  872. o8.Anchored = true
  873. o8.Size = Vector3.new(0.10142266, 0.186803788, 0.632338703)
  874. o8.CFrame = CFrame.new(-5.79092312, 1.32566071, -11.5148821, -0.0573620088, 0.992660284, -0.106466688, -0.0314275026, 0.104794614, 0.994006455, 0.997867048, 0.0603620112, 0.0251852907)
  875. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  876. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  877. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  878. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  879. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  880. o8.Color = Color3.new(0.705882, 0.501961, 1)
  881. o8.Color = Color3.new(0.705882, 0.501961, 1)
  882. o9m.Parent = ov
  883. o9m.Material = Enum.Material.Neon
  884. o9m.BrickColor = BrickColor.new("Alder")
  885. o9m.Transparency = 0.1
  886. o9m.Rotation = Vector3.new(-178.199997, 3.28999996, -118.769997)
  887. o9m.Anchored = true
  888. o9m.Size = Vector3.new(1.56116068, 0.538160563, 0.102974951)
  889. o9m.CFrame = CFrame.new(-6.66080666, 4.25504208, -11.4726496, -0.480506241, 0.875113606, 0.0573588945, 0.876999617, 0.479481548, 0.031427063, 2.6898428e-07, 0.065402478, -0.997867227)
  890. o9m.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  891. o9m.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  892. o9m.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  893. o9m.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  894. o9m.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  895. o9m.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  896. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  897. o9m.Color = Color3.new(0.705882, 0.501961, 1)
  898. mas2.Parent = workspace
  899. mas2:MakeJoints()
  900.  
  901. nightfallknifelocater = Instance.new("Part",RightArm)
  902. nightfallknifelocater.CanCollide = false
  903. nightfallknifelocater.Transparency = 1
  904. nightfallknifelocater.Size = Vector3.new(1,1,1)
  905. ng2 = weldBetween(nightfallknifelocater,RightArm)
  906. ng2.C0 = CFrame.new(-6.2,4.3,-11.35) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-18))
  907.  
  908.  
  909. nightfallmasklocater = Instance.new("Part",Head)
  910. nightfallmasklocater.CanCollide = false
  911. nightfallmasklocater.Transparency = 1
  912. nightfallmasklocater.Size = Vector3.new(1,1,1)
  913. ng = weldBetween(nightfallmasklocater,Head)
  914. ng.C0 = CFrame.new(12.6,4.5,-3.72)
  915.  
  916. hair = Instance.new("Part",Character)
  917. hair.Size = Vector3.new(2,2,2)
  918. hair.CFrame = Head.CFrame
  919. hair.CanCollide = false
  920. hairweld = Instance.new("Weld",hair)
  921. hairweld.Part0 = hair
  922. hairweld.Part1 = Head
  923. hairweld.C0 = hair.CFrame:inverse() * Head.CFrame * CFrame.new(0,.6,-.78)
  924. mhair = Instance.new("SpecialMesh", hair)
  925. mhair.MeshType = "FileMesh"
  926. mhair.Scale = Vector3.new(1.1,1.1,1.1)
  927. mhair.MeshId,mhair.TextureId = 'http://www.roblox.com/asset/?id=398618628','http://www.roblox.com/asset/?id=857871959'
  928.  
  929. function weld()
  930. local parts,last = {}
  931. local function scan(o1)
  932. for _,v in pairs(o1:GetChildren()) do
  933. if (v:IsA("BasePart")) then
  934. if (last) then
  935. local w = Instance.new("Weld")
  936. w.Name = ("%s_Weld"):format(v.Name)
  937. w.Part0,w.Part1 = last,nightfallmasklocater
  938. w.C0 = last.CFrame:inverse()
  939. w.Parent = last
  940. end
  941. last = v
  942. table.insert(parts,v)
  943. end
  944. scan(v)
  945. end
  946. end
  947. scan(o1)
  948. for _,v in pairs(parts) do
  949. v.CanCollide = false
  950. v.Anchored = false
  951. v.Parent = Head
  952. end
  953. end
  954.  
  955. weld()
  956.  
  957. function weld2()
  958. local parts,last = {}
  959. local function scan(ov)
  960. for _,v in pairs(ov:GetChildren()) do
  961. if (v:IsA("BasePart")) then
  962. if (last) then
  963. local w = Instance.new("Weld")
  964. w.Name = ("%s_Weld"):format(v.Name)
  965. w.Part0,w.Part1 = last,nightfallknifelocater
  966. w.C0 = last.CFrame:inverse()
  967. w.Parent = last
  968. end
  969. last = v
  970. table.insert(parts,v)
  971. end
  972. scan(v)
  973. end
  974. end
  975. scan(ov)
  976. for _,v in pairs(parts) do
  977. v.CanCollide = false
  978. v.Anchored = false
  979. v.Parent = RightArm
  980. end
  981. end
  982.  
  983. weld2()
  984.  
  985. coroutine.wrap(function()
  986. while wait() do
  987. if secondform then
  988. Head.face.Texture = "rbxassetid://1127768638"
  989. else
  990. Head.face.Texture = "rbxassetid://629947734"
  991. end
  992. hum.WalkSpeed = ws
  993. hum.JumpPower = jp
  994. LeftArm.BrickColor = BrickColor.new("Really black")
  995. RightArm.BrickColor = BrickColor.new("Really black")
  996. Head.BrickColor = BrickColor.new("Really black")
  997. Torso.BrickColor = BrickColor.new("Really black")
  998. LeftLeg.BrickColor = BrickColor.new("Really black")
  999. RightLeg.BrickColor = BrickColor.new("Really black")
  1000. end
  1001. end)()
  1002.  
  1003. footsteps = Instance.new("Sound",Torso)
  1004. footsteps.SoundId = "rbxassetid://1244506786"
  1005. footsteps.Volume = 0
  1006. footsteps.Looped = true
  1007. footsteps.Pitch = 1.6
  1008. footsteps.Name = "fp"
  1009. footsteps:Play()
  1010.  
  1011. tommygun = Instance.new("Part",Character)
  1012. tommygun.Size = Vector3.new(2,2,2)
  1013. tommygun.CFrame = RightArm.CFrame
  1014. tommygun.CanCollide = false
  1015. tommygunweld = Instance.new("Weld",tommygun)
  1016. tommygunweld.Part0 = tommygun
  1017. tommygunweld.Part1 = RightArm
  1018. tommygunweld.C0 = tommygun.CFrame:inverse() * RightArm.CFrame * CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0)
  1019. mtommygun = Instance.new("SpecialMesh", tommygun)
  1020. mtommygun.MeshType = "FileMesh"
  1021. mtommygun.Scale = Vector3.new(1, 1, 1)
  1022. mtommygun.MeshId,mtommygun.TextureId = 'http://www.roblox.com/asset/?id=116679805','http://www.roblox.com/asset/?id=116679995'
  1023. shootbox = Instance.new("Part",Character)
  1024. shootbox.Size = Vector3.new(.2,.2,.2)
  1025. shootbox.CanCollide = false
  1026. shootbox.Transparency = 1
  1027. shootbox.CFrame = tommygun.CFrame
  1028. shootboxweld = weldBetween(shootbox,tommygun)
  1029. shootboxweld.C0 = CFrame.new(0,-.05,2.62)
  1030. light = Instance.new("PointLight", shootbox)
  1031. light.Color = BrickColor.new("Bright yellow").Color
  1032. light.Range = 5
  1033. light.Brightness = 11
  1034. light.Enabled = false
  1035. particlemiter1 = Instance.new("ParticleEmitter", shootbox)
  1036. particlemiter1.Enabled = false
  1037. particlemiter1.Texture = "rbxassetid://461242617"
  1038. particlemiter1.Lifetime = NumberRange.new(.1)
  1039. particlemiter1.Size = NumberSequence.new(1,0)
  1040. particlemiter1.Rate = 20
  1041. particlemiter1.RotSpeed = NumberRange.new(0)
  1042. particlemiter1.Speed = NumberRange.new(0)
  1043. tommygunammo = Instance.new("Part",Character)
  1044. tommygunammo.Size = Vector3.new(2,2,2)
  1045. tommygunammo.CFrame = tommygun.CFrame
  1046. tommygunammo.CanCollide = false
  1047. tommygunammoweld = Instance.new("Weld",tommygunammo)
  1048. tommygunammoweld.Part0 = tommygunammo
  1049. tommygunammoweld.Part1 = tommygun
  1050. tommygunammoweld.C0 = tommygun.CFrame:inverse() * tommygun.CFrame * CFrame.new(0,.4,.25) * CFrame.Angles(math.rad(0),math.rad(0),0)
  1051. mtommygunammo = Instance.new("SpecialMesh", tommygunammo)
  1052. mtommygunammo.MeshType = "FileMesh"
  1053. mtommygunammo.Scale = Vector3.new(1, 1, 1)
  1054. mtommygunammo.MeshId,mtommygunammo.TextureId = 'http://www.roblox.com/asset/?id=0','http://www.roblox.com/asset/?id=0'
  1055.  
