Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ----1
- loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
- while true do
- wait(0.1)
- local character = game.Players.LocalPlayer.Character
- if not character then
- continue
- end
- local humanoid = character:FindFirstChildOfClass("Humanoid")
- if not humanoid then
- continue
- end
- local rootPart = character:FindFirstChild("HumanoidRootPart")
- if not rootPart then
- continue
- end
- local currentPosition = rootPart.Position
- if currentPosition.Y <= -70 then
- rootPart.CFrame = CFrame.new(Vector3.new(97, -88, 1))
- wait(1)
- game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.U,false,game)
- end
- if game.Players.LocalPlayer.Character.Humanoid.PlatformStand == true then
- game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.C,false,game)
- wait(0.5)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,Enum.KeyCode.C,false,game)
- end
- end
- ----2
- local uis = game:GetService("UserInputService")
- uis.InputBegan:Connect(function(input)
- local s = false
- if input.KeyCode == Enum.KeyCode.K then
- local player = game.Players.LocalPlayer
- game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.F,false,game)
- if s == true then return end
- s = true
- player.Character.Humanoid.Jump = true
- wait(0.8)
- end
- end)
- ----3
- local ui2s = game:GetService("UserInputService")
- local d = false
- ui2s.InputBegan:Connect(function(input)
- if input.KeyCode == Enum.KeyCode.K then
- if d == true then return end
- d = true
- game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.LeftShift,false,game)
- wait(0.11)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,Enum.KeyCode.LeftShift,false,game)
- wait(0.11)
- game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.F,false,game)
- wait(0.3)
- d = false
- end
- end)
- ----4
- local ui2s = game:GetService("UserInputService")
- local d = false
- ui2s.InputBegan:Connect(function(input)
- if input.KeyCode == Enum.KeyCode.K then
- if d == true then return end
- d = true
- game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.C,false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.G,false,game)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,Enum.KeyCode.C,false,game)
- wait(5)
- d = false
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement