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Mr-Shadow_Cat

Gauntlet blade

Dec 26th, 2017
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  1. --[[Immunity~ A script By makhail07
  2.  
  3. Just know if you logged this, this was my personal script and i'll be broken,
  4. I know none of you skids care if that happens so I might just put a logger on this script,
  5. But hey, Welcome to script builder. However if I gave this to a friend and/or friends then
  6. Have fun!
  7.  
  8. Discord demitasse#2958
  9.  
  10. Description:The gauntlet is a forbidden weapon once to be found, It welds power unimaginable.
  11. The sword, shall not be spoken of.
  12.  
  13. Also Join Our Discord Server :D discord.gg/fhhzeNq
  14. ]]--
  15.  
  16. local IDs = {340106355,927529620,876981900}
  17.  
  18. function swait(num)
  19. if num==0 or num==nil then
  20. game:service'RunService'.Stepped:wait(0)
  21. else
  22. for i=0,num do
  23. game:service'RunService'.Stepped:wait(0)
  24. end
  25. end
  26. end
  27. function thread(f)
  28. coroutine.resume(coroutine.create(f))
  29. end
  30. function clerp(a, b, t)
  31. local qa = {
  32. QuaternionFromCFrame(a)
  33. }
  34. local qb = {
  35. QuaternionFromCFrame(b)
  36. }
  37. local ax, ay, az = a.x, a.y, a.z
  38. local bx, by, bz = b.x, b.y, b.z
  39. local _t = 1 - t
  40. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  41. end
  42. function QuaternionFromCFrame(cf)
  43. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  44. local trace = m00 + m11 + m22
  45. if trace > 0 then
  46. local s = math.sqrt(1 + trace)
  47. local recip = 0.5 / s
  48. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  49. else
  50. local i = 0
  51. if m00 < m11 then
  52. i = 1
  53. end
  54. if m22 > (i == 0 and m00 or m11) then
  55. i = 2
  56. end
  57. if i == 0 then
  58. local s = math.sqrt(m00 - m11 - m22 + 1)
  59. local recip = 0.5 / s
  60. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  61. elseif i == 1 then
  62. local s = math.sqrt(m11 - m22 - m00 + 1)
  63. local recip = 0.5 / s
  64. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  65. elseif i == 2 then
  66. local s = math.sqrt(m22 - m00 - m11 + 1)
  67. local recip = 0.5 / s
  68. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  69. end
  70. end
  71. end
  72. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  73. local xs, ys, zs = x + x, y + y, z + z
  74. local wx, wy, wz = w * xs, w * ys, w * zs
  75. local xx = x * xs
  76. local xy = x * ys
  77. local xz = x * zs
  78. local yy = y * ys
  79. local yz = y * zs
  80. local zz = z * zs
  81. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  82. end
  83. function QuaternionSlerp(a, b, t)
  84. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  85. local startInterp, finishInterp
  86. if cosTheta >= 1.0E-4 then
  87. if 1 - cosTheta > 1.0E-4 then
  88. local theta = math.acos(cosTheta)
  89. local invSinTheta = 1 / math.sin(theta)
  90. startInterp = math.sin((1 - t) * theta) * invSinTheta
  91. finishInterp = math.sin(t * theta) * invSinTheta
  92. else
  93. startInterp = 1 - t
  94. finishInterp = t
  95. end
  96. elseif 1 + cosTheta > 1.0E-4 then
  97. local theta = math.acos(-cosTheta)
  98. local invSinTheta = 1 / math.sin(theta)
  99. startInterp = math.sin((t - 1) * theta) * invSinTheta
  100. finishInterp = math.sin(t * theta) * invSinTheta
  101. else
  102. startInterp = t - 1
  103. finishInterp = t
  104. end
  105. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  106. end
  107. function rayCast(Position, Direction, Range, Ignore)
  108. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  109. end
  110. --Wait what okay
  111. wait()
  112. local plr = game:service'Players'.LocalPlayer
  113. local char = plr.Character
  114. local hum = char.Humanoid
  115. local ra = char["Right Arm"]
  116. local la= char["Left Arm"]
  117. local rl= char["Right Leg"]
  118. local ll = char["Left Leg"]
  119. local hed = char.Head
  120. local root = char.HumanoidRootPart
  121. local rootj = root.RootJoint
  122. local tors = char.Torso
  123. local mouse = plr:GetMouse()
  124. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  125. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  126. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  127. local maincolor = BrickColor.new("Lapis")
  128. cf = CFrame.new
  129. angles = CFrame.Angles
  130. attack = false
  131. euler=CFrame.fromEulerAnglesXYZ
  132. equipped = false
  133. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  134. RSH, LSH = nil, nil
  135. RW = Instance.new("Weld")
  136. LW = Instance.new("Weld")
  137. RH = tors["Right Hip"]
  138. LH = tors["Left Hip"]
  139. RSH = tors["Right Shoulder"]
  140. LSH = tors["Left Shoulder"]
  141. RSH.Parent = nil
  142. LSH.Parent = nil
  143. RW.Name = "RW"
  144. RW.Part0 = tors
  145. RW.C0 = CFrame.new(1.5, 0.5, 0)
  146. RW.C1 = CFrame.new(0, 0.5, 0)
  147. RW.Part1 = ra
  148. RW.Parent = tors
  149. LW.Name = "LW"
  150. LW.Part0 = tors
  151. LW.C0 = CFrame.new(-1.5, 0.5, 0)
  152. LW.C1 = CFrame.new(0, 0.5, 0)
  153. LW.Part1 = la
  154. LW.Parent = tors
  155. print('User is '..plr.Name)
  156. Effects = {}
  157.  
  158. ArtificialHB = Instance.new("BindableEvent", script)
  159. ArtificialHB.Name = "Heartbeat"
  160.  
  161. script:WaitForChild("Heartbeat")
  162.  
  163. frame = 1 / 60
  164. tf = 0
  165. allowframeloss = false
  166. tossremainder = false
  167. lastframe = tick()
  168. script.Heartbeat:Fire()
  169.  
  170. game:GetService("RunService").Heartbeat:connect(function(s, p)
  171. tf = tf + s
  172. if tf >= frame then
  173. if allowframeloss then
  174. script.Heartbeat:Fire()
  175. lastframe = tick()
  176. else
  177. for i = 1, math.floor(tf / frame) do
  178. script.Heartbeat:Fire()
  179. end
  180. lastframe = tick()
  181. end
  182. if tossremainder then
  183. tf = 0
  184. else
  185. tf = tf - frame * math.floor(tf / frame)
  186. end
  187. end
  188. end)
  189. local RbxUtility = LoadLibrary("RbxUtility")
  190. local Create = RbxUtility.Create
  191.  
  192. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  193. if hit.Parent == nil then
  194. return
  195. end
  196. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  197. for _, v in pairs(hit.Parent:children()) do
  198. if v:IsA("Humanoid") then
  199. h = v
  200. end
  201. end
  202. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  203. warn'No R15 allowed'
  204. hit.Parent:FindFirstChild("Head"):BreakJoints()
  205. end
  206.  
  207. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  208. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  209. if hit.Parent.DebounceHit.Value == true then
  210. return
  211. end
  212. end
  213. if insta == true then
  214. hit.Parent:FindFirstChild("Head"):BreakJoints()
  215. end
  216. local c = Create("ObjectValue"){
  217. Name = "creator",
  218. Value = game:service("Players").LocalPlayer,
  219. Parent = h,
  220. }
  221. game:GetService("Debris"):AddItem(c, .5)
  222. if HitSound ~= nil and HitPitch ~= nil then
  223. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  224. end
  225. local Damage = math.random(minim, maxim)
  226. local blocked = false
  227. local block = hit.Parent:findFirstChild("Block")
  228. if block ~= nil then
  229. if block.className == "IntValue" then
  230. if block.Value > 0 then
  231. blocked = true
  232. block.Value = block.Value - 1
  233. print(block.Value)
  234. end
  235. end
  236. end
  237. if blocked == false then
  238. h.Health = h.Health - Damage
  239. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  240. else
  241. h.Health = h.Health - (Damage / 2)
  242. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  243. end
  244. if Type == "Knockdown" then
  245. local hum = hit.Parent.Humanoid
  246. hum.PlatformStand = true
  247. coroutine.resume(coroutine.create(function(HHumanoid)
  248. swait(1)
  249. HHumanoid.PlatformStand = false
  250. end), hum)
  251. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  252. local bodvol = Create("BodyVelocity"){
  253. velocity = angle * knockback,
  254. P = 5000,
  255. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  256. Parent = hit,
  257. }
  258. local rl = Create("BodyAngularVelocity"){
  259. P = 3000,
  260. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  261. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  262. Parent = hit,
  263. }
  264. game:GetService("Debris"):AddItem(bodvol, .5)
  265. game:GetService("Debris"):AddItem(rl, .5)
  266. elseif Type == "Normal" then
  267. local vp = Create("BodyVelocity"){
  268. P = 500,
  269. maxForce = Vector3.new(math.huge, 0, math.huge),
  270. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  271. }
  272. if knockback > 0 then
  273. vp.Parent = hit.Parent.Torso
  274. end
  275. game:GetService("Debris"):AddItem(vp, .5)
  276. elseif Type == "Up" then
  277. local bodyVelocity = Create("BodyVelocity"){
  278. velocity = Vector3.new(0, 20, 0),
  279. P = 5000,
  280. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  281. Parent = hit,
  282. }
  283. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  284. elseif Type == "DarkUp" then
  285. coroutine.resume(coroutine.create(function()
  286. for i = 0, 1, 0.1 do
  287. swait()
  288. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  289. end
  290. end))
  291. local bodyVelocity = Create("BodyVelocity"){
  292. velocity = Vector3.new(0, 20, 0),
  293. P = 5000,
  294. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  295. Parent = hit,
  296. }
  297. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  298. elseif Type == "Snare" then
  299. local bp = Create("BodyPosition"){
  300. P = 2000,
  301. D = 100,
  302. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  303. position = hit.Parent.Torso.Position,
  304. Parent = hit.Parent.Torso,
  305. }
  306. game:GetService("Debris"):AddItem(bp, 1)
  307. elseif Type == "Freeze" then
  308. local BodPos = Create("BodyPosition"){
  309. P = 50000,
  310. D = 1000,
  311. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  312. position = hit.Parent.Torso.Position,
  313. Parent = hit.Parent.Torso,
  314. }
  315. local BodGy = Create("BodyGyro") {
  316. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  317. P = 20e+003,
  318. Parent = hit.Parent.Torso,
  319. cframe = hit.Parent.Torso.CFrame,
  320. }
  321. hit.Parent.Torso.Anchored = true
  322. coroutine.resume(coroutine.create(function(Part)
  323. swait(1.5)
  324. Part.Anchored = false
  325. end), hit.Parent.Torso)
  326. game:GetService("Debris"):AddItem(BodPos, 3)
  327. game:GetService("Debris"):AddItem(BodGy, 3)
  328. end
  329. local debounce = Create("BoolValue"){
  330. Name = "DebounceHit",
  331. Parent = hit.Parent,
  332. Value = true,
  333. }
  334. game:GetService("Debris"):AddItem(debounce, Delay)
  335. c = Create("ObjectValue"){
  336. Name = "creator",
  337. Value = Player,
  338. Parent = h,
  339. }
  340. game:GetService("Debris"):AddItem(c, .5)
  341. end
  342. end
  343.  