  1056. mas = Instance.new("Model",Head)
  1057. mas.Name = "Model2Script"
  1058. o1 = Instance.new("Model")
  1059. o2 = Instance.new("Part")
  1060. o3 = Instance.new("Part")
  1061. o4 = Instance.new("Part")
  1062. o5 = Instance.new("Part")
  1063. o6 = Instance.new("Part")
  1064. o7 = Instance.new("Part")
  1065. o8 = Instance.new("Part")
  1066. o9 = Instance.new("Part")
  1067. o10 = Instance.new("Part")
  1068. o11 = Instance.new("Part")
  1069. o12 = Instance.new("Part")
  1070. o13 = Instance.new("Part")
  1071. o14 = Instance.new("Part")
  1072. o15 = Instance.new("Part")
  1073. o16 = Instance.new("Part")
  1074. o17 = Instance.new("Part")
  1075. o18 = Instance.new("Part")
  1076. o19 = Instance.new("Part")
  1077. o20 = Instance.new("Part")
  1078. o21 = Instance.new("Part")
  1079. o22 = Instance.new("Part")
  1080. o23 = Instance.new("Part")
  1081. o24 = Instance.new("Part")
  1082. o25 = Instance.new("Part")
  1083. o26 = Instance.new("Part")
  1084. o27 = Instance.new("Part")
  1085. o28 = Instance.new("Part")
  1086. o29 = Instance.new("Part")
  1087. o30 = Instance.new("Part")
  1088. o31 = Instance.new("Part")
  1089. o32 = Instance.new("Part")
  1090. o33 = Instance.new("Part")
  1091. o34 = Instance.new("Part")
  1092. o35 = Instance.new("Part")
  1093. o36 = Instance.new("Part")
  1094. o37 = Instance.new("Part")
  1095. o1.Parent = mas
  1096. o2.Name = "Head"
  1097. o2.Parent = o1
  1098. o2.Material = Enum.Material.SmoothPlastic
  1099. o2.BrickColor = BrickColor.new("Really black")
  1100. o2.Transparency = 1
  1101. o2.Rotation = Vector3.new(-0.00999999978, 3.26999998, 0.00999999978)
  1102. o2.FormFactor = Enum.FormFactor.Symmetric
  1103. o2.Size = Vector3.new(1.99999988, 0.99999994, 0.99999994)
  1104. o2.CFrame = CFrame.new(12.5892553, 4.50960207, -3.75727963, 0.998376548, -0.000250246754, 0.0569584854, 0.000245001953, 1.00000846, 9.91025372e-05, -0.056957975, -8.49864373e-05, 0.998385131)
  1105. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1106. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1107. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1108. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1109. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1110. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1111. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1112. o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1113. o3.Parent = o2
  1114. o3.BrickColor = BrickColor.new("Fossil")
  1115. o3.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  1116. o3.CanCollide = false
  1117. o3.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  1118. o3.CFrame = CFrame.new(12.3422012, 4.47093582, -4.18185663, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  1119. o3.BottomSurface = Enum.SurfaceType.Smooth
  1120. o3.TopSurface = Enum.SurfaceType.Smooth
  1121. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1122. o3.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1123. o4.Parent = o2
  1124. o4.Material = Enum.Material.Neon
  1125. o4.BrickColor = BrickColor.new("Eggplant")
  1126. o4.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  1127. o4.CanCollide = false
  1128. o4.Shape = Enum.PartType.Ball
  1129. o4.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  1130. o4.CFrame = CFrame.new(12.6813383, 4.85306978, -4.3403945, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  1131. o4.BottomSurface = Enum.SurfaceType.Smooth
  1132. o4.TopSurface = Enum.SurfaceType.Smooth
  1133. o4.Color = Color3.new(0.482353, 0, 0.482353)
  1134. o4.Color = Color3.new(0.482353, 0, 0.482353)
  1135. o5.Parent = o2
  1136. o5.BrickColor = BrickColor.new("Fossil")
  1137. o5.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  1138. o5.CanCollide = false
  1139. o5.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  1140. o5.CFrame = CFrame.new(12.25453, 4.47092152, -4.12017584, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  1141. o5.BottomSurface = Enum.SurfaceType.Smooth
  1142. o5.TopSurface = Enum.SurfaceType.Smooth
  1143. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1144. o5.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1145. o6.Parent = o2
  1146. o6.BrickColor = BrickColor.new("Fossil")
  1147. o6.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  1148. o6.CanCollide = false
  1149. o6.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  1150. o6.CFrame = CFrame.new(12.3307505, 4.47093344, -4.19189453, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  1151. o6.BottomSurface = Enum.SurfaceType.Smooth
  1152. o6.TopSurface = Enum.SurfaceType.Smooth
  1153. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1154. o6.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1155. o7.Parent = o2
  1156. o7.BrickColor = BrickColor.new("Fossil")
  1157. o7.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  1158. o7.CanCollide = false
  1159. o7.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  1160. o7.CFrame = CFrame.new(12.4249439, 4.47095871, -4.24005365, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  1161. o7.BottomSurface = Enum.SurfaceType.Smooth
  1162. o7.TopSurface = Enum.SurfaceType.Smooth
  1163. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1164. o7.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1165. o8.Parent = o2
  1166. o8.BrickColor = BrickColor.new("Fossil")
  1167. o8.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  1168. o8.CanCollide = false
  1169. o8.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  1170. o8.CFrame = CFrame.new(12.8379145, 4.46701479, -4.16434002, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  1171. o8.BottomSurface = Enum.SurfaceType.Smooth
  1172. o8.TopSurface = Enum.SurfaceType.Smooth
  1173. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1174. o8.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1175. o9.Parent = o2
  1176. o9.BrickColor = BrickColor.new("Fossil")
  1177. o9.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  1178. o9.CanCollide = false
  1179. o9.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  1180. o9.CFrame = CFrame.new(12.9631338, 4.46704054, -4.09174585, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  1181. o9.BottomSurface = Enum.SurfaceType.Smooth
  1182. o9.TopSurface = Enum.SurfaceType.Smooth
  1183. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1184. o9.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1185. o10.Parent = o2
  1186. o10.BrickColor = BrickColor.new("Fossil")
  1187. o10.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  1188. o10.CanCollide = false
  1189. o10.Size = Vector3.new(0.0600024611, 0.250000179, 0.220000237)
  1190. o10.CFrame = CFrame.new(12.2429972, 4.4709177, -4.11946106, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  1191. o10.BottomSurface = Enum.SurfaceType.Smooth
  1192. o10.TopSurface = Enum.SurfaceType.Smooth
  1193. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1194. o10.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1195. o11.Parent = o2
  1196. o11.Material = Enum.Material.Metal
  1197. o11.BrickColor = BrickColor.new("Pearl")
  1198. o11.Rotation = Vector3.new(-179.959991, 70.5100021, 179.970001)
  1199. o11.CanCollide = false
  1200. o11.Size = Vector3.new(0.250002503, 0.350000173, 0.2900002)
  1201. o11.CFrame = CFrame.new(13.0351248, 4.18798542, -4.05297899, -0.333613515, -0.000202421492, 0.942709923, -1.74622983e-10, 1.00000834, 0.000214724801, -0.942718267, 7.16352733e-05, -0.333615392)
  1202. o11.BottomSurface = Enum.SurfaceType.Smooth
  1203. o11.TopSurface = Enum.SurfaceType.Smooth
  1204. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1205. o11.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1206. o12.Parent = o2
  1207. o12.Material = Enum.Material.Metal
  1208. o12.BrickColor = BrickColor.new("Pearl")
  1209. o12.Rotation = Vector3.new(-0.0199999996, 59.8599968, 0.0299999993)
  1210. o12.CanCollide = false
  1211. o12.Size = Vector3.new(0.250002503, 0.330000162, 0.2900002)
  1212. o12.CFrame = CFrame.new(12.1336823, 4.17776823, -4.01179171, 0.502042472, -0.000225768134, 0.864842951, 0.000113000759, 1.00000834, 0.000195456203, -0.864849985, -3.99100827e-07, 0.502047539)
  1213. o12.BottomSurface = Enum.SurfaceType.Smooth
  1214. o12.TopSurface = Enum.SurfaceType.Smooth
  1215. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1216. o12.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1217. o13.Parent = o2
  1218. o13.BrickColor = BrickColor.new("Fossil")
  1219. o13.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  1220. o13.CanCollide = false
  1221. o13.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  1222. o13.CFrame = CFrame.new(12.4135151, 4.13782883, -4.25640917, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  1223. o13.BottomSurface = Enum.SurfaceType.Smooth
  1224. o13.TopSurface = Enum.SurfaceType.Smooth
  1225. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1226. o13.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1227. o14.Parent = o2
  1228. o14.Material = Enum.Material.SmoothPlastic
  1229. o14.BrickColor = BrickColor.new("Really black")
  1230. o14.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  1231. o14.CanCollide = false
  1232. o14.Size = Vector3.new(0.370002419, 0.380000234, 0.300000221)
  1233. o14.CFrame = CFrame.new(12.5940952, 4.50669909, -4.2362237, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  1234. o14.BottomSurface = Enum.SurfaceType.Smooth
  1235. o14.TopSurface = Enum.SurfaceType.Smooth
  1236. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1237. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1238. o15.Parent = o2
  1239. o15.Material = Enum.Material.Metal
  1240. o15.BrickColor = BrickColor.new("Pearl")
  1241. o15.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  1242. o15.CanCollide = false
  1243. o15.Size = Vector3.new(0.0800024197, 0.250000238, 0.300000221)
  1244. o15.CFrame = CFrame.new(12.720789, 4.13790607, -4.30649519, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  1245. o15.BottomSurface = Enum.SurfaceType.Smooth
  1246. o15.TopSurface = Enum.SurfaceType.Smooth
  1247. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1248. o15.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1249. o16.Parent = o2
  1250. o16.BrickColor = BrickColor.new("Fossil")
  1251. o16.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  1252. o16.CanCollide = false
  1253. o16.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  1254. o16.CFrame = CFrame.new(12.8739166, 4.14795494, -4.19200373, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  1255. o16.BottomSurface = Enum.SurfaceType.Smooth
  1256. o16.TopSurface = Enum.SurfaceType.Smooth
  1257. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1258. o16.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1259. o17.Parent = o2
  1260. o17.Material = Enum.Material.Metal
  1261. o17.BrickColor = BrickColor.new("Pearl")
  1262. o17.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  1263. o17.CanCollide = false
  1264. o17.Size = Vector3.new(0.370002478, 0.120000228, 0.130000144)
  1265. o17.CFrame = CFrame.new(13.0013018, 5.05734348, -4.35467005, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  1266. o17.BottomSurface = Enum.SurfaceType.Smooth
  1267. o17.TopSurface = Enum.SurfaceType.Smooth
  1268. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1269. o17.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1270. o18.Parent = o2
  1271. o18.Material = Enum.Material.Neon
  1272. o18.BrickColor = BrickColor.new("Eggplant")
  1273. o18.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  1274. o18.CanCollide = false
  1275. o18.Shape = Enum.PartType.Cylinder
  1276. o18.Size = Vector3.new(0.48999992, 1.15999997, 1.30999982)
  1277. o18.CFrame = CFrame.new(12.586771, 4.26036596, -3.78879094, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  1278. o18.BottomSurface = Enum.SurfaceType.Smooth
  1279. o18.TopSurface = Enum.SurfaceType.Smooth
  1280. o18.Color = Color3.new(0.482353, 0, 0.482353)
  1281. o18.Color = Color3.new(0.482353, 0, 0.482353)
  1282. o19.Parent = o2
  1283. o19.Material = Enum.Material.Metal
  1284. o19.BrickColor = BrickColor.new("Pearl")
  1285. o19.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  1286. o19.CanCollide = false
