Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --[[Immunity~ A script By makhail07
- Just know if you logged this, this was my personal script and i'll be broken,
- I know none of you skids care if that happens so I might just put a logger on this script,
- But hey, Welcome to script builder. However if I gave this to a friend and/or friends then
- Have fun!
- Discord demitasse#2958
- Description:The gauntlet is a forbidden weapon once to be found, It welds power unimaginable.
- The sword, shall not be spoken of.
- Also Join Our Discord Server :D discord.gg/fhhzeNq
- ]]--
- local IDs = {340106355,927529620,876981900}
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- function thread(f)
- coroutine.resume(coroutine.create(f))
- end
- function clerp(a, b, t)
- local qa = {
- QuaternionFromCFrame(a)
- }
- local qb = {
- QuaternionFromCFrame(b)
- }
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1 - t
- return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5 / s
- return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
- else
- local i = 0
- if m00 < m11 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00 - m11 - m22 + 1)
- local recip = 0.5 / s
- return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
- elseif i == 1 then
- local s = math.sqrt(m11 - m22 - m00 + 1)
- local recip = 0.5 / s
- return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
- elseif i == 2 then
- local s = math.sqrt(m22 - m00 - m11 + 1)
- local recip = 0.5 / s
- return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w * xs, w * ys, w * zs
- local xx = x * xs
- local xy = x * ys
- local xz = x * zs
- local yy = y * ys
- local yz = y * zs
- local zz = z * zs
- return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
- local startInterp, finishInterp
- if cosTheta >= 1.0E-4 then
- if 1 - cosTheta > 1.0E-4 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1 / math.sin(theta)
- startInterp = math.sin((1 - t) * theta) * invSinTheta
- finishInterp = math.sin(t * theta) * invSinTheta
- else
- startInterp = 1 - t
- finishInterp = t
- end
- elseif 1 + cosTheta > 1.0E-4 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1 / math.sin(theta)
- startInterp = math.sin((t - 1) * theta) * invSinTheta
- finishInterp = math.sin(t * theta) * invSinTheta
- else
- startInterp = t - 1
- finishInterp = t
- end
- return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
- end
- function rayCast(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- --Wait what okay
- wait()
- local plr = game:service'Players'.LocalPlayer
- local char = plr.Character
- local hum = char.Humanoid
- local ra = char["Right Arm"]
- local la= char["Left Arm"]
- local rl= char["Right Leg"]
- local ll = char["Left Leg"]
- local hed = char.Head
- local root = char.HumanoidRootPart
- local rootj = root.RootJoint
- local tors = char.Torso
- local mouse = plr:GetMouse()
- local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
- local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
- local maincolor = BrickColor.new("Lapis")
- cf = CFrame.new
- angles = CFrame.Angles
- attack = false
- euler=CFrame.fromEulerAnglesXYZ
- equipped = false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- RSH, LSH = nil, nil
- RW = Instance.new("Weld")
- LW = Instance.new("Weld")
- RH = tors["Right Hip"]
- LH = tors["Left Hip"]
- RSH = tors["Right Shoulder"]
- LSH = tors["Left Shoulder"]
- RSH.Parent = nil
- LSH.Parent = nil
- RW.Name = "RW"
- RW.Part0 = tors
- RW.C0 = CFrame.new(1.5, 0.5, 0)
- RW.C1 = CFrame.new(0, 0.5, 0)
- RW.Part1 = ra
- RW.Parent = tors
- LW.Name = "LW"
- LW.Part0 = tors
- LW.C0 = CFrame.new(-1.5, 0.5, 0)
- LW.C1 = CFrame.new(0, 0.5, 0)
- LW.Part1 = la
- LW.Parent = tors
- print('User is '..plr.Name)
- Effects = {}
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "Heartbeat"
- script:WaitForChild("Heartbeat")
- frame = 1 / 60
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- local RbxUtility = LoadLibrary("RbxUtility")
- local Create = RbxUtility.Create
- function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChildOfClass("Humanoid")
- for _, v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
- warn'No R15 allowed'
- hit.Parent:FindFirstChild("Head"):BreakJoints()
- end
- if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil then
- if hit.Parent.DebounceHit.Value == true then
- return
- end
- end
- if insta == true then
- hit.Parent:FindFirstChild("Head"):BreakJoints()
- end
- local c = Create("ObjectValue"){
- Name = "creator",
- Value = game:service("Players").LocalPlayer,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- if HitSound ~= nil and HitPitch ~= nil then
- CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
- end
- local Damage = math.random(minim, maxim)
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil then
- if block.className == "IntValue" then
- if block.Value > 0 then
- blocked = true
- block.Value = block.Value - 1
- print(block.Value)
- end
- end
- end
- if blocked == false then
- h.Health = h.Health - Damage
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
- else
- h.Health = h.Health - (Damage / 2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end), hum)
- local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
- local bodvol = Create("BodyVelocity"){
- velocity = angle * knockback,
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- local rl = Create("BodyAngularVelocity"){
- P = 3000,
- maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
- angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodvol, .5)
- game:GetService("Debris"):AddItem(rl, .5)
- elseif Type == "Normal" then
- local vp = Create("BodyVelocity"){
- P = 500,
- maxForce = Vector3.new(math.huge, 0, math.huge),
- velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
- }
- if knockback > 0 then
- vp.Parent = hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp, .5)
- elseif Type == "Up" then
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, .5)
- elseif Type == "DarkUp" then
- coroutine.resume(coroutine.create(function()
- for i = 0, 1, 0.1 do
- swait()
- Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
- end
- end))
- local bodyVelocity = Create("BodyVelocity"){
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
- Parent = hit,
- }
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Snare" then
- local bp = Create("BodyPosition"){
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Freeze" then