  344. function ShowDamage(Pos, Text, Time, Color)
  345. local Rate = (1 / 30)
  346. local Pos = (Pos or Vector3.new(0, 0, 0))
  347. local Text = (Text or "")
  348. local Time = (Time or 2)
  349. local Color = (Color or Color3.new(1, 0, 1))
  350. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  351. EffectPart.Anchored = true
  352. local BillboardGui = Create("BillboardGui"){
  353. Size = UDim2.new(3, 0, 3, 0),
  354. Adornee = EffectPart,
  355. Parent = EffectPart,
  356. }
  357. local TextLabel = Create("TextLabel"){
  358. BackgroundTransparency = 1,
  359. Size = UDim2.new(1, 0, 1, 0),
  360. Text = Text,
  361. Font = "Highway",
  362. TextColor3 = Color,
  363. TextScaled = true,
  364. Parent = BillboardGui,
  365. }
  366. game.Debris:AddItem(EffectPart, (Time))
  367. EffectPart.Parent = game:GetService("Workspace")
  368. delay(0, function()
  369. local Frames = (Time / Rate)
  370. for Frame = 1, Frames do
  371. wait(Rate)
  372. local Percent = (Frame / Frames)
  373. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  374. TextLabel.TextTransparency = Percent
  375. end
  376. if EffectPart and EffectPart.Parent then
  377. EffectPart:Destroy()
  378. end
  379. end)
  380. end
  381. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  382. for _, c in pairs(workspace:children()) do
  383. local hum = c:findFirstChild("Humanoid")
  384. if hum ~= nil then
  385. local head = c:findFirstChild("Torso") or c:findFirstChild("UpperTorso") or c:FindFirstChild('LowerTorso')
  386. if head ~= nil then
  387. local targ = head.Position - Part.Position
  388. local mag = targ.magnitude
  389. if mag <= Magnitude and c.Name ~= plr.Name then
  390. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, root, .1, "rbxassetid://" .. HitSound, HitPitch)
  391. end
  392. end
  393. end
  394. end
  395. end
  396. CFuncs = {
  397. Part = {
  398. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  399. local Part = Create("Part")({
  400. Parent = Parent,
  401. Reflectance = Reflectance,
  402. Transparency = Transparency,
  403. CanCollide = false,
  404. Locked = true,
  405. BrickColor = BrickColor.new(tostring(BColor)),
  406. Name = Name,
  407. Size = Size,
  408. Material = Material
  409. })
  410. RemoveOutlines(Part)
  411. return Part
  412. end
  413. },
  414. Mesh = {
  415. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  416. local Msh = Create(Mesh)({
  417. Parent = Part,
  418. Offset = OffSet,
  419. Scale = Scale
  420. })
  421. if Mesh == "SpecialMesh" then
  422. Msh.MeshType = MeshType
  423. Msh.MeshId = MeshId
  424. end
  425. return Msh
  426. end
  427. },
  428. Mesh = {
  429. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  430. local Msh = Create(Mesh)({
  431. Parent = Part,
  432. Offset = OffSet,
  433. Scale = Scale
  434. })
  435. if Mesh == "SpecialMesh" then
  436. Msh.MeshType = MeshType
  437. Msh.MeshId = MeshId
  438. end
  439. return Msh
  440. end
  441. },
  442. Weld = {
  443. Create = function(Parent, Part0, Part1, C0, C1)
  444. local Weld = Create("Weld")({
  445. Parent = Parent,
  446. Part0 = Part0,
  447. Part1 = Part1,
  448. C0 = C0,
  449. C1 = C1
  450. })
  451. return Weld
  452. end
  453. },
  454. Sound = {
  455. Create = function(id, par, vol, pit)
  456. coroutine.resume(coroutine.create(function()
  457. local S = Create("Sound")({
  458. Volume = vol,
  459. Pitch = pit or 1,
  460. SoundId = id,
  461. Parent = par or workspace
  462. })
  463. wait()
  464. S:play()
  465. game:GetService("Debris"):AddItem(S, 6)
  466. end))
  467. end
  468. },
  469. ParticleEmitter = {
  470. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  471. local fp = Create("ParticleEmitter")({
  472. Parent = Parent,
  473. Color = ColorSequence.new(Color1, Color2),
  474. LightEmission = LightEmission,
  475. Size = Size,
  476. Texture = Texture,
  477. Transparency = Transparency,
  478. ZOffset = ZOffset,
  479. Acceleration = Accel,
  480. Drag = Drag,
  481. LockedToPart = LockedToPart,
  482. VelocityInheritance = VelocityInheritance,
  483. EmissionDirection = EmissionDirection,
  484. Enabled = Enabled,
  485. Lifetime = LifeTime,
  486. Rate = Rate,
  487. Rotation = Rotation,
  488. RotSpeed = RotSpeed,
  489. Speed = Speed,
  490. VelocitySpread = VelocitySpread
  491. })
  492. return fp
  493. end
  494. }
  495. }
  496. function RemoveOutlines(part)
  497. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  498. end
  499. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  500. local Part = Create("Part")({
  501. formFactor = FormFactor,
  502. Parent = Parent,
  503. Reflectance = Reflectance,
  504. Transparency = Transparency,
  505. CanCollide = false,
  506. Locked = true,
  507. BrickColor = BrickColor.new(tostring(BColor)),
  508. Name = Name,
  509. Size = Size,
  510. Material = Material
  511. })
  512. RemoveOutlines(Part)
  513. return Part
  514. end
  515. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  516. local Msh = Create(Mesh)({
  517. Parent = Part,
  518. Offset = OffSet,
  519. Scale = Scale
  520. })
  521. if Mesh == "SpecialMesh" then
  522. Msh.MeshType = MeshType
  523. Msh.MeshId = MeshId
  524. end
  525. return Msh
  526. end
  527. function CreateWeld(Parent, Part0, Part1, C0, C1)
  528. local Weld = Create("Weld")({
  529. Parent = Parent,
  530. Part0 = Part0,
  531. Part1 = Part1,
  532. C0 = C0,
  533. C1 = C1
  534. })
  535. return Weld
  536. end
  537. EffectModel = Instance.new("Model", char)
  538. Effects = {
  539. Block = {
  540. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  541. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  542. prt.Anchored = true
  543. prt.CFrame = cframe
  544. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  545. game:GetService("Debris"):AddItem(prt, 10)
  546. if Type == 1 or Type == nil then
  547. table.insert(Effects, {
  548. prt,
  549. "Block1",
  550. delay,
  551. x3,
  552. y3,
  553. z3,
  554. msh
  555. })
  556. elseif Type == 2 then
  557. table.insert(Effects, {
  558. prt,
  559. "Block2",
  560. delay,
  561. x3,
  562. y3,
  563. z3,
  564. msh
  565. })
  566. else
  567. table.insert(Effects, {
  568. prt,
  569. "Block3",
  570. delay,
  571. x3,
  572. y3,
  573. z3,
  574. msh
  575. })
  576. end
  577. end
  578. },
  579. Sphere = {
  580. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  581. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  582. prt.Anchored = true
  583. prt.CFrame = cframe
  584. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  585. game:GetService("Debris"):AddItem(prt, 10)
  586. table.insert(Effects, {
  587. prt,
  588. "Cylinder",
  589. delay,
  590. x3,
  591. y3,
  592. z3,
  593. msh
  594. })
  595. end
  596. },
  597. Cylinder = {
  598. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  599. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  600. prt.Anchored = true
  601. prt.CFrame = cframe
  602. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  603. game:GetService("Debris"):AddItem(prt, 10)
  604. table.insert(Effects, {
  605. prt,
  606. "Cylinder",
  607. delay,
  608. x3,
  609. y3,
  610. z3,
  611. msh
  612. })
  613. end
  614. },
  615. Wave = {
  616. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  617. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  618. prt.Anchored = true
  619. prt.CFrame = cframe
  620. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://431164262", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  621. game:GetService("Debris"):AddItem(prt, 10)
  622. table.insert(Effects, {
  623. prt,
  624. "Cylinder",
  625. delay,
  626. x3 / 60,
  627. y3 / 60,
  628. z3 / 60,
  629. msh
  630. })
  631. end
  632. },
  633. Ring = {
  634. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  635. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  636. prt.Anchored = true
  637. prt.CFrame = cframe
  638. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  639. game:GetService("Debris"):AddItem(prt, 10)
  640. table.insert(Effects, {
  641. prt,
  642. "Cylinder",
  643. delay,
  644. x3,
  645. y3,
  646. z3,
  647. msh
  648. })
  649. end
  650. },
  651. Break = {
  652. Create = function(brickcolor, cframe, x1, y1, z1)
  653. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  654. prt.Anchored = true
  655. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  656. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  657. local num = math.random(10, 50) / 1000
  658. game:GetService("Debris"):AddItem(prt, 10)
  659. table.insert(Effects, {
  660. prt,
  661. "Shatter",
  662. num,
  663. prt.CFrame,
  664. math.random() - math.random(),
  665. 0,
  666. math.random(50, 100) / 100
  667. })
  668. end
  669. }
  670. }
  671. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  672. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  673. prt.Anchored = true
  674. prt.CFrame = cframe
  675. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  676. game:GetService("Debris"):AddItem(prt, 10)
  677. if Type == 1 or Type == nil then
  678. table.insert(Effects, {
  679. prt,
  680. "Block1",
  681. delay,
  682. x3,
  683. y3,
  684. z3,
  685. msh
  686. })
  687. elseif Type == 2 then
  688. table.insert(Effects, {
  689. prt,
  690. "Block2",
  691. delay,
  692. x3,
  693. y3,
  694. z3,
  695. msh
  696. })
  697. elseif Type == 3 then
  698. table.insert(Effects, {
  699. prt,
  700. "Block3",
  701. delay,
  702. x3,
  703. y3,
  704. z3,
  705. msh
  706. })
  707. end
  708. end
  709. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  710. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  711. prt.Anchored = true
  712. prt.CFrame = cframe
  713. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  714. game:GetService("Debris"):AddItem(prt, 10)
  715. table.insert(Effects, {
  716. prt,
  717. "Cylinder",
  718. delay,
  719. x3,
  720. y3,
  721. z3,
  722. msh
  723. })
  724. end
  725. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  726. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  727. prt.Anchored = true
  728. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  729. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  730. game:GetService("Debris"):AddItem(prt, 10)
  731. table.insert(Effects, {
  732. prt,
  733. "Cylinder",
  734. delay,
  735. x3,
  736. y3,
  737. z3,
  738. msh
  739. })
  740. end
  741. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  742. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  743. prt.Anchored = true
  744. prt.CFrame = cframe
  745. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  746. game:GetService("Debris"):AddItem(prt, 10)
  747. table.insert(Effects, {
  748. prt,
  749. "Cylinder",
  750. delay,
  751. x3,
  752. y3,
  753. z3,
  754. msh
  755. })
  756. end
  757. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  758. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  759. prt.Anchored = true
  760. prt.CFrame = cframe
  761. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "264766957", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  762. game:GetService("Debris"):AddItem(prt, 10)
  763. table.insert(Effects, {
  764. prt,
  765. "Cylinder",
  766. delay,
  767. x3,
  768. y3,
  769. z3,
  770. msh
  771. })
  772. end
  773. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  774. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  775. prt.Anchored = true