  1287. o19.Size = Vector3.new(0.0800024197, 0.170000225, 0.2900002)
  1288. o19.CFrame = CFrame.new(12.6530409, 4.55379057, -4.27083921, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  1289. o19.BottomSurface = Enum.SurfaceType.Smooth
  1290. o19.TopSurface = Enum.SurfaceType.Smooth
  1291. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1292. o19.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1293. o20.Parent = o2
  1294. o20.Material = Enum.Material.Metal
  1295. o20.BrickColor = BrickColor.new("Pearl")
  1296. o20.Rotation = Vector3.new(-0.00999999978, 29.6299992, 0.0199999996)
  1297. o20.CanCollide = false
  1298. o20.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  1299. o20.CFrame = CFrame.new(12.2898045, 4.11280489, -4.19457197, 0.869223297, -0.000238353008, 0.494419813, 0.000207001765, 1.00000846, 0.000118167409, -0.494423091, -3.67785105e-07, 0.869231284)
  1300. o20.BottomSurface = Enum.SurfaceType.Smooth
  1301. o20.TopSurface = Enum.SurfaceType.Smooth
  1302. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1303. o20.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1304. o21.Parent = o2
  1305. o21.Material = Enum.Material.Metal
  1306. o21.BrickColor = BrickColor.new("Pearl")
  1307. o21.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  1308. o21.CanCollide = false
  1309. o21.Size = Vector3.new(0.350002438, 0.120000228, 0.130000204)
  1310. o21.CFrame = CFrame.new(13.0757389, 4.90882826, -4.35546923, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  1311. o21.BottomSurface = Enum.SurfaceType.Smooth
  1312. o21.TopSurface = Enum.SurfaceType.Smooth
  1313. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1314. o21.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1315. o22.Parent = o2
  1316. o22.Material = Enum.Material.Metal
  1317. o22.BrickColor = BrickColor.new("Pearl")
  1318. o22.Rotation = Vector3.new(0, 0.629999995, 30.0699997)
  1319. o22.CanCollide = false
  1320. o22.Size = Vector3.new(0.330002487, 0.110000268, 0.140000194)
  1321. o22.CFrame = CFrame.new(13.142314, 4.7739563, -4.35119486, 0.865364432, -0.501023412, 0.0109602921, 0.501057446, 0.865423858, 2.24432806e-05, -0.00949566439, 0.00547180884, 0.999948561)
  1322. o22.BottomSurface = Enum.SurfaceType.Smooth
  1323. o22.TopSurface = Enum.SurfaceType.Smooth
  1324. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1325. o22.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1326. o23.Parent = o2
  1327. o23.Material = Enum.Material.Metal
  1328. o23.BrickColor = BrickColor.new("Pearl")
  1329. o23.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  1330. o23.CanCollide = false
  1331. o23.Size = Vector3.new(0.0800024197, 0.250000238, 0.2900002)
  1332. o23.CFrame = CFrame.new(12.4452009, 4.13783503, -4.29846525, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  1333. o23.BottomSurface = Enum.SurfaceType.Smooth
  1334. o23.TopSurface = Enum.SurfaceType.Smooth
  1335. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1336. o23.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1337. o24.Parent = o2
  1338. o24.Material = Enum.Material.Metal
  1339. o24.BrickColor = BrickColor.new("Pearl")
  1340. o24.Rotation = Vector3.new(0, 0.629999995, -30.1299992)
  1341. o24.CanCollide = false
  1342. o24.Size = Vector3.new(0.330002487, 0.110000268, 0.130000249)
  1343. o24.CFrame = CFrame.new(13.0381289, 4.67515135, -4.35506392, 0.864809334, 0.501980901, 0.0109607317, -0.502015352, 0.864868522, 1.60243653e-05, -0.00947066396, -0.00551580451, 0.999948561)
  1344. o24.BottomSurface = Enum.SurfaceType.Smooth
  1345. o24.TopSurface = Enum.SurfaceType.Smooth
  1346. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1347. o24.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1348. o25.Parent = o2
  1349. o25.BrickColor = BrickColor.new("Fossil")
  1350. o25.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  1351. o25.CanCollide = false
  1352. o25.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  1353. o25.CFrame = CFrame.new(12.2344007, 4.13779402, -4.13043022, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  1354. o25.BottomSurface = Enum.SurfaceType.Smooth
  1355. o25.TopSurface = Enum.SurfaceType.Smooth
  1356. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1357. o25.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1358. o26.Parent = o2
  1359. o26.BrickColor = BrickColor.new("Fossil")
  1360. o26.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  1361. o26.CanCollide = false
  1362. o26.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  1363. o26.CFrame = CFrame.new(12.7699385, 4.14792395, -4.25231028, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  1364. o26.BottomSurface = Enum.SurfaceType.Smooth
  1365. o26.TopSurface = Enum.SurfaceType.Smooth
  1366. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1367. o26.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1368. o27.Parent = o2
  1369. o27.Material = Enum.Material.SmoothPlastic
  1370. o27.BrickColor = BrickColor.new("Really black")
  1371. o27.Rotation = Vector3.new(180, -3.27999997, 179.98999)
  1372. o27.Shape = Enum.PartType.Cylinder
  1373. o27.Size = Vector3.new(0.0500000007, 0.250000238, 1.6000005)
  1374. o27.CFrame = CFrame.new(12.2895432, 4.72786093, -4.26638556, -0.998360634, -0.000245401112, -0.0572395623, -0.000245002186, 1.00000846, -1.40238844e-05, 0.0572390407, 2.32175807e-08, -0.998369098)
  1375. o27.BottomSurface = Enum.SurfaceType.Smooth
  1376. o27.TopSurface = Enum.SurfaceType.Smooth
  1377. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1378. o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1379. o28.Parent = o2
  1380. o28.Material = Enum.Material.SmoothPlastic
  1381. o28.BrickColor = BrickColor.new("Really black")
  1382. o28.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  1383. o28.CanCollide = false
  1384. o28.Shape = Enum.PartType.Cylinder
  1385. o28.Size = Vector3.new(0.24999994, 1.25999975, 1.54999959)
  1386. o28.CFrame = CFrame.new(12.5879374, 4.09035969, -3.785882, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  1387. o28.BottomSurface = Enum.SurfaceType.Smooth
  1388. o28.TopSurface = Enum.SurfaceType.Smooth
  1389. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1390. o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1391. o29.Parent = o2
  1392. o29.Material = Enum.Material.Neon
  1393. o29.BrickColor = BrickColor.new("Eggplant")
  1394. o29.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  1395. o29.CanCollide = false
  1396. o29.Shape = Enum.PartType.Ball
  1397. o29.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  1398. o29.CFrame = CFrame.new(12.8344183, 4.76740217, -4.34208727, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  1399. o29.BottomSurface = Enum.SurfaceType.Smooth
  1400. o29.TopSurface = Enum.SurfaceType.Smooth
  1401. o29.Color = Color3.new(0.482353, 0, 0.482353)
  1402. o29.Color = Color3.new(0.482353, 0, 0.482353)
  1403. o30.Parent = o2
  1404. o30.Material = Enum.Material.Neon
  1405. o30.BrickColor = BrickColor.new("Eggplant")
  1406. o30.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  1407. o30.CanCollide = false
  1408. o30.Shape = Enum.PartType.Ball
  1409. o30.Size = Vector3.new(0.190001294, 0.190001294, 0.190001294)
  1410. o30.CFrame = CFrame.new(12.6813812, 4.67232227, -4.34039068, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  1411. o30.BottomSurface = Enum.SurfaceType.Smooth
  1412. o30.TopSurface = Enum.SurfaceType.Smooth
  1413. o30.Color = Color3.new(0.482353, 0, 0.482353)
  1414. o30.Color = Color3.new(0.482353, 0, 0.482353)
  1415. o31.Parent = o2
  1416. o31.BrickColor = BrickColor.new("Fossil")
  1417. o31.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  1418. o31.CanCollide = false
  1419. o31.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  1420. o31.CFrame = CFrame.new(12.9933138, 4.14798307, -4.12279606, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  1421. o31.BottomSurface = Enum.SurfaceType.Smooth
  1422. o31.TopSurface = Enum.SurfaceType.Smooth
  1423. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1424. o31.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1425. o32.Name = "r"
  1426. o32.Parent = o2
  1427. o32.Material = Enum.Material.SmoothPlastic
  1428. o32.BrickColor = BrickColor.new("Really black")
  1429. o32.Rotation = Vector3.new(0, 0.629999995, -89.9899979)
  1430. o32.CanCollide = false
  1431. o32.Shape = Enum.PartType.Cylinder
  1432. o32.Size = Vector3.new(0.46999985, 1.25999975, 1.54999959)
  1433. o32.CFrame = CFrame.new(12.5878134, 4.61972094, -3.7858963, 0.000245000003, 0.999939919, 0.0109635293, -1.00000846, 0.000244855793, 1.46855382e-05, 1.19998876e-05, -0.0109626055, 0.999948502)
  1434. o32.BottomSurface = Enum.SurfaceType.Smooth
  1435. o32.TopSurface = Enum.SurfaceType.Smooth
  1436. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1437. o32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1438. o33.Parent = o2
  1439. o33.BrickColor = BrickColor.new("Fossil")
  1440. o33.Rotation = Vector3.new(-0.00999999978, 35.1199989, 0.0199999996)
  1441. o33.CanCollide = false
  1442. o33.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  1443. o33.CFrame = CFrame.new(12.3250799, 4.13780499, -4.19420767, 0.817933738, -0.000248847413, 0.575312555, 0.000196001551, 1.00000846, 0.000153887318, -0.575316489, -1.31072084e-05, 0.817941368)
  1444. o33.BottomSurface = Enum.SurfaceType.Smooth
  1445. o33.TopSurface = Enum.SurfaceType.Smooth
  1446. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1447. o33.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1448. o34.Parent = o2
  1449. o34.Material = Enum.Material.Neon
  1450. o34.BrickColor = BrickColor.new("Eggplant")
  1451. o34.Rotation = Vector3.new(0, 0.629999995, 0.00999999978)
  1452. o34.CanCollide = false
  1453. o34.Shape = Enum.PartType.Ball
  1454. o34.Size = Vector3.new(0.230001301, 0.230001301, 0.230001301)
  1455. o34.CFrame = CFrame.new(12.320076, 4.73971415, -4.26470613, 0.999939919, -0.00023901432, 0.0109635331, 0.00023900198, 1.00000846, 2.62037793e-06, -0.0109626129, 3.71073838e-10, 0.999948502)
  1456. o34.BottomSurface = Enum.SurfaceType.Smooth
  1457. o34.TopSurface = Enum.SurfaceType.Smooth
  1458. o34.Color = Color3.new(0.482353, 0, 0.482353)
  1459. o34.Color = Color3.new(0.482353, 0, 0.482353)
  1460. o35.Parent = o2
  1461. o35.Material = Enum.Material.Metal
  1462. o35.BrickColor = BrickColor.new("Pearl")
  1463. o35.Rotation = Vector3.new(0, 0.629999995, 12.8699999)
  1464. o35.CanCollide = false
  1465. o35.Size = Vector3.new(0.520002484, 0.440000206, 0.2900002)
  1466. o35.CFrame = CFrame.new(12.8338127, 4.79513836, -4.27282286, 0.974806547, -0.22278282, 0.0109562129, 0.222797751, 0.974873364, 2.55261766e-05, -0.0106856115, 0.00241591129, 0.999948502)
  1467. o35.BottomSurface = Enum.SurfaceType.Smooth
  1468. o35.TopSurface = Enum.SurfaceType.Smooth
  1469. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1470. o35.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1471. o36.Parent = o2
  1472. o36.Material = Enum.Material.Metal
  1473. o36.BrickColor = BrickColor.new("Pearl")
  1474. o36.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  1475. o36.CanCollide = false
  1476. o36.Size = Vector3.new(0.420002431, 0.200000226, 0.2900002)
  1477. o36.CFrame = CFrame.new(12.8746452, 4.11295271, -4.2049346, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  1478. o36.BottomSurface = Enum.SurfaceType.Smooth
  1479. o36.TopSurface = Enum.SurfaceType.Smooth
  1480. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1481. o36.Color = Color3.new(0.905882, 0.905882, 0.92549)
  1482. o37.Parent = o2
  1483. o37.BrickColor = BrickColor.new("Fossil")
  1484. o37.Rotation = Vector3.new(0.00999999978, -30.1099987, 0.0199999996)
  1485. o37.CanCollide = false
  1486. o37.Size = Vector3.new(0.0600024611, 0.250000179, 0.260000259)
  1487. o37.CFrame = CFrame.new(12.7551317, 4.46699476, -4.21234465, 0.865085423, -0.000253115431, -0.501624584, 0.000219001973, 1.00000846, -0.000126912026, 0.50162971, -6.67569111e-08, 0.865092278)
  1488. o37.BottomSurface = Enum.SurfaceType.Smooth
  1489. o37.TopSurface = Enum.SurfaceType.Smooth
  1490. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1491. o37.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1492. mas.Parent = workspace
  1493. mas:MakeJoints()
  1494.  
