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- -made by maxey
- --open source dc what u do with it
- --Star Simulator Beta
- getgenv().autospin = true
- while true do
- wait()
- if not getgenv().autospin then return end
- local args = {
- [1] = workspace.Star_LocalPlayer.Player.Land.Land_1004.Tree.Tree_1001["1"],
- [2] = "Axe"
- }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- local args = {
- [1] = workspace.Star_LocalPlayer.Player.Land.Land_1004.Tree.Tree_1001["2"],
- [2] = "Axe"
- }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- local args = {
- [1] = workspace.Star_LocalPlayer.Player.Land.Land_1004.Tree.Tree_1001["3"],
- [2] = "Axe"
- }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- getgenv().autospin = true
- while true do
- wait()
- if not getgenv().autospin then return end
- local args = {
- [1] = workspace.Star_LocalPlayer.Player.Land.Land_1005.Ore.Ore_1001["2"],
- [2] = "Pickaxe"
- }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- local args = {
- [1] = workspace.Star_LocalPlayer.Player.Land.Land_1005.Ore.Ore_1001["1"],
- [2] = "Pickaxe"
- }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- local args = {
- [1] = workspace.Star_LocalPlayer.Player.Land.Land_1005.Ore.Ore_1001["1"],
- [2] = "Pickaxe"
- }
- game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(unpack(args))
- end
- getgenv().autospin = true
- while true do
- wait()
- if not getgenv().autospin then return end
- local args = {
- [1] = "Plank",
- [2] = 1000000000
- }
- game:GetService("ReplicatedStorage").Resources.BuildingRemo:InvokeServer(unpack(args))
- end
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