- local BodPos = Create("BodyPosition"){
- P = 50000,
- D = 1000,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso,
- }
- local BodGy = Create("BodyGyro") {
- maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
- P = 20e+003,
- Parent = hit.Parent.Torso,
- cframe = hit.Parent.Torso.CFrame,
- }
- hit.Parent.Torso.Anchored = true
- coroutine.resume(coroutine.create(function(Part)
- swait(1.5)
- Part.Anchored = false
- end), hit.Parent.Torso)
- game:GetService("Debris"):AddItem(BodPos, 3)
- game:GetService("Debris"):AddItem(BodGy, 3)
- end
- local debounce = Create("BoolValue"){
- Name = "DebounceHit",
- Parent = hit.Parent,
- Value = true,
- }
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Create("ObjectValue"){
- Name = "creator",
- Value = Player,
- Parent = h,
- }
- game:GetService("Debris"):AddItem(c, .5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 1))
- local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
- EffectPart.Anchored = true
- local BillboardGui = Create("BillboardGui"){
- Size = UDim2.new(3, 0, 3, 0),
- Adornee = EffectPart,
- Parent = EffectPart,
- }
- local TextLabel = Create("TextLabel"){
- BackgroundTransparency = 1,
- Size = UDim2.new(1, 0, 1, 0),
- Text = Text,
- Font = "Highway",
- TextColor3 = Color,
- TextScaled = true,
- Parent = BillboardGui,
- }
- game.Debris:AddItem(EffectPart, (Time))
- EffectPart.Parent = game:GetService("Workspace")
- delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso") or c:findFirstChild("UpperTorso") or c:FindFirstChild('LowerTorso')
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= Magnitude and c.Name ~= plr.Name then
- Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, root, .1, "rbxassetid://" .. HitSound, HitPitch)
- end
- end
- end
- end
- end
- CFuncs = {
- Part = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part")({
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material
- })
- RemoveOutlines(Part)
- return Part
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Weld = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld")({
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1
- })
- return Weld
- end
- },
- Sound = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound")({
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace
- })
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 6)
- end))
- end
- },
- ParticleEmitter = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter")({
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread
- })
- return fp
- end
- }
- }
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part")({
- formFactor = FormFactor,
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material
- })
- RemoveOutlines(Part)
- return Part
- end
- function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- function CreateWeld(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld")({
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1
- })
- return Weld
- end
- EffectModel = Instance.new("Model", char)
- Effects = {
- Block = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- if Type == 1 or Type == nil then
- table.insert(Effects, {
- prt,
- "Block1",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 2 then
- table.insert(Effects, {
- prt,
- "Block2",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- else
- table.insert(Effects, {
- prt,
- "Block3",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- end
- },
- Sphere = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Cylinder = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Wave = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3 / 60,
- y3 / 60,
- z3 / 60,
- msh
- })
- end
- },
- Ring = {
- Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- },
- Break = {
- Create = function(brickcolor, cframe, x1, y1, z1)
- local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local num = math.random(10, 50) / 1000
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Shatter",
- num,
- prt.CFrame,
- math.random() - math.random(),
- 0,
- math.random(50, 100) / 100
- })
- end
- }
- }
- function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
- local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- if Type == 1 or Type == nil then
- table.insert(Effects, {
- prt,
- "Block1",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 2 then
- table.insert(Effects, {
- prt,
- "Block2",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- elseif Type == 3 then
- table.insert(Effects, {
- prt,
- "Block3",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- end
- function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.new(x1, y1, z1)
- local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Cylinder",
- delay,
- x3,
- y3,
- z3,
- msh
- })
- end
- function BreakEffect(brickcolor, cframe, x1, y1, z1)
- local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
- prt.Anchored = true
- prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
- local num = math.random(10, 50) / 1000
- game:GetService("Debris"):AddItem(prt, 10)
- table.insert(Effects, {
- prt,
- "Shatter",
- num,
- prt.CFrame,
- math.random() - math.random(),
- 0,
- math.random(50, 100) / 100
- })
- end
- --[[Thank ShackLuster]]--
- local speak = Instance.new("Sound",hed)
- speak.SoundId = "rbxassetid://418252437"
- speak.Volume = 6
- function chatfunc(text,waitt)
- local chat = coroutine.wrap(function()
- if char:FindFirstChild("TalkingBillBoard")~= nil then
- char:FindFirstChild("TalkingBillBoard").Parent = nil
- end
- local naeeym2 = Instance.new("BillboardGui",char)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,2,0)
- naeeym2.Adornee = char.Head
- naeeym2.Name = "TalkingBillBoard"
- naeeym2.AlwaysOnTop = true
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Highway"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 1
- tecks2.TextColor3 = Color3.new(0,0,1)
- tecks2.TextStrokeColor3 = Color3.new(0,0,0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- for i = 1,string.len(text),1 do
- if naeeym2.Parent ~= nil then
- tecks2.Text = string.sub(text,1,i)
- speak.PlaybackSpeed = (math.random(8,9)/10)
- speak:Play()
- swait(3)
- end
- end
- wait(waitt)
- coroutine.resume(coroutine.create(function()
- for i = 1, 10 do
- tecks2.TextTransparency = tecks2.TextTransparency + 0.1
- swait()
- end
- naeeym2:Destroy()
- end))
- end)
- chat()
- end
- --[[
- Thanks for using Build-To-Lua by jarredbcv.