  1495.  
  1496. nightfallmasklocater = Instance.new("Part",Head)
  1497. nightfallmasklocater.CanCollide = false
  1498. nightfallmasklocater.Transparency = 1
  1499. nightfallmasklocater.Size = Vector3.new(1,1,1)
  1500. ng = weldBetween(nightfallmasklocater,Head)
  1501. ng.C0 = CFrame.new(12.6,4.5,-3.72)
  1502.  
  1503. function weld()
  1504. local parts,last = {}
  1505. local function scan(o1)
  1506. for _,v in pairs(o1:GetChildren()) do
  1507. if (v:IsA("BasePart")) then
  1508. if (last) then
  1509. local w = Instance.new("Weld")
  1510. w.Name = ("%s_Weld"):format(v.Name)
  1511. w.Part0,w.Part1 = last,nightfallmasklocater
  1512. w.C0 = last.CFrame:inverse()
  1513. w.Parent = last
  1514. end
  1515. last = v
  1516. table.insert(parts,v)
  1517. end
  1518. scan(v)
  1519. end
  1520. end
  1521. scan(o1)
  1522. for _,v in pairs(parts) do
  1523. v.CanCollide = false
  1524. v.Anchored = false
  1525. v.Parent = Head
  1526. end
  1527. end
  1528.  
  1529.  
  1530. coroutine.wrap(function()
  1531. while wait() do
  1532. hum.WalkSpeed = ws
  1533. LeftArm.BrickColor = BrickColor.new("Pastel brown")
  1534. RightArm.BrickColor = BrickColor.new("Pastel brown")
  1535. Head.BrickColor = BrickColor.new("Pastel brown")
  1536. end
  1537. end)()
  1538. godmode = coroutine.wrap(function()
  1539. for i,v in pairs(Character:GetChildren()) do
  1540. if v:IsA("BasePart") and v ~= Root then
  1541. v.Anchored = false
  1542. end
  1543. end
  1544. while true do
  1545. hum.MaxHealth = math.huge
  1546. wait(0.0000001)
  1547. hum.Health = math.huge
  1548. wait()
  1549. end
  1550. end)
  1551. godmode()
  1552. ff = Instance.new("ForceField", Character)
  1553. ff.Visible = false
  1554.  
  1555. coroutine.wrap(function()
  1556. for i,v in pairs(Character:GetChildren()) do
  1557. if v.Name == "Animate" then v:Remove()
  1558. end
  1559. end
  1560. end)()
  1561.  
  1562. function damagealll(Radius,Position)
  1563. local Returning = {}
  1564. for _,v in pairs(workspace:GetChildren()) do
  1565. if v~=Character and v:FindFirstChildOfClass('Humanoid') and v:FindFirstChild('Torso') or v:FindFirstChild('UpperTorso') then
  1566. if v:FindFirstChild("Torso") then
  1567. local Mag = (v.Torso.Position - Position).magnitude
  1568. if Mag < Radius then
  1569. table.insert(Returning,v)
  1570. end
  1571. elseif v:FindFirstChild("UpperTorso") then
  1572. local Mag = (v.UpperTorso.Position - Position).magnitude
  1573. if Mag < Radius then
  1574. table.insert(Returning,v)
  1575. end
  1576. end
  1577. end
  1578. end
  1579. return Returning
  1580. end
  1581.  
  1582. ArtificialHB = Instance.new("BindableEvent", script)
  1583. ArtificialHB.Name = "Heartbeat"
  1584. script:WaitForChild("Heartbeat")
  1585.  
  1586. frame = 1 / 60
  1587. tf = 0
  1588. allowframeloss = false
  1589. tossremainder = false
  1590.  
  1591.  
  1592. lastframe = tick()
  1593. script.Heartbeat:Fire()
  1594.  
  1595.  
  1596. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1597. tf = tf + s
  1598. if tf >= frame then
  1599. if allowframeloss then
  1600. script.Heartbeat:Fire()
  1601. lastframe = tick()
  1602. else
  1603. for i = 1, math.floor(tf / frame) do
  1604. script.Heartbeat:Fire()
  1605. end
  1606. lastframe = tick()
  1607. end
  1608. if tossremainder then
  1609. tf = 0
  1610. else
  1611. tf = tf - frame * math.floor(tf / frame)
  1612. end
  1613. end
  1614. end)
  1615.  
  1616. function swait(num)
  1617. if num == 0 or num == nil then
  1618. game:service("RunService").Stepped:wait(0)
  1619. else
  1620. for i = 0, num do
  1621. game:service("RunService").Stepped:wait(0)
  1622. end
  1623. end
  1624. end
  1625.  
  1626. doomtheme = Instance.new("Sound", Torso)
  1627. doomtheme.Volume = 1
  1628. doomtheme.Name = "doomtheme"
  1629. doomtheme.Looped = true
  1630. doomtheme.SoundId = "rbxassetid://534861083"
  1631. doomtheme:Play()
  1632.  
  1633. Torso.ChildRemoved:connect(function(removed)
  1634. if removed.Name == "doomtheme" then
  1635.  
  1636. doomtheme = Instance.new("Sound", Torso)
  1637. doomtheme.Volume = 1
  1638. doomtheme.Name = "doomtheme"
  1639. doomtheme.Looped = true
  1640. doomtheme.SoundId = "rbxassetid://534861083"
  1641. doomtheme:Play()
  1642. end
  1643. end)
  1644.  
  1645. for _,n in pairs(Character:GetChildren()) do
  1646. if n:IsA("Accessory") then n:Remove() end
  1647. end
  1648. for _,x in pairs(Character:GetChildren()) do
  1649. if x:IsA("Decal") then x:Remove() end
  1650. end
  1651.  
  1652. function SOUND(PARENT,ID,VOL,LOOP,REMOVE)
  1653. so = Instance.new("Sound")
  1654. so.Parent = PARENT
  1655. so.SoundId = "rbxassetid://"..ID
  1656. so.Volume = VOL
  1657. so.Looped = LOOP
  1658. so:Play()
  1659. removeuseless:AddItem(so,REMOVE)
  1660. end
  1661.  
  1662.  
  1663. mouse.KeyDown:connect(function(Press)
  1664. Press=Press:lower()
  1665. if Press=='t' then
  1666. if oofing then return end
  1667. if dedlaff then return end
  1668. if tauntdebounce == true then return end
  1669. if debounce then return end
  1670. debounce = true
  1671. attacking = true
  1672. ws = 4
  1673. coroutine.wrap(function()
  1674. for i = 1, 60 do
  1675. swait()
  1676. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1677. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1678. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1679. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  1680. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1681. end
  1682. debounce = false
  1683. attacking = false
  1684. ws = 19
  1685. end)()
  1686. tauntdebounce = true
  1687. tauntsound = Instance.new("Sound", Head)
  1688. tauntsound.Volume = 10
  1689. tauntsound.SoundId = "rbxassetid://246480487"
  1690. tauntsound.Looped = false
  1691. tauntsound:Play()
  1692. wait(3)
  1693. wait(tauntsound.TimeLength)
  1694. tauntsound:Remove()
  1695. wait(1)
  1696. tauntdebounce = false
  1697. end
  1698. end)
  1699.  
  1700. mouse.KeyDown:connect(function(Press)
  1701. Press=Press:lower()
  1702. if Press=='f' then
  1703. if levitate then
  1704. if tauntdebounce then return end
  1705. tauntdebounce = true
  1706. laughing = true
  1707. coroutine.wrap(function()
  1708. while laughing do
  1709. local b1 = Instance.new("BillboardGui",Head)
  1710. b1.Size = UDim2.new(0,4,0,1.6)
  1711. b1.StudsOffset = Vector3.new(0,0,0)
  1712. b1.Name = "laff"
  1713. b1.AlwaysOnTop = true
  1714. b1.Adornee = Head
  1715. removeuseless:AddItem(b1,3)
  1716. local b2 = Instance.new("TextLabel",b1)
  1717. b2.BackgroundTransparency = 1
  1718. b2.Text = "HaHaHaHaHaHa..."
  1719. b2.Font = "Garamond"
  1720. b2.TextSize = 0
  1721. b2.Name = "lafftext"
  1722. b2.TextStrokeTransparency = 0
  1723. b2.TextColor3 = BrickColor.new("Really red").Color
  1724. b2.TextStrokeColor3 = Color3.new(0,0,0)
  1725. b2.Size = UDim2.new(1,0,.5,0)
  1726. table.insert(laughingtable,b2)
  1727. removeuseless:AddItem(b1,2)
  1728. coroutine.wrap(function()
  1729. if zxc then return end
  1730. zxc = true
  1731. while true do
  1732. swait()
  1733. for i,v in pairs(Head:GetChildren()) do
  1734. if v.Name == "laff" then
  1735. v.StudsOffset = v.StudsOffset + Vector3.new(math.random(-2,2),.3,math.random(-2,2))
  1736. end
  1737. end
  1738. for i,v in pairs(laughingtable) do
  1739. v.TextTransparency = v.TextTransparency + .025
  1740. v.TextStrokeTransparency = v.TextStrokeTransparency + 0.25
  1741. v.TextSize = v.TextSize + 2
  1742. v.Rotation = v.Rotation + .1
  1743. end
  1744. end
  1745. end)()
  1746. swait(10)
  1747. end
  1748. end)()
  1749. laugh = laughs[math.random(1,#laughs)]
  1750. laughy = Instance.new("Sound",Head)
  1751. laughy.SoundId = "rbxassetid://"..laugh
  1752. laughy.Volume = 10
  1753. laughy:Play()
  1754. wait(1)
  1755. wait(laughy.TimeLength)
  1756. laughing = false
  1757. laughy:Remove()
  1758. tauntdebounce = false
  1759. else
  1760. if mouse.Target ~= nil then
  1761. if debounce then return end
  1762. attacking = true
  1763. tps = Instance.new("Sound", Torso)
  1764. tps.Volume = 5
  1765. tps.SoundId = "rbxassetid://1894958339"
  1766. tps:Play()
  1767. removeuseless:AddItem(tps,2)
  1768. g1 = Instance.new("BodyGyro", Root)
  1769. g1.D = 175
  1770. g1.P = 20000
  1771. g1.MaxTorque = Vector3.new(0,9000,0)
  1772. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  1773. removeuseless:AddItem(g1,.05)
  1774. Root.CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0,3.3,0)
  1775. wait(.1)
  1776. attacking = false
  1777. debounce = false
  1778. end
  1779. end
  1780. end
  1781. end)
  1782.  
