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IOGamer

Improved Rate Of Fire

Jul 8th, 2018
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  1. return model =
  2. name: 'Improved Rate Of Fire'
  3. level: 3
  4. model: 9
  5. zoom: 0.95
  6. size: 1.2
  7. specs:
  8. shield:
  9. capacity: [90,120]
  10. reload: [3.4,4.4]
  11. generator:
  12. capacity: [225,300]
  13. reload: [12.5,15]
  14. ship:
  15. mass: 180
  16. speed: [110,130]
  17. rotation: [35,35]
  18. acceleration: [75,95]
  19. bodies:
  20. main:
  21. section_segments: 8
  22. offset:
  23. x: -18
  24. y: 0
  25. z: 10
  26. position:
  27. x: [70,70,70,65,55,40,20,-5,-18]
  28. y: [-65,-60,-40,-20,10,30,55,70,75]
  29. z: [0,0,0,0,0,0,0,0,0]
  30. width: [0,12,12,10,12,16,14,15,0]
  31. height: [0,14,14,8,10,12,10,10,8]
  32. angle: 180
  33. propeller: false
  34. texture: [10,4,4,4,4,4,3,10]
  35. cockpit:
  36. section_segments: 12
  37. offset:
  38. x: 0
  39. y: -40
  40. z: 15
  41. position:
  42. x: [0,0,0,0,0,0,0,0]
  43. y: [-23,0,20,30,45,60,70,75]
  44. z: [0,10,10,10,10,6,10,10]
  45. width: [0,10,20,26,30,28,18,10]
  46. height: [0,4,8,12,9,12,12,0]
  47. propeller: false
  48. texture: [9,9,9,2,2,10,2]
  49. np1:
  50. section_segments: 16
  51. offset:
  52. x: 80
  53. y: 15
  54. z: 20
  55. position:
  56. x: [0,0,0,0,0,0,0,0]
  57. y: [-24,-23,-18,-10,10,18,23,24]
  58. z: [0,0,0,0,0,0,0,0]
  59. width: [0,3,4,4,4,4,3,0]
  60. height: [0,3,4,4,4,4,3,0]
  61. angle: 15
  62. texture: [10,17,11,17,11,17,10]
  63. np2:
  64. section_segments: 16
  65. offset:
  66. x: 55
  67. y: -35
  68. z: 20
  69. position:
  70. x: [0,0,0,0,0,0,0,0]
  71. y: [-24,-23,-18,-10,10,18,23,24]
  72. z: [0,0,0,0,0,0,0,0]
  73. width: [0,3,4,4,4,4,3,0]
  74. height: [0,3,4,4,4,4,3,0]
  75. angle: 38
  76. texture: [10,17,11,17,11,17,10]
  77. p1:
  78. section_segments: 8
  79. offset:
  80. x: 5
  81. y: -3
  82. z: 15
  83. position:
  84. x: [70,70,70,65,55,45,30,25,0]
  85. y: [-60,-55,-40,-20,10,30,40,50,70]
  86. z: [0,0,0,0,0,0,0,0,0]
  87. width: [25,32,25,25,25,25,15,15,0]
  88. height: [0,0,0,0,0,0,0,0,0]
  89. angle: 180
  90. propeller: false
  91. texture: [4,63,16,16,16,16,63,4]
  92. p2:
  93. section_segments: 8
  94. offset:
  95. x: 1
  96. y: 8
  97. z: 15
  98. position:
  99. x: [42,35,42,40,30,20,15,10,1]
  100. y: [-50,-45,-30,-20,10,30,40,50,72]
  101. z: [0,0,0,0,0,0,0,0,0]
  102. width: [0,3,2,2,2,2,2,2,0]
  103. height: [4,10,10,10,10,10,10,10,4]
  104. angle: 180
  105. propeller: false
  106. texture: [4,4,4,4,4,4,4,4]
  107. cannon:
  108. section_segments: 8
  109. offset:
  110. x: 25
  111. y: -30
  112. z: -20
  113. position:
  114. x: [0,0,0,0,0,0,0,0]
  115. y: [-35,-60,-50,-35,-20,0,20,30]
  116. z: [0,0,0,0,4,20,30,30]
  117. width: [0,7,9,10,8,8,8,0]
  118. height: [0,5,6,7,5,7,5,0]
  119. angle: 0
  120. laser:
  121. damage: [1.5,2]
  122. rate: 2
  123. type: 1
  124. speed: [80,100]
  125. number: 30
  126. error: 15
  127. propeller: false
  128. texture: [13,11,2,10,4,3,4]
  129. engine1:
  130. section_segments: 12
  131. offset:
  132. x: 20
  133. y: 30
  134. z: 20
  135. position:
  136. x: [5,15,5,0,0,0]
  137. y: [-30,8,20,25,40,25]
  138. z: [0,0,0,0,0,0]
  139. width: [5,5,8,7,6,0]
  140. height: [5,5,6,8,5,0]
  141. propeller: true
  142. texture: 2
  143. angle: 0
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