  776. prt.CFrame = cframe
  777. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  778. game:GetService("Debris"):AddItem(prt, 10)
  779. table.insert(Effects, {
  780. prt,
  781. "Cylinder",
  782. delay,
  783. x3,
  784. y3,
  785. z3,
  786. msh
  787. })
  788. end
  789. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  790. local prt = CreatePart(3, workspace, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  791. prt.Anchored = true
  792. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  793. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  794. local num = math.random(10, 50) / 1000
  795. game:GetService("Debris"):AddItem(prt, 10)
  796. table.insert(Effects, {
  797. prt,
  798. "Shatter",
  799. num,
  800. prt.CFrame,
  801. math.random() - math.random(),
  802. 0,
  803. math.random(50, 100) / 100
  804. })
  805. end
  806.  
  807. --[[Thank ShackLuster]]--
  808. local speak = Instance.new("Sound",hed)
  809. speak.SoundId = "rbxassetid://418252437"
  810. speak.Volume = 6
  811.  
  812. function chatfunc(text,waitt)
  813. local chat = coroutine.wrap(function()
  814. if char:FindFirstChild("TalkingBillBoard")~= nil then
  815. char:FindFirstChild("TalkingBillBoard").Parent = nil
  816. end
  817. local naeeym2 = Instance.new("BillboardGui",char)
  818. naeeym2.Size = UDim2.new(0,100,0,40)
  819. naeeym2.StudsOffset = Vector3.new(0,2,0)
  820. naeeym2.Adornee = char.Head
  821. naeeym2.Name = "TalkingBillBoard"
  822. naeeym2.AlwaysOnTop = true
  823. local tecks2 = Instance.new("TextLabel",naeeym2)
  824. tecks2.BackgroundTransparency = 1
  825. tecks2.BorderSizePixel = 0
  826. tecks2.Text = ""
  827. tecks2.Font = "Highway"
  828. tecks2.TextSize = 30
  829. tecks2.TextStrokeTransparency = 1
  830. tecks2.TextColor3 = Color3.new(0,0,1)
  831. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  832. tecks2.Size = UDim2.new(1,0,0.5,0)
  833. for i = 1,string.len(text),1 do
  834. if naeeym2.Parent ~= nil then
  835. tecks2.Text = string.sub(text,1,i)
  836. speak.PlaybackSpeed = (math.random(8,9)/10)
  837. speak:Play()
  838. swait(3)
  839. end
  840. end
  841. wait(waitt)
  842. coroutine.resume(coroutine.create(function()
  843. for i = 1, 10 do
  844. tecks2.TextTransparency = tecks2.TextTransparency + 0.1
  845. swait()
  846. end
  847. naeeym2:Destroy()
  848. end))
  849. end)
  850. chat()
  851. end
  852.  
  853.  
  854.  
  855.  
  856.  
  857. --[[
  858. Thanks for using Build-To-Lua by jarredbcv.
  859. ]]--
  860.  
  861. New = function(Object, Parent, Name, Data)
  862. local Object = Instance.new(Object)
  863. for Index, Value in pairs(Data or {}) do
  864. Object[Index] = Value
  865. end
  866. Object.Parent = Parent
  867. Object.Name = Name
  868. return Object
  869. end
  870.  
  871. Model = Instance.new("Model",char)
  872. Handle = New("Part",Model,"Handle",{BrickColor = BrickColor.new("Sand blue"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 2.38438344, 0.393751591),CFrame = CFrame.new(139.958984, 1.54324341, -48.2973709, -0.907085121, -0.0425253324, 0.418794423, -0.0902854577, 0.991385818, -0.0948856771, -0.411151677, -0.123880416, -0.903110504),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  873. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  874. Weld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 3.05180438e-05, -3.05171125e-05, -3.05171125e-05, 1, 3.05180438e-05, 3.05180438e-05, -3.05171125e-05, 1),C1 = CFrame.new(0, 0, 0, 1, 3.05180438e-05, -3.05171125e-05, -3.05171125e-05, 1, 3.05180438e-05, 3.05180438e-05, -3.05171125e-05, 1),})
  875. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(140.342728, 3.12998009, -48.2668457, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  876. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  877. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.503890991, 1.55296731, -0.0174179077, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  878. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(140.242004, 8.22677898, -48.8491592, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  879. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  880. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.633277893, 6.68227911, -0.0173187256, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  881. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.39999998, 0.405025005),CFrame = CFrame.new(140.206345, 7.55545378, -48.7951317, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  882. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  883. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.562530518, 6.01156044, -0.0173492432, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  884. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(140.318497, 6.44227171, -48.6261635, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  885. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  886. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.633239746, 4.88226652, -0.0173492432, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  887. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.39999998, 0.405025005),CFrame = CFrame.new(140.231857, 6.96062088, -48.7207947, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  888. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  889. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.562538147, 5.41155767, -0.0173568726, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  890. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(140.266205, 4.9144783, -48.4898453, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  891. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  892. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.503913879, 3.35297155, -0.0173950195, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  893. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(140.291718, 4.31964874, -48.4155006, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  894. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  895. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.503913879, 2.75297213, -0.0174102783, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  896. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(140.31723, 3.72481513, -48.3411751, -0.418693244, 0.611388087, -0.671492457, 0.0949118659, 0.764835954, 0.637196541, 0.903155327, 0.203057066, -0.378259331),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  897. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  898. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693066, 0.0949118286, 0.90315479, 0.611387789, 0.764835596, 0.203057021, -0.6714921, 0.637196302, -0.378259182),C1 = CFrame.new(-0.50390625, 2.15297031, -0.0174102783, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  899. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.245000869, 0.280001104),CFrame = CFrame.new(139.903397, 8.32110023, -49.0155869, -0.418738037, 0.907109797, -0.0425658189, 0.0948609859, 0.0903099552, 0.991386473, 0.903139889, 0.411092997, -0.123865485),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  900. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
  901. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418737829, 0.0948609337, 0.903139353, 0.90710938, 0.0903099254, 0.411092818, -0.0425657891, 0.991385996, -0.123865403),C1 = CFrame.new(-0.266220093, 6.81080389, -0.0177764893, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  902. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 6.40502501),CFrame = CFrame.new(139.339966, 5.88832331, -49.0215988, 0.418904036, -0.907032967, -0.0425658189, -0.0948444307, -0.0903273225, 0.991386473, -0.903064549, -0.41125834, -0.123865485),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  903. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  904. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418903887, -0.0948444009, -0.903064072, -0.907032549, -0.0903272927, -0.411258131, -0.0425657891, 0.991385996, -0.123865403),C1 = CFrame.new(0.466972351, 4.42368937, -0.0174713135, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  905. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.280001014, 0.245000973),CFrame = CFrame.new(139.891632, 8.59856987, -49.0505142, -0.418793231, -0.04254774, -0.907085001, 0.0948984399, 0.99138236, -0.0903155357, 0.903110385, -0.123904467, -0.411146164),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  906. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Brick,})
  907. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793052, 0.0948984027, 0.903109848, -0.0425477102, 0.991381884, -0.123904385, -0.907084584, -0.0903155059, -0.411145985),C1 = CFrame.new(-0.266242981, 7.09070921, -0.0174865723, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  908. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.245000869, 0.280001104),CFrame = CFrame.new(139.358978, 8.82433987, -49.3216362, -0.418797195, -0.907082856, 0.0425551422, 0.0949462056, -0.0903460011, -0.991375029, 0.903103352, -0.411144406, 0.123960704),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  909. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
  910. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418797046, 0.0949461758, 0.903102934, -0.907082498, -0.0903459638, -0.411144197, 0.0425551161, -0.991374552, 0.123960629),C1 = CFrame.new(0.308013916, 7.37077379, -0.0171279907, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  911. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.280001014, 0.245000973),CFrame = CFrame.new(139.382843, 8.26922417, -49.2518768, -0.418871313, 0.0425477363, 0.907049, 0.0948906615, -0.99138236, 0.090323709, 0.903074861, 0.123904459, 0.411224008),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  912. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
  913. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418871164, 0.0948906317, 0.903074384, 0.0425477065, -0.991381884, 0.123904385, 0.907048643, 0.0903236866, 0.411223829),C1 = CFrame.new(0.307792664, 6.81078291, -0.0174560547, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  914. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.245000869, 0.280001104),CFrame = CFrame.new(139.370895, 8.54666519, -49.2869186, -0.418797195, -0.907082856, 0.0425551422, 0.0949462056, -0.0903460011, -0.991375029, 0.903103352, -0.411144406, 0.123960704),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  915. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Brick,})
  916. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418797046, 0.0949461758, 0.903102934, -0.907082498, -0.0903459638, -0.411144197, 0.0425551161, -0.991374552, 0.123960629),C1 = CFrame.new(0.307998657, 7.09068346, -0.0171432495, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  917. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.280001014, 0.245000973),CFrame = CFrame.new(139.879715, 8.8762455, -49.0852242, -0.418793231, -0.04254774, -0.907085001, 0.0948984399, 0.99138236, -0.0903155357, 0.903110385, -0.123904467, -0.411146164),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  918. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