  1783. mouse.KeyDown:connect(function(Press)
  1784. Press=Press:lower()
  1785. if Press=='r' then
  1786. if mouse.Target ~= nil then
  1787. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1788. if debounce then return end
  1789. debounce = true
  1790. attacking = true
  1791. ws = 8
  1792. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1793. for i = 1, 20 do
  1794. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(40), math.rad(0)), 0.3)
  1795. LEFTARMLERP.C0 = LEFTARMLERP.C0:Lerp(CFrame.new(.3,1.62,-.07) * CFrame.Angles(math.rad(-120),math.rad(-99),math.rad(0)),.3)
  1796. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  1797. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  1798. swait()
  1799. end
  1800. for i = 1, 20 do
  1801. if grabbed then break end
  1802. local Hit = damagealll(5,rightlocation.Position)
  1803. for _,v in pairs(Hit) do
  1804. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  1805. grabbed = true
  1806. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1807. end
  1808. end
  1809. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  1810. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  1811. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  1812. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-2), math.rad(-40), math.rad(0)), 0.3)
  1813. swait()
  1814. end
  1815. if grabbed then
  1816. change = .5
  1817. ws = 0
  1818. jp = 0
  1819. enemyweld = weldBetween(enemy.Parent.Head,leftlocation)
  1820. enemyweld.C0 = CFrame.new(0,-.6,0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(180))
  1821. for i = 1, 35 do
  1822. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)),math.rad(0),math.rad(0)),.1)
  1823. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.4 + .02 * math.sin(sine/12),.10 * -math.sin(sine/12)) * CFrame.Angles(math.rad(-10 + 10 * math.sin(sine/12)),math.rad(0),math.rad(-25)), 0.1)
  1824. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(-10)), 0.1)
  1825. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), .1) * CFrame.Angles(math.rad(6 * -math.sin(sine/12)), math.rad(0), math.rad(10)), 0.1)
  1826. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.8,.39) * CFrame.Angles(math.rad(-138),math.rad(0),math.rad(0)),.3)
  1827. swait()
  1828. end
  1829. rawr = Instance.new("Sound",Head)
  1830. rawr.SoundId = "rbxassetid://246480487"
  1831. rawr.Volume = 8
  1832. rawr.Pitch = 1.05
  1833. rawr:Play()
  1834. wait(.35)
  1835. for i = 1, 60 do
  1836. if enemy.Health > 1 then
  1837. enemy:TakeDamage(1)
  1838. end
  1839. hum.CameraOffset = Vector3.new(math.random(-1,1),0,math.random(-1,1))
  1840. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  1841. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  1842. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  1843. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  1844. swait()
  1845. end
  1846. hum.CameraOffset = Vector3.new(0,0,0)
  1847. g1 = Instance.new("BodyGyro", Root)
  1848. g1.D = 175
  1849. g1.P = 20000
  1850. g1.MaxTorque = Vector3.new(0,9000,0)
  1851. for i = 1, 25 do
  1852. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9, .3) * CFrame.Angles(math.rad(25), math.rad(0)*math.cos(sine/7), math.rad(-2)), 0.3)
  1853. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9,-.2) * CFrame.Angles(math.rad(-25), math.rad(0)*math.cos(sine/1), math.rad(0)), 0.3)
  1854. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  1855. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.2,.39) * CFrame.Angles(math.rad(-90),math.rad(30),math.rad(0)),.3)
  1856. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(40),math.rad(0)),.1)
  1857. swait()
  1858. end
  1859. g1:Remove()
  1860. enemyweld:Remove()
  1861. throwo = Instance.new("Sound",enemy.Parent.Head)
  1862. throwo.SoundId = "rbxassetid://2314640406"
  1863. throwo.Volume = 10
  1864. throwo.Pitch = .95
  1865. throwo:Play()
  1866. enemy:TakeDamage(math.random(4,10))
  1867. removeuseless:AddItem(throwo,4)
  1868. local bov = Instance.new("BodyVelocity",enemy.Parent.Head)
  1869. bov.maxForce = Vector3.new(99999,99999,99999)
  1870. enemy.Parent.Head.CFrame = CFrame.new(enemy.Parent.Head.Position,mouse.Hit.p)
  1871. bov.velocity = enemy.Parent.Head.CFrame.lookVector*100
  1872. removeuseless:AddItem(bov,.25)
  1873. for i = 1, 25 do
  1874. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1875. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1876. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.25,-.18,.2) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(0)),.3)
  1877. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(-0),math.rad(-40),math.rad(0)),.1)
  1878. swait()
  1879. end
  1880. jp = 85
  1881. grabbed = false
  1882. debounce = false
  1883. attacking = false
  1884. else
  1885. ws = 19
  1886. jp = 85
  1887. grabbed = false
  1888. debounce = false
  1889. attacking = false
  1890. end
  1891. end
  1892. end
  1893. end
  1894. end)
  1895.  
  1896. mouse.KeyDown:connect(function(Press)
  1897. Press=Press:lower()
  1898. if Press=='q' then
  1899. if mouse.Target ~= nil then
  1900. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  1901. if debounce then return end
  1902. debounce = true
  1903. attacking = true
  1904. enemy = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1905. SOUND(Torso,862693565,10,false,5)
  1906. Character.Shirt.ShirtTemplate = "rbxassetid://0"
  1907. arm1.OverlayTextureId = 0
  1908. arm2.OverlayTextureId = 653553298
  1909. RightArm.BrickColor = BrickColor.new("Really black")
  1910. for i = 1, 400 do
  1911. if targetfound then break end
  1912. local Hit = damagealll(5,Torso.Position)
  1913. for _,v in pairs(Hit) do
  1914. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Parent.Name == enemy.Parent.Name then
  1915. targetfound = true
  1916. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  1917. end
  1918. end
  1919. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1920. hum:MoveTo(enemy.Parent:FindFirstChild("UpperTorso").Position)
  1921. else
  1922. hum:MoveTo(enemy.Parent:FindFirstChild("Torso").Position)
  1923. end
  1924. footsteps.Volume = 2
  1925. footsteps.Pitch = 2.2
  1926. ws = 30
  1927. change = 2
  1928. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.15,-.3) * CFrame.Angles(math.rad(50 + 5 * math.sin(sine/8)),math.rad(0),math.rad(-10)),.3)
  1929. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.1,-.15,.5) * CFrame.Angles(math.rad(-70),math.rad(40),math.rad(-20)),.3)
  1930. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.07 + 0.2*math.sin(sine/3.5), 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/7))), 0.3)
  1931. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.52, 1.9 - 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 - math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) + -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/7), math.rad(0), math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1932. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.52, 1.9 + 0.35 * math.cos(sine/7)/2.8, -.3 + 0.2 + math.sin(sine/7)/3.4) * CFrame.Angles(math.rad(25 - 35) - -math.sin(sine/7)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(-15 * 75 * math.cos(sine/7))), 0.3)
  1933. swait()
  1934. end
  1935. if targetfound then
  1936. ws = 0
  1937. enemy.WalkSpeed = 0
  1938. SOUND(rightlocation,862701802,9,false,5)
  1939. footsteps.Volume = 0
  1940. footsteps.Pitch = 1.6
  1941. for i = 1, 12 do
  1942. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  1943. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.3)
  1944. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1945. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1946. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-10)),.3)
  1947. swait()
  1948. end
  1949. locationpartz = Instance.new("Part",Torso)
  1950. locationpartz.Size = Vector3.new(1,1,1)
  1951. locationpartz.Anchored = false
  1952. locationpartz.Transparency = 1
  1953. locationpartz.CanCollide = false
  1954. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1955. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1956. enemy.Parent.UpperTorso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1957. else
  1958. enemy.Parent.Torso.CFrame = locationpartz.CFrame * CFrame.new(1,0,0) * CFrame.Angles(math.rad(-90),0,0)
  1959. end
  1960. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1961. weldofweld = weldBetween(locationpartz,enemy.Parent.UpperTorso)
  1962. else
  1963. weldofweld = weldBetween(locationpartz,enemy.Parent.Torso)
  1964. end
  1965. weldofweld.C0 = CFrame.Angles(math.rad(-90),0,0)
  1966. locationpartz.Anchored = true
  1967. SOUND(RightArm,877870515,7,false,6)
  1968. for i = 1, 250 do
  1969. locationpartz.CFrame = rightlocation.CFrame * CFrame.new(0,-1.5,0)
  1970. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.44,-.125) * CFrame.Angles(math.rad(48),math.rad(0),math.rad(30)), 0.02)
  1971. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.175, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.03)
  1972. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  1973. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  1974. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.79,.05) * CFrame.Angles(math.rad(190),math.rad(0),math.rad(-12)),.03)
  1975. swait()
  1976. end
  1977. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1978. ded = Instance.new("Sound",enemy.Parent.UpperTorso)
  1979. else
  1980. ded = Instance.new("Sound",enemy.Parent.Torso)
  1981. end
  1982. ded.SoundId = "rbxassetid://429400881"
  1983. ded.Volume = 9
  1984. ded.Pitch = .9
  1985. ded:Play()
  1986. coroutine.wrap(function()
  1987. local energyplosion = Instance.new("Part",Torso)
  1988. if enemy.RigType == Enum.HumanoidRigType.R15 then
  1989. energyplosion.CFrame = enemy.Parent.UpperTorso.CFrame
  1990. else
  1991. energyplosion.CFrame = enemy.Parent.Torso.CFrame
  1992. end
  1993. energyplosion.Size = Vector3.new(.1,.1,.1)
  1994. energyplosion.BrickColor = BrickColor.new("Alder")
  1995. energyplosion.Anchored = true
  1996. energyplosion.CanCollide = false
  1997. energyplosion.Transparency = 0
  1998. energyplosion.Shape = "Ball"
  1999. energyplosion.Material = "Neon"
  2000. for i = 1, 20 do
  2001. enemy.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  2002. hum.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  2003. energyplosion.Size = energyplosion.Size + Vector3.new(2,2,2)
  2004. energyplosion.Transparency = energyplosion.Transparency + .05
  2005. swait()
  2006. end
  2007. hum.CameraOffset = Vector3.new(0,0,0)
  2008. enemy.CameraOffset = Vector3.new(0,0,0)
  2009. energyplosion:Remove()
  2010. end)()
  2011. locationpartz:Remove()
  2012. targetfound = false
  2013. arm1.MeshId = 303665934
  2014. arm1.OverlayTextureId = 1539341292
  2015. arm2.MeshId = 98332573
  2016. arm2.OverlayTextureId = 6347925
  2017. footsteps.Volume = 0
  2018. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  2019. enemy.Parent:BreakJoints()
  2020. coroutine.wrap(function()
  2021. tauntsoundz = Instance.new("Sound", Head)
  2022. tauntsoundz.Volume = 10
  2023. tauntsoundz.SoundId = "rbxassetid://246480487"
  2024. tauntsoundz.Looped = false
  2025. tauntsoundz:Play()
  2026. wait(3)
  2027. wait(tauntsoundz.TimeLength)
  2028. tauntsoundz:Remove()
  2029. end)()