- ]]--
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- Model = Instance.new("Model",char)
- Handle = New("Part",Model,"Handle",{BrickColor = BrickColor.new("Sand blue"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 2.38438344, 0.393751591),CFrame = CFrame.new(139.958984, 1.54324341, -48.2973709, -0.907085121, -0.0425253324, 0.418794423, -0.0902854577, 0.991385818, -0.0948856771, -0.411151677, -0.123880416, -0.903110504),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("CylinderMesh",Handle,"Mesh",{})
- Weld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 3.05180438e-05, -3.05171125e-05, -3.05171125e-05, 1, 3.05180438e-05, 3.05180438e-05, -3.05171125e-05, 1),C1 = CFrame.new(0, 0, 0, 1, 3.05180438e-05, -3.05171125e-05, -3.05171125e-05, 1, 3.05180438e-05, 3.05180438e-05, -3.05171125e-05, 1),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(140.342728, 3.12998009, -48.2668457, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.503890991, 1.55296731, -0.0174179077, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(140.242004, 8.22677898, -48.8491592, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.633277893, 6.68227911, -0.0173187256, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.39999998, 0.405025005),CFrame = CFrame.new(140.206345, 7.55545378, -48.7951317, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.562530518, 6.01156044, -0.0173492432, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(140.318497, 6.44227171, -48.6261635, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.633239746, 4.88226652, -0.0173492432, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.39999998, 0.405025005),CFrame = CFrame.new(140.231857, 6.96062088, -48.7207947, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.562538147, 5.41155767, -0.0173568726, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(140.266205, 4.9144783, -48.4898453, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.503913879, 3.35297155, -0.0173950195, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(140.291718, 4.31964874, -48.4155006, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.503913879, 2.75297213, -0.0174102783, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(140.31723, 3.72481513, -48.3411751, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.50390625, 2.15297031, -0.0174102783, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.245000869, 0.280001104),CFrame = CFrame.new(139.903397, 8.32110023, -49.0155869, -0.418738037, 0.907109797, -0.0425658189, 0.0948609859, 0.0903099552, 0.991386473, 0.903139889, 0.411092997, -0.123865485),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418737829, 0.0948609337, 0.903139353, 0.90710938, 0.0903099254, 0.411092818, -0.0425657891, 0.991385996, -0.123865403),C1 = CFrame.new(-0.266220093, 6.81080389, -0.0177764893, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 6.40502501),CFrame = CFrame.new(139.339966, 5.88832331, -49.0215988, 0.418904036, -0.907032967, -0.0425658189, -0.0948444307, -0.0903273225, 0.991386473, -0.903064549, -0.41125834, -0.123865485),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418903887, -0.0948444009, -0.903064072, -0.907032549, -0.0903272927, -0.411258131, -0.0425657891, 0.991385996, -0.123865403),C1 = CFrame.new(0.466972351, 4.42368937, -0.0174713135, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.280001014, 0.245000973),CFrame = CFrame.new(139.891632, 8.59856987, -49.0505142, -0.418793231, -0.04254774, -0.907085001, 0.0948984399, 0.99138236, -0.0903155357, 0.903110385, -0.123904467, -0.411146164),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793052, 0.0948984027, 0.903109848, -0.0425477102, 0.991381884, -0.123904385, -0.907084584, -0.0903155059, -0.411145985),C1 = CFrame.new(-0.266242981, 7.09070921, -0.0174865723, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.245000869, 0.280001104),CFrame = CFrame.new(139.358978, 8.82433987, -49.3216362, -0.418797195, -0.907082856, 0.0425551422, 0.0949462056, -0.0903460011, -0.991375029, 0.903103352, -0.411144406, 0.123960704),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418797046, 0.0949461758, 0.903102934, -0.907082498, -0.0903459638, -0.411144197, 0.0425551161, -0.991374552, 0.123960629),C1 = CFrame.new(0.308013916, 7.37077379, -0.0171279907, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.280001014, 0.245000973),CFrame = CFrame.new(139.382843, 8.26922417, -49.2518768, -0.418871313, 0.0425477363, 0.907049, 0.0948906615, -0.99138236, 0.090323709, 0.903074861, 0.123904459, 0.411224008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418871164, 0.0948906317, 0.903074384, 0.0425477065, -0.991381884, 0.123904385, 0.907048643, 0.0903236866, 0.411223829),C1 = CFrame.new(0.307792664, 6.81078291, -0.0174560547, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.245000869, 0.280001104),CFrame = CFrame.new(139.370895, 8.54666519, -49.2869186, -0.418797195, -0.907082856, 0.0425551422, 0.0949462056, -0.0903460011, -0.991375029, 0.903103352, -0.411144406, 0.123960704),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418797046, 0.0949461758, 0.903102934, -0.907082498, -0.0903459638, -0.411144197, 0.0425551161, -0.991374552, 0.123960629),C1 = CFrame.new(0.307998657, 7.09068346, -0.0171432495, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.280001014, 0.245000973),CFrame = CFrame.new(139.879715, 8.8762455, -49.0852242, -0.418793231, -0.04254774, -0.907085001, 0.0948984399, 0.99138236, -0.0903155357, 0.903110385, -0.123904467, -0.411146164),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793052, 0.0948984027, 0.903109848, -0.0425477102, 0.991381884, -0.123904385, -0.907084584, -0.0903155059, -0.411145985),C1 = CFrame.new(-0.266227722, 7.3708005, -0.0174789429, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 6.4008255),CFrame = CFrame.new(140.152374, 5.96921873, -48.6533089, -0.418738037, 0.907109797, -0.0425658189, 0.0948609859, 0.0903099552, 0.991386473, 0.903139889, 0.411092997, -0.123865485),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.332502306, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418737829, 0.0948609337, 0.903139353, 0.90710938, 0.0903099254, 0.411092818, -0.0425657891, 0.991385996, -0.123865403),C1 = CFrame.new(-0.42868042, 4.42371655, -0.0175170898, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 1.08062887, 0.542502165),CFrame = CFrame.new(139.826477, 9.66114616, -49.1925697, -0.418793231, -0.04254774, -0.907085001, 0.0948984399, 0.99138236, -0.0903155357, 0.903110385, -0.123904467, -0.411146164),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.1875, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793052, 0.0948984027, 0.903109848, -0.0425477102, 0.991381884, -0.123904385, -0.907084584, -0.0903155059, -0.411145985),C1 = CFrame.new(-0.244667053, 8.16450119, -0.0173034668, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 0.713302612, 0.210000843),CFrame = CFrame.new(139.537476, 9.44376564, -49.3469543, 0.41869393, -0.0425266586, 0.90713197, -0.0948653519, 0.991390347, 0.0902625546, -0.903160036, -0.123847745, 0.411054522),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 0.825000048),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693751, -0.0948653221, -0.903159499, -0.0425266325, 0.991389871, -0.123847663, 0.907131553, 0.0902625248, 0.411054343),C1 = CFrame.new(0.100585938, 7.98040915, 0.0217132568, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 0.713302612, 0.210000843),CFrame = CFrame.new(139.678223, 9.45772743, -49.2835464, -0.418793231, -0.04254774, -0.907085001, 0.0948984399, 0.99138236, -0.0903155357, 0.903110385, -0.123904467, -0.411146164),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 0.862500012),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793052, 0.0948984027, 0.903109848, -0.0425477102, 0.991381884, -0.123904385, -0.907084584, -0.0903155059, -0.411145985),C1 = CFrame.new(-0.0544204712, 7.98040915, 0.0220718384, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 1.08062923, 0.529377103),CFrame = CFrame.new(139.34053, 9.61282253, -49.412426, 0.41869393, -0.0425266586, 0.90713197, -0.0948653519, 0.991390347, 0.0902625546, -0.903160036, -0.123847745, 0.411054522),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.1875, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693751, -0.0948653221, -0.903159499, -0.0425266325, 0.991389871, -0.123847663, 0.907131553, 0.0902625248, 0.411054343),C1 = CFrame.new(0.290885925, 8.16449547, -0.0176773071, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 6.40064764, 0.332501292),CFrame = CFrame.new(139.7621, 5.92462969, -48.8731651, 0.41869393, -0.0425266586, 0.90713197, -0.0948653519, 0.991390347, 0.0902625546, -0.903160036, -0.123847745, 0.411054522),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693751, -0.0948653221, -0.903159499, -0.0425266325, 0.991389871, -0.123847663, 0.907131553, 0.0902625248, 0.411054343),C1 = CFrame.new(0.0197525024, 4.42334366, 0.0218200684, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Sand blue"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.26000881, 0.350001246, 0.350001365),CFrame = CFrame.new(139.909271, 2.53592396, -48.4054604, -0.907085538, -0.0425253548, 0.418794632, -0.0902854949, 0.991386294, -0.0948857144, -0.411151916, -0.123880506, -0.903111041),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.899999559, 0.787500083),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085121, -0.0902854577, -0.411151737, -0.042525325, 0.991385818, -0.123880424, 0.418794453, -0.0948856771, -0.903110504),C1 = CFrame.new(-8.39233398e-05, 0.999633551, -0.0173950195, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 6.40064764, 0.332501292),CFrame = CFrame.new(139.729156, 5.93209839, -48.8020592, 0.41869393, -0.0425266586, 0.90713197, -0.0948653519, 0.991390347, 0.0902625546, -0.903160036, -0.123847745, 0.411054522),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693751, -0.0948653221, -0.903159499, -0.0425266325, 0.991389871, -0.123847663, 0.907131553, 0.0902625248, 0.411054343),C1 = CFrame.new(0.0197296143, 4.4233408, -0.0569000244, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.350001365),CFrame = CFrame.new(139.656815, 2.99967194, -48.5711441, -0.418797195, -0.907082856, 0.0425551422, 0.0949462056, -0.0903460011, -0.991375029, 0.903103352, -0.411144406, 0.123960704),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 0.700002551, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418797046, 0.0949461758, 0.903102934, -0.907082498, -0.0903459638, -0.411144197, 0.0425551161, -0.991374552, 0.123960629),C1 = CFrame.new(0.2551651, 1.49064708, -0.0174942017, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 6.40064764, 0.721877813),CFrame = CFrame.new(139.745651, 5.92836714, -48.8376122, 0.418693602, -0.0425266363, 0.907131314, -0.0948652998, 0.991389632, 0.0902625173, -0.903159082, -0.123847626, 0.411054164),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.187500075, 1, 1),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693602, -0.0948652998, -0.903159082, -0.0425266363, 0.991389632, -0.123847626, 0.907131314, 0.0902625173, 0.411054164),C1 = CFrame.new(0.0197219849, 4.42334366, -0.0175323486, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.354376256, 0.393751591),CFrame = CFrame.new(139.917206, 2.51480508, -48.4185524, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(7.62939453e-06, 0.979980946, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.376252651, 0.700002491, 0.389376551),CFrame = CFrame.new(140.00853, 0.277778864, -48.1285133, -0.907090008, -0.418787986, -0.042507153, -0.0903145671, 0.0949955583, 0.991373599, -0.411136895, 0.903102994, -0.123992138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.637499988, 1),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907089412, -0.0903145224, -0.411136627, -0.418787748, 0.0949955285, 0.903102458, -0.0425071232, 0.991373003, -0.123992033),C1 = CFrame.new(-0.000114440918, -1.27758789, -0.0116729736, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 0.713302612, 0.210000843),CFrame = CFrame.new(139.646057, 9.46501827, -49.2142105, -0.418793499, -0.0425477698, -0.907085598, 0.0948984921, 0.991382837, -0.0903155729, 0.903110921, -0.123904526, -0.411146402),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 0.862500012),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793201, 0.0948984325, 0.903110266, -0.0425477438, 0.991382241, -0.123904437, -0.907085001, -0.0903155357, -0.411146134),C1 = CFrame.new(-0.0544052124, 7.9804163, -0.0547103882, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Sand blue"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.446253121, 0.63000226, 0.459376842),CFrame = CFrame.new(140.00853, 0.277778864, -48.1285133, -0.907090008, -0.418787986, -0.042507153, -0.0903145671, 0.0949955583, 0.991373599, -0.411136895, 0.903102994, -0.123992138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.637499988, 1),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907089412, -0.0903145224, -0.411136627, -0.418787748, 0.0949955285, 0.903102458, -0.0425071232, 0.991373003, -0.123992033),C1 = CFrame.new(-0.000114440918, -1.27758789, -0.0116729736, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 0.713302612, 0.210000843),CFrame = CFrame.new(139.505325, 9.45105648, -49.2776031, 0.418694049, -0.0425266884, 0.907132447, -0.0948653817, 0.991390824, 0.0902625844, -0.903160214, -0.123847812, 0.411054671),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 0.825000048),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693811, -0.0948653445, -0.903159678, -0.0425266586, 0.991390228, -0.123847723, 0.907131851, 0.0902625397, 0.411054432),C1 = CFrame.new(0.100570679, 7.98041248, -0.0550689697, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.354376256, 0.393751591),CFrame = CFrame.new(140.009491, 0.363452077, -48.1497231, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0, -1.19006586, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.1900084, 0.280001014, 0.38500151),CFrame = CFrame.new(139.909195, 2.53594065, -48.405304, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.899999559, 0.787500083),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(-8.39233398e-05, 0.999633551, -0.0175704956, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fosil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.929855, 2.21988177, -48.3817101, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(7.62939453e-06, 0.682495832, -0.00023651123, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.944748, 1.87292099, -48.3383484, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0, 0.332519531, -0.00023651123, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Sand,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.24937588, 0.393751591),CFrame = CFrame.new(139.937302, 2.04640222, -48.3600197, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0, 