  919. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793052, 0.0948984027, 0.903109848, -0.0425477102, 0.991381884, -0.123904385, -0.907084584, -0.0903155059, -0.411145985),C1 = CFrame.new(-0.266227722, 7.3708005, -0.0174789429, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  920. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 6.4008255),CFrame = CFrame.new(140.152374, 5.96921873, -48.6533089, -0.418738037, 0.907109797, -0.0425658189, 0.0948609859, 0.0903099552, 0.991386473, 0.903139889, 0.411092997, -0.123865485),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  921. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.332502306, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  922. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418737829, 0.0948609337, 0.903139353, 0.90710938, 0.0903099254, 0.411092818, -0.0425657891, 0.991385996, -0.123865403),C1 = CFrame.new(-0.42868042, 4.42371655, -0.0175170898, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  923. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 1.08062887, 0.542502165),CFrame = CFrame.new(139.826477, 9.66114616, -49.1925697, -0.418793231, -0.04254774, -0.907085001, 0.0948984399, 0.99138236, -0.0903155357, 0.903110385, -0.123904467, -0.411146164),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  924. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.1875, 1, 1),MeshType = Enum.MeshType.Wedge,})
  925. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793052, 0.0948984027, 0.903109848, -0.0425477102, 0.991381884, -0.123904385, -0.907084584, -0.0903155059, -0.411145985),C1 = CFrame.new(-0.244667053, 8.16450119, -0.0173034668, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  926. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 0.713302612, 0.210000843),CFrame = CFrame.new(139.537476, 9.44376564, -49.3469543, 0.41869393, -0.0425266586, 0.90713197, -0.0948653519, 0.991390347, 0.0902625546, -0.903160036, -0.123847745, 0.411054522),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  927. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 0.825000048),MeshType = Enum.MeshType.Wedge,})
  928. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693751, -0.0948653221, -0.903159499, -0.0425266325, 0.991389871, -0.123847663, 0.907131553, 0.0902625248, 0.411054343),C1 = CFrame.new(0.100585938, 7.98040915, 0.0217132568, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  929. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 0.713302612, 0.210000843),CFrame = CFrame.new(139.678223, 9.45772743, -49.2835464, -0.418793231, -0.04254774, -0.907085001, 0.0948984399, 0.99138236, -0.0903155357, 0.903110385, -0.123904467, -0.411146164),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  930. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 0.862500012),MeshType = Enum.MeshType.Wedge,})
  931. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793052, 0.0948984027, 0.903109848, -0.0425477102, 0.991381884, -0.123904385, -0.907084584, -0.0903155059, -0.411145985),C1 = CFrame.new(-0.0544204712, 7.98040915, 0.0220718384, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  932. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 1.08062923, 0.529377103),CFrame = CFrame.new(139.34053, 9.61282253, -49.412426, 0.41869393, -0.0425266586, 0.90713197, -0.0948653519, 0.991390347, 0.0902625546, -0.903160036, -0.123847745, 0.411054522),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  933. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.1875, 1, 1),MeshType = Enum.MeshType.Wedge,})
  934. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693751, -0.0948653221, -0.903159499, -0.0425266325, 0.991389871, -0.123847663, 0.907131553, 0.0902625248, 0.411054343),C1 = CFrame.new(0.290885925, 8.16449547, -0.0176773071, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  935. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 6.40064764, 0.332501292),CFrame = CFrame.new(139.7621, 5.92462969, -48.8731651, 0.41869393, -0.0425266586, 0.90713197, -0.0948653519, 0.991390347, 0.0902625546, -0.903160036, -0.123847745, 0.411054522),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  936. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 1),MeshType = Enum.MeshType.Brick,})
  937. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693751, -0.0948653221, -0.903159499, -0.0425266325, 0.991389871, -0.123847663, 0.907131553, 0.0902625248, 0.411054343),C1 = CFrame.new(0.0197525024, 4.42334366, 0.0218200684, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  938. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Sand blue"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.26000881, 0.350001246, 0.350001365),CFrame = CFrame.new(139.909271, 2.53592396, -48.4054604, -0.907085538, -0.0425253548, 0.418794632, -0.0902854949, 0.991386294, -0.0948857144, -0.411151916, -0.123880506, -0.903111041),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  939. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.899999559, 0.787500083),MeshType = Enum.MeshType.Brick,})
  940. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085121, -0.0902854577, -0.411151737, -0.042525325, 0.991385818, -0.123880424, 0.418794453, -0.0948856771, -0.903110504),C1 = CFrame.new(-8.39233398e-05, 0.999633551, -0.0173950195, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  941. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 6.40064764, 0.332501292),CFrame = CFrame.new(139.729156, 5.93209839, -48.8020592, 0.41869393, -0.0425266586, 0.90713197, -0.0948653519, 0.991390347, 0.0902625546, -0.903160036, -0.123847745, 0.411054522),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  942. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 1),MeshType = Enum.MeshType.Brick,})
  943. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693751, -0.0948653221, -0.903159499, -0.0425266325, 0.991389871, -0.123847663, 0.907131553, 0.0902625248, 0.411054343),C1 = CFrame.new(0.0197296143, 4.4233408, -0.0569000244, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  944. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.350001365),CFrame = CFrame.new(139.656815, 2.99967194, -48.5711441, -0.418797195, -0.907082856, 0.0425551422, 0.0949462056, -0.0903460011, -0.991375029, 0.903103352, -0.411144406, 0.123960704),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  945. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 0.700002551, 1),MeshType = Enum.MeshType.Wedge,})
  946. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418797046, 0.0949461758, 0.903102934, -0.907082498, -0.0903459638, -0.411144197, 0.0425551161, -0.991374552, 0.123960629),C1 = CFrame.new(0.2551651, 1.49064708, -0.0174942017, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  947. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 6.40064764, 0.721877813),CFrame = CFrame.new(139.745651, 5.92836714, -48.8376122, 0.418693602, -0.0425266363, 0.907131314, -0.0948652998, 0.991389632, 0.0902625173, -0.903159082, -0.123847626, 0.411054164),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  948. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.187500075, 1, 1),MeshType = Enum.MeshType.Brick,})
  949. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693602, -0.0948652998, -0.903159082, -0.0425266363, 0.991389632, -0.123847626, 0.907131314, 0.0902625173, 0.411054164),C1 = CFrame.new(0.0197219849, 4.42334366, -0.0175323486, -0.907085001, -0.0902854502, -0.411151677, -0.0425253212, 0.991385698, -0.123880401, 0.418794394, -0.0948856696, -0.903110385),})
  950. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.354376256, 0.393751591),CFrame = CFrame.new(139.917206, 2.51480508, -48.4185524, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  951. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1.10000002),})
  952. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(7.62939453e-06, 0.979980946, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  953. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.376252651, 0.700002491, 0.389376551),CFrame = CFrame.new(140.00853, 0.277778864, -48.1285133, -0.907090008, -0.418787986, -0.042507153, -0.0903145671, 0.0949955583, 0.991373599, -0.411136895, 0.903102994, -0.123992138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  954. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.637499988, 1),})
  955. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907089412, -0.0903145224, -0.411136627, -0.418787748, 0.0949955285, 0.903102458, -0.0425071232, 0.991373003, -0.123992033),C1 = CFrame.new(-0.000114440918, -1.27758789, -0.0116729736, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  956. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 0.713302612, 0.210000843),CFrame = CFrame.new(139.646057, 9.46501827, -49.2142105, -0.418793499, -0.0425477698, -0.907085598, 0.0948984921, 0.991382837, -0.0903155729, 0.903110921, -0.123904526, -0.411146402),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  957. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 0.862500012),MeshType = Enum.MeshType.Wedge,})
  958. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793201, 0.0948984325, 0.903110266, -0.0425477438, 0.991382241, -0.123904437, -0.907085001, -0.0903155357, -0.411146134),C1 = CFrame.new(-0.0544052124, 7.9804163, -0.0547103882, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  959. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Sand blue"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.446253121, 0.63000226, 0.459376842),CFrame = CFrame.new(140.00853, 0.277778864, -48.1285133, -0.907090008, -0.418787986, -0.042507153, -0.0903145671, 0.0949955583, 0.991373599, -0.411136895, 0.903102994, -0.123992138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  960. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.637499988, 1),})
  961. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907089412, -0.0903145224, -0.411136627, -0.418787748, 0.0949955285, 0.903102458, -0.0425071232, 0.991373003, -0.123992033),C1 = CFrame.new(-0.000114440918, -1.27758789, -0.0116729736, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  962. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.350002468, 0.713302612, 0.210000843),CFrame = CFrame.new(139.505325, 9.45105648, -49.2776031, 0.418694049, -0.0425266884, 0.907132447, -0.0948653817, 0.991390824, 0.0902625844, -0.903160214, -0.123847812, 0.411054671),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  963. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.0375000015, 1, 0.825000048),MeshType = Enum.MeshType.Wedge,})
  964. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418693811, -0.0948653445, -0.903159678, -0.0425266586, 0.991390228, -0.123847723, 0.907131851, 0.0902625397, 0.411054432),C1 = CFrame.new(0.100570679, 7.98041248, -0.0550689697, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  965. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.354376256, 0.393751591),CFrame = CFrame.new(140.009491, 0.363452077, -48.1497231, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  966. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1.10000002),})
  967. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0, -1.19006586, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  968. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.1900084, 0.280001014, 0.38500151),CFrame = CFrame.new(139.909195, 2.53594065, -48.405304, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  969. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.899999559, 0.787500083),MeshType = Enum.MeshType.Brick,})