  2030. change = .5
  2031. for i = 1, 90 do
  2032. swait()
  2033. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2034. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2035. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2036. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2037. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2038. end
  2039. attacking = false
  2040. debounce = false
  2041. else
  2042. footsteps.Pitch = 1.6
  2043. targetfound = false
  2044. arm1.MeshId = 303665934
  2045. arm1.OverlayTextureId = 1539341292
  2046. arm2.MeshId = 98332573
  2047. arm2.OverlayTextureId = 6347925
  2048. footsteps.Volume = 0
  2049. Character.Shirt.ShirtTemplate = "rbxassetid://863473913"
  2050. debounce = false
  2051. attacking = false
  2052. end
  2053. end
  2054. end
  2055. elseif Press=='y' then
  2056. if debounce then return end
  2057. debounce = true
  2058. attacking = true
  2059. ws = 12
  2060. g1 = Instance.new("BodyGyro", Root)
  2061. g1.D = 175
  2062. g1.P = 20000
  2063. g1.MaxTorque = Vector3.new(0,9000,0)
  2064. local chargo = Instance.new("Sound",rightlocation)
  2065. chargo.SoundId = "rbxassetid://306181935"
  2066. chargo.Volume = 7
  2067. chargo.Looped = false
  2068. chargo.Pitch = 1.1
  2069. chargo:Play()
  2070. removeuseless:AddItem(chargo,5)
  2071. for i = 1, 120 do
  2072. coroutine.wrap(function()
  2073. local sk = Instance.new("Part",Torso)
  2074. sk.CanCollide = false
  2075. sk.Anchored = true
  2076. sk.BrickColor = BrickColor.new("Alder")
  2077. sk.Name = "sk"
  2078. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2079. local skmesh = Instance.new("SpecialMesh",sk)
  2080. skmesh.MeshId = "rbxassetid://662586858"
  2081. skmesh.Name = "wave"
  2082. skmesh.Scale = Vector3.new(.01,.001,.01)
  2083. for i = 1, 20 do
  2084. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  2085. sk.Transparency = sk.Transparency + .05
  2086. swait()
  2087. end
  2088. sk:Remove()
  2089. end)()
  2090. coroutine.wrap(function()
  2091. local wshockwave = Instance.new("Part", Torso)
  2092. wshockwave.Size = Vector3.new(1,1,1)
  2093. wshockwave.CanCollide = false
  2094. wshockwave.Anchored = true
  2095. wshockwave.Transparency = .45
  2096. wshockwave.BrickColor = BrickColor.new("Alder")
  2097. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2098. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2099. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  2100. wshockwavemesh.Name = "wswm"
  2101. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2102. removeuseless:AddItem(wshockwave,2)
  2103. for i = 1, 20 do
  2104. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  2105. wshockwave.Transparency = wshockwave.Transparency + .05
  2106. swait()
  2107. end
  2108. wshockwave:Remove()
  2109. end)()
  2110. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  2111. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  2112. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  2113. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  2114. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2115. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2116. swait()
  2117. end
  2118. coroutine.wrap(function()
  2119. local bullet = Instance.new("Part",Torso)
  2120. bullet.CanCollide = false
  2121. bullet.Anchored = false
  2122. bullet.Size = Vector3.new(2,2,2)
  2123. bullet.Transparency = .5
  2124. bullet.Shape = "Ball"
  2125. bullet.Material = "Neon"
  2126. bullet.BrickColor = BrickColor.new("Alder")
  2127. bullet.CFrame = rightlocation.CFrame
  2128. energloop = Instance.new("Sound",bullet)
  2129. energloop.Volume = 6
  2130. energloop.SoundId = "rbxassetid://2607597779"
  2131. energloop.Looped = true
  2132. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  2133. local bov = Instance.new("BodyVelocity",bullet)
  2134. bov.maxForce = Vector3.new(99999,99999,99999)
  2135. bullet.CFrame = CFrame.new(bullet.Position,mouse.Hit.p)
  2136. bov.velocity = bullet.CFrame.lookVector*180
  2137. for i = 1, 225 do
  2138. local Hit = damagealll(15,bullet.Position)
  2139. for _,v in pairs(Hit) do
  2140. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  2141. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2142. slachtoffer:TakeDamage(math.random(3,10))
  2143. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2144. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2145. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2146. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*120
  2147. removeuseless:AddItem(vel,.1)
  2148. end
  2149. end
  2150. local sk = Instance.new("Part",Torso)
  2151. sk.CanCollide = false
  2152. sk.Anchored = true
  2153. sk.BrickColor = BrickColor.new("Alder")
  2154. sk.Name = "sk"
  2155. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2156. local skmesh = Instance.new("SpecialMesh",sk)
  2157. skmesh.MeshId = "rbxassetid://662586858"
  2158. skmesh.Name = "wave"
  2159. skmesh.Scale = Vector3.new(.01,.001,.01)
  2160. coroutine.wrap(function()
  2161. for i = 1, 20 do
  2162. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  2163. sk.Transparency = sk.Transparency + .05
  2164. swait()
  2165. end
  2166. sk:Remove()
  2167. end)()
  2168. local wshockwave = Instance.new("Part", Torso)
  2169. wshockwave.Size = Vector3.new(1,1,1)
  2170. wshockwave.CanCollide = false
  2171. wshockwave.Anchored = true
  2172. wshockwave.Transparency = .45
  2173. wshockwave.BrickColor = BrickColor.new("Alder")
  2174. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2175. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2176. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  2177. wshockwavemesh.Name = "wswm"
  2178. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2179. removeuseless:AddItem(wshockwave,2)
  2180. coroutine.wrap(function()
  2181. for i = 1, 20 do
  2182. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  2183. wshockwave.Transparency = wshockwave.Transparency + .05
  2184. swait()
  2185. end
  2186. wshockwave:Remove()
  2187. end)()
  2188. swait()
  2189. end
  2190. bullet:Remove()
  2191. end)()
  2192. energloop:Play()
  2193. local bems = Instance.new("Sound",rightlocation)
  2194. bems.SoundId = "rbxassetid://1351572613"
  2195. bems.Volume = 8
  2196. bems:Play()
  2197. removeuseless:AddItem(bems,5)
  2198. for i = 1, 12 do
  2199. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  2200. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  2201. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  2202. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2203. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2204. swait()
  2205. end
  2206. removeuseless:AddItem(g1,.001)
  2207. debounce = false
  2208. attacking = false
  2209. elseif Press=='u' then
  2210. if mouse.Target ~= nil then
  2211. if mouse.Target.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil and mouse.Target.Parent:FindFirstChildOfClass("Humanoid").Health > 0 then
  2212. if debounce then return end
  2213. debounce = true
  2214. attacking = true
  2215. enemyhum = mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  2216. ETorso = enemyhum.Parent:FindFirstChild("Torso") or enemyhum.Parent:FindFirstChild("LowerTorso")
  2217. ws = 12
  2218. g1 = Instance.new("BodyGyro", Root)
  2219. g1.D = 175
  2220. g1.P = 20000
  2221. g1.MaxTorque = Vector3.new(0,9000,0)
  2222. local chargo = Instance.new("Sound",rightlocation)
  2223. chargo.SoundId = "rbxassetid://306181935"
  2224. chargo.Volume = 7
  2225. chargo.Looped = false
  2226. chargo.Pitch = 1.1
  2227. chargo:Play()
  2228. removeuseless:AddItem(chargo,5)
  2229. for i = 1, 120 do
  2230. coroutine.wrap(function()
  2231. local sk = Instance.new("Part",Torso)
  2232. sk.CanCollide = false
  2233. sk.Anchored = true
  2234. sk.BrickColor = BrickColor.new("Alder")
  2235. sk.Name = "sk"
  2236. sk.CFrame = rightlocation.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2237. local skmesh = Instance.new("SpecialMesh",sk)
  2238. skmesh.MeshId = "rbxassetid://662586858"
  2239. skmesh.Name = "wave"
  2240. skmesh.Scale = Vector3.new(.01,.001,.01)
  2241. for i = 1, 20 do
  2242. skmesh.Scale = skmesh.Scale + Vector3.new(.01,0,.01)
  2243. sk.Transparency = sk.Transparency + .05
  2244. swait()
  2245. end
  2246. sk:Remove()
  2247. end)()
  2248. coroutine.wrap(function()
  2249. local wshockwave = Instance.new("Part", Torso)
  2250. wshockwave.Size = Vector3.new(1,1,1)
  2251. wshockwave.CanCollide = false
  2252. wshockwave.Anchored = true
  2253. wshockwave.Transparency = .45
  2254. wshockwave.BrickColor = BrickColor.new("Alder")
  2255. wshockwave.CFrame = CFrame.new(rightlocation.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2256. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2257. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  2258. wshockwavemesh.Name = "wswm"
  2259. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2260. removeuseless:AddItem(wshockwave,2)
  2261. for i = 1, 20 do
  2262. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(1,0,1)
  2263. wshockwave.Transparency = wshockwave.Transparency + .05
  2264. swait()
  2265. end
  2266. wshockwave:Remove()
  2267. end)()
  2268. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.4)
  2269. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  2270. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(2), math.rad(-40), math.rad(0)), 0.03)
  2271. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(-.3,1.8,-0) * CFrame.Angles(math.rad(-120),math.rad(99),math.rad(0)),.03)
  2272. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2273. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2274. swait()
  2275. end
  2276. coroutine.wrap(function()
  2277. local bullet = Instance.new("Part",Torso)
  2278. bullet.CanCollide = false
  2279. bullet.Anchored = false
  2280. bullet.Size = Vector3.new(2,2,2)
  2281. bullet.Transparency = .5
  2282. bullet.Shape = "Ball"
  2283. bullet.Material = "Neon"
  2284. bullet.BrickColor = BrickColor.new("Alder")
  2285. bullet.CFrame = rightlocation.CFrame
  2286. energloop = Instance.new("Sound",bullet)
  2287. energloop.Volume = 6
  2288. energloop.SoundId = "rbxassetid://2607597779"
  2289. energloop.Looped = true
  2290. MAKETRAIL(bullet,Vector3.new(.2,.2,0),Vector3.new(-.2,-.2,0),.5,ColorSequence.new(BrickColor.new("Alder").Color,BrickColor.new("Eggplant").Color))
  2291. maxsped = 45
  2292. local bov = Instance.new("RocketPropulsion",bullet)
  2293. bov.MaxThrust = 4000
  2294. bov.MaxSpeed = maxsped
  2295. bov.MaxTorque = Vector3.new(99999999,99999999,99999999)
  2296. bov.Target = ETorso
  2297. bov.TargetRadius = math.huge
  2298. bov:fire()
  2299. for i = 1, 1001 do
  2300. maxsped = maxsped + 1
  2301. bov.MaxSpeed = maxsped
  2302. local Hit = damagealll(15,bullet.Position)
  2303. for _,v in pairs(Hit) do
  2304. if v:FindFirstChildOfClass("Humanoid") and v.Name ~= Player.Name then
  2305. slachtoffer = v:FindFirstChildOfClass("Humanoid")
  2306. slachtoffer:TakeDamage(1)
  2307. vel = Instance.new("BodyVelocity",v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso"))
  2308. vel.maxForce = Vector3.new(9999999999999,9999999999999,9999999999999)
  2309. torso = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  2310. vel.velocity = CFrame.new(bullet.Position,torso.Position).lookVector*150