0.507507324, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.996826, 0.658373773, -48.1865883, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(2.28881836e-05, -0.892579556, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Sand,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.24937588, 0.393751591),CFrame = CFrame.new(139.989395, 0.831917048, -48.208271, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0, -0.717529774, -0.00023651123, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.981949, 1.00539577, -48.22995, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(7.62939453e-06, -0.542542934, -0.00023651123, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.975998, 1.14426339, -48.2472916, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0, -0.402470112, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.950668, 1.73411107, -48.3210068, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(2.28881836e-05, 0.192504883, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Sand,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.494376749, 0.393751591),CFrame = CFrame.new(139.963333, 1.43918836, -48.284153, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1.10000002),})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(2.28881836e-05, -0.104980469, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.280001014, 0.280001104),CFrame = CFrame.new(139.599274, 2.85466242, -48.582592, -0.418797404, -0.907083392, 0.0425551832, 0.0949462503, -0.0903460309, -0.991375506, 0.903103769, -0.411144555, 0.123960771),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418797135, 0.0949462131, 0.903103232, -0.907082796, -0.0903459862, -0.411144286, 0.0425551534, -0.99137491, 0.123960681),C1 = CFrame.new(0.325157166, 1.35075164, -0.0174942017, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.280001014, 0.280001104),CFrame = CFrame.new(140.151703, 2.90968418, -48.3321228, -0.418793499, -0.0425477698, -0.907085598, 0.0948984921, 0.991382837, -0.0903155729, 0.903110921, -0.123904526, -0.411146402),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793201, 0.0948984325, 0.903110266, -0.0425477438, 0.991382241, -0.123904437, -0.907085001, -0.0903155357, -0.411146134),C1 = CFrame.new(-0.283889771, 1.35077906, -0.0175628662, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.350001246, 0.200000003),CFrame = CFrame.new(140.082245, 3.04204655, -48.3782463, -0.418793499, -0.0425477698, -0.907085598, 0.0948984921, 0.991382837, -0.0903155729, 0.903110921, -0.123904526, -0.411146402),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 0.70000273),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793201, 0.0948984325, 0.903110266, -0.0425477438, 0.991382241, -0.123904437, -0.907085001, -0.0903155357, -0.411146134),C1 = CFrame.new(-0.213874817, 1.49066854, -0.0175552368, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Sand blue"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.997507155, 0.350001246, 0.350001365),CFrame = CFrame.new(139.877258, 2.72227287, -48.4398842, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.187499583, 0.637499988),MeshType = Enum.MeshType.Brick,})
- mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0.0262832642, 1.19000268, -0.0173950195, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.4008255),CFrame = CFrame.new(140.531662, 2.83042932, -48.0707626, -0.418693542, 0.611388445, -0.671492815, 0.0949119031, 0.764836252, 0.637196779, 0.903155863, 0.203057185, -0.37825951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.332502306, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693215, 0.0949118584, 0.903155208, 0.611388087, 0.764835835, 0.203057081, -0.671492398, 0.637196422, -0.378259301),C1 = CFrame.new(-0.728851318, 1.22367167, -0.0869522095, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.405025005),CFrame = CFrame.new(139.18338, 2.49709749, -48.6609268, 0.418904215, -0.907033563, -0.0425658412, -0.0948444605, -0.0903273672, 0.991387069, -0.903064966, -0.411258608, -0.123865567),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418903977, -0.0948444232, -0.90306443, -0.907032967, -0.090327315, -0.41125834, -0.0425658114, 0.991386354, -0.123865463),C1 = CFrame.new(0.766899109, 1.02365685, -0.0869979858, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.405025005),CFrame = CFrame.new(139.174683, 2.69545817, -48.6851616, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.766838074, 1.22368097, -0.0875701904, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.4008255),CFrame = CFrame.new(140.539902, 2.6322403, -48.0455284, -0.418738127, 0.907110274, -0.042565845, 0.0948610008, 0.0903099924, 0.991387069, 0.903140247, 0.411093175, -0.123865575),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.332502306, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418737888, 0.0948609635, 0.90313971, 0.907109678, 0.0903099477, 0.411092937, -0.0425658152, 0.991386354, -0.12386547),C1 = CFrame.new(-0.728805542, 1.02371383, -0.0874862671, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.405025005),CFrame = CFrame.new(139.221786, 2.2609148, -48.5923653, 0.418929935, -0.865097046, -0.275875628, -0.0948681012, -0.3438586, 0.934218228, -0.903050661, -0.365199745, -0.226122558),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418929696, -0.094868049, -0.903050125, -0.865096509, -0.343858391, -0.365199536, -0.275875449, 0.934217691, -0.226122409),C1 = CFrame.new(0.725196838, 0.779382706, -0.110420227, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.405025005),CFrame = CFrame.new(139.383408, 2.17743731, -48.5090599, 0.418919593, -0.416708052, -0.806761026, -0.0948125571, -0.903697431, 0.417545229, -0.903061152, -0.0984266177, -0.418085307),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418919325, -0.0948125198, -0.903060615, -0.416707844, -0.903696895, -0.0984265953, -0.80676055, 0.417544961, -0.418085039),C1 = CFrame.new(0.551872253, 0.679430962, -0.110046387, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.4008255),CFrame = CFrame.new(140.349503, 2.27444553, -48.0701332, -0.418839127, 0.49038586, 0.764262855, 0.0948813632, -0.813402355, 0.573913634, 0.903091252, 0.312891543, 0.294155806),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.332502306, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418838859, 0.094881326, 0.903090715, 0.490385562, -0.813401759, 0.312891334, 0.764262438, 0.573913336, 0.294155657),C1 = CFrame.new(-0.513679504, 0.680145979, -0.111053467, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.4008255),CFrame = CFrame.new(140.502579, 2.38917565, -48.011795, -0.4186652, 0.887253523, 0.193657458, 0.0948524252, -0.169357345, 0.980980992, 0.903174937, 0.429071069, -0.0132541973),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.332502306, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418664962, 0.0948523805, 0.9031744, 0.887252986, -0.169357255, 0.429070801, 0.193657354, 0.980980396, -0.0132541656),C1 = CFrame.new(-0.68687439, 0.780151129, -0.110519409, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(139.435547, 3.03971577, -48.6778908, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.496147156, 1.55297923, -0.0175552368, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(139.410019, 3.63455081, -48.752224, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.496154785, 2.15298319, -0.0175552368, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(139.358948, 4.82421875, -48.9008675, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.496192932, 