  970. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(-8.39233398e-05, 0.999633551, -0.0175704956, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  971. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fosil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.929855, 2.21988177, -48.3817101, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  972. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
  973. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(7.62939453e-06, 0.682495832, -0.00023651123, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  974. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.944748, 1.87292099, -48.3383484, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  975. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
  976. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0, 0.332519531, -0.00023651123, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  977. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Sand,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.24937588, 0.393751591),CFrame = CFrame.new(139.937302, 2.04640222, -48.3600197, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  978. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1.10000002),})
  979. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0, 0.507507324, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  980. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.996826, 0.658373773, -48.1865883, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  981. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
  982. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(2.28881836e-05, -0.892579556, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  983. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Sand,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.24937588, 0.393751591),CFrame = CFrame.new(139.989395, 0.831917048, -48.208271, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  984. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1.10000002),})
  985. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0, -0.717529774, -0.00023651123, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  986. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.981949, 1.00539577, -48.22995, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  987. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
  988. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(7.62939453e-06, -0.542542934, -0.00023651123, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  989. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.975998, 1.14426339, -48.2472916, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  990. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
  991. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0, -0.402470112, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  992. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.200000003, 0.393751591),CFrame = CFrame.new(139.950668, 1.73411107, -48.3210068, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.384314, 0.145098, 0.819608),})
  993. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 0.196875706, 1.10000002),})
  994. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(2.28881836e-05, 0.192504883, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  995. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Brown"),Material = Enum.Material.Sand,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.3675026, 0.494376749, 0.393751591),CFrame = CFrame.new(139.963333, 1.43918836, -48.284153, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  996. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1.10000002),})
  997. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(2.28881836e-05, -0.104980469, -0.000244140625, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  998. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.280001014, 0.280001104),CFrame = CFrame.new(139.599274, 2.85466242, -48.582592, -0.418797404, -0.907083392, 0.0425551832, 0.0949462503, -0.0903460309, -0.991375506, 0.903103769, -0.411144555, 0.123960771),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  999. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
  1000. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418797135, 0.0949462131, 0.903103232, -0.907082796, -0.0903459862, -0.411144286, 0.0425551534, -0.99137491, 0.123960681),C1 = CFrame.new(0.325157166, 1.35075164, -0.0174942017, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1001. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.280001014, 0.280001104),CFrame = CFrame.new(140.151703, 2.90968418, -48.3321228, -0.418793499, -0.0425477698, -0.907085598, 0.0948984921, 0.991382837, -0.0903155729, 0.903110921, -0.123904526, -0.411146402),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  1002. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 1),MeshType = Enum.MeshType.Wedge,})
  1003. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793201, 0.0948984325, 0.903110266, -0.0425477438, 0.991382241, -0.123904437, -0.907085001, -0.0903155357, -0.411146134),C1 = CFrame.new(-0.283889771, 1.35077906, -0.0175628662, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1004. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.350001246, 0.200000003),CFrame = CFrame.new(140.082245, 3.04204655, -48.3782463, -0.418793499, -0.0425477698, -0.907085598, 0.0948984921, 0.991382837, -0.0903155729, 0.903110921, -0.123904526, -0.411146402),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.666667, 0, 0.666667),})
  1005. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.442403108, 1, 0.70000273),MeshType = Enum.MeshType.Wedge,})
  1006. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418793201, 0.0948984325, 0.903110266, -0.0425477438, 0.991382241, -0.123904437, -0.907085001, -0.0903155357, -0.411146134),C1 = CFrame.new(-0.213874817, 1.49066854, -0.0175552368, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1007. Part = New("Part",Model,"Part",{BrickColor = BrickColor.new("Sand blue"),Material = Enum.Material.Metal,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.997507155, 0.350001246, 0.350001365),CFrame = CFrame.new(139.877258, 2.72227287, -48.4398842, -0.907086015, -0.0425253808, 0.41879487, -0.0902855247, 0.991386771, -0.0948857516, -0.411152124, -0.12388058, -0.903111458),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1008. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.187499583, 0.637499988),MeshType = Enum.MeshType.Brick,})
  1009. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.907085419, -0.09028548, -0.411151856, -0.0425253473, 0.991386175, -0.123880476, 0.418794602, -0.0948857069, -0.903110921),C1 = CFrame.new(0.0262832642, 1.19000268, -0.0173950195, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1010. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.4008255),CFrame = CFrame.new(140.531662, 2.83042932, -48.0707626, -0.418693542, 0.611388445, -0.671492815, 0.0949119031, 0.764836252, 0.637196779, 0.903155863, 0.203057185, -0.37825951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1011. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.332502306, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1012. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693215, 0.0949118584, 0.903155208, 0.611388087, 0.764835835, 0.203057081, -0.671492398, 0.637196422, -0.378259301),C1 = CFrame.new(-0.728851318, 1.22367167, -0.0869522095, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1013. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.405025005),CFrame = CFrame.new(139.18338, 2.49709749, -48.6609268, 0.418904215, -0.907033563, -0.0425658412, -0.0948444605, -0.0903273672, 0.991387069, -0.903064966, -0.411258608, -0.123865567),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1014. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1015. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418903977, -0.0948444232, -0.90306443, -0.907032967, -0.090327315, -0.41125834, -0.0425658114, 0.991386354, -0.123865463),C1 = CFrame.new(0.766899109, 1.02365685, -0.0869979858, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1016. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.405025005),CFrame = CFrame.new(139.174683, 2.69545817, -48.6851616, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1017. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1018. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.766838074, 1.22368097, -0.0875701904, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1019. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.4008255),CFrame = CFrame.new(140.539902, 2.6322403, -48.0455284, -0.418738127, 0.907110274, -0.042565845, 0.0948610008, 0.0903099924, 0.991387069, 0.903140247, 0.411093175, -0.123865575),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1020. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.332502306, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1021. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418737888, 0.0948609635, 0.90313971, 0.907109678, 0.0903099477, 0.411092937, -0.0425658152, 0.991386354, -0.12386547),C1 = CFrame.new(-0.728805542, 1.02371383, -0.0874862671, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1022. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.405025005),CFrame = CFrame.new(139.221786, 2.2609148, -48.5923653, 0.418929935, -0.865097046, -0.275875628, -0.0948681012, -0.3438586, 0.934218228, -0.903050661, -0.365199745, -0.226122558),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1023. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1024. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418929696, -0.094868049, -0.903050125, -0.865096509, -0.343858391, -0.365199536, -0.275875449, 0.934217691, -0.226122409),C1 = CFrame.new(0.725196838, 0.779382706, -0.110420227, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1025. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.405025005),CFrame = CFrame.new(139.383408, 2.17743731, -48.5090599, 0.418919593, -0.416708052, -0.806761026, -0.0948125571, -0.903697431, 0.417545229, -0.903061152, -0.0984266177, -0.418085307),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1026. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1027. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418919325, -0.0948125198, -0.903060615, -0.416707844, -0.903696895, -0.0984265953, -0.80676055, 0.417544961, -0.418085039),C1 = CFrame.new(0.551872253, 0.679430962, -0.110046387, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1028. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.4008255),CFrame = CFrame.new(140.349503, 2.27444553, -48.0701332, -0.418839127, 0.49038586, 0.764262855, 0.0948813632, -0.813402355, 0.573913634, 0.903091252, 0.312891543, 0.294155806),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1029. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.332502306, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1030. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418838859, 0.094881326, 0.903090715, 0.490385562, -0.813401759, 0.312891334, 0.764262438, 0.573913336, 0.294155657),C1 = CFrame.new(-0.513679504, 0.680145979, -0.111053467, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1031. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.800000012, 0.4008255),CFrame = CFrame.new(140.502579, 2.38917565, -48.011795, -0.4186652, 0.887253523, 0.193657458, 0.0948524252, -0.169357345, 0.980980992, 0.903174937, 0.429071069, -0.0132541973),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1032. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.332502306, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1033. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418664962, 0.0948523805, 0.9031744, 0.887252986, -0.169357255, 0.429070801, 0.193657354, 0.980980396, -0.0132541656),C1 = CFrame.new(-0.68687439, 0.780151129, -0.110519409, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1034. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(139.435547, 3.03971577, -48.6778908, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1035. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1036. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.496147156, 1.55297923, -0.0175552368, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1037. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(139.410019, 3.63455081, -48.752224, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1038. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1039. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.496154785, 2.15298319, -0.0175552368, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1040. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(139.358948, 4.82421875, -48.9008675, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1041. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1042. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.496192932, 3.35298872, -0.0175857544, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1043. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1, 0.405025005),CFrame = CFrame.new(139.384476, 4.22938538, -48.8265419, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1044. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1045. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.496177673, 2.75298643, -0.017578125, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1046. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.39999998, 0.405025005),CFrame = CFrame.new(139.192719, 7.45461416, -49.2542839, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1047. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1048. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.554794312, 6.01157427, -0.017616272, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1049. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.39999998, 0.405025005),CFrame = CFrame.new(139.218246, 6.85977983, -49.179966, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1050. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1051. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.554786682, 5.41157198, -0.0176010132, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1052. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(139.202148, 5.73383141, -49.0691338, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1053. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1054. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.625480652, 4.28227806, -0.0176010132, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1055. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(139.17662, 6.32866478, -49.1434631, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1056. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1057. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.625488281, 4.88228083, -0.0176010132, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1058. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(139.100037, 8.11317348, -49.3664284, 0.418747216, -0.67150718, 0.611335635, -0.094876565, 0.637165308, 0.764866829, -0.903134406, -0.378286928, 0.203100592),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1059. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1060. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.418746978, -0.0948765278, -0.903133869, -0.671506882, 0.637164891, -0.37828669, 0.611335278, 0.764866412, 0.203100473),C1 = CFrame.new(0.625518799, 6.68229389, -0.0176391602, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1061. Wedge = New("WedgePart",Model,"Wedge",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Granite,Velocity = Vector3.new(-1.26910629e-16, 0, -6.8385516e-17),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.20000005, 0.405025005),CFrame = CFrame.new(140.344009, 5.84743929, -48.5518303, -0.418693542, 0.611388445, -0.671492815, 0.0949119031, 0.764836252, 0.637196779, 0.903155863, 0.203057185, -0.37825951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.239216, 0.0823529, 0.521569),})
  1062. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.329002321, 0.875003099, 1),MeshType = Enum.MeshType.Wedge,})
  1063. mot = New("Motor",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.418693215, 0.0949118584, 0.903155208, 0.611388087, 0.764835835, 0.203057081, -0.671492398, 0.637196422, -0.378259301),C1 = CFrame.new(-0.633232117, 4.28226519, -0.0173568726, -0.907085121, -0.0902854577, -0.411151677, -0.0425253324, 0.991385818, -0.123880416, 0.418794423, -0.0948856771, -0.903110504),})
  1064. for _,v in next, Model:GetChildren() do
  1065. if v:IsA'BasePart' then
  1066. v.CanCollide = false
  1067. end
  1068. end
  1069. Model2 = New("Model",char,"Model2",{})
  1070. Handle2 = New("Part",Model2,"Handle2",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(126.77002, 1.27124798, 18.451088, 1, 6.40189342e-07, -4.16192705e-07, -4.1619225e-07, -7.00697797e-07, -1, -6.40189626e-07, 1, -7.00697569e-07),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.8, 0.6),})
  1071. Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Fossil"),Material = Enum.Material.Slate,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.02871585, 1.20445883, 1.02871585),CFrame = CFrame.new(126.771118, 1.26937401, 18.0429077, 0, 4.37113847e-08, 1, 1, -4.37113954e-08, 0, 4.37114522e-08, 1, -4.37113883e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1072. mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.91068547e-15, 1, 4.37113883e-08, 4.37113883e-08, -4.37113883e-08, 1, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.00109863281, -0.408180237, 0.00187420845, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
  1073. Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Glass,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08871579, 0.204458863, 1.10871577),CFrame = CFrame.new(126.791122, 1.26937401, 18.5529099, 0, 4.37113847e-08, 1, 1, -4.37113954e-08, 0, 4.37114522e-08, 1, -4.37113883e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 0),})
  1074. mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1.91068547e-15, 1, 4.37113883e-08, 4.37113883e-08, -4.37113883e-08, 1, 1, 0, -4.37113883e-08),C1 = CFrame.new(0.0211029053, 0.101821899, 0.00187385082, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
  1075. Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Glass,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08871579, 0.224458843, 1.10871577),CFrame = CFrame.new(126.791122, 1.26937401, 18.0829086, -4.37113954e-08, -1.07842337e-14, 1, 1, -4.37113385e-08, 4.37113954e-08, 4.37114522e-08, 1, -1.88068148e-14),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 0),})
  1076. mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 4.37113883e-08, 0, -4.37113883e-08, 1, 1, 4.37113883e-08, 1.91068547e-15),C1 = CFrame.new(0.0211029053, -0.368179321, 0.00187420845, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
  1077. Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Glass,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(1.08871579, 0.224458843, 1.10871577),CFrame = CFrame.new(126.79113, 1.26937401, 17.6029053, -4.37113954e-08, -1.07842337e-14, 1, 1, -4.37113385e-08, 4.37113954e-08, 4.37114522e-08, 1, -1.88068148e-14),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 0),})
  1078. mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 4.37113883e-08, 0, -4.37113883e-08, 1, 1, 4.37113883e-08, 1.91068547e-15),C1 = CFrame.new(0.0211105347, -0.848182678, 0.00187456608, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
  1079. Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.30871582, 1.06445885, 0.888715744),CFrame = CFrame.new(126.791122, 1.71937394, 18.0329132, -4.37113954e-08, -1.07842337e-14, 1, 1, -4.37113385e-08, 4.37113954e-08, 4.37114522e-08, 1, -1.88068148e-14),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 0),})
  1080. Mesh = New("SpecialMesh",Base,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1081. mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 4.37113883e-08, 0, -4.37113883e-08, 1, 1, 4.37113883e-08, 1.91068547e-15),C1 = CFrame.new(0.0211029053, -0.418174744, -0.44812572, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
  1082. Base = New("Part",Model2,"Base",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 0.69999998807907,Transparency = 0.69999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.2987158, 1.23445892, 1.05871594),CFrame = CFrame.new(126.776108, 1.734375, 18.0479126, -4.37113954e-08, -1.07842337e-14, 1, 1, -4.37113385e-08, 4.37113954e-08, 4.37114522e-08, 1, -1.88068148e-14),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 1, 0),})
  1083. Mesh = New("SpecialMesh",Base,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  1084. mot = New("Motor",Base,"mot",{Part0 = Base,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -4.37113883e-08, 1, 4.37113883e-08, 0, -4.37113883e-08, 1, 1, 4.37113883e-08, 1.91068547e-15),C1 = CFrame.new(0.00608825684, -0.403175354, -0.463126779, 1, -4.1619225e-07, -6.40189626e-07, 6.40189342e-07, -7.00697797e-07, 1, -4.16192705e-07, -1, -7.00697569e-07),})
  1085.  
  1086.  
  1087. --Nebula's/Quil's functions and shit like that, so thanks I guess. Cause i'm too fucking lazy :)
  1088. local Hitbox = New("Part",Model,"Hitbox",{Size=Vector3.new(1,10,1),CanCollide=false,Transparency=1})
  1089. local HitboxWeld = New("Weld",Model,"Weldie",{Part0=Hitbox,Part1=Handle,C0=CFrame.new(0,-4,0)})
  1090. local Hitbox2 = New("Part",Model2,"Hitbox",{Size=Vector3.new(1,4,1),CanCollide=false,Transparency=1})
  1091. local HitboxWeld2 = New("Weld",Model2,"Weldie",{Part0=Hitbox2,Part1=Handle2,C0=CFrame.new(0,0,0)})
  1092. for _,v in next, Model:children() do
  1093. if v:IsA'BasePart' and v.BrickColor == BrickColor.new"Dark indigo" and v.Material == Enum.Material.Metal then
  1094. v.Material = Enum.Material.Glass
  1095. v.Transparency = 0.6
  1096. v.CanCollide = false
  1097. end
  1098. end
  1099. for _,v in next, Model2:children() do
  1100. if v:IsA'BasePart' and v.BrickColor == BrickColor.new"Dark indigo" and v.Material == Enum.Material.Metal then
  1101. v.Material = Enum.Material.Glass
  1102. v.Transparency = 0.6
  1103. v.CanCollide = false
  1104. end
  1105. end
  1106. local NewInstance = function(instance,parent,properties)
  1107. local inst = Instance.new(instance,parent)
  1108. if(properties)then
  1109. for i,v in next, properties do
  1110. pcall(function() inst[i] = v end)
  1111. end
  1112. end
  1113. return inst;
  1114. end
  1115. local HW = NewInstance('Weld',char,{Part0=tors,Part1=Handle,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,math.rad(-50))})
  1116. local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0))})
  1117. -------
  1118. Sheath=true
  1119. mouse.KeyDown:connect(function(key)
  1120. if key == 'z' and attack == false and Sheath==true then
  1121. UnSheath()
  1122. Sheath=false
  1123. elseif key == 'z' and attack == false and Sheath==false then
  1124. SSheath()
  1125. Sheath=true
  1126. end
  1127. end)
  1128.  
  1129. revive=false
  1130.  
  1131.  
  1132. coroutine.wrap(function()
  1133. while true and wait(0.1) do
  1134. if hum.Health <=50 then
  1135. if attack == false then
  1136. if revive == false then
  1137. hum.Health = math.huge
  1138. InHeavensName()
  1139. end
  1140. end
  1141. end
  1142. end
  1143. end)()
  1144.  
  1145.  
  1146.  
  1147. function attackoneG()
  1148. attack=true
  1149. for i = 0,2,0.1 do
  1150. swait()
  1151. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(75)),0.15)
  1152. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-30), math.rad(-25)),.2)
  1153. end
  1154. local con = Hitbox2.Touched:connect(function(hit)
  1155. Damage(Hitbox2, hit, 15, 25, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1)
  1156. end)
  1157. for i = 0,2,0.1 do
  1158. swait()
  1159. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(-75)),0.15)
  1160. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.2)
  1161. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(20), math.rad(-90), math.rad(-90)),.2)
  1162.  
  1163. end
  1164. con:Disconnect()
  1165. attack=false
  1166. end
  1167.  
  1168.  
  1169. function attacktwoG()
  1170. attack=true
  1171. for i = 0,1,0.1 do
  1172. swait()
  1173. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(50)),.3)
  1174. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.15)
  1175. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, -.3) * angles(math.rad(90), math.rad(-90), math.rad(-90)),.2)
  1176. end
  1177. BlockEffect(maincolor, la.CFrame * CFrame.new(0,0,1.5), 20, 20, 20, 10, 10, 10, 0.08, 2)
  1178. local con = Hitbox2.Touched:connect(function(hit)
  1179. Damage(Hitbox2, hit, 15, 25, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1)
  1180. end)
  1181. for i = 0,2,0.1 do
  1182. swait()
  1183. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.15)
  1184. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-0), math.rad(-90)),.2)
  1185. end
  1186.  
  1187. con:Disconnect()
  1188. attack=false
  1189. end
  1190.  
  1191. function attackthreeG()
  1192. attack=true
  1193. for i = 0,2,0.1 do
  1194. swait()
  1195. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0.5)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1196.  
  1197. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.3)
  1198. LH.C0=clerp(LH.C0,cf(-1,-.5,-0.3)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1199.  
  1200. end
  1201. for i = 0,2,0.1 do
  1202. swait()
  1203. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.15)
  1204. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(25),math.rad(0),math.rad(0)),.3)
  1205.  
  1206. LH.C0=clerp(LH.C0,cf(-1,-.9,-0.3)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1207.  
  1208. end
  1209. MagnitudeDamage(tors, 12, 40, 60, 10, "Normal", "848764845", .6)
  1210. Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, -2.97, 0), 60, 0.1, 60, -20, 4, -20, 0.05)
  1211. Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, -2.97, 0), 60, 0.1, 60, -40, 3, -40, 0.05)
  1212. Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, -2.97, 0), 60, 0.1, 60, -60, 2, -60, 0.05)
  1213. Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, -2.97, 0), 60, 0.1, 60, -80, 1, -80, 0.05)
  1214. attack=false
  1215. end
  1216.  
  1217. function attackoneS()
  1218. attack=true
  1219. for i = 0,2,0.1 do
  1220. swait()
  1221. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.15)
  1222. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  1223. HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(0),math.rad(0),math.rad(125)),.2)
  1224. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.04, 0) * angles(math.rad(90 - 1), math.rad(0), math.rad(-50)), 0.1)
  1225. end
  1226. local con = Hitbox.Touched:connect(function(hit)
  1227. Damage(Hitbox, hit, 25, 34, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1)
  1228. end)
  1229. for i = 0,2,0.1 do
  1230. swait()
  1231. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1232. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-55)),0.15)
  1233. RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(89),math.rad(0),math.rad(90)),.3)
  1234. end
  1235. con:Disconnect()
  1236. attack=false
  1237. end
  1238.  
  1239. function attacktwoS()
  1240. attack=true
  1241. for i = 0,1.5,0.1 do
  1242. swait()
  1243. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-55)),0.15)
  1244. RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(0),math.rad(0),math.rad(55)),.3)
  1245. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(-0), math.rad(-55)),.2)
  1246. HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(5),math.rad(90),math.rad(-90)),.2)
  1247. end
  1248. local con = Hitbox.Touched:connect(function(hit)
  1249. Damage(Hitbox, hit, 25, 34, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1)
  1250. end)
  1251. for i = 0,2,0.1 do
  1252. swait()
  1253. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-75)),.3)
  1254. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.15)
  1255. RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1256. HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(5),math.rad(90),math.rad(-180)),.2)
  1257. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(55), math.rad(-0), math.rad(-25)),.2)
  1258. end
  1259. attack=false
  1260. con:Disconnect()
  1261. end
  1262.  
  1263.  
  1264.  
  1265. RWC0 = cf(.1, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0))
  1266. LWC0 = cf(-.1, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0))
  1267. function attackthreeS()
  1268. attack=true
  1269. local con = Hitbox.Touched:connect(function(hit)
  1270. Damage(Hitbox, hit, 25, 34, math.random(1, 5), "Normal", root, .2, "rbxassetid://146163522", 1)
  1271. end)
  1272. for i = 0, 4, 0.1 do
  1273. swait()
  1274. rootj.C0 = clerp(rootj.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30 - 360 * i)), 0.45)
  1275. tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.45)
  1276. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(60)) * angles(math.rad(0), math.rad(90), math.rad(0)) * RWC0, 0.45)
  1277. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-60)) * LWC0, 0.45)
  1278. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1279. LH.C0=clerp(LH.C0,cf(-1,-.5,-0.5)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1280. HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(0),math.rad(-90),math.rad(90)),.2)
  1281. end
  1282. con:Disconnect()
  1283. attack=false
  1284. end
  1285.  
  1286.  
  1287. function UnSheath()
  1288. attack=true
  1289. for i = 0,2,0.1 do
  1290. swait()
  1291. RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(85),math.rad(90),math.rad(125)),.3)
  1292. end
  1293. HW.Part0 = ra
  1294. for i = 0,2,0.1 do
  1295. swait()
  1296. RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  1297. HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(-55),math.rad(0),math.rad(55)),.2)
  1298. end
  1299. attack=false
  1300. end
  1301.  
  1302.  
  1303. function SSheath()
  1304. attack=true
  1305. for i = 0,2,0.1 do
  1306. swait()
  1307. HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(0),math.rad(0),math.rad(-55)),.2)
  1308. RW.C0=clerp(RW.C0,cf(1.5,.5,0)*angles(math.rad(85),math.rad(90),math.rad(125)),.3)
  1309. end
  1310. HW.Part0 = tors
  1311. attack=false
  1312. end
  1313.  
  1314.  
  1315.  
  1316.  
  1317.  
  1318. function InHeavensName()
  1319. attack=true
  1320. hum.WalkSpeed = 0
  1321. chatfunc('Ack!',2)
  1322. music:Stop()
  1323. for i = 0,15,0.1 do
  1324. swait()
  1325. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.1)
  1326. tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(25), math.rad(0), math.rad(0)), 0.45)
  1327. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.51, -0.2) * angles(math.rad(90), math.rad(0), math.rad(25)), 0.2)
  1328. RH.C0 = clerp(RH.C0, CFrame.new(1.1, -0.2, -0.3) * RHCF * angles(math.rad(0), math.rad(-25), math.rad(0)), 0.1)
  1329. LH.C0 = clerp(LH.C0, CFrame.new(-0.9, -1.5, -0.8) * LHCF * angles(math.rad(0), math.rad(-25), math.rad(90)), 0.1)
  1330. HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(0),math.rad(90),math.rad(90)),.2)
  1331. end
  1332. chatfunc('Heh.',2)
  1333. for i = 0,15,0.1 do
  1334. swait()
  1335. rootj.C0 = clerp(rootj.C0, RootCF * CFrame.new(0, -0.5, -1) * angles(math.rad(0), math.rad(0), math.rad(25)), 0.1)
  1336. tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.45)
  1337. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.51, -0.2) * angles(math.rad(90), math.rad(0), math.rad(25)), 0.2)
  1338. RH.C0 = clerp(RH.C0, CFrame.new(1.1, -0.2, -0.3) * RHCF * angles(math.rad(0), math.rad(-25), math.rad(0)), 0.1)
  1339. LH.C0 = clerp(LH.C0, CFrame.new(-0.9, -1.5, -0.8) * LHCF * angles(math.rad(0), math.rad(-25), math.rad(90)), 0.1)
  1340. HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(0),math.rad(90),math.rad(90)),.2)
  1341. end
  1342.  
  1343.  
  1344.  
  1345.  
  1346. for _,v in next, Model2:GetChildren() do
  1347. if v:IsA'BasePart' then
  1348. v.Transparency = 1
  1349.  
  1350. end
  1351. end
  1352.  
  1353. Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, 0, 0), 60, 0.1, 60, -20, -20, -20, 0.05)
  1354. Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, 0, 0), 60, 0.1, 60, -20, -20, -20, 0.05)
  1355. Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, 0, 0), 60, 0.1, 60, -20, -20, -20, 0.05)
  1356. Effects.Sphere.Create(BrickColor.new("Really black"), root.CFrame * CFrame.new(0, 0, 0), 60, 0.1, 60, -20, -20, -20, 0.05)
  1357. hum.WalkSpeed = 14
  1358. attack=false
  1359. end
  1360.  
  1361.  