  2311. removeuseless:AddItem(vel,.1)
  2312. end
  2313. end
  2314. local sk = Instance.new("Part",Torso)
  2315. sk.CanCollide = false
  2316. sk.Anchored = true
  2317. sk.BrickColor = BrickColor.new("Alder")
  2318. sk.Name = "sk"
  2319. sk.CFrame = bullet.CFrame * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2320. local skmesh = Instance.new("SpecialMesh",sk)
  2321. skmesh.MeshId = "rbxassetid://662586858"
  2322. skmesh.Name = "wave"
  2323. skmesh.Scale = Vector3.new(.01,.001,.01)
  2324. coroutine.wrap(function()
  2325. for i = 1, 20 do
  2326. skmesh.Scale = skmesh.Scale + Vector3.new(.03,0,.03)
  2327. sk.Transparency = sk.Transparency + .05
  2328. swait()
  2329. end
  2330. sk:Remove()
  2331. end)()
  2332. local wshockwave = Instance.new("Part", Torso)
  2333. wshockwave.Size = Vector3.new(1,1,1)
  2334. wshockwave.CanCollide = false
  2335. wshockwave.Anchored = true
  2336. wshockwave.Transparency = .45
  2337. wshockwave.BrickColor = BrickColor.new("Alder")
  2338. wshockwave.CFrame = CFrame.new(bullet.Position) * CFrame.Angles(math.rad(math.random(-180,180)),0,math.rad(math.random(-180,180)))
  2339. local wshockwavemesh = Instance.new("SpecialMesh", wshockwave)
  2340. wshockwavemesh.Scale = Vector3.new(1,.05,1)
  2341. wshockwavemesh.Name = "wswm"
  2342. wshockwavemesh.MeshId = "rbxassetid://20329976"
  2343. removeuseless:AddItem(wshockwave,2)
  2344. coroutine.wrap(function()
  2345. for i = 1, 20 do
  2346. wshockwavemesh.Scale = wshockwavemesh.Scale + Vector3.new(3,0,3)
  2347. wshockwave.Transparency = wshockwave.Transparency + .05
  2348. swait()
  2349. end
  2350. wshockwave:Remove()
  2351. end)()
  2352. swait()
  2353. end
  2354. bullet:Remove()
  2355. end)()
  2356. energloop:Play()
  2357. local bems = Instance.new("Sound",rightlocation)
  2358. bems.SoundId = "rbxassetid://1351572613"
  2359. bems.Volume = 8
  2360. bems:Play()
  2361. removeuseless:AddItem(bems,5)
  2362. for i = 1, 12 do
  2363. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:Lerp(CFrame.new(.2,1.4,-.3) * CFrame.Angles(math.rad(90),math.rad(230),math.rad(0)),.3)
  2364. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.14 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(38 + 5 * math.sin(sine/12)),math.rad(0),math.rad(10)), 0.3)
  2365. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1, 0) * CFrame.Angles(math.rad(-8), math.rad(60), math.rad(0)), 0.3)
  2366. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2367. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2368. swait()
  2369. end
  2370. removeuseless:AddItem(g1,.001)
  2371. debounce = false
  2372. attacking = false
  2373. end
  2374. end
  2375. elseif Press=='t' then
  2376. if oofing then return end
  2377. if dedlaff then return end
  2378. if tauntdebounce == true then return end
  2379. if debounce then return end
  2380. debounce = true
  2381. attacking = true
  2382. ws = 4
  2383. coroutine.wrap(function()
  2384. for i = 1, 60 do
  2385. swait()
  2386. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-10)), 0.2)
  2387. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2, .5) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.2)
  2388. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.165, 0) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.2)
  2389. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.64 + .02 * math.sin(sine/12),-.125) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(45)), 0.2)
  2390. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9 + .02 * math.sin(sine/12),.05) * CFrame.Angles(math.rad(28 + 5 * math.sin(sine/12)),math.rad(0),math.rad(-45)), 0.2)
  2391. end
  2392. debounce = false
  2393. attacking = false
  2394. ws = 19
  2395. end)()
  2396. tauntdebounce = true
  2397. tauntsound = Instance.new("Sound", Head)
  2398. tauntsound.Volume = 10
  2399. tauntsound.SoundId = "rbxassetid://246480487"
  2400. tauntsound.Looped = false
  2401. tauntsound:Play()
  2402. wait(3)
  2403. wait(tauntsound.TimeLength)
  2404. tauntsound:Remove()
  2405. wait(1)
  2406. tauntdebounce = false
  2407. end
  2408. end)
  2409.  
  2410. mouse.KeyDown:connect(function(Press)
  2411. Press=Press:lower()
  2412. if Press=='e' then
  2413. if debounce then return end
  2414. if equip then
  2415. g1:Remove()
  2416. light.Enabled = false
  2417. pcall(function()
  2418. temmy:Remove()
  2419. end)
  2420. for i,v in pairs(tommygun:GetDescendants()) do
  2421. if v.Name == "temmy" then v:Remove()
  2422. end
  2423. end
  2424. light.Enabled = false
  2425. particlemiter1.Enabled = false
  2426. hum.CameraOffset = Vector3.new(0,0,0)
  2427. attacking = false
  2428. equip = false
  2429. shooting = false
  2430. gunallowance = false
  2431. ws = 18
  2432. else
  2433. g1 = Instance.new("BodyGyro", Root)
  2434. g1.D = 175
  2435. g1.P = 20000
  2436. g1.MaxTorque = Vector3.new(0,9000,0)
  2437. g1.CFrame = CFrame.new(Root.Position,mouse.Hit.p)
  2438. attacking = true
  2439. debounce = true
  2440. equip = true
  2441. coroutine.wrap(function()
  2442. while equip do
  2443. g1.CFrame = g1.CFrame:lerp(CFrame.new(Root.Position,mouse.Hit.p),.1)
  2444. ws = 10
  2445. swait()
  2446. if Root.Velocity.y > 1 then
  2447. position = "Jump3"
  2448. elseif Root.Velocity.y < -1 then
  2449. position = "Falling3"
  2450. elseif Root.Velocity.Magnitude > 2 and running == false and attacking == true then
  2451. position = "Walk3"
  2452. elseif Root.Velocity.Magnitude < 2 and running == false and attacking == true then
  2453. position = "Idle4"
  2454. end
  2455. end
  2456. end)()
  2457. coroutine.wrap(function()
  2458. while equip do
  2459. swait()
  2460. settime = 0.05
  2461. sine = sine + change
  2462. if position == "Jump3" and attacking and not running then
  2463. change = .65
  2464. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  2465. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2466. elseif position == "Falling3" and attacking and not running then
  2467. change = .65
  2468. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.4)
  2469. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.4)
  2470. elseif position == "Walk3" and attacking == true and running == false then
  2471. change = .65
  2472. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.2)
  2473. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.1)
  2474. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.1)
  2475. elseif position == "Idle4" and attacking == true and running == false then
  2476. change = .65
  2477. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)),.1)
  2478. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2479. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  2480. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2481. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/25), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  2482. end
  2483. end
  2484. end)()
  2485. SOUND(RightArm,898163129,6,false,2)
  2486. for i = 1, 30 do
  2487. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.68,1.25) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(-12)),.25)
  2488. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1, 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  2489. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.25)
  2490. swait()
  2491. end
  2492. gunallowance = true
  2493. mouse.Button1Down:connect(function()
  2494. if gunallowance then
  2495. particlemiter1.Enabled = true
  2496. temmy = Instance.new("Sound",tommygun)
  2497. temmy.SoundId = "rbxassetid://2204318084"
  2498. temmy.Volume = 6
  2499. temmy.Name = "temmy"
  2500. temmy.Looped = true
  2501. temmy:Play()
  2502. shooting = true
  2503. end
  2504. end)
  2505. mouse.Button1Up:connect(function()
  2506. if gunallowance then
  2507. hum.CameraOffset = Vector3.new(0,0,0)
  2508. light.Enabled = false
  2509. particlemiter1.Enabled = false
  2510. pcall(function()
  2511. temmy:Remove()
  2512. end)
  2513. for i,v in pairs(tommygun:GetDescendants()) do
  2514. if v.Name == "temmy" then v:Remove()
  2515. end
  2516. end
  2517. shooting = false
  2518. end
  2519. end)
  2520. coroutine.wrap(function()
  2521. if firsttime2 then return end
  2522. firsttime2 = true
  2523. while true do
  2524. swait(3)
  2525. if shooting then
  2526. if switch1 then
  2527. switch1 = false
  2528. switch2 = true
  2529. light.Enabled = true
  2530. elseif switch2 then
  2531. switch1 = true
  2532. switch2 = false
  2533. light.Enabled = false
  2534. end
  2535. pcall(function()
  2536. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  2537. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(math.random(3,7))
  2538. end
  2539. end)
  2540. end
  2541. end
  2542. end)()
  2543. coroutine.wrap(function()
  2544. if firsttime then return end
  2545. firsttime = true
  2546. while true do
  2547. if shooting then
  2548. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.35, 0.4) * CFrame.Angles(math.rad(-90), math.rad(0 - 10 * math.sin(sine)), math.rad(0)), 0.25)
  2549. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1, 0.1 + .4 * math.sin(sine), 0.4) * CFrame.Angles(math.rad(-90), math.rad(-60), math.rad(0)), 0.25)
  2550. pcall(function()
  2551. if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then
  2552. mouse.Target.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(1)
  2553. end
  2554. end)
  2555. elseif not shooting then
  2556. end
  2557. swait()
  2558. end
  2559. end)()
  2560. debounce = false
  2561. end
  2562. end
  2563. end)
  2564.  
  2565. mouse.KeyDown:connect(function(Press)
  2566. Press=Press:lower()
  2567. if Press=='z' then
  2568. print("Music switched to 1")
  2569. id = 1166635630
  2570. doomtheme.SoundId = "rbxassetid://"..id
  2571. doomtheme.Volume = 5
  2572. doomtheme.Name = "doomtheme"
  2573. doomtheme.Looped = true
  2574. doomtheme:Play()
  2575. end
  2576. end)
  2577.  
  2578. mouse.KeyDown:connect(function(Press)
  2579. Press=Press:lower()
  2580. if Press=='v' then
  2581. print("Music switched to 4")
  2582. id = 540857600
  2583. doomtheme.SoundId = "rbxassetid://"..id
  2584. doomtheme.Volume = 4
  2585. doomtheme.Name = "doomtheme"
  2586. doomtheme.Looped = true
  2587. doomtheme:Play()
  2588. end
  2589. end)
  2590.  
  2591. mouse.KeyDown:connect(function(Press)
  2592. Press=Press:lower()
  2593. if Press=='x' then
  2594. print("Music switched to 2")
  2595. id = 318812395
  2596. doomtheme.SoundId = "rbxassetid://"..id
  2597. doomtheme.Volume = 4
  2598. doomtheme.Name = "doomtheme"
  2599. doomtheme.Looped = true
  2600. doomtheme:Play()
  2601. end
  2602. end)
  2603.  
  2604. mouse.KeyDown:connect(function(Press)
  2605. Press=Press:lower()
  2606. if Press=='c' then
  2607. print("Music switched to 3")
  2608. id = 2372056506
  2609. doomtheme.SoundId = "rbxassetid://"..id
  2610. doomtheme.Volume = 4
  2611. doomtheme.Name = "doomtheme"
  2612. doomtheme.Looped = true
  2613. doomtheme:Play()
  2614. end
  2615. end)
  2616.  
  2617. mouse.KeyDown:connect(function(Press)
  2618. Press=Press:lower()
  2619. if Press=='b' then
  2620. print("Music switched to 5")
  2621. id = 649148458
  2622. doomtheme.SoundId = "rbxassetid://"..id
  2623. doomtheme.Volume = 4
  2624. doomtheme.Name = "doomtheme"
  2625. doomtheme.Looped = true
  2626. doomtheme:Play()
  2627. end
  2628. end)
  2629.  
  2630.  