3.35298872, -0.0175857544, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(139.384476, 4.22938538, -48.8265419, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.496177673, 2.75298643, -0.017578125, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.39999998, 0.405025005),CFrame = CFrame.new(139.192719, 7.45461416, -49.2542839, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.554794312, 6.01157427, -0.017616272, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.39999998, 0.405025005),CFrame = CFrame.new(139.218246, 6.85977983, -49.179966, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.554786682, 5.41157198, -0.0176010132, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(139.202148, 5.73383141, -49.0691338, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.625480652, 4.28227806, -0.0176010132, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(139.17662, 6.32866478, -49.1434631, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.625488281, 4.88228083, -0.0176010132, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(139.100037, 8.11317348, -49.3664284, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.625518799, 6.68229389, -0.0176391602, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(140.344009, 5.84743929, -48.5518303, -0.418693542, 0.611388445, -0.671492815, 0.0949119031, 0.764836252, 0.637196779, 0.903155863, 0.203057185, -0.37825951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
- Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
- mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693215, 0.0949118584, 0.903155208, 0.611388087, 0.764835835, 0.203057081, -0.671492398, 0.637196422, -0.378259301),C1 = CFrame.new(-0.633232117, 4.28226519, -0.0173568726, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
- for _,v in next, Model:GetChildren() do
- if v:IsA'BasePart' then
- v.CanCollide = false
- end
- end
- Model2 = New("Model",char,"Model2",{})
- Handle2 = New("Part",Model2,"Handle2",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(126.77002, 1.27124798, 18.451088, 1, 6.40189342e-07, -4.16192705e-07, -4.1619225e-07, -7.00697797e-07, -1, -6.40189626e-07, 1, -7.00697569e-07),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.8, 0.6),})
- Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Slate,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.02871585, 1.20445883, 1.02871585),CFrame = CFrame.new(126.771118, 1.26937401, 18.0429077, 0, 4.37113847e-08, 1, 1, -4.37113954e-08, 0, 4.37114522e-08, 1, -4.37113883e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
- mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.91068547e-15, 1, 4.37113883e-08, 4.37113883e-08, -4.37113883e-08, 1, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.00109863281, -0.408180237, 0.00187420845, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
- Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Glass,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08871579, 0.204458863, 1.10871577),CFrame = CFrame.new(126.791122, 1.26937401, 18.5529099, 0, 4.37113847e-08, 1, 1, -4.37113954e-08, 0, 4.37114522e-08, 1, -4.37113883e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 0),})
- mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.91068547e-15, 1, 4.37113883e-08, 4.37113883e-08, -4.37113883e-08, 1, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0211029053, 0.101821899, 0.00187385082, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
- Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Glass,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08871579, 0.224458843, 1.10871577),CFrame = CFrame.new(126.791122, 1.26937401, 18.0829086, -4.37113954e-08, -1.07842337e-14, 1, 1, -4.37113385e-08, 4.37113954e-08, 4.37114522e-08, 1, -1.88068148e-14),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 0),})
- mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 4.37113883e-08, 0, -4.37113883e-08, 1, 1, 4.37113883e-08, 1.91068547e-15),C1 = CFrame.new(0.0211029053, -0.368179321, 0.00187420845, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
- Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Glass,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08871579, 0.224458843, 1.10871577),CFrame = CFrame.new(126.79113, 1.26937401, 17.6029053, -4.37113954e-08, -1.07842337e-14, 1, 1, -4.37113385e-08, 4.37113954e-08, 4.37114522e-08, 1, -1.88068148e-14),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 0),})
- mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 4.37113883e-08, 0, -4.37113883e-08, 1, 1, 4.37113883e-08, 1.91068547e-15),C1 = CFrame.new(0.0211105347, -0.848182678, 0.00187456608, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
- Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.30871582, 1.06445885, 0.888715744),CFrame = CFrame.new(126.791122, 1.71937394, 18.0329132, -4.37113954e-08, -1.07842337e-14, 1, 1, -4.37113385e-08, 4.37113954e-08, 4.37114522e-08, 1, -1.88068148e-14),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 0),})
- Mesh = New("SpecialMesh",Base,"Mesh",{MeshType = Enum.MeshType.Sphere,})
- mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 4.37113883e-08, 0, -4.37113883e-08, 1, 1, 4.37113883e-08, 1.91068547e-15),C1 = CFrame.new(0.0211029053, -0.418174744, -0.44812572, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
- Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 0.69999998807907,Transparency = 0.69999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.2987158, 1.23445892, 1.05871594),CFrame = CFrame.new(126.776108, 1.734375, 18.0479126, -4.37113954e-08, -1.07842337e-14, 1, 1, -4.37113385e-08, 4.37113954e-08, 4.37114522e-08, 1, -1.88068148e-14),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 0),})
- Mesh = New("SpecialMesh",Base,"Mesh",{MeshType = Enum.MeshType.Sphere,})
- mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 4.37113883e-08, 0, -4.37113883e-08, 1, 1, 4.37113883e-08, 1.91068547e-15),C1 = CFrame.new(0.00608825684, -0.403175354, -0.463126779, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
- --Nebula's/Quil's functions and shit like that, so thanks I guess. Cause i'm too fucking lazy :)
- local Hitbox = New("Part",Model,"Hitbox",{Size=Vector3.new(1,10,1),CanCollide=false,Transparency=1})
- local HitboxWeld = New("Weld",Model,"Weldie",{Part0=Hitbox,Part1=Handle,C0=CFrame.new(0,-4,0)})
- local Hitbox2 = New("Part",Model2,"Hitbox",{Size=Vector3.new(1,4,1),CanCollide=false,Transparency=1})
- local HitboxWeld2 = New("Weld",Model2,"Weldie",{Part0=Hitbox2,Part1=Handle2,C0=CFrame.new(0,0,0)})
- for _,v in next, Model:children() do
- if v:IsA'BasePart' and v.BrickColor == BrickColor.new"Dark indigo" and v.Material == Enum.Material.Metal then
- v.Material = Enum.Material.Glass
- v.Transparency = 0.6
- v.CanCollide = false
- end
- end
- for _,v in next, Model2:children() do
- if v:IsA'BasePart' and v.BrickColor == BrickColor.new"Dark indigo" and v.Material == Enum.Material.Metal then
- v.Material = Enum.Material.Glass
- v.Transparency = 0.6
- v.CanCollide = false
- end
- end
- local NewInstance = function(instance,parent,properties)
- local inst = Instance.new(instance,parent)
- if(properties)then
- for i,v in next, properties do
- pcall(function() inst[i] = v end)
- end
- end
- return inst;
- end
- local HW = NewInstance('Weld',char,{Part0=tors,Part1=Handle,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,math.rad(-50))})
- local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0))})