  1362. attacktype=1
  1363. mouse.Button1Down:connect(function()
  1364. if attack==false and Sheath==true then
  1365. if attacktype==1 then
  1366. attack=true
  1367. attacktype=2
  1368. attackoneG()
  1369. elseif attacktype==2 then
  1370. attack=true
  1371. attacktype=3
  1372. attacktwoG()
  1373. elseif attacktype==3 then
  1374. attack=true
  1375. attacktype=1
  1376. attackthreeG()
  1377.  
  1378. end
  1379. end
  1380. if attack==false and Sheath==false then
  1381. if attacktype==1 then
  1382. attack=true
  1383. attacktype=2
  1384. attackoneS()
  1385. elseif attacktype==2 then
  1386. attack=true
  1387. attacktype=3
  1388. attacktwoS()
  1389. elseif attacktype==3 then
  1390. attack=true
  1391. attacktype=1
  1392. attackthreeS()
  1393. end
  1394. end
  1395. end)
  1396. music = Instance.new("Sound",tors)
  1397. music.SoundId = "rbxassetid://248607790"
  1398. music.Volume = 1.5
  1399. music.Looped = true
  1400. music:Play()
  1401.  
  1402. shirt = Instance.new("Shirt", Character)
  1403. shirt.Name = "Shirt"
  1404. pants = Instance.new("Pants", Character)
  1405. pants.Name = "Pants"
  1406. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=580781055"
  1407. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=200181053"
  1408.  
  1409. local nameTag = Instance.new("BillboardGui", head)
  1410. nameTag.Adornee = head
  1411. nameTag.Name = "NameTag"
  1412. nameTag.Size = UDim2.new(2, 0, 1, 0)
  1413. nameTag.StudsOffset = Vector3.new(-4, 4, 0)
  1414. local tex = Instance.new("TextLabel", nameTag)
  1415. tex.Size = UDim2.new(5, 0, 2.5, 0)
  1416. tex.TextSize = 24
  1417. tex.TextScaled = true
  1418. tex.Text = "The AbyssWalker"
  1419. tex.Font = 15
  1420. tex.TextColor3 = BrickColor.new("Lapis").Color
  1421. tex.BackgroundTransparency = 1
  1422. tex.BorderSizePixel = 0
  1423. tex.TextStrokeTransparency = 0
  1424. tex.TextStrokeColor3 = Color3.new(1, 0, 0)
  1425. function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
  1426. local joint = Instance.new("Motor6D", wp0)
  1427. joint.Part0 = wp0
  1428. joint.Part1 = wp1
  1429. joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
  1430. joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
  1431. joint.Name = name
  1432. return joint
  1433. end
  1434.  
  1435.  
  1436. idle=0
  1437. local sine = 0
  1438. local change = 1
  1439. local val = 0
  1440. toim = 0
  1441. hum.Animator.Parent = nil
  1442. idleanim=.4
  1443. while true do
  1444. swait()
  1445. sine = sine + change
  1446. local torvel=(root.Velocity*Vector3.new(1,0,1)).magnitude
  1447. local velderp=root.Velocity.y
  1448. hitfloor,posfloor=rayCast(root.Position,(CFrame.new(root.Position,root.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1449. if equipped==true or equipped==false then
  1450. if attack==false then
  1451. idle=idle+1
  1452. else
  1453. idle=0
  1454. end
  1455. if root.Velocity.y > 1 and hitfloor==nil then
  1456. Anim="Jump"
  1457. if attack==false then
  1458. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1459. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1460. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3)
  1461. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1462. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1463. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1464. end
  1465. elseif root.Velocity.y < -1 and hitfloor==nil then
  1466. Anim="Fall"
  1467. if attack==false then
  1468. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1469. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1470. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1471. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(40),math.rad(0),math.rad(0)),.3)
  1472. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3)
  1473. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  1474. end
  1475. elseif torvel<1 and hitfloor~=nil then
  1476. Anim="Idle"
  1477. change = 2
  1478. if attack==false and Sheath==true then
  1479. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(-20)),0.15)
  1480. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(3.5*math.cos(sine/30)),math.rad(0),math.rad(25)),.3)
  1481. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(90),math.rad(-10))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1482. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(-90),math.rad(-10))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1483. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(3), math.rad(15*math.cos(sine/40)), math.rad(15)),.2)
  1484. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(-3), math.rad(-15*math.cos(sine/40)), math.rad(-15)),.2)
  1485. HW.C0 = clerp(HW.C0, CFrame.new(2,1.5,.5) * angles(math.rad(180),math.rad(0),math.rad(50)),.2)
  1486. elseif attack==false and Sheath==false then
  1487. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(0),math.rad(0),math.rad(-20)),0.15)
  1488. tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(3.5*math.cos(sine/30)),math.rad(0),math.rad(25)),.3)
  1489. RH.C0=clerp(RH.C0,cf(1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(90),math.rad(-10))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1490. LH.C0=clerp(LH.C0,cf(-1,-0.9-0.1*math.cos(sine/20),0.025*math.cos(sine/20))*angles(math.rad(-2.5),math.rad(-90),math.rad(-10))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),0.15)
  1491. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(3), math.rad(0), math.rad(15)),.2)
  1492. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.sin(sine/30), 0) * angles(math.rad(-3), math.rad(-15*math.cos(sine/40)), math.rad(-15)),.2)
  1493. HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(5*math.cos(sine/20)),math.rad(90),math.rad(90)),.2)
  1494. end
  1495. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1496. Anim="Walk"
  1497. change = 1
  1498. if attack==false and Sheath==true then
  1499. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15)
  1500. tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1501. RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(30*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(0),math.rad(10)),0.15)
  1502. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-30*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(0),math.rad(-10)),0.15)
  1503. RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-5-15*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0+3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
  1504. LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-5+15*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0-3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
  1505. HW.C0 = clerp(HW.C0, CFrame.new(2,1.5,.5) * angles(math.rad(180),math.rad(0),math.rad(50)),.2)
  1506. elseif attack==false and Sheath==false then
  1507. rootj.C0=clerp(rootj.C0,RootCF*cf(0,0,-0.175+0.025*math.cos(sine/3.5)+ -math.sin(sine/3.5)/7)*angles(math.rad(5-2.5*math.cos(sine/3.5)),math.rad(0),math.rad(10*math.cos(sine/7))),0.15)
  1508. tors.Neck.C0 = clerp(tors.Neck.C0, necko * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1509. RW.C0=clerp(RW.C0,CFrame.new(1.5,0.5,0)*angles(math.rad(75),math.rad(0),math.rad(10)),0.15)
  1510. LW.C0=clerp(LW.C0,CFrame.new(-1.5,0.5,0)*angles(math.rad(-30*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(0),math.rad(-10)),0.15)
  1511. RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-15-15*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0+3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
  1512. LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-15+15*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0-3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
  1513. HW.C0 = clerp(HW.C0, CFrame.new(0,-1,0) * angles(math.rad(15),math.rad(-90),math.rad(50)),.2)
  1514. end
  1515. elseif torvel>=22 and hitfloor~=nil then
  1516. Anim="Run"
  1517. if attack==false then
  1518. rootj.C0 = clerp(rootj.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.2)
  1519. tors.Neck.C0 = clerp(tors.Neck.C0,necko *angles(math.rad(-4+2*math.sin(sine/18)),math.rad(0),math.rad(0)),.2)
  1520. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3)
  1521. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3)
  1522. RH.C0=clerp(RH.C0,cf(1,-0.925-0.5*math.cos(sine/7)/2,0.5*math.cos(sine/7)/2)*angles(math.rad(-15-15*math.cos(sine/7))+ -math.sin(sine/7)/2.5,math.rad(90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0+3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
  1523. LH.C0=clerp(LH.C0,cf(-1,-0.925+0.5*math.cos(sine/7)/2,-0.5*math.cos(sine/7)/2)*angles(math.rad(-15+15*math.cos(sine/7))+ math.sin(sine/7)/2.5,math.rad(-90-10*math.cos(sine/7)),math.rad(0))*angles(math.rad(0-3.5*math.cos(sine/7)),math.rad(0),math.rad(0)),0.15)
  1524. end
  1525. end
  1526. end
  1527. if 0 < #Effects then
  1528. for e = 1, #Effects do
  1529. if Effects[e] ~= nil then
  1530. local Thing = Effects[e]
  1531. if Thing ~= nil then
  1532. local Part = Thing[1]
  1533. local Mode = Thing[2]
  1534. local Delay = Thing[3]
  1535. local IncX = Thing[4]
  1536. local IncY = Thing[5]
  1537. local IncZ = Thing[6]
  1538. if 1 >= Thing[1].Transparency then
  1539. if Thing[2] == "Block1" then
  1540. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1541. local Mesh = Thing[1].Mesh
  1542. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1543. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1544. elseif Thing[2] == "Block2" then
  1545. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  1546. local Mesh = Thing[7]
  1547. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1548. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1549. elseif Thing[2] == "Block3" then
  1550. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  1551. local Mesh = Thing[7]
  1552. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1553. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1554. elseif Thing[2] == "Cylinder" then
  1555. local Mesh = Thing[1].Mesh
  1556. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1557. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1558. elseif Thing[2] == "Blood" then
  1559. local Mesh = Thing[7]
  1560. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1561. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1562. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1563. elseif Thing[2] == "Elec" then
  1564. local Mesh = Thing[1].Mesh
  1565. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1566. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1567. elseif Thing[2] == "Disappear" then
  1568. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1569. elseif Thing[2] == "Shatter" then
  1570. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1571. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1572. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1573. Thing[6] = Thing[6] + Thing[5]
  1574. end
  1575. else
  1576. Part.Parent = nil
  1577. table.remove(Effects, e)
  1578. end
  1579. end
  1580. end
  1581. end
  1582. end
  1583. end
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