  2631. checks1 = coroutine.wrap(function() -------Checks
  2632. while true do
  2633. if Root.Velocity.y > 1 then
  2634. position = "Jump"
  2635. elseif Root.Velocity.y < -1 then
  2636. position = "Falling"
  2637. elseif Root.Velocity.Magnitude < 2 then
  2638. position = "Idle"
  2639. elseif Root.Velocity.Magnitude < 20 then
  2640. position = "Walking"
  2641. elseif Root.Velocity.Magnitude > 20 then
  2642. position = "Running"
  2643. else
  2644. end
  2645. wait()
  2646. end
  2647. end)
  2648. checks1()
  2649.  
  2650. function ray(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  2651. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  2652. end
  2653.  
  2654. function ray2(StartPos, EndPos, Distance, Ignore)
  2655. local DIRECTION = CFrame.new(StartPos,EndPos).lookVector
  2656. return ray(StartPos, DIRECTION, Distance, Ignore)
  2657. end
  2658.  
  2659. OrgnC0 = Neck.C0
  2660. local movelimbs = coroutine.wrap(function()
  2661. while RunSrv.RenderStepped:wait() do
  2662. TrsoLV = Torso.CFrame.lookVector
  2663. Dist = nil
  2664. Diff = nil
  2665. if not MseGuide then
  2666. print("Failed to recognize")
  2667. else
  2668. local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2669. Dist = (Head.CFrame.p-Point).magnitude
  2670. Diff = Head.CFrame.Y-Point.Y
  2671. local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true)
  2672. Dist2 = (LeftArm.CFrame.p-Point).magnitude
  2673. Diff2 = LeftArm.CFrame.Y-Point.Y
  2674. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2675. Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1)
  2676. end
  2677. end
  2678. end)
  2679. movelimbs()
  2680. immortal = {}
  2681. for i,v in pairs(Character:GetDescendants()) do
  2682. if v:IsA("BasePart") and v.Name ~= "lmagic" and v.Name ~= "rmagic" then
  2683. if v ~= Root and v ~= Torso and v ~= Head and v ~= RightArm and v ~= LeftArm and v ~= RightLeg and v.Name ~= "lmagic" and v.Name ~= "rmagic" and v ~= LeftLeg then
  2684. v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  2685. end
  2686. table.insert(immortal,{v,v.Parent,v.Material,v.Color,v.Transparency})
  2687. elseif v:IsA("JointInstance") then
  2688. table.insert(immortal,{v,v.Parent,nil,nil,nil})
  2689. end
  2690. end
  2691. for e = 1, #immortal do
  2692. if immortal[e] ~= nil then
  2693. local STUFF = immortal[e]
  2694. local PART = STUFF[1]
  2695. local PARENT = STUFF[2]
  2696. local MATERIAL = STUFF[3]
  2697. local COLOR = STUFF[4]
  2698. local TRANSPARENCY = STUFF[5]
  2699. if levitate then
  2700. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= eyo1 and PART.Name ~= eyo2 and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2701. PART.Material = MATERIAL
  2702. PART.Color = COLOR
  2703. PART.Transparency = TRANSPARENCY
  2704. end
  2705. PART.AncestryChanged:connect(function()
  2706. PART.Parent = PARENT
  2707. end)
  2708. else
  2709. if PART.ClassName == "Part" and PART ~= Root and PART.Name ~= "lmagic" and PART.Name ~= "rmagic" then
  2710. PART.Material = MATERIAL
  2711. PART.Color = COLOR
  2712. PART.Transparency = TRANSPARENCY
  2713. end
  2714. PART.AncestryChanged:connect(function()
  2715. PART.Parent = PARENT
  2716. end)
  2717. end
  2718. end
  2719. end
  2720. function immortality()
  2721. for e = 1, #immortal do
  2722. if immortal[e] ~= nil then
  2723. local STUFF = immortal[e]
  2724. local PART = STUFF[1]
  2725. local PARENT = STUFF[2]
  2726. local MATERIAL = STUFF[3]
  2727. local COLOR = STUFF[4]
  2728. local TRANSPARENCY = STUFF[5]
  2729. if PART.ClassName == "Part" and PART == Root then
  2730. PART.Material = MATERIAL
  2731. PART.Color = COLOR
  2732. PART.Transparency = TRANSPARENCY
  2733. end
  2734. if PART.Parent ~= PARENT then
  2735. hum:Remove()
  2736. PART.Parent = PARENT
  2737. hum = Instance.new("Humanoid",Character)
  2738. hum.Name = "noneofurbusiness"
  2739. end
  2740. end
  2741. end
  2742. end
  2743. coroutine.wrap(function()
  2744. while true do
  2745. if hum.Health < .1 then
  2746. deadsound = Instance.new("Sound", Torso)
  2747. deadsound.Volume = 6
  2748. deadsound.SoundId = "rbxassetid://1411352723"
  2749. deadsound:Play()
  2750. immortality()
  2751. end
  2752. wait()
  2753. end
  2754. end)()
  2755.  
  2756. local anims = coroutine.wrap(function()
  2757. while true do
  2758. settime = 0.05
  2759. sine = sine + change
  2760. if position == "Jump" and attacking == false then
  2761. change = 1
  2762. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  2763. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2764. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2765. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2766. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2767. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4,.1,-.2) * CFrame.Angles(math.rad(20),math.rad(-3),math.rad(-4)), 0.4)
  2768. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  2769. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
  2770. elseif position == "Jump2" and attacking == false then
  2771. change = 1
  2772. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  2773. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  2774. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  2775. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  2776. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  2777. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  2778. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  2779. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  2780. elseif position == "Falling" and attacking == false then
  2781. change = 1
  2782. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  2783. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2784. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2785. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.4)
  2786. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(8), math.rad(4), math.rad(0)), 0.2)
  2787. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(14), math.rad(-4), math.rad(0)), 0.2)
  2788. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  2789. elseif position == "Falling2" and attacking == false then
  2790. change = 1
  2791. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  2792. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  2793. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  2794. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  2795. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  2796. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  2797. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  2798. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  2799. elseif position == "Walking" and attacking == false and running == false then
  2800. change = 1.2
  2801. walking = true
  2802. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  2803. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3,1,0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(10)), 0.1)
  2804. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2805. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2806. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5 + Root.RotVelocity.Y / 85,.35,.5*math.sin(sine/8)) * CFrame.Angles(math.rad(-35*math.sin(sine/8)),math.rad(0*math.sin(sine/8)),math.rad(10 + Root.RotVelocity.Y / 10, math.sin(20 * math.sin(sine/4)))),.3)
  2807. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0.05*math.sin(sine/4), 0) * CFrame.Angles(math.rad(-10), math.rad(5 * math.cos(sine/7)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.1)
  2808. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/8)/2.8, 0.2 - math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0), math.cos(25 * math.cos(sine/8))), 0.3)
  2809. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/8)/2.8, 0.2 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/8)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) , math.cos(25 * math.cos(sine/8))), 0.3)
  2810. elseif position == "Idle" and attacking == false and running == false then
  2811. change = .5
  2812. tommygunweld.C0 = tommygunweld.C0:lerp(CFrame.new(0,-.80,1.25) * CFrame.Angles(math.rad(98),math.rad(0),0),.25)
  2813. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2 + -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0),math.rad(25),math.rad(0)),.1)
  2814. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.3 + .1 * math.sin(sine/12),1 + .1 * math.sin(sine/12),0) * CFrame.Angles(math.rad(180),math.rad(1),math.rad(8 + 5 * math.sin(sine/12))), 0.1)
  2815. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.59 - .05 * math.sin(sine/12), 0.1 -.1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(-2), math.rad(2), math.rad(8 - 6 * math.sin(sine/12))), .2)
  2816. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2817. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.1)
  2818. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.1)
  2819. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0 - .1 * math.sin(sine/12), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  2820. elseif position == "Idle2" and attacking == false and running == false then
  2821. change = .75
  2822. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0 - 3 * math.sin(sine/9)),0,0),.1)
  2823. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.1)
  2824. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(-.2,.2,0) * CFrame.Angles(0,0,0),.1)
  2825. LEFTARMLERP.C1 = CFrame.new(0,0,0) * CFrame.Angles(0,0,0)
  2826. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 + 3 * math.sin(sine/9)), math.rad(35 - 5 * math.sin(sine/9))), 0.4)
  2827. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.8 - .1 * math.sin(sine/9), 0) * CFrame.Angles(math.rad(0), math.rad(0 - 3 * math.sin(sine/9)), math.rad(-35 + 5 * math.sin(sine/9))), 0.4)
  2828. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.4)
  2829. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10 + 2 * math.sin(sine/9))), 0.4)
  2830. elseif position == "Walking2" and attacking == false and running == false then
  2831. ws = 50
  2832. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20 - 1 * math.sin(sine/9)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  2833. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(0,0,0),.3)
  2834. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),.3)
  2835. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.6,-.5) * CFrame.Angles(math.rad(32),math.rad(5 - .1 * math.sin(sine/12)),math.rad(40 - .5 * math.sin(sine/12))), 0.3)
  2836. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.6,-.5) * CFrame.Angles(math.rad(30),math.rad(-5 + .1 * math.sin(sine/12)),math.rad(-40 + .5 * math.sin(sine/12))), 0.3)
  2837. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(.2,1.2,-.3),.3)
  2838. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.54, 1.4 + .1 * math.sin(sine/9), .4) * CFrame.Angles(math.rad(9 + 2 * math.cos(sine/9)), math.rad(0), math.rad(0)), 0.3)
  2839. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.54, 2.0 + .02 * math.sin(sine/9), 0.2 + .1 * math.sin(sine/9)) * CFrame.Angles(math.rad(25 + 5 * math.sin(sine/9)), math.rad(20), math.rad(0)), 0.3)
  2840. elseif position == "Running" and attacking == false then
  2841. change = 1
  2842. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3)
  2843. LEFTARMLERP.C1 = LEFTARMLERP.C1:lerp(CFrame.new(-1.24+.6*math.sin(sine/4)/1.4, 0.54, 0-0.8*math.sin(sine/4))*CFrame.Angles(math.rad(6+140*math.sin(sine/4)/1.2), math.rad(0), math.rad(20+70*math.sin(sine/4))), 0.3)
  2844. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2845. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.2, 0) * CFrame.Angles(math.rad(-20 - 0 * math.sin(sine/4)), math.rad(0 + 6 * math.sin(sine/4)), math.rad(0) + Root.RotVelocity.Y / 30, math.sin(10 * math.sin(sine/4))), 0.3)
  2846. RIGHTLEGLERP.C1 = RIGHTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*-math.sin(sine/4)),.3)
  2847. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.6+0.1*math.sin(sine/4),.7*-math.sin(sine/4)) * CFrame.Angles(math.rad(15+ -50 * math.sin(sine/4)),0,0),.3)
  2848. LEFTLEGLERP.C1 = LEFTLEGLERP.C1:lerp(CFrame.new(0,0,-.2 + .5*math.sin(sine/4)),.3)
  2849. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.6-0.1*math.sin(sine/4),.7*math.sin(sine/4)) * CFrame.Angles(math.rad(15 + 50 * math.sin(sine/4)),0,0),.3)
  2850. end
  2851. swait()
  2852. end
  2853. end)
  2854. anims()
  2855. warn("Risen from hell, ready to prove his Gun To his Friend's.. Made by Supr14, Edited by SonicSydney..")
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