- -------
- Sheath=true
- mouse.KeyDown:connect(function(key)
- if key == 'z' and attack == false and Sheath==true then
- UnSheath()
- Sheath=false
- elseif key == 'z' and attack == false and Sheath==false then
- SSheath()
- Sheath=true
- end
- end)
- revive=false
- coroutine.wrap(function()
- while true and wait(0.1) do
- if hum.Health <=50 then
- if attack == false then
- if revive == false then
- hum.Health = math.huge
- InHeavensName()
- end
- end
- end
- end
- end)()
- function attackoneG()
- attack=true
- for i = 0,2,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(75)),0.15)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-30), math.rad(-25)),.2)
- end
- local con = Hitbox2.Touched:connect(function(hit)
- Damage(Hitbox2, hit, 15, 25, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1)
- end)
- for i = 0,2,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(-75)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-90), math.rad(-90)),.2)
- end
- con:Disconnect()
- attack=false
- end
- function attacktwoG()
- attack=true
- for i = 0,1,0.1 do
- swait()
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(50)),.3)
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.15)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(-90), math.rad(-90)),.2)
- end
- BlockEffect(maincolor, la.CFrame * CFrame.new(0,0,1.5), 20, 20, 20, 10, 10, 10, 0.08, 2)
- local con = Hitbox2.Touched:connect(function(hit)
- Damage(Hitbox2, hit, 15, 25, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1)
- end)
- for i = 0,2,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.15)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-0), math.rad(-90)),.2)
- end
- con:Disconnect()
- attack=false
- end
- function attackthreeG()
- attack=true
- for i = 0,2,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.5)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-.5,-0.3)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- end
- for i = 0,2,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(25),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-.9,-0.3)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
- end
- MagnitudeDamage(tors, 12, 40, 60, 10, "Normal", "848764845", .6)
- Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, -2.97, 0), 60, 0.1, 60, -20, 4, -20, 0.05)
- Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, -2.97, 0), 60, 0.1, 60, -40, 3, -40, 0.05)
- Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, -2.97, 0), 60, 0.1, 60, -60, 2, -60, 0.05)
- Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, -2.97, 0), 60, 0.1, 60, -80, 1, -80, 0.05)
- attack=false
- end
- function attackoneS()
- attack=true
- for i = 0,2,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(0),math.rad(0),math.rad(125)),.2)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04, 0) * angles(math.rad(90 - 1), math.rad(0), math.rad(-50)), 0.1)
- end
- local con = Hitbox.Touched:connect(function(hit)
- Damage(Hitbox, hit, 25, 34, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1)
- end)
- for i = 0,2,0.1 do
- swait()
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3)
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-55)),0.15)
- RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(89),math.rad(0),math.rad(90)),.3)
- end
- con:Disconnect()
- attack=false
- end
- function attacktwoS()
- attack=true
- for i = 0,1.5,0.1 do
- swait()
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-55)),0.15)
- RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(0),math.rad(0),math.rad(55)),.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-0), math.rad(-55)),.2)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(5),math.rad(90),math.rad(-90)),.2)
- end
- local con = Hitbox.Touched:connect(function(hit)
- Damage(Hitbox, hit, 25, 34, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1)
- end)
- for i = 0,2,0.1 do
- swait()
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-75)),.3)
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.15)
- RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(5),math.rad(90),math.rad(-180)),.2)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(55), math.rad(-0), math.rad(-25)),.2)
- end
- attack=false
- con:Disconnect()
- end
- RWC0 = cf(.1, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0))
- LWC0 = cf(-.1, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0))
- function attackthreeS()
- attack=true
- local con = Hitbox.Touched:connect(function(hit)
- Damage(Hitbox, hit, 25, 34, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1)
- end)
- for i = 0, 4, 0.1 do
- swait()
- rootj.C0 = clerp(rootj.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30 - 360 * i)), 0.45)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.45)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)) * angles(math.rad(0), math.rad(90), math.rad(0)) * RWC0, 0.45)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-60)) * LWC0, 0.45)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
- LH.C0=clerp(LH.C0,cf(-1,-.5,-0.5)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(0),math.rad(-90),math.rad(90)),.2)
- end
- con:Disconnect()
- attack=false
- end
- function UnSheath()
- attack=true
- for i = 0,2,0.1 do
- swait()
- RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(85),math.rad(90),math.rad(125)),.3)
- end
- HW.Part0 = ra
- for i = 0,2,0.1 do
- swait()
- RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(-55),math.rad(0),math.rad(55)),.2)
- end
- attack=false
- end
- function SSheath()
- attack=true
- for i = 0,2,0.1 do
- swait()
- HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(0),math.rad(0),math.rad(-55)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(85),math.rad(90),math.rad(125)),.3)
- end
- HW.Part0 = tors
- attack=false
- end
- function InHeavensName()
- attack=true
- hum.WalkSpeed = 0
- chatfunc('Ack!',2)
- music:Stop()
- for i = 0,15,0.1 do
- swait()
- rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.1)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(25), math.rad(0), math.rad(0)), 0.45)
- RW.C0 = clerp(RW.C0, CFrame.new(1, 0.51, -0.2) * angles(math.rad(90), math.rad(0), math.rad(25)), 0.2)
- RH.C0 = clerp(RH.C0, CFrame.new(1.1, -0.2, -0.3) * RHCF * angles(math.rad(0), math.rad(-25), math.rad(0)), 0.1)
- LH.C0 = clerp(LH.C0, CFrame.new(-0.9, -1.5, -0.8) * LHCF * angles(math.rad(0), math.rad(-25), math.rad(90)), 0.1)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(0),math.rad(90),math.rad(90)),.2)
- end
- chatfunc('Heh.',2)
- for i = 0,15,0.1 do
- swait()
- rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.1)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
- RW.C0 = clerp(RW.C0, CFrame.new(1, 0.51, -0.2) * angles(math.rad(90), math.rad(0), math.rad(25)), 0.2)
- RH.C0 = clerp(RH.C0, CFrame.new(1.1, -0.2, -0.3) * RHCF * angles(math.rad(0), math.rad(-25), math.rad(0)), 0.1)
- LH.C0 = clerp(LH.C0, CFrame.new(-0.9, -1.5, -0.8) * LHCF * angles(math.rad(0), math.rad(-25), math.rad(90)), 0.1)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(0),math.rad(90),math.rad(90)),.2)
- end
- for _,v in next, Model2:GetChildren() do
- if v:IsA'BasePart' then
- v.Transparency = 1
- end
- end
- Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, 0, 0), 60, 0.1, 60, -20, -20, -20, 0.05)
- Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, 0, 0), 60, 0.1, 60, -20, -20, -20, 0.05)
- Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, 0, 0), 60, 0.1, 60, -20, -20, -20, 0.05)
- Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, 0, 0), 60, 0.1, 60, -20, -20, -20, 0.05)
- hum.WalkSpeed = 14
- attack=false
- end
- attacktype=1
- mouse.Button1Down:connect(function()
- if attack==false and Sheath==true then
- if attacktype==1 then
- attack=true
- attacktype=2
- attackoneG()
- elseif attacktype==2 then
- attack=true
- attacktype=3
- attacktwoG()
- elseif attacktype==3 then
- attack=true
- attacktype=1
- attackthreeG()
- end
- end
- if attack==false and Sheath==false then
- if attacktype==1 then
- attack=true
- attacktype=2
- attackoneS()
- elseif attacktype==2 then
- attack=true
- attacktype=3
- attacktwoS()
- elseif attacktype==3 then
- attack=true
- attacktype=1
- attackthreeS()
- end
- end
- end)
- music = Instance.new("Sound",tors)
- music.SoundId = "rbxassetid://248607790"
- music.Volume = 1.5
- music.Looped = true
- music:Play()
- shirt = Instance.new("Shirt", Character)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", Character)
- pants.Name = "Pants"
- char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=580781055"
- char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=200181053"
- local nameTag = Instance.new("BillboardGui", head)
- nameTag.Adornee = head
- nameTag.Name = "NameTag"
- nameTag.Size = UDim2.new(2, 0, 1, 0)
- nameTag.StudsOffset = Vector3.new(-4, 4, 0)
- local tex = Instance.new("TextLabel", nameTag)
- tex.Size = UDim2.new(5, 0, 2.5, 0)
- tex.TextSize = 24
- tex.TextScaled = true
- tex.Text = "The AbyssWalker"
- tex.Font = 15
- tex.TextColor3 = BrickColor.new("Lapis").Color
- tex.BackgroundTransparency = 1
- tex.BorderSizePixel = 0
- tex.TextStrokeTransparency = 0
- tex.TextStrokeColor3 = Color3.new(1, 0, 0)
- function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
- local joint = Instance.new("Motor6D", wp0)
- joint.Part0 = wp0
- joint.Part1 = wp1
- joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
- joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
- joint.Name = name
- return joint
- end
- idle=0
- local sine = 0
- local change = 1
- local val = 0
- toim = 0
- hum.Animator.Parent = nil
- idleanim=.4
- while true do
- swait()
- sine = sine + change
- local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=root.Velocity.y
- hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if equipped==true or equipped==false then
- if attack==false then
- idle=idle+1
- else
- idle=0
- end
- if root.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false then
- rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
- end
- elseif root.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false then
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
- rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- change = 2
- if attack==false and Sheath==true then
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(-20)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(3.5*math.cos(sine/30)),math.rad(0),math.rad(25)),.3)
- RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(90),math.rad(-10))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(-90),math.rad(-10))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(3), math.rad(15*math.cos(sine/40)), math.rad(15)),.2)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(-3), math.rad(-15*math.cos(sine/40)), math.rad(-15)),.2)
- HW.C0 = clerp(HW.C0, CFrame.new(2,1.5,.5) * angles(math.rad(180),math.rad(0),math.rad(50)),.2)
- elseif attack==false and Sheath==false then
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(-20)),0.15)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(3.5*math.cos(sine/30)),math.rad(0),math.rad(25)),.3)
- RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(90),math.rad(-10))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(-90),math.rad(-10))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(3), math.rad(0), math.rad(15)),.2)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(-3), math.rad(-15*math.cos(sine/40)), math.rad(-15)),.2)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(5*math.cos(sine/20)),math.rad(90),math.rad(90)),.2)
- end
- elseif torvel>2 and torvel<22 and hitfloor~=nil then
- Anim="Walk"
- change = 1
- if attack==false and Sheath==true then
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(30*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(0),math.rad(10)),0.15)
- LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-30*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(0),math.rad(-10)),0.15)
- RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-5-15*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0+3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-5+15*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0-3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
- HW.C0 = clerp(HW.C0, CFrame.new(2,1.5,.5) * angles(math.rad(180),math.rad(0),math.rad(50)),.2)
- elseif attack==false and Sheath==false then
- rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(75),math.rad(0),math.rad(10)),0.15)
- LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-30*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(0),math.rad(-10)),0.15)
- RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-15-15*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0+3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-15+15*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0-3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
- HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(15),math.rad(-90),math.rad(50)),.2)
- end
- elseif torvel>=22 and hitfloor~=nil then
- Anim="Run"
- if attack==false then
- rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2)
- tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-4+2*math.sin(sine/18)),math.rad(0),math.rad(0)),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3)
- RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-15-15*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0+3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
- LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-15+15*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0-3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
- end
- end
- end
- if 0 < #Effects then
- for e = 1, #Effects do
- if Effects[e] ~= nil then
- local Thing = Effects[e]
- if Thing ~= nil then
- local Part = Thing[1]
- local Mode = Thing[2]
- local Delay = Thing[3]
- local IncX = Thing[4]
- local IncY = Thing[5]
- local IncZ = Thing[6]
- if 1 >= Thing[1].Transparency then
- if Thing[2] == "Block1" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Block2" then
- Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
- local Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Block3" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
- local Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Cylinder" then
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Blood" then
- local Mesh = Thing[7]
- Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Elec" then
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Disappear" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- elseif Thing[2] == "Shatter" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
- Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
- Thing[6] = Thing[6] + Thing[5]
- end
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- end
- end
- end
- end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement