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- Scranimalia Germouse
- Level 3 DARK Beast/Effect
- 1400/1000
- When this card is Normal Summoned: You can add 1 "Scranimalia" monster from your Deck to your hand, except "Scranimalia Germouse". If this card is destroyed by battle and sent to the GY: Target 1 Spell/Trap on the field; destroy it, then you can Special Summon any number of "Scranimalia Germouse" from your Deck in Attack Position.
- Scranimalia Ramenrat
- Level 4 DARK Beast/Effect
- 1700/1200
- When your opponent activates a card or effect that targets a "Scranimalia" Fusion Monster(s) you control (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other "Scranimalia" monsters from your hand or field as material. You can only use each effect of "Scranimalia Ramenrat" once per turn.
- Scranimalia Ricegoat
- Level 3 LIGHT Beast/Effect
- 1600/1200
- If this card is Normal or Special Summoned: You can add 1 "Scranimalia" monster from your Deck to your hand, except "Scranimalia Ricegoat". During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other "Scranimalia" monsters from your hand or field as material. You can only use each effect of "Scranimalia Ricegoat" once per turn.
- Scranimalia Beanrabbit
- Level 4 EARTH Beast/Effect
- 1500/1500
- During your Main Phase, you can Normal Summon 1 "Scranimalia" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other "Scranimalia" monsters from your hand or field as material. You can only use this effect of "Scranimalia Beanrabbit" once per turn.
- Scranimalia Stuffsnail
- Level 3 FIRE Beast/Effect
- 1300/1600
- When an opponent's monster declares an attack: You can Special Summon this card from your hand, then end the Battle Phase. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other "Scranimalia" monsters from your hand or field as material. You can only use this effect of "Scranimalia Stuffsnail" once per turn.
- Scranimalia Asparadog
- Level 4 WIND Beast/Effect
- 1800/1200
- During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other "Scranimalia" monsters from your hand or field as material. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 monster on the field; return it to the hand. You can only use each effect of "Scranimalia Asparadog" once per turn.
- Scranimalia Artibat
- Level 3 WIND Winged Beast/Effect
- 1200/800
- During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other "Scranimalia" monsters from your hand or field as material. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can target 1 "Scranimalia" card in your GY, except "Scranimalia Artibat"; add it to your hand. You can only use each effect of "Scranimalia Artibat" once per turn.
- Scranimalia Peawolf
- Level 7 DARK Beast/Fusion/Effect
- 2500/2200
- 2 "Scranimalia" monsters
- All monsters on the field lose ATK equal to their original DEF, except "Scranimalia" monsters. You can only use each of the following effects of "Scranimalia Peawolf" once per turn. You can target 1 "Scranimalia" monster in your GY; equip that target to this card as an Equip Spell that gives it 300 ATK. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can draw 1 card.
- Scranimalia Saladragon
- Level 8 WIND Wyrm/Fusion/Effect
- 3000/2500
- 1 "Scranimalia" Fusion Monster + 1 "Scranimalia" monster
- All monsters your opponent controls that can attack must attack this card. You can only use each of the following effects of "Scranimalia Saladragon" once per turn. You can target 1 "Scranimalia" monster in your GY; equip that target to this card as an Equip Spell that gives it 300 ATK. When this card destroys an opponent's monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card.
- Scranimalia Dumpling
- Normal Spell
- Special Summon 2 "Scranimalia Dumpling Tokens" (Beast/DARK/Level 4/ATK 1000/DEF 1000). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If this card is in your GY, except the turn it was sent there: You can banish this card; Fusion Summon 1 "Scranimalia" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use each effect of "Scranimalia Dumpling" once per turn.
- Scranimalia Flavor
- Quick-Play Spell
- When a monster your opponent controls activates its effect: Tribute 1 "Scranimalia" monster; negate that effect, then you can apply the following effect.
- ● Fusion Summon 1 "Scranimalia" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field or GY.
- You can only activate 1 "Scranimalia Flavor" per turn.
- Scranimalia Power-Up
- Equip Spell
- Equip only to a "Scranimalia" monster you control. It gains 400 ATK. You can only use each of the following effects of "Scranimalia Power-Up" once per turn. While this card is equipped to a Fusion Monster: You can target 1 face-up monster your opponent controls; negate its effects. If this card is sent from the field to the GY: You can target 1 "Scranimalia" Fusion Monster you control; equip this card to that target.
- Scranimalia Field
- Field Spell
- For each "Scranimalia" card in your GY, Fusion Monsters you control gain 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. You can only use each of the following effects of "Scranimalia Field" once per turn. You can discard 1 "Scranimalia" card, then target 1 Spell/Trap your opponent controls; destroy it. If a "Scranimalia" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead of 1 of those cards.
- Scranimalia Spice
- Normal Trap
- If a monster(s) you control is destroyed by battle or card effect: Add up to 2 "Scranimalia" monsters with different names from your Deck to your hand, then you can apply the following effect.
- ● Fusion Summon 1 "Scranimalia" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand or field.
- You can only activate 1 "Scranimalia Spice" per turn.
- Scranimalia Fright
- Counter Trap
- When a Spell/Trap Card, or monster effect, is activated while you control a "Scranimalia" Fusion Monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Scranimalia Fright" per turn.
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